/***************************************************************************
Mosaic (c) 1990 Space
Notes:
- the ROM OK / RAM OK message in service mode is fake: ROM and RAM are not tested.
***************************************************************************/
#include "emu.h"
#include "cpu/z180/z180.h"
#include "sound/2203intf.h"
#include "includes/mosaic.h"
static WRITE8_HANDLER( protection_w )
{
mosaic_state *state = space->machine().driver_data<mosaic_state>();
if (!BIT(data, 7))
{
/* simply increment given value */
state->m_prot_val = (data + 1) << 8;
}
else
{
static const int jumptable[] =
{
0x02be, 0x0314, 0x0475, 0x0662, 0x0694, 0x08f3, 0x0959, 0x096f,
0x0992, 0x09a4, 0x0a50, 0x0d69, 0x0eee, 0x0f98, 0x1040, 0x1075,
0x10d8, 0x18b4, 0x1a27, 0x1a4a, 0x1ac6, 0x1ad1, 0x1ae2, 0x1b68,
0x1c95, 0x1fd5, 0x20fc, 0x212d, 0x213a, 0x21b6, 0x2268, 0x22f3,
0x231a, 0x24bb, 0x286b, 0x295f, 0x2a7f, 0x2fc6, 0x3064, 0x309f,
0x3118, 0x31e1, 0x32d0, 0x35f7, 0x3687, 0x38ea, 0x3b86, 0x3c9a,
0x411f, 0x473f
};
state->m_prot_val = jumptable[data & 0x7f];
}
}
static READ8_HANDLER( protection_r )
{
mosaic_state *state = space->machine().driver_data<mosaic_state>();
int res = (state->m_prot_val >> 8) & 0xff;
logerror("%06x: protection_r %02x\n", cpu_get_pc(&space->device()), res);
state->m_prot_val <<= 8;
return res;
}
static WRITE8_HANDLER( gfire2_protection_w )
{
mosaic_state *state = space->machine().driver_data<mosaic_state>();
logerror("%06x: protection_w %02x\n", cpu_get_pc(&space->device()), data);
switch(data)
{
case 0x01:
/* written repeatedly; no effect?? */
break;
case 0x02:
state->m_prot_val = 0x0a10;
break;
case 0x04:
state->m_prot_val = 0x0a15;
break;
case 0x06:
state->m_prot_val = 0x80e3;
break;
case 0x08:
state->m_prot_val = 0x0965;
break;
case 0x0a:
state->m_prot_val = 0x04b4;
break;
}
}
static READ8_HANDLER( gfire2_protection_r )
{
mosaic_state *state = space->machine().driver_data<mosaic_state>();
int res = state->m_prot_val & 0xff;
state->m_prot_val >>= 8;
return res;
}
static ADDRESS_MAP_START( mosaic_map, AS_PROGRAM, 8 )
AM_RANGE(0x00000, 0x0ffff) AM_ROM
AM_RANGE(0x20000, 0x21fff) AM_RAM
AM_RANGE(0x22000, 0x22fff) AM_RAM_WRITE(mosaic_bgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_bgvideoram)
AM_RANGE(0x23000, 0x23fff) AM_RAM_WRITE(mosaic_fgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_fgvideoram)
AM_RANGE(0x24000, 0x241ff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_le_w) AM_BASE_GENERIC(paletteram)
ADDRESS_MAP_END
static ADDRESS_MAP_START( gfire2_map, AS_PROGRAM, 8 )
AM_RANGE(0x00000, 0x0ffff) AM_ROM
AM_RANGE(0x10000, 0x17fff) AM_RAM
AM_RANGE(0x22000, 0x22fff) AM_RAM_WRITE(mosaic_bgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_bgvideoram)
AM_RANGE(0x23000, 0x23fff) AM_RAM_WRITE(mosaic_fgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_fgvideoram)
AM_RANGE(0x24000, 0x241ff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_le_w) AM_BASE_GENERIC(paletteram)
ADDRESS_MAP_END
static ADDRESS_MAP_START( mosaic_io_map, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x3f) AM_WRITENOP /* Z180 internal registers */
AM_RANGE(0x30, 0x30) AM_READNOP /* Z180 internal registers */
AM_RANGE(0x70, 0x71) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w)
AM_RANGE(0x72, 0x72) AM_READWRITE(protection_r, protection_w)
AM_RANGE(0x74, 0x74) AM_READ_PORT("P1")
AM_RANGE(0x76, 0x76) AM_READ_PORT("P2")
ADDRESS_MAP_END
static ADDRESS_MAP_START( gfire2_io_map, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x3f) AM_WRITENOP /* Z180 internal registers */
AM_RANGE(0x30, 0x30) AM_READNOP /* Z180 internal registers */
AM_RANGE(0x70, 0x71) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w)
AM_RANGE(0x72, 0x72) AM_READWRITE(gfire2_protection_r, gfire2_protection_w)
AM_RANGE(0x74, 0x74) AM_READ_PORT("P1")
AM_RANGE(0x76, 0x76) AM_READ_PORT("P2")
ADDRESS_MAP_END
static INPUT_PORTS_START( mosaic )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x40, 0x00, "Bombs" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x40, "5" )
PORT_DIPNAME( 0x20, 0x20, "Speed" )
PORT_DIPSETTING( 0x20, DEF_STR( Low ) )
PORT_DIPSETTING( 0x00, DEF_STR( High ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x02, 0x00, "Music" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x01, 0x00, "Sound" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( gfire2 )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) )
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x80, DEF_STR( Korean ) )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x08, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
// PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
PORT_DIPNAME( 0x02, 0x02, "Bonus Time" )
PORT_DIPSETTING( 0x00, "*2 +30" )
PORT_DIPSETTING( 0x02, "*2 +50" )
PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,4),
8,
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ RGN_FRAC(3,4)+0, RGN_FRAC(2,4)+0, RGN_FRAC(1,4)+0, RGN_FRAC(0,4)+0,
RGN_FRAC(3,4)+8, RGN_FRAC(2,4)+8, RGN_FRAC(1,4)+8, RGN_FRAC(0,4)+8 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
16*8
};
static GFXDECODE_START( mosaic )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 1 )
GFXDECODE_END
static const ym2203_interface ym2203_config =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_INPUT_PORT("DSW"),
DEVCB_NULL,
DEVCB_NULL,
DEVCB_NULL
},
NULL
};
static MACHINE_START( mosaic )
{
mosaic_state *state = machine.driver_data<mosaic_state>();
state->save_item(NAME(state->m_prot_val));
}
static MACHINE_RESET( mosaic )
{
mosaic_state *state = machine.driver_data<mosaic_state>();
state->m_prot_val = 0;
}
static MACHINE_CONFIG_START( mosaic, mosaic_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z180, 7000000) /* ??? */
MCFG_CPU_PROGRAM_MAP(mosaic_map)
MCFG_CPU_IO_MAP(mosaic_io_map)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
MCFG_MACHINE_START(mosaic)
MCFG_MACHINE_RESET(mosaic)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(64*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(8*8, 48*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(mosaic)
MCFG_GFXDECODE(mosaic)
MCFG_PALETTE_LENGTH(256)
MCFG_VIDEO_START(mosaic)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ymsnd", YM2203, 3000000)
MCFG_SOUND_CONFIG(ym2203_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( gfire2, mosaic )
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(gfire2_map)
MCFG_CPU_IO_MAP(gfire2_io_map)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( mosaic )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for Z180 address space */
ROM_LOAD( "mosaic.9", 0x00000, 0x10000, CRC(5794dd39) SHA1(28784371f4ca561e3c0fb74d1f0a204f58ccdd3a) )
ROM_REGION( 0x40000, "gfx1", 0 )
ROM_LOAD( "mosaic.1", 0x00000, 0x10000, CRC(05f4cc70) SHA1(367cfa716b5d24663efcd98a4a80bf02ef28f2f8) )
ROM_LOAD( "mosaic.2", 0x10000, 0x10000, CRC(78907875) SHA1(073b90e0303f7812e7e8f66bb798a7734cb36bb9) )
ROM_LOAD( "mosaic.3", 0x20000, 0x10000, CRC(f81294cd) SHA1(9bce627bbe3940769776121fb4296f92ac4c7d1a) )
ROM_LOAD( "mosaic.4", 0x30000, 0x10000, CRC(fff72536) SHA1(4fc5d0a79128dd49275bc4c4cc2dd7c587096fd8) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "mosaic.5", 0x00000, 0x10000, CRC(28513fbf) SHA1(e69051206cc3df470e7b2358c51cbbed294795f5) )
ROM_LOAD( "mosaic.6", 0x10000, 0x10000, CRC(1b8854c4) SHA1(d49df2565d9ccda403fafb9e219d3603776e3d34) )
ROM_LOAD( "mosaic.7", 0x20000, 0x10000, CRC(35674ac2) SHA1(6422a81034b6d34aefc8ca5d2926d3d3c3d7ff77) )
ROM_LOAD( "mosaic.8", 0x30000, 0x10000, CRC(6299c376) SHA1(eb64b20268c06c97c4201c8004a759b6de42fab6) )
ROM_END
ROM_START( mosaica )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for Z180 address space */
ROM_LOAD( "mosaic_9.a02", 0x00000, 0x10000, CRC(ecb4f8aa) SHA1(e45c074bac92d1d079cf1bcc0a6a081beb3dbb8e) )
ROM_REGION( 0x40000, "gfx1", 0 )
ROM_LOAD( "mosaic.1", 0x00000, 0x10000, CRC(05f4cc70) SHA1(367cfa716b5d24663efcd98a4a80bf02ef28f2f8) )
ROM_LOAD( "mosaic.2", 0x10000, 0x10000, CRC(78907875) SHA1(073b90e0303f7812e7e8f66bb798a7734cb36bb9) )
ROM_LOAD( "mosaic.3", 0x20000, 0x10000, CRC(f81294cd) SHA1(9bce627bbe3940769776121fb4296f92ac4c7d1a) )
ROM_LOAD( "mosaic.4", 0x30000, 0x10000, CRC(fff72536) SHA1(4fc5d0a79128dd49275bc4c4cc2dd7c587096fd8) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "mosaic.5", 0x00000, 0x10000, CRC(28513fbf) SHA1(e69051206cc3df470e7b2358c51cbbed294795f5) )
ROM_LOAD( "mosaic.6", 0x10000, 0x10000, CRC(1b8854c4) SHA1(d49df2565d9ccda403fafb9e219d3603776e3d34) )
ROM_LOAD( "mosaic.7", 0x20000, 0x10000, CRC(35674ac2) SHA1(6422a81034b6d34aefc8ca5d2926d3d3c3d7ff77) )
ROM_LOAD( "mosaic.8", 0x30000, 0x10000, CRC(6299c376) SHA1(eb64b20268c06c97c4201c8004a759b6de42fab6) )
ROM_END
ROM_START( gfire2 )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for Z180 address space */
ROM_LOAD( "goldf2_i.7e", 0x00000, 0x10000, CRC(a102f7d0) SHA1(cfde51d0e9e69e9653fdfd70d4e4f4649b662005) )
ROM_REGION( 0x100000, "gfx1", 0 )
ROM_LOAD( "goldf2_a.1k", 0x00000, 0x40000, CRC(1f086472) SHA1(c776a734869b6bab317627bd15457a9fb18e1159) )
ROM_LOAD( "goldf2_b.1j", 0x40000, 0x40000, CRC(edb0d40c) SHA1(624a71b42a2e6c7c55cf455395aa0ad9b3eaeb9e) )
ROM_LOAD( "goldf2_c.1i", 0x80000, 0x40000, CRC(d0ebd486) SHA1(ff2bfc84bc622b437913e1861f7acb373c7844c8) )
ROM_LOAD( "goldf2_d.1h", 0xc0000, 0x40000, CRC(2b56ae2c) SHA1(667f9093ed28ba1804583fb201c7e3b37f1a9927) )
ROM_REGION( 0x80000, "gfx2", 0 )
ROM_LOAD( "goldf2_e.1e", 0x00000, 0x20000, CRC(61b8accd) SHA1(d6317b8b7ab33a2a78d388b87ddb8946e6c6df29) )
ROM_LOAD( "goldf2_f.1d", 0x20000, 0x20000, CRC(49f77e53) SHA1(6e7c8f86cb368bf1a32f02f72e7b418684c847dc) )
ROM_LOAD( "goldf2_g.1b", 0x40000, 0x20000, CRC(aa79f3bf) SHA1(c0b62f5de7e36ce1ef1de92ee6f63d8286815566) )
ROM_LOAD( "goldf2_h.1a", 0x60000, 0x20000, CRC(a3519259) SHA1(9e1edb50ade4a4ddcd628a897f6fa712075a888b) )
ROM_END
GAME( 1990, mosaic, 0, mosaic, mosaic, 0, ROT0, "Space", "Mosaic", 0 )
GAME( 1990, mosaica, mosaic, mosaic, mosaic, 0, ROT0, "Space (Fuuki license)", "Mosaic (Fuuki)", 0 )
GAME( 1992, gfire2, 0, gfire2, gfire2, 0, ROT0, "Topis Corp", "Golden Fire II", 0 )