/***************************************************************************
-= IGS009 Based Games =-
driver by Luca Elia
CPU : Z180
Sound : M6295 + YM2413
Video : IGS009
NVRAM : Battery for main RAM
- The hardware is similar to other IGS002 + IGS003 based boards.
The interesting part is the background tilemap, that is designed specifically
for simulating the nine reels of a slot machine.
***************************************************************************/
#include "emu.h"
#include "cpu/z180/z180.h"
#include "machine/8255ppi.h"
#include "sound/2413intf.h"
#include "sound/okim6295.h"
#include "machine/nvram.h"
class igs009_state : public driver_device
{
public:
igs009_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
tilemap_t *m_gp98_reel1_tilemap;
UINT8 *m_gp98_reel1_ram;
tilemap_t *m_gp98_reel2_tilemap;
UINT8 *m_gp98_reel2_ram;
tilemap_t *m_gp98_reel3_tilemap;
UINT8 *m_gp98_reel3_ram;
tilemap_t *m_gp98_reel4_tilemap;
UINT8 *m_gp98_reel4_ram;
UINT8 *m_fg_tile_ram;
UINT8 *m_fg_color_ram;
UINT8 *m_bg_scroll;
UINT8 *m_bg_scroll2;
tilemap_t *m_fg_tilemap;
int m_video_enable;
int m_nmi_enable;
int m_hopper;
UINT8 m_out[3];
UINT8 m_igs_magic[2];
};
/***************************************************************************
Video Hardware
***************************************************************************/
static WRITE8_HANDLER( gp98_reel1_ram_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_gp98_reel1_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_gp98_reel1_tilemap,offset);
}
static TILE_GET_INFO( get_jingbell_reel1_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel1_ram[tile_index];
SET_TILE_INFO(
0,
(code)+(((tile_index+1)&0x3)*0x100),
(code & 0x80) ? 0xc : 0,
0);
}
static TILE_GET_INFO( get_gp98_reel1_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel1_ram[tile_index];
SET_TILE_INFO(
0,
(code*4)+(tile_index&0x3),
0,
0);
}
static WRITE8_HANDLER( gp98_reel2_ram_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_gp98_reel2_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_gp98_reel2_tilemap,offset);
}
static TILE_GET_INFO( get_jingbell_reel2_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel2_ram[tile_index];
SET_TILE_INFO(
0,
(code)+(((tile_index+1)&0x3)*0x100),
(code & 0x80) ? 0xc : 0,
0);
}
static TILE_GET_INFO( get_gp98_reel2_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel2_ram[tile_index];
SET_TILE_INFO(
0,
(code*4)+(tile_index&0x3),
0,
0);
}
static WRITE8_HANDLER( gp98_reel3_ram_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_gp98_reel3_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_gp98_reel3_tilemap,offset);
}
static TILE_GET_INFO( get_jingbell_reel3_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel3_ram[tile_index];
SET_TILE_INFO(
0,
(code)+(((tile_index+1)&0x3)*0x100),
(code & 0x80) ? 0xc : 0,
0);
}
static TILE_GET_INFO( get_gp98_reel3_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel3_ram[tile_index];
SET_TILE_INFO(
0,
(code*4)+(tile_index&0x3),
0,
0);
}
static WRITE8_HANDLER( gp98_reel4_ram_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_gp98_reel4_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_gp98_reel4_tilemap,offset);
}
static TILE_GET_INFO( get_jingbell_reel4_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel4_ram[tile_index];
SET_TILE_INFO(
0,
(code)+(((tile_index+1)&0x3)*0x100),
(code & 0x80) ? 0xc : 0,
0);
}
static TILE_GET_INFO( get_gp98_reel4_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_gp98_reel4_ram[tile_index];
SET_TILE_INFO(
0,
(code*4)+(tile_index&0x3),
0,
0);
}
static WRITE8_HANDLER( bg_scroll_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_bg_scroll[offset] = data;
// tilemap_set_scrolly(bg_tilemap,offset,data);
}
static TILE_GET_INFO( get_fg_tile_info )
{
igs009_state *state = machine.driver_data<igs009_state>();
int code = state->m_fg_tile_ram[tile_index] | (state->m_fg_color_ram[tile_index] << 8);
SET_TILE_INFO(1, code, (4*(code >> 14)+3), 0);
}
static WRITE8_HANDLER( fg_tile_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_fg_tile_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_fg_tilemap,offset);
}
static WRITE8_HANDLER( fg_color_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_fg_color_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_fg_tilemap,offset);
}
static VIDEO_START(jingbell)
{
igs009_state *state = machine.driver_data<igs009_state>();
state->m_fg_tilemap = tilemap_create(machine, get_fg_tile_info, tilemap_scan_rows, 8, 8, 0x80,0x20);
tilemap_set_transparent_pen(state->m_fg_tilemap, 0);
state->m_gp98_reel1_tilemap = tilemap_create(machine,get_jingbell_reel1_tile_info,tilemap_scan_rows,8,32, 128, 8);
state->m_gp98_reel2_tilemap = tilemap_create(machine,get_jingbell_reel2_tile_info,tilemap_scan_rows,8,32, 128, 8);
state->m_gp98_reel3_tilemap = tilemap_create(machine,get_jingbell_reel3_tile_info,tilemap_scan_rows,8,32, 128, 8);
state->m_gp98_reel4_tilemap = tilemap_create(machine,get_jingbell_reel4_tile_info,tilemap_scan_rows,8,32, 128, 8);
tilemap_set_scroll_cols(state->m_gp98_reel1_tilemap, 128);
tilemap_set_scroll_cols(state->m_gp98_reel2_tilemap, 128);
tilemap_set_scroll_cols(state->m_gp98_reel3_tilemap, 128);
tilemap_set_scroll_cols(state->m_gp98_reel4_tilemap, 128);
}
static VIDEO_START(gp98)
{
igs009_state *state = machine.driver_data<igs009_state>();
state->m_fg_tilemap = tilemap_create(machine, get_fg_tile_info, tilemap_scan_rows, 8, 8, 0x80,0x20);
tilemap_set_transparent_pen(state->m_fg_tilemap, 0);
state->m_gp98_reel1_tilemap = tilemap_create(machine,get_gp98_reel1_tile_info,tilemap_scan_rows,8,32, 128, 8);
state->m_gp98_reel2_tilemap = tilemap_create(machine,get_gp98_reel2_tile_info,tilemap_scan_rows,8,32, 128, 8);
state->m_gp98_reel3_tilemap = tilemap_create(machine,get_gp98_reel3_tile_info,tilemap_scan_rows,8,32, 128, 8);
state->m_gp98_reel4_tilemap = tilemap_create(machine,get_gp98_reel4_tile_info,tilemap_scan_rows,8,32, 128, 8);
tilemap_set_scroll_cols(state->m_gp98_reel1_tilemap, 128);
tilemap_set_scroll_cols(state->m_gp98_reel2_tilemap, 128);
tilemap_set_scroll_cols(state->m_gp98_reel3_tilemap, 128);
tilemap_set_scroll_cols(state->m_gp98_reel4_tilemap, 128);
}
static SCREEN_UPDATE(jingbell)
{
igs009_state *state = screen->machine().driver_data<igs009_state>();
int layers_ctrl = state->m_video_enable ? -1 : 0;
#ifdef MAME_DEBUG
if (screen->machine().input().code_pressed(KEYCODE_Z))
{
int mask = 0;
if (screen->machine().input().code_pressed(KEYCODE_Q)) mask |= 1;
if (screen->machine().input().code_pressed(KEYCODE_W)) mask |= 2;
if (screen->machine().input().code_pressed(KEYCODE_A)) mask |= 4;
if (mask != 0) layers_ctrl &= mask;
}
#endif
if (layers_ctrl & 1)
{
int zz,i;
int startclipmin = 0;
const rectangle &visarea = screen->visible_area();
for (i= 0;i < 0x80;i++)
{
tilemap_set_scrolly(state->m_gp98_reel1_tilemap, i, state->m_bg_scroll[i]*2);
tilemap_set_scrolly(state->m_gp98_reel2_tilemap, i, state->m_bg_scroll[i+0x80]*2);
tilemap_set_scrolly(state->m_gp98_reel3_tilemap, i, state->m_bg_scroll[i+0x100]*2);
tilemap_set_scrolly(state->m_gp98_reel4_tilemap, i, state->m_bg_scroll[i+0x180]*2);
}
for (zz=0;zz<0x80-8;zz++) // -8 because of visible area (2*8 = 16)
{
rectangle clip;
int rowenable = state->m_bg_scroll2[zz];
/* draw top of screen */
clip.min_x = visarea.min_x;
clip.max_x = visarea.max_x;
clip.min_y = startclipmin;
clip.max_y = startclipmin+2;
bitmap_fill(bitmap,&clip,screen->machine().pens[rowenable]);
if (rowenable==0)
{ // 0 and 1 are the same? or is there a global switchoff?
tilemap_draw(bitmap,&clip,state->m_gp98_reel1_tilemap,0,0);
}
else if (rowenable==1)
{
tilemap_draw(bitmap,&clip,state->m_gp98_reel2_tilemap,0,0);
}
else if (rowenable==2)
{
tilemap_draw(bitmap,&clip,state->m_gp98_reel3_tilemap,0,0);
}
else if (rowenable==3)
{
tilemap_draw(bitmap,&clip,state->m_gp98_reel4_tilemap,0,0);
}
startclipmin+=2;
}
}
else bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
if (layers_ctrl & 2) tilemap_draw(bitmap, cliprect, state->m_fg_tilemap, 0, 0);
return 0;
}
/***************************************************************************
Memory Maps
***************************************************************************/
static CUSTOM_INPUT( hopper_r )
{
igs009_state *state = field.machine().driver_data<igs009_state>();
return state->m_hopper && !(field.machine().primary_screen->frame_number()%10);
}
static void show_out(igs009_state *state)
{
#ifdef MAME_DEBUG
popmessage("%02x %02x %02x", state->m_out[0], state->m_out[1], state->m_out[2]);
#endif
}
static WRITE8_HANDLER( jingbell_nmi_and_coins_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
if ((state->m_nmi_enable ^ data) & (~0xdd))
{
logerror("PC %06X: nmi_and_coins = %02x\n",cpu_get_pc(&space->device()),data);
// popmessage("%02x",data);
}
coin_counter_w(space->machine(), 0, data & 0x01); // coin_a
coin_counter_w(space->machine(), 1, data & 0x04); // coin_c
coin_counter_w(space->machine(), 2, data & 0x08); // key in
coin_counter_w(space->machine(), 3, data & 0x10); // coin state->m_out mech
set_led_status(space->machine(), 6, data & 0x40); // led for coin state->m_out / state->m_hopper active
state->m_nmi_enable = data; // data & 0x80 // nmi enable?
state->m_out[0] = data;
show_out(state);
}
static WRITE8_HANDLER( jingbell_video_and_leds_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
set_led_status(space->machine(), 4, data & 0x01); // start?
set_led_status(space->machine(), 5, data & 0x04); // l_bet?
state->m_video_enable = data & 0x40;
state->m_hopper = (~data)& 0x80;
state->m_out[1] = data;
show_out(state);
}
static WRITE8_HANDLER( jingbell_leds_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
set_led_status(space->machine(), 0, data & 0x01); // stop_1
set_led_status(space->machine(), 1, data & 0x02); // stop_2
set_led_status(space->machine(), 2, data & 0x04); // stop_3
set_led_status(space->machine(), 3, data & 0x08); // stop
// data & 0x10?
state->m_out[2] = data;
show_out(state);
}
static WRITE8_HANDLER( jingbell_magic_w )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
state->m_igs_magic[offset] = data;
if (offset == 0)
return;
switch(state->m_igs_magic[0])
{
case 0x01:
break;
default:
// popmessage("magic %x <- %04x",state->m_igs_magic[0],data);
logerror("%06x: warning, writing to igs_magic %02x = %02x\n", cpu_get_pc(&space->device()), state->m_igs_magic[0], data);
}
}
static READ8_HANDLER( jingbell_magic_r )
{
igs009_state *state = space->machine().driver_data<igs009_state>();
switch(state->m_igs_magic[0])
{
case 0x00:
if ( !(state->m_igs_magic[1] & 0x01) ) return input_port_read(space->machine(), "DSW1");
if ( !(state->m_igs_magic[1] & 0x02) ) return input_port_read(space->machine(), "DSW2");
if ( !(state->m_igs_magic[1] & 0x04) ) return input_port_read(space->machine(), "DSW3");
if ( !(state->m_igs_magic[1] & 0x08) ) return input_port_read(space->machine(), "DSW4");
if ( !(state->m_igs_magic[1] & 0x10) ) return input_port_read(space->machine(), "DSW5");
logerror("%06x: warning, reading dsw with igs_magic[1] = %02x\n", cpu_get_pc(&space->device()), state->m_igs_magic[1]);
break;
default:
logerror("%06x: warning, reading with igs_magic = %02x\n", cpu_get_pc(&space->device()), state->m_igs_magic[0]);
}
return 0;
}
static ADDRESS_MAP_START( jingbell_map, AS_PROGRAM, 8 )
AM_RANGE( 0x00000, 0x0f3ff ) AM_ROM
AM_RANGE( 0x0f400, 0x0ffff ) AM_RAM AM_SHARE("nvram")
ADDRESS_MAP_END
static ADDRESS_MAP_START( jingbell_portmap, AS_IO, 8 )
AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs
AM_RANGE( 0x1000, 0x11ff ) AM_RAM_WRITE( bg_scroll_w ) AM_BASE_MEMBER(igs009_state, m_bg_scroll )
AM_RANGE( 0x2000, 0x23ff ) AM_RAM_WRITE( paletteram_xBBBBBGGGGGRRRRR_split1_w ) AM_BASE_GENERIC( paletteram )
AM_RANGE( 0x2400, 0x27ff ) AM_RAM_WRITE( paletteram_xBBBBBGGGGGRRRRR_split2_w ) AM_BASE_GENERIC( paletteram2 )
AM_RANGE( 0x3000, 0x33ff ) AM_RAM_WRITE( gp98_reel1_ram_w ) AM_BASE_MEMBER(igs009_state, m_gp98_reel1_ram )
AM_RANGE( 0x3400, 0x37ff ) AM_RAM_WRITE( gp98_reel2_ram_w ) AM_BASE_MEMBER(igs009_state, m_gp98_reel2_ram )
AM_RANGE( 0x3800, 0x3bff ) AM_RAM_WRITE( gp98_reel3_ram_w ) AM_BASE_MEMBER(igs009_state, m_gp98_reel3_ram )
AM_RANGE( 0x3c00, 0x3fff ) AM_RAM_WRITE( gp98_reel4_ram_w ) AM_BASE_MEMBER(igs009_state, m_gp98_reel4_ram )
AM_RANGE( 0x4000, 0x407f ) AM_RAM AM_BASE_MEMBER(igs009_state, m_bg_scroll2 )
AM_RANGE( 0x5000, 0x5fff ) AM_RAM_WRITE( fg_tile_w ) AM_BASE_MEMBER(igs009_state, m_fg_tile_ram )
AM_RANGE( 0x6480, 0x6480 ) AM_WRITE( jingbell_nmi_and_coins_w )
AM_RANGE( 0x6481, 0x6481 ) AM_READ_PORT( "SERVICE" )
AM_RANGE( 0x6482, 0x6482 ) AM_READ_PORT( "COINS" )
AM_RANGE( 0x6490, 0x6490 ) AM_READ_PORT( "BUTTONS1" )
AM_RANGE( 0x6491, 0x6491 ) AM_WRITE( jingbell_video_and_leds_w )
AM_RANGE( 0x6492, 0x6492 ) AM_WRITE( jingbell_leds_w )
AM_RANGE( 0x64a0, 0x64a0 ) AM_READ_PORT( "BUTTONS2" )
AM_RANGE( 0x64b0, 0x64b1 ) AM_DEVWRITE( "ymsnd", ym2413_w )
AM_RANGE( 0x64c0, 0x64c0 ) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
AM_RANGE( 0x64d0, 0x64d1 ) AM_READWRITE( jingbell_magic_r, jingbell_magic_w ) // DSW1-5
AM_RANGE( 0x7000, 0x7fff ) AM_RAM_WRITE( fg_color_w ) AM_BASE_MEMBER(igs009_state, m_fg_color_ram )
AM_RANGE( 0x8000, 0xffff ) AM_ROM AM_REGION("data", 0)
ADDRESS_MAP_END
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( jingbell )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "W-Up Bonus" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // it's shown in attract mode
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW2")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW3")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW4")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW5")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Memory Clear") // stats, memory
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_CUSTOM( hopper_r, (void *)0 ) // hopper sensor
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Pay Out")
PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW ) // test (press during boot)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Records")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("COINS")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down") // pays out
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("BUTTONS1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SLOT_STOP2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Stop")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("BUTTONS2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / H_Dup")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Left Bet / H_Dup")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Right Bet / Dup")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/***************************************************************************
Graphics Layout
***************************************************************************/
static const gfx_layout layout_8x8x6 =
{
8, 8,
RGN_FRAC(1, 3),
6,
{ RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
{ STEP8(0,1) },
{ STEP8(0,2*8) },
8*8*2
};
static const gfx_layout layout_8x32x6 =
{
8, 32,
RGN_FRAC(1, 3),
6,
{ RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
{ STEP8(0,1) },
{ STEP32(0,2*8) },
8*32*2
};
static GFXDECODE_START( jingbell )
GFXDECODE_ENTRY( "gfx1", 0, layout_8x32x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x6, 0, 16 )
GFXDECODE_END
static const gfx_layout tiles8x8_layout =
{
8,8,
RGN_FRAC(1,3),
6,
{ RGN_FRAC(2,3)+0, RGN_FRAC(2,3)+1, RGN_FRAC(1,3)+0, RGN_FRAC(1,3)+1, RGN_FRAC(0,3)+0, RGN_FRAC(0,3)+1 },
{ 8,10,12,14, 0, 2, 4, 6, },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
16*8
};
static const gfx_layout tiles8x32_layout =
{
8,32,
RGN_FRAC(1,3),
6,
{ RGN_FRAC(2,3)+0, RGN_FRAC(2,3)+1, RGN_FRAC(1,3)+0, RGN_FRAC(1,3)+1, RGN_FRAC(0,3)+0, RGN_FRAC(0,3)+1 },
{ 8,10,12,14, 0, 2, 4, 6, },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16,16*16,17*16,18*16,19*16,20*16,21*16,22*16,23*16,24*16,25*16,26*16,27*16,28*16,29*16,30*16,31*16 },
32*16
};
static GFXDECODE_START( gp98 )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x32_layout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tiles8x8_layout, 0, 16 )
GFXDECODE_END
/***************************************************************************
Machine Drivers
***************************************************************************/
static MACHINE_RESET( jingbell )
{
igs009_state *state = machine.driver_data<igs009_state>();
state->m_nmi_enable = 0;
state->m_hopper = 0;
state->m_video_enable = 1;
}
static INTERRUPT_GEN( jingbell_interrupt )
{
igs009_state *state = device->machine().driver_data<igs009_state>();
if (state->m_nmi_enable & 0x80)
device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
}
static MACHINE_CONFIG_START( jingbell, igs009_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 2) /* HD64180RP8, 8 MHz? */
MCFG_CPU_PROGRAM_MAP(jingbell_map)
MCFG_CPU_IO_MAP(jingbell_portmap)
MCFG_CPU_VBLANK_INT("screen",jingbell_interrupt)
MCFG_MACHINE_RESET(jingbell)
MCFG_NVRAM_ADD_0FILL("nvram")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(512, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-16-1)
MCFG_SCREEN_UPDATE(jingbell)
MCFG_GFXDECODE(jingbell)
MCFG_PALETTE_LENGTH(0x400)
MCFG_VIDEO_START(jingbell)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_OKIM6295_ADD("oki", XTAL_12MHz / 12, OKIM6295_PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( gp98, jingbell )
MCFG_GFXDECODE(gp98)
MCFG_VIDEO_START(gp98)
MACHINE_CONFIG_END
/***************************************************************************
Jingle Bell
(C) 1998 IGS
CPU:
1x HD64180RP8 (u18)(main)
2x NEC D8255AC (u19,u20)(main)
1x custom IGS009-F56D246 (u22)
1x U3567HX881 (u45)(sound equivalent to ym2413)
1x AR17961-AP0848 (u46)(sound equivalent to m6295)
1x oscillator 12.000
1x oscillator 3.579545
ROMs:
3x M27C512 (1,2,3)
1x LE27C2001F (4)
2x MX27C2000 (5,6)
1x D27256 (7)
1x MX27C512 (v)
1x NM27C010 (sp)
2x PALCE16V8H (read protected)
1x PALCE22V10H (read protected)
1x PALCE22V10H (dumped)
Notes:
1x 38x2 edge connector
1x 10x2 edge connector
1x pushbutton
1x battery
5x 8x2 switches dip
12/02/2008 f205v
***************************************************************************/
ROM_START( jingbell )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "jinglev133i.u44", 0x00000, 0x10000, CRC(df60dc39) SHA1(ff57afd50c045b621395353fdc50ffd1e1b65e9e) )
ROM_REGION( 0x8000, "data", 0 )
ROM_LOAD( "jingle133i7.u43", 0x0000, 0x8000, CRC(a7affa15) SHA1(f9d33e32b57ad267d383e075663994e0af0b3016) )
ROM_REGION( 0x30000, "gfx1", 0 )
ROM_LOAD( "jingle133i1.u17", 0x00000, 0x10000, CRC(cadd7910) SHA1(aa514ddb29c8c9a77478d56bea4ae71995fdd518) )
ROM_LOAD( "jingle133i2.u16", 0x10000, 0x10000, CRC(a9e1f5aa) SHA1(68d7f4e9e9a5bbce0904e406ee6fe82e9e52a9ba) )
ROM_LOAD( "jingle133i3.u15", 0x20000, 0x10000, CRC(865b7d3a) SHA1(c1dff3a27d747ee499aaee0c4468534f0249a3e5) )
ROM_REGION( 0xc0000, "gfx2", 0 )
ROM_LOAD( "jingle133i4.u25", 0x00000, 0x40000, CRC(7aa1d344) SHA1(141e27df93cb35ab852d9022e0b08bd596f1186b) )
ROM_LOAD( "jingle133i5.u24", 0x40000, 0x40000, CRC(021261d1) SHA1(5b23f9bd818193c343f9f4c9317955b17efb8cfa) )
ROM_LOAD( "jingle133i6.u23", 0x80000, 0x40000, CRC(c40228fd) SHA1(4dc05337d64ed2b8d66fc5f0ca8ffbf96799f768) )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "jingle133isp.u38", 0x00000, 0x20000, CRC(a42d73b1) SHA1(93157e9630d5c8bb34c71186415d0aa8c5d51951) )
ROM_REGION( 0x2dd, "plds",0 )
ROM_LOAD( "palce16v8h-ch-jin-u12v.u12", 0x000, 0x117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
ROM_LOAD( "palce16v8h-ch-jin-u33v.u33", 0x000, 0x117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
ROM_LOAD( "palce22v10h-ajbu24.u24", 0x000, 0x2dd, CRC(6310f441) SHA1(b610e170ccca1fcb06a57f718ece1408b696ba9c) )
ROM_LOAD( "palce22v10h-ch-jin-u27.u27", 0x000, 0x2dd, BAD_DUMP CRC(5c4e9024) SHA1(e9d1e4df3d79c21f4ce053a84bb7b7a43d650f91) )
ROM_END
static DRIVER_INIT( jingbell )
{
int i;
UINT8 *rom = (UINT8 *)machine.region("maincpu")->base();
size_t size = machine.region("maincpu")->bytes();
for (i=0; i<size; i++)
{
UINT8 x = rom[i];
if (i & 0x0080)
{
if ((i & 0x0420) == 0x0420) x ^= 0x20;
else x ^= 0x22;
}
else
{
if (i & 0x0200) x ^= 0x02;
else x ^= 0x22;
}
if ((i & 0x1208) == 0x1208) x ^= 0x01;
rom[i] = x;
}
// protection patch
rom[0x01f19] = 0x18;
}
ROM_START( gp98 )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "prg", 0x00000, 0x20000, CRC(1c02b8cc) SHA1(b8a29cbd96581f8ae1c1028279b8ee703be29f5f) )
ROM_REGION( 0x8000, "data", 0 )
ROM_COPY( "maincpu", 0x18000, 0x00000, 0x8000 )
ROM_REGION( 0x180000, "tempgfx", 0 ) // 6bpp (2bpp per rom) font at tile # 0x4000
ROM_LOAD( "49", 0x000000, 0x80000, BAD_DUMP CRC(a9d9367d) SHA1(91c74740fc8394f1e1cd68feb8c993afd2042d70) )
ROM_LOAD( "50", 0x080000, 0x80000, CRC(48f6190d) SHA1(b430131a258b4e2fc178ac0e3e3f0010a82eac65) )
ROM_LOAD( "51", 0x100000, 0x80000, CRC(30a2ef85) SHA1(38ea637acd83b175eccd2969ef21879265b88992) )
ROM_REGION( 0xc0000, "gfx1", 0 )
ROM_COPY( "tempgfx", 0x000000, 0x00000, 0x40000 )
ROM_COPY( "tempgfx", 0x080000, 0x40000, 0x40000 )
ROM_COPY( "tempgfx", 0x100000, 0x80000, 0x40000 )
ROM_REGION( 0xc0000, "gfx2", 0 )
ROM_COPY( "tempgfx", 0x040000, 0x00000, 0x40000 )
ROM_COPY( "tempgfx", 0x0c0000, 0x40000, 0x40000 )
ROM_COPY( "tempgfx", 0x140000, 0x80000, 0x40000 )
ROM_REGION( 0x40000, "oki", ROMREGION_ERASE00 )
/* no OKI on this */
ROM_END
GAME( 1995?, jingbell, 0, jingbell, jingbell, jingbell, ROT0, "IGS", "Jingle Bell (Italy, V133I)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1998, gp98, 0, gp98, jingbell, 0, ROT0, "Romtec Co. Ltd", "Grand Prix '98",GAME_NOT_WORKING| GAME_NO_SOUND )