/******************************************************************************
GOLDEN POKER DOUBLE UP (BONANZA ENTERPRISES, LTD)
-------------------------------------------------
Driver by Roberto Fresca.
Games running on this hardware:
* Golden Poker Double Up (Big Boy). 1981, Bonanza Enterprises, Ltd.
* Golden Poker Double Up (Mini Boy). 1981, Bonanza Enterprises, Ltd.
* Jack Potten's Poker (set 1). 198?, Bootleg.
* Jack Potten's Poker (set 2). 198?, Bootleg in Coinmaster H/W.
* Jack Potten's Poker (set 3). 198?, Bootleg.
* Jack Potten's Poker (set 4). 198?, Bootleg.
* Jack Potten's Poker (set 5). 198?, Bootleg.
* Jack Potten's Poker (set 6). 198?, Bootleg.
* Good Luck. 198?, Unknown.
* Super Double (french). 198?, Karateco.
* Jack Potten's Poker (NGold, set 1). 198?, Unknown.
* Jack Potten's Poker (NGold, set 2). 198?, Unknown.
* Jack Potten's Poker (NGold, set 3). 198?, Unknown.
* Witch Card (Video Klein CPU box). 1991, Video Klein.
* Witch Card (Spanish, witch game, set 1). 1991, Unknown.
* Witch Card (Spanish, witch game, set 2). 1991, Unknown.
* Witch Card (English, no witch game). 1991, Unknown.
* Witch Card (German, WC3050, set 1 ). 1994, Proma.
* Witch Card (English, witch game, lamps). 1985, PlayMan.
* Witch Card (Falcon, enhanced sound). 199?, Falcon.
* Witch Card (German, WC3050, set 2 ). 1994, Proma.
* Witch Card (German, WC3050, 27-4-94), 1994, Proma.
* Witch Game (Video Klein). 1991, Video Klein.
* Jolli Witch (Export, 6T/12T ver 1.57D). 1994, Video Klein?.
* Wild Witch (Export, 6T/12T ver 1.74A). 1994, Video Klein.
* Buena Suerte (Spanish, set 1). 1990, Unknown.
* Buena Suerte (Spanish, set 2). 1991, Unknown.
* Buena Suerte (Spanish, set 3). 1991, Unknown.
* Buena Suerte (Spanish, set 4). 1991, Unknown.
* Buena Suerte (Spanish, set 5). 1991, Unknown.
* Buena Suerte (Spanish, set 6). 1991, Unknown.
* Buena Suerte (Spanish, set 7). 1991, Unknown.
* Buena Suerte (Spanish, set 8). 1991, Unknown.
* Buena Suerte (Spanish, set 9). 1991, Unknown.
* Buena Suerte (Spanish, set 10). 1991, Unknown.
* Buena Suerte (Spanish, set 11). 1991, Unknown.
* Buena Suerte (Spanish, set 12). 1991, Unknown.
* Buena Suerte (Spanish, set 13). 1991, Unknown.
* Buena Suerte (Spanish, set 14). 1991, Unknown.
* Buena Suerte (Spanish, set 15). 1991, Unknown.
* Buena Suerte (Spanish, set 16). 1991, Unknown.
* Buena Suerte (Spanish, set 17). 1991, Unknown.
* Buena Suerte (Spanish, set 18). 1991, Unknown.
* Buena Suerte (Spanish, set 19). 1991, Unknown.
* Buena Suerte (Spanish, set 20). 1991, Unknown.
* Buena Suerte (Spanish, set 21). 1991, Unknown.
* Buena Suerte (Spanish, set 22). 1991, Unknown.
* Falcons Wild - World Wide Poker. 1983, Falcon.
* Falcons Wild - World Wide Poker. 1990, Video Klein.
* Falcons Wild - Wild Card 1991. 1991, TVG.
* PlayMan Poker (german). 1981, PlayMan.
* Super Loco 93 (Spanish, set 1). 1993, Unknown.
* Super Loco 93 (Spanish, set 2). 1993, Unknown.
* Royale (set 1). 198?, Unknown.
* Royale (set 2). 198?, Unknown.
* Maverik. 198?, Unknown.
* Brasil 86. 1986, Unknown.
* Brasil 87. 1987, Unknown.
* Brasil 89 (set 1). 1989, Unknown.
* Brasil 89 (set 2). 1989, Unknown.
* Brasil 93. 1993, Unknown.
* Poker 91. 1991, Unknown.
* Genie. 198?, Video Fun Games Ltd.
* Silver Game. 1983, Unknown.
* "Unknown french poker game". 198?, Unknown.
* "Unknown encrypted poker game". 198?, Unknown.
*******************************************************************************
I think "Diamond Poker Double Up" from Bonanza Enterprises should run on this hardware too.
http://www.arcadeflyers.com/?page=thumbs&id=4539
Big-Boy and Mini-Boy are different sized cabinets for Bonanza Enterprises games.
http://www.arcadeflyers.com/?page=thumbs&id=4616
http://www.arcadeflyers.com/?page=thumbs&id=4274
Preliminary Notes (pmpoker):
- This set was found as "unknown playman-poker".
- The ROMs didn't match any currently supported set (0.108u2 romident switch).
- All this driver was made using reverse engineering in the program roms.
Game Notes:
==========
* goldnpkr & goldnpkb:
"How to play"... (from "Golden Poker Double Up" instruction card)
1st GAME
- Insert coin / bank note.
- Push BET button, 1-10 credits multiple play.
- Push DEAL/DRAW button.
- Push HOLD buttons to hold cards you need.
- Cards held can be cancelled by pushing CANCEL button.
- Push DEAL/DRAW button to draw cards.
2nd GAME - Double Up game
- When you win, choose TAKE SCORE or DOUBLE UP game.
- Bet winnings on
"BIG (8 or more number)" or
"SMALL (6 and less number)" of next one card dealt.
- Over 5,000 winnings will be storaged automatically.
----- Learn Mode (settings) -----
Press LEARN (F2) to enter the learn mode for settings.
This is a timed function and after 30-40 seconds switch back to the game.
Press DOUBLE UP to change Double Up 7 settings between 'Even' and 'Lose'.
Press BET to adjust the maximum bet (20-200).
Press HOLD4 for Meter Over (5000-50000).
Press BIG to change Double Up settings (Normal-Hard).
Press TAKE SCORE to set Half Gamble (Yes/No).
Press SMALL to set win sound (Yes/No).
Press HOLD1 to set coinage 1.
Press HOLD2 to set coinage 2.
Press HOLD3 to set coinage 3.
Press HOLD5 to exit.
----- Meters Mode -----
Press METER SW (9) to enter the Meters mode. You also can switch between interim
and permanent meters using METER SW (only for goldnpkr).
This is a timed function and after 30-40 seconds switch back to the game.
To reset meters push CANCEL + SMALL buttons. HOLD5 to exit.
In goldnpkr you can switch between Permanent/Interim Meters.
In goldnpkb & pmpoker you can see only Permanent Meters.
----- Percentage Mode -----
Press Meter SW (9), then DEAL/DRAW, to enter the percentage mode.
Press HOLD4 to change the value following the table below (from manual). HOLD1 to exit.
Number Overall scoring percentage in the LONG RUN
- - - - - - - - - - - - - - - - - - - - - - - - - - -
0 about 85%
1 about 30%
2 about 40%
3 about 50%
----- Test Mode -----
Press Meter SW (9), then DEAL/DRAW, then HOLD5 to enter the test mode.
After a RAM test, you can see an input test matrix. Press HOLD1+HOLD2+HOLD3 to exit
entering into a video grid test. Press HOLD5 to exit.
* Good Luck
This hybrid runs on Witch Card hardware.
Even when is shown on screen "Bet 1 to 10", you can bet up to 50.
There are extra graphics for a couple of jokers, but they never are shown.
Maybe some settings can enable the use of them...
* Witch Card (spanish sets)
This game is derivated from Golden Poker.
The hardware has a feature called BLUE KILLER.
Using the original intensity line, the PCB has a bridge
that allow (as default) turn the background black.
Except goodluck, all other games running in this hardware
were designed to wear black background.
- Settings:
There are 12 parameters to program. All of them are unknown.
To program them, enter the settings mode with F2 and use the HOLD keys,
CANCEL key, DEAL + HOLD keys, and DEAL + CANCEL. To exit the mode press BET.
Settings are still unknown, but put the max value for each parameter to allow
all the game features.
First Line: 32 32 32 32 32 64
Second Line: 40 40 40 40 50 16
- Play:
The game is like other poker games, but with 2 jokers.
Each time you win a hand, a double up game appear...
- Double Up:
You must to choose High or Low to guess the card. If you win,
you can take the credits or continue into double up.
Each time you win a double up hand, the card is indicated on the screen.
The first 3 consecutive winning hands will add a witch with a running number.
Further winning hands only add the card/kind indication. When you lose, or
take your credits, the 3 witches start to roll their own numbers like a
slot machine. There is an attempt for each winning hand. the bonus ends when
you win a prize, or when all attempts are done.
* Super Loco 93
I like this game!... This one has nothing to do with poker games.
The objective is to get the higher sum with 2 or 3 cards. Is clearly
based on a passage (Envido) of the famous argentine's game called "Truco".
- How to play?...
Like in Truco's envido, You must add 20 to the sum of your cards.
If you have 7 and 5 of the same kind, you have 7 + 5 + 20 = 32 points.
"Flor", is 3 cards of the same kind.
"Simple", is 2 cards of the same kind.
HAND WIN DESCRIPTION
----------------------------------------------
38 Corazones 1000 7, 6 and 5 of hearts.
777 Loco Loco 200 3x sevens.
38 Flor 80 7, 6 and 5 of the same kind (except hearts).
37 Flor 20 7, 6 and 4 of the same kind.
36 Flor 14 7, 5 and 4 of the same kind.
35 Flor 10 6, 5 and 4 of the same kind.
32-33-34 Flor 6 3 of the same kind that sum 32, 33 or 34.
33 Simple 4 7 and 6 of the same kind.
32 Simple 2 7 and 5 of the same kind.
After bet (apuesta) some credits, Press deal (reparte) button.
The game will deals 3 cards. You can discard up to all your 3 cards.
Pressing the deal button again, new cards will appear in the place
of the previously selected cards.
- Double Up:
You must to choose Red or Black to guess the card.
If you win, you can take the credits or continue into double up.
The rest is similar to Witch Card, but with 3 big numbers instead of
witches. Once you lose or take your credits, the big numbers start to
run 'alla' slot game, giving 1 attempt by each time you won a double-up
hand.
- Settings:
There are 12 parameters to program.
To program them, use the HOLD keys, CANCEL key, DEAL + HOLD keys,
and DEAL + CANCEL.
* Wild Witch / Jolli Witch
These sets have a switch to change the game. Wild Witch comes with a complete
Witch Game as switchable alternative, and Jolli Witch has Witch Card in the same
package. Both are based in the 6T/12T program made by Video Klein, However, Jolli
Witch seems to be a bootleg CPU box on an original Bonanza mainboard.
The first time the game boots, will show a black & red screen with some options
due to the lack or corrupt NVRAM. You must choose HOLD1 to create a new default
NVRAM. In case you have corrupt NVRAM (not first boot), you can choose HOLD5 to
attempt recover the old settings.
* Witch Card (Proma)
For the first time: You must coin-up and play at least one hand, then Payout
to get the proper coinage settings.
*******************************************************************************
Hardware Notes (pmpoker):
- CPU: 1x M6502.
- Video: 1x MC6845.
- RAM: 4x uPD2114LC
- I/O 2x 6821 PIAs.
- prg ROMs: 3x 2732 (32Kb) or similar.
- gfx ROMs: 4x 2716 (16Kb) or similar.
- sound: (discrete).
- battery backup: 2x S8423
PCB Layout (pmpoker): (XX) = unreadable.
_______________________________________________________________________________
| _________ |
| | | -- DIP SW x8 -- |
| | Battery | _________ _______________ _________ _________ ________ |
| | 055 | | 74LS32 | |1|2|3|4|5|6|7|8| | HCF4011 || HCF4096 | | LM339N | |
| |_________| |_________| |_|_|_|_|_|_|_|_| |_________||_________| |________| |
| _________ _________ _________ _________ |
| | 74LS138 | | S-8423 | | 74LS08N | | 74LS(XX)| |
| |_________| |_________| |_________| |_________| |
| _______________ _________ ____________________ ____|
| | | | S-8423 | | | |
| | 2732 | |_________| | 6502P | |
| |_______________| _________ |____________________| |
| _______________ | 7432 | ____________________ |____
| | | |_________| | | ____|
| | 2732 | _________ | 6821P | ____|
| |_______________| | 74LS157 | |____________________| ____|
| _______________ |_________| ____________________ ____|
| | | _________ | | ____|
| | 2732 | | 74LS157 | | 6821P | ____|
| |_______________| |_________| |____________________| ____|
| _______________ _________ ____________________ ____|
| | | | 74LS157 | | | ____|
| | 2732 | |_________| | 6845SP | ____|
| |_______________| _________ |____________________| ____|
| | 2114-LC | ____| 28x2
| |_________| ____| connector
| _________ _________ ____|
| | 74LS245 | | 2114-LC | ____|
| |_________| |_________| ____|
| _________ _________ _________ ____|
| | 74LS245 | | 2114-LC | | 74LS174 | ____|
| |_________| |_________| |_________| ____|
| ________________ _________ _________ _________ ____|
| | | | 2114-LC | | 74LS08H | | TI (XX) | <-- socketed. ____|
| | 2716 | |_________| |_________| |_________| PROM ____|
| |________________| _________ _________ ____|
| ________________ | 74LS04P | | 74LS174 | ____|
| | | |_________| |_________| ____|
| | 2716 | _________ _________ ____|
| |________________| | 74166P | | 74LS86C | ____|
| ________________ |_________| |_________| ____|
| | | _________ _______ |
| | 2716 | | 74166P | | 555TC | |
| |________________| |_________| |_______| |
| ________________ |____
| | | ____|
| | 2716 | _________ _________ ________ ____| 5x2
| |________________| | 74166P | | 7407N | | LM380N | ____| connector
| |_________| |_________| |________| ____|
| ________ ______ _________ _________ ___ ____|
| | 74LS04 || osc. | | 74LS193 | | 7407N | / \ |
| |________||10 MHz| |_________| |_________| | POT | |
| |______| \___/ |
|__________________________________________________________________________|
Some odds:
- There are unused pieces of code like the following sub:
78DE: 18 clc
78DF: 69 07 adc #$07
78E1: 9D 20 10 sta $1020,x
78E4: A9 00 lda #$00
78E6: 9D 20 18 sta $1820,x
78E9: E8 inx
78EA: 82 DOP ; use of DOP (double NOP)
78EB: A2 0A dummy (ldx #$0A)
78ED: AD 82 08 lda $0882
78F0: 82 DOP ; use of DOP (double NOP)
78F1: 48 08 dummy
78F3: D0 F6 bne $78EB ; branch to the 1st DOP dummy arguments (now ldx #$0A).
78F5: CA dex
78F6: D0 F8 bne $78F0
78F8: 29 10 and #$10
78FA: 60 rts
Offset $78EA and $78F0 contains an undocumented 6502 opcode (0x82).
At beginning, I thought that the main processor was a 65sc816, since 0x82 is a documented opcode (BRL) for this CPU.
Even the vector $FFF8 contain 0x09 (used to indicate "Emulation Mode" for the 65sc816).
I dropped the idea following the code. Impossible to use BRL (branch relative long) in this structure.
Some 6502 sources list the 0x82 mnemonic as DOP (double NOP), with 2 dummy bytes as argument.
The above routine dynamically change the X register value using the DOP undocumented opcode.
Since the opcode DOP in fact has only 1 dummy byte as argument, they apparently dropped this
piece of code due to it didn't work as expected. Now all have sense.
*******************************************************************************
-----------------------------------------------
*** Memory Map (pmpoker/goldnpkr hardware) ***
-----------------------------------------------
$0000 - $00FF RAM ; Zero Page (pointers and registers)
; $45 to $47 - Coin settings.
; $50 - Input port register.
; $5C - Input port register.
; $5D - Input port register.
; $5E - Input port register.
; $5F - Input port register.
$0100 - $01FF RAM ; 6502 Stack Pointer.
$0200 - $02FF RAM ; R/W. (settings)
$0300 - $03FF RAM ; R/W (mainly to $0383). $0340 - $035f (settings).
$0800 - $0801 MC6845 ; MC6845 use $0800 for register addressing and $0801 for register values.
*** pmpoker mc6845 init at $65B9 ***
*** goldnpkr mc6845 init at $5E75 ***
*** sloco93 mc6845 init at $D765 ***
register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17
value: 0x27 0x20 0x22 0x02 0x1F 0x04 0x1D 0x1E 0x00 0x07 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00.
*** goodluck mc6845 init at $527B ***
register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17
value: 0x27 0x20 0x23 0x03 0x1F 0x04 0x1D 0x1F 0x00 0x00 0x26 0x00 0x20 0x22 0x58 0xA5 0x4F 0xC9.
*** witchcrd mc6845 init at $D765 ***
register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17
value: 0x27 0x20 0x23 0x03 0x1F 0x04 0x1D 0x1F 0x00 0x07 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00.
*** witchcrd (Video Klein) mc6845 init at $627B ***
register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17
value: 0x27 0x20 0x23 0x33 0x1F 0x04 0x1D 0x1F 0x00 0x07 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00.
*** witchcrd (Video Klein) mc6845 mod at $6293 ($2000 and #$20) ***
register: 04 05 06 07
value: 0x26 0x00 0x20 0x22
*** royale mc6845 init at $6581 ***
register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17
value: 0x27 0x20 0x23 0x03 0x1F 0x04 0x1D 0x1E 0x00 0x07 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00.
$0844 - $0847 PIA0 ; Muxed inputs and lamps. Initialized at $5000.
$0848 - $084B PIA1 ; Sound writes and muxed inputs selector. Initialized at $5000.
$1000 - $13FF Video RAM ; Initialized in subroutine starting at $5042.
$1800 - $1BFF Color RAM ; Initialized in subroutine starting at $5042.
$4000 - $7FFF ROM
$8000 - $FFFF ; Mirrored from $0000 - $7FFF due to lack of A15 line connection.
---------------------------------------
*** Memory Map (pottnpkr hardware) ***
---------------------------------------
$0000 - $00FF RAM ; Zero Page (pointers and registers)
$0100 - $01FF RAM ; 6502 Stack Pointer.
$0200 - $02FF RAM ; R/W. (settings)
$0300 - $03FF RAM ; R/W (mainly to $0383). $0340 - $035f (settings).
$0800 - $0801 MC6845 ; MC6845 use $0800 for register addressing and $0801 for register values.
$0844 - $0847 PIA0 ; Muxed inputs and lamps.
$0848 - $084B PIA1 ; Sound writes and muxed inputs selector.
$1000 - $13FF Video RAM
$1800 - $1BFF Color RAM
$2000 - $3FFF ROM space
$4000 - $7FFF ; Mirrored from $0000 - $3FFF due to lack of A14 & A15 lines connection.
$8000 - $BFFF ; Mirrored from $0000 - $3FFF due to lack of A14 & A15 lines connection.
$C000 - $FFFF ; Mirrored from $0000 - $3FFF due to lack of A14 & A15 lines connection.
*******************************************************************************
Buttons/Inputs goldnpkr goldnpkb pmpoker bsuerte goodluck pottnpkr potnpkra potnpkrc potnpkrb
-------------------------------------------------------------------------------------------------
HOLD (5 buttons) mapped mapped mapped mapped mapped mapped mapped mapped mapped
CANCEL mapped mapped mapped mapped mapped mapped mapped mapped mapped
BIG mapped mapped mapped mapped ---- ---- ---- ---- ----
SMALL mapped mapped mapped mapped ---- ---- ---- ---- ----
DOUBLE UP mapped mapped mapped mapped ---- ---- ---- ---- ----
TAKE SCORE mapped mapped mapped mapped ---- ---- ---- ---- ----
DEAL/DRAW mapped mapped mapped mapped mapped mapped mapped mapped mapped
BET mapped mapped mapped mapped mapped mapped mapped mapped mapped
Coin 1 (coins) mapped mapped mapped mapped mapped mapped mapped mapped mapped
Coin 2 (notes) mapped mapped mapped mapped mapped mapped mapped mapped fixed 1c-1c
Coin 3 (coupons) mapped mapped mapped mapped ---- ---- ---- ---- ----
Payout mapped mapped mapped mapped mapped mapped mapped mapped mapped
Manual Collect mapped mapped mapped ---- mapped mapped mapped mapped mapped
LEARN/SETTINGS mapped mapped mapped mapped mapped mapped mapped mapped mapped
METERS mapped mapped mapped mapped mapped mapped mapped mapped mapped
Inputs are different for some games. Normally each button has only one function.
In pmpoker some buttons have different functions.
*******************************************************************************
DRIVER UPDATES:
[2006-09-02]
- Initial release.
[2006-09-06]
- Understood the GFX banks:
- 1 bank (1bpp) for text layer and minor graphics.
- 1 bank (3bpp) for the undumped cards deck graphics.
- Partially added inputs through 6821 PIAs.
("Bitte techniker rufen" error messages. Press 'W' to reset the machine)
- Confirmed the CPU as 6502. (was in doubt due to use of illegal opcodes)
[2006-09-15]
- Confirmed the GFX banks (a complete dump appeared!).
- Improved technical notes and added a PCB layout based on PCB picture.
- Found and fixed the 3rd bitplane of BigBoy gfx.
- Renamed Big-Boy to Golden Poker Double Up. (Big-Boy and Mini-Boy are names of cabinet models).
- Added 'Joker Poker' (Golden Poker version without the 'double-up' feature).
- Added 'Jack Potten's Poker' (same as Joker Poker, but with 'Aces or better' instead of jacks).
- Simulated colors for all sets till color PROMs appear.
- Fixed bit corruption in goldnpkr rom u40_4a.bin.
- Completed inputs in all sets (except DIP switches).
- Removed flags GAME_WRONG_COLORS and GAME_IMPERFECT_GRAPHICS in all sets.
- Removed flag GAME_NOT_WORKING. All sets are now playable. :)
[2006-10-09]
- Added service/settings mode to pmpoker.
- Added PORT_IMPULSE to manage correct timings for most inputs in all games.
(jokerpkr still trigger more than 1 credit for coin pulse).
[2007-02-01]
- Crystal documented via #define.
- CPU clock derived from #defined crystal value.
- Replaced simulated colors with proper color prom decode.
- Renamed "Golden Poker Double Up" to "Golden Poker Double Up (Big Boy)".
- Added set Golden Poker Double Up (Mini Boy).
- Cleaned up the driver a bit.
- Updated technical notes.
[2007-05-05]
- Removed all inputs hacks.
- Connected both PIAs properly.
- Demuxed all inputs for each game.
- Documented all outputs.
- Added lamps support.
- Created different layout files to cover each game.
- Add NVRAM support to all games.
- Corrected the color PROM status for each set.
- Figured out most of the DIP switches.
- Added diplocations to goldnpkb.
- Replaced the remaining IPT_SERVICE with IPT_BUTTON for regular buttons.
- Updated technical notes.
- Cleaned up the driver. Now is better organized and documented.
[2007-07-07]
- Added set goldnpkc (Golden Poker without the double up feature).
- Updated technical notes.
[2008-10-12] *** REWRITE ***
- Added discrete sound support to Golden Poker hardware games based on schematics.
- Added discrete sound support to Potten's Poker hardware games based on PCB analysis.
- Added discrete circuitry diagrams for both hardware types.
- Adjusted the CPU addressing to 15 bits for pmpoker/goldenpkr hardware.
- Adjusted the CPU addressing to 14 bits for pottnpkr hardware.
- Rewrote all the ROM loads based on these changes.
- Defined MASTER Xtal & CPU clock.
- Fixed the visible area based on M6845 registers.
- Improved the lamps layouts to be more realistic.
- Added Good Luck (potten's poker hybrid running in goldnpkr hardware).
- Added Buena Suerte (spanish) x 2 sets.
- Added set Royale.
- Added Witch Card and spanish variants.
- Added Super Loco 93 (spanish) x 2 sets.
- Renamed set goldnpkc to pottnpkr (parent Jack Potten's Poker set).
- Renamed set jokerpkr to potnpkra, since is another Jack Potten's Poker set.
- Added other 2 clones of Jack Potten's Poker.
- Renamed/cleaned all sets based on code/hardware analysis.
- Added intensity bit to the color system.
- Implemented the blue killer bit for Witch Card hardware.
- Implemented the extended graphics addressing bit for Witch Card hardware.
- Added proper visible area to sloco93.
- Rewrote the graphics & color decode system based on schematics. No more patched codes.
- Changed the char gfx bank structure and rom load according to the new routines.
- Adjusted the amount of color codes and PROM region size accordingly.
- Updated all notes.
[2008-11-29] *** REWRITE (part II) ***
- Changed the driver name to goldnpkr.c (Golden Poker is the most representative hardware).
- Splitted the PIA interfases to cover witchcrd/pottenpkr connections.
- Fixed the witchcrd/pottnpkr/sloco93 double up mode.
- Replaced the pottenpkr layout with goldnpkr one in all Jack Potten's Poker sets.
- Updated game notes for Witch Card and Super Loco 93 sets.
- Fixed al inputs & lamps to allow double up mode to the above games.
- Added Witch Card (Video Klein) but still not working.
- Added several Buena Suerte! sets.
- Added new games: Maverik, Brasil 89 & Poker'91.
- Reworked the sets parent-clone relationship (still in progress).
[2008-12-26]
- Correctly setup the MC6845 device for all systems.
- Added common MC6845 device interface.
- Merged witchcrd and sloco93 machine drivers.
- Added/corrected the 50/60 Hz. DIP switches to all games.
The 50hz mode needs to be corrected. Some games as most bsuerte sets have
the 50/60 Hz. DIP switch connection patched.
[2009-09-05]
- Added 2 new Witch Card sets.
- Reworked inputs for Witch Card (german set 1).
- Created new inputs for Witch Card (english, witch game, lamps).
- Added and connected lamps for both sets.
- Added minimal bet and 50/60 Hz. switches to both sets.
- Added DIP switches info for Witch Card (german, set 2).
- Added Genius, running in a modified Golden Poker board.
[2010-09-28]
- Added 3 new Witch Card sets.
- Added 3 new Falcons Wild sets (from 3 different hardwares).
- Hooked the second CPU (still encrypted) to the Falcon hardware.
- Partially decrypted the second CPU program from Falcon hardware.
- Figured out the Falcons Wild (Video Klein) memory map and machine.
- Defeated the evil Video Klein's Witch Card hardware.
- Reworked inputs for some sets.
- Added lamps layouts/connections to the new sets.
- Figured out the multiplexed data/address from Falcon's boards sound.
- Added full sound support to Falcon hardware.
- Reorganized and partially cleaned-up the driver.
- Added more technical notes.
[2010-11-18]
- Added Karateco Super Double (french)
- Extended ROM space for goldnpkr game to include the 0x2000..0x3fff range
[2011-01-20]
- Lots of changes to get working the Video Klein games.
- Renamed witchcde to witchjol --> Jolly Witch (Export, 6T/12T ver 1.57D).
- Added Wild Witch (Export, 6T/12T ver 1.74A).
- New video hardware and machine driver for Video Klein's extended tiles games.
- Added Dallas DS1210 + battery backed RAM support to the Video Klein CPU boxed games.
- Improved inputs for Jolli Witch and Wild Witch. Added the game selector switch.
- Cleaned up some witch card sets.
- Added technical and game notes.
TODO:
- Missing PIA connections.
- Code analysis, Inputs & lamps for Royale.
- Final cleanup and split the driver.
- Check if calomega.c can be merged with this driver because hardware is compatible
*******************************************************************************/
#define MASTER_CLOCK XTAL_10MHz
#define CPU_CLOCK (MASTER_CLOCK/16)
#include "emu.h"
#include "cpu/m6502/m6502.h"
#include "video/mc6845.h"
#include "machine/6821pia.h"
#include "sound/discrete.h"
#include "machine/nvram.h"
/* Extra CPUs, MCUs, etc... */
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "pmpoker.lh"
#include "goldnpkr.lh"
class goldnpkr_state : public driver_device
{
public:
goldnpkr_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
UINT8 *m_videoram;
UINT8 *m_colorram;
tilemap_t *m_bg_tilemap;
int m_mux_data;
UINT8 m_pia0_PA_data;
};
/*********************************************
* Video Hardware *
*********************************************/
static WRITE8_HANDLER( goldnpkr_videoram_w )
{
goldnpkr_state *state = space->machine().driver_data<goldnpkr_state>();
state->m_videoram[offset] = data;
tilemap_mark_tile_dirty(state->m_bg_tilemap, offset);
}
static WRITE8_HANDLER( goldnpkr_colorram_w )
{
goldnpkr_state *state = space->machine().driver_data<goldnpkr_state>();
state->m_colorram[offset] = data;
tilemap_mark_tile_dirty(state->m_bg_tilemap, offset);
}
static TILE_GET_INFO( get_bg_tile_info )
{
goldnpkr_state *state = machine.driver_data<goldnpkr_state>();
/* - bits -
7654 3210
--xx xx-- tiles color.
---- --x- tiles bank.
---- ---x tiles extended address (MSB).
xx-- ---- unused.
*/
int attr = state->m_colorram[tile_index];
int code = ((attr & 1) << 8) | state->m_videoram[tile_index];
int bank = (attr & 0x02) >> 1; /* bit 1 switch the gfx banks */
int color = (attr & 0x3c) >> 2; /* bits 2-3-4-5 for color */
SET_TILE_INFO(bank, code, color, 0);
}
static TILE_GET_INFO( xtnd_get_bg_tile_info )
{
goldnpkr_state *state = machine.driver_data<goldnpkr_state>();
/* 3 graphics banks system for VK extended cards
- bits -
7654 3210
--xx xx-- tiles color.
x--- --x- tiles bank.
-x-- ---x unused.
*/
int attr = state->m_colorram[tile_index];
int code = ((attr & 1) << 8) | state->m_videoram[tile_index];
int bank = ((attr & 0x02) >> 1) + ((attr & 0x80) >> 7); /* bit 1 & 7 switch the gfx banks */
int color = (attr & 0x3c) >> 2; /* bits 2-3-4-5 for color */
SET_TILE_INFO(bank, code, color, 0);
}
static VIDEO_START( goldnpkr )
{
goldnpkr_state *state = machine.driver_data<goldnpkr_state>();
state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 8, 8, 32, 32);
}
static VIDEO_START( wcrdxtnd )
{
goldnpkr_state *state = machine.driver_data<goldnpkr_state>();
state->m_bg_tilemap = tilemap_create(machine, xtnd_get_bg_tile_info, tilemap_scan_rows, 8, 8, 32, 32);
}
static SCREEN_UPDATE( goldnpkr )
{
goldnpkr_state *state = screen->machine().driver_data<goldnpkr_state>();
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
return 0;
}
static PALETTE_INIT( goldnpkr )
{
/* prom bits
7654 3210
---- ---x red component.
---- --x- green component.
---- -x-- blue component.
---- x--- intensity.
xxxx ---- unused.
*/
int i;
/* 0000IBGR */
if (color_prom == 0) return;
for (i = 0;i < machine.total_colors();i++)
{
int bit0, bit1, bit2, r, g, b, inten, intenmin, intenmax;
intenmin = 0xe0;
// intenmin = 0xc2; /* 2.5 Volts (75.757575% of the whole range) */
intenmax = 0xff; /* 3.3 Volts (the whole range) */
/* intensity component */
inten = (color_prom[i] >> 3) & 0x01;
/* red component */
bit0 = (color_prom[i] >> 0) & 0x01;
r = (bit0 * intenmin) + (inten * (bit0 * (intenmax - intenmin)));
/* green component */
bit1 = (color_prom[i] >> 1) & 0x01;
g = (bit1 * intenmin) + (inten * (bit1 * (intenmax - intenmin)));
/* blue component */
bit2 = (color_prom[i] >> 2) & 0x01;
b = (bit2 * intenmin) + (inten * (bit2 * (intenmax - intenmin)));
palette_set_color(machine, i, MAKE_RGB(r, g, b));
}
}
static PALETTE_INIT( witchcrd )
{
/*
This hardware has a feature called BLUE KILLER.
Using the original intensity line, the PCB has a bridge
that allow (as default) turn the background black.
Except goodluck, all other games running in this hardware
were designed to wear black background.
7654 3210
---- ---x red component.
---- --x- green component.
---- -x-- blue component.
---- x--- blue killer.
xxxx ---- unused.
*/
int i;
/* 0000KBGR */
if (color_prom == 0) return;
for (i = 0;i < machine.total_colors();i++)
{
int bit0, bit1, bit2, bit3, r, g, b, bk;
/* blue killer (from schematics) */
bit3 = (color_prom[i] >> 3) & 0x01;
bk = bit3;
/* red component */
bit0 = (color_prom[i] >> 0) & 0x01;
r = (bit0 * 0xff);
/* green component */
bit1 = (color_prom[i] >> 1) & 0x01;
g = (bit1 * 0xff);
/* blue component */
bit2 = (color_prom[i] >> 2) & 0x01;
b = bk * (bit2 * 0xff);
palette_set_color(machine, i, MAKE_RGB(r, g, b));
}
}
static PALETTE_INIT( wcrdxtnd )
{
/*
Using the original intensity line, the PCB has a bridge
that allow (as default) turn the background dark blue.
7654 3210
---- ---x red component.
---- --x- green component.
---- -x-- blue component.
---- x--- intensity / blue killer.
xxxx ---- unused.
*/
int i;
/* 0000KBGR */
if (color_prom == 0) return;
for (i = 0;i < machine.total_colors();i++)
{
int bit0, bit1, bit2, bit3, r, g, b, bk;
/* blue killer (from schematics) */
bit3 = (color_prom[i] >> 3) & 0x01;
bk = bit3;
/* red component */
bit0 = (color_prom[i] >> 0) & 0x01;
r = (bit0 * 0xff);
/* green component */
bit1 = (color_prom[i] >> 1) & 0x01;
g = (bit1 * 0xff);
/* blue component */
bit2 = (color_prom[i] >> 2) & 0x01;
b = bk * (bit2 * 0xff);
//if ((b == 0) & (bk = 1)) --> needs better implementation
// b = 0x3f;
palette_set_color(machine, i, MAKE_RGB(r, g, b));
}
}
/*******************************************
* R/W Handlers *
*******************************************/
/* Inputs (buttons) are multiplexed.
There are 4 sets of 5 bits each and are connected to PIA0, portA.
The selector bits are located in PIA1, portB (bits 4-7).
*/
static READ8_DEVICE_HANDLER( goldnpkr_mux_port_r )
{
goldnpkr_state *state = device->machine().driver_data<goldnpkr_state>();
switch( state->m_mux_data & 0xf0 ) /* bits 4-7 */
{
case 0x10: return input_port_read(device->machine(), "IN0-0");
case 0x20: return input_port_read(device->machine(), "IN0-1");
case 0x40: return input_port_read(device->machine(), "IN0-2");
case 0x80: return input_port_read(device->machine(), "IN0-3");
}
return 0xff;
}
static READ8_DEVICE_HANDLER( pottnpkr_mux_port_r )
{
goldnpkr_state *state = device->machine().driver_data<goldnpkr_state>();
UINT8 pa_0_4 = 0xff, pa_7; /* Temporary place holder for bits 0 to 4 & 7 */
switch( state->m_mux_data & 0xf0 ) /* bits 4-7 */
{
case 0x10: return input_port_read(device->machine(), "IN0-0");
case 0x20: return input_port_read(device->machine(), "IN0-1");
case 0x40: return input_port_read(device->machine(), "IN0-2");
case 0x80: return input_port_read(device->machine(), "IN0-3");
}
pa_7 = (state->m_pia0_PA_data >> 7) & 1; /* To do: bit PA5 to pin CB1 */
// popmessage ("mux_port_r: %x ",((pa_0_4 & 0x3f) | (pa_7 << 6) | (pa_7 << 7))) ; /* Equates PA6 to PA7 */
return ( (pa_0_4 & 0x3f) | (pa_7 << 6) | (pa_7 << 7) ) ;
}
static WRITE8_DEVICE_HANDLER( mux_w )
{
goldnpkr_state *state = device->machine().driver_data<goldnpkr_state>();
state->m_mux_data = data ^ 0xff; /* inverted */
}
static WRITE8_DEVICE_HANDLER( mux_port_w )
{
goldnpkr_state *state = device->machine().driver_data<goldnpkr_state>();
state->m_pia0_PA_data = data;
}
/* Demuxing ay8910 data/address from Falcon board, PIA portA out */
int wcfalcon_flag = 0;
static WRITE8_DEVICE_HANDLER( wcfalcon_snd_w )
{
if (wcfalcon_flag == 0)
{
ay8910_data_address_w(device->machine().device("ay8910"), 0, data);
// logerror("sound address: %02x %02x\n", data, wcfalcon_flag);
}
else
{
ay8910_data_address_w(device->machine().device("ay8910"), 1, data);
// logerror("sound data: %02x %02x\n", data, wcfalcon_flag);
}
wcfalcon_flag = wcfalcon_flag ^ 1;
}
/***** Lamps wiring *****
-------------------
pmpoker
-------------------
L0 = Deal
L1 = Hold3
L2 = Hold1
L3 = Hold5
L4 = Hold2 & Hold4
-----------------------
goldnpkr sets & bsuerte
-----------------------
L0 = Bet
L1 = Deal
L2 = Holds (all)
L3 = Double Up & Take
L4 = Big & Small
----------------------------------
pottnpkr sets, jokerpkr & goodluck
----------------------------------
L0 = Bet
L1 = Deal
L2 = Holds (all)
------------------
witchcrd & sloco93
------------------
NONE. Just they lack of lamps...
*/
static WRITE8_DEVICE_HANDLER( lamps_a_w )
{
output_set_lamp_value(0, 1 - ((data) & 1)); /* Lamp 0 */
output_set_lamp_value(1, 1 - ((data >> 1) & 1)); /* Lamp 1 */
output_set_lamp_value(2, 1 - ((data >> 2) & 1)); /* Lamp 2 */
output_set_lamp_value(3, 1 - ((data >> 3) & 1)); /* Lamp 3 */
output_set_lamp_value(4, 1 - ((data >> 4) & 1)); /* Lamp 4 */
// popmessage("written : %02X", data);
coin_counter_w(device->machine(), 0, data & 0x40); /* counter1 */
coin_counter_w(device->machine(), 1, data & 0x80); /* counter2 */
coin_counter_w(device->machine(), 2, data & 0x20); /* counter3 */
/* Counters:
bit 5 = Coin out
bit 6 = Coin counter
bit 7 = Note counter (only goldnpkr use it)
ONLY for witchcrd, bsuerte and sloco93 sets:
bit3 = Coin counter (inverted).
bit5 = Coin out (inverted).
*/
}
static WRITE8_DEVICE_HANDLER( sound_w )
{
/* 555 voltage controlled */
logerror("Sound Data: %2x\n",data & 0x0f);
/* discrete sound is connected to PIA1, portA: bits 0-3 */
discrete_sound_w(device, NODE_01, data >> 3 & 0x01);
discrete_sound_w(device, NODE_10, data & 0x07);
}
/*********************************************
* Memory Map Information *
*********************************************/
static ADDRESS_MAP_START( goldnpkr_map, AS_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x7fff)
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0800, 0x0800) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x0801, 0x0801) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x7fff) AM_ROM /* superdbl uses 0x2000..0x3fff address space */
ADDRESS_MAP_END
static ADDRESS_MAP_START( pottnpkr_map, AS_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x3fff)
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0800, 0x0800) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x0801, 0x0801) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x3fff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( witchcrd_map, AS_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x7fff)
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0800, 0x0800) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x0801, 0x0801) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x2000) AM_READ_PORT("SW2")
// AM_RANGE(0x2108, 0x210b) AM_NOP /* unknown 40-pin device */
AM_RANGE(0x4000, 0x7fff) AM_ROM
ADDRESS_MAP_END
/*
Witch Card (Video klein)
R/W:
2108 RW
2109 W
210a W
210b W
*/
static ADDRESS_MAP_START( witchcrd_falcon_map, AS_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x7fff)
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x2000) AM_READ_PORT("SW2")
AM_RANGE(0x2100, 0x2100) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x2101, 0x2101) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x4000, 0x7fff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( wildcard_map, AS_PROGRAM, 8 )
// ADDRESS_MAP_GLOBAL_MASK(0x7fff)
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0800, 0x0800) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x0801, 0x0801) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x2000) AM_READ_PORT("SW2")
AM_RANGE(0x2200, 0x27ff) AM_ROM /* for VK set */
AM_RANGE(0x2800, 0x2fff) AM_RAM /* for VK set */
AM_RANGE(0x3000, 0xffff) AM_ROM /* for VK set. bootleg starts from 4000 */
ADDRESS_MAP_END
/*
Video Klein extended hardware
Extended graphics plus DS1210 + RAM
*/
static ADDRESS_MAP_START( wcrdxtnd_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_RAM //AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0800, 0x0800) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x0801, 0x0801) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x2000) AM_READ_PORT("SW2")
AM_RANGE(0x2200, 0x27ff) AM_ROM /* for VK hardware */
AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("nvram") /* Dallas ds1210 + battery backed RAM */
AM_RANGE(0x3000, 0xffff) AM_ROM /* for VK hardware. bootleg starts from 4000 */
ADDRESS_MAP_END
/*
VK = BP 703f
*/
static ADDRESS_MAP_START( wildcrdb_map, AS_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x7fff)
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x2000) AM_READ_PORT("SW2")
AM_RANGE(0x2100, 0x2100) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x2101, 0x2101) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x2800, 0x2fff) AM_RAM
AM_RANGE(0x3000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( wildcrdb_mcu_map, AS_PROGRAM, 8 )
// ADDRESS_MAP_GLOBAL_MASK(0x3fff)
AM_RANGE(0x0000, 0x0fff) AM_ROM
AM_RANGE(0x1000, 0x2fff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( wildcrdb_mcu_io_map, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
ADDRESS_MAP_END
/*
wildcrdb:
Code checks if 2A00-2A03 contains read only 00 to 03 values.
At some point transfer the control into the range 2A00-2FFF and die due the lack of code.
There is no rom with these sequential values. Seems injected by the extra encrypted CPU.
*/
static ADDRESS_MAP_START( genie_map, AS_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x3fff)
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("nvram") /* battery backed RAM */
AM_RANGE(0x0800, 0x0800) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w)
AM_RANGE(0x0801, 0x0801) AM_DEVREADWRITE_MODERN("crtc", mc6845_device, register_r, register_w)
AM_RANGE(0x0844, 0x0847) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x0848, 0x084b) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0x1000, 0x17ff) AM_RAM_WRITE(goldnpkr_videoram_w) AM_BASE_MEMBER(goldnpkr_state, m_videoram)
AM_RANGE(0x1800, 0x1fff) AM_RAM_WRITE(goldnpkr_colorram_w) AM_BASE_MEMBER(goldnpkr_state, m_colorram)
AM_RANGE(0x2000, 0x3fff) AM_ROM
ADDRESS_MAP_END
/*********************************************
* Input Ports *
*********************************************/
static INPUT_PORTS_START( goldnpkr )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_IMPULSE(3) PORT_NAME("Out (Manual Collect)") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Off (Payout)") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Learn Mode") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("D-31") PORT_CODE(KEYCODE_E) /* O.A.R? (D-31 in schematics) */
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coupon (Note In)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Weight (Coupon In)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Jacks or Better" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x00, "50hz/60hz" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "50hz" )
PORT_DIPSETTING( 0x00, "60hz" )
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3") /* listed in the manual as "Play Mode" */
PORT_DIPSETTING( 0x40, "Manual" ) /* listed in the manual as "Out Play" */
PORT_DIPSETTING( 0x00, "Auto" ) /* listed in the manual as "Credit Play" */
PORT_DIPNAME( 0x80, 0x00, "Royal Flush" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( pmpoker )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_IMPULSE(3) PORT_NAME("Out (Manual Collect)") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Take Score (Kasse)")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Small (Tief)")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Bet (Setze)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Big (Hoch)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Double Up (Dopp.)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Note 1 In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Note 2 In")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Hohes Paar (Jacks or Better)" )
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" )
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( pottnpkr )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coupon (Note In)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Jacks or Better" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x00, "50hz/60hz" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "50hz" )
PORT_DIPSETTING( 0x00, "60hz" )
/* listed in the manual as "Play Mode" */
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "Manual" ) /* listed in the manual as "Out Play" */
PORT_DIPSETTING( 0x00, "Auto" ) /* listed in the manual as "Credit Play" */
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( potnpkra )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin 1")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note in")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Jacks or Better" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x20, "Royal Flush Value" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "250 by bet" )
PORT_DIPSETTING( 0x00, "500 by bet" )
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( potnpkrc )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( potnpkra )
PORT_MODIFY("SW1")
PORT_DIPNAME( 0x10, 0x00, "Ace or Better" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( ngold)
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coupon (Note In)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Minimal Hand" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x00, "Pair of Aces" )
PORT_DIPSETTING( 0x10, "Double Pair" )
PORT_DIPNAME( 0x20, 0x00, "50hz/60hz" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "50hz" )
PORT_DIPSETTING( 0x00, "60hz" )
/* listed in the manual as "Play Mode" */
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "Manual" ) /* listed in the manual as "Out Play" */
PORT_DIPSETTING( 0x00, "Auto" ) /* listed in the manual as "Credit Play" */
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( goodluck )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( goldnpkr )
PORT_MODIFY("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_MODIFY("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_START("SW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( witchcrd )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( goldnpkr )
PORT_MODIFY("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_MODIFY("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("D-31") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_MODIFY("SW1")
/* Printed on epoxy module:
40% 50% 60% 70%
SW3 OFF OFF ON ON
SW4 OFF ON OFF ON
switches 1+2+5+6 = OFF
switches 7+8 = ON
*/
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") /* OFF by default */
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") /* OFF by default */
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x04, "Percentage" ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x0c, "40%" )
PORT_DIPSETTING( 0x04, "50%" )
PORT_DIPSETTING( 0x08, "60%" )
PORT_DIPSETTING( 0x00, "70%" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* OFF by default */
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") /* OFF by default */
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* ON by default */
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* ON by default */
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SW2")
PORT_DIPNAME( 0x03, 0x01, "Max Bet" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "10" ) /* OFF-OFF */
PORT_DIPSETTING( 0x02, "20" ) /* ON-OFF */
PORT_DIPSETTING( 0x01, "50" ) /* OFF-ON */
PORT_DIPSETTING( 0x00, "100" ) /* ON-ON */
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") /* no connected (OFF) */
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") /* no connected (OFF) */
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Minimal Hand" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, "2 Paar" )
PORT_DIPSETTING( 0x00, "1 Paar" )
PORT_DIPNAME( 0x20, 0x20, "Frequency" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, "50 Hz." )
PORT_DIPSETTING( 0x00, "60 Hz." )
PORT_DIPNAME( 0x40, 0x40, "Uncommented" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, "1 Credit" )
PORT_DIPSETTING( 0x00, "10 Credits" )
PORT_DIPNAME( 0x80, 0x00, "Royal Flush" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( witchcda )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Apuesta (Bet)")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Contabilidad (Bookkeeping)")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Doblar (Double Up)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Reparte (Deal)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancela (Cancel)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_IMPULSE(3) PORT_NAME("Out (Manual Collect)") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Pagar (Payout)") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Cobrar (Take)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Alta (Big)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Baja (Small)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Configuracion (Settings)") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("D-31") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Billetes (Note In)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fichas (Coin In)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Jacks or Better" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x00, "Won Credits Counter" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "Show" )
PORT_DIPSETTING( 0x00, "Hide" )
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4")
/* Note In is always 1 Note - 10 Credits */
PORT_DIPSETTING( 0x00, "1 Coin - 1 Credit / 1 Note - 10 Credits" )
PORT_DIPSETTING( 0x80, "1 Coin - 5 Credits / 1 Note - 10 Credits" )
PORT_START("SW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( witchcdc )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( witchcrd )
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Jacks or Better" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x00, "Won Credits Counter" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "Show" )
PORT_DIPSETTING( 0x00, "Hide" )
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4")
/* Note In is always 1 Note - 10 Credits */
PORT_DIPSETTING( 0x00, "1 Coin - 1 Credit / 1 Note - 10 Credits" )
PORT_DIPSETTING( 0x80, "1 Coin - 5 Credits / 1 Note - 10 Credits" )
PORT_MODIFY("SW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( witchcdd )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( witchcrd )
PORT_MODIFY("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("IN0-1-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("IN0-1-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("IN0-1-8")
PORT_MODIFY("IN0-2")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("IN0-2-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("IN0-2-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("IN0-2-8")
PORT_MODIFY("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("D-31") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_NAME("IN0-3-5")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_NAME("IN0-3-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_NAME("IN0-3-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("IN0-3-8") //IPT_UNKNOWN )
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
/* even when the following one is forced to OFF,
turned ON behaves like "Jacks and Better" */
PORT_DIPNAME( 0x10, 0x10, "SW 1 (always to OFF)")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "50hz/60hz" )
PORT_DIPSETTING( 0x20, "50hz" )
PORT_DIPSETTING( 0x00, "60hz" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_MODIFY("SW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( witchjol )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( witchcrd )
PORT_MODIFY("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("IN0-1-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("IN0-1-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("IN0-1-8")
PORT_MODIFY("IN0-2")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("IN0-2-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("IN0-2-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("IN0-2-8")
PORT_MODIFY("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("D-31") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_NAME("IN0-3-5")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_NAME("IN0-3-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_NAME("IN0-3-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("IN0-3-8") //IPT_UNKNOWN )
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
/* DIP Switches (as shown in the epoxy block)
Schalter 1 2 3 4 5 6 7 8
--------------------------------------------
Bet > 10 OFF OFF
Bet > 20 ON OFF
Bet > 50 OFF ON
Bet > 100 ON ON
--------------------------------------------
Jolli-Witch OFF
Witch-Card ON
--------------------------------------------
6 Taster ON
12 Taster OFF
--------------------------------------------
Hohes Paar ON
2 Paar OFF
--------------------------------------------
1 DM - 1 PKT OFF OFF
1 DM - 10 PKT OFF ON
--------------------------------------------
RF ON
RF NO OFF
--------------------------------------------
*/
PORT_MODIFY("SW2")
PORT_DIPNAME( 0x03, 0x00, "Max Bet" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "10" ) /* OFF-OFF */
PORT_DIPSETTING( 0x02, "20" ) /* ON-OFF */
PORT_DIPSETTING( 0x01, "50" ) /* OFF-ON */
PORT_DIPSETTING( 0x00, "100" ) /* ON-ON */
PORT_DIPNAME( 0x04, 0x04, "Game Type" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x04, "Jolli Witch" )
PORT_DIPSETTING( 0x00, "Witch Card" )
PORT_DIPNAME( 0x08, 0x08, "Taster?" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x00, "6 Taster" )
PORT_DIPSETTING( 0x08, "12 Taster" )
PORT_DIPNAME( 0x10, 0x00, "Minimal Hand" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, "2 Paar" )
PORT_DIPSETTING( 0x00, "1 Paar" )
PORT_DIPNAME( 0x60, 0x20, "Uncommented 1" ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, "1 DM - 1 PKT" )
PORT_DIPSETTING( 0x20, "1 DM - 10 PKT" )
PORT_DIPNAME( 0x80, 0x00, "Royal Flush" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( witchcdf )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( witchcrd )
PORT_MODIFY("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("IN0-1-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("IN0-1-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("IN0-1-8")
PORT_MODIFY("IN0-2")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("IN0-2-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("IN0-2-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("IN0-2-8")
PORT_MODIFY("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("D-31") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_NAME("IN0-3-5")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_NAME("IN0-3-6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_NAME("IN0-3-7")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("IN0-3-8") //IPT_UNKNOWN )
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Minimal Winning Hand" )
PORT_DIPSETTING( 0x10, "Double Pair" )
PORT_DIPSETTING( 0x00, "Jacks or Better" )
PORT_DIPNAME( 0x20, 0x00, "50hz/60hz" )
PORT_DIPSETTING( 0x20, "50hz" )
PORT_DIPSETTING( 0x00, "60hz" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_MODIFY("SW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( wldwitch )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_IMPULSE(3) PORT_NAME("Manual Collect") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Take")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Double-Up")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // service F2?
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Weight (Coupon In)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* _______________________
| 40% | 50% | 60% | 70% |
_______________________________
| PIN 3 | off | off | on | on |
_______________________________
| PIN 4 | off | on | off | on |
_______________________________
_______________________________
| PIN 1 | on = Wirteb. |
_______________________________
| PIN 2 | off = Tab. 500 |
| | on = Tab. 1100 |
_______________________________
| PIN 5,6,7,8 = off |
_______________________________
*/
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") /* OFF by default */
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") /* OFF by default */
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x04, "Percentage" ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x0c, "40%" )
PORT_DIPSETTING( 0x04, "50%" )
PORT_DIPSETTING( 0x08, "60%" )
PORT_DIPSETTING( 0x00, "70%" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* OFF by default */
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") /* OFF by default */
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* OFF by default */
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* OFF by default */
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SW2")
/* DIP Switches (as shown in the epoxy block)
Schalter 1 2 3 4 5 6 7 8
--------------------------------------------
Bet > 10 OFF OFF
Bet > 20 ON OFF
Bet > 50 OFF ON
Bet > 100 ON ON
--------------------------------------------
Wild Witch OFF
Witch Game ON
--------------------------------------------
12 Taster OFF
6 Taster ON
--------------------------------------------
2 Paar OFF
Hohes Paar ON
--------------------------------------------
64er OFF
128er ON
--------------------------------------------
10 Credit OFF
1 Credit ON
--------------------------------------------
R.Flush NO OFF
R.Flush YES ON
--------------------------------------------
*/
PORT_DIPNAME( 0x03, 0x01, "Max Bet" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "10" ) /* OFF-OFF */
PORT_DIPSETTING( 0x02, "20" ) /* ON-OFF */
PORT_DIPSETTING( 0x01, "50" ) /* OFF-ON */
PORT_DIPSETTING( 0x00, "100" ) /* ON-ON */
PORT_DIPNAME( 0x04, 0x04, "Game Type" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x04, "Wild Witch" )
PORT_DIPSETTING( 0x00, "Witch Game" )
PORT_DIPNAME( 0x08, 0x08, "Taster?" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x00, "6 Taster" )
PORT_DIPSETTING( 0x08, "12 Taster" )
PORT_DIPNAME( 0x10, 0x00, "Minimal Hand" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, "2 Paar" )
PORT_DIPSETTING( 0x00, "1 Paar" )
PORT_DIPNAME( 0x20, 0x20, "Uncommented 1" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, "64er" )
PORT_DIPSETTING( 0x00, "128er" )
PORT_DIPNAME( 0x40, 0x40, "Uncommented 2" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, "1 Credit" )
PORT_DIPSETTING( 0x00, "10 Credits" )
PORT_DIPNAME( 0x80, 0x00, "Royal Flush" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( sloco93 )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( witchcda )
PORT_MODIFY("IN0-1")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Negro (Black)") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Rojo (Red)") PORT_CODE(KEYCODE_S)
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "32 Simple" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x00, "Won Credits Counter" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "Show" )
PORT_DIPSETTING( 0x00, "Hide" )
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, "1 Coin - 10 Credit / 1 Note - 120 Credits" )
PORT_DIPSETTING( 0x00, "1 Coin - 100 Credits / 1 Note - 100 Credits" )
INPUT_PORTS_END
static INPUT_PORTS_START( royale )
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-1") PORT_CODE(KEYCODE_1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-2") PORT_CODE(KEYCODE_2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-3") PORT_CODE(KEYCODE_3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-4") PORT_CODE(KEYCODE_4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-5") PORT_CODE(KEYCODE_5)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-6") PORT_CODE(KEYCODE_6)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-7") PORT_CODE(KEYCODE_7)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-8") PORT_CODE(KEYCODE_8)
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-1") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-2") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-3") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-4") PORT_CODE(KEYCODE_R)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-5") PORT_CODE(KEYCODE_T)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-6") PORT_CODE(KEYCODE_Y)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-7") PORT_CODE(KEYCODE_U)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-8") PORT_CODE(KEYCODE_I)
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-1") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-2") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-3") PORT_CODE(KEYCODE_D)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-4") PORT_CODE(KEYCODE_F)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-5") PORT_CODE(KEYCODE_G)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-6") PORT_CODE(KEYCODE_H)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-7") PORT_CODE(KEYCODE_J)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-8") PORT_CODE(KEYCODE_K)
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-1") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-2") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-3") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-4") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-5") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-6") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-7") PORT_CODE(KEYCODE_M)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-8") PORT_CODE(KEYCODE_L)
PORT_START("SW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( bsuerte )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Apostar (Bet)")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Contabilidad (Meters)")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Doblar (Double Up)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Dar/Virar (Deal/Draw)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancelar (Cancel)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_IMPULSE(3) PORT_NAME("Out (Manual Collect)") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Pagar (Payout)") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Cobrar (Take)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Mayor (Big)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Menor (Small)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Configuracion (Settings)") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Billetes (Note In)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fichas (Coin In)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Cupones (Coupon In)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Par Simple" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x00, "50hz/60hz" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "50hz" )
PORT_DIPSETTING( 0x00, "60hz" )
PORT_DIPNAME( 0x40, 0x00, "Modo de Pago" ) PORT_DIPLOCATION("SW1:3") /* left as 'auto' */
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( bsuertew )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( bsuerte )
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_DIPNAME( 0x20, 0x00, "Creditos Ganados" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "Show" )
PORT_DIPSETTING( 0x00, "Hide" )
INPUT_PORTS_END
static INPUT_PORTS_START( poker91 )
/* Multiplexed - 4x5bits */
PORT_INCLUDE( bsuerte )
PORT_MODIFY("IN0-1")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Negro (Black)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Rojo (Red)")
PORT_MODIFY("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Switch Card 1")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Switch Card 2")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Switch Card 3")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Switch Card 4")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Switch Card 5")
PORT_MODIFY("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_DIPNAME( 0x20, 0x20, "Contador de Acumulados" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "Muestra" )
PORT_DIPSETTING( 0x00, "Oculta" )
INPUT_PORTS_END
static INPUT_PORTS_START( wildcard )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Bet")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meters/Settings")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Double-Up/Next")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal/Draw")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("High/Red")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Low/Black")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Display Paytable" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Double-Up Type" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "High/Low" )
PORT_DIPSETTING( 0x00, "Red/Black" )
PORT_DIPNAME( 0x80, 0x80, "Game Mode" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, "Hold" )
PORT_DIPSETTING( 0x00, "Discard" )
PORT_START("SW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( genie )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_CODE(KEYCODE_1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Bookkeeping")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Play")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_CANCEL )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Collect") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_9)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coupon (Note In)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Min Wining Hand" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, "Double Pair" )
PORT_DIPSETTING( 0x00, "Pair of 11's" )
PORT_DIPNAME( 0x20, 0x20, "50hz/60hz" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "50hz" )
PORT_DIPSETTING( 0x00, "60hz" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/*********************************************
* Graphics Layouts *
*********************************************/
static const gfx_layout tilelayout =
{
8, 8,
RGN_FRAC(1,3),
3,
{ 0, RGN_FRAC(1,3), RGN_FRAC(2,3) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
/**************************************************
* Graphics Decode Information *
**************************************************/
static GFXDECODE_START( goldnpkr )
GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 16 )
GFXDECODE_END
static GFXDECODE_START( wcrdxtnd )
GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 16 )
GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 16 )
GFXDECODE_END
/*******************************************
* PIA Interfaces *
*******************************************/
/***** Golden Poker Double Up *****/
static const pia6821_interface goldnpkr_pia0_intf =
{
DEVCB_HANDLER(goldnpkr_mux_port_r), /* port A in */
DEVCB_NULL, /* port B in */
DEVCB_NULL, /* line CA1 in */
DEVCB_NULL, /* line CB1 in */
DEVCB_NULL, /* line CA2 in */
DEVCB_NULL, /* line CB2 in */
DEVCB_NULL, /* port A out */
DEVCB_HANDLER(lamps_a_w), /* port B out */
DEVCB_NULL, /* line CA2 out */
DEVCB_NULL, /* port CB2 out */
DEVCB_NULL, /* IRQA */
DEVCB_NULL /* IRQB */
};
static const pia6821_interface goldnpkr_pia1_intf =
{
DEVCB_INPUT_PORT("SW1"), /* port A in */
DEVCB_NULL, /* port B in */
DEVCB_NULL, /* line CA1 in */
DEVCB_NULL, /* line CB1 in */
DEVCB_NULL, /* line CA2 in */
DEVCB_NULL, /* line CB2 in */
DEVCB_DEVICE_HANDLER("discrete", sound_w), /* port A out */
DEVCB_HANDLER(mux_w), /* port B out */
DEVCB_NULL, /* line CA2 out */
DEVCB_NULL, /* port CB2 out */
DEVCB_NULL, /* IRQA */
DEVCB_NULL /* IRQB */
};
/***** Jack Potten's Poker & Witch Card *****/
static const pia6821_interface pottnpkr_pia0_intf =
{
DEVCB_HANDLER(pottnpkr_mux_port_r), /* port A in */
DEVCB_NULL, /* port B in */
DEVCB_NULL, /* line CA1 in */
DEVCB_NULL, /* line CB1 in */
DEVCB_NULL, /* line CA2 in */
DEVCB_NULL, /* line CB2 in */
DEVCB_HANDLER(mux_port_w), /* port A out */
DEVCB_HANDLER(lamps_a_w), /* port B out */
DEVCB_NULL, /* line CA2 out */
DEVCB_NULL, /* port CB2 out */
DEVCB_NULL, /* IRQA */
DEVCB_NULL /* IRQB */
};
/***** Witch Card (Falcon) *****/
static const pia6821_interface wcfalcon_pia0_intf =
{
DEVCB_HANDLER(pottnpkr_mux_port_r), /* port A in */
DEVCB_NULL, /* port B in */
DEVCB_NULL, /* line CA1 in */
DEVCB_NULL, /* line CB1 in */
DEVCB_NULL, /* line CA2 in */
DEVCB_NULL, /* line CB2 in */
DEVCB_HANDLER(mux_port_w), /* port A out */
DEVCB_HANDLER(lamps_a_w), /* port B out */
DEVCB_NULL, /* line CA2 out */
DEVCB_NULL, /* port CB2 out */
DEVCB_NULL, /* IRQA */
DEVCB_NULL /* IRQB */
};
static const pia6821_interface wcfalcon_pia1_intf =
{
DEVCB_INPUT_PORT("SW1"), /* port A in */
DEVCB_NULL, /* port B in */
DEVCB_NULL, /* line CA1 in */
DEVCB_NULL, /* line CB1 in */
DEVCB_NULL, /* line CA2 in */
DEVCB_NULL, /* line CB2 in */
DEVCB_HANDLER(wcfalcon_snd_w), /* port A out, custom handler due to address + data are muxed */
DEVCB_HANDLER(mux_w), /* port B out */
DEVCB_NULL, /* line CA2 out */
DEVCB_NULL, /* port CB2 out */
DEVCB_NULL, /* IRQA */
DEVCB_NULL /* IRQB */
};
/*******************************************
* CRTC Interface *
*******************************************/
static const mc6845_interface mc6845_intf =
{
"screen", /* screen we are acting on */
8, /* number of pixels per video memory address */
NULL, /* before pixel update callback */
NULL, /* row update callback */
NULL, /* after pixel update callback */
DEVCB_NULL, /* callback for display state changes */
DEVCB_NULL, /* callback for cursor state changes */
DEVCB_NULL, /* HSYNC callback */
DEVCB_NULL, /* VSYNC callback */
NULL /* update address callback */
};
/**********************************************************
* Discrete Sound Routines *
***********************************************************
Golden Poker Double-Up discrete sound circuitry.
------------------------------------------------
+12V .--------+---------------. +5V
| | | | |
.--+ | Z +-------+
| | 8| Z 1K | PC617 |
Z Z +----+----+ Z +-------+
330K Z Z 47K | VCC |3 | 20K 1uF | |
Z Z 1.7uF | Q|---|--ZZZZZ--||---+ Z 1uF 6|\
| | .-||-- GND | |7 | | 1K Z<--||--+--------| \
| | 30K | 4| DIS|---+ Z Z | LM380| \ 220uF
PA0 ---|--|--ZZZZZ--. | .-----|R | | 2.2K Z | Z | 8>--||----> Audio Out.
| | | | | | 555 | Z Z -+- 10K Z 7+-| /
| | 15K | | | 5| | Z 10K | GND Z 3+-| /-.1 .---> Audio Out.
PA1 ---+--|--ZZZZZ--+--+------|-----|CV | Z | | 2+-|/ | |
| | | 2| |6 | | | | | |
| 7.5K | | .--|TR THR|---+---||---------+-------------+ +-||--' |
PA2 ------+--ZZZZZ--' |\ | | | GND | | | | |
| \ | | +----+----+ | .1uF | | 10uF |
9| \ | | 1| | -+- | |
PA3 -------------------| 8>--' | -+- | GND +----------'
4069 | / | GND | |
| / | | -+-
|/ '----------------' GND
*/
static const discrete_555_desc goldnpkr_555_vco_desc =
{DISC_555_OUT_DC | DISC_555_OUT_ENERGY, 5, DEFAULT_555_VALUES};
static const discrete_dac_r1_ladder dac_goldnpkr_ladder =
{
3, /* size of ladder */
{RES_K(30), RES_K(15), RES_K(7.5)}, /* elements */
/* external vBias doesn't seems to be accurate.
using the 555 internal values sound better.
*/
5, /* voltage Bias resistor is tied to */
RES_K(5), /* additional resistor tied to vBias */
RES_K(10), /* resistor tied to ground */
CAP_U(4.7) /* filtering cap tied to ground */
// 12, /* voltage Bias resistor is tied to */
// RES_K(330), /* additional resistor tied to vBias */
// 0, /* resistor tied to ground */
};
static DISCRETE_SOUND_START( goldnpkr )
/*
- bits -
76543210
--------
.....xxx --> sound data.
....x... --> enable/disable.
*/
DISCRETE_INPUT_NOT (NODE_01) /* bit 3 - enable/disable */
DISCRETE_INPUT_DATA (NODE_10) /* bits 0-2 - sound data */
DISCRETE_DAC_R1(NODE_20, NODE_10, 5, &dac_goldnpkr_ladder)
DISCRETE_555_ASTABLE_CV(NODE_30, NODE_01, RES_K(1), RES_K(10), CAP_U(.1), NODE_20, &goldnpkr_555_vco_desc)
DISCRETE_OUTPUT(NODE_30, 3000)
DISCRETE_SOUND_END
/*
Jack Potten's Poker discrete sound circuitry.
---------------------------------------------
+5V
+12V |
| +--------.
.--+ | Z
| | 8| Z 1K +12V
Z Z .----+----. Z |
47K Z Z 220K | VCC |3 | 10K 1uF |\|
Z Z | Q|---|---ZZZZZ---||--. 1K 7| \
| | | |7 | | .--ZZZZZ--|+ \ 470uF
| | 33K 4| DIS|---+ Z 10uF | 6| 8>--||----> Audio Out.
PA0 ---|--|--ZZZZZ--. .------|R | | Z<---||---+---------|- /
| | | | | 555 | Z Z LM380| / .------> Audio Out.
| | 18K | | 5| | Z 1K | |/| |
PA1 ---+--|--ZZZZZ--+---------|------|CV | Z | 2,3,4| |
| | | 2| |6 | + | 5,10 +---'
| 10K | | .---|TR THR|---+---|(----------+ 11,12|
PA2 ------+--ZZZZZ--' |\ | | | GND | | | |
| \ | | '----+----' | 1uF -+- -+-
9| \ 8 | | 1| | GND GND
PA3 -------------------| >--' | -+- |
74LS04 | / | GND |
| / | |
|/ '-----------------'
*/
static const discrete_dac_r1_ladder dac_pottnpkr_ladder =
{
3, /* size of ladder */
{RES_K(33), RES_K(18), RES_K(10)}, /* elements */
/* external vBias doesn't seems to be accurate.
using the 555 internal values sound better.
*/
5, /* voltage Bias resistor is tied to */
RES_K(5), /* additional resistor tied to vBias */
RES_K(10), /* resistor tied to ground */
0 /* no filtering cap tied to ground */
};
static DISCRETE_SOUND_START( pottnpkr )
/*
- bits -
76543210
--------
.....xxx --> sound data.
....x... --> enable/disable.
*/
DISCRETE_INPUT_NOT (NODE_01) /* bit 3 - enable/disable */
DISCRETE_INPUT_DATA (NODE_10) /* bits 0-2 - sound data */
DISCRETE_DAC_R1(NODE_20, NODE_10, 5, &dac_pottnpkr_ladder)
DISCRETE_555_ASTABLE_CV(NODE_30, NODE_01, RES_K(1), RES_K(1), CAP_U(1), NODE_20, &goldnpkr_555_vco_desc)
DISCRETE_OUTPUT(NODE_30, 3000)
DISCRETE_SOUND_END
/*******************************************
* Other Sound Interfaces *
*******************************************/
static const ay8910_interface ay8910_config =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_NULL,
DEVCB_NULL,
DEVCB_NULL,
DEVCB_NULL
};
/*********************************************
* Machine Drivers *
*********************************************/
static MACHINE_CONFIG_START( goldnpkr_base, goldnpkr_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6502, CPU_CLOCK)
MCFG_CPU_PROGRAM_MAP(goldnpkr_map)
MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
MCFG_NVRAM_ADD_0FILL("nvram")
MCFG_PIA6821_ADD("pia0", goldnpkr_pia0_intf)
MCFG_PIA6821_ADD("pia1", goldnpkr_pia1_intf)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE((39+1)*8, (31+1)*8) /* From MC6845 init, registers 00 & 04 (programmed with value-1). */
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 29*8-1) /* From MC6845 init, registers 01 & 06. */
MCFG_SCREEN_UPDATE(goldnpkr)
MCFG_MC6845_ADD("crtc", MC6845, CPU_CLOCK, mc6845_intf) /* 68B45 or 6845s @ CPU clock */
MCFG_GFXDECODE(goldnpkr)
MCFG_PALETTE_INIT(goldnpkr)
MCFG_PALETTE_LENGTH(256)
MCFG_VIDEO_START(goldnpkr)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( goldnpkr, goldnpkr_base )
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("discrete", DISCRETE, 0)
MCFG_SOUND_CONFIG_DISCRETE(goldnpkr)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( pottnpkr, goldnpkr_base )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(pottnpkr_map)
MCFG_PIA6821_MODIFY("pia0", pottnpkr_pia0_intf)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("discrete", DISCRETE, 0)
MCFG_SOUND_CONFIG_DISCRETE(pottnpkr)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( witchcrd, goldnpkr_base )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(witchcrd_map)
MCFG_PIA6821_MODIFY("pia0", pottnpkr_pia0_intf)
/* video hardware */
MCFG_PALETTE_INIT(witchcrd)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("discrete", DISCRETE, 0)
MCFG_SOUND_CONFIG_DISCRETE(goldnpkr)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( wcfalcon, goldnpkr_base )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(witchcrd_falcon_map)
MCFG_PIA6821_MODIFY("pia0", wcfalcon_pia0_intf)
MCFG_PIA6821_MODIFY("pia1", wcfalcon_pia1_intf)
/* video hardware */
MCFG_PALETTE_INIT(witchcrd)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ay8910", AY8910, MASTER_CLOCK/4) /* guess, seems ok */
MCFG_SOUND_CONFIG(ay8910_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( wildcard, goldnpkr_base )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(wildcard_map)
MCFG_PIA6821_MODIFY("pia0", pottnpkr_pia0_intf)
/* video hardware */
// MCFG_GFXDECODE(wildcard)
MCFG_PALETTE_INIT(witchcrd)
// MCFG_VIDEO_START(wildcard)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("discrete", DISCRETE, 0)
MCFG_SOUND_CONFIG_DISCRETE(goldnpkr)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( wcrdxtnd, goldnpkr_base )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(wcrdxtnd_map)
MCFG_PIA6821_MODIFY("pia0", pottnpkr_pia0_intf)
/* video hardware */
MCFG_GFXDECODE(wcrdxtnd)
MCFG_PALETTE_INIT(wcrdxtnd)
MCFG_VIDEO_START(wcrdxtnd)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("discrete", DISCRETE, 0)
MCFG_SOUND_CONFIG_DISCRETE(goldnpkr)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( wildcrdb, goldnpkr_base )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(wildcrdb_map)
MCFG_CPU_ADD("mcu", Z80, MASTER_CLOCK/4) /* guess */
MCFG_CPU_PROGRAM_MAP(wildcrdb_mcu_map)
MCFG_CPU_IO_MAP(wildcrdb_mcu_io_map)
MCFG_PIA6821_MODIFY("pia0", wcfalcon_pia0_intf)
MCFG_PIA6821_MODIFY("pia1", wcfalcon_pia1_intf)
/* video hardware */
// MCFG_GFXDECODE(wildcard)
MCFG_PALETTE_INIT(witchcrd)
// MCFG_VIDEO_START(wildcard)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ay8910", AY8910, MASTER_CLOCK/4) /* guess, seems ok */
MCFG_SOUND_CONFIG(ay8910_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( genie, goldnpkr_base )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(genie_map)
MCFG_PIA6821_MODIFY("pia0", pottnpkr_pia0_intf)
/* video hardware */
MCFG_PALETTE_INIT(witchcrd)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("discrete", DISCRETE, 0)
MCFG_SOUND_CONFIG_DISCRETE(goldnpkr)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
/*********************************************
* Rom Load *
*********************************************/
/******************************* GOLDEN POKER SETS *******************************/
/* the original goldnpkr u40_4a.bin rom is bit corrupted.
U43_2A.bin BADADDR --xxxxxxxxxxx
U38_5A.bin 1ST AND 2ND HALF IDENTICAL
UPS39_12A.bin 0xxxxxxxxxxxxxx = 0xFF
pmpoker goldnpkr
1-4.bin u38_5a (1st quarter) 96.582031% \ 1st and 2nd halves are identical.
1-3.bin u38_5a (2nd quarter) IDENTICAL /
1-1.bin u43_2a (1st quarter) IDENTICAL ; 4 quarters are identical.
*/
ROM_START( goldnpkr )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ups39_12a.bin", 0x0000, 0x8000, CRC(216b45fb) SHA1(fbfcd98cc39b2e791cceb845b166ff697f584add) )
ROM_REGION( 0x6000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x4000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38_5a.bin", 0x4000, 0x2000, CRC(32705e1d) SHA1(84f9305af38179985e0224ae2ea54c01dfef6e12) ) /* text layer */
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "u43_2a.bin", 0x0000, 0x2000, CRC(10b34856) SHA1(52e4cc81b36b4c807b1d4471c0f7bea66108d3fd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "u40_4a.bin", 0x2000, 0x2000, CRC(5fc965ef) SHA1(d9ecd7e9b4915750400e76ca604bec8152df1fe4) ) /* cards deck gfx, bitplane2 */
ROM_COPY( "gfx1", 0x4800, 0x4000, 0x0800 ) /* cards deck gfx, bitplane3. found in the 2nd quarter of the text layer rom */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24s10n.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/* pmpoker goldnpkb
1-4.bin u38.5a (1st quarter) 96.582031% \ 1st and 2nd halves are identical.
1-3.bin u38.5a (2nd quarter) IDENTICAL /
1-1.bin u43.2a (1st quarter) IDENTICAL ; 4 quarters are identical.
*/
ROM_START( goldnpkb )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ups31h.12a", 0x0000, 0x8000, CRC(bee5b07a) SHA1(5da60292ecbbedd963c273eac2a1fb88ad66ada8) )
ROM_REGION( 0x6000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x4000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38_5a.bin", 0x4000, 0x2000, CRC(32705e1d) SHA1(84f9305af38179985e0224ae2ea54c01dfef6e12) ) /* text layer */
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "u43_2a.bin", 0x0000, 0x2000, CRC(10b34856) SHA1(52e4cc81b36b4c807b1d4471c0f7bea66108d3fd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "u40_4a.bin", 0x2000, 0x2000, CRC(5fc965ef) SHA1(d9ecd7e9b4915750400e76ca604bec8152df1fe4) ) /* cards deck gfx, bitplane2 */
ROM_COPY( "gfx1", 0x4800, 0x4000, 0x0800 ) /* cards deck gfx, bitplane3. found in the 2nd quarter of the text layer rom */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24s10n.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/******************************* JACK POTTEN'S POKER SETS *******************************/
/* ic2_7.bin 1ST AND 2ND HALF IDENTICAL
ic3_8.bin 1ST AND 2ND HALF IDENTICAL
ic5_9.bin 1ST AND 2ND HALF IDENTICAL
ic7_0.bin 1ST AND 2ND HALF IDENTICAL
RB confirmed the dump. There are other games with double sized roms and identical halves.
*/
ROM_START( pottnpkr ) /* Golden Poker style game. Code is intended to start at $6000 */
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ic13_3.bin", 0x2000, 0x1000, CRC(23c975cd) SHA1(1d32a9ba3aa996287a823558b9d610ab879a29e8) )
ROM_LOAD( "ic14_4.bin", 0x3000, 0x1000, CRC(86a03aab) SHA1(0c4e8699b9fc9943de1fa0a364e043b3878636dc) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "ic7_0.bin", 0x2000, 0x1000, CRC(1090e7f0) SHA1(26a7fc8853debb9a759811d7fee39410614c3895) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "ic2_7.bin", 0x0000, 0x1000, CRC(b5a1f5a3) SHA1(a34aaaab5443c6962177a5dd35002bd09d0d2772) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "ic3_8.bin", 0x1000, 0x1000, CRC(40e426af) SHA1(7e7cb30dafc96bcb87a05d3e0ef5c2d426ed6a74) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "ic5_9.bin", 0x2000, 0x1000, CRC(232374f3) SHA1(b75907edbf769b8c46fb1ebdb301c325c556e6c2) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24s10n.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
ROM_START( potnpkra ) /* a Coinmaster game?... seems to be a hack */
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "vp-5.bin", 0x2000, 0x1000, CRC(1443d0ff) SHA1(36625d24d9a871cc8c03bdeda983982ba301b385) )
ROM_LOAD( "vp-6.bin", 0x3000, 0x1000, CRC(94f82fc1) SHA1(ce95fc429f5389eea45fec877bac992fa7ba2b3c) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "vp-4.bin", 0x1000, 0x0800, CRC(2c53493f) SHA1(9e71db51499294bb4b16e7d8013e5daf6f1f9d18) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "vp-1.bin", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "vp-2.bin", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "vp-3.bin", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/*
pottpok4.bin 0xxxxxxxxxx = 0x00
517.4a 0xxxxxxxxxx = 0x00
pottpok1.bin 517.8a IDENTICAL
pottpok2.bin 517.7a IDENTICAL
pottpok3.bin 517.6a IDENTICAL
pottpok4.bin 517.4a IDENTICAL
pottpok5.bin 517.16a 69.335938%
pottpok6.bin 517.17a 2.685547%
*/
ROM_START( potnpkrb )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "517.16a", 0x2000, 0x1000, CRC(8892fbd4) SHA1(22a27c0c3709ca4808a9afb8848233bc4124559f) )
ROM_LOAD( "517.17a", 0x3000, 0x1000, CRC(75a72877) SHA1(9df8fd2c98526d20aa0fa056a7b71b5c5fb5206b) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "517.8a", 0x1000, 0x0800, CRC(2c53493f) SHA1(9e71db51499294bb4b16e7d8013e5daf6f1f9d18) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "517.4a", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "517.6a", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "517.7a", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "517_mb7052.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/* the alternative Jack Potten set is identical, but with different sized roms.
pot1.bin 1ST AND 2ND HALF IDENTICAL
pot2.bin 1ST AND 2ND HALF IDENTICAL
pottpok1.bin pot34.bin (1st half) IDENTICAL
pottpok2.bin pot34.bin (2nd half) IDENTICAL
pottpok3.bin pot2.bin (1st half) IDENTICAL
pottpok4.bin pot1.bin (1st half) IDENTICAL
pottpok5.bin pot5.bin IDENTICAL
pottpok6.bin pot6.bin IDENTICAL
*/
ROM_START( potnpkrc )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "pottpok5.bin", 0x2000, 0x1000, CRC(d74e50f4) SHA1(c3a8a6322a3f1622898c6759e695b4e702b79b28) )
ROM_LOAD( "pottpok6.bin", 0x3000, 0x1000, CRC(53237873) SHA1(b640cb3db2513784c8d2d8983a17352276c11e07) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "pottpok1.bin", 0x1000, 0x0800, CRC(2c53493f) SHA1(9e71db51499294bb4b16e7d8013e5daf6f1f9d18) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "pottpok4.bin", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "pottpok3.bin", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "pottpok2.bin", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
ROM_START( potnpkrd )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "pot5.bin", 0x2000, 0x1000, CRC(d74e50f4) SHA1(c3a8a6322a3f1622898c6759e695b4e702b79b28) )
ROM_LOAD( "pot6.bin", 0x3000, 0x1000, CRC(53237873) SHA1(b640cb3db2513784c8d2d8983a17352276c11e07) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "pot34.bin", 0x2000, 0x1000, CRC(52fd35d2) SHA1(ad8bf8c222ceb2e9b3b6d9033866867f1977c65f) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "pot1.bin", 0x0000, 0x1000, CRC(b5a1f5a3) SHA1(a34aaaab5443c6962177a5dd35002bd09d0d2772) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "pot2.bin", 0x1000, 0x1000, CRC(40e426af) SHA1(7e7cb30dafc96bcb87a05d3e0ef5c2d426ed6a74) ) /* cards deck gfx, bitplane2 */
ROM_COPY( "gfx1", 0x2800, 0x2000, 0x0800 ) /* cards deck gfx, bitplane3. found in the 2nd quarter of the text layer rom */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
ROM_START( potnpkre )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "g_luck_a.bin", 0x2000, 0x1000, CRC(21d3b5e9) SHA1(32f06eb26c5232738ad7e86f1a81eb9717f9c7e0) )
ROM_LOAD( "g_luck_b.bin", 0x3000, 0x1000, CRC(7e848e5e) SHA1(45461cfcce06f6240562761d26ba7fdb7ef4986b) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "ic7_0.bin", 0x2000, 0x1000, CRC(1090e7f0) SHA1(26a7fc8853debb9a759811d7fee39410614c3895) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "ic2_7.bin", 0x0000, 0x1000, CRC(b5a1f5a3) SHA1(a34aaaab5443c6962177a5dd35002bd09d0d2772) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "ic3_8.bin", 0x1000, 0x1000, CRC(40e426af) SHA1(7e7cb30dafc96bcb87a05d3e0ef5c2d426ed6a74) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "ic5_9.bin", 0x2000, 0x1000, CRC(232374f3) SHA1(b75907edbf769b8c46fb1ebdb301c325c556e6c2) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24s10n.7d", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( goodluck )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "goodluck_glh6b.bin", 0x0000, 0x8000, CRC(2cfa4a2c) SHA1(720e2900f3a0ef2632aa201a63b5eba0570e6aa3) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4.bin", 0x2000, 0x1000, CRC(41924d13) SHA1(8ab69b6efdc20858960fa5df669470ba90b5f8d7) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/****************************************************
Super Double (Karateco)
French text with some intentional typos to fit size.
Uses both 0x2000..0x3fff and 0x7000..0x7fff ROM range.
This is either the game advertised as "The Double",
or a successor thereof.
*****************************************************/
ROM_START( superdbl )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "sd6", 0x7000, 0x1000, CRC(3cf1ccb8) SHA1(c589ddf2e97abb9d95375d0964fd0aa6f7e2e468) )
ROM_LOAD( "sd7", 0x2000, 0x1000, CRC(f5136f82) SHA1(f086cd5495097ede037ea6cae584e95bfcd7b239) )
ROM_LOAD( "8", 0x3000, 0x1000, CRC(157332c2) SHA1(3c66200c49641b9d876c5fa134dd2f0e80136beb) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4", 0x1000, 0x0800, CRC(1e1d4e33) SHA1(22831984489fdf712ca616c1af3c874a5b12b522) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "1", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "2", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "3", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24sa10n.7d", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/************************************************************
Ngold (3 sets).
198?.
Nothing about them, except that they are running
on ICP-1 type boards.
It's a supossed Jack Potten's Poker upgrade.
*************************************************************/
ROM_START( ngold )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ngold_1a.16a", 0x2000, 0x1000, CRC(ca259396) SHA1(32bd647fcba99029f916c2a6df4152efc5a70fcb) )
ROM_LOAD( "ngold_2a.17a", 0x3000, 0x1000, CRC(9d07f0fc) SHA1(493b2e778342e1d6b7753902b714c5478bd22bd5) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4.8a", 0x1000, 0x0800, CRC(f54c6f43) SHA1(fe66542b95259c10f7954d52d1bd5747ce99df42) ) /* char ROM */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "1.4a", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "2.5a", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "3.7a", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "n82s129n.9c", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( ngolda )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "1b.bin", 0x2000, 0x1000, CRC(c7b0585c) SHA1(6ed57ee2045991e3f233aecea7e0f147f3e41977) )
ROM_LOAD( "2a.bin", 0x3000, 0x1000, CRC(9d07f0fc) SHA1(493b2e778342e1d6b7753902b714c5478bd22bd5) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4.8a", 0x1000, 0x0800, CRC(f54c6f43) SHA1(fe66542b95259c10f7954d52d1bd5747ce99df42) ) /* char ROM */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "1.4a", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "2.5a", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "3.7a", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "n82s129n.9c", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( ngoldb )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "pkr_1a.bin", 0x2000, 0x1000, CRC(9140b1dc) SHA1(1fbbe5479c7fac0a3f667ca5a20f2119620c54b1) )
ROM_LOAD( "pkr_2.bin", 0x3000, 0x1000, CRC(de03a57d) SHA1(db696a892497ead7aa4ed2c600ba819c3b41a082) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "0.bin", 0x1000, 0x0800, BAD_DUMP CRC(396ac32f) SHA1(14106f4c8765abd0192342de930b1f6656adb1b2) ) /* char ROM. need to be redumped */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "8.bin", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "9.bin", 0x1000, 0x0800, BAD_DUMP CRC(d5471775) SHA1(ce3953ef1a21db055f92a6eeb7a64ea32bb539da) ) /* cards deck gfx, bitplane3. need to be redumped */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "n82s129n.9c", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/******************************* WITCH CARD SETS *******************************/
/* Witch Card (Video Klein)
Video Klein original with epoxy block module
*/
ROM_START( witchcrd )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epoxy_27128.bin", 0x4000, 0x4000, CRC(48186272) SHA1(d211bfa89404a292e6d0f0169ed11e1e74a361d9) ) /* epoxy block program ROM */
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "wc4.7a", 0x2000, 0x0800, CRC(6a392b10) SHA1(9f36ae2e5a9a8741c6687e9c875d7b45999d9d6d) ) /* text layer */
ROM_LOAD( "wc4.7a", 0x2800, 0x0800, CRC(6a392b10) SHA1(9f36ae2e5a9a8741c6687e9c875d7b45999d9d6d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "wc1.2a", 0x0000, 0x1000, CRC(b5a1f5a3) SHA1(a34aaaab5443c6962177a5dd35002bd09d0d2772) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "wc2.4a", 0x1000, 0x1000, CRC(40e426af) SHA1(7e7cb30dafc96bcb87a05d3e0ef5c2d426ed6a74) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "wc3.5a", 0x2000, 0x1000, CRC(232374f3) SHA1(b75907edbf769b8c46fb1ebdb301c325c556e6c2) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "82s129.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* original PCB PROM */
ROM_LOAD( "epoxy_82s129.bin", 0x0100, 0x0100, CRC(f0c012b1) SHA1(5502977404172e8c5b9fbf305581a406668ad1d9) ) /* original epoxy block PROM */
ROM_END
/* Witch Card (spanish, set 1)
Unknown argentine manufacturer.
*/
ROM_START( witchcda )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "w_card.256", 0x0000, 0x8000, CRC(63a471f8) SHA1(96a2140e2da0050e7865a6662f707cf024130832) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "bs_4_wcspa.032", 0x2000, 0x1000, CRC(4e520c7a) SHA1(1de3ac4a150160c15f453b0d3f9d3cd3178bfedd) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/* Witch Card (spanish, set 2)
Unknown argentine manufacturer.
*/
ROM_START( witchcdb )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "w_card.128", 0x4000, 0x4000, CRC(11ecac96) SHA1(717709b31f3dfa09be321c14fbf0e95d492ad2f2) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "bs_4_wcspa.032", 0x2000, 0x1000, CRC(4e520c7a) SHA1(1de3ac4a150160c15f453b0d3f9d3cd3178bfedd) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/* Witch Card (english, no witch game)
Hack?
*/
ROM_START( witchcdc )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "wc_sbruj.256", 0x0000, 0x8000, CRC(5689ae41) SHA1(c7a624ec881204137489b147ce66cc9a9900650a) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "bs_4_wc.032", 0x2000, 0x1000, CRC(41924d13) SHA1(8ab69b6efdc20858960fa5df669470ba90b5f8d7) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/***************************************
Witch Card (german, WC3050, set 1 )
TV GAME ELEKTRONIK 1994
PROMA
CASINOVERSION WC3050
***************************************/
ROM_START( witchcdd )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "12a.bin", 0x0000, 0x8000, CRC(a5c1186a) SHA1(b6c662bf489fbcccc3063ce55c957e630ba96ccb) )
ROM_REGION( 0x6000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x4000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "ce-3-tvg.bin", 0x4000, 0x2000, CRC(54b51497) SHA1(8c3a74377fde8c7c5a6b277a9c1e717e6bdd98f8) ) /* text layer */
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "ce-1-tvg.bin", 0x0000, 0x2000, CRC(10b34856) SHA1(52e4cc81b36b4c807b1d4471c0f7bea66108d3fd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "ce-2-tvg.bin", 0x2000, 0x2000, CRC(5fc965ef) SHA1(d9ecd7e9b4915750400e76ca604bec8152df1fe4) ) /* cards deck gfx, bitplane2 */
ROM_COPY( "gfx1", 0x4800, 0x4000, 0x0800 ) /* cards deck gfx, bitplane3. found in the 2nd quarter of the text layer rom */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24s10n.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/* Witch Card (english, witch game, lights)
PCB by PM. Hybrid hardware.
Copyright 1983/84/85
W.BECK ELEKTRONIK
*/
ROM_START( witchcdf )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "$25.bin", 0x5000, 0x1000, CRC(afd6cb4a) SHA1(4c769e1c724bada5875e028781086c32967953a1) )
ROM_LOAD( "$26.bin", 0x6000, 0x1000, CRC(ad11960c) SHA1(2b562cfe9401e21c9dcd90307165e2c2d1acfc5b) )
ROM_LOAD( "$27.bin", 0x7000, 0x1000, CRC(e6f9c973) SHA1(f209d13d1565160bc2c05c6c4fce73d14a9a56ab) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "$14.bin", 0x2000, 0x1000, CRC(19b68bec) SHA1(b8ef17ba5545e2f104cd2783e5f1c97c400fcbbc) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "11.bin", 0x0000, 0x1000, CRC(b5a1f5a3) SHA1(a34aaaab5443c6962177a5dd35002bd09d0d2772) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "12.bin", 0x1000, 0x1000, CRC(40e426af) SHA1(7e7cb30dafc96bcb87a05d3e0ef5c2d426ed6a74) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "13.bin", 0x2000, 0x1000, CRC(232374f3) SHA1(b75907edbf769b8c46fb1ebdb301c325c556e6c2) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "wc_bprom.bin", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/*******************************************
Witch Card (Falcon)
Original Falcon PCB marked
"831 1.1 MADE IN JAPAN"
Same board as Falcons Wild, but without
extra RAM / ROM / encrypted 2nd CPU.
AY8910 is present.
*******************************************/
ROM_START( witchcdg )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "6.b9", 0x5000, 0x1000, CRC(70462a63) SHA1(9dfa18bf7d4e0803f2a68e64661ece392a7983cc) )
ROM_LOAD( "7.b11", 0x6000, 0x1000, CRC(227b3801) SHA1(aebabce01b1abdb42b3e49c38f4fe429e65c1a88) )
ROM_LOAD( "8.b13", 0x7000, 0x1000, CRC(6bb0059e) SHA1(c5f515b692c3353323aff77f087bf0a92a8d99cf) )
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "3.b5", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_FILL( 0x0800, 0x0800, 0 ) /* filling the bitplane */
ROM_LOAD( "2.b3", 0x1000, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_FILL( 0x1800, 0x0800, 0 ) /* filling the bitplane */
ROM_LOAD( "1.b1", 0x2000, 0x1000, CRC(8a17d1a7) SHA1(488e4eae287b05923bd6b378574e91cfe49d8c24) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_COPY( "gfx2", 0x2800, 0x2000, 0x0800 ) /* srctag, srcoffs, offset, length */
ROM_REGION( 0x0100, "proms", 0 )
// ROM_LOAD( "82s129.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* original PCB PROM */
ROM_LOAD( "tbp24s10n.d2", 0x0000, 0x0100, BAD_DUMP CRC(3db3b9e0) SHA1(c956493d5d754665d214b416e6a473d73c22716c) )
ROM_END
/***************************************
Witch Card (german, WC3050, set 2 )
TV GAME ELEKTRONIK 1994
PROMA
CASINOVERSION WC3050
***************************************/
ROM_START( witchcdh )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "prog3000.a12", 0x0000, 0x8000, CRC(a5c1186a) SHA1(b6c662bf489fbcccc3063ce55c957e630ba96ccb) )
ROM_REGION( 0x6000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x4000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "wc3050.a5", 0x4000, 0x2000, CRC(6f35b9c4) SHA1(df86687164f18f2bfe71e73cccd28fe4117e748c) ) /* text layer, alt gfx */
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "wc1.a2", 0x0000, 0x2000, CRC(10b34856) SHA1(52e4cc81b36b4c807b1d4471c0f7bea66108d3fd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "wc2.a4", 0x2000, 0x2000, CRC(5fc965ef) SHA1(d9ecd7e9b4915750400e76ca604bec8152df1fe4) ) /* cards deck gfx, bitplane2 */
ROM_COPY( "gfx1", 0x4800, 0x4000, 0x0800 ) /* cards deck gfx, bitplane3. found in the 2nd quarter of the text layer rom */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24s10n.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/***************************************
Witch Card (German, WC3050, 27-4-94)
TV GAME ELEKTRONIK 1994
PROMA
CASINOVERSION WC3050
****************************************
01.a2 BADADDR --xxxxxxxxxx
02.a4 BADADDR --xxxxxxxxxx
03.a5 1ST AND 2ND HALF IDENTICAL
27s21.d7 FIXED BITS (0000xxxx)
tbp24s10n.7d FIXED BITS (0000xxxx)
ce-2-tvg.bin BADADDR --xxxxxxxxxx
ce-1-tvg.bin BADADDR --xxxxxxxxxx
01.a2 ce-1-tvg.bin IDENTICAL
02.a4 ce-2-tvg.bin IDENTICAL
27s21.d7 tbp24s10n.7d IDENTICAL
03.a5 [2/4] ce-3-tvg.bin [2/4] IDENTICAL
04.a12 [2/4] 12a.bin [2/4] IDENTICAL
03.a5 [2/4] ce-3-tvg.bin [4/4] IDENTICAL
03.a5 [4/4] ce-3-tvg.bin [2/4] IDENTICAL
03.a5 [4/4] ce-3-tvg.bin [4/4] IDENTICAL
04.a12 [1/4] 12a.bin [1/4] 99.609375%
04.a12 [3/4] 12a.bin [3/4] 99.414063%
04.a12 [4/4] 12a.bin [4/4] 96.020508%
03.a5 [1/4] ce-3-tvg.bin [1/4] 88.378906%
03.a5 [3/4] ce-3-tvg.bin [1/4] 88.378906%
***************************************/
ROM_START( witchcdi )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "04.a12", 0x0000, 0x8000, CRC(0f662e02) SHA1(71d7344f63c11082beb4fb4eeb20b04780a9b14c) )
ROM_REGION( 0x6000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x4000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "03.a5", 0x4000, 0x2000, CRC(f181e5aa) SHA1(44a7696bd223effbc7542142a0c3c623c628071d) ) /* text layer */
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "01.a2", 0x0000, 0x2000, CRC(10b34856) SHA1(52e4cc81b36b4c807b1d4471c0f7bea66108d3fd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "02.a4", 0x2000, 0x2000, CRC(5fc965ef) SHA1(d9ecd7e9b4915750400e76ca604bec8152df1fe4) ) /* cards deck gfx, bitplane2 */
ROM_COPY( "gfx1", 0x4800, 0x4000, 0x0800 ) /* cards deck gfx, bitplane3. found in the 2nd quarter of the text layer rom */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "27s21.d7", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/******************************************
Witch Game (Video Klein)
Another evil hardware from Video Klein
with CPU box. Marked "12T1"
******************************************/
ROM_START( witchgme )
ROM_REGION( 0x10000, "maincpu", 0 ) /* Video Klein */
ROM_LOAD( "hn58c256p.box", 0x0000, 0x8000, CRC(26c334cb) SHA1(d8368835c88668f09560f6096148a6e528806f65) )
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "1.2a", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_FILL( 0x0800, 0x0800, 0 ) /* filling the bitplane */
ROM_LOAD( "2.4a", 0x1000, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_FILL( 0x1800, 0x0800, 0 ) /* filling the bitplane */
ROM_LOAD( "3.5a", 0x2000, 0x1000, CRC(8a17d1a7) SHA1(488e4eae287b05923bd6b378574e91cfe49d8c24) ) /* text layer */
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_COPY( "gfx2", 0x2800, 0x2000, 0x0800 ) /* srctag, srcoffs, offset, length */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "n82s137f.box", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_REGION( 0x0100, "proms2", 0 )
ROM_LOAD( "tbp24s10n.2c", 0x0000, 0x0100, CRC(7c2aa098) SHA1(539ff9239b1b553b3883c9f0223aafcf217f9fc7) )
ROM_END
/******************************* BUENA SUERTE SETS *******************************/
/*
checksum routine at $5827
protect $4000+ & $7ff9.
(see cmp at $584a)
balanced at $7ff8.
*/
ROM_START( bsuerte )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_chica.256: good BS set... (checksum) */
ROM_LOAD( "bs_chica.256", 0x0000, 0x8000, CRC(2e92b72b) SHA1(6c90fb265f2cb7ec40ddb0553b5b7fedfa89339c) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertea )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ups39_12a.bin", 0x0000, 0x8000, CRC(e6b661b7) SHA1(b265f6814a168034d24bc1c25f67ece131281bc2) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerteb )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bsrapida.128: Buena Suerte! red title, from Cordoba" */
ROM_LOAD( "bsrapida.128", 0x4000, 0x4000, CRC(a2c633fa) SHA1(7cda3f56e6bd8e6bfc36a68c16d2e63d76d4dac3) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertec )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "x10d4esp.16c", 0x0000, 0x8000, CRC(0606bab4) SHA1(624b0cef1a23a4e7ba2d2d256f30f73b1e455fa7) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerted )
ROM_REGION( 0x10000, "maincpu", 0 ) /* set seen nowadays, based on bsuertec */
ROM_LOAD( "x10d4fix.bin", 0x0000, 0x8000, CRC(c5ecc419) SHA1(5538a1336b877d1780d9a0c5595b02e9b22ee17d) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertee )
ROM_REGION( 0x10000, "maincpu", 0 ) /* source program for other mods */
ROM_LOAD( "x10bb26.bin", 0x0000, 0x8000, CRC(57011385) SHA1(3cbfdb8dd261aa8ce27441326f0916640b13b67a) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertef )
ROM_REGION( 0x10000, "maincpu", 0 ) /* add its own logo ($0000-$4000) in the cards-back */
ROM_LOAD( "bscat.256", 0x0000, 0x8000, CRC(944accd3) SHA1(f1ed149b9dafe9cdf3745b9344f2ce1814027005) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerteg )
ROM_REGION( 0x10000, "maincpu", 0 ) /* based on witchcrd (winning counter, no lamps, only 9 settings parameters) */
ROM_LOAD( "bsjc.256", 0x0000, 0x8000, CRC(3a824d96) SHA1(1eb2b4630be10131416ff84213aa858a072896ac) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerteh )
ROM_REGION( 0x10000, "maincpu", 0 ) /* based on witchcrd (winning counter, no lamps, only 9 settings parameters) */
ROM_LOAD( "jc603d.256", 0x0000, 0x8000, CRC(25df69e5) SHA1(54d2798437b61bd0e1919fb62daf24ed9df42678) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertei )
ROM_REGION( 0x10000, "maincpu", 0 ) /* mcs: Buena Suerte! (ind arg, Cordoba) */
ROM_LOAD( "mcs.256", 0x0000, 0x8000, CRC(5c944e9d) SHA1(e394f8a32f4ebe622c0d0c30db5cb9d6d70b2126) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertej )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bsgemini: BS hack by SUSILU, bad texts, and need proper chars */
ROM_LOAD( "bsgemini.256", 0x0000, 0x8000, CRC(883f94d0) SHA1(30ff337ed2f454f74dfa354c14a8ab422284d279) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertek )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bsindarg: Buena Suerte! (ind arg, Cordoba, set 2)*/
ROM_LOAD( "bsindarg.128", 0x4000, 0x4000, CRC(a9aaff1a) SHA1(13c9fbd0e9a04f42ded4dda0bb8a850de65cc671) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertel )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bslacer128: Buena Suerte! (portugues), english settings */
ROM_LOAD( "bslacer.128", 0x4000, 0x4000, CRC(edc254f4) SHA1(20e5543e59bfd67a0afec7cbeeb7000f6bba6c69) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertem )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bslacer128: Buena Suerte! (portugues), english settings, set 2*/
ROM_LOAD( "bslacer.256", 0x0000, 0x8000, CRC(9f8a899a) SHA1(a1f3d0635b309d4734289b7ff48eceda69dfd3d0) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerten )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_x10.128: BS normal, fast. */
ROM_LOAD( "bs_x10.128", 0x4000, 0x4000, CRC(2549ceeb) SHA1(8c17849c7e9c138c35df584cdc0eabf536edb3d9) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerteo )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_x10.256: BS normal, fast, set 2*/
ROM_LOAD( "bs_x10.256", 0x0000, 0x8000, CRC(ad3427a6) SHA1(d0a954c86c0a4354b5cea4140b8da7a10f66337a) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertep )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_p.128: another common BS set */
ROM_LOAD( "bs_p.128", 0x4000, 0x4000, CRC(9503cfef) SHA1(f3246621bb9dff3d357d4c99f7075509899ed05f) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerteq )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_r4.128: BS portunhol, white title */
ROM_LOAD( "bs_r4.128", 0x4000, 0x4000, CRC(22841e2f) SHA1(d547aa6ddb82aff0d87eeb9bae67281d22dc50d5) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerter )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_100.128: BS with 1-100 bet (only allow 50) */
ROM_LOAD( "bs_100.128", 0x4000, 0x4000, CRC(1d3104e5) SHA1(9c0f00725270aa4d28b5a539431311bdca2f864a) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertes )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_50.128: BS, normal set */
ROM_LOAD( "bs_50.128", 0x4000, 0x4000, CRC(8c2e43ca) SHA1(3e3f0848964f4ee6f47ddcf2220ebd06d771eebf) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertet )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_c.128: BS portunhol, with typos (Halta) */
ROM_LOAD( "bs_c.128", 0x4000, 0x4000, CRC(8b605bdf) SHA1(a933149999937f44cb62a3b34ab55ac4b5a50f72) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerteu )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_origi.bin: BS portunhol, with typos (Halta & Fixa) */
ROM_LOAD( "bs_origi.bin", 0x0000, 0x8000, CRC(63a1ba65) SHA1(2354461ec7ad75f7ff2699e89d40517463157aaa) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/******************************* FALCONS WILD SETS *******************************/
/*********************************************
Falcons Wild - Wild Card 1991.
1992-1992 TVG D-6310 GRUENBERG.
(bootleg in real Bonanza hardware).
dm74s287n.7d FIXED BITS (0000xxxx)
fw1.2a BADADDR x-xxxxxxxxxxx
fw2.4a BADADDR x-xxxxxxxxxxx
fw3.5a 1ST AND 2ND HALF IDENTICAL
nosticker.12a x0xxxxxxxxxxxxxx = 0x00
fw3.5a is bitrotten.
**********************************************/
ROM_START( falcnwld )
ROM_REGION( 0x10000, "maincpu", 0 ) /* Falcons Wild */
ROM_LOAD( "nosticker.12a", 0x0000, 0x10000, CRC(54ae4a8a) SHA1(0507098b53d807059b78ec098203d095d19028f8) )
ROM_REGION( 0x6000, "temp", 0 )
ROM_LOAD( "fw1.2a", 0x0000, 0x2000, CRC(d5a58098) SHA1(9c8860949b0adcd20222e9b3e3e8e7e864e8f39f) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "fw2.4a", 0x2000, 0x2000, CRC(b28b7759) SHA1(513229cee451f59f824b7a64932679f91fbb324d) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "fw3.5a", 0x4000, 0x2000, BAD_DUMP CRC(98edfc82) SHA1(e3dd597245b55c3bc6ea86acf80ee024ca28f564) ) /* text layer + cards deck gfx, bitplane3 */
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling bitplanes */
ROM_COPY( "temp", 0x4000, 0x1000, 0x0800 ) /* first quarter of fw3.5a */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_COPY( "temp", 0x0000, 0x0000, 0x0800 ) /* first quarter of fw1.2a */
ROM_COPY( "temp", 0x2000, 0x0800, 0x0800 ) /* first quarter of fw2.4a */
ROM_COPY( "temp", 0x4800, 0x1000, 0x0800 ) /* second quarter of fw3.5a */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "dm74s287n.7d", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/************************************
Falcon's Wild - World Wide Poker.
1991, Video Klein
CPU BOX
************************************/
ROM_START( falcnwlda )
ROM_REGION( 0x10000, "maincpu", 0 ) /* Falcons Wild, Video Klein */
ROM_LOAD( "nmc27c256.box", 0x0000, 0x8000, CRC(a0072c55) SHA1(27b84a896ff06a423450d8f0851f42f3e8ec5466) )
ROM_RELOAD( 0x8000, 0x8000 )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling bitplanes */
ROM_LOAD( "fw4.7a", 0x1000, 0x0800, CRC(f0517b0d) SHA1(474bcf429f2539ff1f3d7d32d259c5973ccb0234) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "fw1.2a", 0x0000, 0x0800, BAD_DUMP CRC(229cedde) SHA1(5b6d0b900714924c7a2390151ee65f36bdb02e8b) ) /* cards deck gfx, bitplane1 */
ROM_IGNORE( 0x0800)
ROM_LOAD( "fw2.4a", 0x0800, 0x0800, BAD_DUMP CRC(9ad3c578) SHA1(a69385a807e3270d90040c44721bfff21e95706a) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "fw3.5a", 0x1000, 0x0800, BAD_DUMP CRC(87abebe5) SHA1(5950082b563718476576dbc9f45439019209493e) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "n82s137f.box", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/***********************************************
Falcon's Wild - World Wide Poker
1983, Falcon.
Original Falcon PCB marked
"831 1.1 MADE IN JAPAN"
Same board as Witch Card (Falcon), but with
extra RAM + ROM + encrypted 2nd CPU + AY8910.
The encrypted 40-pin CPU is scratched,
and seems based on a Z80.
***********************************************/
ROM_START( falcnwldb )
ROM_REGION( 0x10000, "maincpu", 0 ) /* Falcons Wild, Falcon original */
// ROM_LOAD( "nosticker.12a", 0x0000, 0x10000, CRC(54ae4a8a) SHA1(0507098b53d807059b78ec098203d095d19028f8) )
ROM_LOAD( "4.b6", 0x3000, 0x1000, CRC(88684a8f) SHA1(5ffa0808b502e93ddcb8f13929008aec2836a773) )
ROM_LOAD( "5.b8", 0x4000, 0x1000, CRC(aa5de05c) SHA1(98559b35c7c31a41b1818a6e60ec82f43a5d1b4a) )
ROM_LOAD( "6-syncmod.b9", 0x5000, 0x1000, CRC(21cfa807) SHA1(ff908a5a43b3736494127539d6485648d8be1a9a) ) // ok
ROM_LOAD( "7.b11", 0x6000, 0x1000, CRC(d63bba8e) SHA1(09902574985a945117ec22d738c94fee72e673af) )
ROM_LOAD( "8.b13", 0x7000, 0x1000, CRC(251d6abf) SHA1(2384ae674bfbe96c19a3b66c7efa1e5e8b444f48) ) // ok
ROM_REGION( 0x10000, "mcu", 0 )
ROM_LOAD( "9.f10", 0x0000, 0x1000, CRC(22f1c52a) SHA1(6429a802e92f6b77446550a303567798a231f6d7) ) // MCU prg
ROM_REGION( 0x6000, "temp", 0 )
ROM_LOAD( "1.b1", 0x0000, 0x1000, CRC(fd95955d) SHA1(e5c029bc5683d06c2e5250c1271613232a058fcd) )
ROM_LOAD( "2.b3", 0x1000, 0x0800, CRC(9ad3c578) SHA1(a69385a807e3270d90040c44721bfff21e95706a) )
ROM_LOAD( "3.b4", 0x1800, 0x0800, CRC(d9246780) SHA1(4ceb24131ec6208b742ba80373201aa53c50732d) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling bitplanes */
ROM_COPY( "temp", 0x0800, 0x1000, 0x0800 ) /* second half of 1.b1 */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_COPY( "temp", 0x1800, 0x0000, 0x0800 ) /* first half of 3.b4 */
ROM_COPY( "temp", 0x1000, 0x0800, 0x0800 ) /* whole 2.b3 */
ROM_COPY( "temp", 0x0000, 0x1000, 0x0800 ) /* first half of 1.b1 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "falcon_1.bin", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/******************************* OTHER SETS *******************************/
ROM_START( pmpoker )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "2-5.bin", 0x5000, 0x1000, CRC(3446a643) SHA1(e67854e3322e238c17fed4e05282922028b5b5ea) )
ROM_LOAD( "2-6.bin", 0x6000, 0x1000, CRC(50d2d026) SHA1(7f58ab176de0f0f7666d87271af69a845faec090) )
ROM_LOAD( "2-7.bin", 0x7000, 0x1000, CRC(a9ab972e) SHA1(477441b7ff3acae3a5d5a3e4c2a428e0b3121534) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "1-4.bin", 0x1000, 0x0800, CRC(62b9f90d) SHA1(39c61a01225027572fdb75543bb6a78ed74bb2fb) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "1-1.bin", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "1-2.bin", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "1-3.bin", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24sa10n.7d", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( royale )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "royalex.bin", 0x4000, 0x4000, CRC(ef370617) SHA1(0fc5679e9787aeea3bc592b36efcaa20e859f912) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "royalechr.bin", 0x2000, 0x1000, CRC(b1f2cbb8) SHA1(8f4930038f2e21ca90b213c35b45ed14d8fad6fb) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "royale3.bin", 0x0000, 0x0800, CRC(1f41c541) SHA1(00df5079193f78db0617a6b8a613d8a0616fc8e9) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "royale2.bin", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "royale1.bin", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( royalea )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "royal.256", 0x0000, 0x8000, CRC(9d7fdb79) SHA1(05cae00bca0f6ae696c69f531cb0fa2104ff696a) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "royalechr.bin", 0x2000, 0x1000, CRC(b1f2cbb8) SHA1(8f4930038f2e21ca90b213c35b45ed14d8fad6fb) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "royale3.bin", 0x0000, 0x0800, CRC(1f41c541) SHA1(00df5079193f78db0617a6b8a613d8a0616fc8e9) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "royale2.bin", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "royale1.bin", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( sloco93 )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "locoloco.128", 0x4000, 0x4000, CRC(f626a770) SHA1(afbd33b3f65b8a781c716a3d6e5447aa817d856c) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "confloco.032", 0x2000, 0x1000, CRC(b86f219c) SHA1(3f655a96bcf597a271a4eaaa0acbf8dd70fcdae9) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( sloco93a )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "locoloco.256", 0x0000, 0x8000, CRC(ab037b0b) SHA1(16f811daaed5bf7b72549db85755c5274dfee310) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "confloco.032", 0x2000, 0x1000, CRC(b86f219c) SHA1(3f655a96bcf597a271a4eaaa0acbf8dd70fcdae9) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/*
checksum routine at $5f3e
protect $4000+ & $7ff9.
(see cmp at $5f6b)
balanced at $7ff8.
*/
ROM_START( maverik )
ROM_REGION( 0x10000, "maincpu", 0 ) /* maverik: Maverik (ind arg, fixed, changed logo) */
ROM_LOAD( "maverik.bin", 0x0000, 0x8000, CRC(65a986e9) SHA1(2e825d3fb2346036357af0e12d3a75b5ef6cfd0d) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4s.bin", 0x2000, 0x1000, CRC(0ac197eb) SHA1(fdf2b134c662f3c4d4a19d93a82d130ba643ace8) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/*****************************
Brasil XX sets...
****************************/
ROM_START( brasil86 )
ROM_REGION( 0x10000, "maincpu", 0 ) /* brasil86.128: Brasil 86, BS clone. */
ROM_LOAD( "brasil86.128", 0x4000, 0x4000, CRC(0e88b434) SHA1(80f921c277f4253c29ee80e9cfb046ade1f66300) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4s.bin", 0x2000, 0x1000, CRC(0ac197eb) SHA1(fdf2b134c662f3c4d4a19d93a82d130ba643ace8) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( brasil87 )
ROM_REGION( 0x10000, "maincpu", 0 ) /* brasil87.128: Brasil 87, BS clone. */
ROM_LOAD( "brasil87.128", 0x4000, 0x4000, CRC(6cfdaea9) SHA1(0704e61c1c573e99e130c22787b529ac5544c631) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4s.bin", 0x2000, 0x1000, CRC(0ac197eb) SHA1(fdf2b134c662f3c4d4a19d93a82d130ba643ace8) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( brasil89 )
ROM_REGION( 0x10000, "maincpu", 0 ) /* brasil89.128: Brasil 89, BS clone. */
ROM_LOAD( "brasil89.128", 0x4000, 0x4000, CRC(9030e0db) SHA1(d073ed0ddd3e5df6a3387e10e05ca34bc491eb35) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4s.bin", 0x2000, 0x1000, CRC(0ac197eb) SHA1(fdf2b134c662f3c4d4a19d93a82d130ba643ace8) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( brasil89a )
ROM_REGION( 0x10000, "maincpu", 0 ) /* brasil89a.128: Brasil 89a, BS clone. */
ROM_LOAD( "brasil89a.128", 0x4000, 0x4000, CRC(41a93a99) SHA1(70eeaddbdd9d3a587d1330b81d21d881ab0a8c91) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4s.bin", 0x2000, 0x1000, CRC(0ac197eb) SHA1(fdf2b134c662f3c4d4a19d93a82d130ba643ace8) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( brasil93 )
ROM_REGION( 0x10000, "maincpu", 0 ) /* brasil93.128: Brasil 93, BS clone. No lights */
ROM_LOAD( "brasil93.128", 0x4000, 0x4000, CRC(cc25909f) SHA1(635184022bcb8936c396cb9fcfa6367fcae906fb) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4s.bin", 0x2000, 0x1000, CRC(0ac197eb) SHA1(fdf2b134c662f3c4d4a19d93a82d130ba643ace8) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( poker91 )
ROM_REGION( 0x10000, "maincpu", 0 ) /* bs_pok91.bin: Poker 91. Based on witchcrd */
ROM_LOAD( "bs_pok91.bin", 0x0000, 0x8000, CRC(90c88b45) SHA1(9b5842075ece5f96a6869d7a8c874dee2b2abde2) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4s.bin", 0x2000, 0x1000, CRC(0ac197eb) SHA1(fdf2b134c662f3c4d4a19d93a82d130ba643ace8) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
/****************************************************
Genie (Video Fun Games Ltd.)
Skill game. Only for amusement.
PCB is a heavily modified Golden Poker hardware.
Silkscreened "ICP-1".
CPU: 1x SY6502.
Video: 1x HD6845P CRTC.
I/O: 2x HD6821P PIAs.
Sound: Discrete.
RAMs: 2x M5L5101LP-1.
ROMs: 2x 2732 for program. (2m.16a, 3m.17a)
1x 2716 for char gen. (4.8a)
3x 2716 for gfx bitplanes. (1.4a, 2.6a, 3.7a)
1x Reset switch. (R.SW)
1x 8 DIP switches bank.
1x 2x10 Edge connector. (GM1)
1x 2x22 Edge connector. (GM2)
*****************************************************/
ROM_START( genie )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "2m.16a", 0x2000, 0x1000, CRC(30df75f5) SHA1(0696fb3db0b9927e6366db7316d605914ff8d464) )
ROM_LOAD( "3m.17a", 0x3000, 0x1000, CRC(9d67f5c9) SHA1(d3bc13ce07a7b1713544756d7723dd0bcd59cd1a) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4.8a", 0x1000, 0x0800, CRC(1cdd1db9) SHA1(1940c6654b4a892abc3e4557666d341f407ac54f) ) /* chars gfx */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "1.4a", 0x0000, 0x0800, CRC(40c52b9d) SHA1(64145bd2aa19b584fa56022303dc595320952c24) ) /* tiles, bitplane1 */
ROM_LOAD( "2.6a", 0x0800, 0x0800, CRC(b0b61ffa) SHA1(d0a01027bd6acd7c72eb5bbdb37d6dd97df8aced) ) /* tiles, bitplane2 */
ROM_LOAD( "3.7a", 0x1000, 0x0800, CRC(151e4af7) SHA1(a44feaa69a00a6db31c018267b8b67a248e7c66e) ) /* tiles, bitplane3 */
ROM_REGION( 0x0800, "nvram", 0 ) /* default NVRAM, otherwise the game isn't stable */
ROM_LOAD( "genie_nvram.bin", 0x0000, 0x0800, CRC(1b062ae7) SHA1(9d01635f3968d4b91b4a5d9fadfaf6edd0dea7ba) )
ROM_REGION( 0x0100, "proms", 0 ) /* using original golden poker color prom */
ROM_LOAD( "n82s129.9c", 0x0000, 0x0100, BAD_DUMP CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/****************************************************
Silver Game.
1983.
6502 CPU
2*6821 ios
mc6845 video chip
10mhz (?) xtal
There are french strings related to the game, so maybe is
a leftover, or maybe there is a unknown way to switch the
language.
*****************************************************/
ROM_START( silverga )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "14", 0x5000, 0x1000, CRC(e4691878) SHA1(376c3910030f27517d798aac759553d5634b8ffc) )
ROM_LOAD( "55", 0x6000, 0x2000, CRC(aad57b3c) SHA1(9508026c1a7b227a70d89ad2f7245e75a615b932) )
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "13", 0x2000, 0x1000, CRC(98b8cb4f) SHA1(420ea544a41e24478a8eb1c7076f4569607d0379) ) /* text layer */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "11", 0x0000, 0x0800, CRC(1f41c541) SHA1(00df5079193f78db0617a6b8a613d8a0616fc8e9) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "12", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_COPY( "gfx1", 0x2800, 0x1000, 0x0800 ) /* cards deck gfx, bitplane3. found in the 2nd half of the char rom */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "s287", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/****************************************************
Unknown poker game, set 1.
198?.
There are french strings related to the game into
the program ROM.
The dump lacks of 1 program ROM located at 17a.
(empty socket in the PCB picture)
*****************************************************/
ROM_START( pokerdub )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "15a_f_83.15a", 0x2000, 0x1000, CRC(06571884) SHA1(6823f5d4a2fc5adf51f1588273f808a2a25a15bc) )
ROM_LOAD( "unknown.17a", 0x3000, 0x1000, NO_DUMP )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "4.8a", 0x1000, 0x0800, CRC(1e1d4e33) SHA1(22831984489fdf712ca616c1af3c874a5b12b522) ) /* char ROM (cracked title) */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "1.4a", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "2.6a", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "3.7a", 0x1000, 0x0800, CRC(6e3e9b1d) SHA1(14eb8d14ce16719a6ad7d13db01e47c8f05955f0) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "s287.8c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/****************************************************
Unknown poker game, set 2.
198?.
This one is totally encrypted.
The PCB has a daughterboard coated with some plastic
or epoxy resin.
Char ROM is identical to the Witch Card one.
*****************************************************/
ROM_START( pokerduc )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "b", 0x5000, 0x1000, CRC(8627fba5) SHA1(b94665f0bf425ff71f78c1258f910323c2a948f0) )
ROM_LOAD( "c", 0x6000, 0x1000, CRC(b35b4108) SHA1(6504ba55511637334c65e88ee5c60b1503b854b3) )
ROM_LOAD( "d", 0x7000, 0x1000, CRC(c48096ed) SHA1(279ba433369c7dc9cd902a19200e889eea45d115) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "a.8a", 0x1000, 0x0800, CRC(c70a3e49) SHA1(eb2f15b344f4dec5f05701415848c854bb27aaa3) ) /* char ROM (cracked title) */
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_LOAD( "1.4a", 0x0000, 0x0800, CRC(f2f94661) SHA1(f37f7c0dff680fd02897dae64e13e297d0fdb3e7) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "2.6a", 0x0800, 0x0800, CRC(6bbb1e2d) SHA1(51ee282219bf84218886ad11a24bc6a8e7337527) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "3.7a", 0x1000, 0x0800, CRC(232374f3) SHA1(b75907edbf769b8c46fb1ebdb301c325c556e6c2) ) /* cards deck gfx, bitplane3 */
ROM_IGNORE( 0x0800) /* identical halves */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "tbp24s10.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) )
ROM_END
/* Jolli Witch (german)
Epoxy CPU box.
Using the whole addressing
*/
ROM_START( witchjol )
ROM_REGION( 0x10000, "maincpu", 0 ) /* inside epoxy block with the CPU */
ROM_LOAD( "27c256.bin", 0x8000, 0x8000, CRC(14f05e3b) SHA1(83578f6a82b0974dd0325903926b2fd0d8e5c236) )
ROM_REGION( 0x6000, "temp", 0 )
ROM_LOAD( "iii.5a", 0x0000, 0x2000, CRC(5ea338da) SHA1(5e55e17689541ffb9c23e45f689dda98a79bf789) )
ROM_LOAD( "ii.4a", 0x2000, 0x2000, CRC(044dfac0) SHA1(721f8f57e05ddcbdb838d12fd3e81a45346ee6db) )
ROM_LOAD( "i.2a", 0x4000, 0x2000, CRC(d467f6e2) SHA1(6aaf4cdfb76f5efeeee45635fea120711483648e) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling bitplanes */
ROM_COPY( "temp", 0x0000, 0x1000, 0x0800 ) /* 0000-07ff of 03.a3 - char rom, bitplane 3*/
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_COPY( "temp", 0x4000, 0x0000, 0x0800 ) /* 0800-0fff of 03.a3 - regular cards gfx, bitplane 3 */
ROM_COPY( "temp", 0x2000, 0x0800, 0x0800 ) /* 0000-07ff of 02.a2 - regular cards gfx, bitplane 2 */
ROM_COPY( "temp", 0x0800, 0x1000, 0x0800 ) /* 0000-07ff of 01.a1 - regular cards gfx, bitplane 1 */
ROM_REGION( 0x1800, "gfx3", 0 )
ROM_COPY( "temp", 0x05000, 0x0000, 0x0800 ) /* 1800-1fff of 03.a3 - extended cards gfx, bitplane 3 */
ROM_COPY( "temp", 0x03000, 0x0800, 0x0800 ) /* 1000-17ff of 02.a2 - extended cards gfx, bitplane 2 */
ROM_COPY( "temp", 0x01800, 0x1000, 0x0800 ) /* 1000-17ff of 01.a1 - extended cards gfx, bitplane 1 */
ROM_REGION( 0x0100, "proms", 0 )
// ROM_LOAD( "24s10.bin", 0x0000, 0x0100, BAD_DUMP CRC(d5018fc0) SHA1(05c67d84da0a4053bcd3b9d144643d83892470ef) )
ROM_LOAD( "24s10.clr", 0x0000, 0x0100, BAD_DUMP CRC(560aafa5) SHA1(a85a72f7616146eae0d00b2fedf7b053a4794d10) )
ROM_END
/******************************************
Wild Witch (Video Klein)
Another evil hardware from Video Klein
with CPU box. Marked "1.63"
The program ask you to install a new block
or retain the former buggy one.
******************************************/
ROM_START( wldwitch )
ROM_REGION( 0x10000, "maincpu", 0 ) /* Video Klein */
ROM_LOAD( "hn58c256p.box", 0x8000, 0x8000, CRC(1de736a7) SHA1(e714a97999555fe0107390c8c9c2c3c1e822809a) )
ROM_REGION( 0x18000, "temp", 0 )
ROM_LOAD( "03.a3", 0x00000, 0x8000, CRC(ae474414) SHA1(6dee760cee18e125791c17b562ca8aabe1f4593e) )
ROM_LOAD( "02.a2", 0x08000, 0x8000, CRC(f6450111) SHA1(8b44c90c62d5026ccfba88b31e1113e01c6bcf85) )
ROM_LOAD( "01.a1", 0x10000, 0x8000, CRC(6d644987) SHA1(26243abe051f3266e2d1743ec599d4e8bbb692e4) )
ROM_REGION( 0x1800, "gfx1", 0 )
ROM_FILL( 0x0000, 0x1000, 0 ) /* filling bitplanes */
ROM_COPY( "temp", 0x0000, 0x1000, 0x0800 ) /* 0000-07ff of 03.a3 - char rom, bitplane 3*/
ROM_REGION( 0x1800, "gfx2", 0 )
ROM_COPY( "temp", 0x10000, 0x0000, 0x0800 ) /* 0000-07ff of 01.a1 - regular cards gfx, bitplane 1 */
ROM_COPY( "temp", 0x08000, 0x0800, 0x0800 ) /* 0000-07ff of 02.a2 - regular cards gfx, bitplane 2 */
ROM_COPY( "temp", 0x00800, 0x1000, 0x0800 ) /* 0800-0fff of 03.a3 - regular cards gfx, bitplane 3 */
ROM_REGION( 0x1800, "gfx3", 0 )
ROM_COPY( "temp", 0x11000, 0x0000, 0x0800 ) /* 1000-17ff of 01.a1 - extended cards gfx, bitplane 1 */
ROM_COPY( "temp", 0x09000, 0x0800, 0x0800 ) /* 1000-17ff of 02.a2 - extended cards gfx, bitplane 2 */
ROM_COPY( "temp", 0x01800, 0x1000, 0x0800 ) /* 1800-1fff of 03.a3 - extended cards gfx, bitplane 3 */
ROM_REGION( 0x0100, "proms", 0 )
// ROM_LOAD( "24s10.bin", 0x0000, 0x0100, BAD_DUMP CRC(d5018fc0) SHA1(05c67d84da0a4053bcd3b9d144643d83892470ef) )
ROM_LOAD( "24s10.clr", 0x0000, 0x0100, BAD_DUMP CRC(560aafa5) SHA1(a85a72f7616146eae0d00b2fedf7b053a4794d10) )
ROM_REGION( 0x0400, "proms2", 0 )
ROM_LOAD( "82s137.box", 0x0000, 0x0400, CRC(4ae3ecf5) SHA1(e1e540ae13e7ce5ac6391f325160ec997ea6cc2f) )
ROM_END
/*********************************************
* Driver Init *
*********************************************/
/*
Golden Poker H/W sets:
newname oldname gameplay music settings testmode
===================================================================
pmpoker pmpoker fast minimal hack matrix/grill
goldnpkr goldnpkr fast y.doodle excellent matrix/grill
goldnpkb goldnpkb normal minimal normal matrix/grill
Potten's Poker H/W sets:
newname oldname gameplay music settings testmode
===================================================================
pottnpkr goldnpkc fast y.doodle normal only grid
potnpkra jokerpkr normal normal normal only skill
potnpkrb pottnpkb slow y.doodle normal only grid
potnpkrc pottnpkr normal minimal hack only skill
potnpkrd -------- normal minimal hack only skill
potnpkre -------- slow y.doodle normal matrix/grill
Witch Card H/W sets:
newname oldname gameplay music settings testmode
===================================================================
bsuerte -------- normal minimal only 1-10 matrix/grill
bsuertea -------- normal minimal only 1-10 matrix/grill
goodluck -------- fast y.doodle normal matrix/grill
royale --------
witchcrd -------- normal y.doodle 12-param only grid
witchcda -------- fast y.doodle 12-param only grid
witchcdb -------- normal y.doodle 12-param only grid
sloco93 -------- fast custom complete only grid
sloco93a -------- fast custom complete only grid
*/
static DRIVER_INIT( royale )
{
/* $60bb, NOPing the ORA #$F0 (after read the PIA1 port B */
// UINT8 *ROM = machine.region("maincpu")->base();
// ROM[0x60bb] = 0xea;
// ROM[0x60bc] = 0xea;
}
/***********************************************
Falcon's Wild - World Wide Poker.
Encryption Notes...
- MCU seems to be Z80 family (see routines at 0x38).
- Bits involved: [x-x- x---]
- Some lines seems XOR'ed with a pair of values (0xA0 0x80)
(see offset 0020)
- From a XOR'ed program with 0xA0,
seems close to a bitswap (--x- x---)
(see strings at 0EE0 onward)
***********************************************/
static DRIVER_INIT( flcnw )
{
/* Attempt to decrypt the MCU program (we're sooo close!) */
UINT8 *ROM = machine.region("mcu")->base();
int size = machine.region("mcu")->bytes();
int start = 0x0000;
int i;
for (i = start; i < size; i++)
{
ROM[i] = ROM[i] ^ 0xa0;
ROM[i] = BITSWAP8(ROM[i], 7, 6, 3, 4, 5, 2, 1, 0);
}
}
static DRIVER_INIT( vkdlsa )
{
/* $e097-e098, NOPing the BNE-->KILL
after compare with Dallas TK data
*/
UINT8 *ROM = machine.region("maincpu")->base();
ROM[0xe097] = 0xea;
ROM[0xe098] = 0xea;
}
static DRIVER_INIT( vkdlsb )
{
/* $e87b-e87c, NOPing the BNE-->KILL
after compare with Dallas TK data
*/
UINT8 *ROM = machine.region("maincpu")->base();
ROM[0xe87b] = 0xea;
ROM[0xe87c] = 0xea;
}
static DRIVER_INIT( vkdlsc )
{
/* $453a-453b, NOPing the BNE-->KILL
after compare with Dallas TK data
*/
UINT8 *ROM = machine.region("maincpu")->base();
ROM[0x453a] = 0xea;
ROM[0x453b] = 0xea;
}
/***********************************************
ICP1 Daughterboard encryption
The PCB has a daughterboard coated with some plastic
or epoxy resin.
pattern:
0000: FF FF FF FF FF FF FF FF | FB FB FB FB FB FB FB FB
0010: FD FD FD FD FD FD FD FD | F9 F9 F9 F9 F9 F9 F9 F9
0020: FF FF FF FF FF FF FF FF | FB FB FB FB FB FB FB FB
0030: FD FD FD FD FD FD FD FD | F9 F9 F9 F9 F9 F9 F9 F9
0040: FE FE FE FE FE FE FE FE | FA FA FA FA FA FA FA FA
0050: FC FC FC FC FC FC FC FC | F8 F8 F8 F8 F8 F8 F8 F8
0060: FE FE FE FE FE FE FE FE | FA FA FA FA FA FA FA FA
0070: FC FC FC FC FC FC FC FC | F8 F8 F8 F8 F8 F8 F8 F8
0080: BF BF BF BF BF BF BF BF | BB BB BB BB BB BB BB BB
0090: BD BD BD BD BD BD BD BD | B9 B9 B9 B9 B9 B9 B9 B9
00A0: BF BF BF BF BF BF BF BF | BB BB BB BB BB BB BB BB
00B0: BD BD BD BD BD BD BD BD | B9 B9 B9 B9 B9 B9 B9 B9
00C0: BE BE BE BE BE BE BE BE | BA BA BA BA BA BA BA BA
00D0: BC BC BC BC BC BC BC BC | B8 B8 B8 B8 B8 B8 B8 B8
00E0: BE BE BE BE BE BE BE BE | BA BA BA BA BA BA BA BA
00F0: BC BC BC BC BC BC BC BC | B8 B8 B8 B8 B8 B8 B8 B8
And repeat for every 0x100 segments...
So...
0000-0007 ok.
0008-000f XOR 0x04
0010-0017 XOR 0x02
0018-001f XOR 0x06
0020-0027 ok.
0028-002f XOR 0x04
0030-0037 XOR 0x02
0038-003f XOR 0x06
0040-0047 XOR 0x01
0048-004f XOR 0x05
0050-0057 XOR 0x03
0058-005f XOR 0x07
0060-0067 XOR 0x01
0068-006f XOR 0x05
0070-0077 XOR 0x03
0078-007f XOR 0x07
0080-0087 XOR 0x40
0088-008f XOR 0x44
0090-0097 XOR 0x42
0098-009f XOR 0x46
00a0-00a7 XOR 0x40
00a8-00af XOR 0x44
00b0-00b7 XOR 0x42
00b8-00bf XOR 0x46
00c0-00c7 XOR 0x41
00c8-00cf XOR 0x45
00d0-00d7 XOR 0x43
00d8-00df XOR 0x47
00e0-00e7 XOR 0x41
00e8-00ef XOR 0x45
00f0-00f7 XOR 0x43
00f8-00ff XOR 0x47
***********************************************/
static DRIVER_INIT( icp1db )
{
/* nothing yet... */
}
/*********************************************
* Game Drivers *
*********************************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAMEL( 1981, goldnpkr, 0, goldnpkr, goldnpkr, 0, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Big Boy)", 0, layout_goldnpkr )
GAMEL( 1981, goldnpkb, goldnpkr, goldnpkr, goldnpkr, 0, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Mini Boy)", 0, layout_goldnpkr )
GAMEL( 198?, pottnpkr, 0, pottnpkr, pottnpkr, 0, ROT0, "bootleg", "Jack Potten's Poker (set 1)", 0, layout_goldnpkr )
GAMEL( 198?, potnpkra, pottnpkr, pottnpkr, potnpkra, 0, ROT0, "bootleg", "Jack Potten's Poker (set 2)", 0, layout_goldnpkr )
GAMEL( 198?, potnpkrb, pottnpkr, pottnpkr, pottnpkr, 0, ROT0, "bootleg", "Jack Potten's Poker (set 3)", 0, layout_goldnpkr )
GAMEL( 198?, potnpkrc, pottnpkr, pottnpkr, potnpkrc, 0, ROT0, "bootleg", "Jack Potten's Poker (set 4)", 0, layout_goldnpkr )
GAMEL( 198?, potnpkrd, pottnpkr, pottnpkr, potnpkrc, 0, ROT0, "bootleg", "Jack Potten's Poker (set 5)", 0, layout_goldnpkr )
GAMEL( 198?, potnpkre, pottnpkr, pottnpkr, pottnpkr, 0, ROT0, "bootleg", "Jack Potten's Poker (set 6)", 0, layout_goldnpkr )
GAMEL( 1991, goodluck, pottnpkr, witchcrd, goodluck, 0, ROT0, "<unknown>", "Good Luck", 0, layout_goldnpkr )
GAMEL( 198?, superdbl, pottnpkr, goldnpkr, goldnpkr, 0, ROT0, "Karateco", "Super Double (French)", 0, layout_goldnpkr )
GAMEL( 198?, ngold, pottnpkr, pottnpkr, ngold, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 1)", 0, layout_goldnpkr )
GAMEL( 198?, ngolda, pottnpkr, pottnpkr, ngold, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 2)", 0, layout_goldnpkr )
GAMEL( 198?, ngoldb, pottnpkr, pottnpkr, ngold, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 3)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr )
GAMEL( 1991, witchcrd, 0, witchcrd, witchcrd, vkdlsc, ROT0, "Video Klein?", "Witch Card (Video Klein CPU box)", 0, layout_goldnpkr )
GAME( 1991, witchcda, witchcrd, witchcrd, witchcda, 0, ROT0, "<unknown>", "Witch Card (Spanish, witch game, set 1)", 0 )
GAME( 1991, witchcdb, witchcrd, witchcrd, witchcda, 0, ROT0, "<unknown>", "Witch Card (Spanish, witch game, set 2)", 0 )
GAME( 1991, witchcdc, witchcrd, witchcrd, witchcdc, 0, ROT0, "<unknown>", "Witch Card (English, no witch game)", 0 )
GAMEL( 1994, witchcdd, witchcrd, witchcrd, witchcdd, 0, ROT0, "Proma", "Witch Card (German, WC3050, set 1 )", 0, layout_goldnpkr )
GAMEL( 1985, witchcdf, witchcrd, witchcrd, witchcdf, 0, ROT0, "PlayMan", "Witch Card (English, witch game, lamps)", 0, layout_goldnpkr )
GAMEL( 199?, witchcdg, witchcrd, wcfalcon, witchcrd, 0, ROT0, "Falcon", "Witch Card (Falcon, enhanced sound)", 0, layout_goldnpkr )
GAMEL( 1994, witchcdh, witchcrd, witchcrd, witchcdd, 0, ROT0, "Proma", "Witch Card (German, WC3050, set 2 )", 0, layout_goldnpkr )
GAMEL( 1994, witchcdi, witchcrd, witchcrd, witchcdd, 0, ROT0, "Proma", "Witch Card (German, WC3050, 27-4-94)", 0, layout_goldnpkr )
GAMEL( 1991, witchgme, witchcrd, witchcrd, witchcrd, 0, ROT0, "Video Klein", "Witch Game (Video Klein)", 0, layout_goldnpkr )
GAMEL( 1994, witchjol, witchcrd, wcrdxtnd, witchjol, vkdlsa, ROT0, "Video Klein?", "Jolli Witch (Export, 6T/12T ver 1.57D)", GAME_IMPERFECT_COLORS, layout_goldnpkr )
GAMEL( 1994, wldwitch, witchcrd, wcrdxtnd, wldwitch, vkdlsb, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.74A)", GAME_IMPERFECT_COLORS, layout_goldnpkr )
GAMEL( 1990, bsuerte, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 1)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertea, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 2)", 0, layout_goldnpkr )
GAMEL( 1991, bsuerteb, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 3)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertec, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 4)", 0, layout_goldnpkr )
GAMEL( 1991, bsuerted, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 5)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertee, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 6)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertef, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 7)", 0, layout_goldnpkr )
GAME( 1991, bsuerteg, bsuerte, witchcrd, bsuertew, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 8)", 0 )
GAME( 1991, bsuerteh, bsuerte, witchcrd, bsuertew, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 9)", 0 )
GAMEL( 1991, bsuertei, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 10)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertej, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 11)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertek, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 12)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertel, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 13)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertem, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 14)", 0, layout_goldnpkr )
GAMEL( 1991, bsuerten, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 15)", 0, layout_goldnpkr )
GAMEL( 1991, bsuerteo, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 16)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertep, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 17)", 0, layout_goldnpkr )
GAMEL( 1991, bsuerteq, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 18)", 0, layout_goldnpkr )
GAMEL( 1991, bsuerter, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 19)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertes, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 20)", 0, layout_goldnpkr )
GAMEL( 1991, bsuertet, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 21)", 0, layout_goldnpkr )
GAMEL( 1991, bsuerteu, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 22)", 0, layout_goldnpkr )
GAMEL( 1991, falcnwld, 0, wildcard, wildcard, 0, ROT0, "TVG", "Falcons Wild - Wild Card 1991 (TVG)", 0, layout_goldnpkr )
GAMEL( 1990, falcnwlda, falcnwld, wildcard, wildcard, 0, ROT0, "Video Klein", "Falcons Wild - World Wide Poker (Video Klein)", GAME_UNEMULATED_PROTECTION, layout_goldnpkr )
GAME( 1983, falcnwldb, falcnwld, wildcrdb, wildcard, flcnw, ROT0, "Falcon", "Falcons Wild - World Wide Poker (Falcon original)", GAME_NOT_WORKING )
/*************************************** OTHER SETS ***************************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAMEL( 1981, pmpoker, 0, goldnpkr, pmpoker, 0, ROT0, "PlayMan", "PlayMan Poker (German)", 0, layout_pmpoker )
GAMEL( 198?, royale, 0, goldnpkr, royale, royale, ROT0, "<unknown>", "Royale (set 1)", GAME_NOT_WORKING, layout_goldnpkr )
GAMEL( 198?, royalea, royale, goldnpkr, royale, royale, ROT0, "<unknown>", "Royale (set 2)", GAME_NOT_WORKING, layout_goldnpkr )
GAME( 1993, sloco93, 0, witchcrd, sloco93, 0, ROT0, "<unknown>", "Super Loco 93 (Spanish, set 1)", 0 )
GAME( 1993, sloco93a, sloco93, witchcrd, sloco93, 0, ROT0, "<unknown>", "Super Loco 93 (Spanish, set 2)", 0 )
GAME( 198?, maverik, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Maverik", 0 )
GAMEL( 1986, brasil86, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 86", 0, layout_goldnpkr )
GAMEL( 1987, brasil87, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 87", 0, layout_goldnpkr )
GAMEL( 1989, brasil89, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 89 (set 1)", 0, layout_goldnpkr )
GAMEL( 1989, brasil89a,brasil89, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 89 (set 2)", 0, layout_goldnpkr )
GAME( 1993, brasil93, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 93", 0 ) // no lamps
GAME( 1991, poker91, 0, witchcrd, poker91, 0, ROT0, "<unknown>", "Poker 91", 0 )
GAME( 198?, genie, 0, genie, genie, 0, ROT0, "Video Fun Games Ltd.", "Genie", 0 )
GAMEL( 1983, silverga, 0, goldnpkr, goldnpkr, 0, ROT0, "<unknown>", "Silver Game", 0, layout_goldnpkr )
GAME( 198?, pokerdub, 0, pottnpkr, goldnpkr, 0, ROT0, "<unknown>", "unknown French poker game", GAME_NOT_WORKING ) // lacks of 2nd program ROM.
GAME( 198?, pokerduc, 0, goldnpkr, goldnpkr, icp1db, ROT0, "<unknown>", "unknown encrypted poker game", GAME_NOT_WORKING ) // encrypted.