/*****************************************************************************
Ikki (c) 1985 Sun Electronics
Driver by Uki
20/Jun/2001 -
*****************************************************************************/
#include "driver.h"
#include "sound/sn76496.h"
PALETTE_INIT( ikki );
VIDEO_UPDATE( ikki );
/****************************************************************************/
WRITE8_HANDLER( ikki_scroll_w );
WRITE8_HANDLER( ikki_scrn_ctrl_w );
static READ8_HANDLER( ikki_e000_r )
{
/* bit1: interrupt type?, bit0: CPU2 busack? */
if (cpu_getiloops() == 0)
return 0;
return 2;
}
static WRITE8_HANDLER( ikki_coin_counters )
{
coin_counter_w( 0, data & 0x01 );
coin_counter_w( 1, data & 0x02 );
}
/****************************************************************************/
static ADDRESS_MAP_START( ikki_cpu1, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x9fff) AM_ROM
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE(1)
AM_RANGE(0xd000, 0xd7ff) AM_READWRITE(videoram_r, videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0xe000, 0xe000) AM_READ(ikki_e000_r)
AM_RANGE(0xe001, 0xe001) AM_READ(input_port_0_r) /* dsw 1 */
AM_RANGE(0xe002, 0xe002) AM_READ(input_port_1_r) /* dsw 2 */
AM_RANGE(0xe003, 0xe003) AM_READ(input_port_4_r) /* other inputs */
AM_RANGE(0xe004, 0xe004) AM_READ(input_port_2_r) /* player1 */
AM_RANGE(0xe005, 0xe005) AM_READ(input_port_3_r) /* player2 */
AM_RANGE(0xe008, 0xe008) AM_WRITE(ikki_scrn_ctrl_w)
AM_RANGE(0xe009, 0xe009) AM_WRITE(ikki_coin_counters)
AM_RANGE(0xe00a, 0xe00b) AM_WRITE(ikki_scroll_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( ikki_cpu2, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE(1)
AM_RANGE(0xd801, 0xd801) AM_WRITE(SN76496_0_w)
AM_RANGE(0xd802, 0xd802) AM_WRITE(SN76496_1_w)
ADDRESS_MAP_END
/****************************************************************************/
static INPUT_PORTS_START( ikki )
PORT_START /* dsw1 */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPNAME( 0x02, 0x00, "2 Players Game" )
PORT_DIPSETTING( 0x00, "2 Credits" )
PORT_DIPSETTING( 0x02, "1 Credit" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "Unknown 1-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0xf0, 0x00, "Coin1 / Coin2" )
PORT_DIPSETTING( 0x00, "1C 1C / 1C 1C" )
PORT_DIPSETTING( 0x10, "2C 1C / 2C 1C" )
PORT_DIPSETTING( 0x20, "2C 1C / 1C 3C" )
PORT_DIPSETTING( 0x30, "1C 1C / 1C 2C" )
PORT_DIPSETTING( 0x40, "1C 1C / 1C 3C" )
PORT_DIPSETTING( 0x50, "1C 1C / 1C 4C" )
PORT_DIPSETTING( 0x60, "1C 1C / 1C 5C" )
PORT_DIPSETTING( 0x70, "1C 1C / 1C 6C" )
PORT_DIPSETTING( 0x80, "1C 2C / 1C 2C" )
PORT_DIPSETTING( 0x90, "1C 2C / 1C 4C" )
PORT_DIPSETTING( 0xa0, "1C 2C / 1C 5C" )
PORT_DIPSETTING( 0xb0, "1C 2C / 1C 10C" )
PORT_DIPSETTING( 0xc0, "1C 2C / 1C 11C" )
PORT_DIPSETTING( 0xd0, "1C 2C / 1C 12C" )
PORT_DIPSETTING( 0xe0, "1C 2C / 1C 6C" )
PORT_DIPSETTING( 0xf0, DEF_STR( Free_Play ) )
PORT_START /* dsw2 */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x06, 0x00, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, "1 (Normal)" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x06, "4 (Difficult)" )
PORT_DIPNAME( 0x08, 0x00, "Unknown 2-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Unknown 2-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "Unknown 2-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "Unknown 2-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "Freeze" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START /* e004 */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_START /* e005 */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_START /* e003 */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
INPUT_PORTS_END
/****************************************************************************/
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
2048, /* 2048 characters */
3, /* 3 bits per pixel */
{0,16384*8,16384*8*2},
{7,6,5,4,3,2,1,0},
{8*0, 8*1, 8*2, 8*3, 8*4, 8*5, 8*6, 8*7},
8*8
};
static const gfx_layout spritelayout =
{
16,32, /* 16*32 characters */
256, /* 256 characters */
3, /* 3 bits per pixel */
{16384*8*2,16384*8,0},
{7,6,5,4,3,2,1,0,
8*16+7,8*16+6,8*16+5,8*16+4,8*16+3,8*16+2,8*16+1,8*16+0},
{8*0, 8*1, 8*2, 8*3, 8*4, 8*5, 8*6, 8*7,
8*8,8*9,8*10,8*11,8*12,8*13,8*14,8*15,
8*32,8*33,8*34,8*35,8*36,8*37,8*38,8*39,
8*40,8*41,8*42,8*43,8*44,8*45,8*46,8*47},
8*8*8
};
static GFXDECODE_START( ikki )
GFXDECODE_ENTRY( REGION_GFX2, 0x0000, charlayout, 512, 64 )
GFXDECODE_ENTRY( REGION_GFX1, 0x0000, spritelayout, 0, 64 )
GFXDECODE_END
static MACHINE_DRIVER_START( ikki )
/* basic machine hardware */
MDRV_CPU_ADD(Z80,8000000/2) /* 4.000MHz */
MDRV_CPU_PROGRAM_MAP(ikki_cpu1,0)
MDRV_CPU_VBLANK_INT(irq0_line_hold,2)
MDRV_CPU_ADD(Z80,8000000/2) /* 4.000MHz */
MDRV_CPU_PROGRAM_MAP(ikki_cpu2,0)
MDRV_CPU_VBLANK_INT(irq0_line_hold,2)
MDRV_INTERLEAVE(10)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(ikki)
MDRV_PALETTE_LENGTH(256+1)
MDRV_COLORTABLE_LENGTH(1024)
MDRV_PALETTE_INIT(ikki)
MDRV_VIDEO_START(generic)
MDRV_VIDEO_UPDATE(ikki)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD(SN76496, 8000000/4)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MDRV_SOUND_ADD(SN76496, 8000000/2)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_DRIVER_END
/****************************************************************************/
ROM_START( ikki )
ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main CPU */
ROM_LOAD( "tvg17_1", 0x0000, 0x2000, CRC(cb28167c) SHA1(6843553faee0d3bbe432689fdf5f5454470e2b09) )
ROM_CONTINUE( 0x8000, 0x2000 )
ROM_LOAD( "tvg17_2", 0x2000, 0x2000, CRC(756c7450) SHA1(043e4f3085d1800b569ee397a968229d547ffbe1) )
ROM_LOAD( "tvg17_3", 0x4000, 0x2000, CRC(91f0a8b6) SHA1(529fee561c26aa9da75ee58488070329c459540c) )
ROM_LOAD( "tvg17_4", 0x6000, 0x2000, CRC(696fcf7d) SHA1(6affec60490012fdc762e7a104c0031d44f95bbd) )
ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sub CPU */
ROM_LOAD( "tvg17_5", 0x0000, 0x2000, CRC(22bdb40e) SHA1(265801ad660a5a3fc5bb187fa92dbe6098b390f5) )
ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE ) /* sprite */
ROM_LOAD( "tvg17_6", 0x0000, 0x4000, CRC(dc8aa269) SHA1(fd8b5c2bead52e1e136d4df4c26f136d8992d9be) )
ROM_LOAD( "tvg17_7", 0x4000, 0x4000, CRC(0e9efeba) SHA1(d922c4276a988b78b9a2a3ca632136e64a80d995) )
ROM_LOAD( "tvg17_8", 0x8000, 0x4000, CRC(45c9087a) SHA1(9db82fc194096588fde5048e922a654e2ad12c23) )
ROM_REGION( 0xc000, REGION_GFX2, ROMREGION_DISPOSE ) /* bg */
ROM_LOAD( "tvg17_9", 0x8000, 0x4000, CRC(c594f3c5) SHA1(6fe19d9ccbe6934a210eb2cab441cd0ba83cbcf4) )
ROM_LOAD( "tvg17_10", 0x4000, 0x4000, CRC(2e510b4e) SHA1(c0ff4515e66ab4959b597a4d930cbbcc31c53cda) )
ROM_LOAD( "tvg17_11", 0x0000, 0x4000, CRC(35012775) SHA1(c90386660755c85fb9f020f8161805dd02a16271) )
ROM_REGION( 0x0700, REGION_PROMS, 0 ) /* color PROMs */
ROM_LOAD( "prom17_3", 0x0000, 0x0100, CRC(dbcd3bec) SHA1(1baeec277b16c82b67e10da9d4c84cf383ef4a82) ) /* R */
ROM_LOAD( "prom17_4", 0x0100, 0x0100, CRC(9eb7b6cf) SHA1(86451e8a510f8cfbc0be7d4e7bb1ee7dfd67f1f4) ) /* G */
ROM_LOAD( "prom17_5", 0x0200, 0x0100, CRC(9b30a7f3) SHA1(a0aefc2c8325b95ea227e404583d14622b04a3b9) ) /* B */
ROM_LOAD( "prom17_6", 0x0300, 0x0200, CRC(962e619d) SHA1(d2cbcd7b2f1438d1d3759cc1ef6b76b42d9952fe) ) /* sprite */
ROM_LOAD( "prom17_7", 0x0500, 0x0200, CRC(b1f5148c) SHA1(251ddaabf65a87306970b79918849da95beb8ee7) ) /* bg */
ROM_REGION( 0x0200, REGION_USER1, 0 )
ROM_LOAD( "prom17_1", 0x0000, 0x0100, CRC(ca0af30c) SHA1(6d7cfeb16daf61c6e7f93172809b0983bf13cd6c) ) /* video attribute */
ROM_LOAD( "prom17_2", 0x0100, 0x0100, CRC(f3c55174) SHA1(936c5432c4fccfcb2601c1e08b98d5509202fe5b) ) /* unknown */
ROM_END
ROM_START( farmer )
ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main CPU */
ROM_LOAD( "tvg-1.10", 0x0000, 0x2000, CRC(2c0bd392) SHA1(138efa9bc2e40c847f5ac3d31bd62021fd894f49) )
ROM_CONTINUE( 0x8000, 0x2000 )
ROM_LOAD( "tvg-2.9", 0x2000, 0x2000, CRC(b86efe02) SHA1(a11cabd001b1577b5708c3f8b1f2717761096c75) )
ROM_LOAD( "tvg-3.8", 0x4000, 0x2000, CRC(fd686ff4) SHA1(0857b3061126c8dc18c0cd4bd43431f5f5551aef) )
ROM_LOAD( "tvg-4.7", 0x6000, 0x2000, CRC(1415355d) SHA1(5a3adcb6d03270b4139fbbd0097b6a089cf8c2e1) )
ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sub CPU */
ROM_LOAD( "tvg-5.30", 0x0000, 0x2000, CRC(22bdb40e) SHA1(265801ad660a5a3fc5bb187fa92dbe6098b390f5) )
ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE ) /* sprite */
ROM_LOAD( "tvg-6.104", 0x0000, 0x4000, CRC(dc8aa269) SHA1(fd8b5c2bead52e1e136d4df4c26f136d8992d9be) )
ROM_LOAD( "tvg-7.103", 0x4000, 0x4000, CRC(0e9efeba) SHA1(d922c4276a988b78b9a2a3ca632136e64a80d995) )
ROM_LOAD( "tvg-8.102", 0x8000, 0x4000, CRC(45c9087a) SHA1(9db82fc194096588fde5048e922a654e2ad12c23) )
ROM_REGION( 0xc000, REGION_GFX2, ROMREGION_DISPOSE ) /* bg */
ROM_LOAD( "tvg17_9", 0x8000, 0x4000, CRC(c594f3c5) SHA1(6fe19d9ccbe6934a210eb2cab441cd0ba83cbcf4) )
ROM_LOAD( "tvg17_10", 0x4000, 0x4000, CRC(2e510b4e) SHA1(c0ff4515e66ab4959b597a4d930cbbcc31c53cda) )
ROM_LOAD( "tvg17_11", 0x0000, 0x4000, CRC(35012775) SHA1(c90386660755c85fb9f020f8161805dd02a16271) )
ROM_REGION( 0x0700, REGION_PROMS, 0 ) /* color PROMs */
ROM_LOAD( "prom17_3", 0x0000, 0x0100, CRC(dbcd3bec) SHA1(1baeec277b16c82b67e10da9d4c84cf383ef4a82) ) /* R */
ROM_LOAD( "prom17_4", 0x0100, 0x0100, CRC(9eb7b6cf) SHA1(86451e8a510f8cfbc0be7d4e7bb1ee7dfd67f1f4) ) /* G */
ROM_LOAD( "prom17_5", 0x0200, 0x0100, CRC(9b30a7f3) SHA1(a0aefc2c8325b95ea227e404583d14622b04a3b9) ) /* B */
ROM_LOAD( "prom17_6", 0x0300, 0x0200, CRC(962e619d) SHA1(d2cbcd7b2f1438d1d3759cc1ef6b76b42d9952fe) ) /* sprite */
ROM_LOAD( "prom17_7", 0x0500, 0x0200, CRC(b1f5148c) SHA1(251ddaabf65a87306970b79918849da95beb8ee7) ) /* bg */
ROM_REGION( 0x0200, REGION_USER1, 0 )
ROM_LOAD( "prom17_1", 0x0000, 0x0100, CRC(ca0af30c) SHA1(6d7cfeb16daf61c6e7f93172809b0983bf13cd6c) ) /* video attribute */
ROM_LOAD( "prom17_2", 0x0100, 0x0100, CRC(f3c55174) SHA1(936c5432c4fccfcb2601c1e08b98d5509202fe5b) ) /* unknown */
ROM_END
GAME( 1985, ikki, 0, ikki, ikki, 0, ROT0, "Sun Electronics", "Ikki (Japan)", 0 )
GAME( 1985, farmer, ikki, ikki, ikki, 0, ROT0, "Sun Electronics", "Farmers Rebellion", 0 )