/***************************************************************************
Galaxi (C)2000 B.R.L.
driver by Luca Elia
Hardware info (29/07/2008 f205v):
Chips:
1x missing main CPU (u1)(from the socket I would say it's a 68000)
1x A40MX04-PL84 (u29)
1x AD-65 (equivalent to M6295) (u9)(sound)
1x MC1458P (u10)(sound)
1x TDA2003 (u8)(sound)
1x oscillator 10.000MHz (QZ1)
1x oscillator 16.000000 (QZ2)
ROMs:
1x AT27C020 (1)
2x M27C4001 (2,3)
2x AT49F010 (4,5)
2x DS1230Y (non volatile SRAM)
Notes:
1x 28x2 edge connector
1x trimmer (volume)
- This hardware is almost identical to that in magic10.c
[31/08/2008] (Roberto Fresca)
- Added Magic Joker.
- Fixed the 3rd background offset to Galaxi.
- Remapped inputs to match the standard poker games.
[12/09/2008] (Roberto Fresca)
- Added lamps support to magjoker & galaxi.
***************************************************************************/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "sound/okim6295.h"
#include "machine/nvram.h"
#include "galaxi.lh"
class galaxi_state : public driver_device
{
public:
galaxi_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) ,
m_bg1_ram(*this, "bg1_ram"),
m_bg2_ram(*this, "bg2_ram"),
m_bg3_ram(*this, "bg3_ram"),
m_bg4_ram(*this, "bg4_ram"),
m_fg_ram(*this, "fg_ram"){ }
/* memory pointers */
required_shared_ptr<UINT16> m_bg1_ram;
required_shared_ptr<UINT16> m_bg2_ram;
required_shared_ptr<UINT16> m_bg3_ram;
required_shared_ptr<UINT16> m_bg4_ram;
required_shared_ptr<UINT16> m_fg_ram;
// UINT16 * m_paletteram; // currently this uses generic palette handling
// UINT16 * m_nvram; // currently this uses generic nvram handling
/* video-related */
tilemap_t *m_bg1_tmap;
tilemap_t *m_bg2_tmap;
tilemap_t *m_bg3_tmap;
tilemap_t *m_bg4_tmap;
tilemap_t *m_fg_tmap;
/* misc */
int m_hopper;
int m_ticket;
UINT16 m_out[3];
DECLARE_WRITE16_MEMBER(galaxi_bg1_w);
DECLARE_WRITE16_MEMBER(galaxi_bg2_w);
DECLARE_WRITE16_MEMBER(galaxi_bg3_w);
DECLARE_WRITE16_MEMBER(galaxi_bg4_w);
DECLARE_WRITE16_MEMBER(galaxi_fg_w);
DECLARE_WRITE16_MEMBER(galaxi_500000_w);
DECLARE_WRITE16_MEMBER(galaxi_500002_w);
DECLARE_WRITE16_MEMBER(galaxi_500004_w);
DECLARE_CUSTOM_INPUT_MEMBER(ticket_r);
DECLARE_CUSTOM_INPUT_MEMBER(hopper_r);
TILE_GET_INFO_MEMBER(get_bg1_tile_info);
TILE_GET_INFO_MEMBER(get_bg2_tile_info);
TILE_GET_INFO_MEMBER(get_bg3_tile_info);
TILE_GET_INFO_MEMBER(get_bg4_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update_galaxi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
/***************************************************************************
Video Hardware
***************************************************************************/
TILE_GET_INFO_MEMBER(galaxi_state::get_bg1_tile_info)
{
UINT16 code = m_bg1_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, 0x10 + (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_bg2_tile_info)
{
UINT16 code = m_bg2_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, 0x10 + (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_bg3_tile_info)
{
UINT16 code = m_bg3_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_bg4_tile_info)
{
UINT16 code = m_bg4_ram[tile_index];
SET_TILE_INFO_MEMBER(0, code, (code >> 12), 0);
}
TILE_GET_INFO_MEMBER(galaxi_state::get_fg_tile_info)
{
UINT16 code = m_fg_ram[tile_index];
SET_TILE_INFO_MEMBER(1, code, 0x20 + (code >> 12), 0);
}
WRITE16_MEMBER(galaxi_state::galaxi_bg1_w)
{
COMBINE_DATA(&m_bg1_ram[offset]);
m_bg1_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::galaxi_bg2_w)
{
COMBINE_DATA(&m_bg2_ram[offset]);
m_bg2_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::galaxi_bg3_w)
{
COMBINE_DATA(&m_bg3_ram[offset]);
m_bg3_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::galaxi_bg4_w)
{
COMBINE_DATA(&m_bg4_ram[offset]);
m_bg4_tmap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(galaxi_state::galaxi_fg_w)
{
COMBINE_DATA(&m_fg_ram[offset]);
m_fg_tmap->mark_tile_dirty(offset);
}
void galaxi_state::video_start()
{
m_bg1_tmap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(galaxi_state::get_bg1_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_bg2_tmap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(galaxi_state::get_bg2_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_bg3_tmap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(galaxi_state::get_bg3_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_bg4_tmap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(galaxi_state::get_bg4_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 0x20, 0x10);
m_fg_tmap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(galaxi_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 0x40, 0x20);
m_bg1_tmap->set_transparent_pen(0);
m_bg2_tmap->set_transparent_pen(0);
m_bg3_tmap->set_transparent_pen(0);
m_bg4_tmap->set_transparent_pen(0);
m_fg_tmap->set_transparent_pen(0);
m_bg3_tmap->set_scrolldx(-8, 0);
}
UINT32 galaxi_state::screen_update_galaxi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int layers_ctrl = -1;
#ifdef MAME_DEBUG
if (machine().input().code_pressed(KEYCODE_R)) // remapped due to inputs changes.
{
int msk = 0;
if (machine().input().code_pressed(KEYCODE_T)) msk |= 1;
if (machine().input().code_pressed(KEYCODE_Y)) msk |= 2;
if (machine().input().code_pressed(KEYCODE_U)) msk |= 4;
if (machine().input().code_pressed(KEYCODE_I)) msk |= 8;
if (machine().input().code_pressed(KEYCODE_O)) msk |= 16;
if (msk != 0) layers_ctrl &= msk;
}
#endif
if (layers_ctrl & 1) m_bg1_tmap->draw(bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
else bitmap.fill(get_black_pen(machine()), cliprect);
if (layers_ctrl & 2) m_bg2_tmap->draw(bitmap, cliprect, 0, 0);
if (layers_ctrl & 4) m_bg3_tmap->draw(bitmap, cliprect, 0, 0);
if (layers_ctrl & 8) m_bg4_tmap->draw(bitmap, cliprect, 0, 0);
if (layers_ctrl & 16) m_fg_tmap->draw(bitmap, cliprect, 0, 0);
return 0;
}
/***************************************************************************
Memory Maps
***************************************************************************/
static void show_out( running_machine &machine )
{
// galaxi_state *state = machine.driver_data<galaxi_state>();
// popmessage("%04x %04x %04x", state->m_out[0], state->m_out[1], state->m_out[2]);
}
WRITE16_MEMBER(galaxi_state::galaxi_500000_w)
{
COMBINE_DATA(&m_out[0]);
show_out(machine());
}
WRITE16_MEMBER(galaxi_state::galaxi_500002_w)
{
COMBINE_DATA(&m_out[1]);
show_out(machine());
}
WRITE16_MEMBER(galaxi_state::galaxi_500004_w)
{
if (ACCESSING_BITS_0_7)
{
/*
- Lbits -
7654 3210
=========
---- ---x Hold1 lamp.
---- --x- Hold2 lamp.
---- -x-- Hold3 lamp.
---- x--- Hold4 lamp.
---x ---- Hold5 lamp.
--x- ---- Start lamp.
-x-- ---- Payout.
*/
output_set_lamp_value(1, (data & 1)); /* Lamp 1 - HOLD 1 */
output_set_lamp_value(2, (data >> 1) & 1); /* Lamp 2 - HOLD 2 */
output_set_lamp_value(3, (data >> 2) & 1); /* Lamp 3 - HOLD 3 */
output_set_lamp_value(4, (data >> 3) & 1); /* Lamp 4 - HOLD 4 */
output_set_lamp_value(5, (data >> 4) & 1); /* Lamp 5 - HOLD 5 */
output_set_lamp_value(6, (data >> 5) & 1); /* Lamp 6 - START */
}
if (ACCESSING_BITS_8_15)
{
m_ticket = data & 0x0100;
m_hopper = data & 0x1000;
coin_counter_w(machine(), 0, data & 0x2000); // coins
}
COMBINE_DATA(&m_out[2]);
show_out(machine());
}
CUSTOM_INPUT_MEMBER(galaxi_state::ticket_r)
{
return m_ticket && !(machine().primary_screen->frame_number() % 10);
}
CUSTOM_INPUT_MEMBER(galaxi_state::hopper_r)
{
return m_hopper && !(machine().primary_screen->frame_number() % 10);
}
static ADDRESS_MAP_START( galaxi_map, AS_PROGRAM, 16, galaxi_state )
AM_RANGE(0x000000, 0x03ffff) AM_ROM
AM_RANGE(0x100000, 0x1003ff) AM_RAM_WRITE(galaxi_bg1_w) AM_SHARE("bg1_ram")
AM_RANGE(0x100400, 0x1007ff) AM_RAM_WRITE(galaxi_bg2_w) AM_SHARE("bg2_ram")
AM_RANGE(0x100800, 0x100bff) AM_RAM_WRITE(galaxi_bg3_w) AM_SHARE("bg3_ram")
AM_RANGE(0x100c00, 0x100fff) AM_RAM_WRITE(galaxi_bg4_w) AM_SHARE("bg4_ram")
AM_RANGE(0x101000, 0x101fff) AM_RAM_WRITE(galaxi_fg_w ) AM_SHARE("fg_ram")
AM_RANGE(0x102000, 0x1047ff) AM_READNOP // unknown
AM_RANGE(0x300000, 0x3007ff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_word_w) AM_SHARE("paletteram")
AM_RANGE(0x500000, 0x500001) AM_READ_PORT("INPUTS")
AM_RANGE(0x500000, 0x500001) AM_WRITE(galaxi_500000_w)
AM_RANGE(0x500002, 0x500003) AM_WRITE(galaxi_500002_w)
AM_RANGE(0x500004, 0x500005) AM_WRITE(galaxi_500004_w)
AM_RANGE(0x700000, 0x700001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff)
AM_RANGE(0x600000, 0x607fff) AM_RAM AM_SHARE("nvram") // 2x DS1230Y (non volatile SRAM)
ADDRESS_MAP_END
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( galaxi )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 )
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 )
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 )
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_PAYOUT )
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_SPECIAL) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state,hopper_r, (void *)0 ) // hopper sensor
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(5) // coin a
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(5) // coin b (token)
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_COIN3 ) // pin 25LC
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state,ticket_r, (void *)0 ) // ticket sensor
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // hopper out (pin 14LS)
PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_HIGH ) // test
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // (pin 26LC)
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // (pin 15LS)
INPUT_PORTS_END
static INPUT_PORTS_START( magjoker )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 )
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 )
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 )
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_PAYOUT )
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_SPECIAL )PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state,hopper_r, (void *)0 ) // hopper sensor
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(5) // coin a
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(5) // coin b (token)
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Hopper Refill") PORT_CODE(KEYCODE_H)
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, galaxi_state,ticket_r, (void *)0 ) // ticket sensor
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // hopper out (pin 14LS)
PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_HIGH ) // test
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_GAMBLE_KEYOUT ) // (pin 26LC)
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // (pin 15LS)
INPUT_PORTS_END
/***************************************************************************
Graphics Layout
***************************************************************************/
static const gfx_layout layout_8x8x4 =
{
8, 8,
0x1000, // 0x1000 tiles are accessible
4,
{ STEP4(0,1) },
{ STEP4(4*4,4), STEP4(0,4) },
{ STEP8(0,4*8) },
8*8*4
};
static const gfx_layout layout_16x16x4 =
{
16, 16,
0x1000, // 0x1000 tiles are accessible
4,
{ STEP4(0,1) },
{ STEP4(4*4,4), STEP4(0,4), STEP4(4*4+8*16*4,4), STEP4(0+8*16*4,4) },
{ STEP16(0,4*8) },
16*16*4
};
static GFXDECODE_START( galaxi )
GFXDECODE_ENTRY( "gfx1", 0x00000, layout_16x16x4, 0, 0x400/0x10 )
GFXDECODE_ENTRY( "gfx1", 0x80000, layout_8x8x4, 0, 0x400/0x10 )
GFXDECODE_END
/***************************************************************************
Machine Drivers
***************************************************************************/
void galaxi_state::machine_start()
{
save_item(NAME(m_hopper));
save_item(NAME(m_ticket));
save_item(NAME(m_out));
}
void galaxi_state::machine_reset()
{
m_hopper = 0;
m_ticket = 0;
m_out[0] = 0;
m_out[1] = 0;
m_out[2] = 0;
}
static MACHINE_CONFIG_START( galaxi, galaxi_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz) // ?
MCFG_CPU_PROGRAM_MAP(galaxi_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", galaxi_state, irq4_line_hold)
MCFG_NVRAM_ADD_0FILL("nvram")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(512, 256)
MCFG_SCREEN_VISIBLE_AREA(16*5, 512-16*2-1, 16*1, 256-1)
MCFG_SCREEN_UPDATE_DRIVER(galaxi_state, screen_update_galaxi)
MCFG_GFXDECODE(galaxi)
MCFG_PALETTE_LENGTH(0x400)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, OKIM6295_PIN7_LOW) // ?
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( magjoker, galaxi )
/* basic machine hardware */
/* sound hardware */
MCFG_SOUND_MODIFY("oki")
/* ADPCM samples are recorded with extremely low volume */
MCFG_SOUND_ROUTES_RESET()
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 4.0)
MACHINE_CONFIG_END
/***************************************************************************
ROMs Loading
***************************************************************************/
ROM_START( galaxi )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "5.u48", 0x00000, 0x20000, CRC(53d86ed0) SHA1(d04ad4c79b0ae46d3d5820b16481ea95c1370e6d) )
ROM_LOAD16_BYTE( "4.u47", 0x00001, 0x20000, CRC(ddd67683) SHA1(68f8969949e1db90a765c1f31cb8957eef505d5f) )
ROM_REGION( 0x100000, "gfx1", 0 )
ROM_LOAD16_BYTE( "3.u34", 0x00000, 0x80000, CRC(4a59ad63) SHA1(34fc1a948fc205f8c55a8e99d143bbdf4d1b220f) )
ROM_LOAD16_BYTE( "2.u33", 0x00001, 0x80000, CRC(a8b29a97) SHA1(835c6885d5adf0e7600810ad9fcda88c22077495) )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "1.u38", 0x00000, 0x40000, CRC(50e289db) SHA1(43c576c014f4c3d22bfa4c932e161d7558d483f6) )
ROM_END
ROM_START( magjoker )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "25.u48", 0x00000, 0x20000, CRC(505bdef2) SHA1(9c2a525f2eb3cc39bdd6219bad7c5a1a8bc0b274) )
ROM_LOAD16_BYTE( "24.u47", 0x00001, 0x20000, CRC(380fd0cd) SHA1(bcd6d23e41e249c7e587b253958eec180440639a) )
ROM_REGION( 0x100000, "gfx1", 0 )
ROM_LOAD16_BYTE( "23.u34", 0x00000, 0x80000, CRC(952b7c84) SHA1(a28e1b79444331837ffc07c8d3c16c1d9a3c974c) )
ROM_LOAD16_BYTE( "22.u33", 0x00001, 0x80000, CRC(41866733) SHA1(257d77f89fcf1e8f36fb6a8fcb8ad48b1127e457) )
ROM_REGION( 0x40000, "oki", 0 ) /* 4-bit ADPCM mono @ 6 kHz.*/
ROM_LOAD( "21.u38", 0x00000, 0x40000, CRC(199baf33) SHA1(006708d955481fe1ae44555d27896d18e1ff8440) )
ROM_END
/***************************************************************************
Game Drivers
***************************************************************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAMEL( 2000, galaxi, 0, galaxi, galaxi, driver_device, 0, ROT0, "B.R.L.", "Galaxi (v2.0)", GAME_SUPPORTS_SAVE, layout_galaxi )
GAMEL( 2000, magjoker, 0, magjoker, magjoker, driver_device, 0, ROT0, "B.R.L.", "Magic Joker (v1.25.10.2000)", GAME_SUPPORTS_SAVE, layout_galaxi )