/******************************************************************************
Video Hardware for Video System Games.
Quiz & Variety Sukusuku Inufuku (Japan)
(c)1998 Video System Co.,Ltd.
Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2003/08/09 -
based on other Video System drivers
******************************************************************************/
/******************************************************************************
Quiz & Variety Sukusuku Inufuku
(c)1998 Video System
VSBB-31-1
CPU : MC68HC000P-16
Sound: TMPZ84C000AP-8 YM2610 YM3016
OSC : 32.0000MHz 14.31818MHz
ROMs:
U107.BIN - Sound Program (27C1001)
U146.BIN - Main Programs (27C240)
U147.BIN |
LHMN5L28.148 / (32M Mask)
Others:
93C46 (EEPROM)
UMAG1 (ALTERA MAX EPM7128ELC84-10 BG9625)
PLD00?? (ALTERA EPM7032LC44-15 BA9631)
002 (PALCE16V8-10PC)
003 (PALCE16V8-15PC)
Custom Chips:
VS920A
VS920E
VS9210
VS9108 (Fujitsu CG10103)
(blank pattern for VS9210 and VS9108)
VSBB31-ROM
ROMs:
LHMN5KU6.U53 - 32M SOP Mask ROMs
LHMN5KU8.U40 |
LHMN5KU7.U8 |
LHMN5KUB.U34 |
LHMN5KUA.U36 |
LHMN5KU9.U38 /
******************************************************************************/
/******************************************************************************
TODO:
- User must initialize NVRAM at first boot in test mode (factory settings).
- Sometimes, sounds are not played (especially SFX), but this is a bug of real machine.
- Sound Code 0x08 remains unknown.
- Priority of tests and sprites seems to be correct, but I may have mistaken.
******************************************************************************/
#include "driver.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "machine/eeprom.h"
#include "sound/2610intf.h"
#include "includes/inufuku.h"
UINT16 *inufuku_bg_videoram;
UINT16 *inufuku_bg_rasterram;
UINT16 *inufuku_text_videoram;
UINT16 *inufuku_spriteram1;
UINT16 *inufuku_spriteram2;
size_t inufuku_spriteram1_size;
static UINT16 pending_command;
/******************************************************************************
Sound CPU interface
******************************************************************************/
static WRITE16_HANDLER( inufuku_soundcommand_w )
{
if (ACCESSING_BITS_0_7) {
/* hack... sound doesn't work otherwise */
if (data == 0x08) return;
pending_command = 1;
soundlatch_w(space, 0, data & 0xff);
cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_NMI, PULSE_LINE);
}
}
static WRITE8_HANDLER( pending_command_clear_w )
{
pending_command = 0;
}
static WRITE8_HANDLER( inufuku_soundrombank_w )
{
UINT8 *ROM = memory_region(space->machine, "audiocpu") + 0x10000;
memory_set_bankptr(space->machine, 1, ROM + (data & 0x03) * 0x8000);
}
/******************************************************************************
Machine initialization / Driver initialization
******************************************************************************/
static MACHINE_RESET( inufuku )
{
;
}
static DRIVER_INIT( inufuku )
{
const address_space *space = cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM);
pending_command = 1;
inufuku_soundrombank_w(space, 0, 0);
}
/******************************************************************************
Input/Output port interface
******************************************************************************/
static CUSTOM_INPUT( soundflag_r )
{
UINT16 soundflag = pending_command ? 0 : 1;
return soundflag;
}
static WRITE16_HANDLER( inufuku_eeprom_w )
{
// latch the bit
eeprom_write_bit(data & 0x0800);
// reset line asserted: reset.
eeprom_set_cs_line((data & 0x2000) ? CLEAR_LINE : ASSERT_LINE);
// clock line asserted: write latch or select next bit to read
eeprom_set_clock_line((data & 0x1000) ? ASSERT_LINE : CLEAR_LINE);
}
/******************************************************************************
Main CPU memory handlers
******************************************************************************/
static ADDRESS_MAP_START( inufuku_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM) // main rom
AM_RANGE(0x180000, 0x180001) AM_READ_PORT("P1")
AM_RANGE(0x180002, 0x180003) AM_READ_PORT("P2")
AM_RANGE(0x180004, 0x180005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x180006, 0x180007) AM_READ_PORT("P4")
AM_RANGE(0x180008, 0x180009) AM_READ_PORT("EXTRA")
AM_RANGE(0x18000a, 0x18000b) AM_READ_PORT("P3")
AM_RANGE(0x300000, 0x301fff) AM_READ(SMH_RAM) // palette ram
AM_RANGE(0x400000, 0x401fff) AM_READ(inufuku_bg_videoram_r) // bg ram
AM_RANGE(0x402000, 0x403fff) AM_READ(inufuku_text_videoram_r)// text ram
AM_RANGE(0x580000, 0x580fff) AM_READ(SMH_RAM) // sprite table + sprite attribute
AM_RANGE(0x600000, 0x61ffff) AM_READ(SMH_RAM) // cell table
AM_RANGE(0x800000, 0xbfffff) AM_READ(SMH_ROM) // data rom
AM_RANGE(0xfd0000, 0xfdffff) AM_READ(SMH_RAM) // work ram
ADDRESS_MAP_END
static ADDRESS_MAP_START( inufuku_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x0fffff) AM_WRITE(SMH_ROM) // main rom
AM_RANGE(0x100000, 0x100007) AM_WRITE(SMH_NOP) // ?
AM_RANGE(0x200000, 0x200001) AM_WRITE(inufuku_eeprom_w) // eeprom
AM_RANGE(0x280000, 0x280001) AM_WRITE(inufuku_soundcommand_w) // sound command
AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_xGGGGGBBBBBRRRRR_word_w) AM_BASE(&paletteram16) // palette ram
AM_RANGE(0x380000, 0x3801ff) AM_WRITE(SMH_RAM) AM_BASE(&inufuku_bg_rasterram) // bg raster ram
AM_RANGE(0x400000, 0x401fff) AM_WRITE(inufuku_bg_videoram_w) AM_BASE(&inufuku_bg_videoram) // bg ram
AM_RANGE(0x402000, 0x403fff) AM_WRITE(inufuku_text_videoram_w) AM_BASE(&inufuku_text_videoram) // text ram
AM_RANGE(0x580000, 0x580fff) AM_WRITE(SMH_RAM) AM_BASE(&inufuku_spriteram1) AM_SIZE(&inufuku_spriteram1_size) // sprite table + sprite attribute
AM_RANGE(0x600000, 0x61ffff) AM_WRITE(SMH_RAM) AM_BASE(&inufuku_spriteram2) // cell table
AM_RANGE(0x780000, 0x780013) AM_WRITE(inufuku_palettereg_w) // bg & text palettebank register
AM_RANGE(0x7a0000, 0x7a0023) AM_WRITE(inufuku_scrollreg_w) // bg & text scroll register
AM_RANGE(0x7e0000, 0x7e0001) AM_WRITE(SMH_NOP) // ?
AM_RANGE(0x800000, 0xbfffff) AM_WRITE(SMH_ROM) // data rom
AM_RANGE(0xfd0000, 0xfdffff) AM_WRITE(SMH_RAM) // work ram
ADDRESS_MAP_END
/******************************************************************************
Sound CPU memory handlers
******************************************************************************/
static ADDRESS_MAP_START( inufuku_readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x77ff) AM_READ(SMH_ROM)
AM_RANGE(0x7800, 0x7fff) AM_READ(SMH_RAM)
AM_RANGE(0x8000, 0xffff) AM_READ(SMH_BANK1)
ADDRESS_MAP_END
static ADDRESS_MAP_START( inufuku_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x77ff) AM_WRITE(SMH_ROM)
AM_RANGE(0x7800, 0x7fff) AM_WRITE(SMH_RAM)
AM_RANGE(0x8000, 0xffff) AM_WRITE(SMH_ROM)
ADDRESS_MAP_END
static ADDRESS_MAP_START( inufuku_sound_io_map, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITE(inufuku_soundrombank_w)
AM_RANGE(0x04, 0x04) AM_READWRITE(soundlatch_r, pending_command_clear_w)
AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ym", ym2610_r, ym2610_w)
ADDRESS_MAP_END
/******************************************************************************
Port definitions
******************************************************************************/
static INPUT_PORTS_START( inufuku )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
PORT_SERVICE_NO_TOGGLE( 0x10, IP_ACTIVE_LOW )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
PORT_START("EXTRA")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
PORT_DIPNAME( 0x10, 0x10, "3P/4P" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(eeprom_bit_r, NULL)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(soundflag_r, NULL) // pending sound command
PORT_START("P3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
INPUT_PORTS_END
/******************************************************************************
Graphics definitions
******************************************************************************/
static const gfx_layout tilelayout =
{
8, 8,
RGN_FRAC(1, 1),
8,
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 1*8, 0*8, 3*8, 2*8, 5*8, 4*8, 7*8, 6*8 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 },
64*8
};
static const gfx_layout spritelayout =
{
16, 16,
RGN_FRAC(1, 1),
4,
{ 0, 1, 2, 3 },
{ 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4,
10*4, 11*4, 8*4, 9*4, 14*4, 15*4, 12*4, 13*4 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
128*8
};
static GFXDECODE_START( inufuku )
GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 256*16 ) // bg
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256*16 ) // text
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0, 256*16 ) // sprite
GFXDECODE_END
/******************************************************************************
Sound definitions
******************************************************************************/
static void irqhandler(const device_config *device, int irq)
{
cpu_set_input_line(device->machine->cpu[1], 0, irq ? ASSERT_LINE : CLEAR_LINE);
}
static const ym2610_interface ym2610_config =
{
irqhandler
};
/******************************************************************************
Machine driver
******************************************************************************/
static MACHINE_DRIVER_START( inufuku )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 32000000/2) /* 16.00 MHz */
MDRV_CPU_PROGRAM_MAP(inufuku_readmem, inufuku_writemem)
MDRV_CPU_VBLANK_INT("screen", irq1_line_hold)
MDRV_CPU_ADD("audiocpu", Z80, 32000000/4) /* 8.00 MHz */
MDRV_CPU_PROGRAM_MAP(inufuku_readmem_sound, inufuku_writemem_sound)
MDRV_CPU_IO_MAP(inufuku_sound_io_map,0)
/* IRQs are triggered by the YM2610 */
MDRV_MACHINE_RESET(inufuku)
MDRV_NVRAM_HANDLER(93C46)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(2048, 256)
MDRV_SCREEN_VISIBLE_AREA(0, 319-1, 1, 224-1)
MDRV_GFXDECODE(inufuku)
MDRV_PALETTE_LENGTH(4096)
MDRV_VIDEO_START(inufuku)
MDRV_VIDEO_UPDATE(inufuku)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym", YM2610, 32000000/4)
MDRV_SOUND_CONFIG(ym2610_config)
MDRV_SOUND_ROUTE(0, "mono", 0.50)
MDRV_SOUND_ROUTE(1, "mono", 0.75)
MDRV_SOUND_ROUTE(2, "mono", 0.75)
MACHINE_DRIVER_END
/******************************************************************************
ROM definitions
******************************************************************************/
ROM_START( inufuku )
ROM_REGION( 0x1000000, "maincpu", 0 ) // main cpu + data
ROM_LOAD16_WORD_SWAP( "u147.bin", 0x0000000, 0x080000, CRC(ab72398c) SHA1(f5dc266ffa936ea6528b46a34113f5e2f8141d71) )
ROM_LOAD16_WORD_SWAP( "u146.bin", 0x0080000, 0x080000, CRC(e05e9bd4) SHA1(af0fdf31c2bdf851bf15c9de725dcbbb58464d54) )
ROM_LOAD16_WORD_SWAP( "lhmn5l28.148", 0x0800000, 0x400000, CRC(802d17e7) SHA1(43b26efea65fd051c094d19784cb977ced39a1a0) )
ROM_REGION( 0x0030000, "audiocpu", 0 ) // sound cpu
ROM_LOAD( "u107.bin", 0x0000000, 0x020000, CRC(1744ef90) SHA1(e019f4ca83e21aa25710cc0ca40ffe765c7486c9) )
ROM_RELOAD( 0x010000, 0x020000 )
ROM_REGION( 0x0400000, "gfx1", ROMREGION_DISPOSE ) // bg
ROM_LOAD16_WORD_SWAP( "lhmn5ku8.u40", 0x0000000, 0x400000, CRC(8cbca80a) SHA1(063e9be97f5a1f021f8326f2994b51f9af5e1eaf) )
ROM_REGION( 0x0400000, "gfx2", ROMREGION_DISPOSE ) // text
ROM_LOAD16_WORD_SWAP( "lhmn5ku7.u8", 0x0000000, 0x400000, CRC(a6c0f07f) SHA1(971803d1933d8296767d8766ea9f04dcd6ab065c) )
ROM_REGION( 0x0c00000, "gfx3", ROMREGION_DISPOSE ) // sprite
ROM_LOAD16_WORD_SWAP( "lhmn5kub.u34", 0x0000000, 0x400000, CRC(7753a7b6) SHA1(a2e8747ce83ea5a57e2fe62f2452de355d7f48b6) )
ROM_LOAD16_WORD_SWAP( "lhmn5kua.u36", 0x0400000, 0x400000, CRC(1ac4402a) SHA1(c15acc6fce4fe0b54e92d14c31a1bd78acf2c8fc) )
ROM_LOAD16_WORD_SWAP( "lhmn5ku9.u38", 0x0800000, 0x400000, CRC(e4e9b1b6) SHA1(4d4ad85fbe6a442d4f8cafad748bcae4af6245b7) )
ROM_REGION( 0x0400000, "ym", 0 ) // adpcm data
ROM_LOAD( "lhmn5ku6.u53", 0x0000000, 0x400000, CRC(b320c5c9) SHA1(7c99da2d85597a3c008ed61a3aa5f47ad36186ec) )
ROM_END
/******************************************************************************
Game drivers
******************************************************************************/
GAME( 1998, inufuku, 0, inufuku, inufuku, inufuku, ROT0, "Video System Co.", "Quiz & Variety Sukusuku Inufuku (Japan)", GAME_NO_COCKTAIL )