// license:BSD-3-Clause
// copyright-holders:David Haywood
/* Driver Info
Kick Goal (c)1995 TCH
Action Hollywood (c)1995 TCH
driver by David Haywood
todo:
PIC from Action Hollywood still needs deprotecting + dumping
Both games have problems with the Eeprom (settings are not saved)
Main board: PRO-3/B
+-------------------------------------------+
| IC13 PIC16C57 16MHz|
|VOL M6295 +----+ 65764|
| |1020| |
| +----+ 65764|
|J 65764 65764 |
|A 65764 65764 +----+ IC36 |
|M |1020| IC35 |
|M +----+ IC34 |
|A 62256 62256 +----+ IC33 |
| SW IC5 IC6 |1020| IC32 |
|12MHz MC68000P12 +----+ IC31 |
|MACH1111 62256 IC30 |
| 93C46N 62256 IC29 |
+-------------------------------------------+
CPU: MC68000P12
PIC16C57-XT/P
Sound: OKI M6295 (rebadged as U6295)
OSC: 16.000MHz, 12.000MHz
RAM: UM62256D-70LL - 32Kx8 SRAM (x4)
HM3-65764E-5 - 8Kx8 SRAM (x6)
EEPROM: 93C46N
Other: TI TPC1020BFN-084C (x3)
AMD MACH111-15CJ
VOL - volume pot
SW - push button service switch
Measured clocks:
68000 - 12MHz
PIC16C57 - 4MHz
M6295 - 1MHz
*/
/* Notes
68k interrupts
lev 1 : 0x64 : 0000 0000 - x
lev 2 : 0x68 : 0000 0000 - x
lev 3 : 0x6c : 0000 0000 - x
lev 4 : 0x70 : 0000 0000 - x
lev 5 : 0x74 : 0000 0000 - x
lev 6 : 0x78 : 0000 0510 - vblank?
lev 7 : 0x7c : 0000 0000 - x
*/
#include "emu.h"
#include "includes/kickgoal.h"
#include "cpu/m68000/m68000.h"
#include "machine/eepromser.h"
#include "sound/okim6295.h"
#include "screen.h"
#include "speaker.h"
/*
****************************************************************
Action Hollywood
01-19 Samples
21-26 Melodies Bank 0
41-48 Melodies Bank 1
61-63 Melodies Bank 2
*/
WRITE16_MEMBER(kickgoal_state::actionhw_snd_w)
{
logerror("%s: Writing %04x to Sound CPU - mask %04x\n",machine().describe_context(),data,mem_mask);
if (!ACCESSING_BITS_0_7)
data >>= 8;
switch (data)
{
case 0xfc: m_okibank->set_entry(0); break;
case 0xfd: m_okibank->set_entry(2); break;
case 0xfe: m_okibank->set_entry(1); break;
case 0xff: m_okibank->set_entry(3); break;
case 0x78:
m_oki->write(data);
m_snd_sam[0] = 00; m_snd_sam[1]= 00; m_snd_sam[2] = 00; m_snd_sam[3] = 00;
break;
default:
if (m_snd_new) /* Play new sample */
{
if ((data & 0x80) && (m_snd_sam[3] != m_snd_new))
{
logerror("About to play sample %02x at vol %02x\n", m_snd_new, data);
if ((m_oki->read() & 0x08) != 0x08)
{
logerror("Playing sample %02x at vol %02x\n", m_snd_new, data);
m_oki->write(m_snd_new);
m_oki->write(data);
}
m_snd_new = 00;
}
if ((data & 0x40) && (m_snd_sam[2] != m_snd_new))
{
logerror("About to play sample %02x at vol %02x\n", m_snd_new, data);
if ((m_oki->read() & 0x04) != 0x04)
{
logerror("Playing sample %02x at vol %02x\n", m_snd_new, data);
m_oki->write(m_snd_new);
m_oki->write(data);
}
m_snd_new = 00;
}
if ((data & 0x20) && (m_snd_sam[1] != m_snd_new))
{
logerror("About to play sample %02x at vol %02x\n", m_snd_new, data);
if ((m_oki->read() & 0x02) != 0x02)
{
logerror("Playing sample %02x at vol %02x\n", m_snd_new, data);
m_oki->write(m_snd_new);
m_oki->write(data);
}
m_snd_new = 00;
}
if ((data & 0x10) && (m_snd_sam[0] != m_snd_new))
{
logerror("About to play sample %02x at vol %02x\n", m_snd_new, data);
if ((m_oki->read() & 0x01) != 0x01)
{
logerror("Playing sample %02x at vol %02x\n", m_snd_new, data);
m_oki->write(m_snd_new);
m_oki->write(data);
}
m_snd_new = 00;
}
break;
}
else if (data > 0x80) /* New sample command */
{
logerror("Next sample %02x\n", data);
m_snd_new = data;
break;
}
else /* Turn a channel off */
{
logerror("Turning channel %02x off\n", data);
m_oki->write(data);
if (data & 0x40) m_snd_sam[3] = 00;
if (data & 0x20) m_snd_sam[2] = 00;
if (data & 0x10) m_snd_sam[1] = 00;
if (data & 0x08) m_snd_sam[0] = 00;
m_snd_new = 00;
break;
}
}
}
static const u16 kickgoal_default_eeprom_type1[64] = {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
};
/* Memory Maps *****************************************************************/
void kickgoal_state::program_map(address_map &map)
{
map(0x000000, 0x0fffff).rom();
map(0x800000, 0x800fff).nopw(); // during startup
map(0x800000, 0x800001).portr("P1_P2");
map(0x800002, 0x800003).portr("SYSTEM");
map(0x800004, 0x800005).w(FUNC(kickgoal_state::to_pic_w));
map(0x880000, 0x89ffff).nopw(); // during startup
map(0x900000, 0x90ffff).nopw(); // during startup
map(0x900001, 0x900001).lw8(NAME([this] (u8 data) { m_eeprom->cs_write(BIT(data, 0)); }));
map(0x900003, 0x900003).lw8(NAME([this] (u8 data) { m_eeprom->clk_write(BIT(data, 0)); }));
map(0x900005, 0x900005).lw8(NAME([this] (u8 data) { m_eeprom->di_write(BIT(data, 0)); }));
map(0x900007, 0x900007).lr8(NAME([this] () { return m_eeprom->do_read(); }));
map(0xa00000, 0xa03fff).ram().w(FUNC(kickgoal_state::fgram_w)).share("fgram"); /* FG Layer */
map(0xa04000, 0xa07fff).ram().w(FUNC(kickgoal_state::bgram_w)).share("bgram"); /* Higher BG Layer */
map(0xa08000, 0xa0bfff).ram().w(FUNC(kickgoal_state::bg2ram_w)).share("bg2ram"); /* Lower BG Layer */
map(0xa0c000, 0xa0ffff).ram(); // more tilemap?
map(0xa10000, 0xa1000f).writeonly().share("scrram"); /* Scroll Registers */
map(0xb00000, 0xb007ff).writeonly().share("spriteram"); /* Sprites */
map(0xc00000, 0xc007ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); /* Palette */ // actionhw reads this
map(0xff0000, 0xffffff).ram();
}
/* INPUT ports ***************************************************************/
static INPUT_PORTS_START( kickgoal )
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE( 0x0800, IP_ACTIVE_LOW )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/* GFX Decodes ***************************************************************/
static const gfx_layout layout_8x8 =
{
8,8,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
{ STEP8(0,1) },
{ STEP8(0,8*2) },
16*8
};
static const gfx_layout layout_8x8_alt =
{
8,8,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
{ STEP8(0,1) },
{ STEP8(0,8) },
8*8
};
static const gfx_layout layout_16x16 =
{
16,16,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
{ STEP16(0,1) },
{ STEP16(0,16) },
16*16
};
static const gfx_layout layout_32x32 =
{
32,32,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
{ STEP32(0,1) },
{ STEP32(0,32) },
32*32,
};
static GFXDECODE_START( gfx_kickgoal )
GFXDECODE_ENTRY( "gfx1", 0, layout_8x8, 0x000, 0x40 ) // FG GFX for even column like CPS1
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16, 0x000, 0x40 )
GFXDECODE_ENTRY( "gfx1", 0, layout_32x32, 0x000, 0x40 )
GFXDECODE_ENTRY( "gfx1", 1, layout_8x8, 0x000, 0x40 ) // FG GFX for odd column like CPS1
GFXDECODE_END
static GFXDECODE_START( gfx_actionhw )
GFXDECODE_ENTRY( "gfx1", 0, layout_8x8_alt, 0x000, 0x40 )
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16, 0x000, 0x40 )
GFXDECODE_END
/* MACHINE drivers ***********************************************************/
void kickgoal_state::machine_start()
{
save_item(NAME(m_snd_sam));
save_item(NAME(m_snd_new));
save_item(NAME(m_pic_portc));
save_item(NAME(m_pic_portb));
save_item(NAME(m_sound_command_sent));
m_okibank->configure_entries(0, 4, memregion("oki")->base(), 0x20000);
m_okibank->set_entry(1);
}
void kickgoal_state::machine_reset()
{
m_snd_new = 0;
m_snd_sam[0] = 0;
m_snd_sam[1] = 0;
m_snd_sam[2] = 0;
m_snd_sam[3] = 0;
m_pic_portc = 0x00;
m_pic_portb = 0x00;
m_sound_command_sent = 0x00;
}
void kickgoal_state::oki_map(address_map &map)
{
map(0x00000, 0x1ffff).rom();
map(0x20000, 0x3ffff).bankr("okibank");
}
WRITE8_MEMBER(kickgoal_state::soundio_port_a_w)
{
// only time this ever gets a different value is the high score name entry, these banks are correct based on sample positions
switch (data)
{
case 0x02: m_okibank->set_entry(1); break;
case 0x01: m_okibank->set_entry(3); break;
default: m_okibank->set_entry(2); break; // not used
}
}
READ8_MEMBER(kickgoal_state::soundio_port_b_r)
{
return m_pic_portb;
}
WRITE8_MEMBER(kickgoal_state::soundio_port_b_w)
{
m_pic_portb = data;
}
READ8_MEMBER(kickgoal_state::soundio_port_c_r)
{
// 0x20 = sound command ready?
return (m_pic_portc & ~0x20) | m_sound_command_sent;
}
WRITE8_MEMBER(kickgoal_state::soundio_port_c_w)
{
if ((data & 0x10) != (m_pic_portc & 0x10))
{
if (!(data & 0x10))
{
m_pic_portb = m_soundlatch->read();
m_sound_command_sent = 0x00;
}
}
if ((data & 0x01) != (m_pic_portc & 0x01))
{
if (!(data & 0x01))
{
m_pic_portb = m_oki->read();
}
}
if ((data & 0x02) != (m_pic_portc & 0x02))
{
if (!(data & 0x02))
{
m_oki->write(m_pic_portb);
}
}
m_pic_portc = data;
}
WRITE16_MEMBER(kickgoal_state::to_pic_w)
{
m_soundlatch->write(data);
m_sound_command_sent = 0x20;
}
void kickgoal_state::kickgoal(machine_config &config)
{
/* basic machine hardware */
M68000(config, m_maincpu, XTAL(12'000'000)); /* 12 MHz */
m_maincpu->set_addrmap(AS_PROGRAM, &kickgoal_state::program_map);
m_maincpu->set_vblank_int("screen", FUNC(kickgoal_state::irq6_line_hold));
PIC16C57(config, m_audiocpu, XTAL(12'000'000)/3); /* 4MHz */
m_audiocpu->write_a().set(FUNC(kickgoal_state::soundio_port_a_w));
m_audiocpu->read_b().set(FUNC(kickgoal_state::soundio_port_b_r));
m_audiocpu->write_b().set(FUNC(kickgoal_state::soundio_port_b_w));
m_audiocpu->read_c().set(FUNC(kickgoal_state::soundio_port_c_r));
m_audiocpu->write_c().set(FUNC(kickgoal_state::soundio_port_c_w));
config.set_perfect_quantum(m_maincpu);
EEPROM_93C46_16BIT(config, "eeprom").default_data(kickgoal_default_eeprom_type1, 128);
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(64*8, 32*8);
screen.set_visarea(9*8, 55*8-1, 2*8, 30*8-1);
screen.set_screen_update(FUNC(kickgoal_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_kickgoal);
PALETTE(config, m_palette).set_format(palette_device::xBGR_444, 1024);
MCFG_VIDEO_START_OVERRIDE(kickgoal_state,kickgoal)
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, "soundlatch");
OKIM6295(config, m_oki, XTAL(12'000'000)/12, okim6295_device::PIN7_LOW); /* 1MHz */
m_oki->set_addrmap(0, &kickgoal_state::oki_map);
m_oki->add_route(ALL_OUTPUTS, "mono", 0.80);
}
void kickgoal_state::actionhw(machine_config &config)
{
/* basic machine hardware */
M68000(config, m_maincpu, XTAL(12'000'000)); /* verified on pcb */
m_maincpu->set_addrmap(AS_PROGRAM, &kickgoal_state::program_map);
m_maincpu->set_vblank_int("screen", FUNC(kickgoal_state::irq6_line_hold));
PIC16C57(config, m_audiocpu, XTAL(12'000'000)/3); /* verified on pcb */
m_audiocpu->set_disable(); /* Disabled since the internal rom isn't dumped */
/* Program and Data Maps are internal to the MCU */
EEPROM_93C46_16BIT(config, "eeprom").default_data(kickgoal_default_eeprom_type1, 128);
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(64*8, 32*8);
screen.set_visarea(10*8+2, 54*8-1+2, 0*8, 30*8-1);
screen.set_screen_update(FUNC(kickgoal_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_actionhw);
PALETTE(config, m_palette).set_format(palette_device::xBGR_444, 1024);
MCFG_VIDEO_START_OVERRIDE(kickgoal_state,actionhw)
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, "soundlatch");
OKIM6295(config, m_oki, XTAL(12'000'000)/12, okim6295_device::PIN7_HIGH); /* verified on pcb */
m_oki->set_addrmap(0, &kickgoal_state::oki_map);
m_oki->add_route(ALL_OUTPUTS, "mono", 0.80);
}
/* Rom Loading ***************************************************************/
ROM_START( kickgoal ) /* PRO-3/B pcb */
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "ic6", 0x000000, 0x40000, CRC(498ca792) SHA1(c638c3a1755870010c5961b58bcb02458ff4e238) )
ROM_LOAD16_BYTE( "ic5", 0x000001, 0x40000, CRC(d528740a) SHA1(d56a71004aabc839b0833a6bf383e5ef9d4948fa) )
ROM_REGION( 0x2000, "audiocpu", 0 ) /* sound */
ROM_LOAD( "pic16c57", 0x0000, 0x1007, CRC(65dda03d) SHA1(ffe16cfc7dea6cb4cad6765b855a0039a4a7e120) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
ROM_LOAD( "93c46_16bit.ic12", 0x00, 0x80, CRC(58f512ff) SHA1(67ffb7e2d817087d8158ee53974e46ec85a3e1ed) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "tch__4.tms27c040.ic33", 0x000000, 0x80000, CRC(5038f52a) SHA1(22ed0e2c8a99056e73cff912731626689996a276) )
ROM_LOAD( "tch__5.tms27c040.ic34", 0x080000, 0x80000, CRC(06e7094f) SHA1(e41b893ef91d541d2623d76ce6c69ecf4218c16d) )
ROM_LOAD( "tch__6.tms27c040.ic35", 0x100000, 0x80000, CRC(ea010563) SHA1(5e474db372550e9d33f933ab00881a9b29a712d1) )
ROM_LOAD( "tch__7.tms27c040.ic36", 0x180000, 0x80000, CRC(b6a86860) SHA1(73ab43830d5e62154bc8953615cdb397c7a742aa) )
ROM_REGION( 0x080000, "oki", 0 ) /* OKIM6295 samples */
ROM_LOAD( "tch__3.tms27c040.ic13", 0x00000, 0x80000, CRC(51272b0b) SHA1(ba94385183a9d74bb1d5159d2908492bf500f31e) )
ROM_END
ROM_START( kickgoala ) /* PRO-3/B pcb */
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "tch__2.mc27c2001.ic6", 0x000000, 0x40000, CRC(3ce2743a) SHA1(7998c476c8e630487213dd23ef4fec94a95497ca) )
ROM_LOAD16_BYTE( "tch__1.am27c020.ic5", 0x000001, 0x40000, CRC(d7d7f83c) SHA1(4ee66a379a0c7ecb15ee4923ac98ba28bfb1e4bd) )
ROM_REGION( 0x2000, "audiocpu", 0 ) /* sound */
ROM_LOAD( "pic16c57", 0x0000, 0x1007, CRC(65dda03d) SHA1(ffe16cfc7dea6cb4cad6765b855a0039a4a7e120) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
ROM_LOAD( "93c46_16bit.ic12", 0x00, 0x80, CRC(58f512ff) SHA1(67ffb7e2d817087d8158ee53974e46ec85a3e1ed) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "tch__4.tms27c040.ic33", 0x000000, 0x80000, CRC(5038f52a) SHA1(22ed0e2c8a99056e73cff912731626689996a276) )
ROM_LOAD( "tch__5.tms27c040.ic34", 0x080000, 0x80000, CRC(06e7094f) SHA1(e41b893ef91d541d2623d76ce6c69ecf4218c16d) )
ROM_LOAD( "tch__6.tms27c040.ic35", 0x100000, 0x80000, CRC(ea010563) SHA1(5e474db372550e9d33f933ab00881a9b29a712d1) )
ROM_LOAD( "tch__7.tms27c040.ic36", 0x180000, 0x80000, CRC(b6a86860) SHA1(73ab43830d5e62154bc8953615cdb397c7a742aa) )
ROM_REGION( 0x080000, "oki", 0 ) /* OKIM6295 samples */
ROM_LOAD( "tch__3.tms27c040.ic13", 0x00000, 0x80000, CRC(51272b0b) SHA1(ba94385183a9d74bb1d5159d2908492bf500f31e) )
ROM_END
ROM_START( actionhw ) /* PRO-3/B pcb */
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "2.ic6", 0x000000, 0x80000, CRC(2b71d58c) SHA1(3e58531fa56d41a3c7944e3beab4850907564a89) )
ROM_LOAD16_BYTE( "1.ic5", 0x000001, 0x80000, CRC(136b9711) SHA1(553f9fdd99bb9ce2e1492d0755633075e59ba587) )
ROM_REGION( 0x1000, "audiocpu", 0 ) /* sound? (missing) */
/* Remove the m_audiocpu->set_disable(); flag in MACHINE_DRIVER when the rom is dumped */
ROM_LOAD( "pic16c57", 0x0000, 0x0800, NO_DUMP )
ROM_REGION( 0x400000, "gfx1", 0 )
ROM_LOAD( "4.ic29", 0x000000, 0x80000, CRC(df076744) SHA1(4b2c8e21a201e1491e4ba3cda8d71b51e0943431) )
ROM_LOAD( "5.ic33", 0x080000, 0x80000, CRC(8551fdd4) SHA1(f29bdfb75af7607534de171d7b3927419c00377c) )
ROM_LOAD( "6.ic30", 0x100000, 0x80000, CRC(5cb005a5) SHA1(d3a5ab8f9a520bfaa53fdf6145142ccba416fbb8) )
ROM_LOAD( "7.ic34", 0x180000, 0x80000, CRC(c2f7d284) SHA1(b3c3d6aa932c813affd667344ea5ddefa55f219b) )
ROM_LOAD( "8.ic31", 0x200000, 0x80000, CRC(50dffa47) SHA1(33da3b2cabb7b0e480158d343e876563bd0f0930) )
ROM_LOAD( "9.ic35", 0x280000, 0x80000, CRC(c1ea0370) SHA1(c836611e478d2bf9ae2a5d7e7665982c2b731189) )
ROM_LOAD( "10.ic32", 0x300000, 0x80000, CRC(5ee5db3e) SHA1(c79f84548ce5311acac478c5180330bf56485863) )
ROM_LOAD( "11.ic36", 0x380000, 0x80000, CRC(8d376b1e) SHA1(37f16b3237d9813a8d153ab5640252e7643f3b99) )
ROM_REGION( 0x80000, "oki", 0 ) /* OKIM6295 samples */
ROM_LOAD( "3.ic13", 0x00000, 0x80000, CRC(b8f6705d) SHA1(55116e14aba6dac7334e26f704b3e6b0b9f856c2) )
ROM_END
/* GAME drivers **************************************************************/
void kickgoal_state::init_kickgoal()
{
#if 0 /* we should find a real fix instead */
u16 *rom = (u16 *)memregion("maincpu")->base();
/* fix "bug" that prevents game from writing to EEPROM */
rom[0x12b0/2] = 0x0001;
#endif
}
void kickgoal_state::init_actionhw()
{
m_maincpu->space(AS_PROGRAM).install_write_handler(0x800004, 0x800005, write16_delegate(*this, FUNC(kickgoal_state::actionhw_snd_w)));
}
GAME( 1995, kickgoal, 0, kickgoal, kickgoal, kickgoal_state, init_kickgoal, ROT0, "TCH", "Kick Goal (set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, kickgoala, kickgoal, kickgoal, kickgoal, kickgoal_state, init_kickgoal, ROT0, "TCH", "Kick Goal (set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, actionhw, 0, actionhw, kickgoal, kickgoal_state, init_actionhw, ROT0, "TCH", "Action Hollywood", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )