/*
note:
is it working properly?
no idea how the colours work
is there actually a sound chip?
it executes some illegal opcodes??
M6808: illegal opcode: address FDC2, op 53
M6808: illegal opcode: address FDC5, op 41
M6808: illegal opcode: address FDC6, op 49
M6808: illegal opcode: address FDCB, op 46
M6808: illegal opcode: address FDCE, op 53
M6808: illegal opcode: address FDD1, op 46
M6808: illegal opcode: address FDD3, op 4C
M6808: illegal opcode: address FDC2, op 53
M6808: illegal opcode: address FDC5, op 41
M6808: illegal opcode: address FDC6, op 49
M6808: illegal opcode: address FDCB, op 46
M6808: illegal opcode: address FDCE, op 53
M6808: illegal opcode: address FDD1, op 46
M6808: illegal opcode: address FDD3, op 4C
M6808: illegal opcode: address FDC2, op 53
M6808: illegal opcode: address FDC5, op 41
M6808: illegal opcode: address FDC6, op 49
M6808: illegal opcode: address FDCB, op 46
M6808: illegal opcode: address FDCE, op 53
M6808: illegal opcode: address FDD1, op 46
M6808: illegal opcode: address FDD3, op 4C
PCB layout
2005-07-26
f205v
?Poker?
----------
|----------------------|
| Fully boxed = socket |
|----------------------|
| separation = solder
------------------------------------------------------------------------
| |
| E D C B A |
| |
| 1 | 74ls08 | 74ls175 | 74ls175 | 74s288 | CD4098BE | D31B3100 |
| |
| |
| 2 | 74ls161 | OSCLLTR | 74ls367 | 74ls05 |
| |
| | |
| 3 | 74ls74 | 74ls04 | M | 74ls365 |C
| | C |O
| | 6 |N
| 4 | 74ls139 | 74ls32 | 8 | 74ls365 |N
| | 4 |E
| | 5 |C
| 5 | 74ls32 | 74ls32 | P | 74ls175 |T
| | |O
| |R
| 6 | rom A2 | 74ls273 | ram2114 | 74ls157 |
| |2
| |2
| 7 | 74ls166 | 74ls245 | ram2114 | 74ls157 |
| |
| ---------- |
| 8 | rom A11| | 74ls245 | ram2114 | 74ls157 |
| ---------- |
| ---------- |
| 9 | rom A10| | 8017DK-S6802P |
| ---------- |
| |
------------------------------------------------------------------------
*** Notes by Roberto Fresca ***
- Added Muroge Monaco (set 2).
- Added "Las Vegas, Nevada" (hack).
- Added the missing 74s288 dump (32x8 PROM located at 1B) from the new set.
- Confirmed the MC6845 at $4000/$4001.
- Corrected screen size acording to MC6845 registers.
- Corrected visible area acording to MC6845 registers. The last characters line looks odd, but should be visible.
- There are not illegal opcodes. The above mentioned are in fact strings (plain ASCII text).
MC6845 registers:
reg (hex): 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11
val (hex): 27 20 22 04 26 00 20 20 00 07 00 00 80 00 00 00 ns ns
*/
#include "driver.h"
#include "video/mc6845.h"
static UINT8 *murogem_videoram;
static ADDRESS_MAP_START( murogem_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x007f) AM_RAM
AM_RANGE(0x4000, 0x4000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w)
AM_RANGE(0x4001, 0x4001) AM_DEVWRITE(MC6845, "crtc", mc6845_register_w)
AM_RANGE(0x5000, 0x5000) AM_READ_PORT("IN0")
AM_RANGE(0x5800, 0x5800) AM_READ_PORT("IN1")
AM_RANGE(0x7000, 0x7000) AM_WRITE(SMH_NOP) // sound? payout?
AM_RANGE(0x8000, 0x87ff) AM_RAM AM_BASE(&murogem_videoram)
AM_RANGE(0xf000, 0xffff) AM_ROM
ADDRESS_MAP_END
static INPUT_PORTS_START( murogem )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_CODE(KEYCODE_1) PORT_NAME("Bet (Replay)")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_CODE(KEYCODE_2) PORT_NAME("Deal")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_SPACE) PORT_NAME("Clear Selection")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Select Card 5")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Select Card 4")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Select Card 3")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Select Card 2")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Select Card 1")
PORT_START("IN1")
PORT_DIPNAME( 0x01, 0x01, "Reset" ) // reduces credits to 0 and resets game??
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x20, "Scoring" )
PORT_DIPSETTING( 0x00, "Type 1" )
PORT_DIPSETTING( 0x20, "Type 2" )
PORT_DIPSETTING( 0x40, "Type 3" )
PORT_DIPSETTING( 0x60, "Invalid" )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
INPUT_PORTS_END
static const gfx_layout tiles8x8_layout =
{
8,8,
RGN_FRAC(1,2),
2,
{ RGN_FRAC(0,2),RGN_FRAC(1,2) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static GFXDECODE_START( murogem )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 16 )
GFXDECODE_END
static PALETTE_INIT(murogem)
{}
static VIDEO_UPDATE(murogem)
{
int xx,yy,count;
count = 0x000;
fillbitmap(bitmap, 0, cliprect);
for (yy=0;yy<32;yy++)
{
for(xx=0;xx<32;xx++)
{
int tileno = murogem_videoram[count]&0x3f;
int attr = murogem_videoram[count+0x400]&0x0f;
drawgfx(bitmap,screen->machine->gfx[0],tileno,attr,0,0,xx*8,yy*8,cliprect,TRANSPARENCY_PEN,0);
count++;
}
}
return 0;
}
static MACHINE_DRIVER_START( murogem )
/* basic machine hardware */
MDRV_CPU_ADD("main", M6802,8000000) /* ? MHz */
MDRV_CPU_PROGRAM_MAP(murogem_map,0)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
/* video hardware */
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE((39+1)*8, (38+1)*8) // Taken from MC6845 init, registers 00 & 04. Normally programmed with (value-1).
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1) // Taken from MC6845 init, registers 01 & 06.
MDRV_GFXDECODE(murogem)
MDRV_PALETTE_LENGTH(0x100)
MDRV_PALETTE_INIT(murogem)
MDRV_VIDEO_UPDATE(murogem)
MDRV_DEVICE_ADD("crtc", MC6845)
MACHINE_DRIVER_END
ROM_START( murogem )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "a11-8.8e", 0xf000, 0x0800, CRC(1135345e) SHA1(ae23786a6e2b1b077ce1a183d547af42318ac4d9) )
ROM_LOAD( "a10-9.9e", 0xf800, 0x0800, CRC(f96791d9) SHA1(12b85e0f8b20ea9331f8cb2b2cf2a4383bdb8003) )
ROM_REGION( 0x0400, "gfx1", 0 )
ROM_LOAD( "a2.6e", 0x0000, 0x0400, CRC(86e053da) SHA1(b7cdddca273204513c818384860883bf54cf9434) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "a3.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) ) /* 74s288 at 1B */
ROM_END
ROM_START( murogema )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "poker.02", 0xf000, 0x0800, CRC(e82a5bed) SHA1(556a041cd90e628b6c26824e58cee679dfd59f50) )
ROM_LOAD( "poker.03", 0xf800, 0x0800, CRC(f3fe3f12) SHA1(9c73fbaee20098c734431c6af3168986630dcb67) )
ROM_REGION( 0x0400, "gfx1", 0 )
ROM_LOAD( "poker.01", 0x0000, 0x0400, CRC(164d7443) SHA1(1421a3d32d1296a2544da16b51ade94a58e8ba03) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "a3.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) ) /* 74s288 at 1B. Originally named 6336.pkr */
ROM_END
ROM_START( lasvegas )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "pk8.8e", 0xf000, 0x0800, CRC(995bd527) SHA1(af96bd0118511b13a755925e3bf5138be61c09d8) )
ROM_LOAD( "pk9.9e", 0xf800, 0x0800, CRC(2ab1556e) SHA1(cd7bd377b6a3f6c0f8df61b0da83e55468d599d6) )
ROM_REGION( 0x0800, "gfx1", 0 ) // the second half is filled of 0xff.
ROM_LOAD( "pk6.6e", 0x0000, 0x0800, CRC(78a3593a) SHA1(96ba470f5b0dd6d490eadd09b4b6894e044c66b4) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "a3.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) ) /* 74s288 at 1B */
ROM_END
GAME( 198?, murogem, 0, murogem, murogem, 0, ROT0, "unknown", "Muroge Monaco (set 1)", GAME_NO_SOUND|GAME_WRONG_COLORS )
GAME( 198?, murogema, murogem, murogem, murogem, 0, ROT0, "unknown", "Muroge Monaco (set 2)", GAME_NO_SOUND|GAME_WRONG_COLORS )
GAME( 198?, lasvegas, murogem, murogem, murogem, 0, ROT0, "hack", "Las Vegas, Nevada", GAME_NO_SOUND|GAME_WRONG_COLORS )