// license:BSD-3-Clause
// copyright-holders:Roberto Fresca
/*
note:
is it working properly?
no idea how the colours work
is there actually a sound chip?
it executes some illegal opcodes??
M6808: illegal opcode: address FDC2, op 53
M6808: illegal opcode: address FDC5, op 41
M6808: illegal opcode: address FDC6, op 49
M6808: illegal opcode: address FDCB, op 46
M6808: illegal opcode: address FDCE, op 53
M6808: illegal opcode: address FDD1, op 46
M6808: illegal opcode: address FDD3, op 4C
M6808: illegal opcode: address FDC2, op 53
M6808: illegal opcode: address FDC5, op 41
M6808: illegal opcode: address FDC6, op 49
M6808: illegal opcode: address FDCB, op 46
M6808: illegal opcode: address FDCE, op 53
M6808: illegal opcode: address FDD1, op 46
M6808: illegal opcode: address FDD3, op 4C
M6808: illegal opcode: address FDC2, op 53
M6808: illegal opcode: address FDC5, op 41
M6808: illegal opcode: address FDC6, op 49
M6808: illegal opcode: address FDCB, op 46
M6808: illegal opcode: address FDCE, op 53
M6808: illegal opcode: address FDD1, op 46
M6808: illegal opcode: address FDD3, op 4C
PCB layout
2005-07-26
f205v
?Poker?
----------
|----------------------|
| Fully boxed = socket |
|----------------------|
| separation = solder
------------------------------------------------------------------------
| |
| E D C B A |
| |
| 1 | 74ls08 | 74ls175 | 74ls175 | 74s288 | CD4098BE | D31B3100 |
| |
| |
| 2 | 74ls161 | OSCLLTR | 74ls367 | 74ls05 |
| |
| | |
| 3 | 74ls74 | 74ls04 | M | 74ls365 |C
| | C |O
| | 6 |N
| 4 | 74ls139 | 74ls32 | 8 | 74ls365 |N
| | 4 |E
| | 5 |C
| 5 | 74ls32 | 74ls32 | P | 74ls175 |T
| | |O
| |R
| 6 | rom A2 | 74ls273 | ram2114 | 74ls157 |
| |2
| |2
| 7 | 74ls166 | 74ls245 | ram2114 | 74ls157 |
| |
| ---------- |
| 8 | rom A11| | 74ls245 | ram2114 | 74ls157 |
| ---------- |
| ---------- |
| 9 | rom A10| | 8017DK-S6802P |
| ---------- |
| |
------------------------------------------------------------------------
*** Notes by Roberto Fresca ***
- Added Muroge Monaco (set 2).
- Added "Las Vegas, Nevada" (hack).
- Added the missing 74s288 dump (32x8 PROM located at 1B) from the new set.
- Confirmed the MC6845 at $4000/$4001.
- Corrected screen size according to MC6845 registers.
- Corrected visible area according to MC6845 registers. The last characters line looks odd, but should be visible.
- There are not illegal opcodes. The above mentioned are in fact strings (plain ASCII text).
MC6845 registers:
reg (hex): 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11
val (hex): 27 20 22 04 26 00 20 20 00 07 00 00 80 00 00 00 ns ns
- Added Muroge Monaco (set 3). This game has only 1 coin slot.
- Figured out the sound. It's a Delta-Sigma DAC (driven by bit3 of the output port
at $7000.
- Fixed the GFX decode of Las Vegas.
- The real game title is unknown. Could be "Muroge Monaco", "Las Vegas, Nevada", but
I strongly think that the original name is different.
*/
#include "emu.h"
#include "cpu/m6800/m6800.h"
#include "sound/dac.h"
#include "sound/volt_reg.h"
#include "video/mc6845.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
class murogem_state : public driver_device
{
public:
murogem_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_dac(*this, "dac"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_videoram(*this, "videoram")
{ }
void murogem(machine_config &config);
private:
required_device<cpu_device> m_maincpu;
required_device<dac_bit_interface> m_dac;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<uint8_t> m_videoram;
DECLARE_WRITE8_MEMBER(outport_w);
void murogem_palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void murogem_map(address_map &map);
};
WRITE8_MEMBER(murogem_state::outport_w)
{
/*
It's a Delta-Sigma DAC (1-bit/Bitstream)
- bits -
7654 3210
---- x--- Sound DAC.
*/
m_dac->write(BIT(data, 3));
}
void murogem_state::murogem_map(address_map &map)
{
map(0x0000, 0x007f).ram();
map(0x4000, 0x4000).w("crtc", FUNC(mc6845_device::address_w));
map(0x4001, 0x4001).w("crtc", FUNC(mc6845_device::register_w));
map(0x5000, 0x5000).portr("IN0");
map(0x5800, 0x5800).portr("IN1");
map(0x7000, 0x7000).w(FUNC(murogem_state::outport_w)); /* output port */
map(0x8000, 0x87ff).ram().share("videoram");
map(0xf000, 0xffff).rom();
}
static INPUT_PORTS_START( murogem )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Bet (Replay)")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Clear Selection")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Select Card 5")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Select Card 4")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Select Card 3")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Select Card 2")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Select Card 1")
PORT_START("IN1")
PORT_DIPNAME( 0x01, 0x01, "Reset" ) // reduces credits to 0 and resets game??
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x20, "Scoring" )
PORT_DIPSETTING( 0x00, "Type 1" )
PORT_DIPSETTING( 0x20, "Type 2" )
PORT_DIPSETTING( 0x40, "Type 3" )
PORT_DIPSETTING( 0x60, "Invalid" )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
INPUT_PORTS_END
static const gfx_layout tiles8x8_layout =
{
8,8,
RGN_FRAC(1,2),
2,
{ RGN_FRAC(0,2),RGN_FRAC(1,2) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static GFXDECODE_START( gfx_murogem )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 16 )
GFXDECODE_END
void murogem_state::murogem_palette(palette_device &palette) const
{
}
uint32_t murogem_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(0, cliprect);
int count = 0x000;
for (int yy = 0; yy < 32; yy++)
{
for (int xx = 0; xx < 32; xx++)
{
int const tileno = m_videoram[count] & 0x3f;
int const attr = m_videoram[count + 0x400] & 0x0f;
m_gfxdecode->gfx(0)->transpen(bitmap,cliprect,tileno,attr,0,0,xx*8,yy*8,0);
count++;
}
}
return 0;
}
MACHINE_CONFIG_START(murogem_state::murogem)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M6802, 8000000) /* ? MHz */
MCFG_DEVICE_PROGRAM_MAP(murogem_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", murogem_state, irq0_line_hold)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE((39+1)*8, (38+1)*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
MCFG_SCREEN_UPDATE_DRIVER(murogem_state, screen_update)
MCFG_SCREEN_PALETTE(m_palette)
GFXDECODE(config, m_gfxdecode, m_palette, gfx_murogem);
PALETTE(config, m_palette, FUNC(murogem_state::murogem_palette), 0x100);
mc6845_device &crtc(MC6845(config, "crtc", 750000)); /* ? MHz */
crtc.set_screen("screen");
crtc.set_show_border_area(false);
crtc.set_char_width(8);
/* sound hardware */
SPEAKER(config, "speaker").front_center();
MCFG_DEVICE_ADD("dac", DAC_1BIT, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.375)
MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0)
MCFG_SOUND_ROUTE(0, "dac", 1.0, DAC_VREF_POS_INPUT)
MACHINE_CONFIG_END
ROM_START( murogem )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "a11-8.8e", 0xf000, 0x0800, CRC(1135345e) SHA1(ae23786a6e2b1b077ce1a183d547af42318ac4d9) )
ROM_LOAD( "a10-9.9e", 0xf800, 0x0800, CRC(f96791d9) SHA1(12b85e0f8b20ea9331f8cb2b2cf2a4383bdb8003) )
ROM_REGION( 0x0400, "gfx1", 0 )
ROM_LOAD( "a2.6e", 0x0000, 0x0400, CRC(86e053da) SHA1(b7cdddca273204513c818384860883bf54cf9434) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "a3.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) ) /* 74s288 at 1B */
ROM_END
ROM_START( murogema )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "poker.02", 0xf000, 0x0800, CRC(e82a5bed) SHA1(556a041cd90e628b6c26824e58cee679dfd59f50) )
ROM_LOAD( "poker.03", 0xf800, 0x0800, CRC(f3fe3f12) SHA1(9c73fbaee20098c734431c6af3168986630dcb67) )
ROM_REGION( 0x0400, "gfx1", 0 )
ROM_LOAD( "poker.01", 0x0000, 0x0400, CRC(164d7443) SHA1(1421a3d32d1296a2544da16b51ade94a58e8ba03) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "a3.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) ) /* 74s288 at 1B. Originally named 6336.pkr */
ROM_END
/* Set 802 from EMMA Italian Dumping Team.
Slightly different. Only one coin in slot.
*/
ROM_START( murogemb )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "a1.8e", 0xf000, 0x0400, CRC(5b59417a) SHA1(2a2a92b3f8e703ee723ff47d133214e61af8e87d) )
ROM_FILL( 0xf400, 0x0400, 0xff ) /* filling the hole */
ROM_LOAD( "a0.9e", 0xf800, 0x0800, CRC(14ef74fb) SHA1(09ae8156fc76c132cb456aefc1c07a4136d935b8) )
ROM_REGION( 0x0400, "gfx1", 0 )
ROM_LOAD( "a2.6e", 0x0000, 0x0400, CRC(86e053da) SHA1(b7cdddca273204513c818384860883bf54cf9434) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "dm74s288.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) )
ROM_END
ROM_START( lasvegas )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "pk8.8e", 0xf000, 0x0800, CRC(995bd527) SHA1(af96bd0118511b13a755925e3bf5138be61c09d8) )
ROM_LOAD( "pk9.9e", 0xf800, 0x0800, CRC(2ab1556e) SHA1(cd7bd377b6a3f6c0f8df61b0da83e55468d599d6) )
ROM_REGION( 0x0400, "gfx1", 0 ) // the second half is filled of 0xff.
ROM_LOAD( "pk6.6e", 0x0000, 0x0400, CRC(78a3593a) SHA1(96ba470f5b0dd6d490eadd09b4b6894e044c66b4) )
ROM_IGNORE( 0x0400)
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "a3.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) ) /* 74s288 at 1B */
ROM_END
GAME( 198?, murogem, 0, murogem, murogem, murogem_state, empty_init, ROT0, "<unknown>", "Muroge Monaco (set 1)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
GAME( 198?, murogema, murogem, murogem, murogem, murogem_state, empty_init, ROT0, "<unknown>", "Muroge Monaco (set 2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
GAME( 198?, murogemb, murogem, murogem, murogem, murogem_state, empty_init, ROT0, "<unknown>", "Muroge Monaco (set 3)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
GAME( 198?, lasvegas, murogem, murogem, murogem, murogem_state, empty_init, ROT0, "hack", "Las Vegas, Nevada", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )