// license:BSD-3-Clause
// copyright-holders:Takahiro Nogi. Bryan McPhail, Nicola Salmoria, Aaron Giles
/******************************************************************************
Game Driver for Video System Mahjong series.
Idol-Mahjong Final Romance (アイドル麻雀ファイナルロマンス)
(c)1991 Video System Co.,Ltd.
Nekketsu Mahjong Sengen! AFTER 5 (熱血麻雀宣言! AFTER 5)
(c)1991 Video System Co.,Ltd.
Mahjong Daiyogen (麻雀大予言)
(c)1990 Video System Co.,Ltd.
Mahjong Fun Club - Idol Saizensen (麻雀ファンクラブ アイドル最前線)
(c)1989 Video System Co.,Ltd.
Mahjong Natsu Monogatari (Mahjong Summer Story) (麻雀夏物語)
(c)1989 Video System Co.,Ltd.
Natsuiro Mahjong (Mahjong Summer Color) (夏色麻雀)
(c)1989 Video System Co.,Ltd.
Idol-Mahjong Housoukyoku (アイドル麻雀放送局)
(c)1988 System Service Co.,Ltd.
Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen (列島縦断熱局雀士 東日本編)
(c)1988 Video System Co.,Ltd.
Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2001/02/04 -
and Nicola Salmoria, Aaron Giles
******************************************************************************/
/******************************************************************************
Memo:
- 2player's input is not supported.
- Identify CRT Controller and fix layer misalignment in nekkyoku due of dynamic
changes. Actually same custom component as other V-System games of the era,
@seealso aerofgt.cpp
- nekkyoku: soft reset enables flip screen without any real reason.
- nekkyoku writes to a VRAM mirror for showing the OL gal, I guess ROM mirroring
is the same for all empty slots for this HW.
- Communication between MAIN CPU and SUB CPU can be wrong.
Notes:
idolmj tries to read at 0x9e89 (happened to me when I've declared rii'chi),
with the following code:
790A: 3A 89 9E ld a,($9E89)
790D: BB cp e
790E: 20 01 jr nz,$7911
7910: 0C inc c
7911: 7B ld a,e
7912: FD 6E 07 ld l,(iy+$07)
7915: FD 66 08 ld h,(iy+$08)
7918: 11 80 03 ld de,$0380
791B: 19 add hl,de
791C: C5 push bc
791D: 46 ld b,(hl)
791E: 23 inc hl
791F: BE cp (hl)
7920: 20 01 jr nz,$7923
7922: 0C inc c
7923: 10 F9 djnz $791E
7925: 79 ld a,c
7926: C1 pop bc
7927: 4F ld c,a
7928: E1 pop hl
7929: 10 D3 djnz $78FE
792B: FD 71 33 ld (iy+$33),c
792E: C9 ret
******************************************************************************/
#include "emu.h"
#include "includes/fromance.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "sound/msm5205.h"
#include "sound/ym2413.h"
#include "video/vsystem_gga.h"
#include "speaker.h"
/*************************************
*
* Master/slave communication
*
*************************************/
uint8_t fromance_state::fromance_busycheck_main_r()
{
/* set a timer to force synchronization after the read */
machine().scheduler().synchronize();
if (!m_sublatch->pending_r())
return 0x00; // standby
else
return 0xff; // busy
}
uint8_t fromance_state::fromance_busycheck_sub_r()
{
if (m_sublatch->pending_r())
return 0xff; // standby
else
return 0x00; // busy
}
/*************************************
*
* Slave CPU ROM banking
*
*************************************/
void fromance_state::fromance_rombank_w(uint8_t data)
{
membank("bank1")->set_entry(data);
}
/*************************************
*
* ADPCM interface
*
*************************************/
void fromance_state::fromance_adpcm_reset_w(uint8_t data)
{
m_adpcm_reset = (data & 0x01);
m_vclk_left = 0;
m_msm->reset_w(!(data & 0x01));
}
void fromance_state::fromance_adpcm_w(uint8_t data)
{
m_adpcm_data = data;
m_vclk_left = 2;
}
WRITE_LINE_MEMBER(fromance_state::fromance_adpcm_int)
{
/* skip if we're reset */
if (!m_adpcm_reset)
return;
/* clock the data through */
if (m_vclk_left)
{
m_msm->data_w(m_adpcm_data >> 4);
m_adpcm_data <<= 4;
m_vclk_left--;
}
/* generate an NMI if we're out of data */
if (!m_vclk_left)
m_subcpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
/*************************************
*
* Input handlers
*
*************************************/
void fromance_state::fromance_portselect_w(uint8_t data)
{
m_portselect = data;
}
uint8_t fromance_state::fromance_keymatrix_r()
{
int ret = 0xff;
if (m_portselect & 0x01)
ret &= ioport("KEY1")->read();
if (m_portselect & 0x02)
ret &= ioport("KEY2")->read();
if (m_portselect & 0x04)
ret &= ioport("KEY3")->read();
if (m_portselect & 0x08)
ret &= ioport("KEY4")->read();
if (m_portselect & 0x10)
ret &= ioport("KEY5")->read();
return ret;
}
/*************************************
*
* Coin counters
*
*************************************/
void fromance_state::fromance_coinctr_w(uint8_t data)
{
//
}
/*************************************
*
* Master CPU memory handlers
*
*************************************/
void fromance_state::nekkyoku_main_map(address_map &map)
{
map(0x0000, 0xbfff).rom();
map(0xc000, 0xdfff).ram();
map(0xf000, 0xf000).portr("SERVICE").w(FUNC(fromance_state::fromance_portselect_w));
map(0xf001, 0xf001).r(FUNC(fromance_state::fromance_keymatrix_r)).nopw();
map(0xf002, 0xf002).portr("COIN").w(FUNC(fromance_state::fromance_coinctr_w));
map(0xf003, 0xf003).r(FUNC(fromance_state::fromance_busycheck_main_r)).w(m_sublatch, FUNC(generic_latch_8_device::write));
map(0xf004, 0xf004).portr("DSW2");
map(0xf005, 0xf005).portr("DSW1");
}
void fromance_state::fromance_main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0xc000, 0xdfff).ram();
map(0x9e89, 0x9e89).nopr(); // unknown (idolmj)
map(0xe000, 0xe000).portr("SERVICE").w(FUNC(fromance_state::fromance_portselect_w));
map(0xe001, 0xe001).r(FUNC(fromance_state::fromance_keymatrix_r));
map(0xe002, 0xe002).portr("COIN").w(FUNC(fromance_state::fromance_coinctr_w));
map(0xe003, 0xe003).r(FUNC(fromance_state::fromance_busycheck_main_r)).w(m_sublatch, FUNC(generic_latch_8_device::write));
map(0xe004, 0xe004).portr("DSW2");
map(0xe005, 0xe005).portr("DSW1");
}
/*************************************
*
* Slave CPU memory handlers
*
*************************************/
void fromance_state::nekkyoku_sub_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0xbfff).bankr("bank1");
map(0xc000, 0xefff).rw(FUNC(fromance_state::fromance_videoram_r), FUNC(fromance_state::fromance_videoram_w));
map(0xf000, 0xf7ff).ram();
map(0xf800, 0xffff).rw(FUNC(fromance_state::fromance_paletteram_r), FUNC(fromance_state::fromance_paletteram_w));
}
void fromance_state::fromance_sub_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0xbfff).bankr("bank1");
map(0xc000, 0xc7ff).ram();
map(0xc800, 0xcfff).rw(FUNC(fromance_state::fromance_paletteram_r), FUNC(fromance_state::fromance_paletteram_w));
map(0xd000, 0xffff).rw(FUNC(fromance_state::fromance_videoram_r), FUNC(fromance_state::fromance_videoram_w));
}
/*************************************
*
* Slave CPU port handlers
*
*************************************/
void fromance_state::nekkyoku_sub_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x10, 0x11).w(m_gga, FUNC(vsystem_gga_device::write));
map(0x12, 0x12).nopr(); // unknown
map(0xe0, 0xe0).w(FUNC(fromance_state::fromance_rombank_w));
map(0xe1, 0xe1).r(FUNC(fromance_state::fromance_busycheck_sub_r)).w(FUNC(fromance_state::fromance_gfxreg_w));
map(0xe2, 0xe5).w(FUNC(fromance_state::fromance_scroll_w));
map(0xe6, 0xe6).rw(m_sublatch, FUNC(generic_latch_8_device::read), FUNC(generic_latch_8_device::acknowledge_w));
map(0xe7, 0xe7).w(FUNC(fromance_state::fromance_adpcm_reset_w));
map(0xe8, 0xe8).w(FUNC(fromance_state::fromance_adpcm_w));
map(0xe9, 0xea).w("aysnd", FUNC(ay8910_device::data_address_w));
}
void fromance_state::idolmj_sub_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x10, 0x11).w(m_gga, FUNC(vsystem_gga_device::write));
map(0x12, 0x12).nopr(); // unknown
map(0x20, 0x20).w(FUNC(fromance_state::fromance_rombank_w));
map(0x21, 0x21).r(FUNC(fromance_state::fromance_busycheck_sub_r)).w(FUNC(fromance_state::fromance_gfxreg_w));
map(0x22, 0x25).w(FUNC(fromance_state::fromance_scroll_w));
map(0x26, 0x26).rw(m_sublatch, FUNC(generic_latch_8_device::read), FUNC(generic_latch_8_device::acknowledge_w));
map(0x27, 0x27).w(FUNC(fromance_state::fromance_adpcm_reset_w));
map(0x28, 0x28).w(FUNC(fromance_state::fromance_adpcm_w));
map(0x29, 0x2a).w("aysnd", FUNC(ym2149_device::data_address_w));
}
void fromance_state::fromance_sub_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x10, 0x11).w(m_gga, FUNC(vsystem_gga_device::write));
map(0x12, 0x12).nopr(); // unknown
map(0x20, 0x20).w(FUNC(fromance_state::fromance_rombank_w));
map(0x21, 0x21).r(FUNC(fromance_state::fromance_busycheck_sub_r)).w(FUNC(fromance_state::fromance_gfxreg_w));
map(0x22, 0x25).w(FUNC(fromance_state::fromance_scroll_w));
map(0x26, 0x26).rw(m_sublatch, FUNC(generic_latch_8_device::read), FUNC(generic_latch_8_device::acknowledge_w));
map(0x27, 0x27).w(FUNC(fromance_state::fromance_adpcm_reset_w));
map(0x28, 0x28).w(FUNC(fromance_state::fromance_adpcm_w));
map(0x2a, 0x2b).w("ymsnd", FUNC(ym2413_device::write));
}
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( mahjong_panel )
PORT_START("KEY1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY5")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static INPUT_PORTS_START( nekkyoku )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 1-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 1-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 1-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 1-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 1-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "DIPSW 1-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "DIPSW 1-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "DIPSW 1-8" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 2-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 2-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 2-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 2-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 2-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "DIPSW 2-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_INCLUDE( mahjong_panel )
INPUT_PORTS_END
static INPUT_PORTS_START( idolmj )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW) // TEST
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 1-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 1-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 1-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 1-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Voices" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "DIPSW 1-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "DIPSW 1-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "DIPSW 1-8" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 2-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 2-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 2-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 2-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 2-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "DIPSW 2-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "DIPSW 2-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_INCLUDE( mahjong_panel )
INPUT_PORTS_END
static INPUT_PORTS_START( fromance )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW) // TEST
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 1-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 1-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 1-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 1-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 1-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "DIPSW 1-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 2-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 2-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 2-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 2-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 2-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "DIPSW 2-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "DIPSW 2-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_INCLUDE( mahjong_panel )
INPUT_PORTS_END
static INPUT_PORTS_START( nmsengen )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW) // TEST
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 1-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 1-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 1-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 1-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 1-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "DIPSW 1-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, "DIPSW 2-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIPSW 2-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "DIPSW 2-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "DIPSW 2-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 2-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "DIPSW 2-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "DIPSW 2-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_INCLUDE( mahjong_panel )
INPUT_PORTS_END
static INPUT_PORTS_START( daiyogen )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW) // TEST
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:!1")
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPNAME( 0x06, 0x00, "Player Initial Score" ) PORT_DIPLOCATION("SW1:!2,!3")
PORT_DIPSETTING( 0x00, "1,000" )
PORT_DIPSETTING( 0x04, "1,500" )
PORT_DIPSETTING( 0x02, "2,000" )
PORT_DIPSETTING( 0x06, "3,000" )
PORT_DIPNAME( 0x18, 0x00, "Computer Difficulty" ) PORT_DIPLOCATION("SW1:!4,!5")
PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x18, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:!6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:!7" )
PORT_DIPNAME( 0x80, 0x00, "YAKUMAN STOP" ) PORT_DIPLOCATION("SW1:!8") // not sure what this is supposed to mean
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!1,!2,!3")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x04, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x06, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x05, "6" )
PORT_DIPSETTING( 0x03, "7" )
PORT_DIPSETTING( 0x07, "8" )
PORT_DIPNAME( 0x18, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:!4,!5")
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) )
PORT_DIPNAME( 0x20, 0x00, "Ignore FURITEN" ) PORT_DIPLOCATION("SW2:!6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "PINFU with TSUMO" ) PORT_DIPLOCATION("SW2:!7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_INCLUDE( mahjong_panel )
INPUT_PORTS_END
static INPUT_PORTS_START( mjnatsu )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW) // TEST
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW2")
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!1,!2,!3")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x04, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x06, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x05, "6" )
PORT_DIPSETTING( 0x03, "7" )
PORT_DIPSETTING( 0x07, "8" )
PORT_DIPNAME( 0x18, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!4,!5")
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) )
PORT_DIPNAME( 0x20, 0x00, "Ignore FURITEN" ) PORT_DIPLOCATION("SW1:!6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "PINFU with TSUMO" ) PORT_DIPLOCATION("SW1:!7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!1")
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPNAME( 0x06, 0x00, "Player Initial Score" ) PORT_DIPLOCATION("SW2:!2,!3")
PORT_DIPSETTING( 0x00, "1,000" )
PORT_DIPSETTING( 0x04, "2,000" )
PORT_DIPSETTING( 0x02, "3,000" )
PORT_DIPSETTING( 0x06, "5,000" )
PORT_DIPNAME( 0x08, 0x00, "Start GOLD" ) PORT_DIPLOCATION("SW2:!4")
PORT_DIPSETTING( 0x00, "1,000" )
PORT_DIPSETTING( 0x08, "6,000" )
PORT_DIPNAME( 0x10, 0x00, "Item Shop Voice" ) PORT_DIPLOCATION("SW2:!5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "Stop Button (N)" ) PORT_DIPLOCATION("SW2:!6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW2:!7" )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "SW2:!8" )
PORT_INCLUDE( mahjong_panel )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout bglayout =
{
8,4,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 4, 0, 12, 8, 20, 16, 28, 24 },
{ 0*32, 1*32, 2*32, 3*32 },
16*8
};
static GFXDECODE_START( gfx_fromance )
GFXDECODE_ENTRY( "gfx1", 0, bglayout, 0, 128 )
GFXDECODE_ENTRY( "gfx2", 0, bglayout, 0, 128 )
GFXDECODE_END
/*************************************
*
* Machine drivers
*
*************************************/
MACHINE_START_MEMBER(fromance_state,fromance)
{
uint8_t *ROM = memregion("sub")->base();
membank("bank1")->configure_entries(0, 0x100, &ROM[0x10000], 0x4000);
save_item(NAME(m_portselect));
save_item(NAME(m_adpcm_reset));
save_item(NAME(m_adpcm_data));
save_item(NAME(m_vclk_left));
/* video-related elements are saved in video_start */
}
MACHINE_RESET_MEMBER(fromance_state,fromance)
{
m_portselect = 0;
m_adpcm_reset = 0;
m_adpcm_data = 0;
m_vclk_left = 0;
m_flipscreen_old = -1;
m_scrollx_ofs = 0x159;
m_scrolly_ofs = 0x10;
m_selected_videoram = m_selected_paletteram = 0;
m_scrollx[0] = 0;
m_scrollx[1] = 0;
m_scrolly[0] = 0;
m_scrolly[1] = 0;
m_gfxreg = 0;
m_flipscreen = 0;
}
void fromance_state::nekkyoku(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, 12000000/2); /* 6.00 Mhz ? */
m_maincpu->set_addrmap(AS_PROGRAM, &fromance_state::nekkyoku_main_map);
m_maincpu->set_vblank_int("screen", FUNC(fromance_state::irq0_line_hold));
Z80(config, m_subcpu, 12000000/2); /* 6.00 Mhz ? */
m_subcpu->set_addrmap(AS_PROGRAM, &fromance_state::nekkyoku_sub_map);
m_subcpu->set_addrmap(AS_IO, &fromance_state::nekkyoku_sub_io_map);
GENERIC_LATCH_8(config, m_sublatch);
m_sublatch->set_separate_acknowledge(true);
MCFG_MACHINE_START_OVERRIDE(fromance_state,fromance)
MCFG_MACHINE_RESET_OVERRIDE(fromance_state,fromance)
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_size(512, 256);
m_screen->set_visarea(0, 352-1, 0, 240-1);
m_screen->set_screen_update(FUNC(fromance_state::screen_update_fromance));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_fromance);
PALETTE(config, m_palette).set_entries(1024);
VSYSTEM_GGA(config, m_gga, 14318181 / 2); // clock not verified
m_gga->write_cb().set(FUNC(fromance_state::fromance_gga_data_w));
MCFG_VIDEO_START_OVERRIDE(fromance_state,nekkyoku)
/* sound hardware */
SPEAKER(config, "mono").front_center();
AY8910(config, "aysnd", 12000000/6).add_route(ALL_OUTPUTS, "mono", 0.15); // type not verified
MSM5205(config, m_msm, 384000);
m_msm->vck_legacy_callback().set(FUNC(fromance_state::fromance_adpcm_int)); /* IRQ handler */
m_msm->set_prescaler_selector(msm5205_device::S48_4B); /* 8 KHz */
m_msm->add_route(ALL_OUTPUTS, "mono", 0.80);
}
void fromance_state::idolmj(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, 12_MHz_XTAL / 2); /* 6.00 Mhz ? */
m_maincpu->set_addrmap(AS_PROGRAM, &fromance_state::fromance_main_map);
m_maincpu->set_vblank_int("screen", FUNC(fromance_state::irq0_line_hold));
Z80(config, m_subcpu, 12_MHz_XTAL / 2); /* 6.00 Mhz ? */
m_subcpu->set_addrmap(AS_PROGRAM, &fromance_state::fromance_sub_map);
m_subcpu->set_addrmap(AS_IO, &fromance_state::idolmj_sub_io_map);
GENERIC_LATCH_8(config, m_sublatch);
m_sublatch->set_separate_acknowledge(true);
MCFG_MACHINE_START_OVERRIDE(fromance_state,fromance)
MCFG_MACHINE_RESET_OVERRIDE(fromance_state,fromance)
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_size(512, 256);
m_screen->set_visarea(0, 352-1, 0, 240-1);
m_screen->set_screen_update(FUNC(fromance_state::screen_update_fromance));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_fromance);
PALETTE(config, m_palette).set_entries(2048);
VSYSTEM_GGA(config, m_gga, XTAL(14'318'181) / 2); // divider not verified
m_gga->write_cb().set(FUNC(fromance_state::fromance_gga_data_w));
MCFG_VIDEO_START_OVERRIDE(fromance_state,fromance)
/* sound hardware */
SPEAKER(config, "mono").front_center();
YM2149(config, "aysnd", 12_MHz_XTAL / 6).add_route(ALL_OUTPUTS, "mono", 0.15);
MSM5205(config, m_msm, 384000);
m_msm->vck_legacy_callback().set(FUNC(fromance_state::fromance_adpcm_int)); /* IRQ handler */
m_msm->set_prescaler_selector(msm5205_device::S48_4B); /* 8 KHz */
m_msm->add_route(ALL_OUTPUTS, "mono", 0.80);
}
void fromance_state::fromance(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, XTAL(12'000'000) / 2); /* 6.00 Mhz ? */
m_maincpu->set_addrmap(AS_PROGRAM, &fromance_state::fromance_main_map);
m_maincpu->set_vblank_int("screen", FUNC(fromance_state::irq0_line_hold));
Z80(config, m_subcpu, XTAL(12'000'000) / 2); /* 6.00 Mhz ? */
m_subcpu->set_addrmap(AS_PROGRAM, &fromance_state::fromance_sub_map);
m_subcpu->set_addrmap(AS_IO, &fromance_state::fromance_sub_io_map);
GENERIC_LATCH_8(config, m_sublatch);
m_sublatch->set_separate_acknowledge(true);
MCFG_MACHINE_START_OVERRIDE(fromance_state,fromance)
MCFG_MACHINE_RESET_OVERRIDE(fromance_state,fromance)
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_size(512, 256);
m_screen->set_visarea(0, 352-1, 0, 240-1);
m_screen->set_screen_update(FUNC(fromance_state::screen_update_fromance));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_fromance);
PALETTE(config, m_palette).set_entries(2048);
VSYSTEM_GGA(config, m_gga, XTAL(14'318'181) / 2); // divider not verified
m_gga->write_cb().set(FUNC(fromance_state::fromance_gga_data_w));
MCFG_VIDEO_START_OVERRIDE(fromance_state,fromance)
/* sound hardware */
SPEAKER(config, "mono").front_center();
YM2413(config, "ymsnd", 3579545).add_route(ALL_OUTPUTS, "mono", 0.90);
MSM5205(config, m_msm, 384000);
m_msm->vck_legacy_callback().set(FUNC(fromance_state::fromance_adpcm_int)); /* IRQ handler */
m_msm->set_prescaler_selector(msm5205_device::S48_4B); /* 8 KHz */
m_msm->add_route(ALL_OUTPUTS, "mono", 0.10);
}
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( nekkyoku )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "1-ic1a.bin", 0x000000, 0x008000, CRC(bb52d959) SHA1(1dfeb108879978dbcc1398e64b26c36505bee6d0) )
ROM_LOAD( "2-ic2a.bin", 0x008000, 0x008000, CRC(61848d8b) SHA1(72048c53e4364544ca8a79e213db9d02b7b4778f) )
ROM_REGION( 0x410000, "sub", 0 )
ROM_LOAD( "3-ic3a.bin", 0x000000, 0x008000, CRC(a13da011) SHA1(601180f65ba42b7b1b6b058c0eccf88af1b430ca) )
ROM_LOAD( "ic4a.bin", 0x010000, 0x080000, CRC(1cc4d31b) SHA1(6ea8ec3d6b3bbffbbab3460e9c5dae74195eafc6) )
ROM_LOAD( "ic5a.bin", 0x090000, 0x080000, CRC(8b0945a1) SHA1(c52f77d817c687afa0cd93e7725cdf2021158a11) )
ROM_LOAD( "ic6a.bin", 0x110000, 0x080000, CRC(d5615e1d) SHA1(ffee1a240045636db5d03345faadb9991b51f2c9) )
ROM_LOAD( "4-ic7a.bin", 0x190000, 0x008000, CRC(e259cfbb) SHA1(d92a71e5f840b338aa2080a6b5872e23c7b6146f) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "ic11a.bin", 0x000000, 0x080000, CRC(2bc2b1d0) SHA1(1c516b058a640ca07b065f4c55959b63a11ca015) )
ROM_LOAD( "ic12a.bin", 0x080000, 0x040000, CRC(cac93dc0) SHA1(e47f547ac83ac005e787a2c9f802101d251d4a66) )
ROM_LOAD( "6-ic13a.bin", 0x0c0000, 0x008000, CRC(84830e34) SHA1(e3af89938b1e122909b13faf0022b6b60afb1f3f) )
ROM_FILL( 0x0c8000, 0x038000, 0xff )
ROM_FILL( 0x100000, 0x100000, 0xff )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD( "ic8a.bin", 0x000000, 0x080000, CRC(599790d8) SHA1(4e4ade1a89d6cb93b0808867883d70c4c7ed78dd) )
ROM_LOAD( "ic9a.bin", 0x080000, 0x040000, CRC(78c1906f) SHA1(54459e0120ec58a962d3f4a1287e68d2fbb28be9) )
ROM_LOAD( "5-ic10a.bin", 0x0c0000, 0x008000, CRC(2e78515f) SHA1(397985c082ffc0df07cd44d54e4fef909c30a4f1) )
// 'D' OL girl is displayed via one of these mirrors
ROM_RELOAD( 0x0c8000, 0x008000 )
ROM_RELOAD( 0x0d0000, 0x008000 )
ROM_RELOAD( 0x0d8000, 0x008000 )
ROM_RELOAD( 0x0e0000, 0x008000 )
ROM_RELOAD( 0x0e8000, 0x008000 )
ROM_RELOAD( 0x0f0000, 0x008000 )
ROM_RELOAD( 0x0f8000, 0x008000 )
ROM_FILL( 0x100000, 0x100000, 0xff )
ROM_END
ROM_START( idolmj )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "3-13g.bin", 0x000000, 0x008000, CRC(910e9e7a) SHA1(5d577549ca25def14fbc6db682afda105244b7c1) )
ROM_REGION( 0x410000, "sub", 0 )
ROM_LOAD( "5-13e.bin", 0x000000, 0x008000, CRC(cda33264) SHA1(88ac345fccce82fafc346675726b1b806ecab1bc) )
ROM_LOAD( "18e.bin", 0x010000, 0x080000, CRC(7ee5aaf3) SHA1(f1aaa512a475bfb56250ef4350d4b17e6165c5f7) )
ROM_LOAD( "17e.bin", 0x090000, 0x080000, CRC(38055f94) SHA1(7724e099efda2a255ccc7989f2584fc543e77061) )
ROM_LOAD( "4-14e.bin", 0x190000, 0x010000, CRC(84d80b43) SHA1(7d6310d313b953ed460a6891316845b64bffdd31) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "6e.bin", 0x000000, 0x080000, CRC(51dadedd) SHA1(ce0188cce457759130d70b71b2877a7eb98824e4) )
ROM_LOAD( "2-8e.bin", 0x080000, 0x008000, CRC(a1a62c4c) SHA1(c946ad5dab918e0a7951c7eca88f1b32bf96e895) )
ROM_FILL( 0x088000, 0x008000, 0xff )
ROM_FILL( 0x090000, 0x170000, 0xff )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD( "3e.bin", 0x000000, 0x080000, CRC(eff9b562) SHA1(895d70be5efd746e15393bb138e6c6f7d39b2e54) )
ROM_LOAD( "1-1e.bin", 0x080000, 0x008000, CRC(abf03c62) SHA1(0ad88ffe3f06f493978f292154894415ed38f797) )
ROM_FILL( 0x088000, 0x008000, 0xff )
ROM_FILL( 0x090000, 0x170000, 0xff )
ROM_END
ROM_START( mjnatsu )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "3-ic70.bin", 0x000000, 0x008000, CRC(543eb9e1) SHA1(cfe1d33bdf6541e2207465a941f342be21b69f7d) )
ROM_REGION( 0x410000, "sub", 0 )
ROM_LOAD( "4-ic47.bin", 0x000000, 0x008000, CRC(27a61dc7) SHA1(e12e36eefb7cbce8e1383b7c1b57793cde2cd6cd) )
ROM_LOAD( "ic87.bin", 0x010000, 0x080000, CRC(caec9310) SHA1(a92be0116d7e682763e387230a51daedbe749c26) )
ROM_LOAD( "ic78.bin", 0x090000, 0x080000, CRC(2b291006) SHA1(5360158ee9e50bd956f149ce0e58920d4d294b42) )
ROM_LOAD( "ic72.bin", 0x110000, 0x020000, CRC(42464fba) SHA1(b16da303f3e16f47322d00f7a27d2004be63f611) )
ROM_LOAD( "5-ic48.bin", 0x210000, 0x010000, CRC(d3c06cd9) SHA1(53c10670557d72a87f2a289f22ea2749d8d35976) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "ic58.bin", 0x000000, 0x080000, CRC(257a8075) SHA1(c741a4f10cbec8e6d641d4dc2b36749277bc9548) )
ROM_LOAD( "ic63.bin", 0x080000, 0x020000, CRC(b54c7d3a) SHA1(6be26b7d2cdf884fc140c8ed44865784d107583a) )
ROM_LOAD( "1-ic74.bin", 0x0a0000, 0x008000, CRC(fbafa46b) SHA1(3867180f8a3cb3becf78023d3bbc2bb66580a13d) )
ROM_FILL( 0x0a8000, 0x008000, 0xff )
ROM_FILL( 0x0b0000, 0x150000, 0xff )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD( "ic59.bin", 0x000000, 0x080000, CRC(03983ac7) SHA1(1e14ec3c614b227a6362f2a3a7582ac7a4f58ee3) )
ROM_LOAD( "ic64.bin", 0x080000, 0x040000, CRC(9bd8e855) SHA1(a445dd7634958f69e58aed2581513e7a583ff66b) )
ROM_FILL( 0x0c0000, 0x140000, 0xff )
ROM_END
ROM_START( natsuiro )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "3-ic70.bin", 0x000000, 0x008000, CRC(543eb9e1) SHA1(cfe1d33bdf6541e2207465a941f342be21b69f7d) )
ROM_REGION( 0x410000, "sub", 0 )
ROM_LOAD( "m4.bin", 0x000000, 0x008000, CRC(8d37cc3f) SHA1(90fee63b5864002bec95c61003532e743d351244) )
ROM_LOAD( "ic87.bin", 0x010000, 0x080000, CRC(caec9310) SHA1(a92be0116d7e682763e387230a51daedbe749c26) )
ROM_LOAD( "ic78.bin", 0x090000, 0x080000, CRC(2b291006) SHA1(5360158ee9e50bd956f149ce0e58920d4d294b42) )
ROM_LOAD( "ic72.bin", 0x110000, 0x020000, CRC(42464fba) SHA1(b16da303f3e16f47322d00f7a27d2004be63f611) )
ROM_LOAD( "m5.bin", 0x210000, 0x010000, CRC(cd1ea5f7) SHA1(26965663485c7311c7a421dba0921fdfb8392df9) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "ic58.bin", 0x000000, 0x080000, CRC(257a8075) SHA1(c741a4f10cbec8e6d641d4dc2b36749277bc9548) )
ROM_LOAD( "ic63.bin", 0x080000, 0x020000, CRC(b54c7d3a) SHA1(6be26b7d2cdf884fc140c8ed44865784d107583a) )
ROM_LOAD( "m1.bin", 0x0a0000, 0x008000, CRC(fbafa46b) SHA1(3867180f8a3cb3becf78023d3bbc2bb66580a13d) )
ROM_FILL( 0x0a8000, 0x008000, 0xff )
ROM_FILL( 0x0b0000, 0x150000, 0xff )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD( "ic59.bin", 0x000000, 0x080000, CRC(03983ac7) SHA1(1e14ec3c614b227a6362f2a3a7582ac7a4f58ee3) )
ROM_LOAD( "ic64.bin", 0x080000, 0x040000, CRC(9bd8e855) SHA1(a445dd7634958f69e58aed2581513e7a583ff66b) )
ROM_LOAD( "m2.bin", 0x0c0000, 0x008000, CRC(61129677) SHA1(a1789b4e23b46c61c822eb02fdfa65b7d0a34ce8) )
ROM_FILL( 0x0c8000, 0x138000, 0xff )
ROM_END
ROM_START( mfunclub )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "3.70", 0x000000, 0x008000, CRC(e6f76ca3) SHA1(2f4292e50770c3325c1573781cb21940d73e8fb1) )
ROM_REGION( 0x410000, "sub", 0 )
ROM_LOAD( "4.47", 0x000000, 0x008000, CRC(d71ee0e3) SHA1(87a5bc53bc2f027fc644427f34141826de9f48a5) )
ROM_LOAD( "586.87", 0x010000, 0x080000, CRC(e197af4a) SHA1(e68530bf8dbf9cb0913b36879f1ec0756f202b4e) )
ROM_LOAD( "587.78", 0x090000, 0x080000, CRC(08ff39c3) SHA1(d1f6011c9d08820eef3bb80abcf2fdb9acd9d967) )
ROM_LOAD( "5.57", 0x290000, 0x010000, CRC(bf988bde) SHA1(6e965f26f7c72b4ede954bd9941db282dfe0e6a9) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "584.58", 0x000000, 0x080000, CRC(d65af431) SHA1(0006846631619af41bfd4a14563c16966ea1573b) )
ROM_LOAD( "lh634a14.63", 0x080000, 0x080000, CRC(cdda9b9e) SHA1(ffb2ca1233d5e969abc9da2faa0252ba8e779b42) )
ROM_FILL( 0x100000, 0x080000, 0xff )
ROM_LOAD( "1.74", 0x180000, 0x008000, CRC(5b0b2efc) SHA1(4524d9e8b6c059e0cca31d9f0d677cb6bd09561d) )
ROM_FILL( 0x188000, 0x078000, 0xff )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD( "585.59", 0x000000, 0x080000, CRC(58ce0937) SHA1(729e1b906454145b3d069717f2e058ab41750db1) )
ROM_FILL( 0x080000, 0x100000, 0xff )
ROM_LOAD( "2.75", 0x180000, 0x010000, CRC(4dd4f786) SHA1(06f398cffc54ac9e7c42eddc1d46e00c0a64d9c7) )
ROM_FILL( 0x190000, 0x070000, 0xff )
ROM_END
ROM_START( daiyogen )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "n1-ic70.bin", 0x000000, 0x008000, CRC(29af632b) SHA1(9a55cc7a82dc2735be6310de27521ff0f5c352bd) )
ROM_REGION( 0x130000, "sub", 0 )
ROM_LOAD( "n2-ic47.bin", 0x000000, 0x008000, CRC(8896604c) SHA1(305a42c6c770645d6dcb5297325dbb3c7e337443) )
ROM_LOAD( "ic87.bin", 0x010000, 0x080000, CRC(4f86ffe2) SHA1(159952b6be9800b117b70d992ef86d72fdac1802) )
ROM_LOAD( "ic78.bin", 0x090000, 0x080000, CRC(ae52bccd) SHA1(591bf4736807b004a2576c220066985d3218e0a1) )
ROM_LOAD( "7-ic72.bin", 0x110000, 0x020000, CRC(30279296) SHA1(6943fd16c1b87f5000c89c380091dc922866e5ac) )
ROM_REGION( 0x0c0000, "gfx1", 0 )
ROM_LOAD( "ic58.bin", 0x000000, 0x080000, CRC(8cf3d5f5) SHA1(26470a9b02fd5017cbb64ceee00abb51c58b97d3) )
ROM_LOAD( "ic63.bin", 0x080000, 0x040000, CRC(64611070) SHA1(203aa055c318a9bc6cd6f56a6fbd2ff12e4e4d5a) )
ROM_REGION( 0x100000, "gfx2", 0 )
ROM_LOAD( "ic59.bin", 0x000000, 0x080000, CRC(715f2f8c) SHA1(a1206bc21556c2644688f6332b9a57c7188ea7fa) )
ROM_LOAD( "ic64.bin", 0x080000, 0x080000, CRC(e5a41864) SHA1(73b25fe87e347feabe7256ced80a696c377d690c) )
ROM_END
ROM_START( nmsengen )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "3-ic70.bin", 0x000000, 0x008000, CRC(4e6edbbb) SHA1(890f93569a6dec6bf7c917a3db4f268c6ec64564) )
ROM_REGION( 0x410000, "sub", 0 )
ROM_LOAD( "4-ic47.bin", 0x000000, 0x008000, CRC(d31c596e) SHA1(6063805b93c39054ad4804d6d476b8370c4249ca) )
ROM_LOAD( "vsj-ic87.bin", 0x010000, 0x100000, CRC(d3e8bd73) SHA1(a8c8f3c589e561cb79ac586209369ae192507212) )
ROM_LOAD( "j5-ic72.bin", 0x210000, 0x020000, CRC(db937253) SHA1(35fe382393e05911e7d801fff49b5427c6337ba3) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "vsk-ic63.bin", 0x000000, 0x100000, CRC(f95f9c67) SHA1(1826b52ad404ca44d79fa869aa5a974299861f40) )
ROM_LOAD( "ic58.bin", 0x100000, 0x040000, CRC(c66dcf18) SHA1(a64f2fb478a8b3d08d0157059c9d4ab30d43c9bf) )
ROM_FILL( 0x140000, 0x080000, 0xff )
ROM_LOAD( "1-ic68.bin", 0x1c0000, 0x020000, CRC(a944a8d6) SHA1(1dfaa34c6c406c7216aa989268a0d8e680f419e2) )
ROM_FILL( 0x1e0000, 0x020000, 0xff )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD( "vsh-ic64.bin", 0x000000, 0x100000, CRC(f546ffaf) SHA1(bb4babc2dffc36fb321d64cd4a28c3089f3ee366) )
ROM_LOAD( "vsg-ic59.bin", 0x100000, 0x080000, CRC(25bae018) SHA1(ba00718d473d1fbaec8d18cc481ed146657ef14f) )
ROM_LOAD( "ic69.bin", 0x180000, 0x040000, CRC(dc867ccd) SHA1(69745b9f6aecb92fea8e70b0cec4895dea444c04) )
ROM_LOAD( "2-ic75.bin", 0x1c0000, 0x020000, CRC(e2fad82e) SHA1(3ab41e8e7674f8d12b0a0f518c5a54af8afa1231) )
ROM_FILL( 0x1e0000, 0x020000, 0xff )
ROM_END
ROM_START( fromance )
ROM_REGION( 0x010000, "maincpu", 0 )
ROM_LOAD( "2-ic70.bin", 0x000000, 0x008000, CRC(a0866e26) SHA1(019a8dfaa54dd397f642622d7ed847b7147a61f7) )
ROM_REGION( 0x410000, "sub", 0 )
ROM_LOAD( "1-ic47.bin", 0x000000, 0x008000, CRC(ac859917) SHA1(86808c06fba4a3320298d38815e8e5d32ad29182) )
ROM_LOAD( "ic87.bin", 0x010000, 0x100000, CRC(bb0d224e) SHA1(020a5b09f58f1c18cae89c8da019562ebed16710) )
ROM_LOAD( "ic78.bin", 0x110000, 0x040000, CRC(ba2dba83) SHA1(ca744b4ddd2200d29a5d4efe6a3378d7cfe28a36) )
ROM_LOAD( "5-ic72.bin", 0x210000, 0x020000, CRC(377cd57c) SHA1(7e81ca5b898f5ffe24068be1e7cd0a57a3ca68b8) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "ic63.bin", 0x000000, 0x100000, CRC(faa9cdf3) SHA1(194dfaf04dc960fa1d575ad494a333cc7e7d221a) )
ROM_FILL( 0x100000, 0x0c0000, 0xff )
ROM_LOAD( "4-ic68.bin", 0x1c0000, 0x020000, CRC(9b35cea3) SHA1(e99df84c57e6d473681b7622ad6a28fce63f1128) )
ROM_FILL( 0x1e0000, 0x020000, 0xff )
ROM_REGION( 0x200000, "gfx2", 0 )
ROM_LOAD( "ic64.bin", 0x000000, 0x100000, CRC(23b9a484) SHA1(4299b689eb1da3d7e69c604eb28651ebfd4dad09) )
ROM_FILL( 0x100000, 0x080000, 0xff )
ROM_LOAD( "ic69.bin", 0x180000, 0x040000, CRC(d06a0fc0) SHA1(ea645b77f671ad71049e4db547b2c4a22e12d6c3) )
ROM_LOAD( "3-ic75.bin", 0x1c0000, 0x020000, CRC(bb314e78) SHA1(58ce4f9c94e45b05543289643b848fbdcb9ab473) )
ROM_FILL( 0x1e0000, 0x020000, 0xff )
ROM_END
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1988, nekkyoku, 0, nekkyoku, nekkyoku, fromance_state, empty_init, ROT0, "Video System Co.", "Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1988, idolmj, 0, idolmj, idolmj, fromance_state, empty_init, ROT0, "System Service", "Idol-Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, mjnatsu, 0, fromance, mjnatsu, fromance_state, empty_init, ROT0, "Video System Co.", "Mahjong Natsu Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, natsuiro, mjnatsu, fromance, mjnatsu, fromance_state, empty_init, ROT0, "Video System Co.", "Natsuiro Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, mfunclub, 0, fromance, mjnatsu, fromance_state, empty_init, ROT0, "Video System Co.", "Mahjong Fun Club - Idol Saizensen (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, daiyogen, 0, fromance, daiyogen, fromance_state, empty_init, ROT0, "Video System Co.", "Mahjong Daiyogen (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, nmsengen, 0, fromance, nmsengen, fromance_state, empty_init, ROT0, "Video System Co.", "Nekketsu Mahjong Sengen! AFTER 5 (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, fromance, 0, fromance, fromance, fromance_state, empty_init, ROT0, "Video System Co.", "Idol-Mahjong Final Romance (Japan)", MACHINE_SUPPORTS_SAVE )