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// license:BSD-3-Clause
// copyright-holders:David Haywood, Nicola Salmoria

/*
    New Quiz (Gals Panic bootleg on Modular System)

    PCB stack was marked as 'New Quiz'

    this is a clone of the expro02.cpp version of Gals Panic

    the hardware changes make it messy enough to have its own driver tho

    The Modular System cage contains 6! main boards for this game.

    MOD-6M - 68k board (CPU + 6 ROMs + RAM)
    COMP MOD-A - RAM board for Framebuffer gfx, 24Mhz XTAL
    MOD1/5 - Sound board (Z80, 2xYM2203C) (various wire mods and small sub-boards) Dipswitches also on here  (same/similar to the Euro League Modular board?)
    MOD51/3 - Sprite board (ROM sockets used for plug in board below)
    COMP AEREO MOD/5-1 (MODULAR SYSTEM 2) - Sprite ROM board, plugs into above, 24 sprite ROMs
    MOD 4/3 - Tilemap board, has logic + 4 tilemap ROMs, long thin sub-board (CAR-0484/1 SOLD) with no chips, just routing along one edge
*/


#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"


class galspanic_ms_state : public driver_device
{
public:
	galspanic_ms_state(const machine_config &mconfig, device_type type, const char *tag) :
		driver_device(mconfig, type, tag),
		m_maincpu(*this, "maincpu"),
		m_palette(*this, "palette"),
		m_screen(*this, "screen"),
		m_paletteram(*this, "palette"),
		m_fg_ind8_pixram(*this, "fg_ind8ram"),
		m_bg_rgb555_pixram(*this, "bg_rgb555ram"),
		m_gfxdecode(*this, "gfxdecode")
	{ }

	void newquiz(machine_config &config);

private:
	required_device<cpu_device> m_maincpu;
	required_device<palette_device> m_palette;
	required_device<screen_device> m_screen;

	required_shared_ptr<uint16_t> m_paletteram;
	required_shared_ptr<uint16_t> m_fg_ind8_pixram;
	required_shared_ptr<uint16_t> m_bg_rgb555_pixram;
	required_device<gfxdecode_device> m_gfxdecode;

	virtual void machine_start() override;
	void galspanic_ms_palette(palette_device &palette) const;

	uint32_t screen_update_backgrounds(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);

	// comad
	READ16_MEMBER(comad_timer_r);
	void newquiz_map(address_map &map);

};

READ16_MEMBER(galspanic_ms_state::comad_timer_r)
{
	return (m_screen->vpos() & 0x07) << 8;
}

void galspanic_ms_state::newquiz_map(address_map &map)
{
	map(0x000000, 0x03ffff).rom();

	map(0x200000, 0x2fffff).rom().region("userx", 0); // reads from here, but what, if anything, maps here?

	map(0x500000, 0x51ffff).ram().share("fg_ind8ram");
	map(0x520000, 0x53ffff).ram().share("bg_rgb555ram");

	map(0x584000, 0x587fff).ram(); // was view2 tilemaps (moved from 0x580000 on original) presumably still 'gfx3' tiles tho

	map(0x600000, 0x600fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");

	map(0x680000, 0x68001f).ram(); // was view2 tilemap regs

	map(0x700000, 0x700fff).ram().share("spriteram"); // original spriteram? - drawing from here results in corrupt / missing sprites

	map(0x704000, 0x7047ff).ram().share("boot_spriteram"); // bootleg uses this instead?

	map(0x800000, 0x800001).portr("DSW1");
	map(0x800002, 0x800003).portr("DSW2");
	map(0x800004, 0x800005).portr("SYSTEM");

	map(0x80000e, 0x80000f).r(FUNC(galspanic_ms_state::comad_timer_r));

	map(0xb00000, 0xbfffff).rom().region("user1", 0); // reads girl data here

	map(0xc80000, 0xc8ffff).ram();
}


void galspanic_ms_state::machine_start()
{
}

void galspanic_ms_state::galspanic_ms_palette(palette_device &palette) const
{
	// first 2048 colors are dynamic

	// initialize 555 RGB lookup
	for (int i = 0; i < 32768; i++)
		palette.set_pen_color(2048 + i, pal5bit(i >> 5), pal5bit(i >> 10), pal5bit(i >> 0));
}

uint32_t galspanic_ms_state::screen_update_backgrounds(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	int count;

	count = 0;
	for (int y = 0; y < 256; y++)
	{
		uint16_t *const dest = &bitmap.pix16(y);
		for (int x = 0; x < 256; x++)
		{
			uint16_t dat = (m_bg_rgb555_pixram[count] & 0xfffe)>>1;
			dat += 2048;
			dest[x] = dat;
			count++;
		}
	}

	count = 0;
	for (int y = 0; y < 256; y++)
	{
		uint16_t *const dest = &bitmap.pix16(y);
		for (int x = 0; x < 256; x++)
		{
			uint16_t const dat = m_fg_ind8_pixram[count] & 0x7ff;
			if (!(m_paletteram[dat] & 0x0001))
				dest[x] = dat;

			count++;
		}
	}

	screen.priority().fill(0, cliprect);

	return 0;
}

uint32_t galspanic_ms_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	screen_update_backgrounds(screen, bitmap, cliprect);
//  m_kaneko_spr->render_sprites(bitmap,cliprect, screen.priority(), m_spriteram, m_spriteram.bytes());
	return 0;
}



static INPUT_PORTS_START( newquiz ) // copied from Gals Panic, might not be correct
	PORT_START("DSW1")
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) )   PORT_DIPLOCATION("SWA:1,2")
	PORT_DIPSETTING(      0x0002, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x000C, 0x000C, DEF_STR( Lives ) )    PORT_DIPLOCATION("SWA:3,4")
	PORT_DIPSETTING(      0x0004, "2" )
	PORT_DIPSETTING(      0x000C, "3" )
	PORT_DIPSETTING(      0x0008, "4" )
	PORT_DIPSETTING(      0x0000, "5" )
	PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) )  PORT_DIPLOCATION("SWA:5")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020, 0x0020, "Use Button" )        PORT_DIPLOCATION("SWA:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x0040, 0x0040, "Censored Girls" )    PORT_DIPLOCATION("SWA:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, "Show Ending Picture" )   PORT_DIPLOCATION("SWA:8")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( On ) )

	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)   /* "Shot2" in "test mode" */
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("DSW2")
	PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SWB:1" )
	PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) )  PORT_DIPLOCATION("SWB:2")
	PORT_DIPSETTING(      0x0002, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SWB:3" )
	PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) )   PORT_DIPLOCATION("SWB:4,5,6")
	PORT_DIPSETTING(      0x0028, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0038, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) )   PORT_DIPLOCATION("SWB:7,8")
	PORT_DIPSETTING(      0x0080, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x00c0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 1C_6C ) )


	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)   /* "Shot2" in "test mode" */
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("SYSTEM")
	PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END


static const gfx_layout tiles16x16x4_layout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 0,8,16,24 },
	{ 0,1,2,3,4,5,6,7, 512,513,514,515,516,517,518,519 },
	{ STEP16(0,32) },
	16 * 16 * 4
};

static GFXDECODE_START( gfx_galspanic_ms )
	GFXDECODE_ENTRY( "kan_spr", 0, tiles16x16x4_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx3", 0, tiles16x16x4_layout, 0, 16 )
GFXDECODE_END




void galspanic_ms_state::newquiz(machine_config &config)
{
	/* basic machine hardware */
	M68000(config, m_maincpu, 12_MHz_XTAL);
	m_maincpu->set_addrmap(AS_PROGRAM, &galspanic_ms_state::newquiz_map);
	m_maincpu->set_vblank_int("screen", FUNC(galspanic_ms_state::irq6_line_hold)); // changed from original

	/* video hardware */
	SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
	m_screen->set_refresh_hz(60);
	m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */);
	m_screen->set_size(256, 256);
	m_screen->set_visarea(0, 256-1, 0, 256-32-1);
	m_screen->set_screen_update(FUNC(galspanic_ms_state::screen_update));
	m_screen->set_palette(m_palette);

	PALETTE(config, m_palette, FUNC(galspanic_ms_state::galspanic_ms_palette)).set_format(palette_device::GRBx_555, 2048 + 32768);

	GFXDECODE(config, m_gfxdecode, "palette", gfx_galspanic_ms);

// does not use original video hardware, will implement different hardware in driver instead
//  KANEKO_TMAP(config, m_view2);
//  m_view2->set_colbase(0x400);
//  m_view2->set_offset(0x5b, 0x8, 256, 224);
//  m_view2->set_palette(m_palette);
//  m_view2->set_tile_callback(kaneko_view2_tilemap_device::view2_cb_delegate(FUNC(galspanic_ms_state::tile_callback), this));

//  KANEKO_VU002_SPRITE(config, m_kaneko_spr);
//  m_kaneko_spr->set_priorities(8,8,8,8); // above all (not verified)
//  m_kaneko_spr->set_offsets(0, -0x40);
//  m_kaneko_spr->set_palette(m_palette);
//  m_kaneko_spr->set_color_base(0x100);

	/* sound hardware */
	SPEAKER(config, "mono").front_center();
}


ROM_START( galpanicms )
	ROM_REGION( 0x100000, "maincpu", 0 ) // yes, one ROM is 4x the size of the other, there is no data to interleave with the extra data, does it actually map anywhere?
	ROM_LOAD16_BYTE( "cpu_ic17.bin",  0x000000, 0x80000, CRC(c65104e1) SHA1(189dde2a34b949bd1763d8ee0d74c86fead549b9) ) // AM27C040
	ROM_LOAD16_BYTE( "cpu_ic8.bin",   0x000001, 0x20000, CRC(e2e201e5) SHA1(2a8257f66139178af951d701fd263144aacf2808) ) // AM27C010

	ROM_REGION( 0x10000, "soundcpu", 0 ) // Z80 code
	ROM_LOAD( "snd_1.ic12", 0x000000, 0x10000, CRC(409e9233) SHA1(f13de7ddc00857c889250621ebccdae1b494cfd0) ) // TMS27C512

	ROM_REGION16_BE( 0x100000, "userx", ROMREGION_ERASEFF ) // 68000 data @ 0x200000

	ROM_REGION16_BE( 0x100000, "user1", 0 ) // 68000 data @ 0xb00000  (there is less girl data here than on the original Gals Panic sets, but no more spaces on this PCB and the ROM sizes are correct)
	ROM_LOAD16_BYTE( "cpu_ic20.bin", 0x000000, 0x40000, CRC(8dc5595e) SHA1(408022c6f81fc5ab0c53647a8a16d909227c43a6) ) // AM27C020
	ROM_LOAD16_BYTE( "cpu_ic11.bin", 0x000001, 0x40000, CRC(10967497) SHA1(65d1e5554f47a3f7a88fa1354035dff640faac2f) ) // AM27C020
	ROM_LOAD16_BYTE( "cpu_ic26.bin", 0x080000, 0x40000, CRC(c7e2135b) SHA1(8cf0c21c9b64e48da458bc29cfb15e1a5189c551) ) //  D27C020
	ROM_LOAD16_BYTE( "cpu_ic25.bin", 0x080001, 0x40000, CRC(406c2e3e) SHA1(ae229f01bdf0dea72a89c63b60f513a338fd8061) ) // AM27C020

	ROM_REGION( 0x200000, "kan_spr", ROMREGION_ERASEFF ) // sprites (seems to be the same as Gals Panic but alt ROM arrangement / decoding)
	ROM_LOAD32_BYTE( "5_gp_501.ic1",         0x000003, 0x010000, CRC(55ce19e8) SHA1(6aee3a43c731f017427b9316a6d2a536d7d44d35) ) // all TMS27C512
	ROM_LOAD32_BYTE( "5_gp_510.ic10",        0x000002, 0x010000, CRC(95cfabc0) SHA1(36708945b4a7c153e67c5f8d8a8a71e7b6cb0ca3) )
	ROM_LOAD32_BYTE( "5_gp_516.ic16",        0x000001, 0x010000, CRC(93c82aa3) SHA1(70d9beda4e2a93f89d2f0589c9fdbdb2ba4c7d7a) )
	ROM_LOAD32_BYTE( "5_gp_522.ic22",        0x000000, 0x010000, CRC(4d6b6890) SHA1(c4971eca6c738898d0f2be91bcd5a6b540075cfe) )

	ROM_LOAD32_BYTE( "5_gp_502.ic2",         0x040003, 0x010000, CRC(6948efa4) SHA1(f99681505f25bc2dd0a300af7f3deacd4bc430e2) )
	ROM_LOAD32_BYTE( "5_gp_511.ic11",        0x040002, 0x010000, CRC(67d42a09) SHA1(b15974cd515bf0b2da0f1f5cd2c2d8224b153357) )
	ROM_LOAD32_BYTE( "5_gp_517.ic17",        0x040001, 0x010000, CRC(c55177cd) SHA1(70eb291c206b2ef65967d6d12bfc88458f3c4215) )
	ROM_LOAD32_BYTE( "5_gp_523.ic23",        0x040000, 0x010000, CRC(8d2ae394) SHA1(054ebaef5af7cb4c1cf8f5658ef877544e25bdef) )

	ROM_LOAD32_BYTE( "5_gp_503.ic3",         0x080003, 0x010000, CRC(3eeacad6) SHA1(fb200a6b5e0f317a2ff57298c51949cd68953d88) )
	ROM_LOAD32_BYTE( "5_gp_512.ic12",        0x080002, 0x010000, CRC(02a56ff3) SHA1(c6717e0db51d521e7ff56d5ab0df45bb4a83301f) )
	ROM_LOAD32_BYTE( "5_gp_518.ic18",        0x080001, 0x010000, CRC(150fc3f3) SHA1(08a753d40cb4c7131b0218e97c999d2f7b8da38a) )
	ROM_LOAD32_BYTE( "5_gp_524.ic24",        0x080000, 0x010000, CRC(743b4584) SHA1(56a81934cf2fff4ca299ffa5355b926b6cded7c4) )

	ROM_LOAD32_BYTE( "5_gp_504.ic4",         0x0c0003, 0x010000, CRC(25244463) SHA1(d40605e6a6e37d60877cc93874bd9bdf77b954d0) )
	ROM_LOAD32_BYTE( "5_gp_513.ic13",        0x0c0002, 0x010000, CRC(efe47ee5) SHA1(a4b93ae5299583439f7ca6160acd595153f1f9ea) )
	ROM_LOAD32_BYTE( "5_gp_519.ic19",        0x0c0001, 0x010000, CRC(5b7b8ffb) SHA1(04c23b46bbc4e3cbfca7bb826c97f9c19e2b52fa) )
	ROM_LOAD32_BYTE( "5_gp_525.ic25",        0x0c0000, 0x010000, CRC(8b88f4b6) SHA1(67ce8cbc13a305c6e19572a031cc293cd3771650) )

	ROM_LOAD32_BYTE( "5_gp_505.ic5",         0x100003, 0x010000, CRC(bc4ed242) SHA1(e23401e96ca22fc2afd7375e1d8ea645232b8bc9) ) // 5_gp_505.ic5 == 5_gp_526.ic26
	ROM_LOAD32_BYTE( "5_gp_514.ic14",        0x100002, 0x010000, CRC(4cad79b4) SHA1(e7e7866aa3829d45814f1d8e0698807ed38f130d) )
	ROM_LOAD32_BYTE( "5_gp_520.ic20",        0x100001, 0x010000, CRC(61bc8e6a) SHA1(7e0e519c763b3bb547d7d6a58dd58ef7d542b70e) ) // xxxxx1xxxxxxxxxx = 0x00
	ROM_LOAD32_BYTE( "5_gp_526.ic26",        0x100000, 0x010000, CRC(bc4ed242) SHA1(e23401e96ca22fc2afd7375e1d8ea645232b8bc9) ) // 5_gp_505.ic5 == 5_gp_526.ic26

	ROM_LOAD32_BYTE( "5_gp_506.ic6",         0x140003, 0x010000, CRC(82d65489) SHA1(518ffd73bea3d473aa2424a554831ad5b879645a) )
	ROM_LOAD32_BYTE( "5_gp_515.ic15",        0x140002, 0x010000, CRC(f6d37373) SHA1(f399b92eb8490ca696b47c5b30ae5cd22de11b8a) )
	ROM_LOAD32_BYTE( "5_gp_521.ic21",        0x140001, 0x010000, CRC(00ed84f5) SHA1(d3704a0a0e0b3f0f6509f3ab80a7203794b61cca) )
	ROM_LOAD32_BYTE( "5_gp_527.ic27",        0x140000, 0x010000, CRC(689a8fae) SHA1(b16c33f02966aff3796b9dc528d3c2ca08ae49b1) )

	ROM_REGION( 0x40000, "gfx3", 0 ) // tilemap (less data than the encrypted layer on Gals Panic, probably no animation?)
	ROM_LOAD32_BYTE( "4_gp_401.ic17",        0x000003, 0x010000, CRC(cd7060f6) SHA1(c548b0ccdff0ae33a2b6eef3bf49d18bd0935321) ) // MC27C512AQ
	ROM_LOAD32_BYTE( "4_gp_402.ic16",        0x000002, 0x010000, CRC(c4627916) SHA1(9d30251a3a7ac0198f89c797ae59285870d21033) ) // MC27C512AQ
	ROM_LOAD32_BYTE( "4_gp_403.ic15",        0x000001, 0x010000, CRC(35d2bce4) SHA1(050e7adad47ea10a59761e59d8d4aee11960b0db) ) // MC27C512AQ
	ROM_LOAD32_BYTE( "4_gp_404.ic14",        0x000000, 0x010000, CRC(ea8eda3a) SHA1(dc2535d77788935322d1fb20097c1918b659d2b9) ) // MC27C512AQ

	ROM_REGION( 0x100, "soundprom", 0 )
	ROM_LOAD( "snd_p0115_74s288.ic20", 0x0000, 0x20, CRC(50bba48d) SHA1(0d677a67d3c3faca49ea3fe372d2df6802daefb0) )

	ROM_REGION( 0x100, "prom", 0 )
	ROM_LOAD( "51_502_63s141n.ic10", 0x0000, 0x100, CRC(15085e44) SHA1(646e7100fcb112594023cf02be036bd3d42cc13c) ) // same as Euro League modular bootleg

	ROM_REGION( 0x117, "gal", 0 )
	ROM_LOAD( "a_a-147_gal16v8-20hb1.ic47", 0x0000, 0x117, CRC(39102e72) SHA1(227e25df1555c226e5ae8fc7bcb0f2e2996e24cb) )
	ROM_LOAD( "a_a-347_gal16v8-25lp.ic50", 0x0000, 0x117, CRC(f377f5c7) SHA1(0ae69fe49735fb45245892d40a0bc97b5d387021) )

	ROM_REGION( 0x100, "protgal", 0 ) // all read protected
	ROM_LOAD( "4_403_gal16v8-20hb1.ic29", 0, 1, NO_DUMP )
	ROM_LOAD( "5_5147_gal16v8-25hb1.ic9", 0, 1, NO_DUMP )
	ROM_LOAD( "5_5247_gal16v8-25hb1.ic8", 0, 1, NO_DUMP )
	ROM_LOAD( "51_503_gal16v8-20hb1.ic46", 0, 1, NO_DUMP )
	ROM_LOAD( "a_a-247_gal20v8-20hb1.ic8", 0, 1, NO_DUMP )
	ROM_LOAD( "a_a-447_gal16v8-25lnc.ic51", 0, 1, NO_DUMP )
	ROM_LOAD( "cpu_606_gal16v8.ic13", 0, 1, NO_DUMP )
	ROM_LOAD( "cpu_647_gal16v8.ic7", 0, 1, NO_DUMP )
ROM_END


GAME( 1991, galpanicms,  galsnew,  newquiz,  newquiz,  galspanic_ms_state, empty_init, ROT90, "bootleg (Kaenko)", "New Quiz (Modular System bootleg)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )