// license:BSD-3-Clause
// copyright-holders:David Haywood
/*
Funny Bubble ...
It's a Puzzloop (Lup Lup Puzzle) rip-off .. but with two Z80 CPUs
The program roms say omega 1997
Omega made Super Lup Lup Puzzle/Lup Lup Puzzle/Puzzle Bang Bang see vamphalf.c
These games copy the game play of Puzzloop but add adult picture backgrounds.
The gfx roms say 1999
Title screen has no date
( a z80 as the main cpu in 1999 ??! )
Did In Chang Electronic Co do the "original" version of Funny Bubble?
Comad either hacked or licensed it. As "In Chang Electronic" are
spelled out in the default high score table ;-)
todo :
convert to tilemaps
+-----------------------------------------+
| 8MHz M6295 SU12 UG1 UG3 |
| SU13 UG2 UG4 |
++ 6116 Z80 |
| SU6 |
|J 6116 6116 |
|A 6116 A1020B 6116 |
|M 6116 UM6264 6116 |
|M |
|A SW2* SW4* |
| |
| SW1 SW3* UG13 UG16 |
++ UB16 UH13 UG16 |
| UM6264 UG15 UG17 |
| Z80 30MHz 12MHZ UH15 UH17 |
+-----------------------------------------+
Z80: ZiLOG Z0840006PSC (6MHz rated) - Both Z80s
A1020B: Actel A1020B PL84C
M6295: OKI M6295 (badged as AD-65)
Note: SW2, SW3 & SW4 not populated
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "includes/funybubl.h"
WRITE8_MEMBER(funybubl_state::funybubl_vidram_bank_w)
{
membank("bank1")->set_entry(data & 1);
}
WRITE8_MEMBER(funybubl_state::funybubl_cpurombank_w)
{
membank("bank2")->set_entry(data & 0x3f); // should we add a check that (data&0x3f) < #banks?
}
WRITE8_MEMBER(funybubl_state::funybubl_soundcommand_w)
{
m_soundlatch->write(space, 0, data);
m_audiocpu->set_input_line(0, HOLD_LINE);
}
WRITE8_MEMBER(funybubl_state::funybubl_oki_bank_sw)
{
m_oki->set_bank_base(((data & 1) * 0x40000));
}
static ADDRESS_MAP_START( funybubl_map, AS_PROGRAM, 8, funybubl_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank2") // banked port 1?
AM_RANGE(0xc400, 0xcfff) AM_RAM_WRITE(funybubl_paldatawrite) AM_SHARE("paletteram") // palette
AM_RANGE(0xd000, 0xdfff) AM_RAMBANK("bank1") // banked port 0?
AM_RANGE(0xe000, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( io_map, AS_IO, 8, funybubl_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READ_PORT("SYSTEM") AM_WRITE(funybubl_vidram_bank_w) // vidram bank
AM_RANGE(0x01, 0x01) AM_READ_PORT("P1") AM_WRITE(funybubl_cpurombank_w) // rom bank?
AM_RANGE(0x02, 0x02) AM_READ_PORT("P2")
AM_RANGE(0x03, 0x03) AM_READ_PORT("DSW") AM_WRITE(funybubl_soundcommand_w)
AM_RANGE(0x06, 0x06) AM_READNOP /* Nothing is done with the data read */
AM_RANGE(0x06, 0x06) AM_WRITENOP /* Written directly after IO port 0 */
AM_RANGE(0x07, 0x07) AM_WRITENOP /* Reset something on startup - Sound CPU ?? */
ADDRESS_MAP_END
/* Sound CPU */
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, funybubl_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x87ff) AM_RAM
AM_RANGE(0x9000, 0x9000) AM_WRITE(funybubl_oki_bank_sw)
AM_RANGE(0x9800, 0x9800) AM_DEVREADWRITE("oki", okim6295_device, read, write)
AM_RANGE(0xa000, 0xa000) AM_DEVREAD("soundlatch", generic_latch_8_device, read)
ADDRESS_MAP_END
static INPUT_PORTS_START( funybubl )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */
PORT_START("DSW")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x30, DEF_STR( Very_Easy) )
PORT_DIPSETTING( 0x28, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x38, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Hard 1" )
PORT_DIPSETTING( 0x18, "Hard 2" )
PORT_DIPSETTING( 0x10, "Hard 3" )
PORT_DIPSETTING( 0x08, "Hard 4" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "Nudity" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, "Semi" )
PORT_DIPSETTING( 0x00, "Full" )
INPUT_PORTS_END
static const gfx_layout tiles16x16x8_1_layout =
{
8,8,
RGN_FRAC(1,8),
8,
{ RGN_FRAC(3,8),RGN_FRAC(2,8),RGN_FRAC(1,8),RGN_FRAC(0,8),RGN_FRAC(7,8),RGN_FRAC(6,8),RGN_FRAC(5,8), RGN_FRAC(4,8) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static const gfx_layout tiles16x16x8_2_layout =
{
16,16,
RGN_FRAC(1,4),
8,
{ RGN_FRAC(3,4)+4,RGN_FRAC(3,4)+0, RGN_FRAC(2,4)+4, RGN_FRAC(2,4)+0, RGN_FRAC(1,4)+4, RGN_FRAC(1,4)+0, RGN_FRAC(0,4)+4, RGN_FRAC(0,4)+0 },
{ 0, 1,2,3, 8,9,10,11, 256,257,258,259, 264,265,266,267},
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
8*16, 9*16,10*16,11*16,12*16,13*16,14*16,15*16 },
32*16
};
static GFXDECODE_START( funybubl )
GFXDECODE_ENTRY( "gfx1", 0, tiles16x16x8_1_layout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tiles16x16x8_2_layout, 0, 16 )
GFXDECODE_END
void funybubl_state::machine_start()
{
UINT8 *ROM = memregion("maincpu")->base();
save_item(NAME(m_banked_vram));
membank("bank1")->configure_entries(0, 2, &m_banked_vram[0x0000], 0x1000);
membank("bank2")->configure_entries(0, 0x10, ROM, 0x4000);
membank("bank1")->set_entry(0);
}
static MACHINE_CONFIG_START( funybubl, funybubl_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80,12000000/2) /* 6 MHz?? */
MCFG_CPU_PROGRAM_MAP(funybubl_map)
MCFG_CPU_IO_MAP(io_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", funybubl_state, irq0_line_hold)
MCFG_CPU_ADD("audiocpu", Z80,8000000/2) /* 4 MHz?? */
MCFG_CPU_PROGRAM_MAP(sound_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(512, 256)
MCFG_SCREEN_VISIBLE_AREA(12*8, 512-12*8-1, 16, 256-16-1)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 512-1, 0, 256-1)
MCFG_SCREEN_UPDATE_DRIVER(funybubl_state, screen_update_funybubl)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", funybubl)
MCFG_PALETTE_ADD("palette", 0x400)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
ROM_START( funybubl )
ROM_REGION( 0x40000, "maincpu", 0 ) /* main z80, lots of banked data */
ROM_LOAD( "a.ub16", 0x00000, 0x40000, CRC(4e799cdd) SHA1(c6474fd2f621c27224e847ecb88a1ae17a0dbaf9) )
ROM_REGION( 0x200000, "gfx1", ROMREGION_INVERT ) // bg gfx 8x8x8
ROM_LOAD( "f.ug13", 0x000000, 0x40000, CRC(64d7163d) SHA1(2619ac96e05779ea23c7f0f71665d284c79ba72f) )
ROM_LOAD( "g.uh13", 0x040000, 0x40000, CRC(6891e2b8) SHA1(ca711019e5c330759d2a90024dbc0e6731b6227f) )
ROM_LOAD( "h.ug15", 0x080000, 0x40000, CRC(ca7f7528) SHA1(6becfe8fabd19443a13b948838f41e10e5c9dc87) )
ROM_LOAD( "i.uh15", 0x0c0000, 0x40000, CRC(23608ec6) SHA1(1c0a5d6e300f9a1abfda73d6a6a31e29a42b30ad) )
ROM_LOAD( "l.ug16", 0x100000, 0x40000, CRC(0acf8143) SHA1(f49f45496b870d1f51f09a4dda8c5bb7763c40d3) )
ROM_LOAD( "m.uh16", 0x140000, 0x40000, CRC(55ed8d9c) SHA1(f17bb4d02d4eedc2f297bb008be2fa340bc321d2) )
ROM_LOAD( "n.ug17", 0x180000, 0x40000, CRC(52398b68) SHA1(522baa8123998e9161fa1ccaf760ac006c5be2dd) )
ROM_LOAD( "o.uh17", 0x1c0000, 0x40000, CRC(446e31b2) SHA1(7f37a7090c83f2c9b07f1993707540fb32bbed35) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_INVERT )
ROM_LOAD( "d.ug1", 0x000000, 0x80000, CRC(b7ebbc00) SHA1(92520fda2f8f242b8cd49aeaac21b279f48276bf) ) /* Same as below, different labels */
ROM_LOAD( "e.ug2", 0x080000, 0x80000, CRC(28afc396) SHA1(555d51948ffb237311112dcfd0516a43f603ff03) )
ROM_LOAD( "j.ug3", 0x100000, 0x80000, CRC(9e8687cd) SHA1(42fcba2532ae5028fcfc1df50750d99ad2586820) )
ROM_LOAD( "k.ug4", 0x180000, 0x80000, CRC(63f0e810) SHA1(5c7ed32ee8dc1d9aabc8d136ec370471096356c2) )
ROM_REGION( 0x08000, "audiocpu", 0 ) /* sound z80 (not much code here ..) */
ROM_LOAD( "p.su6", 0x00000, 0x08000, CRC(33169d4d) SHA1(0ebc932d15b6df022c7e1f44df884e64b25ba745) ) /* Same as below, different label */
ROM_REGION( 0x80000, "oki", 0 )
ROM_LOAD( "b.su12", 0x00000, 0x20000, CRC(a2d780f4) SHA1(bebba3db21ab9ddde8c6f19db3b67c869df582eb) ) /* Same as below, different label */
ROM_RELOAD( 0x40000, 0x20000 )
ROM_LOAD( "c.su13", 0x20000, 0x20000, CRC(1f7e9269) SHA1(5c16b49a4e94aec7606d088c2d45a77842ab565b) ) /* Same as below, different label */
ROM_CONTINUE( 0x60000, 0x20000 )
ROM_END
ROM_START( funybublc )
ROM_REGION( 0x40000, "maincpu", 0 ) /* main z80, lots of banked data */
ROM_LOAD( "2.ub16", 0x00000, 0x40000, CRC(d684c13f) SHA1(6a58b44dd775f374d6fd476a8fd175c28a83a495) )
ROM_REGION( 0x200000, "gfx1", ROMREGION_INVERT ) // bg gfx 8x8x8
ROM_LOAD( "7.ug12", 0x000000, 0x40000, CRC(87603d7b) SHA1(21aec4cd011691f8608c3ddab83697bd89634fc8) )
ROM_LOAD( "8.uh13", 0x040000, 0x40000, CRC(ab6031bd) SHA1(557793817f98c07c82caab4293aed7dffa4dbf7b) )
ROM_LOAD( "9.ug15", 0x080000, 0x40000, CRC(0e8352ff) SHA1(29679a7ece2585e1a66296439b68bd56c937e313) )
ROM_LOAD( "10.uh15", 0x0c0000, 0x40000, CRC(df7dd356) SHA1(13b9f40714dfa7b8cebc0191dcdde88b51f5e78c) )
ROM_LOAD( "13.ug16", 0x100000, 0x40000, CRC(9f57bdd5) SHA1(6fd60da5f5eee0251e3a08957952ed9f037eeaec) )
ROM_LOAD( "14.uh16", 0x140000, 0x40000, CRC(2ac15ea3) SHA1(de5be6378b4b6eee6faf532c9ef14bd609041cb3) )
ROM_LOAD( "15.ug17", 0x180000, 0x40000, CRC(9a5e66a6) SHA1(cbe727e4f1e9a7072520d2e30eb0047cc67bff1b) )
ROM_LOAD( "16.uh17", 0x1c0000, 0x40000, CRC(218060b3) SHA1(35124afce7f0f998b5c4761bbc888235de4e56ef) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_INVERT )
ROM_LOAD( "5.ug1", 0x000000, 0x80000, CRC(b7ebbc00) SHA1(92520fda2f8f242b8cd49aeaac21b279f48276bf) )
ROM_LOAD( "6.ug2", 0x080000, 0x80000, CRC(28afc396) SHA1(555d51948ffb237311112dcfd0516a43f603ff03) )
ROM_LOAD( "11.ug3", 0x100000, 0x80000, CRC(9e8687cd) SHA1(42fcba2532ae5028fcfc1df50750d99ad2586820) )
ROM_LOAD( "12.ug4", 0x180000, 0x80000, CRC(63f0e810) SHA1(5c7ed32ee8dc1d9aabc8d136ec370471096356c2) )
ROM_REGION( 0x08000, "audiocpu", 0 ) /* sound z80 (not much code here ..) */
ROM_LOAD( "1.su6", 0x00000, 0x08000, CRC(33169d4d) SHA1(0ebc932d15b6df022c7e1f44df884e64b25ba745) )
ROM_REGION( 0x80000, "oki", 0 )
ROM_LOAD( "3.su12", 0x00000, 0x20000, CRC(a2d780f4) SHA1(bebba3db21ab9ddde8c6f19db3b67c869df582eb) )
ROM_RELOAD( 0x40000, 0x20000 )
ROM_LOAD( "4.su13", 0x20000, 0x20000, CRC(1f7e9269) SHA1(5c16b49a4e94aec7606d088c2d45a77842ab565b) )
ROM_CONTINUE( 0x60000, 0x20000 )
ROM_END
GAME( 1999, funybubl, 0, funybubl, funybubl, driver_device, 0, ROT0, "In Chang Electronic Co", "Funny Bubble", MACHINE_SUPPORTS_SAVE )
GAME( 1999, funybublc,funybubl, funybubl, funybubl, driver_device, 0, ROT0, "Comad", "Funny Bubble (Comad version)", MACHINE_SUPPORTS_SAVE )