// license:BSD-3-Clause
// copyright-holders:Paul Priest, David Haywood
/******************************************************************************
'Face' LINDA board
driver by Paul Priest + David Haywood
*******************************************************************************
Games on this Hardware
Magical Cat Adventure (c)1993 Wintechno
Nostradamus (c)1993 Face
*******************************************************************************
Hardware Overview:
Magical Cat (C) 1993 Wintechno
Board Name: LINDA5
Main CPU: 68000-16
Sound CPU: Z80
Sound Chip: YMF286-K
Custom: FACE FX1037 x1
038 x2 (As in Cave)
Nostradamus (C) 1993 FACE
Board Name: LINDA25
Main CPU: MC68000P12F 16MHz
Sound CPU: Z8400B PS (Goldstar)
Sound chip: YMF286-K & Y3016-F
Graphics chips:
176 Pin PQFP 038 9330EX705
176 Pin PQFP 038 9320EX702
176 Pin PQFP FX1037 FACE FA01-2075 (Face Custom)
OSC 28.000 MHz - SEOAN SX0-T100
OSC 16.000 MHz - Sunny SC0-010T
8 Way DIP Switch x 2
Push Button Test Switch
Roms:
NOS-PO-U 2740000PC-15 (68k Program) U29 - Odd
NOS-PE-U 2740000PC-15 (68k Program) U30 - Even
NOS-PS D27C020-15 (Z80 program) U9
As labelled on PCB, with location:
NOS-SO-00.U83-
NOS-SO-01.U85 \
NOS-SO-02.U87 | Sprites Odd/Even (These are 27C8001)
NOS-SE-00.U82 |
NOS-SE-01.U84 /
NOS-SE-02.U86-
U92 & U93 are unpopulated
NOS-SN-00.U53 Sound samples (Near the YMF286-K)
NOS-B0-00.U58-
NOS-B0-01.U59 \ Background (separate for each 038 chip?)
NOS-B1-00.U60 /
NOS-B1-01.U61-
YMF286-K is compatible to YM2610 - see psikyo.c driver
038 9320EX702 / 038 9330EX705 - see Cave.c driver
Note # = Pin #1 PCB Layout:
+----------------------------------------------------------------------------+
| ___________ |_
|| NOS-B1-00 | J|
|#___________| ________ ________ A|
| ___________ __________ |NOS-PO-U| |NOS-PE-U| M|
|| NOS-B1-01 | | | #________| #________| M|
|#___________| | 038 | ___________________ _______ A|
| | 9330EX705| | MC68000P12F | |NOS-PS | |
| |__________# | 16MHz | #_______| C|
| #___________________| ___________ o|
| ___________ __________ | Z8400B PS | n|
|| NOS-B0-00 | | | #___________| n|
|#___________| | 038 | ______________ e|
| ___________ | 9320EX702| SW1 | YMF286-K | c|
|| NOS-B0-01 | |__________# _________ #______________| t|
|#___________| |FX1037 # SW2 _______ i|
| |(C) Face | ___________ |Y3016-F# o|
| |FA01-2075| | NOS-SN-00 | |_______| n|
| |_________| #___________| _|
| ______ ___ ___ ___ ___ ___ ___ |
||OSC 28| # N |# N |# N | E # N |# N |# N | E |
|#______| | O || O || O | m | O || O || O | m |
| | S || S || S | p | S || S || S | p |
| Empty | | || | || | | t | | || | || | | t |
| OSC | S || S || S | y | S || S || S | y |
| ______ | E || E || E | | O || O || O | |
||OSC 16| | | || | || | | S | | || | || | | S |
|#______| | 0 || 0 || 0 | C | 0 || 0 || 0 | C |
| | 0 || 1 || 2 | K | 0 || 1 || 2 | K |
| PUSHBTN |___||___||___| T |___||___||___| T |
+----------------------------------------------------------------------------+
*******************************************************************************
Stephh's notes (based on the games M68000 code and some tests) :
1) "mcatadv*'
- Player 1 Button 3 is only used in the "test" mode :
* to select "OBJECT ROM CHECK"
* in "BG ROM", to change the background number
- Do NOT trust the "NORMAL TESTMODE" for the system inputs !
- The Japan version has extra GFX/anims and it's harder than the other set.
2) 'nost*'
- When entering the "test mode", you need to press SERVICE1 to cycle through
the different screens.
*******************************************************************************
todo:
Flip Screen
*******************************************************************************
trivia:
Magical Cat Adventure tests for 'MASICAL CAT ADVENTURE' in RAM on start-up
and will write it there if not found, expecting a reset, great engrish ;-)
******************************************************************************/
#include "emu.h"
#include "includes/mcatadv.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "sound/2610intf.h"
#include "screen.h"
#include "speaker.h"
/*** Main CPU ***/
#if 0 // mcat only.. install read handler?
WRITE16_MEMBER(mcatadv_state::mcat_coin_w)
{
if(ACCESSING_BITS_8_15)
{
machine().bookkeeping().coin_counter_w(0, data & 0x1000);
machine().bookkeeping().coin_counter_w(1, data & 0x2000);
machine().bookkeeping().coin_lockout_w(0, ~data & 0x4000);
machine().bookkeeping().coin_lockout_w(1, ~data & 0x8000);
}
}
#endif
READ16_MEMBER(mcatadv_state::mcat_wd_r)
{
m_watchdog->reset_r(space, 0);
return 0xc00;
}
template<int Chip>
WRITE16_MEMBER(mcatadv_state::vram_w)
{
COMBINE_DATA(&m_vram[Chip][offset]);
m_tilemap[Chip]->mark_tile_dirty(offset / 2);
}
void mcatadv_state::mcatadv_map(address_map &map)
{
map(0x000000, 0x0fffff).rom();
map(0x100000, 0x10ffff).ram();
// AM_RANGE(0x180018, 0x18001f) AM_READNOP // ?
map(0x200000, 0x200005).ram().share("scroll1");
map(0x300000, 0x300005).ram().share("scroll2");
map(0x400000, 0x401fff).ram().w(FUNC(mcatadv_state::vram_w<0>)).share("vram_1"); // Tilemap 0
map(0x500000, 0x501fff).ram().w(FUNC(mcatadv_state::vram_w<1>)).share("vram_2"); // Tilemap 1
map(0x600000, 0x601fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0x602000, 0x602fff).ram(); // Bigger than needs to be?
map(0x700000, 0x707fff).ram().share("spriteram"); // Sprites, two halves for double buffering
map(0x708000, 0x70ffff).ram(); // Tests more than is needed?
map(0x800000, 0x800001).portr("P1");
map(0x800002, 0x800003).portr("P2");
// AM_RANGE(0x900000, 0x900001) AM_WRITE(mcat_coin_w) // Lockout / Counter MCAT Only
map(0xa00000, 0xa00001).portr("DSW1");
map(0xa00002, 0xa00003).portr("DSW2");
map(0xb00000, 0xb0000f).ram().share("vidregs");
map(0xb00018, 0xb00019).w(m_watchdog, FUNC(watchdog_timer_device::reset16_w)); // NOST Only
map(0xb0001e, 0xb0001f).r(FUNC(mcatadv_state::mcat_wd_r)); // MCAT Only
map(0xc00001, 0xc00001).r("soundlatch2", FUNC(generic_latch_8_device::read));
map(0xc00000, 0xc00001).w("soundlatch", FUNC(generic_latch_8_device::write)).umask16(0x00ff).cswidth(16);
}
/*** Sound ***/
WRITE8_MEMBER(mcatadv_state::mcatadv_sound_bw_w)
{
m_soundbank->set_entry(data);
}
void mcatadv_state::mcatadv_sound_map(address_map &map)
{
map(0x0000, 0x3fff).rom(); // ROM
map(0x4000, 0xbfff).bankr("soundbank"); // ROM
map(0xc000, 0xdfff).ram(); // RAM
map(0xe000, 0xe003).rw("ymsnd", FUNC(ym2610_device::read), FUNC(ym2610_device::write));
map(0xf000, 0xf000).w(FUNC(mcatadv_state::mcatadv_sound_bw_w));
}
void mcatadv_state::mcatadv_sound_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x80, 0x80).r("soundlatch", FUNC(generic_latch_8_device::read)).w("soundlatch2", FUNC(generic_latch_8_device::write));
}
void mcatadv_state::nost_sound_map(address_map &map)
{
map(0x0000, 0x7fff).rom(); // ROM
map(0x8000, 0xbfff).bankr("soundbank"); // ROM
map(0xc000, 0xdfff).ram(); // RAM
}
void mcatadv_state::nost_sound_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x03).w("ymsnd", FUNC(ym2610_device::write));
map(0x04, 0x07).r("ymsnd", FUNC(ym2610_device::read));
map(0x40, 0x40).w(FUNC(mcatadv_state::mcatadv_sound_bw_w));
map(0x80, 0x80).r("soundlatch", FUNC(generic_latch_8_device::read)).w("soundlatch2", FUNC(generic_latch_8_device::write));
}
/*** Inputs ***/
static INPUT_PORTS_START( mcatadv )
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // "Fire"
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // "Jump"
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) // See notes
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0xfe00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // "Fire"
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // "Jump"
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0100, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0400, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0800, "Mode 1" )
PORT_DIPSETTING( 0x0000, "Mode 2" )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0000)
PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0000)
PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0800)
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0800)
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0800)
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0000)
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0000)
PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0000)
PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0800)
PORT_DIPSETTING( 0xc000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0800)
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0800)
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW1", 0x0800, EQUALS, 0x0000)
PORT_START("DSW2")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0400, "2" )
PORT_DIPSETTING( 0x0c00, "3" )
PORT_DIPSETTING( 0x0800, "4" )
PORT_DIPSETTING( 0x0000, "5" )
PORT_DIPNAME( 0x3000, 0x3000, "Energy" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "4" )
PORT_DIPSETTING( 0x1000, "5" )
PORT_DIPSETTING( 0x0000, "8" )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x4000, "Upright 1 Player" )
PORT_DIPSETTING( 0xc000, "Upright 2 Players" )
PORT_DIPSETTING( 0x8000, DEF_STR( Cocktail ) )
// PORT_DIPSETTING( 0x0000, "Upright 2 Players" ) // duplicated setting (NEVER tested)
INPUT_PORTS_END
static INPUT_PORTS_START( nost )
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Button 2 in "test mode"
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Button 3 in "test mode"
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "test" 3 in "test mode"
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // Must be LOW or startup freezes !
PORT_BIT( 0xf400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Button 2 in "test mode"
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Button 3 in "test mode"
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x0200, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0100, "4" )
PORT_DIPSETTING( 0x0000, "5" )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x8000, "500k 1000k" )
PORT_DIPSETTING( 0xc000, "800k 1500k" )
PORT_DIPSETTING( 0x4000, "1000k 2000k" )
PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3")
PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0100, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0300, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6")
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x1800, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x2800, DEF_STR( 1C_3C ) )
PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* Listed as "Unused" */
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" )
INPUT_PORTS_END
/*** GFX Decode ***/
static const gfx_layout layout_16x16x4 =
{
16,16,
RGN_FRAC(1,1),
4,
{ STEP4(0,1) },
{ STEP8(0,4), STEP8(4*8*8,4) },
{ STEP8(0,4*8), STEP8(4*8*8*2,4*8) },
16*16*4
};
static GFXDECODE_START( gfx_mcatadv )
GFXDECODE_ENTRY( "bg0", 0, layout_16x16x4, 0, 0x200 )
GFXDECODE_ENTRY( "bg1", 0, layout_16x16x4, 0, 0x200 )
GFXDECODE_END
void mcatadv_state::machine_start()
{
uint32_t max = memregion("soundcpu")->bytes()/0x4000;
m_soundbank->configure_entries(0, max, memregion("soundcpu")->base(), 0x4000);
m_soundbank->set_entry(1);
save_item(NAME(m_palette_bank));
}
MACHINE_CONFIG_START(mcatadv_state::mcatadv)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, XTAL(16'000'000)) /* verified on pcb */
MCFG_DEVICE_PROGRAM_MAP(mcatadv_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", mcatadv_state, irq1_line_hold)
MCFG_DEVICE_ADD("soundcpu", Z80, XTAL(16'000'000)/4) /* verified on pcb */
MCFG_DEVICE_PROGRAM_MAP(mcatadv_sound_map)
MCFG_DEVICE_IO_MAP(mcatadv_sound_io_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(320, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 224-1)
MCFG_SCREEN_UPDATE_DRIVER(mcatadv_state, screen_update_mcatadv)
MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, mcatadv_state, screen_vblank_mcatadv))
MCFG_SCREEN_PALETTE(m_palette)
GFXDECODE(config, m_gfxdecode, m_palette, gfx_mcatadv);
PALETTE(config, m_palette).set_format(palette_device::xGRB_555, 0x2000/2);
WATCHDOG_TIMER(config, m_watchdog).set_time(attotime::from_seconds(3)); /* a guess, and certainly wrong */
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, "soundlatch").data_pending_callback().set_inputline(m_soundcpu, INPUT_LINE_NMI);
GENERIC_LATCH_8(config, "soundlatch2");
MCFG_DEVICE_ADD("ymsnd", YM2610, XTAL(16'000'000)/2) /* verified on pcb */
MCFG_YM2610_IRQ_HANDLER(INPUTLINE("soundcpu", 0))
MCFG_SOUND_ROUTE(0, "mono", 0.32)
MCFG_SOUND_ROUTE(1, "mono", 0.5)
MCFG_SOUND_ROUTE(2, "mono", 0.5)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(mcatadv_state::nost)
mcatadv(config);
MCFG_DEVICE_MODIFY("soundcpu")
MCFG_DEVICE_PROGRAM_MAP(nost_sound_map)
MCFG_DEVICE_IO_MAP(nost_sound_io_map)
MCFG_DEVICE_REPLACE("ymsnd", YM2610, XTAL(16'000'000)/2) /* verified on pcb */
MCFG_YM2610_IRQ_HANDLER(INPUTLINE("soundcpu", 0))
MCFG_SOUND_ROUTE(0, "mono", 0.2)
MCFG_SOUND_ROUTE(1, "mono", 0.5)
MCFG_SOUND_ROUTE(2, "mono", 0.5)
MACHINE_CONFIG_END
ROM_START( mcatadv )
ROM_REGION( 0x100000, "maincpu", 0 ) /* M68000 */
ROM_LOAD16_BYTE( "mca-u30e", 0x00000, 0x80000, CRC(c62fbb65) SHA1(39a30a165d4811141db8687a4849626bef8e778e) )
ROM_LOAD16_BYTE( "mca-u29e", 0x00001, 0x80000, CRC(cf21227c) SHA1(4012811ebfe3c709ab49946f8138bc4bad881ef7) )
ROM_REGION( 0x020000, "soundcpu", 0 ) /* Z80-A */
ROM_LOAD( "u9.bin", 0x00000, 0x20000, CRC(fda05171) SHA1(2c69292573ec35034572fa824c0cae2839d23919) )
ROM_REGION( 0x800000, "sprdata", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD16_BYTE( "mca-u82.bin", 0x000000, 0x100000, CRC(5f01d746) SHA1(11b241456e15299912ee365eedb8f9d5e5ca875d) )
ROM_LOAD16_BYTE( "mca-u83.bin", 0x000001, 0x100000, CRC(4e1be5a6) SHA1(cb19aad42dba54d6a4a33859f27254c2a3271e8c) )
ROM_LOAD16_BYTE( "mca-u84.bin", 0x200000, 0x080000, CRC(df202790) SHA1(f6ae54e799af195860ed0ab3c85138cf2f10efa6) )
ROM_LOAD16_BYTE( "mca-u85.bin", 0x200001, 0x080000, CRC(a85771d2) SHA1(a1817cd72f5bf0a4f24a37c782dc63ecec3b8e68) )
ROM_LOAD16_BYTE( "mca-u86e", 0x400000, 0x080000, CRC(017bf1da) SHA1(f6446a7219275c0eff62129f59fdfa3a6a3e06c8) )
ROM_LOAD16_BYTE( "mca-u87e", 0x400001, 0x080000, CRC(bc9dc9b9) SHA1(f525c9f994d5107752aa4d3a499ee376ec75f42b) )
ROM_REGION( 0x080000, "bg0", 0 ) /* BG0 */
ROM_LOAD( "mca-u58.bin", 0x000000, 0x080000, CRC(3a8186e2) SHA1(129c220d72608a8839f779ce1a6cfec8646dbf23) )
ROM_REGION( 0x280000, "bg1", 0 ) /* BG1 */
ROM_LOAD( "mca-u60.bin", 0x000000, 0x100000, CRC(c8942614) SHA1(244fccb9abbb04e33839dd2cd0e2de430819a18c) )
ROM_LOAD( "mca-u61.bin", 0x100000, 0x100000, CRC(51af66c9) SHA1(1055cf78ea286f02003b0d1bf08c2d7829b36f90) )
ROM_LOAD( "mca-u100", 0x200000, 0x080000, CRC(b273f1b0) SHA1(39318fe2aaf2792b85426ec6791b3360ac964de3) )
ROM_REGION( 0x80000, "ymsnd", 0 ) /* Samples */
ROM_LOAD( "mca-u53.bin", 0x00000, 0x80000, CRC(64c76e05) SHA1(379cef5e0cba78d0e886c9cede41985850a3afb7) )
ROM_END
ROM_START( mcatadvj )
ROM_REGION( 0x100000, "maincpu", 0 ) /* M68000 */
ROM_LOAD16_BYTE( "u30.bin", 0x00000, 0x80000, CRC(05762f42) SHA1(3675fb606bf9d7be9462324e68263f4a6c2fea1c) )
ROM_LOAD16_BYTE( "u29.bin", 0x00001, 0x80000, CRC(4c59d648) SHA1(2ab77ea254f2c11fc016078cedcab2fffbe5ee1b) )
ROM_REGION( 0x020000, "soundcpu", 0 ) /* Z80-A */
ROM_LOAD( "u9.bin", 0x00000, 0x20000, CRC(fda05171) SHA1(2c69292573ec35034572fa824c0cae2839d23919) )
ROM_REGION( 0x800000, "sprdata", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD16_BYTE( "mca-u82.bin", 0x000000, 0x100000, CRC(5f01d746) SHA1(11b241456e15299912ee365eedb8f9d5e5ca875d) )
ROM_LOAD16_BYTE( "mca-u83.bin", 0x000001, 0x100000, CRC(4e1be5a6) SHA1(cb19aad42dba54d6a4a33859f27254c2a3271e8c) )
ROM_LOAD16_BYTE( "mca-u84.bin", 0x200000, 0x080000, CRC(df202790) SHA1(f6ae54e799af195860ed0ab3c85138cf2f10efa6) )
ROM_LOAD16_BYTE( "mca-u85.bin", 0x200001, 0x080000, CRC(a85771d2) SHA1(a1817cd72f5bf0a4f24a37c782dc63ecec3b8e68) )
ROM_LOAD16_BYTE( "u86.bin", 0x400000, 0x080000, CRC(2d3725ed) SHA1(8b4c0f280eb901113d842848ffc26371be7b6067) )
ROM_LOAD16_BYTE( "u87.bin", 0x400001, 0x080000, CRC(4ddefe08) SHA1(5ade0a694d73f4f3891c1ab7757e37a88afcbf54) )
ROM_REGION( 0x080000, "bg0", 0 ) /* BG0 */
ROM_LOAD( "mca-u58.bin", 0x000000, 0x080000, CRC(3a8186e2) SHA1(129c220d72608a8839f779ce1a6cfec8646dbf23) )
ROM_REGION( 0x280000, "bg1", 0 ) /* BG1 */
ROM_LOAD( "mca-u60.bin", 0x000000, 0x100000, CRC(c8942614) SHA1(244fccb9abbb04e33839dd2cd0e2de430819a18c) )
ROM_LOAD( "mca-u61.bin", 0x100000, 0x100000, CRC(51af66c9) SHA1(1055cf78ea286f02003b0d1bf08c2d7829b36f90) )
ROM_LOAD( "u100.bin", 0x200000, 0x080000, CRC(e2c311da) SHA1(cc3217484524de94704869eaa9ce1b90393039d8) )
ROM_REGION( 0x80000, "ymsnd", 0 ) /* Samples */
ROM_LOAD( "mca-u53.bin", 0x00000, 0x80000, CRC(64c76e05) SHA1(379cef5e0cba78d0e886c9cede41985850a3afb7) )
ROM_END
ROM_START( catt )
ROM_REGION( 0x100000, "maincpu", 0 ) /* M68000 */
ROM_LOAD16_BYTE( "catt-u30.bin", 0x00000, 0x80000, CRC(8c921e1e) SHA1(2fdaa9b743e1731f3cfe9d8334f1b759cf46855d) )
ROM_LOAD16_BYTE( "catt-u29.bin", 0x00001, 0x80000, CRC(e725af6d) SHA1(78c08fa5744a6a953e13c0ff39736ccd4875fb72) )
ROM_REGION( 0x020000, "soundcpu", 0 ) /* Z80-A */
ROM_LOAD( "u9.bin", 0x00000, 0x20000, CRC(fda05171) SHA1(2c69292573ec35034572fa824c0cae2839d23919) )
ROM_REGION( 0x800000, "sprdata", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD16_BYTE( "mca-u82.bin", 0x000000, 0x100000, CRC(5f01d746) SHA1(11b241456e15299912ee365eedb8f9d5e5ca875d) )
ROM_LOAD16_BYTE( "mca-u83.bin", 0x000001, 0x100000, CRC(4e1be5a6) SHA1(cb19aad42dba54d6a4a33859f27254c2a3271e8c) )
ROM_LOAD16_BYTE( "u84.bin", 0x200000, 0x100000, CRC(843fd624) SHA1(2e16d8a909fe9447da37a87428bff0734af59a00) )
ROM_LOAD16_BYTE( "u85.bin", 0x200001, 0x100000, CRC(5ee7b628) SHA1(feedc212ed4893d784dc6b3361930b9199c6876d) )
ROM_LOAD16_BYTE( "mca-u86e", 0x400000, 0x080000, CRC(017bf1da) SHA1(f6446a7219275c0eff62129f59fdfa3a6a3e06c8) )
ROM_LOAD16_BYTE( "mca-u87e", 0x400001, 0x080000, CRC(bc9dc9b9) SHA1(f525c9f994d5107752aa4d3a499ee376ec75f42b) )
ROM_REGION( 0x100000, "bg0", 0 ) /* BG0 */
ROM_LOAD( "u58.bin", 0x00000, 0x100000, CRC(73c9343a) SHA1(9efdddbad6244c1ed267bd954563ab43a1017c96) )
ROM_REGION( 0x280000, "bg1", 0 ) /* BG1 */
ROM_LOAD( "mca-u60.bin", 0x000000, 0x100000, CRC(c8942614) SHA1(244fccb9abbb04e33839dd2cd0e2de430819a18c) )
ROM_LOAD( "mca-u61.bin", 0x100000, 0x100000, CRC(51af66c9) SHA1(1055cf78ea286f02003b0d1bf08c2d7829b36f90) )
ROM_LOAD( "mca-u100", 0x200000, 0x080000, CRC(b273f1b0) SHA1(39318fe2aaf2792b85426ec6791b3360ac964de3) )
ROM_REGION( 0x100000, "ymsnd", 0 ) /* Samples */
ROM_LOAD( "u53.bin", 0x00000, 0x100000, CRC(99f2a624) SHA1(799e8e40e8bdcc8fa4cd763a366cc32473038a49) )
ROM_REGION( 0x0400, "plds", 0 )
ROM_LOAD( "peel18cv8.u1", 0x0000, 0x0155, NO_DUMP )
ROM_LOAD( "gal16v8a.u10", 0x0200, 0x0117, NO_DUMP )
ROM_END
ROM_START( nost )
ROM_REGION( 0x100000, "maincpu", 0 ) /* M68000 */
ROM_LOAD16_BYTE( "nos-pe-u.bin", 0x00000, 0x80000, CRC(4b080149) SHA1(e1dbbe5bf554c7c5731cc3079850f257417e3caa) )
ROM_LOAD16_BYTE( "nos-po-u.bin", 0x00001, 0x80000, CRC(9e3cd6d9) SHA1(db5351ff9a05f602eceae62c0051c16ae0e4ead9) )
ROM_REGION( 0x040000, "soundcpu", 0 ) /* Z80-A */
ROM_LOAD( "nos-ps.u9", 0x00000, 0x40000, CRC(832551e9) SHA1(86fc481b1849f378c88593594129197c69ea1359) )
ROM_REGION( 0x800000, "sprdata", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD16_BYTE( "nos-se-0.u82", 0x000000, 0x100000, CRC(9d99108d) SHA1(466540989d7b1b7f6dc7acbae74f6a8201973d45) )
ROM_LOAD16_BYTE( "nos-so-0.u83", 0x000001, 0x100000, CRC(7df0fc7e) SHA1(2e064cb5367b2839d736d339c4f1a44785b4eedf) )
ROM_LOAD16_BYTE( "nos-se-1.u84", 0x200000, 0x100000, CRC(aad07607) SHA1(89c51a9cb6b8d8ed3a357f5d8ac8399ff1c7ad46) )
ROM_LOAD16_BYTE( "nos-so-1.u85", 0x200001, 0x100000, CRC(83d0012c) SHA1(831d36521693891f44e7adcc2ba63fef5d493821) )
ROM_LOAD16_BYTE( "nos-se-2.u86", 0x400000, 0x080000, CRC(d99e6005) SHA1(49aae72111334ff5cd0fd86500882f559ff921f9) )
ROM_LOAD16_BYTE( "nos-so-2.u87", 0x400001, 0x080000, CRC(f60e8ef3) SHA1(4f7472b5a465e6cc6a5df520ebfe6a544739dd28) )
ROM_REGION( 0x180000, "bg0", 0 ) /* BG0 */
ROM_LOAD( "nos-b0-0.u58", 0x000000, 0x100000, CRC(0214b0f2) SHA1(678fa3dc739323bda6d7bbb1c7a573c976d69356) )
ROM_LOAD( "nos-b0-1.u59", 0x100000, 0x080000, CRC(3f8b6b34) SHA1(94c48614782ce6405965bcf6029e3bcc24a6d84f) )
ROM_REGION( 0x180000, "bg1", 0 ) /* BG1 */
ROM_LOAD( "nos-b1-0.u60", 0x000000, 0x100000, CRC(ba6fd0c7) SHA1(516d6e0c4dc6fb12ec9f30877ea1c582e7440a19) )
ROM_LOAD( "nos-b1-1.u61", 0x100000, 0x080000, CRC(dabd8009) SHA1(1862645b8d6216c3ec2b8dbf74816b8e29dea14f) )
ROM_REGION( 0x100000, "ymsnd", 0 ) /* Samples */
ROM_LOAD( "nossn-00.u53", 0x00000, 0x100000, CRC(3bd1bcbc) SHA1(1bcad43792e985402db4eca122676c2c555f3313) )
ROM_END
ROM_START( nostj )
ROM_REGION( 0x100000, "maincpu", 0 ) /* M68000 */
ROM_LOAD16_BYTE( "nos-pe-j.u30", 0x00000, 0x80000, CRC(4b080149) SHA1(e1dbbe5bf554c7c5731cc3079850f257417e3caa) )
ROM_LOAD16_BYTE( "nos-po-j.u29", 0x00001, 0x80000, CRC(7fe241de) SHA1(aa4ffd81cb73efc59690c2038ae9375021a775a4) )
ROM_REGION( 0x040000, "soundcpu", 0 ) /* Z80-A */
ROM_LOAD( "nos-ps.u9", 0x00000, 0x40000, CRC(832551e9) SHA1(86fc481b1849f378c88593594129197c69ea1359) )
ROM_REGION( 0x800000, "sprdata", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD16_BYTE( "nos-se-0.u82", 0x000000, 0x100000, CRC(9d99108d) SHA1(466540989d7b1b7f6dc7acbae74f6a8201973d45) )
ROM_LOAD16_BYTE( "nos-so-0.u83", 0x000001, 0x100000, CRC(7df0fc7e) SHA1(2e064cb5367b2839d736d339c4f1a44785b4eedf) )
ROM_LOAD16_BYTE( "nos-se-1.u84", 0x200000, 0x100000, CRC(aad07607) SHA1(89c51a9cb6b8d8ed3a357f5d8ac8399ff1c7ad46) )
ROM_LOAD16_BYTE( "nos-so-1.u85", 0x200001, 0x100000, CRC(83d0012c) SHA1(831d36521693891f44e7adcc2ba63fef5d493821) )
ROM_LOAD16_BYTE( "nos-se-2.u86", 0x400000, 0x080000, CRC(d99e6005) SHA1(49aae72111334ff5cd0fd86500882f559ff921f9) )
ROM_LOAD16_BYTE( "nos-so-2.u87", 0x400001, 0x080000, CRC(f60e8ef3) SHA1(4f7472b5a465e6cc6a5df520ebfe6a544739dd28) )
ROM_REGION( 0x180000, "bg0", 0 ) /* BG0 */
ROM_LOAD( "nos-b0-0.u58", 0x000000, 0x100000, CRC(0214b0f2) SHA1(678fa3dc739323bda6d7bbb1c7a573c976d69356) )
ROM_LOAD( "nos-b0-1.u59", 0x100000, 0x080000, CRC(3f8b6b34) SHA1(94c48614782ce6405965bcf6029e3bcc24a6d84f) )
ROM_REGION( 0x180000, "bg1", 0 ) /* BG1 */
ROM_LOAD( "nos-b1-0.u60", 0x000000, 0x100000, CRC(ba6fd0c7) SHA1(516d6e0c4dc6fb12ec9f30877ea1c582e7440a19) )
ROM_LOAD( "nos-b1-1.u61", 0x100000, 0x080000, CRC(dabd8009) SHA1(1862645b8d6216c3ec2b8dbf74816b8e29dea14f) )
ROM_REGION( 0x100000, "ymsnd", 0 ) /* Samples */
ROM_LOAD( "nossn-00.u53", 0x00000, 0x100000, CRC(3bd1bcbc) SHA1(1bcad43792e985402db4eca122676c2c555f3313) )
ROM_END
ROM_START( nostk )
ROM_REGION( 0x100000, "maincpu", 0 ) /* M68000 */
ROM_LOAD16_BYTE( "nos-pe-t.u30", 0x00000, 0x80000, CRC(bee5fbc8) SHA1(a8361fa004bb31471f973ece51a9a87b9f3438ab) )
ROM_LOAD16_BYTE( "nos-po-t.u29", 0x00001, 0x80000, CRC(f4736331) SHA1(7a6db2db1a4dbf105c22e15deff6f6032e04609c) )
ROM_REGION( 0x040000, "soundcpu", 0 ) /* Z80-A */
ROM_LOAD( "nos-ps.u9", 0x00000, 0x40000, CRC(832551e9) SHA1(86fc481b1849f378c88593594129197c69ea1359) )
ROM_REGION( 0x800000, "sprdata", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD16_BYTE( "nos-se-0.u82", 0x000000, 0x100000, CRC(9d99108d) SHA1(466540989d7b1b7f6dc7acbae74f6a8201973d45) )
ROM_LOAD16_BYTE( "nos-so-0.u83", 0x000001, 0x100000, CRC(7df0fc7e) SHA1(2e064cb5367b2839d736d339c4f1a44785b4eedf) )
ROM_LOAD16_BYTE( "nos-se-1.u84", 0x200000, 0x100000, CRC(aad07607) SHA1(89c51a9cb6b8d8ed3a357f5d8ac8399ff1c7ad46) )
ROM_LOAD16_BYTE( "nos-so-1.u85", 0x200001, 0x100000, CRC(83d0012c) SHA1(831d36521693891f44e7adcc2ba63fef5d493821) )
ROM_LOAD16_BYTE( "nos-se-2.u86", 0x400000, 0x080000, CRC(d99e6005) SHA1(49aae72111334ff5cd0fd86500882f559ff921f9) )
ROM_LOAD16_BYTE( "nos-so-2.u87", 0x400001, 0x080000, CRC(f60e8ef3) SHA1(4f7472b5a465e6cc6a5df520ebfe6a544739dd28) )
ROM_REGION( 0x180000, "bg0", 0 ) /* BG0 */
ROM_LOAD( "nos-b0-0.u58", 0x000000, 0x100000, CRC(0214b0f2) SHA1(678fa3dc739323bda6d7bbb1c7a573c976d69356) )
ROM_LOAD( "nos-b0-1.u59", 0x100000, 0x080000, CRC(3f8b6b34) SHA1(94c48614782ce6405965bcf6029e3bcc24a6d84f) )
ROM_REGION( 0x180000, "bg1", 0 ) /* BG1 */
ROM_LOAD( "nos-b1-0.u60", 0x000000, 0x100000, CRC(ba6fd0c7) SHA1(516d6e0c4dc6fb12ec9f30877ea1c582e7440a19) )
ROM_LOAD( "nos-b1-1.u61", 0x100000, 0x080000, CRC(dabd8009) SHA1(1862645b8d6216c3ec2b8dbf74816b8e29dea14f) )
ROM_REGION( 0x100000, "ymsnd", 0 ) /* Samples */
ROM_LOAD( "nossn-00.u53", 0x00000, 0x100000, CRC(3bd1bcbc) SHA1(1bcad43792e985402db4eca122676c2c555f3313) )
ROM_END
GAME( 1993, mcatadv, 0, mcatadv, mcatadv, mcatadv_state, empty_init, ROT0, "Wintechno", "Magical Cat Adventure", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1993, mcatadvj, mcatadv, mcatadv, mcatadv, mcatadv_state, empty_init, ROT0, "Wintechno", "Magical Cat Adventure (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1993, catt, mcatadv, mcatadv, mcatadv, mcatadv_state, empty_init, ROT0, "Wintechno", "Catt (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1993, nost, 0, nost, nost, mcatadv_state, empty_init, ROT270, "Face", "Nostradamus", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1993, nostj, nost, nost, nost, mcatadv_state, empty_init, ROT270, "Face", "Nostradamus (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1993, nostk, nost, nost, nost, mcatadv_state, empty_init, ROT270, "Face", "Nostradamus (Korea)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )