// license:BSD-3-Clause
// copyright-holders:David Haywood, Uki
/*
Gals Panic 3
(c) Kaneko 1995
Driver by David Haywood
Original Skeleton driver by David Haywood
Early Progress by Sebastien Volpe
Check done by main code, as part of EEPROM data:
'Gals Panic 3 v0.96 95/08/29(Tue)'
Sprites are from Supernova
Backgrounds are 3x bitmap layers + some kind of priority / mask layer
The bitmaps have blitter devices to decompress RLE rom data into them
*/
/*
Gals Panic 3 (JPN Ver.)
(c)1995 Kaneko
CPU: 68000-16
Sound: YMZ280B-F
OSC: 28.6363MHz
33.3333MHz
EEPROM: 93C46
Chips.: GRAP2 x3 <- R/G/B Chips?
APRIO-GL
BABY004
GCNT2
TBSOP01 <- ToyBox NEC uPD78324 series MCU with 32K internal rom
CG24173 6186 <- Sprites, see suprnova.c
CG24143 4181 <- ^
G3P0J1.71 prg.
G3P1J1.102
GP340000.123 chr.
GP340100.122
GP340200.121
GP340300.120
G3G0J0.101
G3G1J0.100
G3D0X0.134
GP320000.1 OBJ chr.
GP310000.41 sound data
GP310100.40
--- Team Japump!!! ---
Dumped by Uki
10/22/2000
*/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "machine/eepromser.h"
#include "machine/kaneko_toybox.h"
#include "machine/timer.h"
#include "machine/watchdog.h"
#include "sound/ymz280b.h"
#include "video/kaneko_grap2.h"
#include "video/sknsspr.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
class galpani3_state : public driver_device
{
public:
galpani3_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
m_grap2(*this,"grap2_%u", 0),
m_palette(*this, "palette"),
m_spritegen(*this, "spritegen"),
m_paletteram(*this, "palette"),
m_spriteram(*this, "spriteram"),
m_priority_buffer(*this, "priority_buffer"),
m_sprregs(*this, "sprregs"),
m_sprite_bitmap(1024, 1024)
{ }
void galpani3(machine_config &config);
private:
required_device<cpu_device> m_maincpu;
required_device_array<kaneko_grap2_device, 3> m_grap2;
required_device<palette_device> m_palette;
required_device<sknsspr_device> m_spritegen;
required_shared_ptr<uint16_t> m_paletteram;
optional_shared_ptr<uint16_t> m_spriteram;
required_shared_ptr<uint16_t> m_priority_buffer;
required_shared_ptr<uint16_t> m_sprregs;
bitmap_ind16 m_sprite_bitmap;
uint16_t m_priority_buffer_scrollx;
uint16_t m_priority_buffer_scrolly;
std::unique_ptr<uint32_t[]> m_spriteram32;
std::unique_ptr<uint32_t[]> m_spc_regs;
DECLARE_WRITE16_MEMBER(galpani3_suprnova_sprite32_w);
DECLARE_WRITE16_MEMBER(galpani3_suprnova_sprite32regs_w);
DECLARE_WRITE16_MEMBER(galpani3_priority_buffer_scrollx_w);
DECLARE_WRITE16_MEMBER(galpani3_priority_buffer_scrolly_w);
virtual void video_start() override;
uint32_t screen_update_galpani3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
TIMER_DEVICE_CALLBACK_MEMBER(galpani3_vblank);
void galpani3_map(address_map &map);
};
/***************************************************************************
video
***************************************************************************/
TIMER_DEVICE_CALLBACK_MEMBER(galpani3_state::galpani3_vblank)// 2, 3, 5 ?
{
int scanline = param;
if(scanline == 240)
m_maincpu->set_input_line(2, HOLD_LINE);
if(scanline == 0)
m_maincpu->set_input_line(3, HOLD_LINE);
if(scanline == 128)
m_maincpu->set_input_line(5, HOLD_LINE); // timer, related to sound chip?
}
void galpani3_state::video_start()
{
/* so we can use video/sknsspr.c */
m_spritegen->skns_sprite_kludge(0,0);
m_spriteram32 = make_unique_clear<uint32_t[]>(0x4000/4);
m_spc_regs = make_unique_clear<uint32_t[]>(0x40/4);
save_item(NAME(m_priority_buffer_scrollx));
save_item(NAME(m_priority_buffer_scrolly));
save_pointer(NAME(m_spriteram32), 0x4000/4);
save_pointer(NAME(m_spc_regs), 0x40/4);
}
#define SPRITE_DRAW_PIXEL(_pri) \
if (((sprdat & 0xc000) == _pri) && ((sprdat & 0xff) != 0)) \
{ \
dst[drawx] = paldata[sprdat & 0x3fff]; \
}
// Switchable brightness value in highest bit of palette
// TODO : m_framebuffer_bright1 is alpha-blended?
#define FB_DRAW_PIXEL(_chip, _pixel) \
int alpha = 0xff; \
const pen_t &pal = m_grap2[_chip]->pen(_pixel); \
if (m_grap2[_chip]->m_framebuffer_palette[_pixel] & 0x8000) \
{ \
alpha = (m_grap2[_chip]->m_framebuffer_bright2 & 0xff); \
} \
else \
{ \
alpha = (m_grap2[_chip]->m_framebuffer_bright1 & 0xff); \
} \
if (alpha) \
{ \
if (alpha == 0xff) \
dst[drawx] = pal; \
else \
dst[drawx] = alpha_blend_r32(dst[drawx], pal, alpha); \
}
uint32_t galpani3_state::screen_update_galpani3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
const pen_t *paldata = m_palette->pens();
bitmap.fill(0, cliprect);
m_spritegen->skns_draw_sprites(m_sprite_bitmap, cliprect, m_spriteram32.get(), 0x4000, m_spc_regs.get() );
// popmessage("%02x %02x", m_grap2[0]->m_framebuffer_bright2, m_grap2[1]->m_framebuffer_bright2);
{
int drawy, drawx;
for (drawy=cliprect.min_y;drawy<=cliprect.max_y;drawy++)
{
uint16_t* sprline = &m_sprite_bitmap.pix16(drawy);
uint16_t* srcline1 = m_grap2[0]->m_framebuffer.get() + ((drawy+m_grap2[0]->m_framebuffer_scrolly+11)&0x1ff) * 0x200;
uint16_t* srcline2 = m_grap2[1]->m_framebuffer.get() + ((drawy+m_grap2[1]->m_framebuffer_scrolly+11)&0x1ff) * 0x200;
uint16_t* srcline3 = m_grap2[2]->m_framebuffer.get() + ((drawy+m_grap2[2]->m_framebuffer_scrolly+11)&0x1ff) * 0x200;
uint16_t* priline = m_priority_buffer + ((drawy+m_priority_buffer_scrolly+11)&0x1ff) * 0x200;
uint32_t* dst = &bitmap.pix32(drawy & 0x3ff);
for (drawx=cliprect.min_x;drawx<=cliprect.max_x;drawx++)
{
int sproffs = drawx & 0x3ff;
int srcoffs1 = (drawx+m_grap2[0]->m_framebuffer_scrollx+67)&0x1ff;
int srcoffs2 = (drawx+m_grap2[1]->m_framebuffer_scrollx+67)&0x1ff;
int srcoffs3 = (drawx+m_grap2[2]->m_framebuffer_scrollx+67)&0x1ff;
int prioffs = (drawx+m_priority_buffer_scrollx+66)&0x1ff;
uint16_t sprdat = sprline[sproffs];
uint8_t dat1 = srcline1[srcoffs1];
uint8_t dat2 = srcline2[srcoffs2];
uint8_t dat3 = srcline3[srcoffs3];
uint8_t pridat = priline[prioffs];
// TODO : Verify priorities, blendings from real PCB.
if (pridat==0x0f) // relates to the area you've drawn over
{
SPRITE_DRAW_PIXEL(0x0000);
if (m_grap2[2]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(2, dat3);
}
SPRITE_DRAW_PIXEL(0x4000);
if (dat1 && m_grap2[0]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(0, dat1);
}
SPRITE_DRAW_PIXEL(0x8000);
if (dat2 && m_grap2[1]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(1, dat2);
}
SPRITE_DRAW_PIXEL(0xc000);
}
else if (pridat==0xcf) // the girl
{
SPRITE_DRAW_PIXEL(0x0000);
if (m_grap2[0]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(0, 0x100);
}
SPRITE_DRAW_PIXEL(0x4000);
if (m_grap2[1]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(1, 0x100);
}
SPRITE_DRAW_PIXEL(0x8000);
if (dat3 && m_grap2[2]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(2, dat3);
}
SPRITE_DRAW_PIXEL(0xc000);
}
else if (pridat==0x30) // during the 'gals boxes' on the intro
{
SPRITE_DRAW_PIXEL(0x0000);
if (m_grap2[1]->m_framebuffer_enable) // TODO : Opaqued and Swapped order?
{
FB_DRAW_PIXEL(1, dat2);
}
SPRITE_DRAW_PIXEL(0x4000);
if (dat1 && m_grap2[0]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(0, dat1);
}
SPRITE_DRAW_PIXEL(0x8000);
if (dat3 && m_grap2[2]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(2, dat3);
}
SPRITE_DRAW_PIXEL(0xc000);
}
else
{
SPRITE_DRAW_PIXEL(0x0000);
if (m_grap2[0]->m_framebuffer_enable) // TODO : Opaque drawing 1st framebuffer in real PCB?
{
FB_DRAW_PIXEL(0, dat1);
}
SPRITE_DRAW_PIXEL(0x4000);
if (dat2 && m_grap2[1]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(1, dat2);
}
SPRITE_DRAW_PIXEL(0x8000);
if (dat3 && m_grap2[2]->m_framebuffer_enable)
{
FB_DRAW_PIXEL(2, dat3);
}
SPRITE_DRAW_PIXEL(0xc000);
}
/*
else if (pridat==0x2f) // area outside of the girl
{
//dst[drawx] = machine().rand()&0x3fff;
}
else if (pridat==0x00) // the initial line / box that gets drawn
{
//dst[drawx] = machine().rand()&0x3fff;
}
else if (pridat==0x30) // during the 'gals boxes' on the intro
{
//dst[drawx] = machine().rand()&0x3fff;
}
else if (pridat==0x0c) // 'nice' at end of level
{
//dst[drawx] = machine().rand()&0x3fff;
}
else
{
//printf("%02x, ",pridat);
}
*/
}
}
}
return 0;
}
static INPUT_PORTS_START( galpani3 )
PORT_START("P1")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ?
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P2")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ?
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x1000, IP_ACTIVE_LOW )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1") /* provided by the MCU - $200386.b <- $400200 */
PORT_DIPNAME( 0x0100, 0x0100, "Test Mode" ) PORT_DIPLOCATION("DSW:1")
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW:2")
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:3")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0400, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0800, IP_ACTIVE_LOW, "DSW:4" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "DSW:5" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "DSW:6" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "DSW:7" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:8") // unused ?
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
WRITE16_MEMBER(galpani3_state::galpani3_suprnova_sprite32_w)
{
COMBINE_DATA(&m_spriteram[offset]);
offset>>=1;
m_spriteram32[offset]=(m_spriteram[offset*2+1]<<16) | (m_spriteram[offset*2]);
}
WRITE16_MEMBER(galpani3_state::galpani3_suprnova_sprite32regs_w)
{
COMBINE_DATA(&m_sprregs[offset]);
offset>>=1;
m_spc_regs[offset]=(m_sprregs[offset*2+1]<<16) | (m_sprregs[offset*2]);
}
WRITE16_MEMBER(galpani3_state::galpani3_priority_buffer_scrollx_w)
{
m_priority_buffer_scrollx = data;
}
WRITE16_MEMBER(galpani3_state::galpani3_priority_buffer_scrolly_w)
{
m_priority_buffer_scrolly = data;
}
void galpani3_state::galpani3_map(address_map &map)
{
map(0x000000, 0x17ffff).rom();
map(0x200000, 0x20ffff).ram(); // area [B] - Work RAM
map(0x280000, 0x287fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // area [A] - palette for sprites
map(0x300000, 0x303fff).ram().w(FUNC(galpani3_state::galpani3_suprnova_sprite32_w)).share("spriteram");
map(0x380000, 0x38003f).ram().w(FUNC(galpani3_state::galpani3_suprnova_sprite32regs_w)).share("sprregs");
map(0x400000, 0x40ffff).ram().share("mcuram"); // area [C]
map(0x580000, 0x580001).w("toybox", FUNC(kaneko_toybox_device::mcu_com0_w));
map(0x600000, 0x600001).w("toybox", FUNC(kaneko_toybox_device::mcu_com1_w));
map(0x680000, 0x680001).w("toybox", FUNC(kaneko_toybox_device::mcu_com2_w));
map(0x700000, 0x700001).w("toybox", FUNC(kaneko_toybox_device::mcu_com3_w));
map(0x780000, 0x780001).r("toybox", FUNC(kaneko_toybox_device::mcu_status_r));
map(0x800000, 0x9fffff).m("grap2_0", FUNC(kaneko_grap2_device::grap2_map));
map(0xa00000, 0xbfffff).m("grap2_1", FUNC(kaneko_grap2_device::grap2_map));
map(0xc00000, 0xdfffff).m("grap2_2", FUNC(kaneko_grap2_device::grap2_map));
// ?? priority / alpha buffer?
map(0xe00000, 0xe7ffff).ram().share("priority_buffer"); // area [J] - A area ? odd bytes only, initialized 00..ff,00..ff,..., then cleared
map(0xe80000, 0xe80001).w(FUNC(galpani3_state::galpani3_priority_buffer_scrollx_w)); // scroll?
map(0xe80002, 0xe80003).w(FUNC(galpani3_state::galpani3_priority_buffer_scrolly_w)); // scroll?
map(0xf00000, 0xf00001).noprw(); // ? written once (2nd opcode, $1.b)
map(0xf00010, 0xf00011).portr("P1");
map(0xf00012, 0xf00013).portr("P2");
map(0xf00014, 0xf00015).portr("COIN");
map(0xf00016, 0xf00017).noprw(); // ? read, but overwritten
map(0xf00020, 0xf00023).w("ymz", FUNC(ymz280b_device::write)).umask16(0x00ff); // sound
map(0xf00040, 0xf00041).rw("watchdog", FUNC(watchdog_timer_device::reset16_r), FUNC(watchdog_timer_device::reset16_w));
map(0xf00050, 0xf00051).noprw(); // ? written once (3rd opcode, $30.b)
}
MACHINE_CONFIG_START(galpani3_state::galpani3)
MCFG_DEVICE_ADD("maincpu", M68000, XTAL(28'636'363)/2) // Confirmed from PCB
MCFG_DEVICE_PROGRAM_MAP(galpani3_map)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", galpani3_state, galpani3_vblank, "screen", 0, 1)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(64*8, 64*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1)
//MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 64*8-1)
MCFG_SCREEN_UPDATE_DRIVER(galpani3_state, screen_update_galpani3)
EEPROM_93C46_16BIT(config, "eeprom");
WATCHDOG_TIMER(config, "watchdog");
MCFG_DEVICE_ADD("toybox", KANEKO_TOYBOX, "eeprom", "DSW1", "mcuram", "mcudata")
PALETTE(config, m_palette).set_format(palette_device::xGRB_555, 0x4000);
MCFG_DEVICE_ADD("spritegen", SKNS_SPRITE, 0)
MCFG_DEVICE_ADD("grap2_0", KANEKO_GRAP2, 0)
MCFG_DEVICE_ROM("rlebg")
MCFG_DEVICE_ADD("grap2_1", KANEKO_GRAP2, 0)
MCFG_DEVICE_ROM("rlebg")
MCFG_DEVICE_ADD("grap2_2", KANEKO_GRAP2, 0)
MCFG_DEVICE_ROM("rlebg")
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("ymz", YMZ280B, XTAL(33'333'000) / 2) // Confirmed from PCB
MCFG_SOUND_ROUTE(0, "mono", 1.0)
MCFG_SOUND_ROUTE(1, "mono", 1.0)
MACHINE_CONFIG_END
ROM_START( galpani3 ) /* All game text in English */
ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "g3p0e0.u71", 0x000000, 0x080000, CRC(fa681118) SHA1(982b568a77ed620ba5708fec4c186d329d48cb48) )
ROM_LOAD16_BYTE( "g3p1e0.u102", 0x000001, 0x080000, CRC(f1150f1b) SHA1(a6fb719937927a9a39c7a4888017c63c47c2dd6c) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */
ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) )
ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */
ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap
ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap
ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap
ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap
ROM_LOAD16_BYTE( "g3g0j0.101", 0xe00000, 0x040000, CRC(fbb1e0dc) SHA1(14f6377afd93054aa5dc38af235ae12b932e847f) ) // 19950523GROMECap
ROM_LOAD16_BYTE( "g3g1j0.100", 0xe00001, 0x040000, CRC(18edb5f0) SHA1(5e2ed0105b3e6037f6116494d3b186a368824171) ) //
ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */
ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) )
ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) )
ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) )
ROM_END
ROM_START( galpani3hk )
ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "gp3_hk.u71", 0x000000, 0x080000, CRC(b8fc7826) SHA1(9ce97f2bb6af6a3aa19d2a7d4c159e3c33f43f63) )
ROM_LOAD16_BYTE( "gp3_hk.u102", 0x000001, 0x080000, CRC(658f5fe8) SHA1(09c52d7676ccf31a7696596279cb07564ae018b3) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */
ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) )
ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */
ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap
ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap
ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap
ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap
ROM_LOAD16_BYTE( "g3g0h0.101", 0xe00000, 0x040000, CRC(dca3109a) SHA1(d7741e992ffc9f8f57ce6770bf4bcb8d0858d72b) ) // 19950523GROMECap
ROM_LOAD16_BYTE( "g3g1h0.100", 0xe00001, 0x040000, CRC(2ebe6ed0) SHA1(72d487c7f6339d7a39b04e95e76d0c4f3e432240) ) //
ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */
ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) )
ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) )
ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) )
ROM_END
ROM_START( galpani3j ) /* Some game text in Japanese, but no "For use in Japan" type region notice */
ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "g3p0j1.71", 0x000000, 0x080000, CRC(52893326) SHA1(78fdbf3436a4ba754d7608fedbbede5c719a4505) )
ROM_LOAD16_BYTE( "g3p1j1.102", 0x000001, 0x080000, CRC(05f935b4) SHA1(81e78875585bcdadad1c302614b2708e60563662) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */
ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) )
ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */
ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap
ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap
ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap
ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap
ROM_LOAD16_BYTE( "g3g0j0.101", 0xe00000, 0x040000, CRC(fbb1e0dc) SHA1(14f6377afd93054aa5dc38af235ae12b932e847f) ) // 19950523GROMECap
ROM_LOAD16_BYTE( "g3g1j0.100", 0xe00001, 0x040000, CRC(18edb5f0) SHA1(5e2ed0105b3e6037f6116494d3b186a368824171) ) //
ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */
ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) )
ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) )
ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) )
ROM_END
ROM_START( galpani3k ) /* Some game text in Korean, but no "For use in Korea" type region notice */
ROM_REGION( 0x180000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "g3p0k0.71", 0x000000, 0x080000, CRC(98147760) SHA1(6db614e1af4e163488ab9675d96db829f45cec22) )
ROM_LOAD16_BYTE( "g3p1k0.102", 0x000001, 0x080000, CRC(27416b22) SHA1(dbb3ec78cf70fd9a56e4f51c1c2b65feabc14190) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites - RLE encoded */
ROM_LOAD( "gp320000.1", 0x000000, 0x200000, CRC(a0112827) SHA1(0a6c78d71b75a1d78215aab3104176aa1769b14f) )
ROM_REGION( 0x1000000, "rlebg", 0 ) /* Backgrounds - RLE encoded */
ROM_LOAD( "gp340000.123", 0x000000, 0x200000, CRC(a58a26b1) SHA1(832d70cce1b4f04fa50fc221962ff6cc4287cb92) ) // 19950414GROMACap
ROM_LOAD( "gp340100.122", 0x200000, 0x200000, CRC(746fe4a8) SHA1(a5126ae9e83d556277d31b166296a708c311a902) ) // 19950414GROMBCap
ROM_LOAD( "gp340200.121", 0x400000, 0x200000, CRC(e9bc15c8) SHA1(2c6a10e768709d1937d9206970553f4101ce9016) ) // 19950414GROMCCap
ROM_LOAD( "gp340300.120", 0x600000, 0x200000, CRC(59062eef) SHA1(936977c20d83540c1e0f65d429c7ebea201ef991) ) // 19950414GROMDCap
ROM_LOAD16_BYTE( "g3g0k0.101", 0xe00000, 0x080000, CRC(23d895b0) SHA1(621cc1500e26c3fe4410eefadd325891e7806f85) ) // 19950523GROMECap
ROM_LOAD16_BYTE( "g3g1k0.100", 0xe00001, 0x080000, CRC(9b1eac6d) SHA1(1393d42a7ad70af90fa0f48fb8da7e2f9085f98f) ) //
ROM_REGION( 0x300000, "ymz", 0 ) /* Samples */
ROM_LOAD( "gp310100.40", 0x000000, 0x200000, CRC(6a0b1d12) SHA1(11fed80b96d07fddb27599743991c58c12c048e0) )
ROM_LOAD( "gp310000.41", 0x200000, 0x100000, CRC(641062ef) SHA1(c8902fc46319eac94b3f95d18afa24bd895078d6) )
ROM_REGION( 0x20000, "mcudata", 0 ) /* MCU Code? */
ROM_LOAD16_WORD_SWAP( "g3d0x0.134", 0x000000, 0x020000, CRC(4ace10f9) SHA1(d19e4540d535ce10d23cb0844be03a3239b3402e) )
ROM_END
GAME( 1995, galpani3, 0, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Euro)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1995, galpani3j, galpani3, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1995, galpani3k, galpani3, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Korea)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1995, galpani3hk,galpani3, galpani3, galpani3, galpani3_state, empty_init, ROT90, "Kaneko", "Gals Panic 3 (Hong Kong)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )