/***************************************************************************
-= ESD 16 Bit Games =-
driver by Luca Elia (l.elia@tin.it)
additions by David Haywood
Main CPU : M68000
Video Chips : 2 x ACTEL A40MX04 (84 Pin Square Socketed) or
ESD CRTC99 (QFP240) & ACTEL A40MX04
Sound CPU : Z80
Sound Chips : M6295 (AD-65) + YM3812 (U6612) + YM3014 (U6614)
---------------------------------------------------------------------------
Year + Game PCB Notes
---------------------------------------------------------------------------
98 Multi Champ ESD 11-09-98 (also a year 1999 revision)
99 Multi Champ Deluxe ESD 08-26-1999 (also a year 2000 revision)
99 Head Panic ESD 08-26-1999 (All English version, copyright 1999)
00 Head Panic ESD 08-26-1999 (All English version, copyright 2000)
00 Head Panic ESD 08-26-1999 (with Fuuki, Story in Japanese)
00 Tang Tang ESD (no date is marked on PCB)
01 SWAT Police ESD (no date is marked on PCB)
---------------------------------------------------------------------------
Other ESD games:
Head Panic (c) 1999 - missing 16Mbit flash roms & esd3 needs redumping
3 Cushion Billiards (c) 2000 - Undumped
Deluxe 5 (c) 2000 - Undumped
Fire Hawk (c) 2001 - see nmk16.c driver
Jumping Pop (c) 2001 - see tumbleb.c driver
Head Panic
- Maybe the sprite code can be merged again, haven't checked yet.
- Nude / Bikini pics don't show in-game, even when set in test mode?
---------------------------------------------------------------------------
***************************************************************************/
#include "driver.h"
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "deprecat.h"
#include "machine/eeprom.h"
#include "sound/okim6295.h"
#include "sound/3812intf.h"
/* Variables defined in video: */
extern UINT16 *esd16_vram_0, *esd16_scroll_0;
extern UINT16 *esd16_vram_1, *esd16_scroll_1;
extern UINT16 *head_layersize;
extern tilemap *esdtilemap_1_16x16;
/* Functions defined in video: */
WRITE16_HANDLER( esd16_vram_0_w );
WRITE16_HANDLER( esd16_vram_1_w );
WRITE16_HANDLER( esd16_tilemap0_color_w );
VIDEO_START( esd16 );
VIDEO_UPDATE( esd16 );
VIDEO_UPDATE( hedpanic );
VIDEO_UPDATE( hedpanio );
static UINT16 *headpanic_platform_x;
static UINT16 *headpanic_platform_y;
/***************************************************************************
Memory Maps - Main CPU
***************************************************************************/
static WRITE16_HANDLER( esd16_spriteram_w ) { COMBINE_DATA(&spriteram16[offset]); }
static WRITE16_HANDLER( esd16_sound_command_w )
{
if (ACCESSING_BITS_0_7)
{
soundlatch_w(space,0,data & 0xff);
cpu_set_input_line(space->machine->cpu[1],0,ASSERT_LINE); // Generate an IRQ
cpu_spinuntil_time(space->cpu, ATTOTIME_IN_USEC(50)); // Allow the other CPU to reply
}
}
/*
Lines starting with an empty comment in the following MemoryReadAddress
arrays are there for debug (e.g. the game does not read from those ranges
AFAIK)
*/
static ADDRESS_MAP_START( multchmp_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM ) // ROM
AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM ) // RAM
AM_RANGE(0x200000, 0x2005ff) AM_READ(SMH_RAM ) // Palette
/**/AM_RANGE(0x300000, 0x3007ff) AM_READ(SMH_RAM ) // Sprites
/**/AM_RANGE(0x400000, 0x403fff) AM_READ(SMH_RAM ) // Layers
/**/AM_RANGE(0x420000, 0x423fff) AM_READ(SMH_RAM ) //
/**/AM_RANGE(0x500000, 0x500003) AM_READ(SMH_RAM ) // Scroll
/**/AM_RANGE(0x500004, 0x500007) AM_READ(SMH_RAM ) //
/**/AM_RANGE(0x500008, 0x50000b) AM_READ(SMH_RAM ) //
/**/AM_RANGE(0x50000c, 0x50000f) AM_READ(SMH_RAM ) //
AM_RANGE(0x600002, 0x600003) AM_READ_PORT("P1_P2")
AM_RANGE(0x600004, 0x600005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x600006, 0x600007) AM_READ_PORT("DSW")
AM_RANGE(0x700008, 0x70000b) AM_READ(SMH_NOP ) // ? Only read once
ADDRESS_MAP_END
static ADDRESS_MAP_START( multchmp_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM ) // ROM
AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM ) // RAM
AM_RANGE(0x200000, 0x2005ff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16 ) // Palette
AM_RANGE(0x300000, 0x3007ff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size ) // Sprites
AM_RANGE(0x300800, 0x300807) AM_WRITE(esd16_spriteram_w ) // Sprites (Mirrored)
AM_RANGE(0x400000, 0x403fff) AM_WRITE(esd16_vram_0_w) AM_BASE(&esd16_vram_0 ) // Layers
AM_RANGE(0x420000, 0x423fff) AM_WRITE(esd16_vram_1_w) AM_BASE(&esd16_vram_1 ) // Scroll
AM_RANGE(0x500000, 0x500003) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_0 ) //
AM_RANGE(0x500004, 0x500007) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_1 ) //
AM_RANGE(0x500008, 0x50000b) AM_WRITE(SMH_RAM ) // ? 0
AM_RANGE(0x50000c, 0x50000f) AM_WRITE(SMH_RAM ) // ? 0
AM_RANGE(0x600000, 0x600001) AM_WRITE(SMH_NOP ) // IRQ Ack
AM_RANGE(0x600008, 0x600009) AM_WRITE(esd16_tilemap0_color_w ) // Flip Screen + Tileamp0 palette banking
AM_RANGE(0x60000a, 0x60000b) AM_WRITE(SMH_NOP ) // ? 2
AM_RANGE(0x60000c, 0x60000d) AM_WRITE(esd16_sound_command_w ) // To Sound CPU
ADDRESS_MAP_END
static WRITE16_HANDLER(hedpanic_platform_w)
{
int offsets = headpanic_platform_x[0]+0x40* headpanic_platform_y[0];
esd16_vram_1[offsets] = data;
tilemap_mark_tile_dirty(esdtilemap_1_16x16,offsets);
}
static READ16_HANDLER( esd_eeprom_r )
{
if (ACCESSING_BITS_8_15)
{
return ((eeprom_read_bit() & 0x01) << 15);
}
// logerror("(0x%06x) unk EEPROM read: %04x\n", cpu_get_pc(space->cpu), mem_mask);
return 0;
}
static WRITE16_HANDLER( esd_eeprom_w )
{
if (ACCESSING_BITS_8_15)
{
// data line
eeprom_write_bit((data & 0x0400) >> 6);
// clock line asserted.
eeprom_set_clock_line((data & 0x0200) ? ASSERT_LINE : CLEAR_LINE );
// reset line asserted: reset.
eeprom_set_cs_line((data & 0x0100) ? CLEAR_LINE : ASSERT_LINE );
}
// logerror("(0x%06x) Unk EEPROM write: %04x %04x\n", cpu_get_pc(space->cpu), data, mem_mask);
}
static ADDRESS_MAP_START( hedpanic_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM ) // ROM
AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM)
AM_RANGE(0x800000, 0x800fff) AM_READ(SMH_RAM)
AM_RANGE(0xc00002, 0xc00003) AM_READ_PORT("P1_P2")
AM_RANGE(0xc00004, 0xc00005) AM_READ_PORT("SYSTEM")
AM_RANGE(0xc00006, 0xc00007) AM_READ(esd_eeprom_r )
ADDRESS_MAP_END
static ADDRESS_MAP_START( hedpanic_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM ) // ROM
AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM)
AM_RANGE(0x800000, 0x800fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
AM_RANGE(0x900000, 0x9007ff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size ) // Sprites
AM_RANGE(0x900800, 0x900807) AM_WRITE(esd16_spriteram_w ) // Sprites (Mirrored)
AM_RANGE(0xa00000, 0xa03fff) AM_WRITE(esd16_vram_0_w) AM_BASE(&esd16_vram_0 ) // Layers
AM_RANGE(0xa20000, 0xa23fff) AM_WRITE(esd16_vram_1_w) AM_BASE(&esd16_vram_1 ) //
AM_RANGE(0xa24000, 0xa27fff) AM_WRITE(esd16_vram_1_w) AM_BASE(&esd16_vram_1 ) // mirror?
AM_RANGE(0xb00000, 0xb00003) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_0 ) // Scroll
AM_RANGE(0xb00004, 0xb00007) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_1 ) //
AM_RANGE(0xb00008, 0xb00009) AM_WRITE(SMH_RAM) AM_BASE(&headpanic_platform_x)
AM_RANGE(0xb0000a, 0xb0000b) AM_WRITE(SMH_RAM) AM_BASE(&headpanic_platform_y)
AM_RANGE(0xb0000c, 0xb0000d) AM_WRITE(SMH_NOP) // ??
AM_RANGE(0xb0000e, 0xb0000f) AM_WRITE(SMH_RAM) AM_BASE(&head_layersize) // ??
AM_RANGE(0xc00000, 0xc00001) AM_WRITE(SMH_NOP) // IRQ Ack
AM_RANGE(0xc00008, 0xc00009) AM_WRITE(esd16_tilemap0_color_w) // Flip Screen + Tileamp0 palette banking
AM_RANGE(0xc0000a, 0xc0000b) AM_WRITE(SMH_NOP) // ? 2 not checked
AM_RANGE(0xc0000c, 0xc0000d) AM_WRITE(esd16_sound_command_w ) // To Sound CPU // ok
AM_RANGE(0xc0000e, 0xc0000f) AM_WRITE(esd_eeprom_w)
AM_RANGE(0xd00008, 0xd00009) AM_WRITE(hedpanic_platform_w)
ADDRESS_MAP_END
/* Multi Champ Deluxe, like Head Panic but different addresses */
static ADDRESS_MAP_START( mchampdx_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM ) // ROM
AM_RANGE(0x200000, 0x20ffff) AM_READ(SMH_RAM)
AM_RANGE(0x400000, 0x400fff) AM_READ(SMH_RAM)
AM_RANGE(0x500002, 0x500003) AM_READ_PORT("P1_P2")
AM_RANGE(0x500004, 0x500005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x500006, 0x500007) AM_READ(esd_eeprom_r )
ADDRESS_MAP_END
static ADDRESS_MAP_START( mchampdx_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM ) // ROM
AM_RANGE(0x200000, 0x20ffff) AM_WRITE(SMH_RAM)
AM_RANGE(0x300000, 0x303fff) AM_WRITE(esd16_vram_0_w) AM_BASE(&esd16_vram_0 ) // Layers
AM_RANGE(0x320000, 0x323fff) AM_WRITE(esd16_vram_1_w) AM_BASE(&esd16_vram_1 ) //
AM_RANGE(0x324000, 0x327fff) AM_WRITE(esd16_vram_1_w) AM_BASE(&esd16_vram_1 ) // mirror?
AM_RANGE(0x400000, 0x400fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
AM_RANGE(0x500000, 0x500001) AM_WRITE(SMH_NOP) // IRQ Ack
AM_RANGE(0x500008, 0x500009) AM_WRITE(esd16_tilemap0_color_w) // Flip Screen + Tileamp0 palette banking
AM_RANGE(0x50000a, 0x50000b) AM_WRITE(SMH_NOP) // ? 2 not checked
AM_RANGE(0x50000c, 0x50000d) AM_WRITE(esd16_sound_command_w ) // To Sound CPU // ok
AM_RANGE(0x50000e, 0x50000f) AM_WRITE(esd_eeprom_w)
AM_RANGE(0x600000, 0x6007ff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size ) // Sprites
AM_RANGE(0x600800, 0x600807) AM_WRITE(esd16_spriteram_w ) // Sprites (Mirrored)
AM_RANGE(0x700000, 0x700003) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_0 ) // Scroll
AM_RANGE(0x700004, 0x700007) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_1 ) //
AM_RANGE(0x700008, 0x700009) AM_WRITE(SMH_RAM) AM_BASE(&headpanic_platform_x) // not used in mchampdx?
AM_RANGE(0x70000a, 0x70000b) AM_WRITE(SMH_RAM) AM_BASE(&headpanic_platform_y) // not used in mchampdx?
AM_RANGE(0x70000c, 0x70000d) AM_WRITE(SMH_NOP) // ??
AM_RANGE(0x70000e, 0x70000f) AM_WRITE(SMH_RAM) AM_BASE(&head_layersize) // ??
AM_RANGE(0xd00008, 0xd00009) AM_WRITE(hedpanic_platform_w) // not used in mchampdx?
ADDRESS_MAP_END
/* Tang Tang - like the others but again with different addresses */
static ADDRESS_MAP_START( tangtang_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM ) // ROM
AM_RANGE(0x100000, 0x100fff) AM_READ(SMH_RAM)
AM_RANGE(0x500002, 0x500003) AM_READ_PORT("P1_P2")
AM_RANGE(0x500004, 0x500005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x500006, 0x500007) AM_READ(esd_eeprom_r )
AM_RANGE(0x700000, 0x70ffff) AM_READ(SMH_RAM) // main ram
ADDRESS_MAP_END
static ADDRESS_MAP_START( tangtang_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM ) // ROM
AM_RANGE(0x100000, 0x100fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
AM_RANGE(0x200000, 0x2007ff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size ) // Sprites
AM_RANGE(0x200800, 0x200807) AM_WRITE(esd16_spriteram_w ) // Sprites (Mirrored)
AM_RANGE(0x300000, 0x303fff) AM_WRITE(esd16_vram_0_w) AM_BASE(&esd16_vram_0 ) // Layers
AM_RANGE(0x320000, 0x323fff) AM_WRITE(esd16_vram_1_w) AM_BASE(&esd16_vram_1 ) //
AM_RANGE(0x324000, 0x327fff) AM_WRITE(esd16_vram_1_w) AM_BASE(&esd16_vram_1 ) // mirror?
AM_RANGE(0x400000, 0x400003) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_0 ) // Scroll
AM_RANGE(0x400004, 0x400007) AM_WRITE(SMH_RAM) AM_BASE(&esd16_scroll_1 ) //
AM_RANGE(0x400008, 0x400009) AM_WRITE(SMH_RAM) AM_BASE(&headpanic_platform_x) // not used in mchampdx?
AM_RANGE(0x40000a, 0x40000b) AM_WRITE(SMH_RAM) AM_BASE(&headpanic_platform_y) // not used in mchampdx?
AM_RANGE(0x40000c, 0x40000d) AM_WRITE(SMH_NOP) // ??
AM_RANGE(0x40000e, 0x40000f) AM_WRITE(SMH_RAM) AM_BASE(&head_layersize) // ??
AM_RANGE(0x500000, 0x500001) AM_WRITE(SMH_NOP) // IRQ Ack
AM_RANGE(0x500008, 0x500009) AM_WRITE(esd16_tilemap0_color_w) // Flip Screen + Tileamp0 palette banking
AM_RANGE(0x50000a, 0x50000b) AM_WRITE(SMH_NOP) // ? 2 not checked
AM_RANGE(0x50000c, 0x50000d) AM_WRITE(esd16_sound_command_w ) // To Sound CPU // ok
AM_RANGE(0x50000e, 0x50000f) AM_WRITE(esd_eeprom_w)
AM_RANGE(0x600008, 0x600009) AM_WRITE(hedpanic_platform_w)
AM_RANGE(0x700000, 0x70ffff) AM_WRITE(SMH_RAM)
ADDRESS_MAP_END
/***************************************************************************
Memory Maps - Sound CPU
***************************************************************************/
static WRITE8_HANDLER( esd16_sound_rombank_w )
{
int bank = data & 0xf;
if (data != bank) logerror("CPU #1 - PC %04X: unknown bank bits: %02X\n",cpu_get_pc(space->cpu),data);
if (bank >= 3) bank += 1;
memory_set_bankptr(space->machine, 1, memory_region(space->machine, "audiocpu") + 0x4000 * bank);
}
static ADDRESS_MAP_START( multchmp_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM ) // ROM
AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_BANK1 ) // Banked ROM
AM_RANGE(0xf800, 0xffff) AM_READ(SMH_RAM ) // RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( multchmp_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM ) // ROM
AM_RANGE(0x8000, 0xbfff) AM_WRITE(SMH_ROM ) // Banked ROM
AM_RANGE(0xf800, 0xffff) AM_WRITE(SMH_RAM ) // RAM
ADDRESS_MAP_END
static READ8_HANDLER( esd16_sound_command_r )
{
/* Clear IRQ only after reading the command, or some get lost */
cpu_set_input_line(space->machine->cpu[1],0,CLEAR_LINE);
return soundlatch_r(space,0);
}
static ADDRESS_MAP_START( multchmp_sound_io_map, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x01) AM_DEVWRITE("ym", ym3812_w ) // YM3812
AM_RANGE(0x02, 0x02) AM_DEVREADWRITE("oki", okim6295_r, okim6295_w) // M6295
AM_RANGE(0x03, 0x03) AM_READ(esd16_sound_command_r ) // From Main CPU
AM_RANGE(0x04, 0x04) AM_WRITE(SMH_NOP ) // ? $00, $30
AM_RANGE(0x05, 0x05) AM_WRITE(esd16_sound_rombank_w ) // ROM Bank
AM_RANGE(0x06, 0x06) AM_READWRITE(SMH_NOP, SMH_NOP ) // ? At the start / ? 1 (End of NMI routine)
ADDRESS_MAP_END
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( multchmp )
PORT_START("P1_P2") // $600002.w
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Resets the test mode
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") // $600005.b
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") // $600006.w
PORT_SERVICE( 0x0001, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0002, 0x0002, "Coinage Type" ) // Not Supported
PORT_DIPSETTING( 0x0002, "1" )
// PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
// PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty" ) ) CRASH CPP??
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x0c00, "3" )
PORT_DIPSETTING( 0x0800, "4" )
PORT_DIPSETTING( 0x0400, "5" )
PORT_DIPNAME( 0x1000, 0x1000, "Selectable Games" )
PORT_DIPSETTING( 0x1000, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, "Unknown 2-6" ) // unused
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, "Unknown 2-7" ) // unused
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( hedpanic )
PORT_START("P1_P2") // $600002.w
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") // $600005.b
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE( 0x0040, IP_ACTIVE_LOW)
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static INPUT_PORTS_START( swatpolc )
PORT_START("P1_P2") // $600002.w
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") // $600005.b
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE( 0x0040, IP_ACTIVE_LOW)
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/***************************************************************************
Graphics Layouts
***************************************************************************/
/* 16x16x5, made of four 8x8 tiles */
static const gfx_layout layout_16x16x5 =
{
16,16,
RGN_FRAC(1,5),
5,
{ RGN_FRAC(4,5),RGN_FRAC(3,5),RGN_FRAC(2,5),RGN_FRAC(1,5), RGN_FRAC(0,5) },
{ STEP8(0+7,-1), STEP8(8*16+7,-1) },
{ STEP16(0,8) },
16*16
};
/* 8x8x8 */
static const gfx_layout layout_8x8x8 =
{
8,8,
RGN_FRAC(1,4),
8,
{ STEP8(0,1) },
{ RGN_FRAC(3,4)+0*8,RGN_FRAC(2,4)+0*8,RGN_FRAC(1,4)+0*8,RGN_FRAC(0,4)+0*8,
RGN_FRAC(3,4)+1*8,RGN_FRAC(2,4)+1*8,RGN_FRAC(1,4)+1*8,RGN_FRAC(0,4)+1*8 },
{ STEP8(0,2*8) },
8*8*2,
};
static GFXDECODE_START( esd16 )
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x5, 0x200, 8 ) // [0] Sprites
GFXDECODE_ENTRY( "gfx2", 0, layout_8x8x8, 0x000, 2 ) // [1] Layers
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x5, 0x200, 8 ) // [0] Sprites
GFXDECODE_END
static const gfx_layout hedpanic_layout_8x8x8 =
{
8,8,
RGN_FRAC(1,1),
8,
{ 0,1,2,3,4,5,6,7 },
{ 0*8,2*8,1*8,3*8,4*8,6*8,5*8,7*8 },
{ 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64 },
64*8,
};
static const gfx_layout hedpanic_layout_16x16x8 =
{
16,16,
RGN_FRAC(1,1),
8,
{ 0,1,2,3,4,5,6,7 },
{ 0*8,2*8,1*8,3*8,4*8,6*8,5*8,7*8,
64*8+0*8,64*8+2*8,64*8+1*8,64*8+3*8,64*8+4*8,64*8+6*8,64*8+5*8,64*8+7*8 },
{ 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64,
128*8+0*64,128*8+1*64,128*8+2*64,128*8+3*64,128*8+4*64,128*8+5*64,128*8+6*64,128*8+7*64
},
256*8,
};
static const gfx_layout hedpanic_sprite_16x16x5 =
{
16,16,
RGN_FRAC(1,3),
5,
{ RGN_FRAC(2,3), RGN_FRAC(0,3), RGN_FRAC(0,3)+8, RGN_FRAC(1,3),RGN_FRAC(1,3)+8 },
{ 7,6,5,4,3,2,1,0, 256+7,256+6,256+5,256+4,256+3,256+2,256+1,256+0 },
{ 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 },
16*32,
};
static GFXDECODE_START( hedpanic )
GFXDECODE_ENTRY( "gfx1", 0, hedpanic_sprite_16x16x5, 0x200, 8 ) // [0] Sprites
GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_8x8x8, 0x000, 4 ) // [1] Layers
GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_16x16x8, 0x000, 4 ) // [2] Layers
GFXDECODE_END
static GFXDECODE_START( tangtang )
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x5, 0x200, 8 ) // [0] Sprites
GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_8x8x8, 0x000, 4 ) // [1] Layers
GFXDECODE_ENTRY( "gfx2", 0, hedpanic_layout_16x16x8, 0x000, 4 ) // [2] Layers
GFXDECODE_END
/***************************************************************************
Machine Drivers
***************************************************************************/
static MACHINE_DRIVER_START( multchmp )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu",M68000, 16000000)
MDRV_CPU_PROGRAM_MAP(multchmp_readmem,multchmp_writemem)
MDRV_CPU_VBLANK_INT("screen", irq6_line_hold)
MDRV_CPU_ADD("audiocpu", Z80, 4000000) /* ? */
MDRV_CPU_PROGRAM_MAP(multchmp_sound_readmem,multchmp_sound_writemem)
MDRV_CPU_IO_MAP(multchmp_sound_io_map,0)
MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,32) /* IRQ By Main CPU */
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(0x140, 0x100)
MDRV_SCREEN_VISIBLE_AREA(0, 0x140-1, 0+8, 0x100-8-1)
MDRV_GFXDECODE(esd16)
MDRV_PALETTE_LENGTH(768)
MDRV_VIDEO_START(esd16)
MDRV_VIDEO_UPDATE(esd16)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym", YM3812, 4000000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MDRV_SOUND_ADD("oki", OKIM6295, 1056000)
MDRV_SOUND_CONFIG(okim6295_interface_pin7high) // clock frequency & pin 7 not verified
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( hedpanic )
/* basic machine hardware */
MDRV_IMPORT_FROM(multchmp)
MDRV_CPU_MODIFY("maincpu")
MDRV_CPU_PROGRAM_MAP(hedpanic_readmem,hedpanic_writemem)
MDRV_NVRAM_HANDLER(93C46)
MDRV_PALETTE_LENGTH(0x1000/2)
MDRV_GFXDECODE(hedpanic)
MDRV_VIDEO_UPDATE(hedpanic)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( mchampdx )
/* basic machine hardware */
MDRV_IMPORT_FROM(hedpanic)
MDRV_CPU_MODIFY("maincpu")
MDRV_CPU_PROGRAM_MAP(mchampdx_readmem,mchampdx_writemem)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( tangtang )
/* basic machine hardware */
MDRV_IMPORT_FROM(hedpanic)
MDRV_CPU_MODIFY("maincpu")
MDRV_CPU_PROGRAM_MAP(tangtang_readmem,tangtang_writemem)
MDRV_GFXDECODE(tangtang)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( swatpolc )
/* basic machine hardware */
MDRV_IMPORT_FROM(hedpanic)
MDRV_GFXDECODE(tangtang)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( hedpanio )
/* basic machine hardware */
MDRV_IMPORT_FROM(hedpanic)
MDRV_VIDEO_UPDATE(hedpanio)
MACHINE_DRIVER_END
/***************************************************************************
ROMs Loading
***************************************************************************/
/***************************************************************************
Multi Champ
PCB Layout
----------
ESD 11-09-98
+-----------------------------------------+
| YM3812 6116 su10 fu27|
|VOL YM3014 su06 M6295 fu32|
| PAL Z80 fu26|
| 6116 fu30|
|J 6116 Actel fu28|
|A DSWA DSWB 76C256 A40MX04 fu31|
|M 76C256 fu29|
|M cu03 76C256 6116 Actel PAL fu33|
|A cu02 76C256 6116 A40MX04 PAL ju07|
| 68000 6116 ju03|
| PAL 6116 PAL ju04|
| PAL 6116 PAL ju05|
|16MHz 14MHz 6116 PAL ju06|
+-----------------------------------------+
(C) ESD 1998, 1999
PCB No. ESD 11-09-98 (Probably the manufacture date)
CPU: MC68HC000FN16 (68000, 68 pin PLCC socketed)
SND: Z80 (Z0840006PSC), U6614/U6612 (YM3014/YM3812), AD-65 (OKI M6295)
OSC: 16.000MHz, 14.000MHz
RAM: 4 x 62256, 9 x 6116
DIPS: 2 x 8 position
Dip info is in Japanese! I will scan and make it available on my site for translation.
Other Chips: 2 x Actel A40MX04-F FPGA (PLCC84)
8 PAL's (not dumped)
ROMS:
MULTCHMP.U02 \ Main Program MX27C2000
MULTCHMP.U03 / MX27C2000
MULTCHMP.U06 -- Sound Program 27C010
MULTCHMP.U10 -- ADPCM Samples 27C010
MULTCHMP.U27 -\ 27C4001
MULTCHMP.U28 \ 27C4001
MULTCHMP.U29 | 27C4001
MULTCHMP.U30 + Backgrounds 27C4001
MULTCHMP.U31 | 27C4001
MULTCHMP.U32 | 27C4001
MULTCHMP.U33 / 27C4001
MULTCHMP.U34 -/ 27C4001
MULTCHMP.U35 -\ MX27C2000
MULTCHMP.U36 \ MX27C2000
MULTCHMP.U37 +- Sprites MX27C2000
MULTCHMP.U38 / MX27C2000
MULTCHMP.U39 -/ MX27C2000
***************************************************************************/
ROM_START( multchmp )
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(2d1b098a) SHA1(c2f3991f02c611c258219da2c61cad22c9a21f7d) )
ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(10974063) SHA1(854b38b4d4cb529e9928aae4212c86a220615e04) )
ROM_REGION( 0x24000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) )
ROM_CONTINUE( 0x10000, 0x14000)
ROM_REGION( 0x140000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "esd14.ju03", 0x000000, 0x040000, CRC(a6122225) SHA1(cbcf2b31c4c011daba21f0ae5fd3be63c9a87c00) )
ROM_LOAD( "esd15.ju04", 0x040000, 0x040000, CRC(88b7a97c) SHA1(0a57ec8f6a44c8e3aa3ef35499a415d6a2b7eb16) )
ROM_LOAD( "esd16.ju05", 0x080000, 0x040000, CRC(e670a6da) SHA1(47cbe45b6d5d0ca70d0c6787d589dde5d14fdba4) )
ROM_LOAD( "esd17.ju06", 0x0c0000, 0x040000, CRC(a69d4399) SHA1(06ae6c07cc6b7313e2e2aa3b994f7532d6994e1b) )
ROM_LOAD( "esd13.ju07", 0x100000, 0x040000, CRC(22071594) SHA1(c79102b250780d1da8c290d065d61fbbfa193366) )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD( "esd5.fu27", 0x000000, 0x080000, CRC(299f32c2) SHA1(274752444f6ddba16eeefc02c3e78525c079b3d8) )
ROM_LOAD( "esd6.fu32", 0x080000, 0x080000, CRC(e2689bb2) SHA1(1da9b1f7335d5c2d1c2f8353fccf91c0109d2e9d) )
ROM_LOAD( "esd11.fu29", 0x100000, 0x080000, CRC(9bafd8ee) SHA1(db18be05431d4b6d4207e19fa4ed8701621aaa19) )
ROM_LOAD( "esd12.fu33", 0x180000, 0x080000, CRC(c6b86001) SHA1(11a63b56df30ab7b85ce4568d2a24e96a125735a) )
ROM_LOAD( "esd7.fu26", 0x200000, 0x080000, CRC(a783a003) SHA1(1ff61a049485c5b599c458a8bf7f48027d14f8e0) )
ROM_LOAD( "esd8.fu30", 0x280000, 0x080000, CRC(22861af2) SHA1(1e74e85517cb8fd5fb4bda6e9d9d54046e31f653) )
ROM_LOAD( "esd9.fu28", 0x300000, 0x080000, CRC(6652c04a) SHA1(178e1d42847506d869ef79db2f7e10df05e9ef76) )
ROM_LOAD( "esd10.fu31", 0x380000, 0x080000, CRC(d815974b) SHA1(3e528a5df79fa7dc0f38b0ee7f2f3a0ebc97a369) )
ROM_REGION( 0x20000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) )
ROM_END
ROM_START( multchmk )
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "multchmp.u02", 0x000000, 0x040000, CRC(7da8c0df) SHA1(763a3240554a02d8a9a0b13b6bfcd384825a6c57) )
ROM_LOAD16_BYTE( "multchmp.u03", 0x000001, 0x040000, CRC(5dc62799) SHA1(ff7882985efc20309c3f901a622f1beffa0c47be) )
ROM_REGION( 0x24000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(7c178bd7) SHA1(8754d3c70d9b2bf369a5ce0cce4cc0696ed22750) )
ROM_CONTINUE( 0x10000, 0x14000)
ROM_REGION( 0x140000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "multchmp.u36", 0x000000, 0x040000, CRC(d8f06fa8) SHA1(f76912f93f99578529612a7f01d82ac7229a8e41) )
ROM_LOAD( "multchmp.u37", 0x040000, 0x040000, CRC(b1ae7f08) SHA1(37dd9d4cef8b9e1d09d7b46a9794fb2b777c9a01) )
ROM_LOAD( "multchmp.u38", 0x080000, 0x040000, CRC(88e252e8) SHA1(07d898379798c6be42b636762b0af61b9111a480) )
ROM_LOAD( "multchmp.u39", 0x0c0000, 0x040000, CRC(51f01067) SHA1(d5ebbc7d358b63724d2f24da8b2ce4a202be37a5) )
ROM_LOAD( "multchmp.u35", 0x100000, 0x040000, CRC(9d1590a6) SHA1(35f634dbf0df06ec62359c7bae43c7f5d14b0ab2) )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD( "multchmp.u27", 0x000000, 0x080000, CRC(dc42704e) SHA1(58a04a47ffc6d6ae0e4d49e466b1c58b37ad741a) )
ROM_LOAD( "multchmp.u28", 0x080000, 0x080000, CRC(449991fa) SHA1(fd93e420a04cb8bea5421aa9cbe079bd3e7d4924) )
ROM_LOAD( "multchmp.u33", 0x100000, 0x080000, CRC(e4c0ec96) SHA1(74152108e4d05f4aff9d38919f212fcb8c87cef3) )
ROM_LOAD( "multchmp.u34", 0x180000, 0x080000, CRC(bffaaccc) SHA1(d9ab248e2c7c639666e3717cfc5d8c8468a1bde2) )
ROM_LOAD( "multchmp.u29", 0x200000, 0x080000, CRC(01bd1399) SHA1(b717ccffe0af92a42a0879736d34d3ad71840233) )
ROM_LOAD( "multchmp.u30", 0x280000, 0x080000, CRC(c6b4cc18) SHA1(d9097b85584272cfe4989a40d622ef1feeee6775) )
ROM_LOAD( "multchmp.u31", 0x300000, 0x080000, CRC(b1e4e9e3) SHA1(1a7393e9073b028b4170393b3788ad8cb86c0c78) )
ROM_LOAD( "multchmp.u32", 0x380000, 0x080000, CRC(f05cb5b4) SHA1(1b33e60942238e39d61ae59e9317b99e83595ab1) )
ROM_REGION( 0x20000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(6e741fcd) SHA1(742e0952916c00f67dd9f8d01e721a9a538d2fc4) )
ROM_END
/*
Multi Champ Deluxe
------------------
PCB Layout
----------
ESD 08-26-1999
|-----------------------------------------|
| 3014 3812 6116 6295 ESD4.SU10 * |
|VOL ESD3.SU06 Z80 ROM.JU01|
| PAL * |
| 6116 |
| 6116 PAL 6116 ROM.JU02|
| 6116 |-------| * |
|J PAL | ESD | * |
|A PAL |CRTC99 |ESD5.JU07 |
|M PAL | | * |
|M PAL |-------| |
|A 68000 ESD1.CU03 |
| ESD2.CU02 |-------| |
| |ACTEL | 6116 |
| 93C46 |A40MX04| 6116 |
| MCM6206 | | 6116 |
| MCM6206 |-------| 6116 |
| 16MHz PAL MCM6206 |
| 14MHz PAL MCM6206 ROM.FU35 ROM.FU34 |
|-----------------------------------------|
Notes:
68000 clock 16.000MHz
Z80 clock 4.000MHz
M6295 clock 1.000MHz. Sample rate 1000000/132
YM3812 clock 4.000MHz
HSync - 15.625kHz
VSync - 60Hz
MCM6206 - 32k x8 SRAM (SOJ28)
6116 - 2k x8 SRAM (SOP28)
A40MX04 - Actel A40MX04-F FPGA (PLCC84)
CRTC99 - ESD CRTC99 Graphics Controller (QFP240)
* : Board has positions for 6x standard 32 pin EPROMs but only position ESD5 is populated
with an EPROM. In between the unpopulated positions are 2x smt pads. These are populated
with 2x 16M SOP44 smt Mask ROMs.
Note: Some versions of this PCB used larger EPROMs with the data repeated:
ESD 3 @ SU06 as a 27C040 with data repeated 2x (CRC32 0x2C0C8813)
*/
ROM_START( mchampdx )
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "ver0106_esd2.cu02", 0x000000, 0x040000, CRC(ea98b3fd) SHA1(107ee8adea246141fd6fa9209541ce0a7ed1e24c) )
ROM_LOAD16_BYTE( "ver0106_esd1.cu03", 0x000001, 0x040000, CRC(c6e4546b) SHA1(af9a8edffe94d035f92b36b1cd145c2a5ee66f48) )
ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) )
ROM_CONTINUE( 0x10000, 0x34000)
/* this has additional copyright sprites in the flash roms for the (c)2000 message.. */
ROM_REGION( 0x600000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "ver0106_ju01.bin", 0x200000, 0x200000, CRC(55841d90) SHA1(52ba3ee9393dcddf28e2d20a50151bc739faaaa4) )
ROM_LOAD( "ver0106_ju02.bin", 0x000000, 0x200000, CRC(b27a4977) SHA1(b7f94bb04d0046538b3938335e6b0cce330ad79c) )
/* expand this to take up 0x200000 bytes too so we can decode it */
ROM_LOAD16_BYTE( "ver0106_esd5.ju07", 0x400000, 0x040000, CRC(7a3ac887) SHA1(3c759f9bed396bbaf6bd7298a8bd2bd76df3aa6f) )
ROM_FILL( 0x500000, 0x100000, 0 )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "rom.fu35", 0x000000, 0x200000, CRC(ba46f3dc) SHA1(4ac7695bdf4237654481f7f74f8650d70a51e691) )
ROM_LOAD16_BYTE( "rom.fu34", 0x000001, 0x200000, CRC(2895cf09) SHA1(88756fcd589af1986c3881d4080f086afc11b498) )
ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
ROM_LOAD( "ver0106_esd4.su10", 0x00000, 0x40000, CRC(ac8ae009) SHA1(2c1c30cc4b3e34a5f14d7dfb6f6e18ff21f526f5) )
ROM_END
ROM_START( mchampda )
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(4cca802c) SHA1(5e6e81febbb56b7c4630b530e546e7ab59c6c6c1) )
ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(0af1cd0a) SHA1(d2befcb596d83d523317d17b4c1c71f99de0d33e) )
ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(1b22568c) SHA1(5458e1a798357a6785f8ea1fe9da37768cd4761d) )
ROM_CONTINUE( 0x10000, 0x34000)
ROM_REGION( 0x600000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "rom.ju01", 0x200000, 0x200000, CRC(1a749fc2) SHA1(feff4b26ee28244b4d092798a176e33e09d5df2c) )
ROM_LOAD( "rom.ju02", 0x000000, 0x200000, CRC(7e87e332) SHA1(f90aa00a64a940846d99053c7aa023e3fd5d070b) )
/* expand this to take up 0x200000 bytes too so we can decode it */
ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(6cc871cc) SHA1(710b9695c864e4234686993b88d24590d60e1cb9) )
ROM_FILL( 0x500000, 0x100000, 0 )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "rom.fu35", 0x000000, 0x200000, CRC(ba46f3dc) SHA1(4ac7695bdf4237654481f7f74f8650d70a51e691) )
ROM_LOAD16_BYTE( "rom.fu34", 0x000001, 0x200000, CRC(2895cf09) SHA1(88756fcd589af1986c3881d4080f086afc11b498) )
ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.su10", 0x00000, 0x40000, CRC(2fbe94ab) SHA1(1bc4a33ec93a80fb598722d2b50bdf3ccaaa984a) )
ROM_END
/***************************************************************************
PCB Layout (Head Panic)
----------
ESD 08-26-1999
|-----------------------------------------|
| 3014 3812 6116 6295 ESD4 |
|VOL ESD3 Z80 * |
| PAL ESD6 |
| 6116 * |
| 6116 PAL 6116 ESD7 |
| 6116 |-------| * |
|J PAL | ESD | * |
|A PAL |CRTC99 | ESD5 |
|M PAL | | * |
|M PAL |-------| |
|A ESD1 |
| 68000 ESD2 |-------| |
| |ACTEL | 6116 |
| |A40MX04| 6116 |
| 93C46 MCM6206 | | 6116 |
| MCM6206 |-------| 6116 |
| 16MHz PAL MCM6206 |
| 14MHz PAL MCM6206 ESD8 % ESD9 |
|-----------------------------------------|
Notes:
HSync: 15.625kHz
VSync: 60Hz
MCM6206 is 32kx8 SRAM
6116 is 8kx8 SRAM
* : Board has positions for 6x standard 32 pin EPROMs but only position ESD5 is populated
with an EPROM. In between the unpopulated positions are 2x smt pads. These are populated
with 2x 16M SOP44 smt Mask ROMs.
% : ROMs ESD8 and ESD9 are also 16M SOP44 smt Mask ROMs, though these are dedicated smt
locations (i.e. no option for EPROMs at this location)
Note: Some versions of this PCB used larger EPROMs with the data repeated:
ESD 3 @ SU06 as a 27C040 with data repeated 2x (CRC32 0xC668D443)
ESD 4 @ SU10 as a 27C040 with data repeated 4x (CRC32 0x5692FE92)
***************************************************************************/
ROM_START( hedpanic ) /* Story line & game instructions in English */
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd2.cu03", 0x000000, 0x040000, CRC(7c7be3bb) SHA1(d43ad7a967e1ef79ee0cf50d3842cc9174fbef3a) )
ROM_LOAD16_BYTE( "esd1.cu02", 0x000001, 0x040000, CRC(42405e9d) SHA1(0fa088b8bd921e42cedcc4083dfe41bc9888dfd1) )
ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */
ROM_CONTINUE( 0x10000, 0x34000)
ROM_REGION( 0x600000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) )
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) )
/* expand this to take up 0x200000 bytes too so we can decode it */
ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) )
ROM_FILL( 0x500000, 0x100000, 0 )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "esd8.fu35", 0x000000, 0x200000, CRC(23aceb4f) SHA1(35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d) )
ROM_LOAD16_BYTE( "esd9.fu34", 0x000001, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) )
ROM_REGION( 0x20000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */
ROM_END
ROM_START( hedpanif ) /* Story line in Japanese, game instructions in English */
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd2", 0x000000, 0x040000, CRC(8cccc691) SHA1(d6a5dd6c21a67638b9023182f77780282b9b04e5) )
ROM_LOAD16_BYTE( "esd1", 0x000001, 0x040000, CRC(d8574925) SHA1(bd4990778b90a49aa6b10f8cf6709ce2424f546a) )
ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */
ROM_CONTINUE( 0x10000, 0x34000)
ROM_REGION( 0x600000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) )
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) )
/* expand this to take up 0x200000 bytes too so we can decode it */
ROM_LOAD16_BYTE( "esd5.ju07", 0x400000, 0x080000, CRC(bd785921) SHA1(c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca) )
ROM_FILL( 0x500000, 0x100000, 0 )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "esd8.fu35", 0x000000, 0x200000, CRC(23aceb4f) SHA1(35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d) )
ROM_LOAD16_BYTE( "esd9.fu34", 0x000001, 0x200000, CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) )
ROM_REGION( 0x20000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */
ROM_END
ROM_START( hedpanio ) /* Story line & game instructions in English, copyright year is 1999 - uses older style sprites */
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd2.rom", 0x000000, 0x040000, CRC(70b08424) SHA1(2ba4fb3b749e31db4239a9173b8509366400152f) )
ROM_LOAD16_BYTE( "esd1.rom", 0x000001, 0x040000, CRC(4e0682c5) SHA1(f4117f31b6426d7bf126a6c62c489b9347885b42) )
ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */
// this rom is severely corrupted, however, I think it should be the same, so I'm using the one from the other sets
//ROM_LOAD( "esd3.rom", 0x00000, 0x0c000, BAD_DUMP CRC(b72b761b) SHA1(9735e05ddc1db38bf81eac89a5312200fc008248) ) /* Should be twice the size, IE: 27C020 */
//ROM_CONTINUE( 0x10000, 0x14000)
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(a88d4424) SHA1(eefb5ac79632931a36f360713c482cd079891f91) ) /* AT27C020 mask rom */
ROM_CONTINUE( 0x10000, 0x34000)
ROM_REGION( 0x600000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "sm1.bin", 0x000000, 0x200000, CRC(8083813f) SHA1(9492e7e844e45d59f0506f69d40c338b27bd3ce3) )
ROM_LOAD( "sm2.bin", 0x200000, 0x200000, CRC(7a9610e4) SHA1(21ae3ec3fbddfc66416c109b091bd885d5ba0558) )
/* expand this to take up 0x200000 bytes too so we can decode it */
ROM_LOAD16_BYTE( "esd5.rom", 0x400000, 0x080000, CRC(82c5727f) SHA1(017f1d0c94475c51d17f12e24895f47a273a2dbb) )
ROM_FILL( 0x500000, 0x100000, 0 )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "sm3.bin", 0x000000, 0x200000, CRC(94dd4cfc) SHA1(a3f9c49611f0bc9d26166dafb44e2c5ebbb31127) )
ROM_LOAD16_BYTE( "sm4.bin", 0x000001, 0x200000, CRC(6da0fb9e) SHA1(c4e7487953f45c5f6ce2ebe558b4c325f6ec54eb) )
ROM_REGION( 0x20000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.rom", 0x000000, 0x020000, CRC(d7ca6806) SHA1(8ad668bfb5b7561cc0f3e36dfc3c936b136a4274) )
ROM_END
/* Tang Tang
Tang Tang (ESD)
------------------------
PCB Layout
----------
ESD made in Korea
|-----------------------------------------|
| U6614 U6612 6116 AD65 ESD4.SU10 |
|VOL ESD3.SU06 Z80 ROM.JU04|
| PAL |
| 6116 ROM.JU05|
| 6116 PAL 6116 |
| 6116 |-------| ROM.JU06|
|J PAL | ESD | |
|A PAL |CRTC99 | ROM.JU07|
|M PAL | 0016 | |
|M PAL |-------| ROM.JU08|
|A 68000 ESD1.CU03 |
| ESD2.CU02 |-------| |
| |ACTEL | 6116 |
| |A40MX04| 6116 |
| MCM6206 | 0008 | 6116 |
| MCM6206 |-------| 6116 |
| 16MHz PAL MCM6206 |
| 14MHz PAL MCM6206 ROM.FU35 ROM.FU34 |
|-----------------------------------------|
Notes:
68000 (MC68HC000FN16-2E60R-QQJU9508)
Z80 (Z84C00006FEC-Z80CPU-9618Z3)
OKI6295 label AD65 (sound)
YM3014 label U6614 (sound)
YM3812 label U6612 (sound)
MCM6206 - 32k x8 SRAM (SOJ28)
6116 - 2k x8 SRAM (SOP28)
A40MX04 - Actel A40MX04-F FPGA (PLCC84)
CRTC99 - ESD CRTC99 Graphics Controller (QFP240)
ESD1-2 - 27C2001
ESD3-4 - 27C2000
JU04-8 - MX27C2000PC
FU34,FU35 - MX29F1610MC
1x connector JAMMA
1x trimmer (volume)
2x pushbutton
* : Board has positions for 6x standard 32 pin EPROMs but only 5 positions are populated
with an EPROM.
*/
ROM_START( tangtang )
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd2.cu02", 0x000000, 0x040000, CRC(b6dd6e3d) SHA1(44d2663827c45267eb154c873f3bd2e9e2bf3d3f) )
ROM_LOAD16_BYTE( "esd1.cu03", 0x000001, 0x040000, CRC(b6c0f2f4) SHA1(68ad76e7e380c728dda200a852729e034d9c9f4c) )
ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(d48ecc5c) SHA1(5015dd775980542eb29a08bffe1a09ea87d56272) )
ROM_CONTINUE( 0x10000, 0x34000)
ROM_REGION( 0x140000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "xju04.bin", 0x000000, 0x040000, CRC(f999b9d7) SHA1(9e4d0e68cdc429c7563b8ad51c072d68ffed09dc) )
ROM_LOAD( "xju05.bin", 0x040000, 0x040000, CRC(679302cf) SHA1(911c2f7e0e809ee28e4f2364788fd51d2bcef24e) )
ROM_LOAD( "xju06.bin", 0x080000, 0x040000, CRC(01f59ff7) SHA1(a62a2d5c2d107f67fecfc08fdb5d801ee39c3875) )
ROM_LOAD( "xju07.bin", 0x0c0000, 0x040000, CRC(556acac3) SHA1(10e919e63b434da80fb261db1d8967cb11e95e00) )
ROM_LOAD( "xju08.bin", 0x100000, 0x040000, CRC(ecc2d8c7) SHA1(1aabdf7204fcdff8d46cb50de8b097e3775dddf3) )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "fu35.bin", 0x000000, 0x200000, CRC(84f3f833) SHA1(f84e41d93dc47a58ada800b921a7e5902b7631cd) )
ROM_LOAD16_BYTE( "fu34.bin", 0x000001, 0x200000, CRC(bf91f543) SHA1(7c149fed8b8044850cd6b798622a91c45336cd47) )
ROM_REGION( 0x20000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.su10", 0x00000, 0x20000, CRC(f2dfb02d) SHA1(04001488697aad3e5b2d15c9f5a81dc2b7d0952c) )
ROM_END
/*
SWAT Police (c) 2001 ESD
PCB Layout
----------
ESD made in Korea
|-----------------------------------------|
| 3014 3812 6116 6295 AT27C020 |
|VOL ESD3.SU06 Z80 ESD1.JU03|
| PAL |
| 6116 ESD2.JU04|
| 6116 PAL 6116 |
| 6116 PAL |-------| ESD3.JU05|
|J PAL | ESD | |
|A |CRTC99 | ESD4.JU06|
|M PAL | 0016 | |
|M PAL |-------| ESD5.JU07|
|A 68000 ESD.CU03 |
| ESD.CU02 |-------| |
| |ACTEL | |
| |A40MX04| 6116|
| MCM6206 | 0008 | 6116|
| MCM6206 |-------| |
| 16MHz PAL MCM6206 6116|
| 14MHz PAL MCM6206 FU35 FU34 6116|
|-----------------------------------------|
Notes:
68000 (MC68HC000FN16)
Z80 (Z84C00006FEC-Z80CPU)
OKI6295 label AD65 (sound)
YM3014 label U6614 (sound)
YM3812 label U6612 (sound)
MCM6206 - 32k x8 SRAM (SOJ28)
6116 - 2k x8 SRAM (SOP28)
A40MX04 - Actel A40MX04-F FPGA (PLCC84)
CRTC99 - ESD CRTC99 Graphics Controller (QFP240)
JU03-8 - 27C040
FU34,FU35 - MX29F1610MC
1x connector JAMMA
1x trimmer (volume)
2x pushbutton
* : Board has positions for 6x standard 32 pin EPROMs but only 5 positions are populated
with an EPROM.
*/
ROM_START( swatpolc ) /* SWAT Police */
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd.cu02", 0x000000, 0x040000, CRC(29e0c126) SHA1(7c0356eed4ffdc056b7ec5c1ac07f1c9cc6aeffa) ) /* ESD labels but not numbered */
ROM_LOAD16_BYTE( "esd.cu03", 0x000001, 0x040000, CRC(1070208b) SHA1(1e058774c5aee1de15ffcd26d530b23592286db1) ) /* ESD labels but not numbered */
ROM_REGION( 0x44000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.su06", 0x00000, 0x0c000, CRC(80e97dbe) SHA1(d6fae689cd3737777f36c980b9a7d9e42b06a467) ) /* 2 roms on PCB with an ESD3 label */
ROM_CONTINUE( 0x10000, 0x34000)
ROM_REGION( 0x280000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "esd1.ju03", 0x000000, 0x080000, CRC(17fcc5e7) SHA1(ad57d2b0c0062f6f8c7732df57e4d12ca47c1bb8) )
ROM_LOAD( "esd2.ju04", 0x080000, 0x080000, CRC(9c1752f2) SHA1(2e8c377137258498564749413b49e156180e806a) )
ROM_LOAD( "esd3.ju05", 0x100000, 0x080000, CRC(e8d9c092) SHA1(80e1f1d4dad48c7be3d4b72c4a82d5388fd493c7) )
ROM_LOAD( "esd4.ju06", 0x180000, 0x080000, CRC(bde1b130) SHA1(e45a2257f8c4d107dfb7401b5ae1b79951052bc6) )
ROM_LOAD( "esd5.ju07", 0x200000, 0x080000, CRC(d2c27f03) SHA1(7cbdf7f7ff17df16ca81823f69e82ae1cf96b714) )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "fu35", 0x000000, 0x200000, CRC(c55897c5) SHA1(f6e0ef1c2fcfe6a511fe787a3abeff4da16d1b54) ) /* No labels on the flash roms */
ROM_LOAD16_BYTE( "fu34", 0x000001, 0x200000, CRC(7117a6a2) SHA1(17c0ab02698cffa0582ed2d2b7dbb7fed8cd9393) ) /* No labels on the flash roms */
ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
ROM_LOAD( "at27c020.su10", 0x00000, 0x40000, CRC(c43efec2) SHA1(4ef328d8703b81328de09ecc4328763aba06e883) ) /* AT27C020 mask rom with no label */
ROM_END
/***************************************************************************
Game Drivers
***************************************************************************/
/* ESD 11-09-98 */
GAME( 1999, multchmp, 0, multchmp, multchmp, 0, ROT0, "ESD", "Multi Champ (World)", 0 )
GAME( 1998, multchmk, multchmp, multchmp, multchmp, 0, ROT0, "ESD", "Multi Champ (Korea)", 0 )
/* ESD 08-26-1999 */
GAME( 2000, mchampdx, 0, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 0106, 06/01/2000)", 0 ) // 06/01/2000 ?
GAME( 1999, mchampda, mchampdx, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1126, 26/11/1999)", 0 ) // 26/11/1999 ?
GAME( 2000, hedpanic, 0, hedpanic, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0117, 17/01/2000)", 0 ) // 17/01/2000 ?
GAME( 2000, hedpanif, hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", 0 ) // 15/03/2000 ?
GAME( 1999, hedpanio, hedpanic, hedpanio, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0615, 15/06/1999)", 0 ) // 15/06/1999 ?
/* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */
GAME( 2000, tangtang, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", 0 ) // 26/05/2000 ?
GAME( 2001, swatpolc, 0, swatpolc, swatpolc, 0, ROT0, "ESD", "SWAT Police ", 0 )