// license:BSD-3-Clause
// copyright-holders:Ernesto Corvi
/***************************************************************************
Knuckle Joe - (c) 1985 Seibu Kaihatsu ( Taito License )
driver by Ernesto Corvi
Notes:
This board seems to be an Irem design.
The sound hardware is modified the 6803-based one used by the classic Irem
games. There's only one AY 3-8910 chip and no MSM5205. There are also two
SN76489 controlled directly by main(!) cpu, and used only for in-game music.
The video hardware is pretty much like Irem games too. The only
strange thing is that the screen is flipped vertically.
TODO:
- sprite vs. sprite priority especially on ground level
Updates:
- proper sound hw emulation (TS 070308)
- you can't play anymore after you die (clock speed too low, check XTAL)
- scrolling in bike levels (scroll register overflow)
- sprites disappearing at left screen edge (bad clipping)
- artifacts in stage 3 and others(clear sprite mem at bank switch?)
(081503AT)
***************************************************************************/
#include "emu.h"
#include "includes/kncljoe.h"
#include "cpu/z80/z80.h"
#include "cpu/m6800/m6801.h"
#include "sound/sn76496.h"
#include "speaker.h"
WRITE8_MEMBER(kncljoe_state::sound_cmd_w)
{
if ((data & 0x80) == 0)
m_soundlatch->write(space, 0, data & 0x7f);
else
m_soundcpu->set_input_line(0, ASSERT_LINE);
}
void kncljoe_state::main_map(address_map &map)
{
map(0x0000, 0xbfff).rom();
map(0xc000, 0xcfff).ram().w(FUNC(kncljoe_state::kncljoe_videoram_w)).share("videoram");
map(0xd000, 0xd001).w(FUNC(kncljoe_state::kncljoe_scroll_w)).share("scrollregs");
map(0xd800, 0xd800).portr("SYSTEM");
map(0xd801, 0xd801).portr("P1");
map(0xd802, 0xd802).portr("P2");
map(0xd803, 0xd803).portr("DSWA");
map(0xd804, 0xd804).portr("DSWB");
map(0xd800, 0xd800).w(FUNC(kncljoe_state::sound_cmd_w));
map(0xd801, 0xd801).w(FUNC(kncljoe_state::kncljoe_control_w));
map(0xd802, 0xd802).w("sn1", FUNC(sn76489_device::command_w));
map(0xd803, 0xd803).w("sn2", FUNC(sn76489_device::command_w));
map(0xd807, 0xd807).nopr(); /* unknown read */
map(0xd817, 0xd817).nopr(); /* unknown read */
map(0xe800, 0xefff).ram().share("spriteram");
map(0xf000, 0xffff).ram();
}
WRITE8_MEMBER(kncljoe_state::m6803_port1_w)
{
m_port1 = data;
}
WRITE8_MEMBER(kncljoe_state::m6803_port2_w)
{
/* write latch */
if ((m_port2 & 0x01) && !(data & 0x01))
{
/* control or data port? */
if (m_port2 & 0x08)
m_ay8910->data_address_w(space, m_port2 >> 2, m_port1);
}
m_port2 = data;
}
READ8_MEMBER(kncljoe_state::m6803_port1_r)
{
if (m_port2 & 0x08)
return m_ay8910->data_r(space, 0);
return 0xff;
}
READ8_MEMBER(kncljoe_state::m6803_port2_r)
{
return 0;
}
WRITE8_MEMBER(kncljoe_state::sound_irq_ack_w)
{
m_soundcpu->set_input_line(0, CLEAR_LINE);
}
WRITE8_MEMBER(kncljoe_state::unused_w)
{
//unused - no MSM on the pcb
}
void kncljoe_state::sound_map(address_map &map)
{
map.global_mask(0x7fff);
map(0x0000, 0x0fff).nopw();
map(0x1000, 0x1fff).w(FUNC(kncljoe_state::sound_irq_ack_w));
map(0x2000, 0x7fff).rom();
}
/******************************************************************************/
static INPUT_PORTS_START( kncljoe )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWA")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x20, 0x20, "Infinite Energy (Cheat)")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Free Play (Not Working)") // Not working due to code at 0x296f
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
PORT_START("DSWB")
PORT_DIPNAME( 0x01, 0x01, "Unused SW B-0" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x02, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x18, "10k and every 20k" )
PORT_DIPSETTING( 0x10, "20k and every 40k" )
PORT_DIPSETTING( 0x08, "30k and every 60k" )
PORT_DIPSETTING( 0x00, "40k and every 80k" )
PORT_DIPNAME( 0x60, 0x60, "Difficulty?" ) // Stored at 0xf018
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 0, 1, 2, 3, 4, 5, 6, 7,
8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
32*8
};
static GFXDECODE_START( gfx_kncljoe )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 16 ) /* colors 0x00-0x7f direct mapped */
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x80, 16 ) /* colors 0x80-0x8f with lookup table */
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x80, 16 )
GFXDECODE_END
INTERRUPT_GEN_MEMBER(kncljoe_state::sound_nmi)
{
device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
void kncljoe_state::machine_start()
{
save_item(NAME(m_port1));
save_item(NAME(m_port2));
save_item(NAME(m_tile_bank));
save_item(NAME(m_sprite_bank));
save_item(NAME(m_flipscreen));
}
void kncljoe_state::machine_reset()
{
m_port1 = 0;
m_port2 = 0;
m_tile_bank = 0;
m_sprite_bank = 0;
m_flipscreen = 0;
}
MACHINE_CONFIG_START(kncljoe_state::kncljoe)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, XTAL(6'000'000)) /* verified on pcb */
MCFG_DEVICE_PROGRAM_MAP(main_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", kncljoe_state, irq0_line_hold)
m6803_cpu_device &soundcpu(M6803(config, "soundcpu", XTAL(3'579'545))); /* verified on pcb */
soundcpu.set_addrmap(AS_PROGRAM, &kncljoe_state::sound_map);
soundcpu.in_p1_cb().set(FUNC(kncljoe_state::m6803_port1_r));
soundcpu.out_p1_cb().set(FUNC(kncljoe_state::m6803_port1_w));
soundcpu.in_p2_cb().set(FUNC(kncljoe_state::m6803_port2_r));
soundcpu.out_p2_cb().set(FUNC(kncljoe_state::m6803_port2_w));
soundcpu.set_periodic_int(FUNC(kncljoe_state::sound_nmi), attotime::from_hz((double)3970)); //measured 3.970 kHz
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1500))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0*8, 32*8-1)
MCFG_SCREEN_UPDATE_DRIVER(kncljoe_state, screen_update_kncljoe)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_kncljoe)
MCFG_PALETTE_ADD("palette", 16*8+16*8)
MCFG_PALETTE_INDIRECT_ENTRIES(128+16)
MCFG_PALETTE_INIT_OWNER(kncljoe_state, kncljoe)
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
AY8910(config, m_ay8910, XTAL(3'579'545)/4); /* verified on pcb */
m_ay8910->port_a_read_callback().set(m_soundlatch, FUNC(generic_latch_8_device::read));
m_ay8910->port_b_write_callback().set(FUNC(kncljoe_state::unused_w));
m_ay8910->add_route(ALL_OUTPUTS, "mono", 0.30);
MCFG_DEVICE_ADD("sn1", SN76489, XTAL(3'579'545)) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MCFG_DEVICE_ADD("sn2", SN76489, XTAL(3'579'545)) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MACHINE_CONFIG_END
ROM_START( kncljoe )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "kj-1.bin", 0x0000, 0x4000, CRC(4e4f5ff2) SHA1(7d889aa4f4138f01014c1dda391f82396074cfab) )
ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) )
ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) )
ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */
ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) )
ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */
ROM_LOAD( "kj-10.bin", 0x0000, 0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) )
ROM_LOAD( "kj-11.bin", 0x4000, 0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) )
ROM_LOAD( "kj-12.bin", 0x8000, 0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) )
ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) )
ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) )
ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) )
ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */
ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) )
ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) )
ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) )
ROM_REGION( 0x420, "proms", 0 )
ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */
ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */
ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */
ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */
ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */
ROM_END
ROM_START( kncljoea )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "kj01.bin", 0x0000, 0x4000, CRC(f251019e) SHA1(a7ca2fae57ce698ec19e118e967c74eb92341803) )
ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) )
ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) )
ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */
ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) )
ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */
ROM_LOAD( "kj-10.bin", 0x0000, 0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) )
ROM_LOAD( "kj-11.bin", 0x4000, 0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) )
ROM_LOAD( "kj-12.bin", 0x8000, 0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) )
ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) )
ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) )
ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) )
ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */
ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) )
ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) )
ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) )
ROM_REGION( 0x420, "proms", 0 )
ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */
ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */
ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */
ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */
ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */
ROM_END
ROM_START( bcrusher )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "bcrush1.bin", 0x0000, 0x4000, CRC(e8979196) SHA1(f1aff40e645760c786510c77a4841acb782ba157) )
ROM_LOAD( "bcrush2.bin", 0x4000, 0x4000, CRC(1be4c731) SHA1(11f3a33263d66172902dfb6f3fe2d0ab5cad38d7) )
ROM_LOAD( "bcrush3.bin", 0x8000, 0x4000, CRC(0772d993) SHA1(430f0319bd4765add2f1ee197e7217fdf9ae79c8) )
ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */
ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) )
ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */
ROM_LOAD( "bcrush10.bin", 0x0000, 0x4000, CRC(a62f4572) SHA1(4e38e175e25a955e5f83cac8c935163e2e861e94) )
ROM_LOAD( "bcrush11.bin", 0x4000, 0x4000, CRC(79cc5644) SHA1(bc356065a2475d0e0921fc5c84fa46f6629caae7) )
ROM_LOAD( "bcrush12.bin", 0x8000, 0x4000, CRC(8f09641d) SHA1(5ccc423b15148d96c0a348d41a3f4fff7bbae7b9) )
ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */
ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) )
ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) )
ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) )
ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */
ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) )
ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) )
ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) )
ROM_REGION( 0x420, "proms", 0 )
ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */
ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */
ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */
ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */
ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */
ROM_END
GAME( 1985, kncljoe, 0, kncljoe, kncljoe, kncljoe_state, empty_init, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, kncljoe_state, empty_init, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, kncljoe_state, empty_init, ROT0, "bootleg", "Bone Crusher", MACHINE_SUPPORTS_SAVE )