// license:BSD-3-Clause
// copyright-holders:Mirko Buffoni, Couriersud
/***************************************************************************
IronHorse
driver by Mirko Buffoni
***************************************************************************/
#include "emu.h"
#include "includes/ironhors.h"
#include "includes/konamipt.h"
#include "cpu/m6809/m6809.h"
#include "cpu/z80/z80.h"
#include "sound/2203intf.h"
#include "speaker.h"
/*************************************
*
* Memory handlers
*
*************************************/
TIMER_DEVICE_CALLBACK_MEMBER(ironhors_state::ironhors_scanline_tick)
{
int scanline = param;
if (scanline == 240 && (m_screen->frame_number() & 1) == 0)
{
if (*m_interrupt_enable & 4)
m_maincpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE);
}
else if (((scanline+16) % 64) == 0)
{
if (*m_interrupt_enable & 1)
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
}
WRITE8_MEMBER(ironhors_state::sh_irqtrigger_w)
{
m_soundcpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80
}
WRITE8_MEMBER(ironhors_state::filter_w)
{
m_disc_ih->write(NODE_11, (data & 0x04) >> 2);
m_disc_ih->write(NODE_12, (data & 0x02) >> 1);
m_disc_ih->write(NODE_13, (data & 0x01) >> 0);
}
/*************************************
*
* Address maps
*
*************************************/
void ironhors_state::master_map(address_map &map)
{
map(0x0000, 0x0002).ram();
map(0x0003, 0x0003).ram().w(FUNC(ironhors_state::charbank_w));
map(0x0004, 0x0004).ram().share("int_enable");
map(0x0005, 0x001f).ram();
map(0x0020, 0x003f).ram().share("scroll");
map(0x0040, 0x005f).ram();
map(0x0060, 0x00df).ram();
map(0x0800, 0x0800).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x0900, 0x0900).portr("DSW3").w(FUNC(ironhors_state::sh_irqtrigger_w));
map(0x0a00, 0x0a00).portr("DSW2").w(FUNC(ironhors_state::palettebank_w));
map(0x0b00, 0x0b00).portr("DSW1").w(FUNC(ironhors_state::flipscreen_w));
map(0x0b01, 0x0b01).portr("P2");
map(0x0b02, 0x0b02).portr("P1");
map(0x0b03, 0x0b03).portr("SYSTEM");
map(0x1800, 0x1800).nopw(); // ???
map(0x1a00, 0x1a01).nopw(); // ???
map(0x1c00, 0x1dff).nopw(); // ???
map(0x2000, 0x23ff).ram().w(FUNC(ironhors_state::colorram_w)).share("colorram");
map(0x2400, 0x27ff).ram().w(FUNC(ironhors_state::videoram_w)).share("videoram");
map(0x2800, 0x2fff).ram();
map(0x3000, 0x30ff).ram().share("spriteram2");
map(0x3100, 0x37ff).ram();
map(0x3800, 0x38ff).ram().share("spriteram");
map(0x3900, 0x3fff).ram();
map(0x4000, 0xffff).rom();
}
void ironhors_state::slave_map(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x43ff).ram();
map(0x8000, 0x8000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
}
void ironhors_state::slave_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x01).rw("ym2203", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
}
void ironhors_state::farwest_master_map(address_map &map)
{
map(0x0000, 0x1bff).rom();
map(0x0000, 0x0002).ram();
//20=31db
map(0x0005, 0x001f).ram();
map(0x0040, 0x005f).ram();
map(0x0060, 0x00ff).ram();
map(0x0800, 0x0800).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x0900, 0x0900) /*.protr("DSW3") */ .w(FUNC(ironhors_state::sh_irqtrigger_w));
map(0x0a00, 0x0a00).portr("DSW2"); //.w(FUNC(ironhors_state::palettebank_w));
map(0x0b00, 0x0b00).portr("DSW1").w(FUNC(ironhors_state::flipscreen_w));
map(0x0b01, 0x0b01).portr("DSW2"); //.w(FUNC(ironhors_state::palettebank_w));
map(0x0b02, 0x0b02).portr("P1");
map(0x0b03, 0x0b03).portr("SYSTEM");
map(0x1800, 0x1800).w(FUNC(ironhors_state::sh_irqtrigger_w));
map(0x1a00, 0x1a00).ram().share("int_enable");
map(0x1a01, 0x1a01).ram().w(FUNC(ironhors_state::charbank_w));
map(0x1a02, 0x1a02).w(FUNC(ironhors_state::palettebank_w));
map(0x1e00, 0x1eff).ram().share("spriteram");
map(0x2000, 0x23ff).ram().w(FUNC(ironhors_state::colorram_w)).share("colorram");
map(0x2400, 0x27ff).ram().w(FUNC(ironhors_state::videoram_w)).share("videoram");
map(0x2800, 0x2fff).ram();
map(0x1c00, 0x1dff).ram().share("spriteram2");
map(0x3000, 0x31da).ram();
map(0x31db, 0x31fa).ram().share("scroll");
map(0x31fb, 0x3fff).ram();
map(0x4000, 0xffff).rom();
}
void ironhors_state::farwest_slave_map(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x43ff).ram();
map(0x8000, 0x8001).rw("ym2203", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
}
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( dairesya )
PORT_START("SYSTEM")
KONAMI8_SYSTEM_UNK
PORT_START("P1")
KONAMI8_MONO_4WAY_B123_UNK
PORT_START("P2")
KONAMI8_COCKTAIL_4WAY_B123_UNK
PORT_START("DSW1")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
/* "No Coin B" = coins produce sound, but no effect on coin counter */
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x18, "30K 70K+" )
PORT_DIPSETTING( 0x10, "40K 80K+" )
PORT_DIPSETTING( 0x08, "40K" )
PORT_DIPSETTING( 0x00, "50K" )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) // factory default (JP)
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) // factory default (US)
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPLOCATION("SW3:2")
PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
PORT_DIPNAME( 0x04, 0x04, "Button Layout" ) PORT_DIPLOCATION("SW3:3") // though US manual says unused
PORT_DIPSETTING( 0x04, "Power Attack Squat" )
PORT_DIPSETTING( 0x00, "Squat Attack Power" )
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( ironhors )
PORT_INCLUDE( dairesya )
/* here button 3 for player 1 and 2 are exchanged */
PORT_MODIFY("P1")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_MODIFY("P2")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout ironhors_charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout ironhors_spritelayout =
{
16,16,
512,
4,
{ 0, 1, 2, 3 },
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 },
32*32
};
static GFXDECODE_START( gfx_ironhors )
GFXDECODE_ENTRY( "gfx1", 0, ironhors_charlayout, 0, 16*8 )
GFXDECODE_ENTRY( "gfx1", 0, ironhors_spritelayout, 16*8*16, 16*8 )
GFXDECODE_ENTRY( "gfx1", 0, ironhors_charlayout, 16*8*16, 16*8 ) /* to handle 8x8 sprites */
GFXDECODE_END
