// license:BSD-3-Clause
// copyright-holders:David Graves, R. Belmont, David Haywood
/***************************************************************************
Excellent System's ES-9209B Hardware
Games supported:
Grand Cross Pinball
Power Flipper Pinball Shooting
Made from Raine source
Code
----
Inputs get tested at $4aca2 on
TODO
----
- Screen flipping support
- Modernize ES-8712 and hook up to MSM6585 and HCT157
- Figure out which customs use D80010-D80077 and merge implementation with Aquarium
- Is SW3 actually used?
- Power Flipper reference video: https://www.youtube.com/watch?v=zBGjncVsSf4 (seems to have been recorded with 'flipscreen' dipswitch on, because it causes a jumping glitch before the raster effect, same in MAME)
BGMs (controlled by OKI MSM6585 sound chip)
MSM6585: is an upgraded MSM5205 voice synth IC.
Improvements:
More precise internal DA converter
Built in low-pass filter
Expanded sampling frequency
Stephh's notes (based on the game M68000 code and some tests) :
- Reset the game while pressing START1 to enter the "test mode"
ES-9209B
+-----------------------------------------------+
| M6585 U56 ES-8712 |
| VR1 640kHz U55 +-------+ |
|1056khz M6295 |ES 9207| |
| 6116 | | AS7C256 |
| 6116 +-------+ AS7C256 |
|J AS7C256 |
|A MB3773 AS7C256 AS7C256 |
|M TSW1* +-------+ U13* |
|M PAL 32MHz |ES-9303| U11 |
|A PAL 68000P-16 +-------+ |
| 62256 4.U46 +-------+ 1.U10 |
| 62256 3.U45 |ES-9208| |
| 93C46 U44* +-------+ U6 |
| 2.U43 |
|SW4* SW3 SW2 SW1 14.31818MHz 5864 5864 U1 |
+-----------------------------------------------+
CPU: TMP68HC000P-16
Sound: OKI M6295
OKI M6585
Excellent ES-8712
OSC: 32MHz, 14.31818MHz & 1056kHz, 640kHz resonators
RAM: Sony CXK5864BSP-10L 8K x 8bit high speed CMOS SRAM
Alliance AS7C256-20PC 32K x 8bit CMOS SRAM
Hitachi HM6116LK-70 2K x 8bit SRAM
Hitachi HM62256ALP-8 32K x 8bit CMOS SRAM
EEPROM: 93C46 1K Serial EEPROM
Custom: EXCELLENT SYSTEM ES-9208 347102 (QFP160)
EXCELLENT SYSTEM LTD. ES 9207 9343 T (QFP208)
ES-9303 EXCELLENT 9338 C001 (QFP120)
* Denotes unpopulated components
NOTE: Mask ROMs from Power Flipper Pinball Shooting have not been dumped, but assumed to
be the same data.
***************************************************************************/
#include "emu.h"
#include "includes/gcpinbal.h"
#include "cpu/m68000/m68000.h"
#include "screen.h"
#include "speaker.h"
/***********************************************************
INTERRUPTS
***********************************************************/
TIMER_DEVICE_CALLBACK_MEMBER(gcpinbal_state::scanline_cb)
{
if (param >= 16)
m_screen->update_partial(m_screen->vpos() - 1);
if (param == 240)
m_maincpu->set_input_line(1, HOLD_LINE); // V-blank
else if ((param >= 16) && (param < 240))
m_maincpu->set_input_line(4, HOLD_LINE); // H-blank? (or programmable, used for raster effects)
// IRQ level 3 is sound related, hooked up to MSM6585
}
/***********************************************************
IOC
***********************************************************/
void gcpinbal_state::d80010_w(offs_t offset, u16 data, u16 mem_mask)
{
//logerror("CPU #0 PC %06x: warning - write ioc offset %06x with %04x\n", m_maincpu->pc(), offset, data);
COMBINE_DATA(&m_d80010_ram[offset]);
}
void gcpinbal_state::d80040_w(offs_t offset, u8 data)
{
logerror("Writing byte value %02X to offset %X\n", data, offset);
}
void gcpinbal_state::d80060_w(offs_t offset, u16 data, u16 mem_mask)
{
//logerror("CPU #0 PC %06x: warning - write ioc offset %06x with %04x\n", m_maincpu->pc(), offset, data);
COMBINE_DATA(&m_d80060_ram[offset]);
}
void gcpinbal_state::bank_w(u8 data)
{
// MSM6585 bank, coin LEDs, maybe others?
if (m_msm_bank != ((data & 0x10) >> 4))
{
m_msm_bank = ((data & 0x10) >> 4);
m_essnd->set_rom_bank(m_msm_bank);
logerror("Bankswitching ES8712 ROM %02x\n", m_msm_bank);
}
m_oki->set_rom_bank((data & 0x20) >> 5);
u32 old = m_bg0_gfxset;
u32 newbank = (data & 0x04) ? 0x1000 : 0;
if (old != newbank)
{
m_bg0_gfxset = (data & 0x04) ? 0x1000 : 0;
m_tilemap[0]->mark_all_dirty();
}
old = m_bg1_gfxset;
newbank = (data & 0x08) ? 0x1000 : 0;
if (old != newbank)
{
m_bg1_gfxset = (data & 0x04) ? 0x1000 : 0;
m_tilemap[1]->mark_all_dirty();
}
m_watchdog->write_line_ck(BIT(data, 7));
// machine().bookkeeping().coin_lockout_w(0, ~data & 0x01);
// machine().bookkeeping().coin_lockout_w(1, ~data & 0x02);
}
void gcpinbal_state::eeprom_w(u8 data)
{
// 93C46 serial EEPROM (status read at D80087)
m_eeprom->di_write(BIT(data, 2));
m_eeprom->clk_write(BIT(data, 1));
m_eeprom->cs_write(BIT(data, 0));
}
void gcpinbal_state::es8712_reset_w(u8 data)
{
// This probably works by resetting the ES-8712
m_essnd->reset();
}
/***********************************************************
MEMORY STRUCTURES
***********************************************************/
void gcpinbal_state::gcpinbal_map(address_map &map)
{
map(0x000000, 0x1fffff).rom();
map(0xc00000, 0xc03fff).ram().w(FUNC(gcpinbal_state::tilemaps_word_w)).share("tilemapram");
map(0xc80000, 0xc81fff).rw(m_sprgen, FUNC(excellent_spr_device::read), FUNC(excellent_spr_device::write)).umask16(0x00ff);
map(0xd00000, 0xd00fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0xd80010, 0xd8002f).ram().w(FUNC(gcpinbal_state::d80010_w)).share("d80010");
map(0xd80040, 0xd8005b).w(FUNC(gcpinbal_state::d80040_w)).umask16(0x00ff);
map(0xd80060, 0xd80077).ram().w(FUNC(gcpinbal_state::d80060_w)).share("d80060");
map(0xd80080, 0xd80081).portr("DSW");
map(0xd80084, 0xd80085).portr("IN0");
map(0xd80086, 0xd80087).portr("IN1");
map(0xd80088, 0xd80088).w(FUNC(gcpinbal_state::bank_w));
map(0xd8008a, 0xd8008a).w(FUNC(gcpinbal_state::eeprom_w));
map(0xd8008e, 0xd8008e).w(FUNC(gcpinbal_state::es8712_reset_w));
map(0xd800a0, 0xd800a0).mirror(0x2).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0xd800c0, 0xd800cd).w(m_essnd, FUNC(es8712_device::write)).umask16(0xff00);
map(0xff0000, 0xffffff).ram(); /* RAM */
}
/***********************************************************
INPUT PORTS, DIPs
***********************************************************/
static INPUT_PORTS_START( gcpinbal )
PORT_START("DSW")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0004, "300k" )
PORT_DIPSETTING( 0x0008, "500k" )
PORT_DIPSETTING( 0x000c, "1000k" )
PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:5") // Confirmed via manual - code at 0x000508
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") // Confirmed via manual - code at 0x00b6d0, 0x00b7e4, 0x00bae4
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0200, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0300, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0100, "2 Coins/1 Credit 3/2 4/3 6/5" )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0500, "1 Coin/1 Credit 2/3" )
PORT_DIPSETTING( 0x0000, "1 Coin/1 Credit 5/6" )
PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x1800, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0800, "2 Coins/1 Credit 3/2 4/3 6/5" )
PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x2800, "1 Coin/1 Credit 2/3" )
PORT_DIPSETTING( 0x0000, "1 Coin/1 Credit 5/6" )
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0xc000, "3" )
PORT_DIPSETTING( 0x8000, "4" )
PORT_DIPSETTING( 0x4000, "5" )
PORT_START("IN0")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Item Right") PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Flipper 1 Right") PORT_PLAYER(1) // Inner flipper right
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Flipper 2 Right") PORT_PLAYER(1) // Outer flipper right
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Tilt Right") PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Item Left") PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Flipper 1 Left") PORT_PLAYER(1) // Inner flipper left
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Flipper 2 Left") PORT_PLAYER(1) // Outer flipper left
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Tilt Left") PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/**************************************************************
GFX DECODING
**************************************************************/
static const gfx_layout charlayout =
{
16,16, /* 16*16 characters */
RGN_FRAC(1,1),
4, /* 4 bits per pixel */
{ STEP4(0,1) },
{ STEP16(0,4) },
{ STEP16(0,4*16) },
16*16*4 /* every sprite takes 128 consecutive bytes */
};
static const gfx_layout char_8x8_layout =
{
8,8, /* 8*8 characters */
RGN_FRAC(1,1),
4, /* 4 bits per pixel */
{ STEP4(0,1) },
{ STEP8(0,4) },
{ STEP8(0,4*8) },
8*8*4 /* every sprite takes 32 consecutive bytes */
};
static GFXDECODE_START( gfx_gcpinbal )
GFXDECODE_ENTRY( "bg0", 0, charlayout, 0, 0x60 ) // playfield
GFXDECODE_ENTRY( "fg0", 0, char_8x8_layout, 0x700, 0x10 ) // playfield
GFXDECODE_END
/***********************************************************
MACHINE DRIVERS
***********************************************************/
void gcpinbal_state::machine_start()
{
save_item(NAME(m_scrollx));
save_item(NAME(m_scrolly));
save_item(NAME(m_bg0_gfxset));
save_item(NAME(m_bg1_gfxset));
save_item(NAME(m_msm_bank));
}
void gcpinbal_state::machine_reset()
{
for (int i = 0; i < 3; i++)
{
m_scrollx[i] = 0;
m_scrolly[i] = 0;
}
m_bg0_gfxset = 0;
m_bg1_gfxset = 0;
m_msm_bank = 0;
}
void gcpinbal_state::gcpinbal(machine_config &config)
{
/* basic machine hardware */
M68000(config, m_maincpu, 32_MHz_XTAL/2); /* 16 MHz */
m_maincpu->set_addrmap(AS_PROGRAM, &gcpinbal_state::gcpinbal_map);
TIMER(config, "scantimer").configure_scanline(FUNC(gcpinbal_state::scanline_cb), "screen", 0, 1);
EEPROM_93C46_16BIT(config, "eeprom");
MB3773(config, m_watchdog, 0);
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0) /* frames per second, vblank duration */);
m_screen->set_size(40*8, 32*8);
m_screen->set_visarea(0*8, 40*8-1, 2*8, 30*8-1);
m_screen->set_screen_update(FUNC(gcpinbal_state::screen_update));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_gcpinbal);
PALETTE(config, m_palette).set_format(palette_device::RRRRGGGGBBBBRGBx, 0x1000/2);
EXCELLENT_SPRITE(config, m_sprgen, 0);
m_sprgen->set_palette(m_palette);
m_sprgen->set_color_base(0x600);
m_sprgen->set_colpri_callback(FUNC(gcpinbal_state::gcpinbal_colpri_cb));
/* sound hardware */
SPEAKER(config, "mono").front_center();
OKIM6295(config, m_oki, 1.056_MHz_XTAL, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
ES8712(config, m_essnd, 0);
m_essnd->reset_handler().set_inputline("maincpu", 3);
m_essnd->msm_write_handler().set("msm", FUNC(msm6585_device::data_w));
m_essnd->set_msm_tag("msm");
msm6585_device &msm(MSM6585(config, "msm", 640_kHz_XTAL));
msm.vck_legacy_callback().set("essnd", FUNC(es8712_device::msm_int));
msm.set_prescaler_selector(msm6585_device::S40); /* 16 kHz */
msm.add_route(ALL_OUTPUTS, "mono", 1.0);
}
/***************************************************************************
DRIVERS
***************************************************************************/
ROM_START( pwrflip ) /* Updated version of Grand Cross Pinball or semi-sequel? */
ROM_REGION( 0x200000, "maincpu", 0 ) /* 512k for 68000 program */
ROM_LOAD16_WORD_SWAP( "p.f_1.33.u43", 0x000000, 0x80000, CRC(d760c987) SHA1(9200604377542193afc866c84733f2d3b5aa1c80) ) /* hand written labels on genuine EXCELLENT labels */
ROM_FILL ( 0x80000, 0x080000, 0x00 ) /* unpopulated 27C4096 socket at U44 */
ROM_LOAD16_WORD_SWAP( "p.f.u45", 0x100000, 0x80000, CRC(6ad1a457) SHA1(8746c38efa05e3318e9b1a371470d149803fb6bb) )
ROM_LOAD16_WORD_SWAP( "p.f.u46", 0x180000, 0x80000, CRC(e0f3a1b4) SHA1(761dddf374a92c1a1e4a211ead215d5be461a082) )
ROM_REGION( 0x200000, "bg0", 0 ) /* BG0 (16 x 16) */
ROM_LOAD16_WORD_SWAP( "u1", 0x000000, 0x100000, CRC(afa459bb) SHA1(7a7c64bcb80d71b8cf3fdd3209ef109997b6417c) ) /* 23C8000 mask ROMs */
ROM_LOAD16_WORD_SWAP( "u6", 0x100000, 0x100000, CRC(c3f024e5) SHA1(d197e2b715b154fc64ff9a61f8c6df111d6fd446) )
ROM_REGION( 0x020000, "fg0", 0 ) /* FG0 (8 x 8) */
ROM_LOAD16_WORD_SWAP( "p.f.u10", 0x000000, 0x020000, CRC(50e34549) SHA1(ca1808513ff3feb8bcd34d9aafd7b374e4244732) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites (16 x 16) */
ROM_LOAD16_WORD_SWAP( "u13", 0x000000, 0x200000, CRC(62f3952f) SHA1(7dc9ccb753d46b6aaa791bcbf6e18e6d872f6b79) ) /* 23C16000 mask ROM */
ROM_REGION( 0x080000, "oki", 0 ) /* M6295 acc to Raine */
ROM_LOAD( "u55", 0x000000, 0x080000, CRC(b3063351) SHA1(825e63e8a824d67d235178897528e5b0b41e4485) ) /* OKI M534001B mask ROM */
ROM_REGION( 0x200000, "essnd", 0 ) /* M6585 acc to Raine but should be for ES-8712??? */
ROM_LOAD( "u56", 0x000000, 0x200000, CRC(092b2c0f) SHA1(2ec1904e473ddddb50dbeaa0b561642064d45336) ) /* 23C16000 mask ROM */
ROM_REGION( 0x000400, "plds", 0 ) /* 2x TIBPAL16L8-15CN */
ROM_LOAD( "a.u72", 0x000, 0x104, NO_DUMP )
ROM_LOAD( "b.u73", 0x200, 0x104, NO_DUMP )
ROM_END
ROM_START( gcpinbal )
ROM_REGION( 0x200000, "maincpu", 0 ) /* 512k for 68000 program */
ROM_LOAD16_WORD_SWAP( "2_excellent.u43", 0x000000, 0x80000, CRC(d174bd7f) SHA1(0e6c17265e1400de941e3e2ca3be835aaaff6695) ) /* Red line across label */
ROM_FILL ( 0x80000, 0x080000, 0x00 ) /* unpopulated 27C4096 socket at U44 */
ROM_LOAD16_WORD_SWAP( "3_excellent.u45", 0x100000, 0x80000, CRC(0511ad56) SHA1(e0602ece514126ce719ebc9de6649ebe907be904) )
ROM_LOAD16_WORD_SWAP( "4_excellent.u46", 0x180000, 0x80000, CRC(e0f3a1b4) SHA1(761dddf374a92c1a1e4a211ead215d5be461a082) )
ROM_REGION( 0x200000, "bg0", 0 ) /* BG0 (16 x 16) */
ROM_LOAD16_WORD_SWAP( "u1", 0x000000, 0x100000, CRC(afa459bb) SHA1(7a7c64bcb80d71b8cf3fdd3209ef109997b6417c) ) /* 23C8000 mask ROMs */
ROM_LOAD16_WORD_SWAP( "u6", 0x100000, 0x100000, CRC(c3f024e5) SHA1(d197e2b715b154fc64ff9a61f8c6df111d6fd446) )
ROM_REGION( 0x020000, "fg0", 0 ) /* FG0 (8 x 8) */
ROM_LOAD16_WORD_SWAP( "1_excellent.u10", 0x000000, 0x020000, CRC(79321550) SHA1(61f1b772ed8cf95bfee9df8394b0c3ff727e8702) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites (16 x 16) */
ROM_LOAD16_WORD_SWAP( "u13", 0x000000, 0x200000, CRC(62f3952f) SHA1(7dc9ccb753d46b6aaa791bcbf6e18e6d872f6b79) ) /* 23C16000 mask ROM */
ROM_REGION( 0x080000, "oki", 0 ) /* M6295 acc to Raine */
ROM_LOAD( "u55", 0x000000, 0x080000, CRC(b3063351) SHA1(825e63e8a824d67d235178897528e5b0b41e4485) ) /* OKI M534001B mask ROM */
ROM_REGION( 0x200000, "essnd", 0 ) /* M6585 acc to Raine but should be for ES-8712??? */
ROM_LOAD( "u56", 0x000000, 0x200000, CRC(092b2c0f) SHA1(2ec1904e473ddddb50dbeaa0b561642064d45336) ) /* 23C16000 mask ROM */
ROM_REGION( 0x000400, "plds", 0 ) /* 2x TIBPAL16L8-15CN */
ROM_LOAD( "a.u72", 0x000, 0x104, NO_DUMP )
ROM_LOAD( "b.u73", 0x200, 0x104, NO_DUMP )
ROM_END
GAME( 1994, pwrflip, 0, gcpinbal, gcpinbal, gcpinbal_state, empty_init, ROT270, "Excellent System", "Power Flipper Pinball Shooting v1.33", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1994, gcpinbal, 0, gcpinbal, gcpinbal, gcpinbal_state, empty_init, ROT270, "Excellent System", "Grand Cross v1.02F", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )