// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/********************************************************
KO Punch (c) 1981 Sega
XTAL: ?
CPU: 8085 (proof: it uses SIM opcode)
Other: 4 x i8255 for all I/O
TODO:
- discrete sound?
- figure out sensors
- coins sometimes don't register
*********************************************************
This is a simple boxing bag game, but for visual feedback
it has a small CRT instead of LEDs or a dial.
Insert coin, select your weightclass (7 buttons on cab), and punch.
Heavyweight - 300K
Middleweight - 260K
Welterweight - 230K
Lightweight - 200K
Featherweight - 170K
Bantamweight - 140K
Flyweight - 100K
********************************************************/
#include "emu.h"
#include "includes/kopunch.h"
#include "cpu/i8085/i8085.h"
#include "machine/i8255.h"
#include "screen.h"
/********************************************************
Interrupts
********************************************************/
INTERRUPT_GEN_MEMBER(kopunch_state::vblank_interrupt)
{
device.execute().set_input_line(I8085_RST75_LINE, ASSERT_LINE);
device.execute().set_input_line(I8085_RST75_LINE, CLEAR_LINE);
}
INPUT_CHANGED_MEMBER(kopunch_state::left_coin_inserted)
{
// left coin insertion causes a rst6.5 (vector 0x34)
if (newval)
m_maincpu->set_input_line(I8085_RST65_LINE, HOLD_LINE);
}
INPUT_CHANGED_MEMBER(kopunch_state::right_coin_inserted)
{
// right coin insertion causes a rst5.5 (vector 0x2c)
if (newval)
m_maincpu->set_input_line(I8085_RST55_LINE, HOLD_LINE);
}
/********************************************************
Memory Maps
********************************************************/
void kopunch_state::kopunch_map(address_map &map)
{
map(0x0000, 0x1fff).rom();
map(0x2000, 0x23ff).ram();
map(0x6000, 0x63ff).ram().w(FUNC(kopunch_state::vram_fg_w)).share("vram_fg");
map(0x7000, 0x70ff).ram().w(FUNC(kopunch_state::vram_bg_w)).share("vram_bg");
map(0x7100, 0x73ff).ram(); // unused vram
map(0x7400, 0x7bff).ram(); // more unused vram? or accidental writes?
}
void kopunch_state::kopunch_io_map(address_map &map)
{
map(0x30, 0x33).rw("ppi8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x34, 0x37).rw("ppi8255_1", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x38, 0x3b).rw("ppi8255_2", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x3c, 0x3f).rw("ppi8255_3", FUNC(i8255_device::read), FUNC(i8255_device::write));
}
/********************************************************
PPI I/O
********************************************************/
READ8_MEMBER(kopunch_state::sensors1_r)
{
// punch strength low bits
return machine().rand();
}
READ8_MEMBER(kopunch_state::sensors2_r)
{
// d0-d2: punch strength high bits
// d3: coin 2
// d4: unknown sensor
// d5: unknown sensor
// d6: unknown sensor
// d7: coin 1
return (machine().rand() & 0x07) | ioport("SYSTEM")->read();
}
WRITE8_MEMBER(kopunch_state::lamp_w)
{
m_lamp = BIT(~data, 7);
}
WRITE8_MEMBER(kopunch_state::coin_w)
{
machine().bookkeeping().coin_counter_w(0, ~data & 0x80);
machine().bookkeeping().coin_counter_w(1, ~data & 0x40);
// if ((data & 0x3f) != 0x3e)
// printf("port 34 = %02x ",data);
}
/********************************************************
Inputs
********************************************************/
static INPUT_PORTS_START( kopunch )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON7 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // related to above startbuttons
PORT_START("SYSTEM")
PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_CUSTOM ) // punch strength (high 3 bits)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, kopunch_state, right_coin_inserted, 0)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_CUSTOM ) // sensor
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_CUSTOM ) // sensor
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) // sensor
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, kopunch_state, left_coin_inserted, 0)
PORT_START("DSW")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("P2")
PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? these 3 are read at the same time: p2>>4, and 7, <<1, read from a table
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
/*******************************************************/
static const gfx_layout fg_layout =
{
8,8,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 7, 6, 5, 4, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static const gfx_layout bg_layout =
{
16,16,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 7,7, 6,6, 5,5, 4,4, 3,3, 2,2, 1,1, 0,0 },
{ 0*8,0*8, 1*8,1*8, 2*8,2*8, 3*8,3*8, 4*8,4*8, 5*8,5*8, 6*8,6*8, 7*8,7*8 },
8*8
};
static GFXDECODE_START( gfx_kopunch )
GFXDECODE_ENTRY( "gfx1", 0, fg_layout, 0, 1 )
GFXDECODE_ENTRY( "gfx2", 0, bg_layout, 0, 1 )
GFXDECODE_END
void kopunch_state::machine_start()
{
m_lamp.resolve();
// zerofill
m_gfxbank = 0;
m_scrollx = 0;
// savestates
save_item(NAME(m_gfxbank));
save_item(NAME(m_scrollx));
}
MACHINE_CONFIG_START(kopunch_state::kopunch)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", I8085A, 4000000) // 4 MHz?
MCFG_DEVICE_PROGRAM_MAP(kopunch_map)
MCFG_DEVICE_IO_MAP(kopunch_io_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", kopunch_state, vblank_interrupt)
i8255_device &ppi0(I8255A(config, "ppi8255_0"));
// $30 - always $9b (PPI mode 0, ports A & B & C as input)
ppi0.in_pa_callback().set_ioport("P1");
ppi0.in_pb_callback().set(FUNC(kopunch_state::sensors1_r));
ppi0.in_pc_callback().set(FUNC(kopunch_state::sensors2_r));
i8255_device &ppi1(I8255A(config, "ppi8255_1"));
// $34 - always $80 (PPI mode 0, ports A & B & C as output)
ppi1.out_pa_callback().set(FUNC(kopunch_state::coin_w));
ppi1.out_pb_callback().set_log("PPI8255 - unmapped write port B");
ppi1.out_pc_callback().set_log("PPI8255 - unmapped write port C");
i8255_device &ppi2(I8255A(config, "ppi8255_2"));
// $38 - always $89 (PPI mode 0, ports A & B as output, port C as input)
ppi2.out_pa_callback().set(FUNC(kopunch_state::lamp_w));
ppi2.out_pb_callback().set_log("PPI8255 - unmapped write port B");
ppi2.in_pc_callback().set_ioport("DSW");
i8255_device &ppi3(I8255A(config, "ppi8255_3"));
// $3c - always $88 (PPI mode 0, ports A & B & lower C as output, upper C as input)
ppi3.out_pa_callback().set(FUNC(kopunch_state::scroll_x_w));
ppi3.out_pb_callback().set(FUNC(kopunch_state::scroll_y_w));
ppi3.in_pc_callback().set_ioport("P2");
ppi3.out_pc_callback().set(FUNC(kopunch_state::gfxbank_w));
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 28*8-1)
MCFG_SCREEN_UPDATE_DRIVER(kopunch_state, screen_update_kopunch)
MCFG_SCREEN_PALETTE("palette")
GFXDECODE(config, m_gfxdecode, "palette", gfx_kopunch);
PALETTE(config, "palette", FUNC(kopunch_state::kopunch_palette), 8);
/* sound hardware */
// ...
MACHINE_CONFIG_END
/********************************************************
Game driver(s)
********************************************************/
ROM_START( kopunch )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr1105.x", 0x0000, 0x1000, CRC(34ef5e79) SHA1(2827c68f4c902f447a304d3ab0258c7819a0e4ca) )
ROM_LOAD( "epr1106.x", 0x1000, 0x1000, CRC(25a5c68b) SHA1(9761418c6f3903f8aaceece658739fe5bf5c0803) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_LOAD( "epr1103", 0x0000, 0x0800, CRC(bae5e054) SHA1(95373123ab64543cdffb7ee9e02d0613c5c494bf) )
ROM_LOAD( "epr1104", 0x0800, 0x0800, CRC(7b119a0e) SHA1(454f01355fa9512a7442990cc92da7bc7a8d6b68) )
ROM_LOAD( "epr1102", 0x1000, 0x0800, CRC(8a52de96) SHA1(5abdaa83c6bfea81395cb190f5364b72811927ba) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "epr1107", 0x0000, 0x1000, CRC(ca00244d) SHA1(690931ea1bef9d80dcd7bd2ea2462b083c884a89) )
ROM_LOAD( "epr1108", 0x1000, 0x1000, CRC(cc17c5ed) SHA1(693df076e16cc3a3dd54f6680691e658da3942fe) )
ROM_LOAD( "epr1110", 0x2000, 0x1000, CRC(ae0aff15) SHA1(7f71c94bacdb444e5ed4f917c5a7de17012027a9) )
ROM_LOAD( "epr1109", 0x3000, 0x1000, CRC(625446ba) SHA1(e4acedc8ddaf7e825930260d12601085ed89dced) )
ROM_LOAD( "epr1112", 0x4000, 0x1000, CRC(ef6994df) SHA1(2d68650b6b875bcfdc9f977f96044c6867aa40a6) )
ROM_LOAD( "epr1111", 0x5000, 0x1000, CRC(28530ec9) SHA1(1a8782d37128cdb43133fc891cde93d2bdd5476b) )
ROM_REGION( 0x0060, "proms", 0 )
ROM_LOAD( "epr1101", 0x0000, 0x0020, CRC(15600f5d) SHA1(130179f79761cb16316c544e3c689bc10431db30) ) /* palette */
ROM_LOAD( "epr1099", 0x0020, 0x0020, CRC(fc58c456) SHA1(f27c3ad669dfdc33bcd7e0481fa01bf34973e816) ) /* unknown */
ROM_LOAD( "epr1100", 0x0040, 0x0020, CRC(bedb66b1) SHA1(8e78bb205d900075b761e1baa5f5813174ff28ba) ) /* unknown */
ROM_END
GAME( 1981, kopunch, 0, kopunch, kopunch, kopunch_state, empty_init, ROT270, "Sega", "KO Punch", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )