/********************************************************
KO Punch (c) 1981 Sega
********************************************************/
#include "emu.h"
#include "cpu/i8085/i8085.h"
#include "includes/kopunch.h"
INTERRUPT_GEN_MEMBER(kopunch_state::kopunch_interrupt)
{
device.execute().set_input_line(I8085_RST75_LINE, ASSERT_LINE);
device.execute().set_input_line(I8085_RST75_LINE, CLEAR_LINE);
}
READ8_MEMBER(kopunch_state::kopunch_in_r)
{
/* port 31 + low 3 bits of port 32 contain the punch strength */
if (offset == 0)
return machine().rand();
else
return (machine().rand() & 0x07) | ioport("SYSTEM")->read();
}
WRITE8_MEMBER(kopunch_state::kopunch_lamp_w)
{
set_led_status(machine(), 0, ~data & 0x80);
// if ((data & 0x7f) != 0x7f)
// popmessage("port 38 = %02x",data);
}
WRITE8_MEMBER(kopunch_state::kopunch_coin_w)
{
coin_counter_w(machine(), 0, ~data & 0x80);
coin_counter_w(machine(), 1, ~data & 0x40);
// if ((data & 0x3f) != 0x3f)
// popmessage("port 34 = %02x",data);
}
static ADDRESS_MAP_START( kopunch_map, AS_PROGRAM, 8, kopunch_state )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x2000, 0x23ff) AM_RAM
AM_RANGE(0x6000, 0x63ff) AM_RAM_WRITE(kopunch_videoram_w) AM_SHARE("videoram")
AM_RANGE(0x7000, 0x70ff) AM_RAM_WRITE(kopunch_videoram2_w) AM_SHARE("videoram2")
AM_RANGE(0x7100, 0x7aff) AM_RAM // ???
ADDRESS_MAP_END
static ADDRESS_MAP_START( kopunch_io_map, AS_IO, 8, kopunch_state )
AM_RANGE(0x30, 0x30) AM_READ_PORT("P1")
AM_RANGE(0x31, 0x32) AM_READ(kopunch_in_r)
AM_RANGE(0x33, 0x33) AM_WRITENOP
AM_RANGE(0x34, 0x34) AM_WRITE(kopunch_coin_w)
AM_RANGE(0x35, 0x35) AM_WRITENOP
AM_RANGE(0x36, 0x36) AM_WRITENOP
AM_RANGE(0x37, 0x37) AM_WRITENOP
AM_RANGE(0x38, 0x38) AM_WRITE(kopunch_lamp_w)
AM_RANGE(0x39, 0x39) AM_WRITENOP
AM_RANGE(0x3a, 0x3a) AM_READ_PORT("DSW")
AM_RANGE(0x3b, 0x3b) AM_WRITENOP
AM_RANGE(0x3c, 0x3c) AM_WRITE(kopunch_scroll_x_w)
AM_RANGE(0x3d, 0x3d) AM_WRITE(kopunch_scroll_y_w)
AM_RANGE(0x3e, 0x3e) AM_READ_PORT("P2") AM_WRITE(kopunch_gfxbank_w)
AM_RANGE(0x3f, 0x3f) AM_WRITENOP
ADDRESS_MAP_END
INPUT_CHANGED_MEMBER(kopunch_state::left_coin_inserted)
{
/* left coin insertion causes a rst6.5 (vector 0x34) */
if (newval)
m_maincpu->set_input_line(I8085_RST65_LINE, HOLD_LINE);
}
INPUT_CHANGED_MEMBER(kopunch_state::right_coin_inserted)
{
/* right coin insertion causes a rst5.5 (vector 0x2c) */
if (newval)
m_maincpu->set_input_line(I8085_RST55_LINE, HOLD_LINE);
}
static INPUT_PORTS_START( kopunch )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 )
PORT_START("SYSTEM")
PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* punch strength (high 3 bits) */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, kopunch_state,right_coin_inserted, 0)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON7 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, kopunch_state,left_coin_inserted, 0)
PORT_START("DSW")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 7, 6, 5, 4, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static const gfx_layout charlayoutbig =
{
16,16,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 7,7, 6,6, 5,5, 4,4, 3,3, 2,2, 1,1, 0,0 },
{ 0*8,0*8, 1*8,1*8, 2*8,2*8, 3*8,3*8, 4*8,4*8, 5*8,5*8, 6*8,6*8, 7*8,7*8 },
8*8
};
static GFXDECODE_START( kopunch )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 )
GFXDECODE_ENTRY( "gfx2", 0, charlayoutbig, 0, 1 )
GFXDECODE_END
void kopunch_state::machine_start()
{
m_maincpu = machine().device<cpu_device>("maincpu");
save_item(NAME(m_gfxbank));
}
void kopunch_state::machine_reset()
{
m_gfxbank = 0;
}
static MACHINE_CONFIG_START( kopunch, kopunch_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", I8085A, 4000000) /* 4 MHz ???? Uses SIM, must be 8085 */
MCFG_CPU_PROGRAM_MAP(kopunch_map)
MCFG_CPU_IO_MAP(kopunch_io_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", kopunch_state, kopunch_interrupt)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(kopunch_state, screen_update_kopunch)
MCFG_GFXDECODE(kopunch)
MCFG_PALETTE_LENGTH(8)
/* sound hardware */
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( kopunch )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr1105.x", 0x0000, 0x1000, CRC(34ef5e79) SHA1(2827c68f4c902f447a304d3ab0258c7819a0e4ca) )
ROM_LOAD( "epr1106.x", 0x1000, 0x1000, CRC(25a5c68b) SHA1(9761418c6f3903f8aaceece658739fe5bf5c0803) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_LOAD( "epr1102", 0x0000, 0x0800, CRC(8a52de96) SHA1(5abdaa83c6bfea81395cb190f5364b72811927ba) )
ROM_LOAD( "epr1103", 0x0800, 0x0800, CRC(bae5e054) SHA1(95373123ab64543cdffb7ee9e02d0613c5c494bf) )
ROM_LOAD( "epr1104", 0x1000, 0x0800, CRC(7b119a0e) SHA1(454f01355fa9512a7442990cc92da7bc7a8d6b68) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "epr1107", 0x0000, 0x1000, CRC(ca00244d) SHA1(690931ea1bef9d80dcd7bd2ea2462b083c884a89) )
ROM_LOAD( "epr1108", 0x1000, 0x1000, CRC(cc17c5ed) SHA1(693df076e16cc3a3dd54f6680691e658da3942fe) )
ROM_LOAD( "epr1110", 0x2000, 0x1000, CRC(ae0aff15) SHA1(7f71c94bacdb444e5ed4f917c5a7de17012027a9) )
ROM_LOAD( "epr1109", 0x3000, 0x1000, CRC(625446ba) SHA1(e4acedc8ddaf7e825930260d12601085ed89dced) )
ROM_LOAD( "epr1112", 0x4000, 0x1000, CRC(ef6994df) SHA1(2d68650b6b875bcfdc9f977f96044c6867aa40a6) )
ROM_LOAD( "epr1111", 0x5000, 0x1000, CRC(28530ec9) SHA1(1a8782d37128cdb43133fc891cde93d2bdd5476b) )
ROM_REGION( 0x0060, "proms", 0 )
ROM_LOAD( "epr1101", 0x0000, 0x0020, CRC(15600f5d) SHA1(130179f79761cb16316c544e3c689bc10431db30) ) /* palette */
ROM_LOAD( "epr1099", 0x0020, 0x0020, CRC(fc58c456) SHA1(f27c3ad669dfdc33bcd7e0481fa01bf34973e816) ) /* unknown */
ROM_LOAD( "epr1100", 0x0040, 0x0020, CRC(bedb66b1) SHA1(8e78bb205d900075b761e1baa5f5813174ff28ba) ) /* unknown */
ROM_END
GAME( 1981, kopunch, 0, kopunch, kopunch, driver_device, 0, ROT270, "Sega", "KO Punch", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )