// license:BSD-3-Clause
// copyright-holders:Robbbert
/*******************************************************************************
PINBALL
LTD (Brazil)
Not much info available for these machines. System 3 has a homebrew partial
schematic available (with some obvious mistakes). There's also a manual
(looks like Portuguese?), but no schematic. No info on system 4 has been found.
Used PinMAME as a reference.
System 3: NMI is connected to "FICHA" (coin slot). RST is connected to "TILT".
The manual mentions these machines:
Arizona, Atlantis, Galaxia, Hustler, Martian Queen.
PinMAME has a large list of games, these are:
1977: O Gaucho, Samba
1978: Grand Prix
1981: Al Capone, Amazon, Arizona, Atlantis, Black Hole, Carnaval no Rio,
Cowboy Eight Ball, Disco Dancing, Force, Galaxia, Haunted Hotel,
Hustler, King Kong, Kung Fu, Mr. & Mrs. Pec-Men, Martian Queen,
Space Poker, Time Machine, Zephy
1982: Alien Warrior, Columbia, Cowboy 2, Trick Shooter
(unknown year): Viking King
ToDo:
- No mechanical sounds
- Although nvram is fitted, everything is lost at powerup
- System 3, no sound
- System 3, slam tilt to connect to reset line
- Zephy, no playfield inputs
- System 4, no playfield inputs
- System 4, can randomly freeze MAME for no reason
- Alcapone, display needs fixing
- Outputs
- Mechanical
********************************************************************************/
#include "machine/genpin.h"
#include "cpu/m6800/m6800.h"
#include "sound/ay8910.h"
#include "ltd.lh"
class ltd_state : public genpin_class
{
public:
ltd_state(const machine_config &mconfig, device_type type, const char *tag)
: genpin_class(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_p_ram(*this, "nvram")
{ }
DECLARE_DRIVER_INIT(atla_ltd);
DECLARE_DRIVER_INIT(bhol_ltd);
DECLARE_DRIVER_INIT(zephy);
DECLARE_DRIVER_INIT(ltd);
DECLARE_READ8_MEMBER(io_r);
DECLARE_WRITE8_MEMBER(io_w);
DECLARE_READ8_MEMBER(port1_r);
DECLARE_WRITE8_MEMBER(port1_w);
DECLARE_READ8_MEMBER(port2_r);
DECLARE_WRITE8_MEMBER(port2_w);
DECLARE_WRITE8_MEMBER(count_reset_w);
DECLARE_INPUT_CHANGED_MEMBER(ficha);
TIMER_DEVICE_CALLBACK_MEMBER(timer_r);
private:
bool m_timer_r;
bool m_clear;
UINT8 m_counter;
UINT8 m_digit;
UINT8 m_game;
UINT8 m_out_offs;
UINT8 m_port2;
virtual void machine_reset() override;
required_device<cpu_device> m_maincpu;
required_shared_ptr<UINT8> m_p_ram;
};
static ADDRESS_MAP_START( ltd3_map, AS_PROGRAM, 8, ltd_state )
AM_RANGE(0x0000, 0x007f) AM_RAM AM_SHARE("nvram") // internal to the cpu
AM_RANGE(0x0080, 0x0087) AM_MIRROR(0x78) AM_READ(io_r)
AM_RANGE(0x0800, 0x2fff) AM_WRITE(io_w)
AM_RANGE(0xc000, 0xcfff) AM_ROM AM_MIRROR(0x3000) AM_REGION("roms", 0)
ADDRESS_MAP_END
static ADDRESS_MAP_START( ltd4_map, AS_PROGRAM, 8, ltd_state )
AM_RANGE(0x0000, 0x001f) AM_RAM // internal to the cpu
AM_RANGE(0x0080, 0x00ff) AM_RAM
AM_RANGE(0x0100, 0x01ff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x0800, 0x0800) AM_WRITE(count_reset_w)
AM_RANGE(0x0c00, 0x0c00) AM_DEVWRITE("aysnd_1", ay8910_device, reset_w)
AM_RANGE(0x1000, 0x1000) AM_DEVWRITE("aysnd_0", ay8910_device, address_w)
AM_RANGE(0x1400, 0x1400) AM_DEVWRITE("aysnd_0", ay8910_device, reset_w)
AM_RANGE(0x1800, 0x1800) AM_DEVWRITE("aysnd_1", ay8910_device, address_w)
//AM_RANGE(0x2800, 0x2800) AM_WRITE(auxlamps_w)
AM_RANGE(0x3000, 0x3000) AM_DEVWRITE("aysnd_0", ay8910_device, data_w)
AM_RANGE(0x3800, 0x3800) AM_DEVWRITE("aysnd_1", ay8910_device, data_w)
AM_RANGE(0xc000, 0xdfff) AM_ROM AM_MIRROR(0x2000) AM_REGION("roms", 0)
ADDRESS_MAP_END
static ADDRESS_MAP_START( ltd4_io, AS_IO, 8, ltd_state )
AM_RANGE(0x0100, 0x0100) AM_READWRITE(port1_r,port1_w)
AM_RANGE(0x0101, 0x0101) AM_READWRITE(port2_r,port2_w)
ADDRESS_MAP_END
// bits 6,7 not connected to data bus
// 1=does something in Atlantis; 2=does something in Black Hole; note that sometimes pressing G or H will reboot the machine.
static INPUT_PORTS_START( ltd3 )
PORT_START("FICHA")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, ltd_state, ficha, 0)
PORT_START("X0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD) //tilt
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD) //1,2
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD) //1,2
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD) //1,2
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) //1,2
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) //1,2
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) //2
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) //1,2
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) //1,2
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) //1,2
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) //1,2
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) //1
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) //1,2
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) //1,2
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) //1,2
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) //1,2
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) //2
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) //2
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) //2
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) //2
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) //2
PORT_BIT( 0x18, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X7")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") // 1,2
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
// this needs to be redone once inputs start to work
static INPUT_PORTS_START( ltd4 )
PORT_START("X0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) // tilt all
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) // start pecmen
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) //coin all
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) //coin cowboy,alcapone; start pecmen
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) //start cowboy,alcapone
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H)
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE)
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M)
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X5")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O)
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X6")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD)
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("X7")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ASTERISK)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH_PAD)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS_PAD) // credit pecmen
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_PLUS_PAD)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER_PAD)
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
INPUT_CHANGED_MEMBER( ltd_state::ficha )
{
if(newval)
m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}
// switches
READ8_MEMBER( ltd_state::io_r )
{
if (offset==0)
return ioport("X0")->read();
else
if (offset==1)
return ioport("X1")->read();
else
if (offset==2)
return ioport("X2")->read();
else
if (offset==3)
return ioport("X3")->read();
else
if (offset==7)
return ioport("X7")->read();
return 0xff;
}
// Lamps only used by Zephy
WRITE8_MEMBER( ltd_state::io_w )
{
offset >>= 10; // reduces offsets to 1 per bank
}
READ8_MEMBER( ltd_state:: port1_r )
{
if (~m_port2 & 0x10)
{
UINT8 row = m_digit >> 4;
if (row==0)
return ioport("X0")->read();
else
if (row==1)
return ioport("X1")->read();
else
if (row==2)
return ioport("X2")->read();
else
if (row==3)
return ioport("X3")->read();
else
if (row==4)
return ioport("X4")->read();
else
if (row==5)
return ioport("X5")->read();
else
if (row==6)
return ioport("X6")->read();
else
//if (row==7)
return ioport("X7")->read();
}
return 0xff;
}
WRITE8_MEMBER( ltd_state::port1_w )
{
if (m_port2 & 0x10)
{
UINT8 row = m_digit & 15;
UINT8 segment = BITSWAP8(data, 7, 0, 1, 2, 3, 4, 5, 6);
switch (m_counter)
{
case 0:
m_clear = (data < 0xff);
break;
case 6:
if (m_clear)
m_digit = data;
break;
case 7:
if (m_clear)
{
if (row>7)
output().set_digit_value(row+2, segment); // P2
else
output().set_digit_value(row, segment); // P1
}
break;
case 8:
if (m_clear)
{
if (row>13)
output().set_digit_value(row+26, segment); // credits / ball
else
if (row>7)
output().set_digit_value(row+22, segment); // P4
else
output().set_digit_value(row+20, segment); // P3
}
break;
}
}
}
READ8_MEMBER( ltd_state:: port2_r )
{
return m_port2;
}
WRITE8_MEMBER( ltd_state::port2_w )
{
if (~m_port2 & data & 0x10)
m_counter++;
m_port2 = data;
}
WRITE8_MEMBER( ltd_state::count_reset_w )
{
m_counter = 0;
}
void ltd_state::machine_reset()
{
m_clear = 0;
m_counter = 0;
m_out_offs = 0;
m_timer_r = 0;
}
DRIVER_INIT_MEMBER( ltd_state, ltd )
{
m_game = 0;
}
DRIVER_INIT_MEMBER( ltd_state, atla_ltd )
{
m_game = 1;
output().set_digit_value(0, 0x3f);
output().set_digit_value(10, 0x3f);
}
DRIVER_INIT_MEMBER( ltd_state, bhol_ltd )
{
m_game = 2;
}
DRIVER_INIT_MEMBER( ltd_state, zephy )
{
m_game = 3;
}
TIMER_DEVICE_CALLBACK_MEMBER( ltd_state::timer_r )
{
m_timer_r ^= 1;
m_maincpu->set_input_line(M6800_IRQ_LINE, (m_timer_r) ? CLEAR_LINE : ASSERT_LINE);
static const UINT8 patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0x58, 0x4c, 0x62, 0x69, 0x78, 0 }; // 7447
m_out_offs++;
if (m_out_offs > 0x7f) m_out_offs = 0x60;
if ((m_out_offs > 0x5f) && (m_out_offs < 0x6a))
{
switch(m_game)
{
case 1: // atlantis (2-player, 5-digit)
{
switch(m_out_offs-0x60)
{
case 0:
output().set_digit_value(1, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(2, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 1:
output().set_digit_value(11, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(12, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 2:
output().set_digit_value(3, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(4, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 3:
output().set_digit_value(13, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(14, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 8:
output().set_digit_value(41, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(40, patterns[m_p_ram[m_out_offs]>>4]);
break;
}
break;
}
case 2: // black hole (2-player, 6-digit)
{
switch(m_out_offs-0x60)
{
case 0:
output().set_digit_value(0, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(1, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 1:
output().set_digit_value(10, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(11, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 2:
output().set_digit_value(2, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(3, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 3:
output().set_digit_value(12, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(13, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 4:
output().set_digit_value(4, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(5, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 5:
output().set_digit_value(14, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(15, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 8:
output().set_digit_value(41, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(40, patterns[m_p_ram[m_out_offs]>>4]);
break;
}
break;
}
case 3: // zephy (3-player, 6-digit)
{
switch(m_out_offs-0x60)
{
case 0:
output().set_digit_value(0, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(1, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 1:
output().set_digit_value(2, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(3, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 2:
output().set_digit_value(4, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(5, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 3:
output().set_digit_value(10, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(11, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 4:
output().set_digit_value(12, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(13, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 5:
output().set_digit_value(14, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(15, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 6:
output().set_digit_value(20, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(21, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 7:
output().set_digit_value(22, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(23, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 8:
output().set_digit_value(24, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(25, patterns[m_p_ram[m_out_offs]>>4]);
break;
case 9:
output().set_digit_value(40, patterns[m_p_ram[m_out_offs]&15]);
output().set_digit_value(41, patterns[m_p_ram[m_out_offs]>>4]);
break;
}
break;
}
}
}
}
static MACHINE_CONFIG_START( ltd3, ltd_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6802, XTAL_3_579545MHz)
MCFG_CPU_PROGRAM_MAP(ltd3_map)
MCFG_NVRAM_ADD_0FILL("nvram")
/* Video */
MCFG_DEFAULT_LAYOUT(layout_ltd)
/* Sound */
MCFG_FRAGMENT_ADD( genpin_audio )
MCFG_TIMER_DRIVER_ADD_PERIODIC("timer_r", ltd_state, timer_r, attotime::from_hz(500))
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( ltd4, ltd_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6803, XTAL_3_579545MHz) // guess, no details available
MCFG_CPU_PROGRAM_MAP(ltd4_map)
MCFG_CPU_IO_MAP(ltd4_io)
MCFG_NVRAM_ADD_0FILL("nvram")
/* Video */
MCFG_DEFAULT_LAYOUT(layout_ltd)
/* Sound */
MCFG_FRAGMENT_ADD( genpin_audio )
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("aysnd_0", AY8910, XTAL_3_579545MHz/2) /* guess */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.3)
MCFG_SOUND_ADD("aysnd_1", AY8910, XTAL_3_579545MHz/2) /* guess */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.3)
MACHINE_CONFIG_END
/*-------------------------------------------------------------------
/ Atlantis
/-------------------------------------------------------------------*/
ROM_START(atla_ltd)
ROM_REGION(0x1000, "roms", 0)
ROM_LOAD("atlantis.bin", 0x0000, 0x0800, CRC(c61be043) SHA1(e6c4463f59a5743fa34aa55beeb6f536ad9f1b56))
ROM_RELOAD(0x0800, 0x0800)
ROM_END
/*-------------------------------------------------------------------
/ Black Hole
/-------------------------------------------------------------------*/
ROM_START(bhol_ltd)
ROM_REGION(0x1000, "roms", 0)
ROM_LOAD("blackhol.bin", 0x0000, 0x0800, CRC(9f6ae35e) SHA1(c17bf08a41c6cf93550671b0724c58e8ac302c33))
ROM_RELOAD(0x0800, 0x0800)
ROM_END
/*-------------------------------------------------------------------
/ Zephy
/-------------------------------------------------------------------*/
ROM_START(zephy)
ROM_REGION(0x1000, "roms", 0)
ROM_LOAD("zephy.l2", 0x0000, 0x1000, CRC(8dd11287) SHA1(8133d0c797eb0fdb56d83fc55da91bfc3cddc9e3))
ROM_END
/*-------------------------------------------------------------------
/ Cowboy Eight Ball
/-------------------------------------------------------------------*/
ROM_START(cowboy)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("cowboy_l.bin", 0x0000, 0x1000, CRC(87befe2a) SHA1(93fdf40b10e53d7d95e5dc72923b6be887411fc0))
ROM_LOAD("cowboy_h.bin", 0x1000, 0x1000, CRC(105e5d7b) SHA1(75edeab8c8ba19f334479133802acbc25f405763))
ROM_END
/*-------------------------------------------------------------------
/ Mr. & Mrs. Pec-Men
/-------------------------------------------------------------------*/
ROM_START(pecmen)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("pecmen_l.bin", 0x0000, 0x1000, CRC(f86c724e) SHA1(635ec94a1c6e77800ef9774102cc639be86c4261))
ROM_LOAD("pecmen_h.bin", 0x1000, 0x1000, CRC(013abca0) SHA1(269376af92368d214c3d09ec6d3eb653841666f3))
ROM_END
/*-------------------------------------------------------------------
/ Al Capone
/-------------------------------------------------------------------*/
ROM_START(alcapone)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("alcapo_l.bin", 0x0000, 0x1000, CRC(c4270ba8) SHA1(f3d80af9900c94df2d43f2755341a346a0b64c87))
ROM_LOAD("alcapo_h.bin", 0x1000, 0x1000, CRC(279f766d) SHA1(453c58e44c4ef8f1f9eb752b6163c61ebed70b27))
ROM_END
/*-------------------------------------------------------------------
/ Columbia
/-------------------------------------------------------------------*/
ROM_START(columbia)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("columb-d.bin", 0x0000, 0x1000, NO_DUMP)
ROM_LOAD("columb-e.bin", 0x1000, 0x1000, CRC(013abca0) SHA1(269376af92368d214c3d09ec6d3eb653841666f3))
ROM_END
// system 3
GAME(1981, atla_ltd, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Atlantis (LTD)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
GAME(1981, bhol_ltd, 0, ltd3, ltd3, ltd_state, bhol_ltd, ROT0, "LTD", "Black Hole (LTD)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
GAME(1981, zephy, 0, ltd3, ltd3, ltd_state, zephy, ROT0, "LTD", "Zephy", MACHINE_IS_SKELETON_MECHANICAL)
// system 4
GAME(1981, cowboy, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Cowboy Eight Ball 2", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1981, pecmen, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Mr. & Mrs. Pec-Men", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1981, alcapone, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Al Capone", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1982, columbia, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Columbia", MACHINE_IS_SKELETON_MECHANICAL)