static const gfx_layout farwest_charlayout =
{
8,8, /* 8*8 characters */
2048, /* 2048 characters */
4, /* 4 bits per pixel */
{ 0, 2, 4, 6 }, /* the four bitplanes are packed in one byte */
{ 3*8+1, 3*8+0, 0*8+1, 0*8+0, 1*8+1, 1*8+0, 2*8+1, 2*8+0 },
{ 0*4*8, 1*4*8, 2*4*8, 3*4*8, 4*4*8, 5*4*8, 6*4*8, 7*4*8 },
32*8 /* every char takes 32 consecutive bytes */
};
static const gfx_layout farwest_spritelayout =
{
16,16, /* 16*16 sprites */
512, /* 512 sprites */
4, /* 4 bits per pixel */
{ 0, 512*32*8, 2*512*32*8, 3*512*32*8 }, /* the four bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every sprite takes 32 consecutive bytes */
};
static const gfx_layout farwest_spritelayout2 =
{
8,8, /* 8*8 characters */
2048, /* 2048 characters */
4, /* 4 bits per pixel */
{ 0, 2048*8*8, 2*2048*8*8, 3*2048*8*8 }, /* the four bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static GFXDECODE_START( gfx_farwest )
GFXDECODE_ENTRY( "gfx1", 0, farwest_charlayout, 0, 16*8 )
GFXDECODE_ENTRY( "gfx2", 0, farwest_spritelayout, 16*8*16, 16*8 )
GFXDECODE_ENTRY( "gfx2", 0, farwest_spritelayout2,16*8*16, 16*8 ) /* to handle 8x8 sprites */
GFXDECODE_END
/*************************************
*
* Discrete sound
*
*************************************/
static const discrete_mixer_desc ironhors_mixer_desc =
{DISC_MIXER_IS_RESISTOR,
{RES_K(2.2), RES_K(2.2), RES_K(2.2)},
{0,0,0,0,0,0}, /* no variable resistors */
{0,0,0,0,0,0}, /* no node capacitors */
0, RES_K(1), /* RF */
0,
0,
0, 1};
static const discrete_mixer_desc ironhors_mixer_desc_final =
{DISC_MIXER_IS_RESISTOR,
{RES_K(0.5), RES_K(1)},
{0,0,0,0,0,0}, /* no variable resistors */
{CAP_U(4.7), CAP_U(4.7)}, /* node capacitors */
0, RES_K(1), /* RF */
0,
0,
0, 1};
static DISCRETE_SOUND_START( ironhors_discrete )
DISCRETE_INPUTX_STREAM(NODE_01, 0, 5.0, 0)
DISCRETE_INPUTX_STREAM(NODE_02, 1, 5.0, 0)
DISCRETE_INPUTX_STREAM(NODE_03, 2, 5.0, 0)
DISCRETE_INPUTX_STREAM(NODE_04, 3, 1.0, 0)
DISCRETE_INPUT_DATA(NODE_11)
DISCRETE_INPUT_DATA(NODE_12)
DISCRETE_INPUT_DATA(NODE_13)
DISCRETE_RCFILTER_SW(NODE_21, 1, NODE_01, NODE_11, 1000, CAP_U(0.22), 0, 0, 0)
DISCRETE_RCFILTER_SW(NODE_22, 1, NODE_02, NODE_12, 1000, CAP_U(0.22), 0, 0, 0)
DISCRETE_RCFILTER_SW(NODE_23, 1, NODE_03, NODE_13, 1000, CAP_U(0.22), 0, 0, 0)
DISCRETE_MIXER3(NODE_30, 1, NODE_21, NODE_22, NODE_23, &ironhors_mixer_desc)
DISCRETE_RCFILTER(NODE_31,NODE_04, RES_K(1), CAP_N(33) )
DISCRETE_MIXER2(NODE_33, 1, NODE_30, NODE_31, &ironhors_mixer_desc_final)
DISCRETE_OUTPUT(NODE_33, 5.0 )
DISCRETE_SOUND_END
/*************************************
*
* Machine driver
*
*************************************/
void ironhors_state::machine_start()
{
save_item(NAME(m_palettebank));
save_item(NAME(m_charbank));
save_item(NAME(m_spriterambank));
}
void ironhors_state::machine_reset()
{
m_palettebank = 0;
m_charbank = 0;
m_spriterambank = 0;
}
/*
clock measurements:
main Xtal is 18.432mhz
Z80 runs at 3.072mhz
M6809E runs at 1.532mhz ( NOT 3.072mhz)
Vsync is 61hz
Hsync is 15,56khz
These clocks make the emulation run too fast.
*/
void ironhors_state::ironhors(machine_config &config)
{
/* basic machine hardware */
MC6809E(config, m_maincpu, 18432000/6); /* 3.072 MHz??? mod by Shingo Suzuki 1999/10/15 */
m_maincpu->set_addrmap(AS_PROGRAM, &ironhors_state::master_map);
TIMER(config, "scantimer").configure_scanline(FUNC(ironhors_state::ironhors_scanline_tick), "screen", 0, 1);
Z80(config, m_soundcpu, 18432000/6); /* 3.072 MHz */
m_soundcpu->set_addrmap(AS_PROGRAM, &ironhors_state::slave_map);
m_soundcpu->set_addrmap(AS_IO, &ironhors_state::slave_io_map);
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
// m_screen->set_refresh_hz(61);
// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
// m_screen->set_size(32*8, 32*8);
// m_screen->set_visarea(1*8, 31*8-1, 2*8, 30*8-1);
m_screen->set_raw(18432000/4,296,8,256-8,255,16,240); // pixel clock is a guesswork
m_screen->set_screen_update(FUNC(ironhors_state::screen_update));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_ironhors);
PALETTE(config, m_palette, FUNC(ironhors_state::ironhors_palette), 16*8*16+16*8*16, 256);
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
ym2203_device &ym2203(YM2203(config, "ym2203", 18432000/6));
ym2203.port_a_write_callback().set(FUNC(ironhors_state::filter_w));
ym2203.add_route(0, "disc_ih", 1.0, 0);
ym2203.add_route(1, "disc_ih", 1.0, 1);
ym2203.add_route(2, "disc_ih", 1.0, 2);
ym2203.add_route(3, "disc_ih", 1.0, 3);
DISCRETE(config, m_disc_ih, ironhors_discrete).add_route(ALL_OUTPUTS, "mono", 1.0);
}
TIMER_DEVICE_CALLBACK_MEMBER(ironhors_state::farwest_scanline_tick)
{
int scanline = param;
if ((scanline % 2) == 1)
{
if (*m_interrupt_enable & 4)
m_maincpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE);
}
else if ((scanline % 2) == 0)
{
if (*m_interrupt_enable & 1)
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
}
READ8_MEMBER(ironhors_state::farwest_soundlatch_r)
{
return m_soundlatch->read();
}
void ironhors_state::farwest(machine_config &config)
{
ironhors(config);
m_maincpu->set_addrmap(AS_PROGRAM, &ironhors_state::farwest_master_map);
subdevice<timer_device>("scantimer")->set_callback(FUNC(ironhors_state::farwest_scanline_tick));
Z80(config.replace(), m_soundcpu, 18432000/6); /* 3.072 MHz */
m_soundcpu->set_addrmap(AS_PROGRAM, &ironhors_state::farwest_slave_map);
m_gfxdecode->set_info(gfx_farwest);
MCFG_VIDEO_START_OVERRIDE(ironhors_state,farwest)
m_screen->set_screen_update(FUNC(ironhors_state::screen_update_farwest));
subdevice<ym2203_device>("ym2203")->port_b_read_callback().set(FUNC(ironhors_state::farwest_soundlatch_r));
}
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( ironhors )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "560_k03.13c", 0x4000, 0x8000, CRC(395351b4) SHA1(21cf2f39a208571d06f20ca8ca346999541e870a) )
ROM_LOAD( "560_k02.12c", 0xc000, 0x4000, CRC(1cff3d59) SHA1(9194f31ec1e9a90850f2f44aef10b5b32a28ef1d) )
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "560_h01.10c", 0x0000, 0x4000, CRC(2b17930f) SHA1(be7b21f050f6b74c75a33c9284455bbed5b03c63) )
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD16_BYTE( "560_h06.08f", 0x00000, 0x8000, CRC(f21d8c93) SHA1(4245fff5360e10441e11d0d207d510e5c317bb0e) )
ROM_LOAD16_BYTE( "560_h05.07f", 0x00001, 0x8000, CRC(60107859) SHA1(ab59b6be155d36811a37dc873abbd97cd0a4120d) )
ROM_LOAD16_BYTE( "560_h07.09f", 0x10000, 0x8000, CRC(c761ec73) SHA1(78266c9ff3ea74a59fd3ce84afb4f8a1164c8bba) )
ROM_LOAD16_BYTE( "560_h04.06f", 0x10001, 0x8000, CRC(c1486f61) SHA1(4b96aebe5d35fd1d73bde8576689addbb1ff66ed) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "03f_h08.bin", 0x0000, 0x0100, CRC(9f6ddf83) SHA1(08a37182a974c5448156637f10fe60bfe5f225ad) ) /* palette red */
ROM_LOAD( "04f_h09.bin", 0x0100, 0x0100, CRC(e6773825) SHA1(7523e7fa090d850fe79ff0069d3260c76645d65a) ) /* palette green */
ROM_LOAD( "05f_h10.bin", 0x0200, 0x0100, CRC(30a57860) SHA1(3ec7535286c8bc65e203320f47e4ed6f1d3d61c9) ) /* palette blue */
ROM_LOAD( "10f_h12.bin", 0x0300, 0x0100, CRC(5eb33e73) SHA1(f34916dc4617b0c48e0a7ac6ace97b35dfcf1c40) ) /* character lookup table */
ROM_LOAD( "10f_h11.bin", 0x0400, 0x0100, CRC(a63e37d8) SHA1(1a0a76ecd14310125bdf41a8431d562ed498eb27) ) /* sprite lookup table */
ROM_END
ROM_START( ironhorsh )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "13c_h03.bin", 0x4000, 0x8000, CRC(24539af1) SHA1(1eb96a2cb03007665587d6ec114894ab4cafdb23) )
ROM_LOAD( "12c_h02.bin", 0xc000, 0x4000, CRC(fab07f86) SHA1(9f599d32d473d873113b89f2b24a54a435dbcbe5) )
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "10c_h01.bin", 0x0000, 0x4000, CRC(2b17930f) SHA1(be7b21f050f6b74c75a33c9284455bbed5b03c63) )
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD16_BYTE( "08f_h06.bin", 0x00000, 0x8000, CRC(f21d8c93) SHA1(4245fff5360e10441e11d0d207d510e5c317bb0e) )
ROM_LOAD16_BYTE( "07f_h05.bin", 0x00001, 0x8000, CRC(60107859) SHA1(ab59b6be155d36811a37dc873abbd97cd0a4120d) )
ROM_LOAD16_BYTE( "09f_h07.bin", 0x10000, 0x8000, CRC(c761ec73) SHA1(78266c9ff3ea74a59fd3ce84afb4f8a1164c8bba) )
ROM_LOAD16_BYTE( "06f_h04.bin", 0x10001, 0x8000, CRC(c1486f61) SHA1(4b96aebe5d35fd1d73bde8576689addbb1ff66ed) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "03f_h08.bin", 0x0000, 0x0100, CRC(9f6ddf83) SHA1(08a37182a974c5448156637f10fe60bfe5f225ad) ) /* palette red */
ROM_LOAD( "04f_h09.bin", 0x0100, 0x0100, CRC(e6773825) SHA1(7523e7fa090d850fe79ff0069d3260c76645d65a) ) /* palette green */
ROM_LOAD( "05f_h10.bin", 0x0200, 0x0100, CRC(30a57860) SHA1(3ec7535286c8bc65e203320f47e4ed6f1d3d61c9) ) /* palette blue */
ROM_LOAD( "10f_h12.bin", 0x0300, 0x0100, CRC(5eb33e73) SHA1(f34916dc4617b0c48e0a7ac6ace97b35dfcf1c40) ) /* character lookup table */
ROM_LOAD( "10f_h11.bin", 0x0400, 0x0100, CRC(a63e37d8) SHA1(1a0a76ecd14310125bdf41a8431d562ed498eb27) ) /* sprite lookup table */
ROM_END
ROM_START( dairesya )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "560-k03.13c", 0x4000, 0x8000, CRC(2ac6103b) SHA1(331e1be3f29df85d65081831c215743354d76778) ) // sldh
ROM_LOAD( "560-k02.12c", 0xc000, 0x4000, CRC(07bc13a9) SHA1(1d3a44ad41799f89bfa84cc05fbe0792e57305af) ) // sldh
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "560-j01.10c", 0x0000, 0x4000, CRC(a203b223) SHA1(fd19ae55bda467a09151539be6dce3791c28f18a) )
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD16_BYTE( "560-j06.8f", 0x00000, 0x8000, CRC(a6e8248d) SHA1(7df653bb3a2257c249c3cf2c3f4f324d687a6b39) )
ROM_LOAD16_BYTE( "560-j05.7f", 0x00001, 0x8000, CRC(f75893d4) SHA1(dc71b912d9bf5104dc633f687c52043df37852f0) )
ROM_LOAD16_BYTE( "560-k07.9f", 0x10000, 0x8000, CRC(c8a1b840) SHA1(753b6fcbb4b28bbb63a392cdef90568734eac9bd) )
ROM_LOAD16_BYTE( "560-k04.6f", 0x10001, 0x8000, CRC(c883d856) SHA1(4c4f91b72dab841ec15ca62121ed0c0878dfff23) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "03f_h08.bin", 0x0000, 0x0100, CRC(9f6ddf83) SHA1(08a37182a974c5448156637f10fe60bfe5f225ad) ) /* palette red */
ROM_LOAD( "04f_h09.bin", 0x0100, 0x0100, CRC(e6773825) SHA1(7523e7fa090d850fe79ff0069d3260c76645d65a) ) /* palette green */
ROM_LOAD( "05f_h10.bin", 0x0200, 0x0100, CRC(30a57860) SHA1(3ec7535286c8bc65e203320f47e4ed6f1d3d61c9) ) /* palette blue */
ROM_LOAD( "10f_h12.bin", 0x0300, 0x0100, CRC(5eb33e73) SHA1(f34916dc4617b0c48e0a7ac6ace97b35dfcf1c40) ) /* character lookup table */
ROM_LOAD( "10f_h11.bin", 0x0400, 0x0100, CRC(a63e37d8) SHA1(1a0a76ecd14310125bdf41a8431d562ed498eb27) ) /* sprite lookup table */
ROM_END
ROM_START( farwest )
ROM_REGION( 0x12000, "maincpu", 0 ) /* 64k for code + 8k for extra ROM */
ROM_LOAD( "ironhors.008", 0x04000, 0x4000, CRC(b1c8246c) SHA1(4ceb098bb0b4efcbe50bb4b23bd27a60dabf2b3e) )
ROM_LOAD( "ironhors.009", 0x08000, 0x8000, CRC(ea34ecfc) SHA1(8c7f12e76d2b9eb592ebf1bfd3e16a6b130da8e5) )
ROM_LOAD( "ironhors.007", 0x00000, 0x2000, CRC(471182b7) SHA1(48ff58cbbf971b257e8099ec331397cf73dc8325) ) /* don't know what this is for */
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "ironhors.010", 0x0000, 0x4000, CRC(a28231a6) SHA1(617e8fdf8129081c6a1bbbf140837a375a51da72) )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "ironhors.005", 0x00000, 0x8000, CRC(f77e5b83) SHA1(6c72732dc96c1652713b2aba6f0a2410f9457818) )
ROM_LOAD( "ironhors.006", 0x08000, 0x8000, CRC(7bbc0b51) SHA1(9b4890f2d20a8ddf5ba3f4325df070509252e06e) )
ROM_REGION( 0x10000, "gfx2", 0 )
ROM_LOAD( "ironhors.001", 0x00000, 0x4000, CRC(a8fc21d3) SHA1(1e898aaccad1919bbacf8d7957f5a0761df20767) )
ROM_LOAD( "ironhors.002", 0x04000, 0x4000, CRC(9c1e5593) SHA1(7d41d2224f0653e09d8728ccdec2df60f549e36e) )
ROM_LOAD( "ironhors.003", 0x08000, 0x4000, CRC(3a0bf799) SHA1(b34d5c7edda06b8a579d6d390511781a43ffce83) )
ROM_LOAD( "ironhors.004", 0x0c000, 0x4000, CRC(1fab18a3) SHA1(cc7ddf60b719e7c5a689f716ebee9bc04ade406a) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "ironcol.003", 0x0000, 0x0100, CRC(3e3fca11) SHA1(c92737659f063889a2b210cfe5c294b8a4864489) ) /* palette red */
ROM_LOAD( "ironcol.001", 0x0100, 0x0100, CRC(dfb13014) SHA1(d9f9a5bed1300faf7c3864d5c5ae07087de25824) ) /* palette green */
ROM_LOAD( "ironcol.002", 0x0200, 0x0100, CRC(77c88430) SHA1(e3041945b14955de109a505d9aa9f79046bed6a8) ) /* palette blue */
ROM_LOAD( "10f_h12.bin", 0x0300, 0x0100, CRC(5eb33e73) SHA1(f34916dc4617b0c48e0a7ac6ace97b35dfcf1c40) ) /* character lookup table */
ROM_LOAD( "ironcol.005", 0x0400, 0x0100, CRC(15077b9c) SHA1(c7fe24e3d481150452ff774f3908510db9e28367) ) /* sprite lookup table */
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
// versions are taken from the letters on the program ROMs' labels
GAME( 1986, ironhors, 0, ironhors, ironhors, ironhors_state, empty_init, ROT0, "Konami", "Iron Horse (version K)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, ironhorsh, ironhors, ironhors, ironhors, ironhors_state, empty_init, ROT0, "Konami", "Iron Horse (version H)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, dairesya, ironhors, ironhors, dairesya, ironhors_state, empty_init, ROT0, "Konami (Kawakusu license)", "Dai Ressya Goutou (Japan, version K)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, farwest, ironhors, farwest, ironhors, ironhors_state, empty_init, ROT0, "bootleg?", "Far West", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )