// license:BSD-3-Clause
// copyright-holders:Luca Elia, David Haywood
/***************************************************************************
-= Kaneko 16 Bit Games =-
driver by Luca Elia (l.elia@tin.it)
CPU : 68000 + MCU [Optional]
SOUND : OKI-M6295 x (1 | 2) + YM2149 x (0 | 2)
OR : Z80 + YM2151
OTHER : 93C46 EEPROM [Optional]
CUSTOM : VU-001 046A (48pin PQFP)
VU-002 052 151021 (160pin PQFP) <- Sprites
VU-003 048 XJ009 (x3) (40pin) <- High Colour Background
VIEW2-CHIP 23160-509 9047EAI (144pin PQFP) <- Tilemaps
MUX2-CHIP (64pin PQFP)
HELP1-CHIP (64pin PQFP)
IU-001 9045KP002 (44pin PQFP)
I/O JAMMA MC-8282 047 (46pin) <- Inputs
----------------------------------------------------------------------------------------
Year + Game PCB Notes
----------------------------------------------------------------------------------------
91 The Berlin Wall BW-002 3 x VU-003 (encrypted high colour background)
Magical Crystals Z00FC-02
92 Bakuretsu Breaker ZOOFC-02
Blaze On Z02AT-002 2 x VU-002 Sprites Chips (Atlus PCB ID: ATL-67140)
Shogun Warriors ZO1DK-002 CALC3 MCU protection (EEPROM handling, 68k code snippet, data - palettes, tilemaps, fighters)
B.Rap Boys ZO1DK-002 CALC3 MCU protection (EEPROM handling, 68k code snippet, data - palettes, tilemaps, fighters)
93 Wing Force (prototype) Z08AT-001 2 x VU-002 Sprites Chips, OKI sound
94 Great 1000 Miles Rally Z09AF-005 TBSOP01 MCU protection (EEPROM handling etc.)
Bonk's Adventure Z09AF-003 TBSOP01 MCU protection (EEPROM handling, 68k code snippet, data)
Blood Warrior Z09AF-005 TBSOP01 MCU protection (EEPROM handling etc.)
Pack'n Bang Bang BW-002 (prototype)
95 Great 1000 Miles Rally 2 M201F00138 TBSOP02 MCU protection (EEPROM handling etc.)
----------------------------------------------------------------------------------------
Note: gtmr manual shows "Compatible with AX Kaneko System Board"
Note: Magic Crystals reports "TOYBOX SYSTEM Version 0.93B+"
Note: Decapping shows the CALC3 MCU to be a NEC uPD78322 series MCU with 16K internal ROM. Both the
TBSOP01 and TBSOP02 are thought to be the NEC uPD78324 series MCU with 32K internal ROM.
To Do:
[gtmr]
- Stage 4: The layers' scrolling is very jerky for a couple of seconds
in the middle of this level (probably interrupt related)
- The layers' colours are not initialised when showing the self test
screen and the very first screen (with the Kaneko logo in the middle).
They're probably supposed to be disabled in those occasions, but the
relevant registers aren't changed throughout the game (?)
[gtmr2]
- Finish the Inputs (different wheels and pedals)
- Find infos about the communication stuff (even if it won't be supported)
[brapboys / shogwarr]
- Verify collision protection on real hardware (appears to be a function of the system/memory controller, NOT the MCU)
- currently B.Rap Boys has it's own special case, it should work with the same code as Blood Warriors / Shogun Warriors (and probably SuperNova)
- Figure out how MCU resets writeback address (currently hacked)
- Find relationship between Key tables and final datablock
- Clean up debug code file writes etc. (when above are done only!)
- Interrupt timing? (some sprites flicker) - some sprite flicker exists in youtube videos too, so probably not a bug
- Sprite buffering (1-2 frames?, or related to above) - some bg objects with sprite parts break up in shogun
Dip locations verified from manual for:
- berlwall
- mgcrystl
- blazeon
- bakubrkr
- bloodwar
- gtmr
- gtmr2
- shogwarr
[general]
- interrupt timing/behaviour
- replace sample bank copying with new ADDRESS MAP system for OKI and do banking like CPUs
Non-Bugs (happen on real PCB)
[packbang]
- Game crashes or gives you a corrupt stage if you attempt to continue on a bonus stage (due to buggy prototype code)
- Background fading appears inverted, fading to a black screen during levels, this is correct
- Some screens shown on the flyer (enemy select etc.) are never shown, the flyer probably shows a different version
of the game. The backgrounds used can be viewed in test mode.
***************************************************************************/
#include "emu.h"
#include "includes/kaneko16.h"
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "machine/watchdog.h"
#include "sound/ym2151.h"
#include "machine/kaneko_hit.h"
#include "screen.h"
#include "speaker.h"
/***************************************************************************
Machine Initialisation
***************************************************************************/
MACHINE_RESET_MEMBER(kaneko16_state,gtmr)
{
m_VIEW2_2_pri = 1;
}
MACHINE_RESET_MEMBER(kaneko16_state,mgcrystl)
{
m_VIEW2_2_pri = 0;
}
/***************************************************************************
Misc Machine Emulation Routines
***************************************************************************/
WRITE16_MEMBER(kaneko16_state::kaneko16_coin_lockout_w)
{
if (ACCESSING_BITS_8_15)
{
machine().bookkeeping().coin_counter_w(0, data & 0x0100);
machine().bookkeeping().coin_counter_w(1, data & 0x0200);
machine().bookkeeping().coin_lockout_w(0, (~data) & 0x0400 );
machine().bookkeeping().coin_lockout_w(1, (~data) & 0x0800 );
}
}
/***************************************************************************
Sound
***************************************************************************/
/* Two identically mapped YM2149 chips */
template<int Chip>
READ16_MEMBER(kaneko16_state::kaneko16_ay_YM2149_r)
{
/* Each 2149 register is mapped to a different address */
m_ym2149[Chip]->address_w(space,0,offset);
return m_ym2149[Chip]->data_r(space,0);
}
template<int Chip>
WRITE16_MEMBER(kaneko16_state::kaneko16_ay_YM2149_w)
{
/* Each 2149 register is mapped to a different address */
m_ym2149[Chip]->address_w(space,0,offset);
/* The registers are mapped to odd addresses, except one! */
if (ACCESSING_BITS_0_7) m_ym2149[Chip]->data_w(space,0, data & 0xff);
else m_ym2149[Chip]->data_w(space,0,(data >> 8) & 0xff);
}
template<int Mask>
WRITE8_MEMBER(kaneko16_state::oki_bank0_w)
{
m_okibank[0]->set_entry(data & Mask);
// logerror("%s:Selecting OKI1 bank %02X\n",machine().describe_context(),data&0xff);
}
template<int Mask>
WRITE8_MEMBER(kaneko16_state::oki_bank1_w)
{
m_okibank[1]->set_entry(data & Mask);
// logerror("%s:Selecting OKI2 bank %02X\n",machine().describe_context(),data&0xff);
}
/***************************************************************************
EEPROM
***************************************************************************/
WRITE16_MEMBER(kaneko16_state::kaneko16_eeprom_w)
{
if (ACCESSING_BITS_0_7)
{
ioport("EEPROMOUT")->write(data, 0xff);
}
if (ACCESSING_BITS_8_15)
{
machine().bookkeeping().coin_counter_w(0, data & 0x0100);
machine().bookkeeping().coin_counter_w(1, data & 0x0200);
machine().bookkeeping().coin_lockout_w(0, data & 0x8000);
machine().bookkeeping().coin_lockout_w(1, data & 0x8000);
}
}
READ8_MEMBER(kaneko16_state::eeprom_r)
{
return m_eeprom->do_read();
}
WRITE8_MEMBER(kaneko16_state::eeprom_w)
{
m_eeprom->cs_write(data);
}
/***************************************************************************
Memory Maps - Main CPU
***************************************************************************/
/***************************************************************************
The Berlin Wall
***************************************************************************/
READ16_MEMBER(kaneko16_berlwall_state::berlwall_oki_r)
{
uint16_t ret;
if (mem_mask == 0xff00) // reads / writes to the upper byte only appear to act as a mirror to the lower byte, 16-bit reads/writes only access the lower byte.
{
mem_mask >>= 8;
}
ret = m_oki[0]->read(space, offset, mem_mask);
ret = ret | ret << 8;
return ret;
}
WRITE16_MEMBER(kaneko16_berlwall_state::berlwall_oki_w)
{
if (mem_mask == 0xff00) // reads / writes to the upper byte only appear to act as a mirror to the lower byte, 16-bit reads/writes only access the lower byte.
{
data >>= 8;
mem_mask >>= 8;
}
m_oki[0]->write(space, offset, data, mem_mask);
}
READ16_MEMBER(kaneko16_berlwall_state::berlwall_spriteram_r)
{
offset = bitswap<16>(offset, 15, 14, 13, 12, 2, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0);
offset ^= 0x800;
return m_spriteram[offset];
}
WRITE16_MEMBER(kaneko16_berlwall_state::berlwall_spriteram_w)
{
offset = bitswap<16>(offset, 15, 14, 13, 12, 2, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0);
offset ^= 0x800;
COMBINE_DATA(&m_spriteram[offset]);
}
READ16_MEMBER(kaneko16_berlwall_state::berlwall_spriteregs_r)
{
if (offset & 0x4)
return 0;
offset = bitswap<8>(offset, 7, 6, 5, 2, 4, 3, 1, 0);
return m_kaneko_spr->kaneko16_sprites_regs_r(space, offset, mem_mask);
}
WRITE16_MEMBER(kaneko16_berlwall_state::berlwall_spriteregs_w)
{
if (offset & 0x4)
return;
offset = bitswap<8>(offset, 7, 6, 5, 2, 4, 3, 1, 0);
m_kaneko_spr->kaneko16_sprites_regs_w(space, offset, data, mem_mask);
}
void kaneko16_berlwall_state::berlwall(address_map &map)
{
map(0x000000, 0x03ffff).rom(); // ROM
map(0x200000, 0x20ffff).ram(); // Work RAM
map(0x30e000, 0x30ffff).rw(this, FUNC(kaneko16_berlwall_state::berlwall_spriteram_r), FUNC(kaneko16_berlwall_state::berlwall_spriteram_w)).share("spriteram"); // Sprites (scrambled RAM)
map(0x400000, 0x400fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x480000, 0x480001).ram().share("bg15_scroll"); // High Color Background
map(0x500000, 0x500001).rw(this, FUNC(kaneko16_berlwall_state::kaneko16_bg15_bright_r), FUNC(kaneko16_berlwall_state::kaneko16_bg15_bright_w)).share("bg15_bright"); // ""
map(0x580000, 0x580001).rw(this, FUNC(kaneko16_berlwall_state::kaneko16_bg15_select_r), FUNC(kaneko16_berlwall_state::kaneko16_bg15_select_w)).share("bg15_select"); // ""
map(0x600000, 0x60003f).rw(this, FUNC(kaneko16_berlwall_state::berlwall_spriteregs_r), FUNC(kaneko16_berlwall_state::berlwall_spriteregs_w)); // Sprite Regs (scrambled RAM)
map(0x680000, 0x680001).portr("P1");
map(0x680002, 0x680003).portr("P2");
map(0x680004, 0x680005).portr("SYSTEM");
// map(0x680006, 0x680007) AM_READ_PORT("UNK")
map(0x700000, 0x700001).w(this, FUNC(kaneko16_berlwall_state::kaneko16_coin_lockout_w)); // Coin Lockout
map(0x780000, 0x780001).r("watchdog", FUNC(watchdog_timer_device::reset16_r));
map(0x800000, 0x80001f).rw(this, FUNC(kaneko16_berlwall_state::kaneko16_ay_YM2149_r<0>), FUNC(kaneko16_berlwall_state::kaneko16_ay_YM2149_w<0>)); // Sound
map(0x800200, 0x80021f).rw(this, FUNC(kaneko16_berlwall_state::kaneko16_ay_YM2149_r<1>), FUNC(kaneko16_berlwall_state::kaneko16_ay_YM2149_w<1>));
map(0x8003fe, 0x8003ff).noprw(); // for OKI when accessed as .l
map(0x800400, 0x800401).rw(this, FUNC(kaneko16_berlwall_state::berlwall_oki_r), FUNC(kaneko16_berlwall_state::berlwall_oki_w));
map(0xc00000, 0xc03fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0xd00000, 0xd0001f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
}
/***************************************************************************
Bakuretsu Breaker
***************************************************************************/
/* Two un-assigned OKI samples get requested during game play. Leftover bug? */
/* The two YM2149 chips are only used when entering high score initials, and */
/* when the game is fully completed. Overkill??? */
void kaneko16_state::bakubrkr(address_map &map)
{
map(0x000000, 0x07ffff).rom(); // ROM
map(0x100000, 0x10ffff).ram(); // Work RAM
map(0x400000, 0x40001f).r(this, FUNC(kaneko16_state::kaneko16_ay_YM2149_r<0>)); // Sound
map(0x400000, 0x40001d).w(this, FUNC(kaneko16_state::kaneko16_ay_YM2149_w<0>));
map(0x40001f, 0x40001f).w(this, FUNC(kaneko16_state::oki_bank0_w<7>)); // OKI bank Switch
map(0x400200, 0x40021f).rw(this, FUNC(kaneko16_state::kaneko16_ay_YM2149_r<1>), FUNC(kaneko16_state::kaneko16_ay_YM2149_w<1>)); // Sound
map(0x400401, 0x400401).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); //
map(0x500000, 0x503fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x580000, 0x583fff).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x600000, 0x601fff).ram().share("spriteram"); // Sprites
map(0x700000, 0x700fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x800000, 0x80001f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x900000, 0x90001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0xa80000, 0xa80001).r("watchdog", FUNC(watchdog_timer_device::reset16_r));
map(0xb00000, 0xb0001f).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0xd00000, 0xd00001).w(this, FUNC(kaneko16_state::kaneko16_eeprom_w)); // EEPROM
map(0xe00000, 0xe00001).portr("P1");
map(0xe00002, 0xe00003).portr("P2");
map(0xe00004, 0xe00005).portr("SYSTEM");
map(0xe00006, 0xe00007).portr("UNK");
}
/***************************************************************************
Blaze On
***************************************************************************/
void kaneko16_state::blazeon(address_map &map)
{
map(0x000000, 0x0fffff).rom(); // ROM
map(0x300000, 0x30ffff).ram(); // Work RAM
map(0x500000, 0x500fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x600000, 0x603fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x700000, 0x700fff).ram().share("spriteram"); // Sprites
map(0x800000, 0x80001f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x900000, 0x90001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0x980000, 0x98001f).ram(); // Sprites Regs #2
map(0xc00000, 0xc00001).portr("DSW2_P1");
map(0xc00002, 0xc00003).portr("DSW1_P2");
map(0xc00004, 0xc00005).portr("UNK");
map(0xc00006, 0xc00007).portr("SYSTEM");
map(0xd00000, 0xd00001).w(this, FUNC(kaneko16_state::kaneko16_coin_lockout_w)); // Coin Lockout
map(0xe00000, 0xe00001).nopr(); // Read = IRQ Ack ?
map(0xe00000, 0xe00000).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0xe40000, 0xe40001).nopr(); // IRQ Ack ?
// map(0xe80000, 0xe80001) AM_READNOP // IRQ Ack ?
map(0xec0000, 0xec0001).nopr(); // Lev 4 IRQ Ack ?
}
/***************************************************************************
Blood Warrior
***************************************************************************/
WRITE16_MEMBER(kaneko16_gtmr_state::bloodwar_coin_lockout_w)
{
if (ACCESSING_BITS_8_15)
{
machine().bookkeeping().coin_counter_w(0, data & 0x0100);
machine().bookkeeping().coin_counter_w(1, data & 0x0200);
machine().bookkeeping().coin_lockout_w(0, data & 0x8000);
machine().bookkeeping().coin_lockout_w(1, data & 0x8000);
}
}
void kaneko16_gtmr_state::bloodwar(address_map &map)
{
map(0x000000, 0x0fffff).rom(); // ROM
map(0x100000, 0x10ffff).ram(); // Work RAM
map(0x200000, 0x20ffff).ram().share("mcuram");
map(0x2a0000, 0x2a0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com0_w)); // To MCU ?
map(0x2b0000, 0x2b0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com1_w));
map(0x2c0000, 0x2c0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com2_w));
map(0x2d0000, 0x2d0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com3_w));
map(0x300000, 0x30ffff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x400000, 0x401fff).ram().share("spriteram"); // Sprites
map(0x500000, 0x503fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x580000, 0x583fff).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x600000, 0x60001f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x680000, 0x68001f).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x700000, 0x70001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0x800001, 0x800001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x880001, 0x880001).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x900000, 0x900039).rw("kan_hit", FUNC(kaneko_hit_device::kaneko_hit_r), FUNC(kaneko_hit_device::kaneko_hit_w));
map(0xa00000, 0xa00001).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w));
map(0xb00000, 0xb00001).portr("P1");
map(0xb00002, 0xb00003).portr("P2");
map(0xb00004, 0xb00005).portr("SYSTEM");
map(0xb00006, 0xb00007).portr("EXTRA");
map(0xb80000, 0xb80001).w(this, FUNC(kaneko16_gtmr_state::bloodwar_coin_lockout_w)); // Coin Lockout
map(0xc00000, 0xc00001).w(this, FUNC(kaneko16_gtmr_state::kaneko16_display_enable));
map(0xd00000, 0xd00001).r("toybox", FUNC(kaneko_toybox_device::mcu_status_r));
map(0xe00001, 0xe00001).w(this, FUNC(kaneko16_gtmr_state::oki_bank0_w<0xf>));
map(0xe80001, 0xe80001).w(this, FUNC(kaneko16_gtmr_state::oki_bank1_w<0x3>));
}
/***************************************************************************
Bonk's Adventure
***************************************************************************/
void kaneko16_gtmr_state::bonkadv(address_map &map)
{
map(0x000000, 0x0fffff).rom(); // ROM
map(0x100000, 0x10ffff).ram(); // Work RAM
map(0x200000, 0x20ffff).ram().share("mcuram"); // Shared With MCU
map(0x2a0000, 0x2a0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com0_w)); // To MCU ?
map(0x2b0000, 0x2b0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com1_w));
map(0x2c0000, 0x2c0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com2_w));
map(0x2d0000, 0x2d0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com3_w));
map(0x300000, 0x30ffff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x400000, 0x401fff).ram().share("spriteram"); // Sprites
map(0x500000, 0x503fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x580000, 0x583fff).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x600000, 0x60001f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x680000, 0x68001f).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x700000, 0x70001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0x800001, 0x800001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x880001, 0x880001).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x900000, 0x900015).rw("kan_hit", FUNC(kaneko_hit_device::kaneko_hit_r), FUNC(kaneko_hit_device::kaneko_hit_w));
map(0xa00000, 0xa00001).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w)); // Watchdog
map(0xb00000, 0xb00001).portr("P1");
map(0xb00002, 0xb00003).portr("P2");
map(0xb00004, 0xb00005).portr("SYSTEM");
map(0xb00006, 0xb00007).portr("UNK");
map(0xb80000, 0xb80001).w(this, FUNC(kaneko16_gtmr_state::bloodwar_coin_lockout_w)); // Coin Lockout
map(0xc00000, 0xc00001).w(this, FUNC(kaneko16_gtmr_state::kaneko16_display_enable));
map(0xd00000, 0xd00001).r("toybox", FUNC(kaneko_toybox_device::mcu_status_r));
map(0xe00001, 0xe00001).w(this, FUNC(kaneko16_gtmr_state::oki_bank0_w<0xf>));
map(0xe80001, 0xe80001).w(this, FUNC(kaneko16_gtmr_state::oki_bank1_w<0xf>));
}
/***************************************************************************
Great 1000 Miles Rally
***************************************************************************/
READ16_MEMBER(kaneko16_gtmr_state::gtmr_wheel_r)
{
// check 'Controls' dip switch
switch (ioport("DSW1")->read() & 0x1000)
{
case 0x0000: // 'Both Sides' = 270deg Wheel
return (ioport("WHEEL0")->read());
case 0x1000: // '1P Side' = 360' Wheel
return (ioport("WHEEL1")->read());
default:
return (0);
}
}
void kaneko16_gtmr_state::gtmr_map(address_map &map)
{
map(0x000000, 0x0ffffd).rom(); // ROM
map(0x0ffffe, 0x0fffff).r(this, FUNC(kaneko16_gtmr_state::gtmr_wheel_r)); // Wheel Value
map(0x100000, 0x10ffff).ram(); // Work RAM
map(0x200000, 0x20ffff).ram().share("mcuram"); // Shared With MCU
map(0x2a0000, 0x2a0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com0_w)); // To MCU ?
map(0x2b0000, 0x2b0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com1_w));
map(0x2c0000, 0x2c0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com2_w));
map(0x2d0000, 0x2d0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com3_w));
map(0x300000, 0x30ffff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x310000, 0x327fff).ram(); //
map(0x400000, 0x401fff).ram().share("spriteram"); // Sprites
map(0x500000, 0x503fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x580000, 0x583fff).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x600000, 0x60000f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x680000, 0x68001f).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x700000, 0x70001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0x800001, 0x800001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // Samples
map(0x880001, 0x880001).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x900000, 0x900039).rw("kan_hit", FUNC(kaneko_hit_device::kaneko_hit_r), FUNC(kaneko_hit_device::kaneko_hit_w)); // only used for random number
map(0xa00000, 0xa00001).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w));
map(0xb00000, 0xb00001).portr("P1");
map(0xb00002, 0xb00003).portr("P2");
map(0xb00004, 0xb00005).portr("SYSTEM");
map(0xb00006, 0xb00007).portr("UNK");
map(0xb80000, 0xb80001).w(this, FUNC(kaneko16_gtmr_state::kaneko16_coin_lockout_w)); // Coin Lockout
map(0xc00000, 0xc00001).w(this, FUNC(kaneko16_gtmr_state::kaneko16_display_enable)); // might do more than that
map(0xd00000, 0xd00001).r("toybox", FUNC(kaneko_toybox_device::mcu_status_r));
map(0xe00001, 0xe00001).w(this, FUNC(kaneko16_gtmr_state::oki_bank0_w<0xf>)); // Samples Bankswitching
map(0xe80001, 0xe80001).w(this, FUNC(kaneko16_gtmr_state::oki_bank1_w<0x1>));
}
/***************************************************************************
Great 1000 Miles Rally 2
***************************************************************************/
READ16_MEMBER(kaneko16_gtmr_state::gtmr2_wheel_r)
{
switch (ioport("DSW1")->read() & 0x1800)
{
case 0x0000: // 270' A. Wheel
return (ioport("WHEEL0")->read());
case 0x1000: // 270' D. Wheel
return (ioport("WHEEL1")->read() << 8);
case 0x0800: // 360' Wheel
return (ioport("WHEEL2")->read() << 8);
default:
logerror("gtmr2_wheel_r : read at %06x with joystick\n", m_maincpu->pc());
return (~0);
}
}
READ16_MEMBER(kaneko16_gtmr_state::gtmr2_IN1_r)
{
return (ioport("P2")->read() & (ioport("FAKE")->read() | ~0x7100));
}
void kaneko16_gtmr_state::gtmr2_map(address_map &map)
{
map(0x000000, 0x0ffffd).rom(); // ROM
map(0x0ffffe, 0x0fffff).r(this, FUNC(kaneko16_gtmr_state::gtmr2_wheel_r)); // Wheel Value
map(0x100000, 0x10ffff).ram(); // Work RAM
map(0x200000, 0x20ffff).ram().share("mcuram"); // Shared With MCU
map(0x2a0000, 0x2a0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com0_w)); // To MCU ?
map(0x2b0000, 0x2b0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com1_w));
map(0x2c0000, 0x2c0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com2_w));
map(0x2d0000, 0x2d0001).w("toybox", FUNC(kaneko_toybox_device::mcu_com3_w));
map(0x300000, 0x30ffff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x310000, 0x327fff).ram(); //
map(0x400000, 0x401fff).ram().share("spriteram"); // Sprites
map(0x500000, 0x503fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x580000, 0x583fff).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x600000, 0x60000f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x680000, 0x68001f).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x700000, 0x70001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0x800001, 0x800001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // Samples
map(0x880001, 0x880001).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x900000, 0x900039).rw("kan_hit", FUNC(kaneko_hit_device::kaneko_hit_r), FUNC(kaneko_hit_device::kaneko_hit_w)); // only used for random number
map(0xa00000, 0xa00001).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w)); // Watchdog
map(0xb00000, 0xb00001).portr("P1");
// map(0xb00002, 0xb00003) AM_READ_PORT("P2")
map(0xb00002, 0xb00003).r(this, FUNC(kaneko16_gtmr_state::gtmr2_IN1_r));
map(0xb00004, 0xb00005).portr("SYSTEM");
map(0xb00006, 0xb00007).portr("EXTRA");
map(0xb80000, 0xb80001).w(this, FUNC(kaneko16_gtmr_state::kaneko16_coin_lockout_w)); // Coin Lockout
map(0xc00000, 0xc00001).w(this, FUNC(kaneko16_gtmr_state::kaneko16_display_enable)); // might do more than that
map(0xd00000, 0xd00001).r("toybox", FUNC(kaneko_toybox_device::mcu_status_r));
map(0xe00001, 0xe00001).w(this, FUNC(kaneko16_gtmr_state::oki_bank0_w<0xf>)); // Samples Bankswitching
map(0xe80001, 0xe80001).w(this, FUNC(kaneko16_gtmr_state::oki_bank1_w<0x1>));
}
/***************************************************************************
Magical Crystal
***************************************************************************/
void kaneko16_state::mgcrystl(address_map &map)
{
map(0x000000, 0x07ffff).rom(); // ROM
map(0x300000, 0x30ffff).ram(); // Work RAM
map(0x400000, 0x40001f).rw(this, FUNC(kaneko16_state::kaneko16_ay_YM2149_r<0>), FUNC(kaneko16_state::kaneko16_ay_YM2149_w<0>)); // Sound
map(0x400200, 0x40021f).rw(this, FUNC(kaneko16_state::kaneko16_ay_YM2149_r<1>), FUNC(kaneko16_state::kaneko16_ay_YM2149_w<1>));
map(0x400401, 0x400401).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x500000, 0x500fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x600000, 0x603fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x680000, 0x683fff).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x700000, 0x701fff).ram().share("spriteram"); // Sprites
map(0x800000, 0x80001f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x900000, 0x90001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0xb00000, 0xb0001f).rw("view2_1", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0xa00000, 0xa00001).r("watchdog", FUNC(watchdog_timer_device::reset16_r)); // Watchdog
map(0xc00000, 0xc00001).portr("DSW_P1");
map(0xc00002, 0xc00003).portr("P2");
map(0xc00004, 0xc00005).portr("SYSTEM");
map(0xd00000, 0xd00001).w(this, FUNC(kaneko16_state::kaneko16_eeprom_w)); // EEPROM
}
/***************************************************************************
Shogun Warriors
***************************************************************************/
WRITE16_MEMBER(kaneko16_shogwarr_state::shogwarr_oki_bank_w)
{
if (ACCESSING_BITS_0_7)
{
m_okibank[0]->set_entry((data >> 4) & 0xf);
m_okibank[1]->set_entry((data & 0xf));
}
}
void kaneko16_shogwarr_state::shogwarr(address_map &map)
{
map(0x000000, 0x03ffff).rom(); // ROM
map(0x100000, 0x10ffff).ram().share("mainram"); // Work RAM
map(0x200000, 0x20ffff).ram().share("mcuram");
map(0x280000, 0x280001).w(m_calc3_prot, FUNC(kaneko_calc3_device::mcu_com0_w));
map(0x290000, 0x290001).w(m_calc3_prot, FUNC(kaneko_calc3_device::mcu_com1_w));
map(0x2b0000, 0x2b0001).w(m_calc3_prot, FUNC(kaneko_calc3_device::mcu_com2_w));
//map(0x2c0000, 0x2c0001) // run calc 3? or irq ack?
map(0x2d0000, 0x2d0001).w(m_calc3_prot, FUNC(kaneko_calc3_device::mcu_com3_w));
map(0x380000, 0x380fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette
map(0x400001, 0x400001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); // Samples
map(0x480001, 0x480001).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x580000, 0x581fff).ram().share("spriteram"); // Sprites
map(0x600000, 0x603fff).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_vram_w));
map(0x800000, 0x80001f).rw("view2_0", FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_r), FUNC(kaneko_view2_tilemap_device::kaneko_tmap_regs_w));
map(0x900000, 0x90001f).rw(m_kaneko_spr, FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_r), FUNC(kaneko16_sprite_device::kaneko16_sprites_regs_w));
map(0xa00000, 0xa0007f).rw("kan_hit", FUNC(kaneko_hit_device::kaneko_hit_r), FUNC(kaneko_hit_device::kaneko_hit_w));
map(0xa80000, 0xa80001).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w));
map(0xb80000, 0xb80001).portr("P1");
map(0xb80002, 0xb80003).portr("P2");
map(0xb80004, 0xb80005).portr("SYSTEM");
map(0xb80006, 0xb80007).portr("UNK");
map(0xd00000, 0xd00001).noprw(); // ? (bit 0)
map(0xe00000, 0xe00001).w(this, FUNC(kaneko16_shogwarr_state::shogwarr_oki_bank_w)); // Samples Bankswitching
}
/***************************************************************************
Memory Maps - Sound CPU
***************************************************************************/
/***************************************************************************
Blaze On
***************************************************************************/
void kaneko16_state::blazeon_soundmem(address_map &map)
{
map(0x0000, 0x7fff).rom(); // ROM
map(0x8000, 0xbfff).rom(); // ROM (supposed to be banked?)
map(0xc000, 0xdfff).ram(); // RAM
}
void kaneko16_state::blazeon_soundport(address_map &map)
{
map.global_mask(0xff);
map(0x02, 0x03).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
map(0x06, 0x06).r(m_soundlatch, FUNC(generic_latch_8_device::read));
}
/***************************************************************************
Wing Force
***************************************************************************/
void kaneko16_state::wingforc_soundport(address_map &map)
{
map.global_mask(0xff);
// map(0x00, 0x00) // 02 written at boot
map(0x02, 0x03).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
map(0x06, 0x06).r(m_soundlatch, FUNC(generic_latch_8_device::read));
map(0x0a, 0x0a).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x0c, 0x0c).w(this, FUNC(kaneko16_state::oki_bank0_w<0x3>));
}
/***************************************************************************
Input Ports
***************************************************************************/
/***************************************************************************
Bakuretsu Breaker
***************************************************************************/
static INPUT_PORTS_START( bakubrkr )
PORT_START("P1") /* e00000.w */
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0002, IP_ACTIVE_LOW, "SW1:2" )
/* All other game settings done through the test mode */
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW1:6" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Listed as "Unused" */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* e00002.b */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* e00004.b */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT ) // pause
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("UNK") /* Seems unused ! - e00006.b */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START( "EEPROMOUT" )
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
INPUT_PORTS_END
/***************************************************************************
The Berlin Wall
***************************************************************************/
static INPUT_PORTS_START( berlwall )
PORT_START("P1") /* 680000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* 680002.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* 680000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("UNK") /* ? - 680006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1") /*$200018.b <- ! $80001d.b */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:2" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,4,5")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,7,8")
PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
PORT_START("DSW2") /* $200019.b <- $80001f.b */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4") // 1p lives at 202982.b
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x04, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x30, 0x30, "Country" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x30, "England" )
PORT_DIPSETTING( 0x20, "Italy" )
PORT_DIPSETTING( 0x10, "Germany" )
PORT_DIPSETTING( 0x00, "Freeze Screen" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_LOW, "SW2:8" )
INPUT_PORTS_END
/***************************************************************************
The Berlin Wall (bootleg ?)
***************************************************************************/
// Same as berlwall, but for a different lives setting
static INPUT_PORTS_START( berlwallt )
PORT_INCLUDE(berlwall)
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x0c, "2" )
PORT_DIPSETTING( 0x08, "3" )
PORT_DIPSETTING( 0x04, "5" )
INPUT_PORTS_END
/***************************************************************************
The Berlin Wall (Korea)
***************************************************************************/
// Same as berlwallt, but no country setting
static INPUT_PORTS_START( berlwallk )
PORT_INCLUDE(berlwallt)
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x30, 0x30, "Pause Mode" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x30, "Off (1)" )
PORT_DIPSETTING( 0x20, "Off (2)" )
PORT_DIPSETTING( 0x10, "Off (3)" )
PORT_DIPSETTING( 0x00, "Freeze Screen" )
INPUT_PORTS_END
/***************************************************************************
Blaze On
***************************************************************************/
static INPUT_PORTS_START( blazeon )
PORT_START("DSW2_P1") /* c00000.w */
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x000c, "3" )
PORT_DIPSETTING( 0x0008, "4" )
PORT_DIPSETTING( 0x0004, "5" )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW2:6" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW2:7" ) /* Listed as "Unused" */
PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW2:8" )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_START("DSW1_P2") /* c00002.w */
PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x0007, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0005, "6 Coins/3 Credits" )
PORT_DIPSETTING( 0x0009, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x000f, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0003, "5 Coins/6 Credits" )
PORT_DIPSETTING( 0x0002, DEF_STR( 4C_5C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 2C_3C ) )
// PORT_DIPSETTING( 0x0001, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x000e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x000d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x000a, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x00f0, 0x00f0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x0070, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0050, "6 Coins/3 Credits" )
PORT_DIPSETTING( 0x0090, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x00f0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, "5 Coins/6 Credits" )
PORT_DIPSETTING( 0x0020, DEF_STR( 4C_5C ) )
PORT_DIPSETTING( 0x0060, DEF_STR( 2C_3C ) )
// PORT_DIPSETTING( 0x0010, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00d0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x00b0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_6C ) )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_START("UNK") /* ? - c00004.w */
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused?
PORT_START("SYSTEM") /* c00006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_LOW )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
/***************************************************************************
Wing Force
***************************************************************************/
static INPUT_PORTS_START( wingforc )
PORT_START("DSW2_P1") /* c00000.w */
// The game reads and stores these the same as Blaze On.
// However, none of them actually get used. Lives does work if you patch out the
// code that actively zeroes out the value it reads from here.
PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW1:1" )
PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW1:2" )
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" )
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" )
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" )
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW1:6" )
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" )
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_START("DSW1_P2") /* c00002.w */
// In a similar story to DSW2, these are read and then forced to zero.
// These are credit selections with the same values as Blaze On.
// These work if you remove the code to force to zero, but they don't
// give any feedback unless the coin increases the credit counter.
PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW2:1" )
PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW2:2" )
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW2:3" )
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW2:4" )
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" )
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW2:6" )
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW2:7" )
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW2:8" )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_START("UNK") /* ? - c00004.w */
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused?
PORT_START("SYSTEM") /* c00006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_LOW ) // unused
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_TILT ) // unused
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
/***************************************************************************
Blood Warrior
***************************************************************************/
static INPUT_PORTS_START( bloodwar )
PORT_START("P1") /* b0000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_START("P2") /* b0002.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* b0004.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // tested
PORT_START("EXTRA") /* ? - b0006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) // tested
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) // tested
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1") /* from the MCU - $10497e.b <- $208000.b */
PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0200, IP_ACTIVE_LOW, "SW1:2" )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x3800, "1 Easy" )
PORT_DIPSETTING( 0x3000, "2" )
PORT_DIPSETTING( 0x2800, "3" )
PORT_DIPSETTING( 0x2000, "4" )
PORT_DIPSETTING( 0x1800, "5" )
PORT_DIPSETTING( 0x1000, "6" )
PORT_DIPSETTING( 0x0800, "7" )
PORT_DIPSETTING( 0x0000, "8 Hard" )
PORT_DIPNAME( 0x4000, 0x4000, "Can Join During Game" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) )
PORT_DIPNAME( 0x8000, 0x8000, "Start 2 Credits/Continue 1 Credit" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x8000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
INPUT_PORTS_END
/***************************************************************************
Bonk's Adventure
***************************************************************************/
static INPUT_PORTS_START( bonkadv )
PORT_START("P1") /* b0000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_START("P2") /* b0002.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_START("SYSTEM") /* b0004.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE2 )
PORT_START("UNK") /* ? - b0006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // tested
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // tested
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1") /* from the MCU - $10019e.b <- $200200.b */
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0400, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, "Ticket dispenser" ) /* "Reserved" for Japan/Europe */
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x0000, "Title Level Display" )
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, "Reserved" )
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, "Reserved" )
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )
INPUT_PORTS_END
/***************************************************************************
Great 1000 Miles Rally
***************************************************************************/
static INPUT_PORTS_START( gtmr )
PORT_START("P1") /* b0000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0f00, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("DSW1",0x0800,EQUALS,0x00)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* b0002.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_BIT( 0x0f00, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("DSW1",0x0800,EQUALS,0x00)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* b0004.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("UNK") /* Seems unused ! - b0006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1") /* from the MCU - 101265.b <- 206000.b */
PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW1:1" )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x0400, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Controller ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0800, DEF_STR( Joystick ) )
PORT_DIPSETTING( 0x0000, "Wheel" )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x1000, "1P Side" ) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_DIPSETTING( 0x0000, "Both Sides" ) PORT_CONDITION("DSW1",0x0800,NOTEQUALS,0x00)
PORT_DIPSETTING( 0x1000, "360 degree wheel" ) PORT_CONDITION("DSW1",0x0800,EQUALS,0x00)
PORT_DIPSETTING( 0x0000, "270 degree wheel" ) PORT_CONDITION("DSW1",0x0800,EQUALS,0x00)
PORT_DIPNAME( 0x2000, 0x2000, "Use Brake" ) PORT_DIPLOCATION("SW1:6") /* Valid only when joystick is used */
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0xc000, 0xc000, "National Anthem & Flag" ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0xc000, "Use Memory" )
PORT_DIPSETTING( 0x8000, "Anthem Only" )
PORT_DIPSETTING( 0x4000, "Flag Only" )
PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
PORT_START("WHEEL0") /* Wheel (270deg) - 100015.b <- ffffe.b */
PORT_BIT ( 0x00ff, 0x0080, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(25) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x1800,EQUALS,0x0000)
PORT_BIT ( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("DSW1",0x1800,NOTEQUALS,0x0000)
PORT_START("WHEEL1") /* Wheel (360deg) */
PORT_BIT ( 0x00ff, 0x0000, IPT_DIAL ) PORT_SENSITIVITY(70) PORT_KEYDELTA(25) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x1800,EQUALS,0x1000)
PORT_BIT ( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("DSW1",0x1800,NOTEQUALS,0x1000)
INPUT_PORTS_END
/***************************************************************************
Great 1000 Miles Rally 2
***************************************************************************/
static INPUT_PORTS_START( gtmr2 )
PORT_START("P1") /* 100004.w <- b00000.w (cpl) */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* 10000c.w <- b00002.w (cpl) - for "test mode" only */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* 100014.w <- b00004.w (cpl) */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) // only in "test mode"
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("EXTRA") /* 100017.w <- b00006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("IN 3-6") // Code at 0x002236 - Centers 270D wheel ?
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1") /* from the MCU - 1016f7.b <- 206000.b */
PORT_DIPNAME( 0x0700, 0x0700, "Linked Operation Board Number" ) PORT_DIPLOCATION("SW1:6,7,8")
PORT_DIPSETTING( 0x0700, "No Communication" )
PORT_DIPSETTING( 0x0600, "Board #1" )
PORT_DIPSETTING( 0x0500, "Board #2" )
PORT_DIPSETTING( 0x0400, "Board #3" )
PORT_DIPSETTING( 0x0300, "Board #4" )
/* 0x0000 to 0x0200 : "Machine 4"
PORT_DIPSETTING( 0x0200, "Machine 4 (0x0200)" )
PORT_DIPSETTING( 0x0100, "Machine 4 (0x0100)" )
PORT_DIPSETTING( 0x0000, "Machine 4 (0x0000)" )
*/
PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW1:4,5")
PORT_DIPSETTING( 0x1800, DEF_STR( Joystick ) )
PORT_DIPSETTING( 0x0800, "Wheel (360)" ) // Not working correctly in race }
PORT_DIPSETTING( 0x1000, "Wheel (270D)" ) // Not working correctly ! } seems to work ok to me! (minwah)
PORT_DIPSETTING( 0x0000, "Wheel (270A)" ) // Not working correctly in race }
PORT_DIPNAME( 0x2000, 0x2000, "Optional Mode Of Pedal Function" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x2000, "Microswitch" ) // "This mode also corresponds to the two buttons used with joystick."
PORT_DIPSETTING( 0x0000, "Potentiometer" ) // Not implemented yet
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:1" )
PORT_START("WHEEL0") /* Wheel (270A) - 100019.b <- fffff.b */
PORT_BIT ( 0x00ff, 0x0080, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1)
PORT_START("WHEEL1") /* Wheel (270D) - 100019.b <- ffffe.b */
PORT_BIT ( 0x00ff, 0x0080, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1)
PORT_START("WHEEL2") /* Wheel (360) - 100019.b <- ffffe.b */
PORT_BIT( 0x00ff, 0x0000, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_LEFT) PORT_CODE_INC(KEYCODE_RIGHT)
PORT_START("FAKE") /* Fake P2 - To be pressed during boot sequence - Code at 0x000c9e */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("IN 1-0") PORT_CODE(KEYCODE_H) // "sound test"
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("IN 1-4") PORT_CODE(KEYCODE_J) // "view tiles"
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("IN 1-5") PORT_CODE(KEYCODE_K) // "view memory"
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("IN 1-6") PORT_CODE(KEYCODE_L) // "view sprites ?"
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/***************************************************************************
Magical Crystal
***************************************************************************/
static INPUT_PORTS_START( mgcrystl )
PORT_START("DSW_P1") /* c00000.w */
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0002, IP_ACTIVE_LOW, "SW1:2" )
/* All other game settings done through the test mode */
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW1:6" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Listed as "Unused" */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* c00002.b */
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* c00004.b */
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START( "EEPROMOUT" )
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
INPUT_PORTS_END
/***************************************************************************
Pack'n Bang Bang
***************************************************************************/
static INPUT_PORTS_START( packbang )
PORT_START("P1") /* 680000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* 680002.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* 680000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("UNK") /* ? - 680006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:2" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,4,5")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,7,8")
PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x04, 0x04, "Timer Speed" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, "Slow" )
PORT_DIPSETTING( 0x04, "Standard" )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x00, "Invalid" ) // Japanese text, Korean Kaneko logo 'Unusued' according to test mode
PORT_DIPSETTING( 0x08, DEF_STR( Korea ) )
PORT_DIPSETTING( 0x10, DEF_STR( Japan ) )
PORT_DIPSETTING( 0x18, DEF_STR( World ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_LOW, "SW2:8" )
INPUT_PORTS_END
/***************************************************************************
Shogun Warriors
***************************************************************************/
static INPUT_PORTS_START( shogwarr )
PORT_START("P1") /* b80000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("P2") /* b80002.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("SYSTEM") /* b80004.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("UNK") /* ? - b80006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1") /* from the MCU - 102e15.b <- 200059.b */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE_DIPLOC(0x02, IP_ACTIVE_LOW, "SW1:2" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x38, "1 Easy" )
PORT_DIPSETTING( 0x30, "2" )
PORT_DIPSETTING( 0x28, "3" )
PORT_DIPSETTING( 0x20, "4 Normal" )
PORT_DIPSETTING( 0x18, "5" )
PORT_DIPSETTING( 0x10, "6" )
PORT_DIPSETTING( 0x08, "7" )
PORT_DIPSETTING( 0x00, "8 Hard" )
PORT_DIPNAME( 0x40, 0x40, "Can Join During Game" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // 2 credits winner vs computer
PORT_DIPSETTING( 0x40, DEF_STR( On ) ) // 1 credit game over
PORT_DIPNAME( 0x80, 0x80, "Continue Coin" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START( "EEPROMOUT" )
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
INPUT_PORTS_END
static INPUT_PORTS_START( brapboys )
PORT_START("P1") /* b80000.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("P2") /* b80002.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("SYSTEM") /* b80004.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START3 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_START("UNK") /* ? - b80006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE_DIPLOC(0x02, IP_ACTIVE_LOW, "SW1:2" )
PORT_DIPNAME( 0x04, 0x04, "Switch Test" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC(0x08, 0x08, "SW1:4" )
PORT_DIPNAME( 0x10, 0x10, "Coin Slots" ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x10, "Separate Coins" )
PORT_DIPSETTING( 0x00, "Shared Coins" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Players ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x20, "3" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard) )
/*****************************************************
Difficulty Lives Bonus Players Play Level
Easy 3 every 1000 / 2000 Level 2
Normal 2 every 2000 / 3000 Level 3
Hard 2 every 3000 / 4000 Level 4
Very Hard 1 --- NONE --- Level 6
******************************************************/
PORT_START( "EEPROMOUT" )
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
INPUT_PORTS_END
/***************************************************************************
Graphics Layouts
***************************************************************************/
/*
16x16x4 made of 4 8x8x4 blocks arrenged like: 01
(nibbles are swapped for tiles, not for sprites) 23
*/
static const gfx_layout layout_16x16x4 =
{
16,16,
RGN_FRAC(1,1),
4,
{ STEP4(0,1) },
{ STEP8(8*8*4*0,4), STEP8(8*8*4*1,4) },
{ STEP8(8*8*4*0,8*4), STEP8(8*8*4*2,8*4) },
16*16*4
};
/*
16x16x8 made of 4 8x8x8 blocks arrenged like: 01
23
*/
static const gfx_layout layout_16x16x8 =
{
16,16,
RGN_FRAC(1,1),
8,
{ STEP8(0,1) },
{ STEP8(0,8), STEP8(8*8*8*1,8) },
{ STEP8(0,8*8), STEP8(8*8*8*2,8*8) },
16*16*8
};
static GFXDECODE_START( gfx_1x4bit_1x4bit )
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0, 0x40 ) // [0] Sprites
GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0x40 * 16, 0x40 ) // [1] Layers
GFXDECODE_END
static GFXDECODE_START( gfx_1x4bit_2x4bit )
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0, 0x40 ) // [0] Sprites
GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0x40 * 16, 0x40 ) // [1] Layers
GFXDECODE_ENTRY( "gfx3", 0, layout_16x16x4, 0x40 * 16, 0x40 ) // [2] Layers
GFXDECODE_END
static GFXDECODE_START( gfx_1x8bit_2x4bit )
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x40 * 256, 0x40 ) // [0] Sprites
GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 0, 0x40 ) // [1] Layers
GFXDECODE_ENTRY( "gfx3", 0, layout_16x16x4, 0, 0x40 ) // [2] Layers
GFXDECODE_END
/***************************************************************************
Machine Drivers
***************************************************************************/
TIMER_DEVICE_CALLBACK_MEMBER(kaneko16_state::kaneko16_interrupt)
{
int scanline = param;
// main vblank interrupt
if(scanline == 224)
m_maincpu->set_input_line(5, HOLD_LINE);
// each of these 2 int are responsible of translating a part of sprite buffer
// from work ram to sprite ram. How these are scheduled is unknown.
if(scanline == 64)
m_maincpu->set_input_line(4, HOLD_LINE);
if(scanline == 144)
m_maincpu->set_input_line(3, HOLD_LINE);
}
/***************************************************************************
The Berlin Wall
***************************************************************************/
/*
Berlwall interrupts:
1-3] e8c:
4] e54:
5] de4:
6-7] rte
*/
MACHINE_CONFIG_START(kaneko16_berlwall_state::berlwall)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, 12000000) /* MC68000P12 */
MCFG_DEVICE_PROGRAM_MAP(berlwall)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_WATCHDOG_ADD("watchdog")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK) // mangled sprites otherwise
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(256, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_berlwall_state, screen_update_berlwall)
// MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_1x4bit_1x4bit)
MCFG_PALETTE_ADD("palette", 2048 )
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_PALETTE_ADD("bgpalette", 32768) /* 32768 static colors for the bg */
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_PALETTE_INIT_OWNER(kaneko16_berlwall_state,berlwall)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(1)
MCFG_KANEKO_TMAP_OFFSET(0x5b, -0x8, 256, 240+16)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD_VU002_SPRITES
MCFG_KANEKO16_SPRITE_OFFSETS(0, -1*64)
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
MCFG_VIDEO_START_OVERRIDE(kaneko16_berlwall_state,berlwall)
/* sound hardware */
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
MCFG_DEVICE_ADD("ym2149_1", YM2149, 1000000)
MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW1"))
MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSW2"))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
MCFG_DEVICE_ADD("ym2149_2", YM2149, 1000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
MCFG_DEVICE_ADD("oki1", OKIM6295, 12000000/6, okim6295_device::PIN7_LOW)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
Bakuretsu Breaker
***************************************************************************/
void kaneko16_state::bakubrkr_oki1_map(address_map &map)
{
map(0x00000, 0x1ffff).rom();
map(0x20000, 0x3ffff).bankr("okibank1");
}
MACHINE_CONFIG_START(kaneko16_state::bakubrkr)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, XTAL(12'000'000)) /* verified on pcb */
MCFG_DEVICE_PROGRAM_MAP(bakubrkr)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_MACHINE_RESET_OVERRIDE(kaneko16_state,gtmr)
MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
MCFG_WATCHDOG_ADD("watchdog")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK) // mangled sprites otherwise
MCFG_SCREEN_REFRESH_RATE(59)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(256, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_state, screen_update_kaneko16)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_1x4bit_2x4bit)
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(1)
MCFG_KANEKO_TMAP_OFFSET(0x5b, -0x8, 256, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD("view2_1", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(2)
MCFG_KANEKO_TMAP_OFFSET(0x5b, -0x8, 256, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD_VU002_SPRITES
MCFG_KANEKO16_SPRITE_PRIORITIES(8,8,8,8) // above all
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
MCFG_VIDEO_START_OVERRIDE(kaneko16_state,kaneko16)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("ym2149_1", YM2149, XTAL(12'000'000)/6) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("ym2149_2", YM2149, XTAL(12'000'000)/6) /* verified on pcb */
MCFG_AY8910_PORT_A_READ_CB(READ8(*this, kaneko16_state, eeprom_r)) /* inputs A: 0,EEPROM bit read */
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, kaneko16_state, eeprom_w)) /* outputs B: 0,EEPROM reset */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("oki1", OKIM6295, XTAL(12'000'000)/6, okim6295_device::PIN7_HIGH) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADDRESS_MAP(0, bakubrkr_oki1_map)
MACHINE_CONFIG_END
/***************************************************************************
Blaze On
***************************************************************************/
/*
Blaze On:
1] busy loop
2] does nothing
3] rte
4] drives the game
5] == 2
6-7] busy loop
*/
MACHINE_CONFIG_START(kaneko16_state::blazeon)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000,12000000) /* TMP68HC000-12 */
MCFG_DEVICE_PROGRAM_MAP(blazeon)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_DEVICE_ADD("audiocpu", Z80,4000000) /* D780C-2 (6 MHz) */
MCFG_DEVICE_PROGRAM_MAP(blazeon_soundmem)
MCFG_DEVICE_IO_MAP(blazeon_soundport)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(320, 240)
MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1 -8)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_state, screen_update_kaneko16)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_1x4bit_1x4bit)
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(1)
MCFG_KANEKO_TMAP_OFFSET(0x33, 0x8, 320, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD_VU002_SPRITES
MCFG_KANEKO16_SPRITE_PRIORITIES(1 /* "above tile[0], below the others" */ ,2 /* "above tile[0-1], below the others" */ ,8 /* above all */,8 /* above all */)
MCFG_KANEKO16_SPRITE_OFFSETS(0x10000 - 0x680, 0x000)
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
// there is actually a 2nd sprite chip! looks like our device emulation handles both at once
MCFG_VIDEO_START_OVERRIDE(kaneko16_state,kaneko16)
/* sound hardware */
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI))
MCFG_DEVICE_ADD("ymsnd", YM2151, 4000000)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
Wing Force
***************************************************************************/
MACHINE_CONFIG_START(kaneko16_state::wingforc)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, XTAL(16'000'000)) /* TMP68HC000N-16 */
MCFG_DEVICE_PROGRAM_MAP(blazeon)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_DEVICE_ADD("audiocpu", Z80, XTAL(16'000'000)/4) /* D780C-2 (6 MHz) */
MCFG_DEVICE_PROGRAM_MAP(blazeon_soundmem)
MCFG_DEVICE_IO_MAP(wingforc_soundport)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
MCFG_SCREEN_REFRESH_RATE(59.1854)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(320, 240)
MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1 -16)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_state, screen_update_kaneko16)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_1x4bit_1x4bit)
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(1)
MCFG_KANEKO_TMAP_OFFSET(0x33, 0x8+1, 320, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD_VU002_SPRITES
MCFG_KANEKO16_SPRITE_PRIORITIES(1 /* "above tile[0], below the others" */ ,2 /* "above tile[0-1], below the others" */ ,8 /* above all */,8 /* above all */)
MCFG_KANEKO16_SPRITE_OFFSETS(0x10000 - 0x680, 0x000)
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
// there is actually a 2nd sprite chip! looks like our device emulation handles both at once
MCFG_VIDEO_START_OVERRIDE(kaneko16_state,kaneko16)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI))
MCFG_DEVICE_ADD("ymsnd", YM2151, XTAL(16'000'000)/4)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
MCFG_DEVICE_ADD("oki1", OKIM6295, XTAL(16'000'000)/16, okim6295_device::PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADDRESS_MAP(0, bakubrkr_oki1_map)
MACHINE_CONFIG_END
/***************************************************************************
Great 1000 Miles Rally
***************************************************************************/
/*
gtmr interrupts:
3] 476: time, input ports, scroll registers
4] 466->258e: set sprite ram
5] 438: set sprite colors
VIDEO_UPDATE_AFTER_VBLANK fixes the mangled/wrong colored sprites
*/
void kaneko16_state::gtmr_oki1_map(address_map &map)
{
map(0x00000, 0x2ffff).rom();
map(0x30000, 0x3ffff).bankr("okibank1");
}
void kaneko16_state::gtmr_oki2_map(address_map &map)
{
map(0x00000, 0x3ffff).bankr("okibank2");
}
MACHINE_CONFIG_START(kaneko16_gtmr_state::gtmr)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, XTAL(16'000'000)) /* verified on pcb */
MCFG_DEVICE_PROGRAM_MAP(gtmr_map)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_MACHINE_RESET_OVERRIDE(kaneko16_gtmr_state,gtmr)
MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
MCFG_WATCHDOG_ADD("watchdog")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(320, 240)
MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_state, screen_update_kaneko16)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_1x8bit_2x4bit)
MCFG_PALETTE_ADD("palette", 32768)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(1)
MCFG_KANEKO_TMAP_OFFSET(0x33, 0x0, 320, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD("view2_1", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(2)
MCFG_KANEKO_TMAP_OFFSET(0x33, 0x0, 320, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD_KC002_SPRITES
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD("toybox", KANEKO_TOYBOX, 0)
/* part of the toybox? */
MCFG_DEVICE_ADD("kan_hit", KANEKO_HIT, 0)
MCFG_KANEKO_HIT_TYPE(1)
MCFG_VIDEO_START_OVERRIDE(kaneko16_gtmr_state,kaneko16)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("oki1", OKIM6295, XTAL(16'000'000)/8, okim6295_device::PIN7_LOW) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MCFG_DEVICE_ADDRESS_MAP(0, gtmr_oki1_map)
MCFG_DEVICE_ADD("oki2", OKIM6295, XTAL(16'000'000)/8, okim6295_device::PIN7_LOW) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MCFG_DEVICE_ADDRESS_MAP(0, gtmr_oki2_map)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(kaneko16_gtmr_state::gtmre)
gtmr(config);
MCFG_DEVICE_MODIFY("toybox")
MCFG_TOYBOX_TABLE_TYPE(ALT)
MACHINE_CONFIG_END
/***************************************************************************
Great 1000 Miles Rally 2
***************************************************************************/
MACHINE_CONFIG_START(kaneko16_gtmr_state::gtmr2)
gtmre(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(gtmr2_map)
MACHINE_CONFIG_END
/***************************************************************************
Blood Warrior
***************************************************************************/
MACHINE_CONFIG_START(kaneko16_gtmr_state::bloodwar)
gtmr(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(bloodwar)
MCFG_MACHINE_RESET_OVERRIDE(kaneko16_gtmr_state, gtmr )
MCFG_DEVICE_MODIFY("kan_spr")
MCFG_KANEKO16_SPRITE_PRIORITIES(2 /* never used? */ ,3 /* character selection / vs. portraits */ ,5 /* winning portrait*/ ,7 /* ? */)
MACHINE_CONFIG_END
/***************************************************************************
Bonk's Adventure
***************************************************************************/
MACHINE_CONFIG_START(kaneko16_gtmr_state::bonkadv)
gtmr(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(bonkadv)
MCFG_MACHINE_RESET_OVERRIDE(kaneko16_gtmr_state, gtmr )
MCFG_DEVICE_MODIFY("kan_spr")
MCFG_KANEKO16_SPRITE_PRIORITIES(2 /* never used? */ ,3 /* volcano lava on level 2 */ ,5 /* in-game player */ ,7 /* demostration text */)
MCFG_DEVICE_MODIFY("toybox")
MCFG_TOYBOX_GAME_TYPE(BONK)
MCFG_DEVICE_MODIFY("kan_hit")
MCFG_KANEKO_HIT_TYPE(0)
MACHINE_CONFIG_END
/***************************************************************************
Magical Crystal
***************************************************************************/
MACHINE_CONFIG_START(kaneko16_state::mgcrystl)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, XTAL(12'000'000)) /* verified on pcb, TMP68HC000N-12 @U31 and X2 is 12MHz */
MCFG_DEVICE_PROGRAM_MAP(mgcrystl)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_MACHINE_RESET_OVERRIDE(kaneko16_state,mgcrystl)
MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
MCFG_WATCHDOG_ADD("watchdog")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(256, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 0+16, 256-16-1)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_state, screen_update_kaneko16)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_1x4bit_2x4bit)
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(1)
MCFG_KANEKO_TMAP_OFFSET(0x5b, -0x8, 256, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD("view2_1", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(2)
MCFG_KANEKO_TMAP_OFFSET(0x5b, -0x8, 256, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD_VU002_SPRITES
MCFG_KANEKO16_SPRITE_PRIORITIES(2 /* below all */ ,3 /* above tile[0], below the other */ ,5 /* above all */ ,7 /* above all */)
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
MCFG_VIDEO_START_OVERRIDE(kaneko16_state,kaneko16)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("ym2149_1", YM2149, XTAL(12'000'000)/6) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("ym2149_2", YM2149, XTAL(12'000'000)/6) /* verified on pcb */
MCFG_AY8910_PORT_A_READ_CB(READ8(*this, kaneko16_state, eeprom_r)) /* inputs A: 0,EEPROM bit read */
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, kaneko16_state, eeprom_w)) /* outputs B: 0,EEPROM reset */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("oki1", OKIM6295, XTAL(12'000'000)/6, okim6295_device::PIN7_HIGH) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
Shogun Warriors
***************************************************************************/
/*
shogwarr interrupts:
2] 100: rte
3] 102:
4] 136:
movem.l D0-D7/A0-A6, -(A7)
movea.l $207808.l, A0 ; from mcu?
jmp ($4,A0)
other: busy loop
*/
TIMER_DEVICE_CALLBACK_MEMBER(kaneko16_shogwarr_state::shogwarr_interrupt)
{
int scanline = param;
if(scanline == 224)
{
// the code for this interrupt is provided by the MCU..
m_maincpu->set_input_line(4, HOLD_LINE);
}
if(scanline == 64)
m_maincpu->set_input_line(3, HOLD_LINE);
if(scanline == 144)
m_maincpu->set_input_line(2, HOLD_LINE);
}
/*
static const uint16_t shogwarr_default_eeprom[64] = {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x4B41, 0x4E45, 0x4B4F, 0x2F41, 0x544F, 0x5020, 0x3139, 0x3932,
0x4655, 0x4A49, 0xFFFF, 0x4D41, 0x2042, 0x5553, 0x5445, 0x5220,
0x2053, 0x484F, 0xFFFF, 0x4E20, 0x5741, 0x5252, 0x494F, 0x5253,
0xFFFF, 0x7079, 0x7269, 0xFFFF, 0x7420, 0x4B41, 0x4E45, 0x4B4F,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF,
0x0000, 0x0000, 0x0000, 0x0000, 0x0010, 0x0000, 0x0000, 0xFFFF
};
*/
// the above eeprom looks corrupt, some of the text is wrong, the game never writes this text tho.. maybe it should be as below
// leaving both here incase they relate to which tables get 'locked out' by the MCU somehow
static const uint16_t shogwarr_default_eeprom[64] = {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x4B41, 0x4E45, 0x4B4F, 0x2F41, 0x544F, 0x5020, 0x3139, 0x3932,
0x4655, 0x4A49, 0x5941, 0x4D41, 0x2042, 0x5553, 0x5445, 0x5220,
0x2053, 0x484F, 0x4755, 0x4E20, 0x5741, 0x5252, 0x494F, 0x5253,
0x636F, 0x7079, 0x7269, 0x6768, 0x7420, 0x4B41, 0x4E45, 0x4B4F,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xFFFF,
0x0000, 0x0000, 0x0000, 0x0000, 0x0010, 0x0000, 0x0000, 0xFFFF
};
MACHINE_CONFIG_START(kaneko16_shogwarr_state::shogwarr)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, XTAL(12'000'000))
MCFG_DEVICE_PROGRAM_MAP(shogwarr)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_shogwarr_state, shogwarr_interrupt, "screen", 0, 1)
MCFG_MACHINE_RESET_OVERRIDE(kaneko16_shogwarr_state,mgcrystl)
MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
MCFG_EEPROM_SERIAL_DATA(shogwarr_default_eeprom, 128)
MCFG_WATCHDOG_ADD("watchdog")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(59.1854)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(320, 240)
MCFG_SCREEN_VISIBLE_AREA(40, 296-1, 16, 240-1)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_state, screen_update_kaneko16)
MCFG_SCREEN_PALETTE("palette")
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_1x4bit_1x4bit)
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
MCFG_KANEKO_TMAP_GFX_REGION(1)
MCFG_KANEKO_TMAP_OFFSET(0x33, -0x8, 320, 240)
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_VIDEO_START_OVERRIDE(kaneko16_shogwarr_state,kaneko16)
MCFG_DEVICE_ADD_VU002_SPRITES
MCFG_KANEKO16_SPRITE_PRIORITIES(1 /* below all */ ,3 /* above tile[0], below the others */ ,5 /* above all */ ,7 /* above all */)
MCFG_KANEKO16_SPRITE_OFFSETS(0xa00, -0x40)
MCFG_KANEKO16_SPRITE_FLIPTYPE(1)
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD("kan_hit", KANEKO_HIT, 0)
MCFG_KANEKO_HIT_TYPE(1)
MCFG_DEVICE_ADD("calc3_prot", KANEKO_CALC3, 0)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("oki1", OKIM6295, XTAL(16'000'000)/8, okim6295_device::PIN7_LOW)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADDRESS_MAP(0, gtmr_oki1_map)
MCFG_DEVICE_ADD("oki2", OKIM6295, XTAL(16'000'000)/8, okim6295_device::PIN7_LOW)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADDRESS_MAP(0, gtmr_oki2_map)
MACHINE_CONFIG_END
static const uint16_t brapboys_default_eeprom[64] = {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0005, 0x0006, 0x2030, 0x0003, 0x6818, 0x0101, 0x0101,
0x0101, 0x0001, 0x0004, 0x0008, 0x4B41, 0x4E45, 0x4B4F, 0x2020,
0x4265, 0x2052, 0x6170, 0x2042, 0x6F79, 0x7300, 0x3030, 0x302E,
0x3038, 0x10FF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0035, 0xFFFF, 0xFFFF, 0xFFFF
};
// sample banking is different on brap boys for the music, why? GALs / PALs ?
void kaneko16_shogwarr_state::brapboys_oki2_map(address_map &map)
{
map(0x00000, 0x1ffff).rom();
map(0x20000, 0x3ffff).bankr("okibank2");
}
MACHINE_CONFIG_START(kaneko16_shogwarr_state::brapboys)
shogwarr(config);
MCFG_DEVICE_MODIFY("oki2")
MCFG_DEVICE_ADDRESS_MAP(0, brapboys_oki2_map)
MCFG_DEVICE_MODIFY("kan_hit")
MCFG_KANEKO_HIT_TYPE(2)
MCFG_DEVICE_REMOVE("eeprom")
MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
MCFG_EEPROM_SERIAL_DATA(brapboys_default_eeprom, 128)
MACHINE_CONFIG_END
/***************************************************************************
ROMs Loading
***************************************************************************/
/*
Sprites and tiles are stored in the ROMs using the same layout. But tiles
have the even and odd pixels swapped. So we use this function to untangle
them and have one single gfxlayout for both tiles and sprites.
*/
void kaneko16_state::kaneko16_unscramble_tiles(const char *region)
{
memory_region *tile_region = memregion(region);
if (tile_region == nullptr)
{
return;
}
uint8_t *ram = tile_region->base();
int size = tile_region->bytes();
for (int i = 0; i < size; i ++)
{
ram[i] = ((ram[i] & 0xF0) >> 4) + ((ram[i] & 0x0F) << 4);
}
}
void kaneko16_state::kaneko16_common_oki_bank_install(int bankno, size_t fixedsize, size_t bankedsize)
{
assert((m_okibank[bankno].found()) && (m_okiregion[bankno].found()));
uint8_t *sample = m_okiregion[bankno]->base();
size_t length = m_okiregion[bankno]->bytes();
if (fixedsize > 0)
{
int max_bank = (length - fixedsize) / bankedsize;
m_okibank[bankno]->configure_entries(0, max_bank, &sample[fixedsize], bankedsize);
int i = max_bank;
while (i < length / bankedsize)
{
m_okibank[bankno]->configure_entry(i++, &sample[length - bankedsize]);
}
}
else
{
m_okibank[bankno]->configure_entries(0, length / bankedsize, &sample[0], bankedsize);
}
}
void kaneko16_gtmr_state::kaneko16_common_oki_bank_install(int bankno, size_t fixedsize, size_t bankedsize)
{
assert((m_okibank[bankno].found()) && (m_okiregion[bankno].found()));
uint8_t *sample = m_okiregion[bankno]->base();
size_t length = m_okiregion[bankno]->bytes();
/* bank 0 maps to itself, so we just leave it alone */
if (fixedsize > 0)
{
int bank_offs = fixedsize / bankedsize;
int i = 0;
while (i < bank_offs)
{
m_okibank[bankno]->configure_entry(i++, &sample[fixedsize]);
}
m_okibank[bankno]->configure_entries(bank_offs, (length - fixedsize) / bankedsize, &sample[fixedsize], bankedsize);
}
else
{
m_okibank[bankno]->configure_entries(0, length / bankedsize, &sample[0], bankedsize);
}
}
void kaneko16_state::init_kaneko16()
{
kaneko16_unscramble_tiles("gfx2");
kaneko16_unscramble_tiles("gfx3");
}
void kaneko16_state::init_bakubrkr()
{
kaneko16_common_oki_bank_install(0, 0x20000, 0x20000);
init_kaneko16();
}
/*
berlwallt original bug ?
info from SebV:
After about level 5 or so, if you insert a coin when the continue screen
pops up, an error message "Copy Board" pops up.
----------------------------------------
Happened to me when player dies, at level 4.
The message is not written in ROM, its sprite ram address is (always?)
$30fd40
Routine $337d2 writes it (and routine $5c8c erases it)
The 'COPY BOARD!' message in stored in ROM directly as sprite number
($1cfa8)
$20288a : seems to contain the level number (initialized to 2 (?) when a
game is started, and is incremented by 1 once a level is finished)
01CF3E: move.b $20288a.l, D0
01CF44: cmpi.b #$d, D0
01CF48: bcs 1cf76 ; branch not taken -=> 'COPY BOARD!'
01CF4A: movem.l D0/A0-A2, -(A7)
01CF4E: movea.l A0, A1
01CF50: lea ($4c,PC), A0; ($1cf9e)
01CF54: nop
01CF56: lea ($a,A0), A0 ; A0 = $1cfa8 = 'COPY BOARD!'
01CF5A: lea $30e064.l, A1
01CF60: lea (-$64,A1), A1
01CF64: lea ($1d40,A1), A1
01CF68: move.b #$80, D1
01CF6C: jsr $33776.l ; display routine
01CF72: movem.l (A7)+, D0/A0-A2
01CF76:
berlwall levels: 1-1,2,3(anim),...
berlwallt levels: 1-1(anim)2-1/2/3/4/5(anim)3-1/2/3/4/5(anim)4-1(*)
note: berlwall may be genuine while berlwallt may be bootleg! because
stage 1-1 of berlwallt is stage 1-3 of berlwall, and berlwall has
explanation ingame.
(TAFA flyers exist for both berlwall and berlwallt player graphics)
--------------------------------------------------------------------------------
*/
// TODO: this is certainly a protection issue, the level number variable can go up to 0x2f, which is way bigger than 0xd.
// Sprite DMA decryption? @see berlwall_spriteram_r
void kaneko16_berlwall_state::patch_protection(uint32_t bra_offset,uint16_t bra_value,uint16_t checksum)
{
uint16_t *ROM = (uint16_t *)memregion("maincpu")->base();
ROM[bra_offset/2] = bra_value;
ROM[0x3fffe/2] = checksum;
}
void kaneko16_berlwall_state::init_berlwall_common()
{
kaneko16_unscramble_tiles("gfx2");
}
void kaneko16_berlwall_state::init_berlwall()
{
init_berlwall_common();
patch_protection(0x1a3ea,0x602c,0xc40d);
}
void kaneko16_berlwall_state::init_berlwallt()
{
init_berlwall_common();
patch_protection(0x1cf48,0x602c,0xaed4);
}
void kaneko16_berlwall_state::init_berlwallk()
{
init_berlwall_common();
patch_protection(0x1ceb0,0x602c,0x8364);
}
void kaneko16_gtmr_state::init_gtmr()
{
kaneko16_common_oki_bank_install(0, 0x30000, 0x10000);
kaneko16_common_oki_bank_install(1, 0x00000, 0x40000);
init_kaneko16();
}
/***************************************************************************
Bakuretsu Breaker
USES TOSHIBA 68000 CPU W/TWO YM2149 & OKI M6295 FOR SOUND
LOCATION TYPE
------------------
U38 27C040
U37 "
U36 27C020
U19 "
U18 "
Bakuretsu Breaker / Explosive Breaker
Kaneko, 1992
PCB Layout
----------
ZOOFC-02
|------------------------------------------|
| PAL TS020.U33 PAL |
| 6264 6264 |
| 6264 VIEW2-CHIP 6264 |
| 4464 4464 VIEW2-CHIP TS010.U4 |
| 4464 4464 |
| 4464 4464 699206P |
| 5116 (QFP44) |
| |
| TS002J.U36 MUX2-CHIP 699205P |
|VU-002 TS001J.U37 5116 (QFP44) J|
|(QFP160) TS000J.U38 A|
| 62256 TS100J.U18 M|
| 6116 6116 62256 TS101J.U19 M|
| PAL PAL A|
|16MHz PAL PAL TMP68HC000N-12 |
|12MHz PAL IU-001 |
| VU-001 (QFP44) |
| (QFP48) YM2149 PAL |
|93C46 YM2149 TS030.U5 M6295 |
| DSW1(4) |
|------------------------------------------|
Notes:
68000 clock: 12.000MHz
YM2149 clock: 2.000MHz
M6295 clock: 2.000MHz, sample rate = clock /132
VSync: 59Hz
HSync: 15.68kHz
***************************************************************************/
ROM_START( explbrkr ) /* MASTER UP= 92/10/08 20:10:16 */
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "ts100e.u18", 0x000000, 0x040000, CRC(cc84a985) SHA1(1732a607cc1f894dd45cfc915dfe0407335f0073) )
ROM_LOAD16_BYTE( "ts101e.u19", 0x000001, 0x040000, CRC(88f4afb7) SHA1(08b8efd6bd935bc1b8cf9753d58b38ccf9a70b4d) )
/* these actually match the other set but have different names on the board..*/
ROM_REGION( 0x240000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "ts001e.u37", 0x000000, 0x080000, CRC(70b66e7e) SHA1(307ba27b623f67ee4b4023179870c270bac8ea22) )
ROM_RELOAD( 0x100000, 0x080000 )
ROM_LOAD( "ts000e.u38", 0x080000, 0x080000, CRC(a7a94143) SHA1(d811a7597402c161850ddf98cdb00661ea506c7d) )
ROM_RELOAD( 0x180000, 0x080000 )
ROM_LOAD( "ts002e.u36", 0x200000, 0x040000, CRC(611271e6) SHA1(811c21822b074fbb4bb809fed29d48bbd51d57a0) )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles */
ROM_LOAD( "ts010.u4", 0x000000, 0x100000, CRC(df935324) SHA1(73b7aff8800a4e88a47ad426190b73dabdfbf142) )
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles */
ROM_LOAD( "ts020.u33", 0x000000, 0x100000, CRC(eb58c35d) SHA1(762c5219de6f729a0fc1df90fce09cdf711c2a1e) )
/* $00000-$20000 stays the same in all sound banks, */
/* the second half of the bank is what gets switched */
ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Sample ROM */
ROM_LOAD( "ts030.u5", 0x000000, 0x100000, CRC(1d68e9d1) SHA1(aaa64a8e8d7cd7f91d2be346fafb9d1f29b40eda) )
ROM_END
ROM_START( explbrkrk ) /* MASTER UP= 92/10/08 21:35:56 - No "For use in Korea.." but has the KA+<cat image> logo which was only used in Korea; the Kaneko logo is scratched out on all custom ICs */
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "u18", 0x000000, 0x040000, CRC(08267644) SHA1(8a5c638b414d2b1a8bb68e0d8ba6747253734e82) ) /* TMS 27C020 with non descript label "MF" */
ROM_LOAD16_BYTE( "u19", 0x000001, 0x040000, CRC(f0a243b1) SHA1(3448c85c9388b590ea28b9adcaf81b68c14c678c) ) /* TMS 27C020 with non descript label "MF" */
/* these actually match the other set but have different names on the board..*/
ROM_REGION( 0x240000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "ts001e.u37", 0x000000, 0x080000, CRC(70b66e7e) SHA1(307ba27b623f67ee4b4023179870c270bac8ea22) )
ROM_RELOAD( 0x100000, 0x080000 )
ROM_LOAD( "ts000e.u38", 0x080000, 0x080000, CRC(a7a94143) SHA1(d811a7597402c161850ddf98cdb00661ea506c7d) )
ROM_RELOAD( 0x180000, 0x080000 )
ROM_LOAD( "ts002e.u36", 0x200000, 0x040000, CRC(611271e6) SHA1(811c21822b074fbb4bb809fed29d48bbd51d57a0) )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles */
ROM_LOAD( "ts010.u4", 0x000000, 0x100000, CRC(df935324) SHA1(73b7aff8800a4e88a47ad426190b73dabdfbf142) )
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles */
ROM_LOAD( "ts020.u33", 0x000000, 0x100000, CRC(eb58c35d) SHA1(762c5219de6f729a0fc1df90fce09cdf711c2a1e) )
/* $00000-$20000 stays the same in all sound banks, */
/* the second half of the bank is what gets switched */
ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Sample ROM */
ROM_LOAD( "ts030.u5", 0x000000, 0x100000, CRC(1d68e9d1) SHA1(aaa64a8e8d7cd7f91d2be346fafb9d1f29b40eda) )
ROM_END
ROM_START( bakubrkr ) /* MASTER UP= 92/10/08 20:56:03 */
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "ts100j.u18", 0x000000, 0x040000, CRC(8cc0a4fd) SHA1(e7e18b5ea236522a79ba9db8f573ac8f7ade504b) )
ROM_LOAD16_BYTE( "ts101j.u19", 0x000001, 0x040000, CRC(aea92195) SHA1(e89f964e7e936fd7774f21956eb4ff5c9104837b) )
ROM_REGION( 0x240000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "ts001j.u37", 0x000000, 0x080000, CRC(70b66e7e) SHA1(307ba27b623f67ee4b4023179870c270bac8ea22) )
ROM_RELOAD( 0x100000, 0x080000 )
ROM_LOAD( "ts000j.u38", 0x080000, 0x080000, CRC(a7a94143) SHA1(d811a7597402c161850ddf98cdb00661ea506c7d) )
ROM_RELOAD( 0x180000, 0x080000 )
ROM_LOAD( "ts002j.u36", 0x200000, 0x040000, CRC(611271e6) SHA1(811c21822b074fbb4bb809fed29d48bbd51d57a0) )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles */
ROM_LOAD( "ts010.u4", 0x000000, 0x100000, CRC(df935324) SHA1(73b7aff8800a4e88a47ad426190b73dabdfbf142) )
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles */
ROM_LOAD( "ts020.u33", 0x000000, 0x100000, CRC(eb58c35d) SHA1(762c5219de6f729a0fc1df90fce09cdf711c2a1e) )
/* $00000-$20000 stays the same in all sound banks, */
/* the second half of the bank is what gets switched */
ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Sample ROM */
ROM_LOAD( "ts030.u5", 0x000000, 0x100000, CRC(1d68e9d1) SHA1(aaa64a8e8d7cd7f91d2be346fafb9d1f29b40eda) )
ROM_END
/***************************************************************************
The Berlin Wall
The Berlin Wall, Kaneko 1991, BW-002
(berlwallt set)
----
BW-004 BW-008 VU-003
BW-005 BW-009 VU-003
BW-006 BW-00A VU-003
BW-007 BW-00B 6116-90
6116-90
BW-003 52256 52256
BW101A BW100A
5864
5864 MUX2 68000
VIEW2
BW300
BW-002
BW-001 42101
42101
41464 41464 VU-002
41464 41464 YM2149 IU-004
41464 41464 YM2149
SWB BW-000 6295
SWA
GAL16V8A-25LP : BW-U47 & BW-U48 (backgrounds encryption), BW-U54
***************************************************************************/
ROM_START( berlwall )
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "bw100e_u23-01.u23", 0x000000, 0x020000, CRC(76b526ce) SHA1(95ba7cccbe88fd695c28b6a7c25a1afd130c1aa6) )
ROM_LOAD16_BYTE( "bw101e_u39-01.u39", 0x000001, 0x020000, CRC(78fa7ef2) SHA1(8392de6e307dcd2bf5bcbeb37d578d33246acfcf) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "bw001.u84", 0x000000, 0x080000, CRC(bc927260) SHA1(44273a8b6a041504d54da4a7897adf23e3e9db10) )
ROM_LOAD( "bw002.u83", 0x080000, 0x080000, CRC(223f5465) SHA1(6ed077514ab4370a215a4a60c3aecc8b72ed1c97) )
ROM_REGION( 0x080000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "bw003.u77", 0x000000, 0x080000, CRC(fbb4b72d) SHA1(07a0590f18b3bba1843ef6a89a5c214e8e605cc3) )
ROM_REGION( 0x400000, "gfx3", 0 ) /* High Color Background */
ROM_LOAD16_BYTE( "bw004.u73", 0x000000, 0x080000, CRC(5300c34d) SHA1(ccb12ea05f89ef68bcfe003faced2ffea24c4bf0) )
ROM_LOAD16_BYTE( "bw008.u65", 0x000001, 0x080000, CRC(9aaf2f2f) SHA1(1352856159e19f07e8e30f9c44b21347103ce024) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw005.u74", 0x100000, 0x080000, CRC(16db6d43) SHA1(0158d0278d085487400ad4384b8cc9618503319e) )
ROM_LOAD16_BYTE( "bw009.u66", 0x100001, 0x080000, CRC(1151a0b0) SHA1(584a0da7eb7f06450f95e76faa20d19f053cb74c) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw006.u75", 0x200000, 0x080000, CRC(73a35d1f) SHA1(af919cf858c5923aea45e0d8d91493e6284cb99e) )
ROM_LOAD16_BYTE( "bw00a.u67", 0x200001, 0x080000, CRC(f447dfc2) SHA1(1254eafea92e8e416deedf21cb01990ffc4f896c) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw007.u76", 0x300000, 0x080000, CRC(97f85c87) SHA1(865e076e098c49c96639f62be793f2de24b4926b) )
ROM_LOAD16_BYTE( "bw00b.u68", 0x300001, 0x080000, CRC(b0a48225) SHA1(de256bb6e2a824114274bff0c6c1234934c31c49) ) // FIXED BITS (xxxxxxx0)
ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */
ROM_LOAD( "bw000.u46", 0x000000, 0x040000, CRC(d8fe869d) SHA1(75e9044c4164ca6db9519fcff8eca6c8a2d8d5d1) )
ROM_REGION( 0x600, "plds", 0 ) /* 3 x GAL16V8A-25LP */
ROM_LOAD( "bw_u47.u47", 0x000, 0x0117, NO_DUMP)
ROM_LOAD( "bw_u48.u48", 0x200, 0x0117, NO_DUMP)
ROM_LOAD( "bw_u54.u54", 0x400, 0x0117, NO_DUMP)
ROM_END
ROM_START( berlwallt )
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "bw100a.u23", 0x000000, 0x020000, CRC(e6bcb4eb) SHA1(220b8fddc79230b4f6a8cf33e1035355c485e8d1) )
ROM_LOAD16_BYTE( "bw101a.u39", 0x000001, 0x020000, CRC(38056fb2) SHA1(48338b9a5ebea872286541a3c45016673c4af76b) )
ROM_REGION( 0x120000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "bw001.u84", 0x000000, 0x080000, CRC(bc927260) SHA1(44273a8b6a041504d54da4a7897adf23e3e9db10) )
ROM_LOAD( "bw002.u83", 0x080000, 0x080000, CRC(223f5465) SHA1(6ed077514ab4370a215a4a60c3aecc8b72ed1c97) )
ROM_LOAD( "bw300.u82", 0x100000, 0x020000, CRC(b258737a) SHA1(b5c8fe44a8dcfc19bccba896bdb73030c5843544) ) // Masked players, Japanese text
ROM_REGION( 0x080000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "bw003.u77", 0x000000, 0x080000, CRC(fbb4b72d) SHA1(07a0590f18b3bba1843ef6a89a5c214e8e605cc3) )
ROM_REGION( 0x400000, "gfx3", 0 ) /* High Color Background */
ROM_LOAD16_BYTE( "bw004.u73", 0x000000, 0x080000, CRC(5300c34d) SHA1(ccb12ea05f89ef68bcfe003faced2ffea24c4bf0) )
ROM_LOAD16_BYTE( "bw008.u65", 0x000001, 0x080000, CRC(9aaf2f2f) SHA1(1352856159e19f07e8e30f9c44b21347103ce024) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw005.u74", 0x100000, 0x080000, CRC(16db6d43) SHA1(0158d0278d085487400ad4384b8cc9618503319e) )
ROM_LOAD16_BYTE( "bw009.u66", 0x100001, 0x080000, CRC(1151a0b0) SHA1(584a0da7eb7f06450f95e76faa20d19f053cb74c) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw006.u75", 0x200000, 0x080000, CRC(73a35d1f) SHA1(af919cf858c5923aea45e0d8d91493e6284cb99e) )
ROM_LOAD16_BYTE( "bw00a.u67", 0x200001, 0x080000, CRC(f447dfc2) SHA1(1254eafea92e8e416deedf21cb01990ffc4f896c) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw007.u76", 0x300000, 0x080000, CRC(97f85c87) SHA1(865e076e098c49c96639f62be793f2de24b4926b) )
ROM_LOAD16_BYTE( "bw00b.u68", 0x300001, 0x080000, CRC(b0a48225) SHA1(de256bb6e2a824114274bff0c6c1234934c31c49) ) // FIXED BITS (xxxxxxx0)
ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */
ROM_LOAD( "bw000.u46", 0x000000, 0x040000, CRC(d8fe869d) SHA1(75e9044c4164ca6db9519fcff8eca6c8a2d8d5d1) )
ROM_REGION( 0x600, "plds", 0 ) /* 3 x GAL16V8A-25LP */
ROM_LOAD( "bw_u47.u47", 0x000, 0x0117, NO_DUMP)
ROM_LOAD( "bw_u48.u48", 0x200, 0x0117, NO_DUMP)
ROM_LOAD( "bw_u54.u54", 0x400, 0x0117, NO_DUMP)
ROM_END
/* This set definitely comes from an original board but suffers the same 'COPY BOARD' issue in MAME, will be checked on the PCB shortly */
ROM_START( berlwallk )
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "bw100k.u23", 0x000000, 0x020000, CRC(0ce1d336) SHA1(9dbff4a72f03dd506726c3b305fd0a32e7da4ee1) )
ROM_LOAD16_BYTE( "bw101k.u39", 0x000001, 0x020000, CRC(3355be65) SHA1(bc3506236ee2f37b3cba7c4d8fe1b4dad61b06f1) )
ROM_REGION( 0x120000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "bw001.u84", 0x000000, 0x080000, CRC(bc927260) SHA1(44273a8b6a041504d54da4a7897adf23e3e9db10) )
ROM_LOAD( "bw002.u83", 0x080000, 0x080000, CRC(223f5465) SHA1(6ed077514ab4370a215a4a60c3aecc8b72ed1c97) )
ROM_LOAD( "bw300k.u82", 0x100000, 0x020000, CRC(b8de79d7) SHA1(c9a78aa213105f3657349995aca2866bc6d80093) )
ROM_REGION( 0x080000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "bw003.u77", 0x000000, 0x080000, CRC(fbb4b72d) SHA1(07a0590f18b3bba1843ef6a89a5c214e8e605cc3) )
ROM_REGION( 0x400000, "gfx3", 0 ) /* High Color Background */
ROM_LOAD16_BYTE( "bw004.u73", 0x000000, 0x080000, CRC(5300c34d) SHA1(ccb12ea05f89ef68bcfe003faced2ffea24c4bf0) )
ROM_LOAD16_BYTE( "bw008.u65", 0x000001, 0x080000, CRC(9aaf2f2f) SHA1(1352856159e19f07e8e30f9c44b21347103ce024) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw005.u74", 0x100000, 0x080000, CRC(16db6d43) SHA1(0158d0278d085487400ad4384b8cc9618503319e) )
ROM_LOAD16_BYTE( "bw009.u66", 0x100001, 0x080000, CRC(1151a0b0) SHA1(584a0da7eb7f06450f95e76faa20d19f053cb74c) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw006.u75", 0x200000, 0x080000, CRC(73a35d1f) SHA1(af919cf858c5923aea45e0d8d91493e6284cb99e) )
ROM_LOAD16_BYTE( "bw00a.u67", 0x200001, 0x080000, CRC(f447dfc2) SHA1(1254eafea92e8e416deedf21cb01990ffc4f896c) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bw007.u76", 0x300000, 0x080000, CRC(97f85c87) SHA1(865e076e098c49c96639f62be793f2de24b4926b) )
ROM_LOAD16_BYTE( "bw00b.u68", 0x300001, 0x080000, CRC(b0a48225) SHA1(de256bb6e2a824114274bff0c6c1234934c31c49) ) // FIXED BITS (xxxxxxx0)
ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */
ROM_LOAD( "bw000k.u46", 0x000000, 0x040000, CRC(52e81a50) SHA1(0adf6b42dee244dba2a4fb237155b04699b0254f) )
ROM_REGION( 0x600, "plds", 0 ) /* 3 x GAL16V8A-25LP */
ROM_LOAD( "bw_u47.u47", 0x000, 0x0117, NO_DUMP)
ROM_LOAD( "bw_u48.u48", 0x200, 0x0117, NO_DUMP)
ROM_LOAD( "bw_u54.u54", 0x400, 0x0117, NO_DUMP)
ROM_END
ROM_START( packbang ) /* same PCB as Berlin Wall - BW-002 */
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "bbp0x3.u23", 0x000000, 0x020000, CRC(105e978a) SHA1(d2aa72a25b70726ebe4b16bfe16da149bb37cd85) ) /* hand written checksum on label - 527B */
ROM_LOAD16_BYTE( "bbp1x3.u39", 0x000001, 0x020000, CRC(465d36f5) SHA1(d3bc9e5d444e086652d2bc562d9adfb8a1fd0d2d) ) /* hand written checksum on label - C5C8 */
ROM_REGION( 0x120000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "bb.u84", 0x000000, 0x080000, CRC(97837aaa) SHA1(303780621afea01f9e4d1386229c7421307562ec) )
ROM_LOAD( "pb_spr_ext_9_20_ver.u83", 0x080000, 0x040000, CRC(666a1217) SHA1(0d7b08d63b229d70b7e9e77a36516a695533c4cb) ) /* hand written label plus checksum BA63 */
ROM_REGION( 0x080000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "bbbox1.u77", 0x000000, 0x080000, CRC(b2ffd081) SHA1(e4b8b60ed0c5f2e0709477cc840864e1c0a351ea) ) // 1ST AND 2ND HALF IDENTICAL
ROM_REGION( 0x400000, "gfx3", 0 ) /* High Color Background */
ROM_LOAD16_BYTE( "bb.u73", 0x000000, 0x080000, CRC(896d88cb) SHA1(7546e64149d8d8e3425d9112a7a63b2d2e59b8bb) )
ROM_LOAD16_BYTE( "bb.u65", 0x000001, 0x080000, CRC(fe17c5b5) SHA1(daea65bd87d2137526250d521f36f122f733fd9d) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bb.u74", 0x100000, 0x080000, CRC(b01e77b9) SHA1(73f3adaf6468f4e9c54bff63268af1765cfc5f67) )
ROM_LOAD16_BYTE( "bb.u66", 0x100001, 0x080000, CRC(caec5098) SHA1(9966cd643abe498f84a9e01bc32003f4654584de) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "bb.u75", 0x200000, 0x080000, CRC(5cb4669f) SHA1(ab061f5b34435dca46f710ea8118c919a3a9f87c) )
ROM_LOAD16_BYTE( "bb.u67", 0x200001, 0x080000, CRC(ce5c9417) SHA1(30aca496d1f4218b44a32b3630e58889f0c54564) ) // FIXED BITS (xxxxxxx0)
ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */
ROM_LOAD( "bw000.u46", 0x000000, 0x040000, CRC(d8fe869d) SHA1(75e9044c4164ca6db9519fcff8eca6c8a2d8d5d1) )
ROM_END
/***************************************************************************
Blaze On (Japan version)
CPU: TMP68HC000-12/D780C-2(Z80)
SOUND: YM2151
OSC: 13.3330/16.000MHz
CUSTOM: KANEKO VU-002 x2
KANEKO 23160-509 VIEW2-CHIP
KANEKO MUX2-CHIP
KANEKO HELP1-CHIP
---------------------------------------------------
filemanes devices kind
---------------------------------------------------
BZ_PRG1.U80 27C020 68000 main prg.
BZ_PRG2.U81 27C020 68000 main prg.
3.U45 27C010 Z80 sound prg.
BZ_BG.U2 57C8200 BG CHR
BZ_SP1.U20 27C8001 OBJ
BZ_SP2.U21 27C8001 OBJ
BZ_SP1.U68 27C8001 OBJ (same as BZ_SP1.U20 for 2nd sprite chip)
BZ_SP2.U86 27C8001 OBJ (same as BZ_SP2.U21 for 2nd sprite chip)
***************************************************************************/
ROM_START( blazeon )
ROM_REGION( 0x100000, "maincpu", ROMREGION_ERASEFF ) /* 68000 Code */
ROM_LOAD16_BYTE( "bz_prg1.u80", 0x000000, 0x040000, CRC(8409e31d) SHA1(a9dfc299f4b457df190314401aef309adfaf9bae) )
ROM_LOAD16_BYTE( "bz_prg2.u81", 0x000001, 0x040000, CRC(b8a0a08b) SHA1(5f275b98d3e49a834850b45179d26e8c2f9fd604) )
ROM_REGION( 0x020000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "3.u45", 0x000000, 0x020000, CRC(52fe4c94) SHA1(896230e4627503292575bbd84edc3cf9cb18b27e) ) // 1xxxxxxxxxxxxxxxx = 0xFF
ROM_REGION( 0x200000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "bz_sp1.u20", 0x000000, 0x100000, CRC(0d5809a1) SHA1(e72669f95b050d1967d10a865bab8f3634c9daad) )
ROM_LOAD( "bz_sp1.u68", 0x000000, 0x100000, CRC(0d5809a1) SHA1(e72669f95b050d1967d10a865bab8f3634c9daad) )
ROM_LOAD( "bz_sp2.u21", 0x100000, 0x100000, CRC(56ead2bd) SHA1(463723f3c533603ce3a95310e9ce12b4e582b52d) )
ROM_LOAD( "bz_sp2.u86", 0x100000, 0x100000, CRC(56ead2bd) SHA1(463723f3c533603ce3a95310e9ce12b4e582b52d) )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "bz_bg.u2", 0x000000, 0x100000, CRC(fc67f19f) SHA1(f5d9e037a736b0932efbfb48587de08bec93df5d) )
ROM_END
/***************************************************************************
Wing Force (Japan, prototype)
Proto board without the later Z09AF-00x's Toybox protection MCU.
The missing chip "KD" at U97 is a 74 pqfp just like the Toybox and connected to U92
where the MCU code would be as well as connected to the EEPROM.
Half way between the Blaze On board and the later Toybox protected Z09AF boards.
Z08AT-001 PCB:
Toshiba TMP68HC000N-16
2 x VU-002
VIEW2-CHIP
MUX2-CHIP
HELP1-CHIP
YM2151
Y3014B
ATMEL AT93C46 @ U82 (EEPROM, looks like all its pins go to the unpopulated KD MCU)
DSW8
XTALs: 16.0000 MHz, 13.3330 MHz
ATLAS-SUB PCB:
NEC D780C-2 @ U1
OKI M6295 @ U4
TL082CP @ U7 (Wide Bandwidth Dual JFET Input Operational AMP)
ROMS:
Name Size Location Device Note
E_2.24.U80 524288 U80 27C040 32 pin riser
O_2.24.U81 524288 U81 27C040 32 pin riser
SP0M.U1 524288 U1 27C040 32 pin riser
SP1M.U1 524288 U1 27C040 32 pin riser
BG0AM.U2 524288 U2 27C040 42 pin riser
BG0BM.U2 524288 U2 27C040 42 pin riser
BG1AM.U3 524288 U3 27C040 42 pin riser
BG1BM.U3 524288 U3 27C040 42 pin riser
SP2M.U20 524288 U20 27C040 32 pin riser
SP3M.U20 524288 U20 27C040 32 pin riser
SP2M.U68 524288 U68 27C040 32 pin riser
SP3M.U68 524288 U68 27C040 32 pin riser
SP0M.U69 524288 U69 27C040 32 pin riser
SP1M.U69 524288 U69 27C040 32 pin riser
S-DRV_2.22.U45 U45 27512 under ATLAS SUB
PCM.U5 524288 U5 27C040 ATLAS SUB
EEPROM.U7 U7 TL082 ATLAS SUB, not dumped
Video from the PCB:
http://tmblr.co/ZgJvzv1-0SVG1
***************************************************************************/
ROM_START( wingforc )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "e_2.24.u80", 0x000000, 0x80000, CRC(837e0726) SHA1(349013edc5ccdfd05ae022563e6a831ce98e4a1a) )
ROM_LOAD16_BYTE( "o_2.24.u81", 0x000001, 0x80000, CRC(b6983437) SHA1(0a124e64ad37f9381f8a10a7b462a29563c2ccd9) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "s-drv_2.22.u45", 0x00000, 0x10000, CRC(ccdc2758) SHA1(5c0448a70306bd7574f35056ad45ffcbd4a866a8) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* Sprites */
// two sprite chips, roms are doubled
ROM_LOAD( "sp0m.u69", 0x000000, 0x80000, CRC(8be26a05) SHA1(5b54cd74235c0e32a234ddbe9cf26817700451f1) )
ROM_LOAD( "sp0m.u1", 0x000000, 0x80000, CRC(8be26a05) SHA1(5b54cd74235c0e32a234ddbe9cf26817700451f1) )
ROM_LOAD( "sp1m.u1", 0x080000, 0x80000, CRC(ad8c5b68) SHA1(438b58df301a06266284aad63e19d607d7e9f726) )
ROM_LOAD( "sp1m.u69", 0x080000, 0x80000, CRC(ad8c5b68) SHA1(438b58df301a06266284aad63e19d607d7e9f726) )
ROM_LOAD( "sp2m.u20", 0x100000, 0x80000, CRC(b5994bda) SHA1(66bd9664e31ac0c831a1c538d895386cabb03ac8) )
ROM_LOAD( "sp2m.u68", 0x100000, 0x80000, CRC(b5994bda) SHA1(66bd9664e31ac0c831a1c538d895386cabb03ac8) )
ROM_LOAD( "sp3m.u20", 0x180000, 0x80000, CRC(889ddf72) SHA1(1eaeb4580133d38185ff52fbdc445744c207a202) )
ROM_LOAD( "sp3m.u68", 0x180000, 0x80000, CRC(889ddf72) SHA1(1eaeb4580133d38185ff52fbdc445744c207a202) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD16_BYTE( "bg0am.u2", 0x000000, 0x80000, CRC(f4276860) SHA1(8c0848d43ec07f88734993a996a62919979c75ea) )
ROM_LOAD16_BYTE( "bg0bm.u2", 0x000001, 0x80000, CRC(9df92283) SHA1(53bcac1d63b7bb84b664507906ee768a83be28c9) )
ROM_LOAD16_BYTE( "bg1am.u3", 0x100000, 0x80000, CRC(a44fdebb) SHA1(676ade63d22818c7a7adf39d42aad41fa93319d2) )
ROM_LOAD16_BYTE( "bg1bm.u3", 0x100001, 0x80000, CRC(a9b9fc5d) SHA1(33db691007a8cf25aea6b87a0f009c50df2676f2) )
/* $00000-$20000 stays the same in all sound banks, */
/* the second half of the bank is what gets switched */
ROM_REGION( 0x80000, "oki1", 0 ) /* OKI Sample ROM */
ROM_LOAD( "pcm.u5", 0x00000, 0x80000, CRC(233569fd) SHA1(eb835008bcb961528c0ef4ca72e44ee08c517b81) )
ROM_END
/***************************************************************************
Blood Warrior
Kaneko 1994
TOP BOARD: Z09AF-005
CPU - Toshiba TMP68HC000N - 16
SOUND - OKI M6295 x2
QUARTZ OSCILLATORS AT 27.0000MHz, 16.0000MHz, 20.0000MHz and 33.3330MHz
RAM - LC3664 x6, 424260 x2, LH52B256D x6, D42101C x2
PCU11.u11 - 18CV8PC \
PCU15.u15 - 18CV8PC | NEAR OKI
Z091P016.u16 - 18CV8PC /
Z091P013.u13 - 18CV8PC \
PCU17.u17 - 18CV8PC |
PCU14.u14 - 18CV8PC | NEAR 68000
PCU94.u94 - 18CV8PC |
PCU92.u92 - 18CV8PC |
Z092P093.u93 - 18CV8PC /
ALL ABOVE NOT DUMPED
Custom Chips
231609-509 View2-Chip x2
KC-002 L0002 023 9321EK702
9343T - 44 pin PQFP (NEAR JAMMMA CONNECTOR)
BOTTOM BOARD: Z09AF-ROM4
TBS0P01 452 9339PK001 - 74 pin PQFP (NEC uPD78324 series MCU)
ofs1g006.u6 - GAL16V8B
ofs1g007.u7 - GAL16V8B
ofs1p059.u59 - 18CV8PC
ofs1p511.u511 - 18CV8PC
ALL ABOVE NOT DUMPED
ROMS
9346.u126 - 93C46
ofdox3.U124 - 27C010
ofp1f3.U513 - 27C4000
ofpof3.U514 - 27C4000
of101f0223.U101 - 27C800
of20902011.u17 - 27C080
of210000213.u19 - 27C080
of2110215.u21 - 27C080
of21200217.u23 - 27C080
of21300219.u25 - 27C080
of21400221.u27 - 27C080
of1000222.u99 - 27C800
of0010226.u55 - 27C800
of3000225.u51 - 27C800
of2080209.u28 - 27V160
of2060207.u14 - 27V160
of2070208.u15 - 27V160
of2050206.u13 - 27V160
of2040205.u12 - 27V160
of2030204.u11 - 27V160
of2020203.u10 - 27V160
of2010202.u9 - 27V160
of2000201.u8 - 27V160
of209e0210.u16 - 27C080
of210e0212.u18 - 27C080
of211e0214.u20 - 27C080
of212e0216.u22 - 27C080
of213e0218.u24 - 27C080
of214e0220.u26 - 27C080
***************************************************************************/
ROM_START( bloodwar )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "ofp0f3.514", 0x000000, 0x080000, CRC(0c93da15) SHA1(65b6b1b4acfc32c551ae4fbe6a13f7f2b8554dbf) )
ROM_LOAD16_BYTE( "ofp1f3.513", 0x000001, 0x080000, CRC(894ecbe5) SHA1(bf403d19e6315266114ac742a08cac903e7b54b5) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
ROM_LOAD16_WORD_SWAP( "ofd0x3.124", 0x000000, 0x020000, CRC(399f2005) SHA1(ff0370724770c35963953fd9596d9f808ba87d8f) )
ROM_REGION( 0x1e00000, "gfx1", 0 ) /* Sprites */
ROM_LOAD ( "of-200-0201.8", 0x0000000, 0x200000, CRC(bba63025) SHA1(daec5285469ee953f6f838fe3cb3903524e9ac39) )
ROM_LOAD ( "of-201-0202.9", 0x0200000, 0x200000, CRC(4ffd9ddc) SHA1(62bc8c0ed2efab407fc2956c514c3e732bcc47ee) )
ROM_LOAD ( "of-202-0203.10", 0x0400000, 0x200000, CRC(fbcc5363) SHA1(9eff48c29d5c887d39e4db442c6ee51ec879521e) )
ROM_LOAD ( "of-203-0204.11", 0x0600000, 0x200000, CRC(8e818ce9) SHA1(bc37d35247edfc563400cd67459d455b1fea6eab) )
ROM_LOAD ( "of-204-0205.12", 0x0800000, 0x200000, CRC(70c4a76b) SHA1(01b17bda156f2e6f480bdc976927c8bba47c1186) )
ROM_LOAD ( "of-205-0206.13", 0x0a00000, 0x200000, CRC(80c667bb) SHA1(7edf33c713c8448ff73fa84b9f7684dd4d46eed1) )
ROM_LOAD ( "of-206-0207.14", 0x0c00000, 0x200000, CRC(c2028c97) SHA1(ac3b73ff34f84015432ceb22cf9c57ab0ff07a70) )
ROM_LOAD ( "of-207-0208.15", 0x0e00000, 0x200000, CRC(b1f30c61) SHA1(2ae010c10b7a2ae09df904f7ea81425e80389622) )
ROM_LOAD ( "of-208-0209.28", 0x1000000, 0x200000, CRC(a8f29545) SHA1(5d018147aa71207f679909343104deaa0f08fd9d) )
ROM_LOAD16_BYTE( "of-209e-0210.16", 0x1200000, 0x100000, CRC(93018468) SHA1(d156f408a78fbd736048ce33e44c0b1e10403b0e) )
ROM_LOAD16_BYTE( "of-2090-2011.17", 0x1200001, 0x100000, CRC(3fb226a1) SHA1(efba54f82fb9914559faad5fba92aa108ec039d5) )
ROM_LOAD16_BYTE( "of-210e-0212.18", 0x1400000, 0x100000, CRC(80f3fa1b) SHA1(ca0e84cb47228ef5ac3b94238a33c3ebc3c2f528) )
ROM_LOAD16_BYTE( "of-2100-0213.19", 0x1400001, 0x100000, CRC(8ca3a3d6) SHA1(b6f3876f987ce6828bfa26ca492ff6ca2d282d80) )
ROM_LOAD16_BYTE( "of-211e-0214.20", 0x1600000, 0x100000, CRC(8d3d96f7) SHA1(0a7c459f02938f86d53979498647c73837eb9e51) )
ROM_LOAD16_BYTE( "of-2110-0215.21", 0x1600001, 0x100000, CRC(78268230) SHA1(63fbf88551f6fde833222ae6a4382891e1bf5b39) )
ROM_LOAD16_BYTE( "of-212e-0216.22", 0x1800000, 0x100000, CRC(5a013d99) SHA1(c4af944c8f0b33a93b4bb083e32e2901c5607a39) )
ROM_LOAD16_BYTE( "of-2120-0217.23", 0x1800001, 0x100000, CRC(84ed25bd) SHA1(ddff811d326586eb7353230e74db37867af075eb) )
ROM_LOAD16_BYTE( "of-213e-0218.24", 0x1a00000, 0x100000, CRC(861bc5b1) SHA1(a85936781a56b5406bee2e4f36fadcb5b9f43b05) )
ROM_LOAD16_BYTE( "of-2130-0219.25", 0x1a00001, 0x100000, CRC(a79b8119) SHA1(62e3fb28fd3a538a8191a51242dbed7e88c62a54) )
ROM_LOAD16_BYTE( "of-214e-0220.26", 0x1c00000, 0x100000, CRC(43c622de) SHA1(73efe57233f056127e2d34590c624f39d1c0ab79) )
ROM_LOAD16_BYTE( "of-2140-0221.27", 0x1c00001, 0x100000, CRC(d10bf03c) SHA1(a81d6b7df7382fc8d50614c1332611e0c202b805) )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "of-300-0225.51", 0x000000, 0x100000, CRC(fbc3c08a) SHA1(0ba52b381e7a10fb1513244b394438b440950af3) )
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "of-301-0226.55", 0x000000, 0x100000, CRC(fcf215de) SHA1(83015f10e62b917efd6e3edfbd45fb8f9b35db2b) )
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "of-101-f-0223.101", 0x000000, 0x100000, CRC(295f3c93) SHA1(558698f1d04b23dd2a73e2eae5ecce598defb228) ) /* 0224 ? */
ROM_REGION( 0x100000, "oki2", 0 ) /* Samples */
ROM_LOAD( "of-100-0222.99", 0x000000, 0x100000, CRC(42b12269) SHA1(f9d9c42057e176710f09e8db0bfcbf603c15ca11) )
ROM_END
ROM_START( oedfight )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "ofp0j3.514", 0x000000, 0x080000, CRC(0c93da15) SHA1(65b6b1b4acfc32c551ae4fbe6a13f7f2b8554dbf) )
ROM_LOAD16_BYTE( "ofp1j3.513", 0x000001, 0x080000, CRC(cc59de49) SHA1(48ff4ed40ad22768054a59bdf5ce0e00891d8f0e) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
ROM_LOAD16_WORD_SWAP( "ofd0x3.124", 0x000000, 0x020000, CRC(399f2005) SHA1(ff0370724770c35963953fd9596d9f808ba87d8f) )
ROM_REGION( 0x1e00000, "gfx1", 0 ) /* Sprites */
ROM_LOAD ( "of-200-0201.8", 0x0000000, 0x200000, CRC(bba63025) SHA1(daec5285469ee953f6f838fe3cb3903524e9ac39) )
ROM_LOAD ( "of-201-0202.9", 0x0200000, 0x200000, CRC(4ffd9ddc) SHA1(62bc8c0ed2efab407fc2956c514c3e732bcc47ee) )
ROM_LOAD ( "of-202-0203.10", 0x0400000, 0x200000, CRC(fbcc5363) SHA1(9eff48c29d5c887d39e4db442c6ee51ec879521e) )
ROM_LOAD ( "of-203-0204.11", 0x0600000, 0x200000, CRC(8e818ce9) SHA1(bc37d35247edfc563400cd67459d455b1fea6eab) )
ROM_LOAD ( "of-204-0205.12", 0x0800000, 0x200000, CRC(70c4a76b) SHA1(01b17bda156f2e6f480bdc976927c8bba47c1186) )
ROM_LOAD ( "of-205-0206.13", 0x0a00000, 0x200000, CRC(80c667bb) SHA1(7edf33c713c8448ff73fa84b9f7684dd4d46eed1) )
ROM_LOAD ( "of-206-0207.14", 0x0c00000, 0x200000, CRC(c2028c97) SHA1(ac3b73ff34f84015432ceb22cf9c57ab0ff07a70) )
ROM_LOAD ( "of-207-0208.15", 0x0e00000, 0x200000, CRC(b1f30c61) SHA1(2ae010c10b7a2ae09df904f7ea81425e80389622) )
ROM_LOAD ( "of-208-0209.28", 0x1000000, 0x200000, CRC(a8f29545) SHA1(5d018147aa71207f679909343104deaa0f08fd9d) )
ROM_LOAD16_BYTE( "of-209e-0210.16", 0x1200000, 0x100000, CRC(93018468) SHA1(d156f408a78fbd736048ce33e44c0b1e10403b0e) )
ROM_LOAD16_BYTE( "of-2090-2011.17", 0x1200001, 0x100000, CRC(3fb226a1) SHA1(efba54f82fb9914559faad5fba92aa108ec039d5) )
ROM_LOAD16_BYTE( "of-210e-0212.18", 0x1400000, 0x100000, CRC(80f3fa1b) SHA1(ca0e84cb47228ef5ac3b94238a33c3ebc3c2f528) )
ROM_LOAD16_BYTE( "of-2100-0213.19", 0x1400001, 0x100000, CRC(8ca3a3d6) SHA1(b6f3876f987ce6828bfa26ca492ff6ca2d282d80) )
ROM_LOAD16_BYTE( "of-211e-0214.20", 0x1600000, 0x100000, CRC(8d3d96f7) SHA1(0a7c459f02938f86d53979498647c73837eb9e51) )
ROM_LOAD16_BYTE( "of-2110-0215.21", 0x1600001, 0x100000, CRC(78268230) SHA1(63fbf88551f6fde833222ae6a4382891e1bf5b39) )
ROM_LOAD16_BYTE( "of-212e-0216.22", 0x1800000, 0x100000, CRC(5a013d99) SHA1(c4af944c8f0b33a93b4bb083e32e2901c5607a39) )
ROM_LOAD16_BYTE( "of-2120-0217.23", 0x1800001, 0x100000, CRC(84ed25bd) SHA1(ddff811d326586eb7353230e74db37867af075eb) )
ROM_LOAD16_BYTE( "of-213e-0218.24", 0x1a00000, 0x100000, CRC(861bc5b1) SHA1(a85936781a56b5406bee2e4f36fadcb5b9f43b05) )
ROM_LOAD16_BYTE( "of-2130-0219.25", 0x1a00001, 0x100000, CRC(a79b8119) SHA1(62e3fb28fd3a538a8191a51242dbed7e88c62a54) )
ROM_LOAD16_BYTE( "of-214e-0220.26", 0x1c00000, 0x100000, CRC(43c622de) SHA1(73efe57233f056127e2d34590c624f39d1c0ab79) )
ROM_LOAD16_BYTE( "of-2140-0221.27", 0x1c00001, 0x100000, CRC(d10bf03c) SHA1(a81d6b7df7382fc8d50614c1332611e0c202b805) )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "of-300-0225.51", 0x000000, 0x100000, CRC(fbc3c08a) SHA1(0ba52b381e7a10fb1513244b394438b440950af3) )
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "of-301-0226.55", 0x000000, 0x100000, CRC(fcf215de) SHA1(83015f10e62b917efd6e3edfbd45fb8f9b35db2b) )
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "of-101-j-0224.101", 0x000000, 0x100000, CRC(83a1f826) SHA1(3b5f576735d5954770cd572b03e71bf121ae88d2) )
ROM_REGION( 0x100000, "oki2", 0 ) /* Samples */
ROM_LOAD( "of-100-0222.99", 0x000000, 0x100000, CRC(42b12269) SHA1(f9d9c42057e176710f09e8db0bfcbf603c15ca11) )
ROM_END
/***************************************************************************
Great 1000 Miles Rally
Kaneko 1994
TOP BOARD: Z09AF-005
CPU - Toshiba TMP68HC000N - 16
SOUND - OKI M6295 x2
QUARTZ OSCILLATORS AT 27.0000MHz, 16.0000MHz, 20.0000MHz and 33.3330MHz
RAM - LC3664 x6, 424260 x2, LH52B256D x6, D42101C x2
Custom Chips
231609-509 View2-Chip x2
KC-002 L0002 023 9321EK702
9343T - 44 pin PQFP (NEAR JAMMMA CONNECTOR)
BOTTOM BOARD: Z09AF-ROM5
TBS0P01 452 9339PK001 - 74 pin PQFP (NEC uPD78324 series MCU)
GMMU2+1 512K * 2 68k
GMMU23 1M OKI6295: 00000-2ffff + chunks of 0x10000 with headers
GMMU24 1M OKI6295: chunks of 0x40000 with headers - FIRST AND SECOND HALF IDENTICAL
GMMU27 2M sprites
GMMU28 2M sprites
GMMU29 2M sprites
GMMU30 512k sprites
GMMU64 1M sprites - FIRST AND SECOND HALF IDENTICAL
GMMU65 1M sprites - FIRST AND SECOND HALF IDENTICAL
GMMU52 2M tiles
---------------------------------------------------------------------------
Game code
---------------------------------------------------------------------------
100000.b <- (!b00000.b) & 7f [1p]
01.b previous value of the above
02.b bits gone high
100008.b <- (!b00002.b) & 7f [2p]
100010.b <- !b00004.b [coins]
11.b previous value of the above
12.b bits gone high
100013.b <- b00006.b (both never accessed again?)
100015.b <- wheel value
600000.w <- 100a20.w + 100a30.w 600002.w <- 100a22.w + 100a32.w
600004.w <- 100a24.w + 100a34.w 600006.w <- 100a26.w + 100a36.w
680000.w <- 100a28.w + 100a38.w 680002.w <- 100a2a.w + 100a3a.w
680004.w <- 100a2c.w + 100a3c.w 680006.w <- 100a2e.w + 100a3e.w
101265.b <- DSW (from 206000)
101266 <- Settings from NVRAM (0x80 bytes from 208000)
1034f8.b credits
103502.b coins x ..
103503.b .. credits
1035ec.l *** Time (BCD: seconds * 10000) ***
103e64.w *** Speed << 4 ***
10421a.b bank for the oki mapped at 800000
104216.b last value of the above
10421c.b bank for the oki mapped at 880000
104218.b last value of the above
ROUTINES:
dd6 print string: a2->scr ; a1->string ; d1.l = xpos.w<<6|ypos.w<<6
Trap #2 = 43a0 ; d0.w = routine index ; (where not specified: 43c0):
1: 43C4 2: 43F8 3: 448E 4: 44EE
5: 44D2 6: 4508 7: 453A 10: 0AF6
18: 4580 19: 4604
20> 2128 writes 700000-70001f
21: 21F6
24> 2346 clears 400000-401407 (641*8 = $281*8)
30> 282A writes 600008/9/b/e-f, 680008/9/b/e-f
31: 295A
32> 2B36 100a30-f <- 100a10-f
34> 2B4C clears 500000-503fff, 580000-583fff
35> 2B9E d1.w = selects between: 500000;501000;580000;581000.
Fill 0x1000 bytes from there with d2.l
70: 2BCE> 11d8a
71: 2BD6
74: 2BDE 90: 3D44
91> 3D4C wait for bit 0 of d00000 to be 0
92> 3D5C 200010.w<-D1 200012.w<-D2 200014.w<-D3
f1: 10F6
***************************************************************************/
/* This version displays:
tb05mm-eu "1000 miglia"
master up= 94/07/18 15:12:35 */
ROM_START( gtmr )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "u2.bin", 0x000000, 0x080000, CRC(031799f7) SHA1(a59a9635002d139247828e3b74f6cf2fbdd5e569) )
ROM_LOAD16_BYTE( "u1.bin", 0x000001, 0x080000, CRC(6238790a) SHA1(a137fd581138804534f3193068f117611a982004) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
ROM_LOAD16_WORD_SWAP( "mmd0x2.u124.bin", 0x000000, 0x020000, CRC(3d7cb329) SHA1(053106acde642a414fde0b01105fe6762b6a10f6) ) // from gtmra
ROM_REGION( 0x840000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "mm-200-402-s0.bin", 0x000000, 0x200000, CRC(c0ab3efc) SHA1(e6cd15480977b036234d91e6f3a6e21b7f0a3c3e) )
ROM_LOAD( "mm-201-403-s1.bin", 0x200000, 0x200000, CRC(cf6b23dc) SHA1(ccfd0b17507e091e55c169361cd6a6b19641b717) )
ROM_LOAD( "mm-202-404-s2.bin", 0x400000, 0x200000, CRC(8f27f5d3) SHA1(219a86446ce2556682009d8aff837480f040a01e) )
ROM_LOAD( "mm-203-405-s3.bin", 0x600000, 0x080000, CRC(e9747c8c) SHA1(2507102ec34755c6f110eadb3444e6d3a3474051) )
ROM_LOAD16_BYTE( "mms1x2.u30.bin", 0x800001, 0x020000, CRC(b42b426f) SHA1(6aee5759b5f0786c5ee074d9df3d2716919ea621) )
ROM_LOAD16_BYTE( "mms0x2.u29.bin", 0x800000, 0x020000, CRC(bd22b7d2) SHA1(ef82d00d72439590c71aed33ecfabc6ee71a6ff9) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "mm-300-406-a0.bin", 0x000000, 0x200000, CRC(b15f6b7f) SHA1(5e84919d788add53fc87f4d85f437df413b1dbc5) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x200000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "mm-100-401-e0.bin", 0x000000, 0x100000, CRC(b9cbfbee) SHA1(051d48a68477ef9c29bd5cc0bb7955d513a0ab94) ) // 16 x $10000
ROM_REGION( 0x100000, "oki2", ROMREGION_ERASE00 ) /* Samples */
/* Not present on this board */
ROM_END
ROM_START( gtmra )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "mmp0x2.u514.bin", 0x000000, 0x080000, CRC(ba4a77c8) SHA1(efb6ae0e7aa71ab0c5f486f799bf31edcec24e2b) )
ROM_LOAD16_BYTE( "mmp1x2.u513.bin", 0x000001, 0x080000, CRC(a2b9034e) SHA1(466bcb1bf7124eb15d23b25c4e1307b9706474ec) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
ROM_LOAD16_WORD_SWAP( "mmd0x2.u124.bin", 0x000000, 0x020000, CRC(3d7cb329) SHA1(053106acde642a414fde0b01105fe6762b6a10f6) )
ROM_REGION( 0x840000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "mm-200-402-s0.bin", 0x000000, 0x200000, CRC(c0ab3efc) SHA1(e6cd15480977b036234d91e6f3a6e21b7f0a3c3e) )
ROM_LOAD( "mm-201-403-s1.bin", 0x200000, 0x200000, CRC(cf6b23dc) SHA1(ccfd0b17507e091e55c169361cd6a6b19641b717) )
ROM_LOAD( "mm-202-404-s2.bin", 0x400000, 0x200000, CRC(8f27f5d3) SHA1(219a86446ce2556682009d8aff837480f040a01e) )
ROM_LOAD( "mm-203-405-s3.bin", 0x600000, 0x080000, CRC(e9747c8c) SHA1(2507102ec34755c6f110eadb3444e6d3a3474051) )
ROM_LOAD16_BYTE( "mms1x2.u30.bin", 0x800001, 0x020000, CRC(b42b426f) SHA1(6aee5759b5f0786c5ee074d9df3d2716919ea621) )
ROM_LOAD16_BYTE( "mms0x2.u29.bin", 0x800000, 0x020000, CRC(bd22b7d2) SHA1(ef82d00d72439590c71aed33ecfabc6ee71a6ff9) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "mm-300-406-a0.bin", 0x000000, 0x200000, CRC(b15f6b7f) SHA1(5e84919d788add53fc87f4d85f437df413b1dbc5) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x200000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "mm-100-401-e0.bin", 0x000000, 0x100000, CRC(b9cbfbee) SHA1(051d48a68477ef9c29bd5cc0bb7955d513a0ab94) ) // 16 x $10000
ROM_REGION( 0x100000, "oki2", ROMREGION_ERASE00 ) /* Samples */
/* Not present on this board */
ROM_END
ROM_START( gtmrb )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "mmp0x1.u514", 0x000000, 0x080000, CRC(6c163f12) SHA1(7f33d1475dcb754c83f68b5fb686fb236ba81256) )
ROM_LOAD16_BYTE( "mmp1x1.u513", 0x000001, 0x080000, CRC(424dc7e1) SHA1(a9cb8d1fd0549c8c77462552c649c180c30eef89) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
ROM_LOAD16_WORD_SWAP( "mmd0x1.u124", 0x000000, 0x020000, CRC(3d7cb329) SHA1(053106acde642a414fde0b01105fe6762b6a10f6) ) // == mmd0x2
ROM_REGION( 0x840000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "mm-200-402-s0.bin", 0x000000, 0x200000, CRC(c0ab3efc) SHA1(e6cd15480977b036234d91e6f3a6e21b7f0a3c3e) )
ROM_LOAD( "mm-201-403-s1.bin", 0x200000, 0x200000, CRC(cf6b23dc) SHA1(ccfd0b17507e091e55c169361cd6a6b19641b717) )
ROM_LOAD( "mm-202-404-s2.bin", 0x400000, 0x200000, CRC(8f27f5d3) SHA1(219a86446ce2556682009d8aff837480f040a01e) )
ROM_LOAD( "mm-203-405-s3.bin", 0x600000, 0x080000, CRC(e9747c8c) SHA1(2507102ec34755c6f110eadb3444e6d3a3474051) )
ROM_LOAD16_BYTE( "mms1x1.u30", 0x800001, 0x020000, CRC(9463825c) SHA1(696bbfc816b564b3cff1487e1b848d375951f923) )
ROM_LOAD16_BYTE( "mms0x1.u29", 0x800000, 0x020000, CRC(bd22b7d2) SHA1(ef82d00d72439590c71aed33ecfabc6ee71a6ff9) ) // == mms0x2
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "mm-300-406-a0.bin", 0x000000, 0x200000, CRC(b15f6b7f) SHA1(5e84919d788add53fc87f4d85f437df413b1dbc5) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x200000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "mm-100-401-e0.bin", 0x000000, 0x100000, CRC(b9cbfbee) SHA1(051d48a68477ef9c29bd5cc0bb7955d513a0ab94) ) // 16 x $10000
ROM_REGION( 0x100000, "oki2", ROMREGION_ERASE00 ) /* Samples */
/* Not present on this board */
ROM_END
ROM_START( gtmro )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "u514.bin", 0x000000, 0x080000, CRC(2e857685) SHA1(43b6d88df51a3b4fb0cb910f63a5ec26b06e216a) )
ROM_LOAD16_BYTE( "u513.bin", 0x000001, 0x080000, CRC(d5003870) SHA1(6a4353fa8f94a119c23f232861d790f50be26ea8) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
ROM_LOAD16_WORD_SWAP( "mmd0x0.u124", 0x000000, 0x020000, CRC(e1f6159e) SHA1(e4af85036756482d6fa27494842699e2647809c7) )
ROM_REGION( 0x800000, "gfx1", 0 ) /* Sprites */
ROM_LOAD16_BYTE( "mm200-e.bin", 0x000000, 0x100000, CRC(eb104408) SHA1(a7805597161dc5acd2804d607dd0acac0c40111d) )
ROM_LOAD16_BYTE( "mm200-o.bin", 0x000001, 0x100000, CRC(b6d04e7c) SHA1(1fa9d6b967724ed0c9e6ae3eda7089a081120d54) )
ROM_LOAD16_BYTE( "mm201-e.bin", 0x200000, 0x100000, CRC(b8c64e14) SHA1(8e2b19f0ba715dfdf0d423a41989e715145adbeb) )
ROM_LOAD16_BYTE( "mm201-o.bin", 0x200001, 0x100000, CRC(3ecd6c0a) SHA1(cb48564e2bd3014eeaad9cfa589bdef3f828c282) )
ROM_LOAD16_BYTE( "mm202-e.bin", 0x400000, 0x100000, CRC(f0fd5688) SHA1(a3f5edfef253c81b27434519b0b9527f6c9a6e82) )
ROM_LOAD16_BYTE( "mm202-o.bin", 0x400001, 0x100000, CRC(e0fe1b2b) SHA1(e66bd09eed6dfea524d8610a3c7e1792a1ff6286) )
ROM_LOAD16_BYTE( "mm203-e.bin", 0x600000, 0x100000, CRC(b9001f28) SHA1(b112c17b960a535a543565ca2e22734c7c510f18) )
ROM_LOAD16_BYTE( "mm203-o.bin", 0x600001, 0x100000, CRC(2ed6227d) SHA1(d9abbb739ef15437194c90cd01d5d82dbd4b7859) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD16_BYTE( "mm300-e.u53", 0x000000, 0x100000, CRC(f9ee708d) SHA1(4c11a9574ea815a87d7e4af04db4368b14bf7530) )
ROM_LOAD16_BYTE( "mm300-o.u54", 0x000001, 0x100000, CRC(76299353) SHA1(01997905ba019d770ac1998633f4ebf6f91a3945) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x200000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "mm-100-401-e0.bin", 0x000000, 0x100000, CRC(b9cbfbee) SHA1(051d48a68477ef9c29bd5cc0bb7955d513a0ab94) ) // 16 x $10000
ROM_REGION( 0x100000, "oki2", ROMREGION_ERASE00 ) /* Samples */
/* Not present on this board */
ROM_END
/* The evolution and USA versions seem to be more like GTMR 1.5, they have some fairly significant changes */
/* This version displays:
tb05mm-eu "1000 miglia"
master up= 94/09/06 14:49:19 */
ROM_START( gtmre )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "gmmu2.bin", 0x000000, 0x080000, CRC(36dc4aa9) SHA1(0aea4dc169d7aad2ea957a1de698d1fa12c71556) )
ROM_LOAD16_BYTE( "gmmu1.bin", 0x000001, 0x080000, CRC(8653c144) SHA1(a253a01327a9443337a55a13c063ea5096444c4c) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
//ROM_LOAD16_WORD_SWAP( "mcu_code.u12", 0x000000, 0x020000, NO_DUMP )
// this rom has the right version string, so is probably correct
ROM_LOAD16_WORD_SWAP( "gtmrusa.u12", 0x000000, 0x020000, CRC(2e1a06ff) SHA1(475a7555653eefac84307492a385895b839cab0d) )
ROM_REGION( 0x800000, "gfx1", 0 ) /* Sprites */
/* fill the 0x700000-7fffff range first, with the second of the identical halves */
ROM_LOAD16_BYTE( "gmmu64.bin", 0x600000, 0x100000, CRC(57d77b33) SHA1(f7ae28ae889be4442b7b236705943eaad1f0c84e) ) // HALVES IDENTICAL
ROM_LOAD16_BYTE( "gmmu65.bin", 0x600001, 0x100000, CRC(05b8bdca) SHA1(44471d66787d5b48ae8b13676f42f27af44e5c6a) ) // HALVES IDENTICAL
ROM_LOAD( "gmmu27.bin", 0x000000, 0x200000, CRC(c0ab3efc) SHA1(e6cd15480977b036234d91e6f3a6e21b7f0a3c3e) )
ROM_LOAD( "gmmu28.bin", 0x200000, 0x200000, CRC(cf6b23dc) SHA1(ccfd0b17507e091e55c169361cd6a6b19641b717) )
ROM_LOAD( "gmmu29.bin", 0x400000, 0x200000, CRC(8f27f5d3) SHA1(219a86446ce2556682009d8aff837480f040a01e) )
ROM_LOAD( "gmmu30.bin", 0x600000, 0x080000, CRC(e9747c8c) SHA1(2507102ec34755c6f110eadb3444e6d3a3474051) )
/* codes 6800-6fff are explicitly skipped */
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "gmmu52.bin", 0x000000, 0x200000, CRC(b15f6b7f) SHA1(5e84919d788add53fc87f4d85f437df413b1dbc5) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x200000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "gmmu23.bin", 0x000000, 0x100000, CRC(b9cbfbee) SHA1(051d48a68477ef9c29bd5cc0bb7955d513a0ab94) ) // 16 x $10000
ROM_REGION( 0x100000, "oki2", 0 ) /* Samples */
ROM_LOAD( "gmmu24.bin", 0x000000, 0x100000, CRC(380cdc7c) SHA1(ba7f51201b0f2bf15e66557e45bb2af5cf797779) ) // 2 x $40000 - HALVES IDENTICAL
ROM_END
/* This version displays:
tb05mm-eu "1000 miglia"
master up= 94/09/06 20:30:39 */
ROM_START( gtmrusa )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "mmp0x3.u2", 0x000000, 0x080000, CRC(5be615c4) SHA1(c14d11a5bf6e025a65b932039165302ff407c4e1) )
ROM_LOAD16_BYTE( "mmp1x3.u1", 0x000001, 0x080000, CRC(ae853e4e) SHA1(31eaa73b0c5ddab1292f521ceec43b202653efe9) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "mmd0x3.u12", 0x000000, 0x020000, CRC(2e1a06ff) SHA1(475a7555653eefac84307492a385895b839cab0d) )
ROM_REGION( 0x800000, "gfx1", 0 ) /* Sprites */
/* fill the 0x700000-7fffff range first, with the second of the identical halves */
ROM_LOAD16_BYTE( "mm-204-564.bin", 0x600000, 0x100000, CRC(57d77b33) SHA1(f7ae28ae889be4442b7b236705943eaad1f0c84e) ) // HALVES IDENTICAL
ROM_LOAD16_BYTE( "mm-204-406-565.bin", 0x600001, 0x100000, CRC(05b8bdca) SHA1(44471d66787d5b48ae8b13676f42f27af44e5c6a) ) // HALVES IDENTICAL
ROM_LOAD( "mm-200-402-s0.bin", 0x000000, 0x200000, CRC(c0ab3efc) SHA1(e6cd15480977b036234d91e6f3a6e21b7f0a3c3e) )
ROM_LOAD( "mm-201-403-s1.bin", 0x200000, 0x200000, CRC(cf6b23dc) SHA1(ccfd0b17507e091e55c169361cd6a6b19641b717) )
ROM_LOAD( "mm-202-404-s2.bin", 0x400000, 0x200000, CRC(8f27f5d3) SHA1(219a86446ce2556682009d8aff837480f040a01e) )
ROM_LOAD( "mm-203-405-s3.bin", 0x600000, 0x080000, CRC(e9747c8c) SHA1(2507102ec34755c6f110eadb3444e6d3a3474051) )
/* codes 6800-6fff are explicitly skipped */
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "mm-300-406-a0.bin", 0x000000, 0x200000, CRC(b15f6b7f) SHA1(5e84919d788add53fc87f4d85f437df413b1dbc5) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x200000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "mm-100-401-a0.bin", 0x000000, 0x100000, CRC(b9cbfbee) SHA1(051d48a68477ef9c29bd5cc0bb7955d513a0ab94) ) // 16 x $10000
ROM_REGION( 0x100000, "oki2", 0 ) /* Samples */
ROM_LOAD( "mm-101-402-e24.bin", 0x000000, 0x100000, CRC(380cdc7c) SHA1(ba7f51201b0f2bf15e66557e45bb2af5cf797779) ) // 2 x $40000 - HALVES IDENTICAL
ROM_END
/***************************************************************************
Great 1000 Miles Rally 2 USA
Kaneko, 1995
PCB Layouts
-----------
KANEKO AX-SYSTEM BOARD
M201F00584 KANEKO (sticker)
|------------------------------------------------------|
| PX4460 CNC1 |
|LA4461 M6295 6264 6264 |
| LPF6K M6295 PAL1 |----------| |
| PAL2 |KANEKO | |
| PAL3 |VIEW2-CHIP| CN3|
| |(QFP144) | |
| CNC2 | | |
| |----------| |
|J 6264 |
|A 6264 |
|M 62256 |
|M 62256 |----------| |
|A |KANEKO | |
| |VIEW2-CHIP| |
| MC1091 |(QFP144) | CN2|
| | | |
| CNA |----------| |
| 6264 |
| |----| 6264 |----------| |
| | *1 | 62256 |KANEKO | |
| |----| 62256 |KC-002 | |
| |---------------| |(QFP208) | |
| | 68000 | | | |
| | | |----------| |
| PAL4 |---------------|33.3333MHz 424260 |
| PAL5 PAL6 20MHz 424260 |
| PAL7 PAL8 |
|62256 PAL9 |
|62256 PAL10 |
| PAL11 |
| 27MHz 16MHz |
| CNB CN1 |
|------------------------------------------------------|
Notes:
68000 - Toshiba TMP68HC000N-16 CPU running at 16.000MHz (SDIP64)
M6295 - Oki M6295 ADPCM Sample Player IC, clock 2.000MHz (both), sample rate = 2000000/165 (QFP44)
LA4461- Sanyo LA4461 12W Power Amplifier (SIP10, same as LA4460 but with reverse pinout)
LPF6K - KANEKO Custom Ceramic AD/DA Module (SIP7)
PX4460- KANEKO Custom Ceramic AD/DA Module (SIP5)
MC1091- KANEKO Custom Ceramic Input Module (ZIP46)
6264 - Sony CXK5864CM-10LL 8k x8 SRAM (SOP28)
62256 - Sony CXK58257ASP-70L 32k x8 SRAM (DIP28)
424260- NEC 424260-80 256k x16 DRAM (SOJ40)
PAL1 - AMI 18CV8PC-25 stamped 'AX0P048' (DIP20)
PAL2 - AMI 18CV8PC-25 stamped 'AX0P049' (DIP20)
PAL3 - AMI 18CV8PC-25 stamped 'AX0P050' (DIP20)
PAL4 - AMI 18CV8PC-25 stamped 'AX0P021' (DIP20)
PAL5 - AMI 18CV8PC-25 stamped 'AX0P022' (DIP20)
PAL6 - AMI 18CV8PC-25 stamped 'AX0P070' (DIP20)
PAL7 - AMI 18CV8PC-25 stamped 'AX0P071' (DIP20)
PAL8 - AMI 18CV8PC-25 stamped 'AX0P089' (DIP20)
PAL9 - AMI 18CV8PC-25 stamped 'AX0P062' (DIP20)
PAL10 - AMI 18CV8PC-25 stamped 'AX0P063' (DIP20)
PAL11 - AMI 18CV8PC-25 stamped 'AX0P064' (DIP20)
CNC1/CNC2 \
CNA/CNB | Multi-pin connectors joining top board to bottom board
CN1/2/3 /
Custom IC's -
KANEKO VIEW2-CHIP (x2, QFP144)
KANEKO KC-002 (QFP208)
*1 - KANEKO JAPAN 9448 TA (QFP44)
KANEKO AX-SYSTEM BOARD ROM-08
AX09S00584 KANEKO (sticker)
|------------------------------------------------------|
| 93C46 SW1 CNB CN1 |
| |-------| EPROM.U31 SP_ROM0.U49 |
| |KANEKO | |
|CN4 |TBS0P02| EPROM.U32 SP_ROM1.U50 PAL8 |
| |(QFP74)| |
| |-------| EPROM.U33 SP_ROM2.U51 SP-ROM4.U85 |
| |
| PAL1 SP_ROM3.U52 SP-ROM5.U86 |
| PAL2 |
|PAL3 SP-ROM6.U87 |
|PAL4 |
| SP-ROM7.U88 |
|EPROM.U5 |
| 6116 |
|EPROM.U6 BG0_ROM0.U89|
| CNA 6116 |
|EPROM.U7 BG0_ROM1.U90|
| |
|EPROM.U8 BG1_ROM0.U93|
| |
| PAL5 BG1_ROM1.U94|
| PAL6 6116 PAL9 |
|UPC339C CN2|
|UPC339C 6116 BG2_ROM0.U91|
| |
|CNN3 CNC2 BG2_ROM1.U92|
| |
|CNN2 S2_ROM0.U47 S2_ROM1.U65 |
| BG2_ROM0.U96|
|CNN1 S1_ROM0.U48 S1_ROM1.U66 CN3|
| NE555 BG2_ROM1.U97|
|AD7820 CNC1 PAL7 |
|------------------------------------------------------|
Notes:
AD7820 - Analog Devices AD7820 Linear Compatible CMOS High Speed 8-Bit ADC with Track/Hold Function (DIP20)
93C46 - Atmel 93C46 Serial EEPROM (DIP8)
6116 - 2k x8 SRAM (DIP24)
NE555 - Texas Instruments NE555 General Purpose Single Bipolar Timer (DIP8)
UPC339C - NEC uPC339C Low Power Quad Comparator (DIP14)
PAL1 - Lattice GAL16V8B stamped 'COMUX2' (DIP20)
PAL2 - Lattice GAL16V8B stamped 'COMUX3' (DIP20)
PAL3 - AMI 18CV8PC-25 stamped 'COMUX1' (DIP20)
PAL4 - AMI 18CV8PC-25 stamped 'MMS4P004' (DIP20)
PAL5 - Lattice GAL16V8B stamped 'COMUX5' (DIP20)
PAL6 - Lattice GAL16V8B stamped 'COMUX4' (DIP20)
PAL7 - AMI 18CV8PC-25 stamped 'MMS4P067' (DIP20)
PAL8 - Lattice GAL16V8B stamped 'MMS4G084' (DIP20)
PAL9 - Lattice GAL16V8B stamped 'MMS4G095' (DIP20)
CNN1/2/3- Connectors for analog controls
CN4 - 16 Pin Flat Cable Connector
CNC1/CNC2 \
CNA/CNB | Multi-pin connectors joining top board to bottom board
CN1/2/3 /
Custom IC - KANEKO TBS0P02 Custom Microcontroller (QFP74)
ROMs - (Note: Not all ROM locations are populated on the above layout)
Filename Device Type Use
-----------------------------------------------------
M2P1A1.U7 27C040 (4M) \ 68000 Program
M2P0A1.U8 27C040 (4M) /
M2D0X0.U31 27C010 (1M) MCU Program
M2S0A1.U32 27C040 (4M) \
M2S1A1.U33 27C040 (4M) |
M2-200-00.U49 32M MaskROM (42-Pin) | Sprites
M2-201-00.U50 16M MaskROM (42-Pin) |
M2-202-00.U51 16M MaskROM (42-Pin) /
M2-300-00.U89 16M MaskROM (42-Pin) \
M2-301-00.U90 16M MaskROM (42-Pin) | Tiles
M2B0X0.U93 27C010 (1M) |
M2B1X0.U94 27C010 (1M) /
M2-100-00.U48 8M MASKROM (32-Pin) \
M2W1A1.U47 27C040 (4M) / Oki Samples
***************************************************************************/
ROM_START( gtmr2 )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "m2p0x1a.u8", 0x000000, 0x080000, CRC(c29039fb) SHA1(a16e8863608353c2931e9d45359fbcec8f11ef9d) )
ROM_LOAD16_BYTE( "m2p1x1a.u7", 0x000001, 0x080000, CRC(8ef392c4) SHA1(06bd720d931911e32264183dd215ab70ad6d2961) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "m2d0x0.u31", 0x000000, 0x020000, CRC(2e1a06ff) SHA1(475a7555653eefac84307492a385895b839cab0d) )
ROM_REGION( 0x800000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "m2-200-0.u49", 0x000000, 0x400000, CRC(93aafc53) SHA1(1d28b6e3bd61ce9c938fc5303aeabcdefa549852) )
ROM_LOAD( "m2-201-0.u50", 0x400000, 0x200000, CRC(39b60a83) SHA1(aa7b37c7c92bbcf685f4fec84cc6d8a77d26433c) )
ROM_LOAD( "m2-202-0.u51", 0x600000, 0x200000, CRC(fd06b339) SHA1(5de0af7d23147f6eb403700eabd66794198f3641) )
ROM_LOAD16_BYTE( "m2s0x1a.u32", 0x700000, 0x080000, CRC(a485eec6) SHA1(f8aff62daed95a63544106472a9ef34902feaaa2) )
ROM_LOAD16_BYTE( "m2s1x1a.u33", 0x700001, 0x080000, CRC(c5b71bb2) SHA1(874e2a2e19cd8f916afa6fcf54169a8db035fe64) )
ROM_REGION( 0x440000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "m2-300-0.u89", 0x000000, 0x200000, CRC(4dc42fbb) SHA1(f14c287bc60f561eb9a57db4e3390aae9a81c392) )
ROM_LOAD( "m2-301-0.u90", 0x200000, 0x200000, CRC(f4e894f2) SHA1(1f983a1d93845fe298afba60d4dacdd1a10cab7f) )
ROM_LOAD16_BYTE( "m2b0x0.u93", 0x400000, 0x020000, CRC(e023d51b) SHA1(3c9f591f3ca2ee8e1100b83ae8eb593e11e6eac7) )
ROM_LOAD16_BYTE( "m2b1x0.u94", 0x400001, 0x020000, CRC(03c48bdb) SHA1(f5ba45d026530d46f760cf06d02a1ffcca89aa3c) )
ROM_REGION( 0x440000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x440000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "m2-100-0.u48", 0x000000, 0x100000, CRC(5250fa45) SHA1(b1ad4660906997faea0aa89866de01a0e9f2b61d) )
ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */
ROM_LOAD( "m2w1x0.u47", 0x040000, 0x040000, CRC(1b0513c5) SHA1(8c9ddef19297e1b39d900297005203b7ff28667e) )
ROM_END
ROM_START( gtmr2a )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "m2p0x1.u8", 0x000000, 0x080000, CRC(525f6618) SHA1(da8008cc7768b4e8c0091aa3ea21752d0ca33691) )
ROM_LOAD16_BYTE( "m2p1x1.u7", 0x000001, 0x080000, CRC(914683e5) SHA1(dbb2140f7de86073647abc6e73ba739ea201dd30) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "m2d0x0.u31", 0x000000, 0x020000, CRC(2e1a06ff) SHA1(475a7555653eefac84307492a385895b839cab0d) )
ROM_REGION( 0x800000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "m2-200-0.u49", 0x000000, 0x400000, CRC(93aafc53) SHA1(1d28b6e3bd61ce9c938fc5303aeabcdefa549852) )
ROM_LOAD( "m2-201-0.u50", 0x400000, 0x200000, CRC(39b60a83) SHA1(aa7b37c7c92bbcf685f4fec84cc6d8a77d26433c) )
ROM_LOAD( "m2-202-0.u51", 0x600000, 0x200000, CRC(fd06b339) SHA1(5de0af7d23147f6eb403700eabd66794198f3641) )
ROM_LOAD16_BYTE( "m2s0x1.u32", 0x700000, 0x080000, CRC(4069d6c7) SHA1(2ed1cbb7ebde8347e0359cd56ee3a0d4d42d551f) )
ROM_LOAD16_BYTE( "m2s1x1.u33", 0x700001, 0x080000, CRC(c53fe269) SHA1(e6c485bbaea4b67f074b89e047f686f107805713) )
ROM_REGION( 0x440000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "m2-300-0.u89", 0x000000, 0x200000, CRC(4dc42fbb) SHA1(f14c287bc60f561eb9a57db4e3390aae9a81c392) )
ROM_LOAD( "m2-301-0.u90", 0x200000, 0x200000, CRC(f4e894f2) SHA1(1f983a1d93845fe298afba60d4dacdd1a10cab7f) )
ROM_LOAD16_BYTE( "m2b0x0.u93", 0x400000, 0x020000, CRC(e023d51b) SHA1(3c9f591f3ca2ee8e1100b83ae8eb593e11e6eac7) )
ROM_LOAD16_BYTE( "m2b1x0.u94", 0x400001, 0x020000, CRC(03c48bdb) SHA1(f5ba45d026530d46f760cf06d02a1ffcca89aa3c) )
ROM_REGION( 0x440000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x440000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "m2-100-0.u48", 0x000000, 0x100000, CRC(5250fa45) SHA1(b1ad4660906997faea0aa89866de01a0e9f2b61d) )
ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */
ROM_LOAD( "m2w1x0.u47", 0x040000, 0x040000, CRC(1b0513c5) SHA1(8c9ddef19297e1b39d900297005203b7ff28667e) )
ROM_END
ROM_START( gtmr2u )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "m2p0a1.u8", 0x000000, 0x080000, CRC(813e1d5e) SHA1(602df02933dc7b77be311113af1d1edad2751cc9) )
ROM_LOAD16_BYTE( "m2p1a1.u7", 0x000001, 0x080000, CRC(bee63666) SHA1(07585a63f901f50f2a2314eb4dc4307e7028ded7) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "m2d0x0.u31", 0x000000, 0x020000, CRC(2e1a06ff) SHA1(475a7555653eefac84307492a385895b839cab0d) )
ROM_REGION( 0x800000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "m2-200-0.u49", 0x000000, 0x400000, CRC(93aafc53) SHA1(1d28b6e3bd61ce9c938fc5303aeabcdefa549852) )
ROM_LOAD( "m2-201-0.u50", 0x400000, 0x200000, CRC(39b60a83) SHA1(aa7b37c7c92bbcf685f4fec84cc6d8a77d26433c) )
ROM_LOAD( "m2-202-0.u51", 0x600000, 0x200000, CRC(fd06b339) SHA1(5de0af7d23147f6eb403700eabd66794198f3641) )
ROM_LOAD16_BYTE( "m2s0a1.u32", 0x700000, 0x080000, CRC(98977171) SHA1(5b69462e07778b5bd1f5119cae6b63ede38cd642) )
ROM_LOAD16_BYTE( "m2s1a1.u33", 0x700001, 0x080000, CRC(c69a732e) SHA1(810b333f442c0714f4cb8b4a73136d0b44443277) )
ROM_REGION( 0x440000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "m2-300-0.u89", 0x000000, 0x200000, CRC(4dc42fbb) SHA1(f14c287bc60f561eb9a57db4e3390aae9a81c392) )
ROM_LOAD( "m2-301-0.u90", 0x200000, 0x200000, CRC(f4e894f2) SHA1(1f983a1d93845fe298afba60d4dacdd1a10cab7f) )
ROM_LOAD16_BYTE( "m2b0x0.u93", 0x400000, 0x020000, CRC(e023d51b) SHA1(3c9f591f3ca2ee8e1100b83ae8eb593e11e6eac7) )
ROM_LOAD16_BYTE( "m2b1x0.u94", 0x400001, 0x020000, CRC(03c48bdb) SHA1(f5ba45d026530d46f760cf06d02a1ffcca89aa3c) )
ROM_REGION( 0x440000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_COPY("gfx2",0x000000,0,0x440000) // it isn't on the board twice.
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "m2-100-0.u48", 0x000000, 0x100000, CRC(5250fa45) SHA1(b1ad4660906997faea0aa89866de01a0e9f2b61d) )
ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */
ROM_LOAD( "m2w1a1.u47", 0x000000, 0x080000, CRC(15f25342) SHA1(9947e66575738700345c12c104701b812c62ce03) )
ROM_END
/***************************************************************************
Magical Crystals
(c)1991 Kaneko/Atlus
Z00FC-02
CPU : TMP68HC000N-12
Sound: YM2149Fx2 M6295
OSC : 16.0000MHz(X1) 12.0000MHz(X2)
ROMs:
mc100j.u18 - Main programs
mc101j.u19 /
mc000.u38 - Graphics (32pin mask)
mc001.u37 | (32pin mask)
mc002j.u36 / (27c010)
mc010.u04 - Graphics (42pin mask)
mc020.u33 - Graphics (42pin mask)
mc030.u32 - Samples (32pin mask)
PALs (18CV8PC):
u08, u20, u41, u42, u50, u51, u54
Custom chips:
KANEKO VU-001 046A (u53, 48pin PQFP)
KANEKO VU-002 052 151021 (u60, 160pin PQFP)
KANEKO 23160-509 9047EAI VIEW2-CHIP (u24 & u34, 144pin PQFP)
KANEKO MUX2-CHIP (u28, 64pin PQFP)
KANEKO IU-001 9045KP002 (u22, 44pin PQFP)
KANEKO I/O JAMMA MC-8282 047 (u5, 46pin)
699206p (u09, 44pin PQFP)
699205p (u10, 44pin PQFP)
Other:
93C46 EEPROM
DIP settings:
1: Flip screen
2: Test mode
3: Unused
4: Unused
Yes, one program rom actually is a 27C010 and the other one is a 27C020
***************************************************************************/
ROM_START( mgcrystl ) /* Master Up: 92/01/10 14:21:30 */
ROM_REGION( 0x040000*2, "maincpu", ROMREGION_ERASE ) /* 68000 Code */
ROM_LOAD16_BYTE( "mc100e02.u18", 0x000000, 0x020000, CRC(246a1335) SHA1(8333945a92e08a7bff425d2d6602557386016dc5) ) /* Labeled as MC100E/U18-02 */
ROM_LOAD16_BYTE( "mc101e02.u19", 0x000001, 0x040000, CRC(708ea1dc) SHA1(ae6eca6620729bc1e815f1bfbd8fe130f0ba943c) ) /* Labeled as MC101E/U19-02 */
ROM_REGION( 0x280000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "mc000.u38", 0x000000, 0x100000, CRC(28acf6f4) SHA1(6647ad90ea580b65ed28772f9d65352b06833d0c) )
ROM_LOAD( "mc001.u37", 0x100000, 0x080000, CRC(005bc43d) SHA1(6f6cd99e8e60562fa86581008455a6d9d646fa95) )
ROM_RELOAD( 0x180000, 0x080000 )
ROM_LOAD( "mc002e02.u36", 0x200000, 0x020000, CRC(27ac1056) SHA1(34b07c1a0d403ca45c9849d3d8d311012f787df6) ) /* Labeled as MC002E/U36-02 */
ROM_RELOAD( 0x220000, 0x020000 )
ROM_RELOAD( 0x240000, 0x020000 )
ROM_RELOAD( 0x260000, 0x020000 )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "mc010.u04", 0x000000, 0x100000, CRC(85072772) SHA1(25e903cc2c893d61db791d1fe60a1205a4395667) )
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "mc020.u34", 0x000000, 0x100000, CRC(1ea92ff1) SHA1(66ec53e664b2a5a751a280a538aaeceafc187ceb) )
ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */
ROM_LOAD( "mc030.u32", 0x000000, 0x040000, CRC(c165962e) SHA1(f7e130db387ae9dcb7223f7ad6e51270d3033bc9) )
ROM_END
ROM_START( mgcrystlo ) /* Master Up: 91/12/10 01:56:06 */
ROM_REGION( 0x040000*2, "maincpu", ROMREGION_ERASE ) /* 68000 Code */
ROM_LOAD16_BYTE( "mc100h00.u18", 0x000000, 0x020000, CRC(c7456ba7) SHA1(96c25c3432069373fa86d7af3e093e02e39aea34) ) /* Labeled as MC100H/U18-00 */
ROM_LOAD16_BYTE( "mc101h00.u19", 0x000001, 0x040000, CRC(ea8f9300) SHA1(0cd0d448805aa45986b63befca00b08fe066dbb2) ) /* Labeled as MC101H/U19-00 */
ROM_REGION( 0x280000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "mc000.u38", 0x000000, 0x100000, CRC(28acf6f4) SHA1(6647ad90ea580b65ed28772f9d65352b06833d0c) )
ROM_LOAD( "mc001.u37", 0x100000, 0x080000, CRC(005bc43d) SHA1(6f6cd99e8e60562fa86581008455a6d9d646fa95) )
ROM_RELOAD( 0x180000, 0x080000 )
ROM_LOAD( "mc002h00.u36", 0x200000, 0x020000, CRC(22729037) SHA1(de4e1bdab57aa617411b6327f3db4856970e8953) ) /* Labeled as MC002H/U36-00 */
ROM_RELOAD( 0x220000, 0x020000 )
ROM_RELOAD( 0x240000, 0x020000 )
ROM_RELOAD( 0x260000, 0x020000 )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "mc010.u04", 0x000000, 0x100000, CRC(85072772) SHA1(25e903cc2c893d61db791d1fe60a1205a4395667) )
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "mc020.u34", 0x000000, 0x100000, CRC(1ea92ff1) SHA1(66ec53e664b2a5a751a280a538aaeceafc187ceb) )
ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */
ROM_LOAD( "mc030.u32", 0x000000, 0x040000, CRC(c165962e) SHA1(f7e130db387ae9dcb7223f7ad6e51270d3033bc9) )
ROM_END
// Note: there is a known undumped older Japan set from http://gamesdbase.com/Media/SYSTEM/Arcade/PCB/big/Magical_Crystals_-_1991_-_Kaneko.jpg with code roms ending in -00 instead of -02
ROM_START( mgcrystlj ) /* Master Up: 92/01/13 14:44:20 */
ROM_REGION( 0x040000*2, "maincpu", ROMREGION_ERASE ) /* 68000 Code */
ROM_LOAD16_BYTE( "kaneko__mc100-u18j-02.u18", 0x000000, 0x020000, CRC(afe5882d) SHA1(176e6e12e3df63c08d7aff781f5e5a9bd83ec293) ) /* Labeled as MC100J/U18-02 */
ROM_LOAD16_BYTE( "kaneko__mc101-u19j-02.u19", 0x000001, 0x040000, CRC(60da5492) SHA1(82b90a617d355825624ce9fb30bddf4714bd0d18) ) /* Labeled as MC101J/U19-02 */
ROM_REGION( 0x280000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "kaneko__mc-000_0001.u38", 0x000000, 0x100000, CRC(28acf6f4) SHA1(6647ad90ea580b65ed28772f9d65352b06833d0c) ) // Mask rom
ROM_LOAD( "kaneko__mc-001_0002_r44.u37", 0x100000, 0x080000, CRC(005bc43d) SHA1(6f6cd99e8e60562fa86581008455a6d9d646fa95) ) // Mask rom
ROM_RELOAD( 0x180000, 0x080000 )
ROM_LOAD( "kaneko__mc002j-u36-02.u36", 0x200000, 0x020000, CRC(27ac1056) SHA1(34b07c1a0d403ca45c9849d3d8d311012f787df6) ) /* Labeled as MC002J/U36-02, but same as MC002E/U36-02 */
ROM_RELOAD( 0x220000, 0x020000 )
ROM_RELOAD( 0x240000, 0x020000 )
ROM_RELOAD( 0x260000, 0x020000 )
ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "kaneko__mc-010_0003.u04", 0x000000, 0x100000, CRC(85072772) SHA1(25e903cc2c893d61db791d1fe60a1205a4395667) ) // Mask rom
ROM_REGION( 0x100000, "gfx3", 0 ) /* Tiles (Scrambled) */
ROM_LOAD( "kaneko__mc-020_0004.u34", 0x000000, 0x100000, CRC(1ea92ff1) SHA1(66ec53e664b2a5a751a280a538aaeceafc187ceb) ) // Mask rom
ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */
ROM_LOAD( "kaneko__mc-030_0005_t99.u32", 0x000000, 0x040000, CRC(c165962e) SHA1(f7e130db387ae9dcb7223f7ad6e51270d3033bc9) )
ROM_END
/***************************************************************************
Shogun Warriors (Europe Rev.xx)(Kaneko 1992)
Dumped from an original Kaneko PCB. Board No. Z01DK-002 / Serial FB92E01342. + Top board "Z05DP FOR Z01DK"
Two Program roms are equal to the Japanese version. See Below:
fb000e.u43 = fb001e.u43 Shogun Warriors <Note: Different label compared to Mame.
fb001e.u101 = fb000e.u42 Shogun Warriors <Note: Different label/position compared to Mame.
fb030e.u61 = fb030j.u61 Fujiyama Buster(Japan) <Note: Same as the Japanese version in Mame.
fb031e.u62 NO MATCH
fb040e.u33 = fb040j.u33 Fujiyama Buster (Japan) <Note: Same as the Japanese version in Mame.
The rom positions are equal to the Japanese version in Mame (Same Hardware revision).
The "e" suffix on the roms of "Shogun Warriors" that is previously
in Mame indicates that it is an European Version too, so this must be
an earlier or later European revision.
Some hardware(custom chip) differences compared with the info in the Mame source:
Fujiyama Buster(Japan) Shogun Warriors (Europe) (My Dump)
KANEKO JAPAN 9152EV 175101 (160 Pin PQFP) = KANEKO JAPAN 9202EV 175071 (160 Pin PQFP)
KANEKO JAPAN 9203 T (44 PIN PQFP) = KANEKO JAPAN 9204 T (44 PIN PQFP)
***************************************************************************/
ROM_START( shogwarr )
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "fb030e.u61", 0x000000, 0x020000, CRC(32ce7909) SHA1(02d87342706ac9547eb611bd542f8498ba41e34a) )
ROM_LOAD16_BYTE( "fb031e.u62", 0x000001, 0x020000, CRC(228aeaf5) SHA1(5e080d7975bc5dcf6fccfbc286eafe939496d9bf) )
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "fb040e.u33", 0x000000, 0x020000, CRC(299d0746) SHA1(67fe3a47ab01fa02ce2bb5836c2041986c19d875) )
ROM_REGION( 0x1000000, "gfx1", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD( "fb-020a.u1", 0x000000, 0x100000, CRC(87e55c6d) SHA1(87886c045d7c30b8dee3c8fb0bf8f2cdbc5fd7fb) )
ROM_LOAD( "fb020b.u2", 0x100000, 0x100000, CRC(276b9d7b) SHA1(7a154f65b4737f2b6ac8effa3352711079f571dc) )
ROM_LOAD( "fb021a.u3", 0x200000, 0x100000, CRC(7da15d37) SHA1(345cf2242e8210a697294a45197f2b3b974de885) )
ROM_LOAD( "fb021b.u4", 0x300000, 0x100000, CRC(6a512d7b) SHA1(7fc3002d23262a9a590a283ea9e111e38d889ef2) )
ROM_LOAD( "fb-22a.u5", 0x400000, 0x100000, CRC(9039e5d3) SHA1(222452cd7947f7c99c68e495835cca62e0449b5c) )
ROM_LOAD( "fb-22b.u6", 0x500000, 0x100000, CRC(96ac9e54) SHA1(2b066375963dc57fe2ce89d65f6c0a9d183a838d) )
ROM_LOAD( "fb023.u7", 0x600000, 0x100000, CRC(132794bd) SHA1(bcc73c3183c59a4b66f79d04774773b8a9239501) )
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "fb010.u65", 0x000000, 0x100000, CRC(296ffd92) SHA1(183a28e4594c428deb4726ed22d5166592b94b60) ) // 42 pin mask rom
ROM_LOAD( "fb011.u66", 0x100000, 0x080000, CRC(500a0367) SHA1(6dc5190f81b21f59ee56a3b2332c8d86d6599782) ) // 40 pin mask rom (verified correct)
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "fb001e.u43", 0x000000, 0x080000, CRC(f524aaa1) SHA1(006a886f9df2e57c51b61c6cea70a6574fc20304) )
ROM_LOAD( "fb000e.u42", 0x080000, 0x080000, CRC(969f1465) SHA1(4f56d1ad341b08f4db41b7ab2498740612ff7c3d) )
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "fb-002.u45", 0x000000, 0x100000, CRC(010acc17) SHA1(2dc0897c7778eacf6bce12ff0adbadb307ea6c17) )
ROM_LOAD( "fb-003.u44", 0x100000, 0x100000, CRC(0aea4ac5) SHA1(8f3b30e505b0ba51c140a0a2c071680d4fa05db9) )
ROM_END
ROM_START( shogwarrk )
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "fb-030a.u61", 0x000000, 0x020000, CRC(32ce7909) SHA1(02d87342706ac9547eb611bd542f8498ba41e34a) )
ROM_LOAD16_BYTE( "fb-031a.u62", 0x000001, 0x020000, CRC(bbffe957) SHA1(d916fde185985f6de216b8fb68a851fc75e3d04b) )
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "fb-040a.u33", 0x000000, 0x020000, CRC(299d0746) SHA1(67fe3a47ab01fa02ce2bb5836c2041986c19d875) )
ROM_REGION( 0x1000000, "gfx1", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD( "fb-020a.u1", 0x000000, 0x100000, CRC(87e55c6d) SHA1(87886c045d7c30b8dee3c8fb0bf8f2cdbc5fd7fb) )
ROM_LOAD( "fb020b.u2", 0x100000, 0x100000, CRC(276b9d7b) SHA1(7a154f65b4737f2b6ac8effa3352711079f571dc) )
ROM_LOAD( "fb021a.u3", 0x200000, 0x100000, CRC(7da15d37) SHA1(345cf2242e8210a697294a45197f2b3b974de885) )
ROM_LOAD( "fb021b.u4", 0x300000, 0x100000, CRC(6a512d7b) SHA1(7fc3002d23262a9a590a283ea9e111e38d889ef2) )
ROM_LOAD( "fb-22a.u5", 0x400000, 0x100000, CRC(9039e5d3) SHA1(222452cd7947f7c99c68e495835cca62e0449b5c) )
ROM_LOAD( "fb-22b.u6", 0x500000, 0x100000, CRC(96ac9e54) SHA1(2b066375963dc57fe2ce89d65f6c0a9d183a838d) )
ROM_LOAD( "fb023.u7", 0x600000, 0x100000, CRC(132794bd) SHA1(bcc73c3183c59a4b66f79d04774773b8a9239501) )
ROM_LOAD( "fb-024.u8", 0x700000, 0x080000, CRC(4bf3282d) SHA1(6058e46f20fe4faf32cddb6f2bb0fbf70f256a54) ) // extra censored gfx
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "fb010.u65", 0x000000, 0x100000, CRC(296ffd92) SHA1(183a28e4594c428deb4726ed22d5166592b94b60) ) // 42 pin mask rom
ROM_LOAD( "fb011.u66", 0x100000, 0x080000, CRC(500a0367) SHA1(6dc5190f81b21f59ee56a3b2332c8d86d6599782) ) // 40 pin mask rom (verified correct)
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "fb-000.u43", 0x000000, 0x080000, CRC(f524aaa1) SHA1(006a886f9df2e57c51b61c6cea70a6574fc20304) )
ROM_LOAD( "fb-003.u101", 0x080000, 0x080000, CRC(969f1465) SHA1(4f56d1ad341b08f4db41b7ab2498740612ff7c3d) )
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "fb-002.u45", 0x000000, 0x100000, CRC(010acc17) SHA1(2dc0897c7778eacf6bce12ff0adbadb307ea6c17) )
ROM_LOAD( "fb-003.u44", 0x100000, 0x100000, CRC(0aea4ac5) SHA1(8f3b30e505b0ba51c140a0a2c071680d4fa05db9) )
ROM_END
/***************************************************************************
Shogun Warriors
Shogun Warriors, Kaneko 1992
fb010.u65 fb040.u33
fb011.u66
rb012.u67
rb013.u68
fb001.u43
68000-12 fb000.u42 m6295
51257 fb030.u61 fb002.u44 m6295
51257 fb031.u62 fb003.u45
fb021a.u3
fb021b.u4
fb022a.u5
fb023.u7 fb022b.u6
fb020a.u1 fb020b.u2
---------------------------------------------------------------------------
Game code
---------------------------------------------------------------------------
102e04-7 <- !b80004-7
102e18.w -> $800000
102e1c.w -> $800002 , $800006
102e1a.w -> $800004
102e20.w -> $800008
ROUTINES:
6622 print ($600000)
***************************************************************************/
// the 'green garbage' on the VS logo shown in the video ( http://www.youtube.com/watch?v=lz4gY9d7uxw ) doesn't happen on the real PCB,
// it appears to be an encoding artifact on the videos uploaded by this poster
ROM_START( shogwarru )
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "fb030a.u61", 0x000000, 0x020000, CRC(a04106c6) SHA1(95ab084f2e709be7cec2964cb09bcf5a8d3aacdf) )
ROM_LOAD16_BYTE( "fb031a.u62", 0x000001, 0x020000, CRC(d1def5e2) SHA1(f442de4433547e52b483549aca5786e4597a7122) )
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "fb040a.u33", 0x000000, 0x020000, CRC(4b62c4d9) SHA1(35c943dde70438a411714070e42a84366db5ef83) )
ROM_REGION( 0x1000000, "gfx1", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD( "fb-020a.u1", 0x000000, 0x100000, CRC(87e55c6d) SHA1(87886c045d7c30b8dee3c8fb0bf8f2cdbc5fd7fb) )
ROM_LOAD( "fb020b.u2", 0x100000, 0x100000, CRC(276b9d7b) SHA1(7a154f65b4737f2b6ac8effa3352711079f571dc) )
ROM_LOAD( "fb021a.u3", 0x200000, 0x100000, CRC(7da15d37) SHA1(345cf2242e8210a697294a45197f2b3b974de885) )
ROM_LOAD( "fb021b.u4", 0x300000, 0x100000, CRC(6a512d7b) SHA1(7fc3002d23262a9a590a283ea9e111e38d889ef2) )
ROM_LOAD( "fb-22a.u5", 0x400000, 0x100000, CRC(9039e5d3) SHA1(222452cd7947f7c99c68e495835cca62e0449b5c) )
ROM_LOAD( "fb-22b.u6", 0x500000, 0x100000, CRC(96ac9e54) SHA1(2b066375963dc57fe2ce89d65f6c0a9d183a838d) )
ROM_LOAD( "fb023.u7", 0x600000, 0x100000, CRC(132794bd) SHA1(bcc73c3183c59a4b66f79d04774773b8a9239501) )
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "fb010.u65", 0x000000, 0x100000, CRC(296ffd92) SHA1(183a28e4594c428deb4726ed22d5166592b94b60) ) // 42 pin mask rom
ROM_LOAD( "fb011.u66", 0x100000, 0x080000, CRC(500a0367) SHA1(6dc5190f81b21f59ee56a3b2332c8d86d6599782) ) // 40 pin mask rom (verified correct)
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "fb001e.u43", 0x000000, 0x080000, CRC(f524aaa1) SHA1(006a886f9df2e57c51b61c6cea70a6574fc20304) )
ROM_LOAD( "fb000e.u42", 0x080000, 0x080000, CRC(969f1465) SHA1(4f56d1ad341b08f4db41b7ab2498740612ff7c3d) )
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "fb-002.u45", 0x000000, 0x100000, CRC(010acc17) SHA1(2dc0897c7778eacf6bce12ff0adbadb307ea6c17) )
ROM_LOAD( "fb-003.u44", 0x100000, 0x100000, CRC(0aea4ac5) SHA1(8f3b30e505b0ba51c140a0a2c071680d4fa05db9) )
ROM_END
/***************************************************************************
Fujiyama Buster
Japan (c) 1992 Kaneko
This is the Japanese version of Shogun Warriors
Main PCB No: ZO1DK-002 (Same as B.Rap Boys)
ROM PCB No: ZO5DP
CPU: TMP68HC000N-12 (Toshiba)
SND: OKI M6295 x 2
OSC: 16.000MHz, 12.000MHz
DIP: 1 x 8 POSITION
OTHER:
93C46 (8 Pin DIP, EEPROM, Linked to FB-040.U33 & CALC3 Chip)
KANEKO JAPAN 9152EV 175101 (160 Pin PQFP)
KANEKO VIEW2-CHIP (144 Pin PQFP)
KANEKO MUX2-CHIP (64 Pin PQFP)
KANEKO CALC3 508 (74 Pin PQFP, NEC uPD78322 MCU, Linked to FB-040.U33)
KANEKO JAPAN 9203 T (44 PIN PQFP)
Differences from Shogun Warriors:
File Name CRC32 Labelled As ROM Type
===============================================
fb030j.u61 0x32ce7909 FB030J/U61-00 27C010 | 68000 CPU Code
fb031j.u62 0x000c8c08 FB031J/U62-00 27C010 /
fb040j.u33 0x299d0746 FB040J/U33-00 27C010 - MCU Code? 68000 Code snipets??
fb000j.u43 0xa7522555 FB000J/U43-00 27C040 | Japanese Sound Samples
fb001j_u.101 0x07d4e8e2 FB001J/U101-0 27C040 /
NOTE: U67 & U68 are empty on this Original board.
***************************************************************************/
ROM_START( fjbuster ) // Fujiyama Buster - Japan version of Shogun Warriors
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "fb030j.u61", 0x000000, 0x020000, CRC(32ce7909) SHA1(02d87342706ac9547eb611bd542f8498ba41e34a) )
ROM_LOAD16_BYTE( "fb031j.u62", 0x000001, 0x020000, CRC(000c8c08) SHA1(439daac1541c34557b5a4308ed69dfebb93abe13) )
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "fb040j.u33", 0x000000, 0x020000, CRC(299d0746) SHA1(67fe3a47ab01fa02ce2bb5836c2041986c19d875) )
ROM_REGION( 0x1000000, "gfx1", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD( "fb-020a.u1", 0x000000, 0x100000, CRC(87e55c6d) SHA1(87886c045d7c30b8dee3c8fb0bf8f2cdbc5fd7fb) )
ROM_LOAD( "fb020b.u2", 0x100000, 0x100000, CRC(276b9d7b) SHA1(7a154f65b4737f2b6ac8effa3352711079f571dc) )
ROM_LOAD( "fb021a.u3", 0x200000, 0x100000, CRC(7da15d37) SHA1(345cf2242e8210a697294a45197f2b3b974de885) )
ROM_LOAD( "fb021b.u4", 0x300000, 0x100000, CRC(6a512d7b) SHA1(7fc3002d23262a9a590a283ea9e111e38d889ef2) )
ROM_LOAD( "fb-22a.u5", 0x400000, 0x100000, CRC(9039e5d3) SHA1(222452cd7947f7c99c68e495835cca62e0449b5c) )
ROM_LOAD( "fb-22b.u6", 0x500000, 0x100000, CRC(96ac9e54) SHA1(2b066375963dc57fe2ce89d65f6c0a9d183a838d) )
ROM_LOAD( "fb023.u7", 0x600000, 0x100000, CRC(132794bd) SHA1(bcc73c3183c59a4b66f79d04774773b8a9239501) )
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "fb010.u65", 0x000000, 0x100000, CRC(296ffd92) SHA1(183a28e4594c428deb4726ed22d5166592b94b60) ) // 42 pin mask rom
ROM_LOAD( "fb011.u66", 0x100000, 0x080000, CRC(500a0367) SHA1(6dc5190f81b21f59ee56a3b2332c8d86d6599782) ) // 40 pin mask rom (verified correct)
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "fb000j.u43", 0x000000, 0x080000, CRC(a7522555) SHA1(ea88d90dda20bc309f98a1924c41551e7708e6af) )
ROM_LOAD( "fb001j_u.101", 0x080000, 0x080000, CRC(07d4e8e2) SHA1(0de911f452ddeb54b0b435b9c1cf5d5881175d44) )
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "fb-002.u45", 0x000000, 0x100000, CRC(010acc17) SHA1(2dc0897c7778eacf6bce12ff0adbadb307ea6c17) )
ROM_LOAD( "fb-003.u44", 0x100000, 0x100000, CRC(0aea4ac5) SHA1(8f3b30e505b0ba51c140a0a2c071680d4fa05db9) )
ROM_END
/***************************************************************************
B.Rap Boys
B.Rap Boys
Kaneko, 1992
Game is a beat-em up, where a bunch of rapping boys (The B.Rap Boys) beats
up anyone and anything that gets in their way, smashing shop windows
and other property with their fists, chairs, wooden bats and whatever else
they can lay their hands on!
Main PCB No: ZO1DK-002
ROM PCB No: ZO1DK-EXROM
CPU: TMP68HC000N-12 @ 12.000MHz
SND: OKI M6295 x 2 @ 2.000MHz [16/8]. Pin 7 is low.
OSC: 16.000MHz, 12.000MHz
DIP: 1 x 8 POSITION
SW1 - PCB location for 2 position DIP but location is unpopulated.
SW2:
1 2 3 4 5 6 7 8
SCREEN FLIP NORMAL OFF
FLIP ON
MODE NORMAL OFF
TEST ON
SWITCH TEST [1] NO OFF
YES ON
POSITION #4 NOT USED OFF
COIN TYPE LOCAL COIN OFF
COMMON COIN ON
GAME TYPE 3 PLAYERS OFF
2 PLAYERS ON
DIFFICULTY [2] EASY ON OFF
NORMAL OFF OFF
HARD OFF ON
VERY HARD ON ON
[1] This additional test becomes available in test mode when this DIP is ON.
[2] Additional settings available in test mode via another on-screen menu.
Some text is written in Japanese. See scan in archive for details.
Control is via 8 Way Joystick and 2 buttons
There are two extra pin connectors near the JAMMA connector.
Pinouts are....
(A)
10 3P START SW
9 3P COIN SW
8 3P BUTTON 2
7 3P BUTTON 1
6 3P UP
5 3P DOWN
4 3P LEFT
3 3P RIGHT
2 GND
1 GND
(B)
6 COIN COUNTER 3
5 COIN LOCKOUT 3
4 TOTAL COIN COUNTER
3 NC
2 NC
1 NC
RAM:
M5M4464 x 6, M51257AL x 2, KM6264BLS x 2, D42101C x 2, LH5116D x 2, CAT71C256 x 2
OTHER:
93C46 (8 PIN DIP, EEPROM, LINKED TO RB-006.U33)
KANEKO JAPAN 9152EV 175101 (160 PIN PQFP)
KANEKO VIEW2-CHIP (144 PIN PQFP)
KANEKO MUX2-CHIP (64 PIN PQFP)
KANEKO CALC3 508 (74 PIN PQFP, NEC uPD78322 MCU, LINKED TO RB-006.U33)
KANEKO JAPAN 9204 T (44 PIN PQFP)
PALs (x 11, read protected, not dumped)
VSync is 59.1854Hz
HSync is 15.625kHz
ROMs:
RB-004.U61 27C010 \ Main program
RB-005.U62 27C010 /
RB-000.U43 2M mask \
RB-001.U44 4M mask | Located near main program and OKI M6295 chips
RB-002.U45 4M mask | Possibly sound related / OKI Samples etc..
RB-003.101 4M mask /
RB-006.U33 27C010 MCU program? (Linked to CALC3 508)
RB-010.U65 8M mask \
RB-011.U66 8M mask | GFX
RB-012.U67 8M mask |
RB-013.U68 8M mask /
RB-021.U76 4M mask \
RB-022.U77 4M mask |
RB-023.U78 4M mask | GFX (located under a plug-in ROM PCB)
RB-024.U79 4M mask /
RB-020.U2 4M mask \
RB-025.U4 27C040 | GFX (located on a plug-in ROM PCB)
RB-026.U5 27C040 /
-----
Game can be ROM Swapped onto a Shogun Warriors board and works
***************************************************************************/
ROM_START( brapboys ) /* World 'normal version', no rom sub board, serial RB92E000?x; suffix codes -00 and -01 */
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "rb-030.01.u61", 0x000000, 0x020000, CRC(ccbe9a53) SHA1(b96baf0ecbf6550bfaf8e512d9275c53a3928bee) ) /* eprom labeled RB-030/U61-01 (green label) */
ROM_LOAD16_BYTE( "rb-031.01.u62", 0x000001, 0x020000, CRC(c72b8dda) SHA1(450e1fb8acb140fa0ab23630daad82924f7ce72b) ) /* eprom labeled RB-031/U62-01 (green label) */
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "rb-040.00.u33", 0x000000, 0x020000, CRC(757c6e19) SHA1(0f1c37b1b1eb6b230c593e4648c4302f413a61f5) ) /* eprom labeled RB-040/U33-00 (green label) */
ROM_REGION( 0x800000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "rb-020.u100", 0x000000, 0x100000, CRC(ce220d38) SHA1(b88d7c89a3e1a826bf19a1fa692ec77c944596d9) )
ROM_LOAD( "rb-021.u76", 0x100000, 0x100000, CRC(74001407) SHA1(90002056ceb4e0401246950b8c3f996af0a2463c) )
ROM_LOAD( "rb-022.u77", 0x200000, 0x100000, CRC(cb3f42dc) SHA1(5415f15621924dd263b8fe7daaf3dc25d470b814) )
ROM_LOAD( "rb-023.u78", 0x300000, 0x100000, CRC(0e6530c5) SHA1(72bff46f0672927e540f4f3546ae533dd0a231e0) )
ROM_LOAD( "rb-024.u79", 0x400000, 0x080000, CRC(65fa6447) SHA1(551e540d7bf412753b4a7098e25e6f9d8774bcf4) ) // correct, both halves identical when dumped as larger
ROM_RELOAD( 0x480000, 0x080000 )
ROM_LOAD( "rb-025.01.u80", 0x500000, 0x040000, CRC(36cd6b90) SHA1(45c50f2652726ded67c9c24185a71a6367e09270) ) // eprom labeled RB-025/U80-01 (green label), contains title logo for this version
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "rb-010.u65", 0x000000, 0x100000, CRC(ffd73f87) SHA1(1a661f71976be61c22d9b962850e738ba17f1d45) )
ROM_LOAD( "rb-011.u66", 0x100000, 0x100000, CRC(d9325f78) SHA1(346832608664aa8f3ac9260a549903386b4125a8) )
ROM_LOAD( "rb-012.u67", 0x200000, 0x100000, CRC(bfdbe0d1) SHA1(3abc5398ee8ee1871b4d081f9b748539d69bcdba) )
ROM_LOAD( "rb-013.u68", 0x300000, 0x100000, CRC(28c37fe8) SHA1(e10dd1a810983077328b44e6e33ce2e899c506d2) )
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "rb-000.u43", 0x000000, 0x080000, CRC(58ad1a62) SHA1(1d2643b5f6eac22682972a88d284e00de3e3b223) )
ROM_LOAD( "rb-003.00.u101", 0x080000, 0x080000, CRC(2cac25d7) SHA1(0412c317bf650a93051b9304d23035efde0c026a) ) /* eprom labeled RB-003/U43-00 (green label) however actual IC location is u101 */
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "rb-001.u44", 0x000000, 0x100000, CRC(7cf774b3) SHA1(3fb0a5096ce9480f97e311439042eb8cbc26efb4) )
ROM_LOAD( "rb-002.u45", 0x100000, 0x100000, CRC(e4b30444) SHA1(be6756dce3721226e0b7f5d4d168008c31aeea8e) )
ROM_END
ROM_START( brapboysp ) /* World 'special version' with EXROM sub board; serial RB92E00554; suffix codes -A0 and -01 */
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "rb-030.a0.u61", 0x000000, 0x020000, CRC(fed2ecea) SHA1(0a7a017ffd39bd2440d45337b0adbec0f49a7529) ) /* eprom labeled RB-030/U61-A0 (black label) */
ROM_LOAD16_BYTE( "rb-031.a0.u62", 0x000001, 0x020000, CRC(f64b9763) SHA1(69d37863aa9d263380aca6100a9166baf7300082) ) /* eprom labeled RB-031/U62-A0 (black label) */
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "rb-040.a0.u33", 0x000000, 0x020000, CRC(7b856d27) SHA1(c9b3cb858302ed33c332a25f08573611d1468e94) ) /* eprom labeled RB-040/U33-A0 (black label) */
ROM_REGION( 0x1000000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "rb-020.u100", 0x000000, 0x100000, CRC(ce220d38) SHA1(b88d7c89a3e1a826bf19a1fa692ec77c944596d9) ) // really at location next to capacitor C2 on Z01DK-EXROM daughterboard
ROM_LOAD( "rb-021.u76", 0x100000, 0x100000, CRC(74001407) SHA1(90002056ceb4e0401246950b8c3f996af0a2463c) )
ROM_LOAD( "rb-022.u77", 0x200000, 0x100000, CRC(cb3f42dc) SHA1(5415f15621924dd263b8fe7daaf3dc25d470b814) )
ROM_LOAD( "rb-023.u78", 0x300000, 0x100000, CRC(0e6530c5) SHA1(72bff46f0672927e540f4f3546ae533dd0a231e0) )
ROM_LOAD( "rb-024.u79", 0x400000, 0x080000, CRC(65fa6447) SHA1(551e540d7bf412753b4a7098e25e6f9d8774bcf4) ) // correct, both halves identical when dumped as larger
ROM_RELOAD( 0x480000, 0x080000 )
ROM_LOAD( "rb-025.a0.u80a", 0x500000, 0x080000, CRC(aa795ba5) SHA1(c5256dcceded2e76f548b60c18e51d0dd0209d81) ) // eprom labeled RB-025/U80aA0 (blue label), really at location next to capacitor C4 on Z01DK-EXROM daughterboard
ROM_LOAD( "rb-026.10.u80b", 0x580000, 0x080000, CRC(bb7604d4) SHA1(57d51ce4ea2000f9a50bae326cfcb66ec494249f) ) // eprom labeled RB-026/U80b10 (red label), really at location next to capacitor C5 on Z01DK-EXROM daughterboard
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "rb-010.u65", 0x000000, 0x100000, CRC(ffd73f87) SHA1(1a661f71976be61c22d9b962850e738ba17f1d45) )
ROM_LOAD( "rb-011.u66", 0x100000, 0x100000, CRC(d9325f78) SHA1(346832608664aa8f3ac9260a549903386b4125a8) )
ROM_LOAD( "rb-012.u67", 0x200000, 0x100000, CRC(bfdbe0d1) SHA1(3abc5398ee8ee1871b4d081f9b748539d69bcdba) )
ROM_LOAD( "rb-013.u68", 0x300000, 0x100000, CRC(28c37fe8) SHA1(e10dd1a810983077328b44e6e33ce2e899c506d2) )
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "rb-000.u43", 0x000000, 0x080000, CRC(58ad1a62) SHA1(1d2643b5f6eac22682972a88d284e00de3e3b223) )
ROM_LOAD( "rb-003.00.u101", 0x080000, 0x080000, CRC(2cac25d7) SHA1(0412c317bf650a93051b9304d23035efde0c026a) ) /* eprom labeled RB-003/U43-00 however actual IC location is u101 */
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "rb-001.u44", 0x000000, 0x100000, CRC(7cf774b3) SHA1(3fb0a5096ce9480f97e311439042eb8cbc26efb4) )
ROM_LOAD( "rb-002.u45", 0x100000, 0x100000, CRC(e4b30444) SHA1(be6756dce3721226e0b7f5d4d168008c31aeea8e) )
ROM_END
// TODO: the eproms for brapboysj are missing the region-specific numeric suffix;
// it should be something like -00 or -01 or -10 or -11 or etc
ROM_START( brapboyspj ) /* Japanese 'special version' with EXROM sub board; serial unknown; suffix codes unknown */
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "rb-004.u61", 0x000000, 0x020000, CRC(5432442c) SHA1(f0f7328ece96ef25e6d4fd1958d734f64a9ef371) ) // fill in suffix!
ROM_LOAD16_BYTE( "rb-005.u62", 0x000001, 0x020000, CRC(118b3cfb) SHA1(1690ecf5c629879bd97131ff77029e152919e45d) ) // fill in suffix!
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "rb-006.u33", 0x000000, 0x020000, CRC(f1d76b20) SHA1(c571b5f28e529589ee2d7697ef5d4b60ccb66e7a) ) // fill in suffix!
ROM_REGION( 0x1000000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "rb-020.u100", 0x000000, 0x100000, CRC(ce220d38) SHA1(b88d7c89a3e1a826bf19a1fa692ec77c944596d9) ) // really at location next to capacitor C2 on Z01DK-EXROM daughterboard
ROM_LOAD( "rb-021.u76", 0x100000, 0x100000, CRC(74001407) SHA1(90002056ceb4e0401246950b8c3f996af0a2463c) )
ROM_LOAD( "rb-022.u77", 0x200000, 0x100000, CRC(cb3f42dc) SHA1(5415f15621924dd263b8fe7daaf3dc25d470b814) )
ROM_LOAD( "rb-023.u78", 0x300000, 0x100000, CRC(0e6530c5) SHA1(72bff46f0672927e540f4f3546ae533dd0a231e0) )
ROM_LOAD( "rb-024.u79", 0x400000, 0x080000, CRC(65fa6447) SHA1(551e540d7bf412753b4a7098e25e6f9d8774bcf4) ) // correct, both halves identical when dumped as larger
ROM_RELOAD( 0x480000, 0x080000 )
ROM_LOAD( "rb-025.a0.u80a", 0x500000, 0x080000, CRC(aa795ba5) SHA1(c5256dcceded2e76f548b60c18e51d0dd0209d81) ) // eprom labeled RB-025/U80aA0 (blue label), really at location next to capacitor C4 on Z01DK-EXROM daughterboard
ROM_LOAD( "rb-026.10.u80b", 0x580000, 0x080000, CRC(bb7604d4) SHA1(57d51ce4ea2000f9a50bae326cfcb66ec494249f) ) // eprom labeled RB-026/U80b10 (red label), really at location next to capacitor C5 on Z01DK-EXROM daughterboard
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "rb-010.u65", 0x000000, 0x100000, CRC(ffd73f87) SHA1(1a661f71976be61c22d9b962850e738ba17f1d45) )
ROM_LOAD( "rb-011.u66", 0x100000, 0x100000, CRC(d9325f78) SHA1(346832608664aa8f3ac9260a549903386b4125a8) )
ROM_LOAD( "rb-012.u67", 0x200000, 0x100000, CRC(bfdbe0d1) SHA1(3abc5398ee8ee1871b4d081f9b748539d69bcdba) )
ROM_LOAD( "rb-013.u68", 0x300000, 0x100000, CRC(28c37fe8) SHA1(e10dd1a810983077328b44e6e33ce2e899c506d2) )
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "rb-000.u43", 0x000000, 0x080000, CRC(58ad1a62) SHA1(1d2643b5f6eac22682972a88d284e00de3e3b223) )
ROM_LOAD( "rb-003.00.u101", 0x080000, 0x080000, CRC(2cac25d7) SHA1(0412c317bf650a93051b9304d23035efde0c026a) ) /* eprom labeled RB-003/U43-00 however actual IC location is u101 */
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "rb-001.u44", 0x000000, 0x100000, CRC(7cf774b3) SHA1(3fb0a5096ce9480f97e311439042eb8cbc26efb4) )
ROM_LOAD( "rb-002.u45", 0x100000, 0x100000, CRC(e4b30444) SHA1(be6756dce3721226e0b7f5d4d168008c31aeea8e) )
ROM_END
ROM_START( brapboyspu ) /* US 'special version' with EXROM sub board; Serial RB92A0008x/9x; suffix code -10 */
ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "rb-030.10.u61", 0x000000, 0x020000, CRC(527eb92a) SHA1(64727675e58a4a71bea1d88d7f76f60929196505) ) /* eprom labeled RB-030/U61-10 (red label) */
ROM_LOAD16_BYTE( "rb-031.10.u62", 0x000001, 0x020000, CRC(d5962bdd) SHA1(9badab4cc2a9064bd29c582d82ec0b003b9fb091) ) /* eprom labeled RB-031/U62-10 (red label) */
ROM_REGION( 0x020000, "calc3_rom", 0 )/* MCU Data */
ROM_LOAD( "rb-040.10.u33", 0x000000, 0x020000, CRC(0c90d758) SHA1(9b1a9856ab00f80f15bffc01276f636f92f0bd12) ) /* eprom labeled RB-040/U33-10 (red label)*/
ROM_REGION( 0x1000000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "rb-020.u100", 0x000000, 0x100000, CRC(ce220d38) SHA1(b88d7c89a3e1a826bf19a1fa692ec77c944596d9) ) // rb-020 0013 mask rom; really at location next to capacitor C2 on Z01DK-EXROM daughterboard
ROM_LOAD( "rb-021.u76", 0x100000, 0x100000, CRC(74001407) SHA1(90002056ceb4e0401246950b8c3f996af0a2463c) ) // rb-021 0014 mask rom
ROM_LOAD( "rb-022.u77", 0x200000, 0x100000, CRC(cb3f42dc) SHA1(5415f15621924dd263b8fe7daaf3dc25d470b814) ) // rb-022 0015 mask rom
ROM_LOAD( "rb-023.u78", 0x300000, 0x100000, CRC(0e6530c5) SHA1(72bff46f0672927e540f4f3546ae533dd0a231e0) ) // rb-023 0016 mask rom
ROM_LOAD( "rb-024.u79", 0x400000, 0x080000, CRC(65fa6447) SHA1(551e540d7bf412753b4a7098e25e6f9d8774bcf4) ) // rb-023 0017 w29 mask rom, both halves identical when dumped as larger
ROM_RELOAD( 0x480000, 0x080000 )
ROM_LOAD( "rb-025.10.u80a", 0x500000, 0x080000, CRC(140fe400) SHA1(a764767aacec2f895f93256ab82125962c272951) ) // eprom labeled RB-025/U80a10 (red label), really at location next to capacitor C4 on Z01DK-EXROM daughterboard
ROM_LOAD( "rb-026.10.u80b", 0x580000, 0x080000, CRC(bb7604d4) SHA1(57d51ce4ea2000f9a50bae326cfcb66ec494249f) ) // eprom labeled RB-026/U80b10 (red label), really at location next to capacitor C5 on Z01DK-EXROM daughterboard
ROM_REGION( 0x400000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "rb-010.u65", 0x000000, 0x100000, CRC(ffd73f87) SHA1(1a661f71976be61c22d9b962850e738ba17f1d45) ) // rb-010 0009 w17 mask rom
ROM_LOAD( "rb-011.u66", 0x100000, 0x100000, CRC(d9325f78) SHA1(346832608664aa8f3ac9260a549903386b4125a8) ) // rb-011 0010 w18 mask rom
ROM_LOAD( "rb-012.u67", 0x200000, 0x100000, CRC(bfdbe0d1) SHA1(3abc5398ee8ee1871b4d081f9b748539d69bcdba) ) // rb-012 0011 w21 mask rom
ROM_LOAD( "rb-013.u68", 0x300000, 0x100000, CRC(28c37fe8) SHA1(e10dd1a810983077328b44e6e33ce2e899c506d2) ) // rb-013 0012 w22 mask rom
ROM_REGION( 0x100000, "oki1", 0 )
ROM_LOAD( "rb-000.u43", 0x000000, 0x080000, CRC(58ad1a62) SHA1(1d2643b5f6eac22682972a88d284e00de3e3b223) ) // rb-000 0006 w28 mask rom
ROM_LOAD( "rb-003.00.u101", 0x080000, 0x080000, CRC(2cac25d7) SHA1(0412c317bf650a93051b9304d23035efde0c026a) ) /* eprom labeled RB-003/U43-00 (green label) however actual IC location is u101 */
ROM_REGION( 0x200000, "oki2", 0 )
ROM_LOAD( "rb-001.u44", 0x000000, 0x100000, CRC(7cf774b3) SHA1(3fb0a5096ce9480f97e311439042eb8cbc26efb4) ) // rb-001 0007 mask rom
ROM_LOAD( "rb-002.u45", 0x100000, 0x100000, CRC(e4b30444) SHA1(be6756dce3721226e0b7f5d4d168008c31aeea8e) ) // rb-002 0008 w11 mask rom
ROM_END
/**********************************************************************
Bonk's Adventure
Bonk's Adventure
Kaneko, 1994
PCB Layout
----------
Z09AF-003
|--------------------------------------------------------|
| LA4460 PC604109.101 PAL 3664 3664 PC500105.55 |
| M6295 PC603108.102 PAL |
| M6295 PC602107.100 PAL VIEW2-CHIP |
| PC601106.99 PAL |
| PC400104.51 |
| 3664 3664 |
| 62256 |
|J KANEKO 62256 VIEW2-CHIP |
|A JAPAN |
|M 9203T 424260 |
|M |
|A 62256 62256 6116 |
| PRG.7 PRG.8 6116 KANEKO 424260 |
| 3364 KC-002 PAL |
| 62256 68000 3364 |
| 62256 |
| PAL PAL 20MHz |
| PAL PAL 16MHz PC600106.42 |
| PAL PC700107.43 |
| MCU.124 PC200102.40 |
| DSW(8) KANEKO 93C46 PC100101.37 PC300103.38 |
| TBSOP01 27MHz 33.3333MHz |
|--------------------------------------------------------|
Notes:
68000 clock: 16.000MHz
M6295 clock: 2.000MHz, Sample Rate: /165 (both)
VSync: 60Hz
HSync: 15.625kHz
PC100-PC500: 16M MASK
PC601-PC604: 8M MASK
PC600-PC700: 27C4001
PRG's: 27C4001
MCU : 27C010
**********************************************************************/
ROM_START( bonkadv )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "prg.8", 0x000000, 0x080000, CRC(af2e60f8) SHA1(406f79e155d1244b84f8c89c25b37188e1b4f4a6) )
ROM_LOAD16_BYTE( "prg.7", 0x000001, 0x080000, CRC(a1cc6a78) SHA1(a9cea21a6a0dfd3b0952664681c057190aa27f8c) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Code */
ROM_LOAD16_WORD_SWAP( "mcu.124", 0x000000, 0x020000, CRC(9d4e2724) SHA1(9dd43703265e39f876877020a0ac3875de6faa8d) )
ROM_REGION( 0x500000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "pc100101.37", 0x000000, 0x200000, CRC(c96e7c10) SHA1(607cc7745abc3ff820047e8a00060ece61646623) )
ROM_LOAD( "pc200102.40", 0x200000, 0x100000, CRC(c2b7a26a) SHA1(1c8783442e0ccf30c5640866c5493f1dc1dd48f8) )
ROM_LOAD( "pc300103.38", 0x300000, 0x100000, CRC(51ee162c) SHA1(b33afc7d1e9f55f191e08472e8c51ca931b0389d) )
ROM_LOAD16_BYTE( "pc600106.42", 0x400000, 0x080000, CRC(25877026) SHA1(96814d97e9f9284f98c35edfe5e76677ac50dd97) )
ROM_LOAD16_BYTE( "pc700107.43", 0x400001, 0x080000, CRC(bfe21c44) SHA1(9900a6fe4182b720a90d64d368bd0fd08bf936a8) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "pc400104.51", 0x000000, 0x100000, CRC(3b176f84) SHA1(0ad6fd5f03d275165490881173bafcb0a94762eb) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Tiles (scrambled) */
ROM_LOAD( "pc500105.55", 0x000000, 0x100000, CRC(bebb3edc) SHA1(e0fed4307316deaeb811ec29f5022adeaf577a95) )
ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */
ROM_LOAD( "pc604109.101", 0x000000, 0x100000, CRC(76025530) SHA1(e0c8192d783057798eea084aa3e87938f6e01cb7) )
ROM_REGION( 0x300000, "oki2", 0 ) /* Samples */
ROM_LOAD( "pc601106.99", 0x000000, 0x100000, CRC(a893651c) SHA1(d221ce89f19a76be497724f6c16fab82c8a52661) )
ROM_LOAD( "pc602107.100", 0x100000, 0x100000, CRC(0fbb23aa) SHA1(69b620375c65246317d7105fbc414f3c36e02b2c) )
ROM_LOAD( "pc603108.102", 0x200000, 0x100000, CRC(58458985) SHA1(9a846d604ba901eb2a59d2b6cd9c42e3b43adb6a) )
ROM_END
void kaneko16_shogwarr_state::init_shogwarr()
{
// default sample banks
kaneko16_common_oki_bank_install(0, 0x30000, 0x10000);
kaneko16_common_oki_bank_install(1, 0x00000, 0x40000);
init_kaneko16();
}
void kaneko16_shogwarr_state::init_brapboys()
{
// default sample banks
kaneko16_common_oki_bank_install(0, 0x30000, 0x10000);
kaneko16_common_oki_bank_install(1, 0x20000, 0x20000);
init_kaneko16();
}
/***************************************************************************
Game drivers
***************************************************************************/
GAME( 1991, berlwall, 0, berlwall, berlwall, kaneko16_berlwall_state, init_berlwall, ROT0, "Kaneko", "The Berlin Wall", MACHINE_SUPPORTS_SAVE )
GAME( 1991, berlwallt, berlwall, berlwall, berlwallt, kaneko16_berlwall_state, init_berlwallt, ROT0, "Kaneko", "The Berlin Wall (bootleg?)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, berlwallk, berlwall, berlwall, berlwallk, kaneko16_berlwall_state, init_berlwallk, ROT0, "Kaneko (Inter license)", "The Berlin Wall (Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, packbang, 0, berlwall, packbang, kaneko16_berlwall_state, init_berlwall_common, ROT90, "Kaneko", "Pack'n Bang Bang (prototype)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // priorities between stages?
GAME( 1991, mgcrystl, 0, mgcrystl, mgcrystl, kaneko16_state, init_kaneko16, ROT0, "Kaneko", "Magical Crystals (World, 92/01/10)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, mgcrystlo, mgcrystl, mgcrystl, mgcrystl, kaneko16_state, init_kaneko16, ROT0, "Kaneko", "Magical Crystals (World, 91/12/10)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, mgcrystlj, mgcrystl, mgcrystl, mgcrystl, kaneko16_state, init_kaneko16, ROT0, "Kaneko (Atlus license)", "Magical Crystals (Japan, 92/01/13)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, blazeon, 0, blazeon, blazeon, kaneko16_state, init_kaneko16, ROT0, "A.I (Atlus license)", "Blaze On (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, explbrkr, 0, bakubrkr, bakubrkr, kaneko16_state, init_bakubrkr, ROT90, "Kaneko", "Explosive Breaker (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, explbrkrk, explbrkr, bakubrkr, bakubrkr, kaneko16_state, init_bakubrkr, ROT90, "Kaneko", "Explosive Breaker (Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, bakubrkr, explbrkr, bakubrkr, bakubrkr, kaneko16_state, init_bakubrkr, ROT90, "Kaneko", "Bakuretsu Breaker (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1993, wingforc, 0, wingforc, wingforc, kaneko16_state, init_bakubrkr, ROT270,"A.I (Atlus license)", "Wing Force (Japan, prototype)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, bonkadv, 0, bonkadv, bonkadv, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin", MACHINE_SUPPORTS_SAVE )
GAME( 1994, bloodwar, 0, bloodwar, bloodwar, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "Blood Warrior", MACHINE_SUPPORTS_SAVE )
GAME( 1994, oedfight, bloodwar, bloodwar, bloodwar, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "Oedo Fight (Japan Bloodshed Ver.)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, gtmr, 0, gtmr, gtmr, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/07/18)", MACHINE_SUPPORTS_SAVE ) // this set shows 'PCB by Jinwei Co Ltd. ROC'
GAME( 1994, gtmra, gtmr, gtmr, gtmr, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/06/13)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, gtmrb, gtmr, gtmr, gtmr, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/05/26)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, gtmro, gtmr, gtmr, gtmr, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/05/10)", MACHINE_SUPPORTS_SAVE ) // possible prototype
GAME( 1994, gtmre, gtmr, gtmre, gtmr, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "Great 1000 Miles Rally: Evolution Model!!! (94/09/06)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, gtmrusa, gtmr, gtmre, gtmr, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "Great 1000 Miles Rally: U.S.A Version! (94/09/06)", MACHINE_SUPPORTS_SAVE ) // U.S.A version seems part of the title, rather than region
GAME( 1995, gtmr2, 0, gtmr2, gtmr2, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "Mille Miglia 2: Great 1000 Miles Rally (95/05/24)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, gtmr2a, gtmr2, gtmr2, gtmr2, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "Mille Miglia 2: Great 1000 Miles Rally (95/04/04)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, gtmr2u, gtmr2, gtmr2, gtmr2, kaneko16_gtmr_state, init_gtmr, ROT0, "Kaneko", "Great 1000 Miles Rally 2 USA (95/05/18)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, brapboys, 0, brapboys, brapboys, kaneko16_shogwarr_state, init_brapboys, ROT0, "Kaneko", "B.Rap Boys (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, brapboysp, brapboys, brapboys, brapboys, kaneko16_shogwarr_state, init_brapboys, ROT0, "Kaneko", "B.Rap Boys Special (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, brapboyspj, brapboys, brapboys, brapboys, kaneko16_shogwarr_state, init_brapboys, ROT0, "Kaneko", "B.Rap Boys Special (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, brapboyspu, brapboys, brapboys, brapboys, kaneko16_shogwarr_state, init_brapboys, ROT0, "Kaneko", "B.Rap Boys Special (US)", MACHINE_SUPPORTS_SAVE )
// these 3 are all the same code revision (differ by region byte + extra gfx roms/sample roms)
GAME( 1992, shogwarr, 0, shogwarr, shogwarr, kaneko16_shogwarr_state, init_shogwarr, ROT0, "Kaneko", "Shogun Warriors (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1992, shogwarrk, shogwarr, shogwarr, shogwarr, kaneko16_shogwarr_state, init_shogwarr, ROT0, "Kaneko", "Shogun Warriors (Korea?)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // censored Japanese flags etc.
GAME( 1992, fjbuster, shogwarr, shogwarr, shogwarr, kaneko16_shogwarr_state, init_shogwarr, ROT0, "Kaneko", "Fujiyama Buster (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
// different revision
GAME( 1992, shogwarru, shogwarr, shogwarr, shogwarr, kaneko16_shogwarr_state, init_shogwarr, ROT0, "Kaneko", "Shogun Warriors (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )