// license:BSD-3-Clause
// copyright-holders:David Haywood
/*
Master Boy, Z80 hardware version.
This is Gaelco's first game, although there should be a 1986 release too,
likely on the same hardware.
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/nvram.h"
#include "sound/ay8910.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
class mastboyo_state : public driver_device
{
public:
mastboyo_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_fgram(*this, "fgram"),
m_fgram2(*this, "fgram2"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_bank1(*this, "bank1"),
m_questionrom(*this, "questions"),
m_paletterom(*this, "palette")
{ }
void mastboyo(machine_config &config);
protected:
virtual void machine_start() override;
virtual void video_start() override;
private:
tilemap_t *m_fg_tilemap;
required_shared_ptr<uint8_t> m_fgram;
required_shared_ptr<uint8_t> m_fgram2;
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_memory_bank m_bank1;
required_region_ptr<uint8_t> m_questionrom;
required_region_ptr<uint8_t> m_paletterom;
void mastboyo_map(address_map &map);
void mastboyo_portmap(address_map &map);
DECLARE_WRITE8_MEMBER(fgram_w);
DECLARE_WRITE8_MEMBER(fgram2_w);
DECLARE_WRITE8_MEMBER(rombank_w);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
uint32_t screen_update_mastboyo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void mastboyo_palette(palette_device &palette) const;
};
TILE_GET_INFO_MEMBER(mastboyo_state::get_fg_tile_info)
{
int code = m_fgram[tile_index];
int attr = m_fgram2[tile_index];
tileinfo.set(0,
code,
attr & 0x0f,
0);
}
void mastboyo_state::video_start()
{
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(mastboyo_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
uint32_t mastboyo_state::screen_update_mastboyo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}
WRITE8_MEMBER(mastboyo_state::fgram_w)
{
m_fgram[offset] = data;
m_fg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(mastboyo_state::fgram2_w)
{
m_fgram2[offset] = data;
m_fg_tilemap->mark_tile_dirty(offset);
}
void mastboyo_state::mastboyo_palette(palette_device &palette) const
{
for (int i = 0; i < palette.entries(); i++)
{
const int pal = (m_paletterom[i] & 0x0f) | ((m_paletterom[palette.entries() + i] & 0x0f) << 4);
const int green = (pal & 0x07);
const int red = (pal & 0x38) >> 3;
const int blue = (pal & 0xc0) >> 6;
palette.set_pen_color(i, pal3bit(red), pal3bit(green), pal2bit(blue));
}
}
WRITE8_MEMBER(mastboyo_state::rombank_w)
{
m_bank1->set_entry(data & 0x0f);
}
void mastboyo_state::mastboyo_map(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x47ff).ram().share("nvram");
map(0x5000, 0x53ff).ram().w(FUNC(mastboyo_state::fgram_w)).share("fgram");
map(0x5400, 0x57ff).ram().w(FUNC(mastboyo_state::fgram2_w)).share("fgram2");
map(0x6000, 0x6000).w(FUNC(mastboyo_state::rombank_w));
// map(0x7000, 0x7000).portr("UNK"); // possible watchdog? or IRQ ack?
map(0x8000, 0xffff).bankr("bank1");
}
void mastboyo_state::mastboyo_portmap(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x01).w("aysnd", FUNC(ym2149_device::address_data_w));
map(0x00, 0x00).r("aysnd", FUNC(ym2149_device::data_r));
}
static INPUT_PORTS_START( mastboyo )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
// note, Player 2 buttons must be used when entering name, and can be used for answering questions even in single player mode
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Red / Enter Initial")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Green / Delete Initial")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Red / <<")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Green / >>")
PORT_START("DSW")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x03, "Disabled" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x30, 0x20, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x10, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x30, "6" )
PORT_DIPNAME( 0x40, 0x40, "Attract Music" ) // From manual... 'Con Reclamo'
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Test Mode" ) // From manual... 'Test Inicial'
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
// PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) <--- Why to mask and hide the test mode???
INPUT_PORTS_END
static const gfx_layout tiles8x8_layout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 24, 28, 0, 4, 8, 12, 16, 20,}, // note, slightly strange order
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static GFXDECODE_START( gfx_mastboyo )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 16 )
GFXDECODE_END
void mastboyo_state::machine_start()
{
m_bank1->configure_entries(0, 0x10, &m_questionrom[0x00000], 0x08000);
m_bank1->set_entry(1);
}
void mastboyo_state::mastboyo(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, 20_MHz_XTAL / 6);
m_maincpu->set_addrmap(AS_PROGRAM, &mastboyo_state::mastboyo_map);
m_maincpu->set_addrmap(AS_IO, &mastboyo_state::mastboyo_portmap);
m_maincpu->set_periodic_int(FUNC(mastboyo_state::irq0_line_hold), attotime::from_hz(256.244f)); // not sure, INT0 pin was measured at 256.244Hz
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(256, 256);
screen.set_visarea(0, 256-1, 2*8, 256-2*8-1);
screen.set_screen_update(FUNC(mastboyo_state::screen_update_mastboyo));
screen.set_palette("palette");
GFXDECODE(config, m_gfxdecode, "palette", gfx_mastboyo);
PALETTE(config, "palette", FUNC(mastboyo_state::mastboyo_palette), 256);
/* sound hardware */
SPEAKER(config, "mono").front_center();
ay8910_device &aysnd(AY8910(config, "aysnd", 20_MHz_XTAL / 4));
aysnd.port_a_read_callback().set_ioport("DSW"); // DSW
aysnd.port_b_read_callback().set_ioport("IN0"); // player inputs
aysnd.add_route(ALL_OUTPUTS, "mono", 0.50);
}
/*
Master Boy.
Gaelco (Covielsa license)
This set is similar to the other, but with different addressing ROMs.
The ROMs scheme matches the schematics in the manual.
Also has a totally different device for questions: mastboy_27256.ic11,
which is mapped at 0x78000 (all 0xff in the other set)
Due to device addressing and the extra questions device, this dump was
set as parent.
*/
ROM_START( mastboyo )
ROM_REGION( 0x4000, "maincpu", 0 )
ROM_LOAD( "mastboy_27256.ic14", 0x0000, 0x4000, CRC(a212ff85) SHA1(08ff0f401e479cbe83012b62ef9307bc33ebabaa) )
ROM_CONTINUE( 0x0000, 0x4000) // Data is in the 2nd half. First one is filled with 0xff's...
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "mastboy_27256.ic36", 0x0000, 0x4000, CRC(d862ca23) SHA1(887487601bee2195d6cde0304190277ed358d563) )
ROM_CONTINUE( 0x0000, 0x4000) // Data is in the 2nd half. First one is filled with 0xff's...
ROM_REGION( 0x80000, "questions", ROMREGION_ERASEFF )
ROM_LOAD( "mastboy_27256.ic7", 0x40000, 0x08000, CRC(3a214efd) SHA1(752fe28a70dc01b5d4ec38c4751e609c690eed71) )
ROM_LOAD( "mastboy_27256.ic6", 0x48000, 0x08000, CRC(4d682cfb) SHA1(7939cbc72f20c1e930b0a91ac164c7c8b3d8cb34) )
ROM_LOAD( "mastboy_27256.ic8", 0x50000, 0x08000, CRC(40b07eeb) SHA1(93f62e0a2a330f7ff1041eaa7cba3ef42121b1a8) )
ROM_LOAD( "mastboy_27256.ic10", 0x60000, 0x08000, CRC(b92ffd4f) SHA1(34431d6771e58f2ec083756f07e8b2a02bdb0e5a) )
ROM_LOAD( "mastboy_27256.ic9", 0x68000, 0x08000, CRC(266e7d37) SHA1(39b5e4ff4475393126a97c8b51980bfc1b7b2627) )
ROM_LOAD( "mastboy_27256.ic12", 0x70000, 0x08000, CRC(efb4b2f9) SHA1(c68f7d83549b554d25f7404a758f48f962622a2d) )
ROM_LOAD( "mastboy_27256.ic11", 0x78000, 0x08000, CRC(f2611186) SHA1(05860fecc23014c39cb28762763e94bc91412b34) )
ROM_REGION( 0x100, "proms", 0 ) // timing or memory mapping?
ROM_LOAD( "d_82s129.ic23", 0x000, 0x100, CRC(d5fd2dfd) SHA1(66e3afa9e73507db0647d125c0be992b27d08adc) )
ROM_REGION( 0x200, "palette", 0 )
ROM_LOAD( "h_82s129.ic39", 0x100, 0x100, CRC(8e965fc3) SHA1(b52c8e505438937c7a5d3e1393d54f0ad0425e78) )
ROM_LOAD( "l_82s129.ic40", 0x000, 0x100, CRC(4d061216) SHA1(1abf9320da75a3fd23c6bdbcc4088d18e133c4e5) )
ROM_END
/*
This set has the 78000-80000 range filled with 0xFF's.
There are more questions banks inside this range in
the parent set.
*/
ROM_START( mastboyoa )
ROM_REGION( 0x04000, "maincpu", 0 )
ROM_LOAD( "masterboy-1987-27128-ic14.bin", 0x00000, 0x04000, CRC(d05a22eb) SHA1(528eb27622d28d098ceefc6a6fb43bb1a527444d) )
ROM_REGION( 0x04000, "gfx1", 0 )
ROM_LOAD( "masterboy-1987-27128-mbfij-ic36.bin", 0x00000, 0x04000, CRC(aa2a174d) SHA1(a27eae023453877131646594100b575af7a3c473) )
ROM_REGION( 0x80000, "questions", ROMREGION_ERASEFF )
/* IC6 - IC9 empty */
ROM_LOAD( "masterboy-1987-27c512-ic10.bin", 0x40000, 0x10000, CRC(66da2826) SHA1(ef86efbfa251fc7cf62fe99b26551203fd599294) )
ROM_LOAD( "masterboy-1987-27256-ic11.bin", 0x50000, 0x08000, CRC(40b07eeb) SHA1(93f62e0a2a330f7ff1041eaa7cba3ef42121b1a8) ) // Identical to ic8 from the parent.
ROM_LOAD( "masterboy-1987-27c512-ic12.bin", 0x60000, 0x10000, CRC(b2819e38) SHA1(e4dd036747221926d0f9f86e00e28f578decc942) )
ROM_LOAD( "masterboy-1987-27c512-ic13.bin", 0x70000, 0x10000, CRC(71df82e9) SHA1(a0d75ec1181094e39d2246805e4dac5a621daa1a) ) // Second half is filled with 0xff's.
ROM_REGION( 0x100, "proms", 0 ) // timing or memory mapping?
ROM_LOAD( "masterboy-1987-82s129-d-ic23.bin", 0x000, 0x100, CRC(d5fd2dfd) SHA1(66e3afa9e73507db0647d125c0be992b27d08adc) ) // Identical to the parent set.
ROM_REGION( 0x200, "palette", 0 )
ROM_LOAD( "masterboy-1987-82s129-h-ic39.bin", 0x100, 0x100, CRC(8e965fc3) SHA1(b52c8e505438937c7a5d3e1393d54f0ad0425e78) ) // Identical to the parent set.
ROM_LOAD( "masterboy-1987-82s129-l-ic40.bin", 0x000, 0x100, CRC(4d061216) SHA1(1abf9320da75a3fd23c6bdbcc4088d18e133c4e5) ) // Identical to the parent set.
ROM_END
ROM_START( mastboyob )
ROM_REGION( 0x4000, "maincpu", 0 )
ROM_LOAD( "mb_p1.ic14", 0x0000, 0x4000, CRC(9ff8d386) SHA1(4bf0df6d5cb605f2a4c9ef3cf0ece229ce8cbb40) ) // masterboy-1987-27128-ic14.bin 43.347168%
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "fij.c36", 0x0000, 0x4000, CRC(bdd0f821) SHA1(63f607bccf1eded92531b2a10605d0578d371f77) ) // masterboy-1987-27128-mbfij-ic36.bin 97.308350%
ROM_REGION( 0x80000, "questions", ROMREGION_ERASEFF )
ROM_LOAD( "mb_3.ic9", 0x60000, 0x08000, CRC(b92ffd4f) SHA1(34431d6771e58f2ec083756f07e8b2a02bdb0e5a) ) // mastboy_27256.ic10 IDENTICAL
ROM_LOAD( "mb_4.ic8", 0x68000, 0x08000, CRC(c4844264) SHA1(e8a45b87878f95ad4590ad5e19c15339fde1a762) ) // mastboy_27256.ic9 99.996948%
ROM_LOAD( "mb_1.ic11", 0x70000, 0x08000, CRC(f5a9bf63) SHA1(53890e615cd73809c950a302bb423ec111ee493b) ) // mastboy_27256.ic12 99.996948%
ROM_LOAD( "mb_2.ic10", 0x78000, 0x08000, CRC(f2611186) SHA1(05860fecc23014c39cb28762763e94bc91412b34) ) // mastboy_27256.ic11 IDENTICAL
ROM_REGION( 0x100, "proms", 0 ) // timing or memory mapping?
ROM_LOAD( "d_82s129.ic23", 0x000, 0x100, CRC(d5fd2dfd) SHA1(66e3afa9e73507db0647d125c0be992b27d08adc) )
ROM_REGION( 0x200, "palette", 0 )
ROM_LOAD( "h_82s129.ic39", 0x100, 0x100, CRC(8e965fc3) SHA1(b52c8e505438937c7a5d3e1393d54f0ad0425e78) )
ROM_LOAD( "l_82s129.ic40", 0x000, 0x100, CRC(4d061216) SHA1(1abf9320da75a3fd23c6bdbcc4088d18e133c4e5) )
ROM_END
GAME( 1987, mastboyo, 0, mastboyo, mastboyo, mastboyo_state, empty_init, ROT0, "Gaelco (Covielsa license)", "Master Boy (1987, Z80 hardware, Covielsa, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, mastboyoa, mastboyo, mastboyo, mastboyo, mastboyo_state, empty_init, ROT0, "Gaelco (Covielsa license)", "Master Boy (1987, Z80 hardware, Covielsa, set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, mastboyob, mastboyo, mastboyo, mastboyo, mastboyo_state, empty_init, ROT0, "Gaelco (Ichi-Funtel license)", "Master Boy (1987, Z80 hardware, Ichi-Funtel)", MACHINE_SUPPORTS_SAVE )