// license:BSD-3-Clause
// copyright-holders:Angelo Salese
/***************************************************************************
GX455 - Konami Badlands
driver by Angelo Salese
TODO:
- verify interrupts, service mode seems way too fast and it randomly crashes;
- fix overlay positioning & transparency enable;
- dipswitches;
- add sn76496 latch mechanism (should actually be in the device itself);
Notes:
- to enter service mode hold start 1 & 2 at POST.
***************************************************************************/
#include "emu.h"
#include "cpu/m6809/m6809.h"
#include "sound/sn76496.h"
#include "machine/ldv1000.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#define MASTER_CLOCK XTAL(18'432'000)
class konblands_state : public driver_device
{
public:
konblands_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_laserdisc(*this, "laserdisc")
, m_vram(*this, "vram")
, m_gfxdecode(*this, "gfxdecode")
{
}
void konblands(machine_config &config);
void konblandsh(machine_config &config);
private:
// screen updates
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_PALETTE_INIT(konblands);
DECLARE_READ8_MEMBER(ldp_r);
DECLARE_WRITE8_MEMBER(ldp_w);
DECLARE_WRITE8_MEMBER(nmi_enable_w);
DECLARE_WRITE8_MEMBER(irq_enable_w);
DECLARE_WRITE8_MEMBER(firq_enable_w);
INTERRUPT_GEN_MEMBER(vblank_irq);
INTERRUPT_GEN_MEMBER(timer_irq);
DECLARE_WRITE_LINE_MEMBER(ld_command_strobe_cb);
void konblands_map(address_map &map);
void konblandsh_map(address_map &map);
// driver_device overrides
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
// devices
required_device<cpu_device> m_maincpu;
required_device<pioneer_ldv1000_device> m_laserdisc;
required_shared_ptr<uint8_t> m_vram;
required_device<gfxdecode_device> m_gfxdecode;
bool m_nmi_enable, m_irq_enable, m_firq_enable;
};
PALETTE_INIT_MEMBER(konblands_state, konblands)
{
const uint8_t *color_prom = memregion("proms")->base();
int bit0, bit1, bit2 , r, g, b;
int i;
for (i = 0; i < 0x20; ++i)
{
bit0 = 0;
bit1 = (color_prom[i] >> 6) & 0x01;
bit2 = (color_prom[i] >> 7) & 0x01;
b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = (color_prom[i] >> 3) & 0x01;
bit1 = (color_prom[i] >> 4) & 0x01;
bit2 = (color_prom[i] >> 5) & 0x01;
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = (color_prom[i] >> 0) & 0x01;
bit1 = (color_prom[i] >> 1) & 0x01;
bit2 = (color_prom[i] >> 2) & 0x01;
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_pen_color(i, rgb_t(r, g, b));
}
}
void konblands_state::video_start()
{
}
uint32_t konblands_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
{
gfx_element *gfx = m_gfxdecode->gfx(0);
int y,x;
int count = 0;
for (y=0;y<32;y++)
{
for (x=0;x<64;x++)
{
uint8_t tile = m_vram[count];
gfx->opaque(bitmap,cliprect,tile,0,0,0,x*8,y*8);
count++;
}
}
return 0;
}
READ8_MEMBER(konblands_state::ldp_r)
{
return m_laserdisc->status_r();
}
WRITE8_MEMBER(konblands_state::ldp_w)
{
m_laserdisc->data_w(data);
}
WRITE8_MEMBER(konblands_state::nmi_enable_w)
{
m_nmi_enable = bool(BIT(data,0));
}
WRITE8_MEMBER(konblands_state::irq_enable_w)
{
m_irq_enable = bool(BIT(data,0));
}
WRITE8_MEMBER(konblands_state::firq_enable_w)
{
m_firq_enable = bool(BIT(data,0));
}
void konblands_state::konblands_map(address_map &map)
{
map(0x0000, 0x0000).portr("DSW1").nopw(); // sn latch
map(0x0800, 0x0800).portr("DSW2").w(FUNC(konblands_state::ldp_w));
map(0x1000, 0x1000).nopw().r(FUNC(konblands_state::ldp_r)); // led
map(0x1001, 0x1001).nopw(); // coin counter 2
map(0x1002, 0x1002).nopw(); // coin counter 1
map(0x1003, 0x1003).nopw(); // enable overlay transparency
map(0x1004, 0x1004).w(FUNC(konblands_state::nmi_enable_w));
map(0x1005, 0x1005).nopw(); // enable audio
map(0x1006, 0x1006).w(FUNC(konblands_state::irq_enable_w));
map(0x1007, 0x1007).w(FUNC(konblands_state::firq_enable_w));
map(0x1800, 0x1800).portr("INPUTS").w("sn", FUNC(sn76496_device::command_w));
map(0x4000, 0x47ff).ram().share("vram");
map(0x4800, 0x4bff).ram();
map(0x5800, 0x5800).nopw(); // watchdog
map(0x8000, 0x9fff).nopr(); // diagnostic ROM?
map(0xc000, 0xffff).rom().region("ipl",0);
}
void konblands_state::konblandsh_map(address_map &map)
{
map(0x0000, 0x0000).r(FUNC(konblands_state::ldp_r));
map(0x0400, 0x0400).w(FUNC(konblands_state::ldp_w));
map(0x0802, 0x0802).nopw(); // led
map(0x0803, 0x0803).nopw(); // enable overlay transparency
map(0x0806, 0x0806).nopr().w(FUNC(konblands_state::irq_enable_w));
map(0x0807, 0x0807).nopr().w(FUNC(konblands_state::firq_enable_w));
map(0x0c00, 0x0c00).portr("INPUTS");
map(0x1000, 0x1000).portr("DSW1");
map(0x1400, 0x1400).w("sn", FUNC(sn76496_device::command_w));
map(0x1800, 0x1800).nopw(); // sn latch
map(0x2000, 0x27ff).ram().share("vram");
map(0x2800, 0x2fff).ram();
map(0xc000, 0xffff).rom().region("ipl",0);
}
static INPUT_PORTS_START( konblands )
PORT_START("DSW1")
PORT_DIPNAME( 0xff, 0xff, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:1,2,3,4,5,6,7,8")
PORT_DIPSETTING( 0x22, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x55, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x88, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x44, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x11, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xff, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x77, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x33, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0xee, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x66, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xdd, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xcc, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xbb, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xaa, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x99, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW2:1,2")
PORT_DIPSETTING( 0x03, "2")
PORT_DIPSETTING( 0x02, "3")
PORT_DIPSETTING( 0x01, "5")
PORT_DIPSETTING( 0x00, "7")
/* SW3-SW7 NOT IN USE. Keep switches in OFF position (per manual) */
PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "DSW2:3" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "DSW2:4" )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "DSW2:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "DSW2:6" )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DSW2:7" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("INPUTS")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ STEP4(0,1) },
{ STEP8(0,4) },
{ STEP8(0,4*8) },
8*8*4
};
static GFXDECODE_START( gfx_konblands )
GFXDECODE_ENTRY( "gfx", 0, charlayout, 0, 1 )
GFXDECODE_END
void konblands_state::machine_start()
{
}
void konblands_state::machine_reset()
{
m_nmi_enable = false;
m_irq_enable = false;
m_firq_enable = false;
}
INTERRUPT_GEN_MEMBER(konblands_state::vblank_irq)
{
if (m_nmi_enable == true)
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
INTERRUPT_GEN_MEMBER(konblands_state::timer_irq)
{
if (m_firq_enable == true)
m_maincpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE);
}
WRITE_LINE_MEMBER(konblands_state::ld_command_strobe_cb)
{
if(m_irq_enable == true)
m_maincpu->set_input_line(M6809_IRQ_LINE, state ? ASSERT_LINE : CLEAR_LINE);
}
MACHINE_CONFIG_START(konblands_state::konblands)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu",MC6809E,MASTER_CLOCK/12)
MCFG_DEVICE_PROGRAM_MAP(konblands_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", konblands_state, vblank_irq)
MCFG_DEVICE_PERIODIC_INT_DRIVER(konblands_state, timer_irq, 8) // 8 times per frame
/* video hardware */
MCFG_LASERDISC_LDV1000_ADD("laserdisc")
MCFG_LASERDISC_LDV1000_COMMAND_STROBE_CB(WRITELINE(*this, konblands_state, ld_command_strobe_cb))
// TODO: might be different
MCFG_LASERDISC_OVERLAY_DRIVER(512, 256, konblands_state, screen_update)
MCFG_LASERDISC_OVERLAY_PALETTE("palette")
/* video hardware */
MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", "laserdisc")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_konblands)
MCFG_PALETTE_ADD("palette", 32)
MCFG_PALETTE_INIT_OWNER(konblands_state, konblands)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("sn", SN76496, MASTER_CLOCK/12)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(konblands_state::konblandsh)
konblands(config);
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(konblandsh_map)
MACHINE_CONFIG_END
/***************************************************************************
Machine driver(s)
***************************************************************************/
ROM_START( kbadlands )
ROM_REGION( 0x4000, "ipl", ROMREGION_ERASE00 )
ROM_LOAD( "badlands.a13", 0x0000, 0x2000, CRC(a44776d6) SHA1(eb3b5b57a99e9bd2559ced3b279fb3566c918f9a) )
ROM_LOAD( "badlands.a14", 0x2000, 0x2000, CRC(82cb4614) SHA1(0cab824b4f3fb29e300f9c05911422d6047d073b) )
ROM_REGION( 0x2000, "gfx", ROMREGION_ERASE00 )
ROM_LOAD( "badlands.c8", 0x0000, 0x2000, CRC(590209fe) SHA1(8dfc836420e4c3fa417ec0aefb617a7abd0ccbc2) )
ROM_REGION( 0x20, "proms", 0 )
ROM_LOAD( "badlands.c4", 0x000, 0x020, CRC(6757be8d) SHA1(1c9c24e29017f0a16b8a7dedd9776109e7e5734c) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "badlands", 0, NO_DUMP )
ROM_END
ROM_START( kbadlandsh )
ROM_REGION( 0x4000, "ipl", ROMREGION_ERASE00 )
ROM_LOAD( "bl_hit.7a", 0x0000, 0x2000, CRC(a135e444) SHA1(7ef5394c698a5867aef200f577b8708df455b653) )
ROM_LOAD( "bl_hit.6a", 0x2000, 0x2000, CRC(4c287f37) SHA1(b6b6b64174f1fd014b6c808015f1b0e65b56d24b) )
ROM_REGION( 0x2000, "gfx", ROMREGION_ERASE00 )
ROM_LOAD( "bl_hit.9c", 0x000000, 0x002000, CRC(44c3441e) SHA1(6b42961d31e5d025758cdfdc573648a83004577d) )
ROM_REGION( 0x20, "proms", 0 )
ROM_LOAD( "bl_hit.4f", 0x000000, 0x000020, CRC(0226f881) SHA1(b17c5681fca5ae65128793cf263725e2fe1314de) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "badlands", 0, NO_DUMP )
ROM_END
GAME( 1984, kbadlands, 0, konblands, konblands, konblands_state, empty_init, ROT0, "Konami", "Badlands (Konami, set 1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 1984, kbadlandsh, kbadlands, konblandsh, konblands, konblands_state, empty_init, ROT0, "Konami", "Badlands (Konami, set 2)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )