/***************************************************************************
Mikie memory map (preliminary)
driver by Allard Van Der Bas
MAIN BOARD:
2800-288f Sprite RAM (288f, not 287f - quite unusual)
3800-3bff Color RAM
3c00-3fff Video RAM
4000-5fff ROM (?)
5ff0 Watchdog (?)
6000-ffff ROM
***************************************************************************/
#include "driver.h"
#include "cpu/z80/z80.h"
#include "cpu/m6809/m6809.h"
#include "sound/sn76496.h"
extern WRITE8_HANDLER( mikie_videoram_w );
extern WRITE8_HANDLER( mikie_colorram_w );
extern WRITE8_HANDLER( mikie_palettebank_w );
extern WRITE8_HANDLER( mikie_flipscreen_w );
extern PALETTE_INIT( mikie );
extern VIDEO_START( mikie );
extern VIDEO_UPDATE( mikie );
/* Read/Write Handlers */
static READ8_HANDLER( mikie_sh_timer_r )
{
int clock;
#define TIMER_RATE 512
clock = cpu_get_total_cycles(space->cpu) / TIMER_RATE;
return clock;
}
static WRITE8_HANDLER( mikie_sh_irqtrigger_w )
{
static int last;
if (last == 0 && data == 1)
{
// setting bit 0 low then high triggers IRQ on the sound CPU
cpu_set_input_line_and_vector(space->machine->cpu[1], 0, HOLD_LINE, 0xff);
}
last = data;
}
static WRITE8_HANDLER( mikie_coin_counter_w )
{
coin_counter_w(offset, data);
}
/* Memory Maps */
static ADDRESS_MAP_START( mikie_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x00ff) AM_RAM
AM_RANGE(0x2000, 0x2001) AM_WRITE(mikie_coin_counter_w)
AM_RANGE(0x2002, 0x2002) AM_WRITE(mikie_sh_irqtrigger_w)
AM_RANGE(0x2006, 0x2006) AM_WRITE(mikie_flipscreen_w)
AM_RANGE(0x2007, 0x2007) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x2100, 0x2100) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x2200, 0x2200) AM_WRITE(mikie_palettebank_w)
AM_RANGE(0x2300, 0x2300) AM_WRITENOP // ???
AM_RANGE(0x2400, 0x2400) AM_READ_PORT("SYSTEM") AM_WRITE(soundlatch_w)
AM_RANGE(0x2401, 0x2401) AM_READ_PORT("P1")
AM_RANGE(0x2402, 0x2402) AM_READ_PORT("P2")
AM_RANGE(0x2403, 0x2403) AM_READ_PORT("DSW2")
AM_RANGE(0x2500, 0x2500) AM_READ_PORT("DSW0")
AM_RANGE(0x2501, 0x2501) AM_READ_PORT("DSW1")
AM_RANGE(0x2800, 0x288f) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
AM_RANGE(0x2890, 0x37ff) AM_RAM
AM_RANGE(0x3800, 0x3bff) AM_RAM_WRITE(mikie_colorram_w) AM_BASE(&colorram)
AM_RANGE(0x3c00, 0x3fff) AM_RAM_WRITE(mikie_videoram_w) AM_BASE(&videoram)
AM_RANGE(0x4000, 0x5fff) AM_ROM // Machine checks for extra rom
AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x43ff) AM_RAM
AM_RANGE(0x8000, 0x8000) AM_WRITENOP // sound command latch
AM_RANGE(0x8001, 0x8001) AM_WRITENOP // ???
AM_RANGE(0x8002, 0x8002) AM_DEVWRITE("sn1", sn76496_w) // trigger read of latch
AM_RANGE(0x8003, 0x8003) AM_READ(soundlatch_r)
AM_RANGE(0x8004, 0x8004) AM_DEVWRITE("sn2", sn76496_w) // trigger read of latch
AM_RANGE(0x8005, 0x8005) AM_READ(mikie_sh_timer_r)
AM_RANGE(0x8079, 0x8079) AM_WRITENOP // ???
AM_RANGE(0xa003, 0xa003) AM_WRITENOP // ???
ADDRESS_MAP_END
/* Input Ports */
static INPUT_PORTS_START( mikie )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Controls ) )
PORT_DIPSETTING( 0x00, DEF_STR( Single ) )
PORT_DIPSETTING( 0x02, DEF_STR( Dual ) )
PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW0")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x18, "20K 50K+" )
PORT_DIPSETTING( 0x10, "30K 60K+" )
PORT_DIPSETTING( 0x08, "30K" )
PORT_DIPSETTING( 0x00, "40K" )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, "1 (Easy)" )
PORT_DIPSETTING( 0x40, "2" )
PORT_DIPSETTING( 0x20, "3" )
PORT_DIPSETTING( 0x00, "4 (Hard)" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/* Graphics Layouts */
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
512, /* 512 characters */
4, /* 4 bits per pixel */
{ 0, 1, 2, 3 }, /* the bitplanes are packed */
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*4*8, 1*4*8, 2*4*8, 3*4*8, 4*4*8, 5*4*8, 6*4*8, 7*4*8 },
8*4*8 /* every char takes 32 consecutive bytes */
};
static const gfx_layout spritelayout =
{
16,16, /* 16*16 sprites */
256, /* 256 sprites */
4, /* 4 bits per pixel */
{ 0, 4, 256*128*8+0, 256*128*8+4 },
{ 32*8+0, 32*8+1, 32*8+2, 32*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3,
0, 1, 2, 3, 48*8+0, 48*8+1, 48*8+2, 48*8+3 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
32*16, 33*16, 34*16, 35*16, 36*16, 37*16, 38*16, 39*16 },
128*8 /* every sprite takes 64 bytes */
};
/* Graphics Decode Information */
static GFXDECODE_START( mikie )
GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 16*8 )
GFXDECODE_ENTRY( "gfx2", 0x0000, spritelayout, 16*8*16, 16*8 )
GFXDECODE_ENTRY( "gfx2", 0x0001, spritelayout, 16*8*16, 16*8 )
GFXDECODE_END
/* Sound Interface */
#define XTAL 14318180
#define OSC 18432000
#define CLK XTAL/4
/* Machine Driver */
static MACHINE_DRIVER_START( mikie )
// basic machine hardware
MDRV_CPU_ADD("maincpu", M6809, 1250000) // ??? MC68A09E
MDRV_CPU_PROGRAM_MAP(mikie_map, 0)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)
MDRV_CPU_ADD("audiocpu", Z80, CLK) // 3.58 MHz
MDRV_CPU_PROGRAM_MAP(sound_map, 0)
// video hardware
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(mikie)
MDRV_PALETTE_LENGTH(16*8*16+16*8*16)
MDRV_PALETTE_INIT(mikie)
MDRV_VIDEO_START(mikie)
MDRV_VIDEO_UPDATE(mikie)
// sound hardware
// manual says 2xSN76489AN but SN76489 sounds correct in the locker room level (sound test 24)
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("sn1", SN76489, XTAL/8)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MDRV_SOUND_ADD("sn2", SN76489, CLK)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MACHINE_DRIVER_END
/* ROMs */
ROM_START( mikie )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "n14.11c", 0x6000, 0x2000, CRC(f698e6dd) SHA1(99220eeee4e7b88caa26f2d08502689e1f1fcdf8) )
ROM_LOAD( "o13.12a", 0x8000, 0x4000, CRC(826e7035) SHA1(bd62783cb1ba4e7f0196f337280461bb7627f70f) )
ROM_LOAD( "o17.12d", 0xc000, 0x4000, CRC(161c25c8) SHA1(373a92b8412676ad9870cb562c73e47db7b40bea) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "n10.6e", 0x0000, 0x2000, CRC(2cf9d670) SHA1(b324b92aff70d7878160128611dd5fdec6949659) )
ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "o11.8i", 0x0000, 0x4000, CRC(3c82aaf3) SHA1(c84256ac5fd5e40b197651c56e303c69aae72950) )
ROM_REGION( 0x10000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "001.f1", 0x0000, 0x4000, CRC(a2ba0df5) SHA1(873d49c1c2efbb222d1bf63396729d4b7d9477c3) )
ROM_LOAD( "003.f3", 0x4000, 0x4000, CRC(9775ab32) SHA1(0271567c5f5a6bb2eaffb9d5dc2af6b8142dc8a9) )
ROM_LOAD( "005.h1", 0x8000, 0x4000, CRC(ba44aeef) SHA1(410bfd9146242254a920092e280af87586709527) )
ROM_LOAD( "007.h3", 0xc000, 0x4000, CRC(31afc153) SHA1(31ca33f585fddb86131ef61de73e3563fa027455) )
ROM_REGION( 0x500, "proms", 0 )
ROM_LOAD( "d19.1i", 0x0000, 0x0100, CRC(8b83e7cf) SHA1(4fce779947f9f318023c7c54a71a4751f6bb8eb1) ) // red component
ROM_LOAD( "d21.3i", 0x0100, 0x0100, CRC(3556304a) SHA1(6f4fc3ef6b1b44278e7c8c1034ee4fbef90cf85a) ) // green component
ROM_LOAD( "d20.2i", 0x0200, 0x0100, CRC(676a0669) SHA1(14236a831204d52cdf8c2ef318a565d6c5587ce0) ) // blue component
ROM_LOAD( "d22.12h", 0x0300, 0x0100, CRC(872be05c) SHA1(1525303589d7ed909bc6e2827fbaa2c16ad4030b) ) // character lookup table
ROM_LOAD( "d18.f9", 0x0400, 0x0100, CRC(7396b374) SHA1(fedcc421a61d6623dc9c41b0a3e164efeb50ec7c) ) // sprite lookup table
ROM_END
ROM_START( mikiej )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "n14.11c", 0x6000, 0x2000, CRC(f698e6dd) SHA1(99220eeee4e7b88caa26f2d08502689e1f1fcdf8) )
ROM_LOAD( "o13.12a", 0x8000, 0x4000, CRC(826e7035) SHA1(bd62783cb1ba4e7f0196f337280461bb7627f70f) )
ROM_LOAD( "o17.12d", 0xc000, 0x4000, CRC(161c25c8) SHA1(373a92b8412676ad9870cb562c73e47db7b40bea) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "n10.6e", 0x0000, 0x2000, CRC(2cf9d670) SHA1(b324b92aff70d7878160128611dd5fdec6949659) )
ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "q11.8i", 0x0000, 0x4000, CRC(c48b269b) SHA1(d7fcfa44fcda90f1a7df6c974210716ae82c47a3) )
ROM_REGION( 0x10000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "q01.f1", 0x0000, 0x4000, CRC(31551987) SHA1(b6cbdb8b511d99b27546a6c4d01f2948d5ad3a42) )
ROM_LOAD( "q03.f3", 0x4000, 0x4000, CRC(34414df0) SHA1(0189deac6f19de386b4e49cfe6322b212e74264a) )
ROM_LOAD( "q05.h1", 0x8000, 0x4000, CRC(f9e1ebb1) SHA1(c88c1fc22f21b3e7d558c47de2716dac01fdd621) )
ROM_LOAD( "q07.h3", 0xc000, 0x4000, CRC(15dc093b) SHA1(0b5a5aea25283b8edb7f534fc84b13f5176e26d6) )
ROM_REGION( 0x500, "proms", 0 )
ROM_LOAD( "d19.1i", 0x0000, 0x0100, CRC(8b83e7cf) SHA1(4fce779947f9f318023c7c54a71a4751f6bb8eb1) ) // red component
ROM_LOAD( "d21.3i", 0x0100, 0x0100, CRC(3556304a) SHA1(6f4fc3ef6b1b44278e7c8c1034ee4fbef90cf85a) ) // green component
ROM_LOAD( "d20.2i", 0x0200, 0x0100, CRC(676a0669) SHA1(14236a831204d52cdf8c2ef318a565d6c5587ce0) ) // blue component
ROM_LOAD( "d22.12h", 0x0300, 0x0100, CRC(872be05c) SHA1(1525303589d7ed909bc6e2827fbaa2c16ad4030b) ) // character lookup table
ROM_LOAD( "d18.f9", 0x0400, 0x0100, CRC(7396b374) SHA1(fedcc421a61d6623dc9c41b0a3e164efeb50ec7c) ) // sprite lookup table
ROM_END
ROM_START( mikiehs )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "l14.11c", 0x6000, 0x2000, CRC(633f3a6d) SHA1(9255e0cb8d53773a52cade2fbd2e4c1968164313) )
ROM_LOAD( "m13.12a", 0x8000, 0x4000, CRC(9c42d715) SHA1(533ae7c5bde6d341b9138dd439d9ff46fe0767f4) )
ROM_LOAD( "m17.12d", 0xc000, 0x4000, CRC(cb5c03c9) SHA1(6bc2f4c5f4f97c2bbcac8ff51358369ce07948e9) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "h10.6e", 0x0000, 0x2000, CRC(4ed887d2) SHA1(953218a3b41019e2e52932dd3522741812c46c75) )
ROM_REGION( 0x4000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "l11.8i", 0x0000, 0x4000, CRC(5ba9d86b) SHA1(2246795dd68a62efb2c70a9177ee97a58ccb2566) )
ROM_REGION( 0x10000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "i01.f1", 0x0000, 0x4000, CRC(0c0cab5f) SHA1(c3eb4c3a432e86f4664329a0de5583cb5de7b6f5) )
ROM_LOAD( "i03.f3", 0x4000, 0x4000, CRC(694da32f) SHA1(02bd83d77f42822e42e48977856dfa0e3abfcab0) )
ROM_LOAD( "i05.h1", 0x8000, 0x4000, CRC(00e357e1) SHA1(d5b46709083d74950d0deedecb4fd631d0e74afb) )
ROM_LOAD( "i07.h3", 0xc000, 0x4000, CRC(ceeba6ac) SHA1(ca5f715dece88540d9ed0e0146cff09f6868d09f) )
ROM_REGION( 0x500, "proms", 0 )
ROM_LOAD( "d19.1i", 0x0000, 0x0100, CRC(8b83e7cf) SHA1(4fce779947f9f318023c7c54a71a4751f6bb8eb1) ) // red component
ROM_LOAD( "d21.3i", 0x0100, 0x0100, CRC(3556304a) SHA1(6f4fc3ef6b1b44278e7c8c1034ee4fbef90cf85a) ) // green component
ROM_LOAD( "d20.2i", 0x0200, 0x0100, CRC(676a0669) SHA1(14236a831204d52cdf8c2ef318a565d6c5587ce0) ) // blue component
ROM_LOAD( "d22.12h", 0x0300, 0x0100, CRC(872be05c) SHA1(1525303589d7ed909bc6e2827fbaa2c16ad4030b) ) // character lookup table
ROM_LOAD( "d18.f9", 0x0400, 0x0100, CRC(7396b374) SHA1(fedcc421a61d6623dc9c41b0a3e164efeb50ec7c) ) // sprite lookup table
ROM_END
/* Game Drivers */
GAME( 1984, mikie, 0, mikie, mikie, 0, ROT270, "Konami", "Mikie", 0 )
GAME( 1984, mikiej, mikie, mikie, mikie, 0, ROT270, "Konami", "Shinnyuushain Tooru-kun", 0 )
GAME( 1984, mikiehs, mikie, mikie, mikie, 0, ROT270, "Konami", "Mikie (High School Graffiti)", 0 )