// license:BSD-3-Clause
// copyright-holders:hap
// thanks-to:Berger
/******************************************************************************
Mephisto MM I, the first H+G slide-in chesscomputer module
The module was included with either the Modular or Modular Exclusive chessboards.
Initially, the module itself didn't have a name. It was only later in retrospect,
after the release of Modul MM II that it became known as the MM I. The program is
actually more like a prequel of III-S Glasgow, same chess engine authors too.
Hardware notes:
- PCB label: HGS 10 121 01
- CDP1806 @ 8MHz, 6.5V (IRQ from internal timer)
- 32KB ROM (2*D27128, or HN613256P)
- 4KB RAM (2*HM6116LP-3)
- CDP1853CE, CD4011BE, 3*40373BP, 4556BE
- modular slot, 18-button keypad, beeper
It supports the HG 170 opening book module.
LCD module is assumed to be same as MM II and others.
Mephisto Mirage is on similar hardware, but it's a single module (LCD is included
on the main PCB). Like MM I, the module by itself didn't have a name at first.
The boards that were included with the product were either Mephisto Mobil, or
Mephisto Mirage (both ledless, push-sensory). The module also works on the more
expensive wooden chessboards like Modular Exclusive or Muenchen, as long as it
supports the higher voltage.
TODO:
- remove external interrupt hack when timer interrupt is added to CDP1806 device
- mmirage unknown_w
- mm1 unknown expansion rom at $c000?
- add mm1 STP/ON buttons? (they're off/on, game continues when ON again)
******************************************************************************/
#include "emu.h"
#include "cpu/cosmac/cosmac.h"
#include "machine/sensorboard.h"
#include "sound/dac.h"
#include "sound/volt_reg.h"
#include "video/pwm.h"
#include "bus/generic/slot.h"
#include "bus/generic/carts.h"
#include "softlist.h"
#include "speaker.h"
// internal artwork
#include "mephisto_mm1.lh" // clickable
#include "mephisto_mirage.lh" // clickable
namespace {
class mm1_state : public driver_device
{
public:
mm1_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_board(*this, "board"),
m_display(*this, "display"),
m_dac(*this, "dac"),
m_inputs(*this, "IN.%u", 0)
{ }
DECLARE_INPUT_CHANGED_MEMBER(mirage_switch_sensor_type);
// machine configs
void mirage(machine_config &config);
void mm1(machine_config &config);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
private:
// devices/pointers
required_device<cdp1806_device> m_maincpu;
required_device<sensorboard_device> m_board;
required_device<pwm_display_device> m_display;
required_device<dac_bit_interface> m_dac;
required_ioport_array<8> m_inputs;
// address maps
void mirage_map(address_map &map);
void mm1_map(address_map &map);
void mm1_io(address_map &map);
// I/O handlers
INTERRUPT_GEN_MEMBER(interrupt);
void update_display();
DECLARE_READ_LINE_MEMBER(clear_r);
DECLARE_WRITE_LINE_MEMBER(q_w);
void sound_w(u8 data);
void unknown_w(u8 data);
void lcd_w(u8 data);
void board_w(u8 data);
void led_w(u8 data);
void keypad_w(u8 data);
u8 board_r();
template<int P> DECLARE_READ_LINE_MEMBER(keypad_r);
bool m_reset;
u8 m_lcd_mask;
u8 m_digit_idx;
u8 m_digit_data[4];
u8 m_kp_mux;
u8 m_cb_mux;
u8 m_led_data;
};
void mm1_state::machine_start()
{
// zerofill
m_reset = false;
m_lcd_mask = 0;
m_digit_idx = 0;
memset(m_digit_data, 0, sizeof(m_digit_data));
m_kp_mux = 0;
m_cb_mux = 0;
m_led_data = 0;
// register for savestates
save_item(NAME(m_reset));
save_item(NAME(m_lcd_mask));
save_item(NAME(m_digit_idx));
save_item(NAME(m_digit_data));
save_item(NAME(m_kp_mux));
save_item(NAME(m_cb_mux));
save_item(NAME(m_led_data));
}
void mm1_state::machine_reset()
{
m_reset = true;
m_digit_idx = 0;
}
/******************************************************************************
I/O
******************************************************************************/
INTERRUPT_GEN_MEMBER(mm1_state::interrupt)
{
m_maincpu->set_input_line(COSMAC_INPUT_LINE_INT, HOLD_LINE);
}
READ_LINE_MEMBER(mm1_state::clear_r)
{
// CLEAR low + RESET high resets cpu
int ret = (m_reset) ? 0 : 1;
m_reset = false;
return ret;
}
WRITE_LINE_MEMBER(mm1_state::q_w)
{
// Q: LCD digit data mask
// also assume LCD update on rising edge
if (state && !m_lcd_mask)
{
for (int i = 0; i < 4; i++)
m_display->write_row(i, m_digit_data[i]);
m_display->update();
}
m_lcd_mask = state ? 0xff : 0;
}
void mm1_state::lcd_w(u8 data)
{
// d0-d7: write/shift LCD digit (4*CD4015)
// note: last digit "dp" is the colon in the middle
m_digit_data[m_digit_idx] = data ^ m_lcd_mask;
m_digit_idx = (m_digit_idx + 1) & 3;
}
void mm1_state::sound_w(u8 data)
{
// d0: speaker out
m_dac->write(~data & 1);
}
void mm1_state::unknown_w(u8 data)
{
// mmirage: unused serial device?
}
void mm1_state::update_display()
{
// 64 chessboard leds
m_display->matrix_partial(4, 8, m_cb_mux, m_led_data);
}
void mm1_state::led_w(u8 data)
{
// d0-d7: chessboard led data
m_led_data = data;
update_display();
}
void mm1_state::board_w(u8 data)
{
// d0-d7: chessboard input/led mux
m_cb_mux = ~data;
update_display();
}
u8 mm1_state::board_r()
{
u8 data = 0;
// d0-d7: multiplexed inputs (chessboard)
for (int i = 0; i < 8; i++)
if (BIT(m_cb_mux, i))
data |= m_board->read_rank(i);
return ~data;
}
void mm1_state::keypad_w(u8 data)
{
// d0-d7: keypad input mux
m_kp_mux = ~data;
}
template<int P>
READ_LINE_MEMBER(mm1_state::keypad_r)
{
u8 data = 0;
// EF3,EF4: multiplexed inputs (keypad)
for (int i = 0; i < 8; i++)
if (BIT(m_kp_mux, i))
data |= m_inputs[i]->read();
return data >> P & 1;
}
/******************************************************************************
Address Maps
******************************************************************************/
void mm1_state::mirage_map(address_map &map)
{
map(0x0000, 0x7fff).rom().nopw();
map(0xd000, 0xdfff).mirror(0x2000).ram();
}
void mm1_state::mm1_map(address_map &map)
{
mirage_map(map);
map(0x8000, 0xbfff).r("cartslot", FUNC(generic_slot_device::read_rom)); // opening library
map(0xc000, 0xc000).nopr(); // looks for $c0, jumps to $c003 if true
}
void mm1_state::mm1_io(address_map &map)
{
map(0x01, 0x01).w(FUNC(mm1_state::sound_w));
map(0x02, 0x02).w(FUNC(mm1_state::keypad_w));
map(0x03, 0x03).r(FUNC(mm1_state::board_r));
map(0x04, 0x04).w(FUNC(mm1_state::board_w));
map(0x05, 0x05).w(FUNC(mm1_state::led_w));
map(0x06, 0x06).w(FUNC(mm1_state::lcd_w));
map(0x07, 0x07).w(FUNC(mm1_state::unknown_w));
}
/******************************************************************************
Input Ports
******************************************************************************/
static INPUT_PORTS_START( mm1 )
PORT_START("IN.0")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("E / 5 / Rook")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_CODE(KEYCODE_LEFT) PORT_NAME("Left / Black / 9")
PORT_START("IN.1")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("INFO")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_BACKSPACE) PORT_CODE(KEYCODE_DEL) PORT_NAME("CL")
PORT_START("IN.2")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("Right / White / 0")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("C / 3 / Knight")
PORT_START("IN.3")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O) PORT_NAME("POS")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("ENT")
PORT_START("IN.4")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("H / 8")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("D / 4 / Bishop")
PORT_START("IN.5")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("LEV")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("A / 1")
PORT_START("IN.6")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("G / 7 / King")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("F / 6 / Queen")
PORT_START("IN.7")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("MEM")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("B / 2 / Pawn")
INPUT_PORTS_END
static INPUT_PORTS_START( mirage )
PORT_START("IN.0")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_BACKSPACE) PORT_CODE(KEYCODE_DEL) PORT_NAME("CL")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("LIST")
PORT_START("IN.1")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("A / 1")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("E / 5 / Rook")
PORT_START("IN.2")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("ENT")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("Black / 9")
PORT_START("IN.3")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("B / 2 / Pawn")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("F / 6 / Queen")
PORT_START("IN.4")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_SPACE) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("STA")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("White / 0")
PORT_START("IN.5")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("C / 3 / Knight")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("G / 7 / King")
PORT_START("IN.6")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("LEV")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) PORT_NAME("REV")
PORT_START("IN.7")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("D / 4 / Bishop")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("H / 8")
PORT_START("FAKE") // module came with buttons sensorboard by default
PORT_CONFNAME( 0x01, 0x00, "Board Sensors" ) PORT_CHANGED_MEMBER(DEVICE_SELF, mm1_state, mirage_switch_sensor_type, 0)
PORT_CONFSETTING( 0x00, "Buttons (Mobil)" )
PORT_CONFSETTING( 0x01, "Magnets (Modular)" )
INPUT_PORTS_END
INPUT_CHANGED_MEMBER(mm1_state::mirage_switch_sensor_type)
{
m_board->set_type(newval ? sensorboard_device::MAGNETS : sensorboard_device::BUTTONS);
}
/******************************************************************************
Machine Configs
******************************************************************************/
void mm1_state::mirage(machine_config &config)
{
/* basic machine hardware */
CDP1806(config, m_maincpu, 8_MHz_XTAL);
m_maincpu->set_addrmap(AS_PROGRAM, &mm1_state::mirage_map);
m_maincpu->set_addrmap(AS_IO, &mm1_state::mm1_io);
m_maincpu->clear_cb().set(FUNC(mm1_state::clear_r));
m_maincpu->q_cb().set(FUNC(mm1_state::q_w)).invert();
m_maincpu->ef3_cb().set(FUNC(mm1_state::keypad_r<0>));
m_maincpu->ef4_cb().set(FUNC(mm1_state::keypad_r<1>));
// wrong! uses internal timer interrupt
const attotime irq_period = attotime::from_ticks(8 * 32 * 0x71, 8_MHz_XTAL); // LDC = 0x71
m_maincpu->set_periodic_int(FUNC(mm1_state::interrupt), irq_period);
SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS);
m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
m_board->set_delay(attotime::from_msec(200));
/* video hardware */
PWM_DISPLAY(config, m_display).set_size(4+8, 8);
m_display->set_segmask(0xf, 0x7f);
config.set_default_layout(layout_mephisto_mirage);
/* sound hardware */
SPEAKER(config, "speaker").front_center();
DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
}
void mm1_state::mm1(machine_config &config)
{
mirage(config);
/* basic machine hardware */
m_maincpu->set_addrmap(AS_PROGRAM, &mm1_state::mm1_map);
m_maincpu->q_cb().set(FUNC(mm1_state::q_w));
// wrong! uses internal timer interrupt
const attotime irq_period = attotime::from_ticks(8 * 32 * 0xfa, 8_MHz_XTAL); // LDC = 0xFA
m_maincpu->set_periodic_int(FUNC(mm1_state::interrupt), irq_period);
m_board->set_type(sensorboard_device::MAGNETS);
config.set_default_layout(layout_mephisto_mm1);
GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "mephisto_cart");
SOFTWARE_LIST(config, "cart_list").set_original("mephisto_mm1");
}
/******************************************************************************
ROM Definitions
******************************************************************************/
ROM_START( mm1 )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD("114", 0x0000, 0x4000, CRC(208b4c43) SHA1(48f891d614fa643f47d099f94aff15a44c2efc07) ) // D27128
ROM_LOAD("214", 0x4000, 0x4000, CRC(93734e49) SHA1(9ad6c191074c4122300f059e2ef9cfeff7b81463) ) // "
ROM_END
ROM_START( mm1b )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD("mm1b.bin", 0x0000, 0x8000, CRC(90bf840e) SHA1(cdec6b02c1352b2a00d66964989a17c2b81ec79e) ) // HN613256P
ROM_END
ROM_START( mmirage )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD("g79", 0x0000, 0x8000, CRC(8cbaff40) SHA1(693086ae179f1ada4ac403b3a6bc7ea718b4e71e) ) // HN613256P, 2nd half empty
ROM_END
} // anonymous namespace
/******************************************************************************
Drivers
******************************************************************************/
// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
CONS( 1983, mm1, 0, 0, mm1, mm1, mm1_state, empty_init, "Hegener + Glaser", "Mephisto MM I (ver. A)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
CONS( 1983, mm1b, mm1, 0, mm1, mm1, mm1_state, empty_init, "Hegener + Glaser", "Mephisto MM I (ver. B)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
CONS( 1984, mmirage, 0, 0, mirage, mirage, mm1_state, empty_init, "Hegener + Glaser", "Mephisto Mirage", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )