// license:BSD-3-Clause
// copyright-holders:Ville Laitinen, Aaron Giles
/***************************************************************************
Sun Electronics hardware:
TVG-1-CPU-B
2 x Z80
AY-3-9810
8-way DipSwitch
Service Switch
Program ROMS (both Main & Sound)
MB8841 (at least for Kangaroo)
TVG-1-VIDEO-B
10MHz OSC
Graphic ROMS
driver by Ville Laitinen
Games supported:
* Kangaroo
* Funky Fish
Known bugs:
* none at this time
****************************************************************************
0000-0fff tvg75
1000-1fff tvg76
2000-2fff tvg77
3000-3fff tvg78
4000-4fff tvg79
5000-5fff tvg80
8000-bfff VIDEO RAM (four banks)
c000-cfff tvg83/84 (banked)
d000-dfff tvg85/86 (banked)
e000-e3ff RAM
memory mapped ports:
read:
e400 DSW 0
ec00 IN 0
ed00 IN 1
ee00 IN 2
efxx (4 bits wide) security chip in. It seems to work like a clock.
write:
e800-e801 low/high byte start address of data in picture ROM for DMA
e802-e803 low/high byte start address in bitmap RAM (where picture is to be
written) during DMA
e804-e805 picture size for DMA, and DMA start
e806 vertical scroll of playfield
e807 horizontal scroll of playfield
e808 bank select latch
e809 A & B bitmap control latch (A=playfield B=motion)
bit 5 FLIP A
bit 4 FLIP B
bit 3 EN A
bit 2 EN B
bit 1 PRI A
bit 0 PRI B
e80a color shading latch
ec00 command to sound CPU
ed00 coin counters
efxx (4 bits wide) security chip out
---------------------------------------------------------------------------
CPU #1 (sound)
0000 0fff tvg81
4000 43ff RAM
6000 command from main CPU
I/O ports:
7000 AY-3-8910 write
8000 AY-3-8910 control
---------------------------------------------------------------------------
interrupts:
(CPU#0) standard IM 1 interrupt mode (rst #38 every vblank)
(CPU#1) same here
Kangaroo Memory Map
HEX R/W D7 D6 D5 D4 D3 D2 D2 D0 function
------------ Game Microprocessor Memory Space (Z80 - IC15) --------------
0000-5FFF R D D D D D D D D Z80 24K Program ROM
E000-E3FF R/W D D D D D D D D 1K Working RAM
E400 R D D D D D D D D Option Switch (DSW0 8 way dipswitch)
E800 W D D D D D D D D Low Byte\ Start Address of Data in Pictures ROM for DMA
E801 W D D D D D D D D High Byte/
E802 W D D D D D D D D Low Byte\ Start Address in Bit Map RAM (where picture is to be written) During DMA
E803 W D D D D D D D D High Byte/
E804 W D D D D D D D D Low Byte\ Picture Size for DMA and DMA Start
E805 W D D D D D D D D High Byte/
E806 W D D D D D D D D Vertical Start Address in Bit Map
E807 W D D D D D D D D Horizontal Start Address in Bit Map
E808 W D D Bank Select Latch
E809 W D D D D D D A & B Bit Map Control Latch (A=playfield, B=motion)
E80A W D D D D D D Color Shading Latch
EC00 W D D D D D D D D Sound DATA to Sound Microprocessor
EC00 R D Utility Coin Switch
EC00 R D 1 Player Start
EC00 R D 2 Player Start
EC00 R D Left Coin Input
EC00 R D Right Coin Input
ED00 W D Coin Counter 1
ED00 W D Coin Counter 2 (European games)
ED00 R D Player 1 Right
ED00 R D Player 1 Left
ED00 R D Player 1 Up
ED00 R D Player 1 Down
ED00 R D Player 1 Punch
EE00 R D Player 2 Right
EE00 R D Player 2 Left
EE00 R D Player 2 Up
EE00 R D Player 2 Down
EE00 R D Player 2 Punch
EFxx-EFxx W D D D D Output to Custom MB8841 Microcomputer
EFxx-EFxx R D D D D Input from Custom MB8841 Microcomputer
------------ Sound Microprocessor Memory Space (Z80 - IC34) --------------
0000-0FFF R D D D D D D D D Z80 4K Program ROM
4000-43FF R/W D D D D D D D D 1K Working RAM
6000 R D D D D D D D D Read DATA from Game Microprocessor
7000 W D D D D D D D D Write to Sound Chip (GI-AY-3-9810 - IC50)
8000 W D D D D D D D D Read from Sound Chip
****************************************************************************
In test mode, to test sound press 1 and 2 player start simultaneously.
Punch + 1 player start moves to the crosshatch pattern.
To enter test mode in Funky Fish, keep the service coin pressed while
resetting
TODO:
- There is a custom MB8841 microcontroller on the original Kangaroo board which
is not emulated. This MIGHT cause some problems, but we don't know of any.
***************************************************************************/
#include "emu.h"
#include "includes/kangaroo.h"
#include "cpu/mb88xx/mb88xx.h"
#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "sound/ay8910.h"
#include "screen.h"
#include "speaker.h"
#define MASTER_CLOCK XTAL(10'000'000)
/*************************************
*
* Machine init
*
*************************************/
void kangaroo_state::machine_start()
{
membank("bank1")->configure_entries(0, 2, memregion("gfx1")->base(), 0x2000);
}
MACHINE_START_MEMBER(kangaroo_state,kangaroo_mcu)
{
kangaroo_state::machine_start();
m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0xef00, 0xefff, read8_delegate(FUNC(kangaroo_state::mcu_sim_r),this), write8_delegate(FUNC(kangaroo_state::mcu_sim_w),this));
save_item(NAME(m_mcu_clock));
}
void kangaroo_state::machine_reset()
{
/* I think there is a bug in the startup checks of the game. At the very */
/* beginning, during the RAM check, it goes one byte too far, and ends up */
/* trying to write, and re-read, location dfff. To the best of my knowledge, */
/* that is a ROM address, so the test fails and the code keeps jumping back */
/* at 0000. */
/* However, a NMI causes a successful reset. Maybe the hardware generates a */
/* NMI short after power on, therefore masking the bug? The NMI is generated */
/* by the MB8841 custom microcontroller, so this could be a way to disguise */
/* the copy protection. */
/* Anyway, what I do here is just immediately generate the NMI, so the game */
/* properly starts. */
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
m_mcu_clock = 0;
}
/*************************************
*
* Custom CPU RAM snooping
*
*************************************/
/* The security chip is a MB8841 with 2K internal rom. Currently it's unknown what it really does,
this just seems to do the trick -V-
*/
READ8_MEMBER(kangaroo_state::mcu_sim_r)
{
return ++m_mcu_clock & 0x0f;
}
WRITE8_MEMBER(kangaroo_state::mcu_sim_w)
{
}
/*************************************
*
* Coin control
*
*************************************/
WRITE8_MEMBER(kangaroo_state::kangaroo_coin_counter_w)
{
machine().bookkeeping().coin_counter_w(0, data & 1);
machine().bookkeeping().coin_counter_w(1, data & 2);
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
void kangaroo_state::main_map(address_map &map)
{
map(0x0000, 0x5fff).rom();
map(0x8000, 0xbfff).w(this, FUNC(kangaroo_state::kangaroo_videoram_w));
map(0xc000, 0xdfff).bankr("bank1");
map(0xe000, 0xe3ff).ram();
map(0xe400, 0xe400).mirror(0x03ff).portr("DSW0");
map(0xe800, 0xe80a).mirror(0x03f0).w(this, FUNC(kangaroo_state::kangaroo_video_control_w)).share("video_control");
map(0xec00, 0xec00).mirror(0x00ff).portr("IN0").w("soundlatch", FUNC(generic_latch_8_device::write));
map(0xed00, 0xed00).mirror(0x00ff).portr("IN1").w(this, FUNC(kangaroo_state::kangaroo_coin_counter_w));
map(0xee00, 0xee00).mirror(0x00ff).portr("IN2");
}
/*************************************
*
* Sound CPU memory handlers
*
*************************************/
void kangaroo_state::sound_map(address_map &map)
{
map(0x0000, 0x0fff).rom();
map(0x4000, 0x43ff).mirror(0x0c00).ram();
map(0x6000, 0x6000).mirror(0x0fff).r("soundlatch", FUNC(generic_latch_8_device::read));
map(0x7000, 0x7000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::data_w));
map(0x8000, 0x8000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::address_w));
}
/* yes, this is identical */
void kangaroo_state::sound_portmap(address_map &map)
{
map(0x0000, 0x0fff).rom();
map(0x4000, 0x43ff).mirror(0x0c00).ram();
map(0x6000, 0x6000).mirror(0x0fff).r("soundlatch", FUNC(generic_latch_8_device::read));
map(0x7000, 0x7000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::data_w));
map(0x8000, 0x8000).mirror(0x0fff).w("aysnd", FUNC(ay8910_device::address_w));
}
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( fnkyfish )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW0")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x02, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( kangaroo )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_DIPNAME( 0x20, 0x00, "Music" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW0")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x08, "10000 30000" )
PORT_DIPSETTING( 0x0c, "20000 40000" )
PORT_DIPSETTING( 0x04, "10000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x20, "A 2C/1C B 1C/3C" )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, "A 1C/1C B 1C/2C" )
PORT_DIPSETTING( 0x40, "A 1C/1C B 1C/3C" )
PORT_DIPSETTING( 0x50, "A 1C/1C B 1C/4C" )
PORT_DIPSETTING( 0x60, "A 1C/1C B 1C/5C" )
PORT_DIPSETTING( 0x70, "A 1C/1C B 1C/6C" )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x90, "A 1C/2C B 1C/4C" )
PORT_DIPSETTING( 0xa0, "A 1C/2C B 1C/5C" )
PORT_DIPSETTING( 0xe0, "A 1C/2C B 1C/6C" )
PORT_DIPSETTING( 0xb0, "A 1C/2C B 1C/10C" )
PORT_DIPSETTING( 0xc0, "A 1C/2C B 1C/11C" )
PORT_DIPSETTING( 0xd0, "A 1C/2C B 1C/12C" )
/* 0xe0 gives A 1/2 B 1/6 */
PORT_DIPSETTING( 0xf0, DEF_STR( Free_Play ) )
INPUT_PORTS_END
/*************************************
*
* Machine driver
*
*************************************/
MACHINE_CONFIG_START(kangaroo_state::nomcu)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, MASTER_CLOCK/4)
MCFG_DEVICE_PROGRAM_MAP(main_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", kangaroo_state, irq0_line_hold)
MCFG_DEVICE_ADD("audiocpu", Z80, MASTER_CLOCK/8)
MCFG_DEVICE_PROGRAM_MAP(sound_map)
MCFG_DEVICE_IO_MAP(sound_portmap)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", kangaroo_state, irq0_line_hold)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_SCANLINE)
MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK, 320*2, 0*2, 256*2, 260, 8, 248)
MCFG_SCREEN_UPDATE_DRIVER(kangaroo_state, screen_update_kangaroo)
MCFG_PALETTE_ADD_3BIT_BGR("palette")
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_DEVICE_ADD("aysnd", AY8910, MASTER_CLOCK/8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(kangaroo_state::mcu)
nomcu(config);
MCFG_MACHINE_START_OVERRIDE(kangaroo_state,kangaroo_mcu)
MCFG_DEVICE_ADD("mcu", MB8841, MASTER_CLOCK/4/2)
MCFG_DEVICE_DISABLE()
MACHINE_CONFIG_END
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( fnkyfish )
ROM_REGION( 0x14000, "maincpu", 0 )
ROM_LOAD( "tvg_64.0", 0x0000, 0x1000, CRC(af728803) SHA1(1cbbf863f0eb4c759d6037ef9d9d0f4586b7b570) )
ROM_LOAD( "tvg_65.1", 0x1000, 0x1000, CRC(71959e6b) SHA1(7336cbf3eefd081cd657a56fb6a8fbdac1b51c2c) )
ROM_LOAD( "tvg_66.2", 0x2000, 0x1000, CRC(5ccf68d4) SHA1(c885df8b2b1bcb578ceab6615caf633dac02a5b2) )
ROM_LOAD( "tvg_67.3", 0x3000, 0x1000, CRC(938ff36f) SHA1(bf660217ff82d5850ab97238ed2e32199d04f8c9) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "tvg_68.8", 0x0000, 0x1000, CRC(d36bb2be) SHA1(330160161857407fda62f16e7f43b8833744fd34) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "tvg_69.v0", 0x0000, 0x1000, CRC(cd532d0b) SHA1(7a64f8bab1a0feafd53a4b81ac3b624a7c1bd26a) ) /* graphics ROMs */
ROM_LOAD( "tvg_71.v2", 0x1000, 0x1000, CRC(a59c9713) SHA1(60dafa3d5a70b7e727b7c4688f8f3125735c31ec) )
ROM_LOAD( "tvg_70.v1", 0x2000, 0x1000, CRC(fd308ef1) SHA1(d07f964cab875b0e47f3469fa5211684a5725dfe) )
ROM_LOAD( "tvg_72.v3", 0x3000, 0x1000, CRC(6ae9b584) SHA1(408d26f4cdcd2abf0667fdc9c6eae58c9052981d) )
ROM_END
ROM_START( kangaroo )
ROM_REGION( 0x14000, "maincpu", 0 ) /* On TVG-1-CPU-B board */
ROM_LOAD( "tvg_75.0", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) /* IC7 */
ROM_LOAD( "tvg_76.1", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) /* IC8 */
ROM_LOAD( "tvg_77.2", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) /* IC9 */
ROM_LOAD( "tvg_78.3", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) /* IC10 */
ROM_LOAD( "tvg_79.4", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) /* IC16 */
ROM_LOAD( "tvg_80.5", 0x5000, 0x1000, CRC(2fc18049) SHA1(31fcac8eb660739a1672346136a1581a5ef20325) ) /* IC17 */
ROM_REGION( 0x10000, "audiocpu", 0 ) /* On TVG-1-CPU-B board */
ROM_LOAD( "tvg_81.8", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) /* IC24 */
ROM_REGION( 0x0800, "mcu", 0 ) /* internal ROM from the 8841 custom MCU */
ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP )
ROM_REGION( 0x0800, "user1", 0 ) /* data for the 8841 custom MCU */
ROM_LOAD( "tvg_82.12", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) /* IC28 */
ROM_REGION( 0x4000, "gfx1", 0 ) /* On TVG-1-VIDEO-B board */
ROM_LOAD( "tvg_83.v0", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) /* IC76 */
ROM_LOAD( "tvg_85.v2", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) /* IC77 */
ROM_LOAD( "tvg_84.v1", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) /* IC52 */
ROM_LOAD( "tvg_86.v3", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) /* IC53 */
ROM_END
ROM_START( kangarooa )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "136008-101.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) )
ROM_LOAD( "136008-102.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) )
ROM_LOAD( "136008-103.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) )
ROM_LOAD( "136008-104.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) )
ROM_LOAD( "136008-105.ic16", 0x4000, 0x1000, CRC(82a26c7d) SHA1(09087552dbe4d27df79396072c0f9b916f78f89b) )
ROM_LOAD( "136008-106.ic17", 0x5000, 0x1000, CRC(3dead542) SHA1(0b5d329b1ebbacc650d06289b4e080304e728ea7) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "136008-107.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) )
ROM_REGION( 0x0800, "mcu", 0 ) /* internal ROM from the 8841 custom MCU */
ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP )
ROM_REGION( 0x0800, "user1", 0 ) /* data for the 8841 custom MCU */
ROM_LOAD( "136008-112.ic28", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "136008-108.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) )
ROM_LOAD( "136008-110.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) )
ROM_LOAD( "136008-109.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) )
ROM_LOAD( "136008-111.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) )
ROM_END
ROM_START( kangaroob )
ROM_REGION( 0x14000, "maincpu", 0 )
ROM_LOAD( "k1.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) )
ROM_LOAD( "k2.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) )
ROM_LOAD( "k3.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) )
ROM_LOAD( "k4.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) )
ROM_LOAD( "k5.ic16", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) )
ROM_LOAD( "k6.ic17", 0x5000, 0x1000, CRC(7644504a) SHA1(7a8a4bd163d2cdf27390ab2ef65fb7fa6fc1a361) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "k7.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) )
// MB8841 at IC29 and 2716 at IC28 not populated
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "k10.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) )
ROM_LOAD( "k11.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) )
ROM_LOAD( "k8.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) )
ROM_LOAD( "k9.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) )
ROM_END
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1981, fnkyfish, 0, nomcu, fnkyfish, kangaroo_state, empty_init, ROT90, "Sun Electronics", "Funky Fish", MACHINE_SUPPORTS_SAVE )
GAME( 1982, kangaroo, 0, mcu, kangaroo, kangaroo_state, empty_init, ROT90, "Sun Electronics", "Kangaroo", MACHINE_SUPPORTS_SAVE )
GAME( 1982, kangarooa, kangaroo, mcu, kangaroo, kangaroo_state, empty_init, ROT90, "Sun Electronics (Atari license)", "Kangaroo (Atari)", MACHINE_SUPPORTS_SAVE )
GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, kangaroo_state, empty_init, ROT90, "bootleg", "Kangaroo (bootleg)", MACHINE_SUPPORTS_SAVE )