// license:BSD-3-Clause
// copyright-holders:Luca Elia,Roberto Fresca
/***************************************************************************
Galaxi (C)2000 B.R.L.
Driver by Luca Elia.
Additional work by Roberto Fresca.
Hardware info (29/07/2008 f205v):
Chips:
1x missing main CPU (u1)(from the socket I would say it's a 68000)
1x A40MX04-PL84 (u29)
1x AD-65 (equivalent to M6295) (u9)(sound)
1x MC1458P (u10)(sound)
1x TDA2003 (u8)(sound)
1x oscillator 10.000MHz (QZ1)
1x oscillator 16.000000 (QZ2)
ROMs:
1x AT27C020 (1)
2x M27C4001 (2,3)
2x AT49F010 (4,5)
2x DS1230Y (non volatile SRAM)
Notes:
1x 28x2 edge connector
1x trimmer (volume)
- This hardware is almost identical to that in magic10.cpp
CPU is a MC68000P10, from the other games boards...
***************************************************************************/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "sound/okim6295.h"
#include "machine/nvram.h"
#include "screen.h"
#include "speaker.h"
#include "galaxi.lh"
#define CPU_CLOCK (XTAL(10'000'000))
#define SND_CLOCK (XTAL(16'000'000))/16
class galaxi_state : public driver_device
{
public:
galaxi_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_bg1_ram(*this, "bg1_ram"),
m_bg2_ram(*this, "bg2_ram"),
m_bg3_ram(*this, "bg3_ram"),
m_bg4_ram(*this, "bg4_ram"),
m_fg_ram(*this, "fg_ram"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_lamps(*this, "lamp%u", 1U),
m_bg3_xscroll(8),
m_bg3_yscroll(0)
{ }
void galaxi(machine_config &config);
void lastfour(machine_config &config);
void magjoker(machine_config &config);
DECLARE_CUSTOM_INPUT_MEMBER(ticket_r);
DECLARE_CUSTOM_INPUT_MEMBER(hopper_r);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
private:
/* memory pointers */
required_shared_ptr<uint16_t> m_bg1_ram;
required_shared_ptr<uint16_t> m_bg2_ram;
required_shared_ptr<uint16_t> m_bg3_ram;
required_shared_ptr<uint16_t> m_bg4_ram;
required_shared_ptr<uint16_t> m_fg_ram;
// uint16_t * m_nvram; // currently this uses generic nvram handling
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
output_finder<6> m_lamps;
/* video-related */
tilemap_t *m_bg1_tmap;
tilemap_t *m_bg2_tmap;
tilemap_t *m_bg3_tmap;
tilemap_t *m_bg4_tmap;
tilemap_t *m_fg_tmap;
uint16_t m_bg3_xscroll;
uint16_t m_bg3_yscroll;
/* misc */
int m_hopper;
int m_ticket;
uint16_t m_out;
DECLARE_WRITE16_MEMBER(bg1_w);
DECLARE_WRITE16_MEMBER(bg2_w);
DECLARE_WRITE16_MEMBER(bg3_w);
DECLARE_WRITE16_MEMBER(bg4_w);
DECLARE_WRITE16_MEMBER(fg_w);
DECLARE_WRITE16_MEMBER(_500000_w);
DECLARE_WRITE16_MEMBER(_500002_w);
DECLARE_WRITE16_MEMBER(_500004_w);
TILE_GET_INFO_MEMBER(get_bg1_tile_info);
TILE_GET_INFO_MEMBER(get_bg2_tile_info);
TILE_GET_INFO_MEMBER(get_bg3_tile_info);
TILE_GET_INFO_MEMBER(get_bg4_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void show_out( );
void galaxi_map(address_map &map);
void lastfour_map(address_map &map);
};
/***************************************************************************
Video Hardware
***************************************************************************/
TILE_GET_INFO_MEMBER(galaxi_state::get_bg1_tile_info)
{
uint16_t code = m_bg1_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, 0x10 + (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_bg2_tile_info)
{
uint16_t code = m_bg2_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, 0x10 + (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_bg3_tile_info)
{
uint16_t code = m_bg3_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_bg4_tile_info)
{
uint16_t code = m_bg4_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_fg_tile_info)
{
uint16_t code = m_fg_ram[tile_index];
SET_TILE_INFO_MEMBER(1, code, 0x20 + (code >> 12), 0);
}
WRITE16_MEMBER(galaxi_state::bg1_w)
{
COMBINE_DATA(&m_bg1_ram[offset]);
m_bg1_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::bg2_w)
{
COMBINE_DATA(&m_bg2_ram[offset]);
m_bg2_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::bg3_w)
{
COMBINE_DATA(&m_bg3_ram[offset]);
m_bg3_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::bg4_w)
{
COMBINE_DATA(&m_bg4_ram[offset]);
m_bg4_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::fg_w)
{
COMBINE_DATA(&m_fg_ram[offset]);
m_fg_tmap->mark_tile_dirty(offset);
}
void galaxi_state::video_start()
{
m_bg1_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxi_state::get_bg1_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_bg2_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxi_state::get_bg2_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_bg3_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxi_state::get_bg3_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_bg4_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxi_state::get_bg4_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_fg_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxi_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 0x40, 0x20);
m_bg1_tmap->set_transparent_pen(0);
m_bg2_tmap->set_transparent_pen(0);
m_bg3_tmap->set_transparent_pen(0);
m_bg4_tmap->set_transparent_pen(0);
m_fg_tmap->set_transparent_pen(0);
}
uint32_t galaxi_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg3_tmap->set_scrollx(m_bg3_xscroll);
m_bg3_tmap->set_scrolly(m_bg3_yscroll);
int layers_ctrl = -1;
#ifdef MAME_DEBUG
if (machine().input().code_pressed(KEYCODE_R)) // remapped due to inputs changes.
{
int msk = 0;
if (machine().input().code_pressed(KEYCODE_T)) msk |= 1;
if (machine().input().code_pressed(KEYCODE_Y)) msk |= 2;
if (machine().input().code_pressed(KEYCODE_U)) msk |= 4;
if (machine().input().code_pressed(KEYCODE_I)) msk |= 8;
if (machine().input().code_pressed(KEYCODE_O)) msk |= 16;
if (msk != 0) layers_ctrl &= msk;
}
#endif
if (layers_ctrl & 1) m_bg1_tmap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
else bitmap.fill(m_palette->black_pen(), cliprect);
if (layers_ctrl & 2) m_bg2_tmap->draw(screen, bitmap, cliprect, 0, 0);
if (layers_ctrl & 4) m_bg3_tmap->draw(screen, bitmap, cliprect, 0, 0);
if (layers_ctrl & 8) m_bg4_tmap->draw(screen, bitmap, cliprect, 0, 0);
if (layers_ctrl & 16) m_fg_tmap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}
/***************************************************************************
Handlers
***************************************************************************/
void galaxi_state::show_out( )
{
// popmessage("%04x", m_out);
}
WRITE16_MEMBER(galaxi_state::_500000_w)
{
COMBINE_DATA(&m_bg3_yscroll);
show_out();
}
WRITE16_MEMBER(galaxi_state::_500002_w)
{
COMBINE_DATA(&m_bg3_xscroll);
show_out();
}
WRITE16_MEMBER(galaxi_state::_500004_w)
{
if (ACCESSING_BITS_0_7)
{
/*
- Lbits -
7654 3210
=========
---- ---x Hold1 lamp.
---- --x- Hold2 lamp.
---- -x-- Hold3 lamp.
---- x--- Hold4 lamp.
---x ---- Hold5 lamp.
--x- ---- Start lamp.
-x-- ---- Payout.
*/
for (int n = 0; n < 6; n++)
m_lamps[n] = BIT(data, n);
}
if (ACCESSING_BITS_8_15)
{
m_ticket = data & 0x0100;
m_hopper = data & 0x1000;
machine().bookkeeping().coin_counter_w(0, data & 0x2000); // coins
}
COMBINE_DATA(&m_out);
show_out();
}
CUSTOM_INPUT_MEMBER(galaxi_state::ticket_r)
{
return m_ticket && !(m_screen->frame_number() % 10);
}
CUSTOM_INPUT_MEMBER(galaxi_state::hopper_r)
{
return m_hopper && !(m_screen->frame_number() % 10);
}
/***************************************************************************
Memory Maps
***************************************************************************/
void galaxi_state::galaxi_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
map(0x100000, 0x1003ff).ram().w(this, FUNC(galaxi_state::bg1_w)).share("bg1_ram");
map(0x100400, 0x1007ff).ram().w(this, FUNC(galaxi_state::bg2_w)).share("bg2_ram");
map(0x100800, 0x100bff).ram().w(this, FUNC(galaxi_state::bg3_w)).share("bg3_ram");
map(0x100c00, 0x100fff).ram().w(this, FUNC(galaxi_state::bg4_w)).share("bg4_ram");
map(0x101000, 0x101fff).ram().w(this, FUNC(galaxi_state::fg_w)).share("fg_ram");
map(0x102000, 0x107fff).nopr(); // unknown
map(0x300000, 0x3007ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0x500000, 0x500001).portr("INPUTS");
map(0x500000, 0x500001).w(this, FUNC(galaxi_state::_500000_w));
map(0x500002, 0x500003).w(this, FUNC(galaxi_state::_500002_w));
map(0x500004, 0x500005).w(this, FUNC(galaxi_state::_500004_w));
map(0x700001, 0x700001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x600000, 0x607fff).ram().share("nvram"); // 2x DS1230Y (non volatile SRAM)
}
void galaxi_state::lastfour_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
// bg3+4 / 1+2 seem to be swapped, order, palettes, scroll register etc. all suggest this
map(0x100000, 0x1003ff).ram().w(this, FUNC(galaxi_state::bg3_w)).share("bg3_ram");
map(0x100400, 0x1007ff).ram().w(this, FUNC(galaxi_state::bg4_w)).share("bg4_ram");
map(0x100800, 0x100bff).ram().w(this, FUNC(galaxi_state::bg1_w)).share("bg1_ram");
map(0x100c00, 0x100fff).ram().w(this, FUNC(galaxi_state::bg2_w)).share("bg2_ram");
map(0x101000, 0x101fff).ram().w(this, FUNC(galaxi_state::fg_w)).share("fg_ram");
map(0x102000, 0x107fff).nopr(); // unknown
map(0x300000, 0x3007ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0x500000, 0x500001).portr("INPUTS");
map(0x500000, 0x500001).w(this, FUNC(galaxi_state::_500000_w));
map(0x500002, 0x500003).w(this, FUNC(galaxi_state::_500002_w));
map(0x500004, 0x500005).w(this, FUNC(galaxi_state::_500004_w));
map(0x700001, 0x700001).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x600000, 0x607fff).ram().share("nvram"); // 2x DS1230Y (non volatile SRAM)
}
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( galaxi )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 )
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 )
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 )
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_PAYOUT )
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state, hopper_r, nullptr) // hopper sensor
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(5) // coin a
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(5) // coin b (token)
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_COIN3 ) // pin 25LC
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state, ticket_r, nullptr) // ticket sensor
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_CUSTOM ) // hopper out (pin 14LS)
PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_HIGH ) // test
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_CUSTOM ) // (pin 26LC)
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_CUSTOM ) // (pin 15LS)
INPUT_PORTS_END
static INPUT_PORTS_START( magjoker )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 )
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 )
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 )
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_PAYOUT )
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state, hopper_r, nullptr) // hopper sensor
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(5) // coin a
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(5) // coin b (token)
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Hopper Refill") PORT_CODE(KEYCODE_H)
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state, ticket_r, nullptr) // ticket sensor
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_CUSTOM ) // hopper out (pin 14LS)
PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_HIGH ) // test
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_GAMBLE_KEYOUT ) // (pin 26LC)
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_CUSTOM ) // (pin 15LS)
INPUT_PORTS_END
/***************************************************************************
Graphics Layout & Graphics Decode
***************************************************************************/
static const gfx_layout layout_8x8x4 =
{
8, 8,
0x1000, // 0x1000 tiles are accessible
4,
{ STEP4(0,1) },
{ STEP4(4*4,4), STEP4(0,4) },
{ STEP8(0,4*8) },
8*8*4
};
static const gfx_layout layout_16x16x4 =
{
16, 16,
0x1000, // 0x1000 tiles are accessible
4,
{ STEP4(0,1) },
{ STEP4(4*4,4), STEP4(0,4), STEP4(4*4+8*16*4,4), STEP4(0+8*16*4,4) },
{ STEP16(0,4*8) },
16*16*4
};
static GFXDECODE_START( gfx_galaxi )
GFXDECODE_ENTRY( "gfx1", 0x00000, layout_16x16x4, 0, 0x400/0x10 )
GFXDECODE_ENTRY( "gfx1", 0x80000, layout_8x8x4, 0, 0x400/0x10 )
GFXDECODE_END
/***************************************************************************
Machine Start & Reset
***************************************************************************/
void galaxi_state::machine_start()
{
save_item(NAME(m_hopper));
save_item(NAME(m_ticket));
save_item(NAME(m_out));
m_lamps.resolve();
}
void galaxi_state::machine_reset()
{
m_hopper = 0;
m_ticket = 0;
m_out = 0;
}
/***************************************************************************
Machine Drivers
***************************************************************************/
MACHINE_CONFIG_START(galaxi_state::galaxi)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, CPU_CLOCK)
MCFG_DEVICE_PROGRAM_MAP(galaxi_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", galaxi_state, irq4_line_hold)
MCFG_NVRAM_ADD_0FILL("nvram")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(512, 256)
MCFG_SCREEN_VISIBLE_AREA(16*5, 512-16*2-1, 16*1, 256-1)
MCFG_SCREEN_UPDATE_DRIVER(galaxi_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_galaxi)
MCFG_PALETTE_ADD("palette", 0x400)
MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("oki", OKIM6295, SND_CLOCK, okim6295_device::PIN7_LOW) // ?
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(galaxi_state::magjoker)
galaxi(config);
/* sound hardware */
MCFG_DEVICE_MODIFY("oki")
/* ADPCM samples are recorded with extremely low volume */
MCFG_SOUND_ROUTES_RESET()
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 4.0)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(galaxi_state::lastfour)
galaxi(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(lastfour_map)
MACHINE_CONFIG_END
/***************************************************************************
ROMs Loading
***************************************************************************/
ROM_START( galaxi )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "5.u48", 0x00000, 0x20000, CRC(53d86ed0) SHA1(d04ad4c79b0ae46d3d5820b16481ea95c1370e6d) )
ROM_LOAD16_BYTE( "4.u47", 0x00001, 0x20000, CRC(ddd67683) SHA1(68f8969949e1db90a765c1f31cb8957eef505d5f) )
ROM_REGION( 0x100000, "gfx1", 0 )
ROM_LOAD16_BYTE( "3.u34", 0x00000, 0x80000, CRC(4a59ad63) SHA1(34fc1a948fc205f8c55a8e99d143bbdf4d1b220f) )
ROM_LOAD16_BYTE( "2.u33", 0x00001, 0x80000, CRC(a8b29a97) SHA1(835c6885d5adf0e7600810ad9fcda88c22077495) )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "1.u38", 0x00000, 0x40000, CRC(50e289db) SHA1(43c576c014f4c3d22bfa4c932e161d7558d483f6) )
ROM_END
ROM_START( magjoker )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "25.u48", 0x00000, 0x20000, CRC(505bdef2) SHA1(9c2a525f2eb3cc39bdd6219bad7c5a1a8bc0b274) )
ROM_LOAD16_BYTE( "24.u47", 0x00001, 0x20000, CRC(380fd0cd) SHA1(bcd6d23e41e249c7e587b253958eec180440639a) )
ROM_REGION( 0x100000, "gfx1", 0 )
ROM_LOAD16_BYTE( "23.u34", 0x00000, 0x80000, CRC(952b7c84) SHA1(a28e1b79444331837ffc07c8d3c16c1d9a3c974c) )
ROM_LOAD16_BYTE( "22.u33", 0x00001, 0x80000, CRC(41866733) SHA1(257d77f89fcf1e8f36fb6a8fcb8ad48b1127e457) )
ROM_REGION( 0x40000, "oki", 0 ) /* 4-bit ADPCM mono @ 6 kHz.*/
ROM_LOAD( "21.u38", 0x00000, 0x40000, CRC(199baf33) SHA1(006708d955481fe1ae44555d27896d18e1ff8440) )
ROM_END
/*
Last Four
2001, BRL.
CPUs:
1x MC68000P10 (u1) 16/32-bit Microprocessor (main).
1x AD-65 (u9) 4-Channel Mixing ADCPM Voice Synthesis LSI (sound).
1x MC1458 (u10) Dual Operational Amplifier (sound).
1x TDA2003 (u8) Audio Amplifier (sound).
1x 10.000000MHz. oscillator (QZ1).
1x 16.000MHz. oscillator (QZ2).
ROMs:
1x AF49F010 (14) dumped.
1x Am27C010 (15) dumped.
1x MC27C100 (21) dumped.
2x M27C4001 (12, 13) dumped.
RAMs:
2x KT76C28K-10 (u16, u17).
2x HT6264-70 (u26, u27).
2x DS1230Y-100 (u4, u5) not dumped.
PLDs:
1x A40MX04-PL84 (u29) read protected.
Others:
1x 28x2 JAMMA edge connector.
1x trimmer (volume).
Notes:
PCB is etched: GALAXI - 26 05 2000 BRL S.R.L. BOLOGNA.
*/
ROM_START( lastfour )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "15.u48", 0x00000, 0x20000, CRC(9168e19c) SHA1(4a2f0d100e457bd33691ba084a0f0549e8bf0790) )
ROM_LOAD16_BYTE( "14.u47", 0x00001, 0x20000, CRC(b10ce31a) SHA1(8d51ead24319ff775fc873957e6b4de748432a8d) )
ROM_REGION( 0x100000, "gfx1", 0 )
ROM_LOAD16_BYTE( "13.u34", 0x00000, 0x80000, CRC(d595d4c4) SHA1(7fe8c9f36b03d763965abf325d1ff6d754342100) )
ROM_LOAD16_BYTE( "12.u33", 0x00001, 0x80000, CRC(5ee5568b) SHA1(6384e5dfa24b5ad4e4419fa3bbffb4d552867465) )
ROM_REGION( 0x40000, "oki", 0 ) /* 4-bit ADPCM mono @ 6 kHz.*/
ROM_LOAD( "21.u38", 0x00000, 0x20000, CRC(e48523dd) SHA1(47bc2e5c2164b93d685fa134397845e0ed7aaa5f) )
ROM_END
/***************************************************************************
Game Drivers
***************************************************************************/
// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS LAYOUT
GAMEL( 2000, galaxi, 0, galaxi, galaxi, galaxi_state, empty_init, ROT0, "B.R.L.", "Galaxi (v2.0)", MACHINE_SUPPORTS_SAVE, layout_galaxi )
GAMEL( 2000, magjoker, 0, magjoker, magjoker, galaxi_state, empty_init, ROT0, "B.R.L.", "Magic Joker (v1.25.10.2000)", MACHINE_SUPPORTS_SAVE, layout_galaxi )
GAMEL( 2001, lastfour, 0, lastfour, magjoker, galaxi_state, empty_init, ROT0, "B.R.L.", "Last Four (09:12 16/01/2001)", MACHINE_SUPPORTS_SAVE, layout_galaxi )