/*
Dr. Tomy - (c) 1993 Playmark
A rip-off of Dr. Mario by Playmark, using some code from Gaelco's Big Karnak on
similar hardware.
*/
#include "driver.h"
#include "sound/okim6295.h"
static UINT16 *drtomy_spriteram;
static UINT16 *drtomy_videoram_bg, *drtomy_videoram_fg;
static tilemap *tilemap_bg, *tilemap_fg;
static TILE_GET_INFO( get_tile_info_fg )
{
int code = drtomy_videoram_fg[tile_index] & 0xfff;
int color = (drtomy_videoram_fg[tile_index] & 0xf000) >> 12;
SET_TILE_INFO(2, code, color, 0);
}
static TILE_GET_INFO( get_tile_info_bg )
{
int code = drtomy_videoram_bg[tile_index] & 0xfff;
int color = (drtomy_videoram_bg[tile_index] & 0xf000) >> 12;
SET_TILE_INFO(1, code, color, 0);
}
/*
Sprite Format (almost like gaelco.c)
-------------
Word | Bit(s) | Description
-----+-FEDCBA98-76543210-+--------------------------
0 | -------- xxxxxxxx | y position
0 | ----x--- -------- | sprite size
0 | -x------ -------- | flipx
0 | x------- -------- | flipy
1 | xxxxxxxx xxxxxxxx | not used
2 | -------x xxxxxxxx | x position
2 | ---xxxx- -------- | sprite color
3 | -------- ------xx | sprite code (8x8 cuadrant)
3 | xxxxxxxx xxxxxx-- | sprite code
*/
static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect)
{
int i, x, y, ex, ey;
const gfx_element *gfx = machine->gfx[0];
static int x_offset[2] = {0x0,0x2};
static int y_offset[2] = {0x0,0x1};
for (i = 3; i < 0x1000/2; i+=4){
int sx = drtomy_spriteram[i+2] & 0x01ff;
int sy = (240 - (drtomy_spriteram[i] & 0x00ff)) & 0x00ff;
int number = drtomy_spriteram[i+3];
int color = (drtomy_spriteram[i+2] & 0x1e00) >> 9;
int attr = (drtomy_spriteram[i] & 0xfe00) >> 9;
int xflip = attr & 0x20;
int yflip = attr & 0x40;
int spr_size;
if (attr & 0x04){
spr_size = 1;
}
else{
spr_size = 2;
number &= (~3);
}
for (y = 0; y < spr_size; y++){
for (x = 0; x < spr_size; x++){
ex = xflip ? (spr_size-1-x) : x;
ey = yflip ? (spr_size-1-y) : y;
drawgfx(bitmap,gfx,number + x_offset[ex] + y_offset[ey],
color,xflip,yflip,
sx-0x09+x*8,sy+y*8,
cliprect,TRANSPARENCY_PEN,0);
}
}
}
}
static VIDEO_START( drtomy )
{
tilemap_bg = tilemap_create(get_tile_info_bg,tilemap_scan_rows,TILEMAP_TYPE_PEN, 16,16,32,32);
tilemap_fg = tilemap_create(get_tile_info_fg,tilemap_scan_rows,TILEMAP_TYPE_PEN, 16,16,32,32);
tilemap_set_transparent_pen(tilemap_fg,0);
}
static VIDEO_UPDATE( drtomy )
{
tilemap_draw(bitmap,cliprect,tilemap_bg,0,0);
tilemap_draw(bitmap,cliprect,tilemap_fg,0,0);
draw_sprites(machine,bitmap,cliprect);
return 0;
}
static WRITE16_HANDLER( drtomy_vram_fg_w )
{
COMBINE_DATA(&drtomy_videoram_fg[offset]);
tilemap_mark_tile_dirty(tilemap_fg,offset);
}
static WRITE16_HANDLER( drtomy_vram_bg_w )
{
COMBINE_DATA(&drtomy_videoram_bg[offset]);
tilemap_mark_tile_dirty(tilemap_bg,offset);
}
static WRITE16_HANDLER( drtomy_okibank_w )
{
static int oki_bank;
if(oki_bank != (data & 3))
{
oki_bank = data & 3;
OKIM6295_set_bank_base(0, oki_bank * 0x40000);
}
/* unknown bit 2 -> (data & 4) */
}
static ADDRESS_MAP_START( drtomy_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_ROM /* ROM */
AM_RANGE(0x100000, 0x100fff) AM_RAM AM_WRITE(drtomy_vram_fg_w) AM_BASE(&drtomy_videoram_fg) /* Video RAM FG */
AM_RANGE(0x101000, 0x101fff) AM_RAM AM_WRITE(drtomy_vram_bg_w) AM_BASE(&drtomy_videoram_bg) /* Video RAM BG */
AM_RANGE(0x200000, 0x2007ff) AM_READWRITE(MRA16_RAM, paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) /* Palette */
AM_RANGE(0x440000, 0x440fff) AM_RAM AM_BASE(&drtomy_spriteram) /* Sprite RAM */
AM_RANGE(0x700000, 0x700001) AM_READ(input_port_0_word_r) /* DIPSW #1 */
AM_RANGE(0x700002, 0x700003) AM_READ(input_port_1_word_r) /* DIPSW #2 */
AM_RANGE(0x700004, 0x700005) AM_READ(input_port_2_word_r) /* INPUT #1 */
AM_RANGE(0x700006, 0x700007) AM_READ(input_port_3_word_r) /* INPUT #2 */
AM_RANGE(0x70000c, 0x70000d) AM_WRITE(drtomy_okibank_w) /* OKI banking */
AM_RANGE(0x70000e, 0x70000f) AM_READWRITE(OKIM6295_status_0_lsb_r, OKIM6295_data_0_lsb_w) /* OKI 6295*/
AM_RANGE(0xffc000, 0xffffff) AM_RAM /* Work RAM */
ADDRESS_MAP_END
static const gfx_layout tilelayout8=
{
8,8, /* 8x8 tiles */
RGN_FRAC(1,4), /* number of tiles */
4, /* bitplanes */
{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, /* plane offsets */
{ 0,1,2,3,4,5,6,7 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
8*8
};
static const gfx_layout tilelayout16 =
{
16,16, /* 16x16 tiles */
RGN_FRAC(1,4), /* number of tiles */
4, /* bitplanes */
{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, /* plane offsets */
{ 0,1,2,3,4,5,6,7, 16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
32*8
};
static GFXDECODE_START( drtomy )
GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout8, 0x100, 16 ) /* Sprites */
GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout16, 0x000, 16 ) /* BG */
GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout16, 0x200, 16 ) /* FG */
GFXDECODE_END
static INPUT_PORTS_START( drtomy )
PORT_START /* DSW #1 */
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x00, "5 Coins/4 Credits" )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x00, "5 Coins/4 Credits" )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_START /* DSW #2 */
PORT_DIPNAME( 0x01, 0x01, "Time" )
PORT_DIPSETTING( 0x00, "Less" )
PORT_DIPSETTING( 0x01, "More" )
PORT_DIPNAME( 0x02, 0x02, "Number of Virus" )
PORT_DIPSETTING( 0x02, "Less" )
PORT_DIPSETTING( 0x00, "More" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Language ) )
PORT_DIPSETTING( 0x20, DEF_STR( English ) )
PORT_DIPSETTING( 0x00, DEF_STR( Italian ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START /* 1P INPUTS & COINSW */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START /* 2P INPUTS & STARTSW */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
INPUT_PORTS_END
static MACHINE_DRIVER_START( drtomy )
/* basic machine hardware */
MDRV_CPU_ADD(M68000,24000000/2) /* ? MHz */
MDRV_CPU_PROGRAM_MAP(drtomy_map,0)
MDRV_CPU_VBLANK_INT(irq6_line_hold,1)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*16, 32*16)
MDRV_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-1)
MDRV_GFXDECODE(drtomy)
MDRV_PALETTE_LENGTH(1024)
MDRV_VIDEO_START(drtomy)
MDRV_VIDEO_UPDATE(drtomy)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD(OKIM6295, 26000000/16)
MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7low)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.8)
MACHINE_DRIVER_END
ROM_START( drtomy )
ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "15.u21", 0x00001, 0x20000, CRC(0b8d763b) SHA1(082005985a2de7b941ea227bbf6e761a197132e6) )
ROM_LOAD16_BYTE( "16.u22", 0x00000, 0x20000, CRC(206f4d65) SHA1(f4a28bc6041981d50a03477e63e90d5ff8ffb765) )
ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE )
ROM_LOAD( "20.u80", 0x000000, 0x40000, CRC(4d4d86ff) SHA1(60df0bf8ba62fea42ff756cd7c5485b57f597098) )
ROM_LOAD( "19.u81", 0x100000, 0x40000, CRC(49ecbfe2) SHA1(16889663bdd3b7d0a350d5b18e221480413f6b4f) )
ROM_LOAD( "18.u82", 0x200000, 0x40000, CRC(8ee5c921) SHA1(6ba43eeb3b633c3db22f7b18b8fe91f250da2242) )
ROM_LOAD( "17.u83", 0x300000, 0x40000, CRC(42044b1c) SHA1(6fd01911932e0fb800ffefec595a9e7c524faa8f) )
ROM_REGION( 0x80000, REGION_USER1, 0 ) /* OKIM6295 samples */
ROM_LOAD( "14.u23", 0x00000, 0x80000, CRC(479614ec) SHA1(b6300b344422f0a64146b853411f5285eaaada28) )
ROM_REGION( 0x100000, REGION_SOUND1, 0 )
ROM_COPY( REGION_USER1, 0x00000, 0x00000, 0x20000)
ROM_COPY( REGION_USER1, 0x00000, 0x20000, 0x20000)
ROM_COPY( REGION_USER1, 0x00000, 0x40000, 0x20000)
ROM_COPY( REGION_USER1, 0x20000, 0x60000, 0x20000)
ROM_COPY( REGION_USER1, 0x00000, 0x80000, 0x20000)
ROM_COPY( REGION_USER1, 0x40000, 0xa0000, 0x20000)
ROM_COPY( REGION_USER1, 0x00000, 0xc0000, 0x20000)
ROM_COPY( REGION_USER1, 0x60000, 0xe0000, 0x20000)
ROM_END
GAME( 1993, drtomy, 0, drtomy, drtomy, 0, ROT0, "Playmark", "Dr. Tomy", 0 )