/***************************************************************************
Data East 16 bit games - Bryan McPhail, mish@tendril.co.uk
This file contains drivers for:
* Heavy Barrel (USA set)
* Heavy Barrel (World set)
* Bad Dudes vs. Dragonninja (USA set)
* Dragonninja (Japanese version of above)
* Birdie Try (Japanese set)
* Robocop (World bootleg rom set)
* Robocop (World rev 3)
* Robocop (USA rev 1)
* Robocop (USA rev 0)
* Hippodrome (USA set)
* Fighting Fantasy (Japanese version of above)
* Sly Spy (USA rev 3)
* Sly Spy (USA rev 2)
* Secret Agent (World set)
* Midnight Resistance (World set)
* Midnight Resistance (USA set)
* Midnight Resistance (Japanese set)
* Boulderdash (World set)
Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome use the 'MEC-M1'
motherboard and varying game boards. Sly Spy, Midnight Resistance and
Boulderdash use the same graphics chips but are different pcbs.
There are Secret Agent (bootleg) and Robocop (bootleg) sets to add.
Thanks to Gouky & Richard Bush for information along the way, especially
Gouky's patch for Bad Dudes & YM3812 information!
Thanks to JC Alexander for fix to Robocop ending!
All games' Dip Switches (except Boulder Dash) have been verified against
Original Service Manuals and Service Mode (when available).
ToDo:
- Fix protection simulation in Birdie Try (that part needs a complete rewrite);
- graphics are completely broken in Automat and Secret Agent (bootleg);
- Fighting Fantasy (bootleg) doesn't boot at all;
- Hook up the 68705 in Midnight Resistance (bootleg) (it might not be used, leftover from the Fighting Fantasy bootleg on the same PCB?)
- Get rid of ROM patches in Sly Spy and Hippodrome;
- Accurate pixel clock parameters;
- background pen in Birdie Try is presumably wrong.
- Finally, get a proper decap of the MCUs used by Bad Dudes and Birdie Try;
PCB Layouts
-----------
Bad Dudes vs Dragonninja
Data East, 1988
Main Board:
This board is used with Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome
DE-0297-3 (earlier version DE-0295-1 uses PGA custom chips)
MEC-M1
|------------------------------------------------------------------|
| TMM2018 12MHz |
| TMM2018 |
| TMM2018 MB7122 TC5565 |
| TC5565 |
| TMM2018 |
| TMM2018 |
| 20MHz MB7116 |
|J RCDM-I1 |
|A RCDM-I1 TMM2018 |---------| |
|M RCDM-I1 |L7B0072 | |
|M RCDM-I1 TMM2018 |DATAEAST | |
|A RCDM-I1 |BAC 06 | |
| RCDM-I1 TMM2018 |---------| |
| DSW2 68000P10 TMM2018 |
| DSW1 |---------| |---------| |
| RP65C02 |L7B0073 | |L7B0072 | |
|UPC3403 TC5565 |DATAEAST | |DATAEAST | |
|CN4 YM3014 TC5565 TMM2018 |MXC 06 | |BAC 06 | |
|VOL YM3014 YM3812 |---------| |---------| |
|MB3730 YM2203 CN2 CN1 |
|------------------------------------------------------------------|
Notes:
68000 - Clock input 10.000MHz [20/2]
65C02 - Clock input 1.500MHz [12/8]
YM2203 - Clock input 1.500MHz [12/8]
YM3812 - Clock input 3.000MHz [12/4]
TMM2018 - 2k x8 SRAM
TC5565 - 8k x8 SRAM
MB7122 - 1k x4 bipolar PROM
MB7116 - 512b x4 bipolar PROM
RCDM-I1 - Custom resistor array
DSW1/2 - 8-position DIP switches
L7B007x - DECO custom graphics chips (QFP160 or PGA type)
CN1/2 - 96-pin connectors joining to ROM board
CN4 - 6-pin cable joining to ROM board
Measurements
------------
VSync - 57.4162Hz
HSync - 15.6172kHz
OSC1 - 20.00006MHz
XTAL1 - 11.9938MHz
ROM Board:
This board is used with Heavy Barrel, Bad Dudes & Birdie Try only.
There is another type of ROM board used with Robocop & Hippodrome which
is different (but not documented here)
DE-0299-2 (earlier version DE-0293-2 uses PGA custom chips)
MEC-M1
|-------------------------------------------------------|
|C4558 CN2 7.8A CN1 |
| 1.3A 2.4A 3.6A i8751 9.12A 10.14A 11.16A 12.17A|
| M6295 8MHz |
|CN9 |
| |
| 4.3C 5.4C 6.6C 13.12C 14.14C 15.16C 16.17C|
| |
|8.2C |
| |---------| |
| |L7B0072 | TMM2018 |
|CN5 |DATAEAST |17.12D 18.14D 19.16D 20.17D|
| |BAC 06 | TMM2018 |
| |---------| |
|CN6 |
| 21.12F 22.14F 23.16F 24.17F|
| 27.7F 28.9F |
|CN7 |
| |
| |
|CN8 29.7J 30.9J 25.15J 26.16J |
|-------------------------------------------------------|
Notes:
i8751 - intel 8751 microcontroller, clock input 8.000MHz
M6295 - Clock 1.000MHz [20/2/10], pin 7 HIGH
L7B0072 - DECO custom graphics chip (QFP160 or PGA type)
TMM2018 - 2k x8 SRAM
CN1/2 - 96-pin connectors joining to Main Board
CN5/6/7/8 - Connectors for other inputs/buttons (these are not populated on
Bad Dudes but are used with Birdie Try/Heavy Barrel etc)
CN9 - 6-pin cable joining to Main Board
ROMs - All ROM locations shown but not all are populated.
All DECO games use a ROM code on the label....
- Bad Dudes = EI \
- Birdie Try = EK |
- Dragon Ninja = EG | These also change for different country/regions
- Heavy Barrel = EC /
All ROMs are 27512/27256 EPROM/maskROM
All ROMs have a number location on the board next to the chip. The chips
can also be referenced via the numbers & letters on the side of the board.
For example, both of these are the same chip.... EI30.30 or EI30.9J
***************************************************************************/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/m6502/m6502.h"
#include "cpu/h6280/h6280.h"
#include "cpu/z80/z80.h"
#include "cpu/mcs51/mcs51.h"
#include "includes/dec0.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "sound/okim6295.h"
#include "sound/msm5205.h"
/******************************************************************************/
WRITE16_MEMBER(dec0_state::dec0_control_w)
{
switch (offset << 1)
{
case 0: /* Playfield & Sprite priority */
dec0_priority_w(space, 0, data, mem_mask);
break;
case 2: /* DMA flag */
dec0_update_sprites_w(space, 0, 0, mem_mask);
break;
case 4: /* 6502 sound cpu */
if (ACCESSING_BITS_0_7)
{
soundlatch_byte_w(space, 0, data & 0xff);
machine().device("audiocpu")->execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}
break;
case 6: /* Intel 8751 microcontroller - Bad Dudes, Heavy Barrel, Birdy Try only */
dec0_i8751_write(data);
break;
case 8: /* Interrupt ack (VBL - IRQ 6) */
machine().device("maincpu")->execute().set_input_line(6, CLEAR_LINE);
break;
case 0xa: /* Mix Psel(?). */
logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
break;
case 0xc: /* Cblk - coin blockout. Seems to be unused by the games */
break;
case 0xe: /* Reset Intel 8751? - not sure, all the games write here at startup */
dec0_i8751_reset();
logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
break;
default:
logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
break;
}
}
WRITE16_MEMBER(dec0_automat_state::automat_control_w)
{
switch (offset << 1)
{
case 0xe: /* z80 sound cpu */
if (ACCESSING_BITS_0_7)
{
soundlatch_byte_w(space, 0, data & 0xff);
machine().device("audiocpu")->execute().set_input_line(0, HOLD_LINE);
}
break;
case 12: /* DMA flag */
//dec0_update_sprites_w(space, 0, 0, mem_mask);
break;
#if 0
case 8: /* Interrupt ack (VBL - IRQ 6) */
break;
case 0xa: /* Mix Psel(?). */
logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
break;
case 0xc: /* Cblk - coin blockout. Seems to be unused by the games */
break;
#endif
default:
logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
break;
}
}
WRITE16_MEMBER(dec0_state::slyspy_control_w)
{
switch (offset << 1)
{
case 0:
if (ACCESSING_BITS_0_7)
{
soundlatch_byte_w(space, 0, data & 0xff);
machine().device("audiocpu")->execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}
break;
case 2:
dec0_priority_w(space, 0, data, mem_mask);
break;
}
}
WRITE16_MEMBER(dec0_state::midres_sound_w)
{
if (ACCESSING_BITS_0_7)
{
soundlatch_byte_w(space, 0, data & 0xff);
machine().device("audiocpu")->execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}
}
/******************************************************************************/
static ADDRESS_MAP_START( dec0_map, AS_PROGRAM, 16, dec0_state )
AM_RANGE(0x000000, 0x05ffff) AM_ROM
AM_RANGE(0x240000, 0x240007) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control_0_w) /* text layer */
AM_RANGE(0x240010, 0x240017) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control_1_w)
AM_RANGE(0x242000, 0x24207f) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
AM_RANGE(0x242400, 0x2427ff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x242800, 0x243fff) AM_RAM /* Robocop only */
AM_RANGE(0x244000, 0x245fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x246000, 0x246007) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control_0_w) /* first tile layer */
AM_RANGE(0x246010, 0x246017) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control_1_w)
AM_RANGE(0x248000, 0x24807f) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
AM_RANGE(0x248400, 0x2487ff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x24a000, 0x24a7ff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x24c000, 0x24c007) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control_0_w) /* second tile layer */
AM_RANGE(0x24c010, 0x24c017) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control_1_w)
AM_RANGE(0x24c800, 0x24c87f) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
AM_RANGE(0x24cc00, 0x24cfff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x24d000, 0x24d7ff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x300000, 0x30001f) AM_READ(dec0_rotary_r)
AM_RANGE(0x30c000, 0x30c00b) AM_READ(dec0_controls_r)
AM_RANGE(0x30c010, 0x30c01f) AM_WRITE(dec0_control_w) /* Priority, sound, etc. */
AM_RANGE(0x310000, 0x3107ff) AM_RAM_WRITE(dec0_paletteram_rg_w) AM_SHARE("paletteram")
AM_RANGE(0x314000, 0x3147ff) AM_RAM_WRITE(dec0_paletteram_b_w) AM_SHARE("paletteram2")
AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_SHARE("ram") /* Main ram */
AM_RANGE(0xffc000, 0xffc7ff) AM_RAM AM_SHARE("spriteram") /* Sprites */
ADDRESS_MAP_END
static ADDRESS_MAP_START( robocop_sub_map, AS_PROGRAM, 8, dec0_state )
AM_RANGE(0x000000, 0x00ffff) AM_ROM
AM_RANGE(0x1f0000, 0x1f1fff) AM_RAM /* Main ram */
AM_RANGE(0x1f2000, 0x1f3fff) AM_RAM AM_SHARE("robocop_shared") /* Shared ram */
AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("sub", h6280_device, irq_status_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( hippodrm_sub_map, AS_PROGRAM, 8, dec0_state )
AM_RANGE(0x000000, 0x00ffff) AM_ROM
AM_RANGE(0x180000, 0x1800ff) AM_READWRITE(hippodrm_shared_r, hippodrm_shared_w)
AM_RANGE(0x1a0000, 0x1a0007) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control0_8bit_packed_w)
AM_RANGE(0x1a0010, 0x1a001f) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control1_8bit_swap_w)
AM_RANGE(0x1a1000, 0x1a17ff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_data_8bit_swap_r, deco_bac06_pf_data_8bit_swap_w)
AM_RANGE(0x1d0000, 0x1d00ff) AM_READWRITE(hippodrm_prot_r, hippodrm_prot_w)
AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") /* Main ram */
AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("sub", h6280_device, irq_status_w)
AM_RANGE(0x1ff402, 0x1ff403) AM_READ_PORT("VBLANK")
ADDRESS_MAP_END
READ16_MEMBER(dec0_state::slyspy_controls_r)
{
switch (offset<<1)
{
case 0: /* Dip Switches */
return ioport("DSW")->read();
case 2: /* Player 1 & Player 2 joysticks & fire buttons */
return ioport("INPUTS")->read();
case 4: /* Credits */
return ioport("SYSTEM")->read();
}
logerror("Unknown control read at 30c000 %d\n", offset);
return ~0;
}
READ16_MEMBER(dec0_state::slyspy_protection_r)
{
/* These values are for Boulderdash, I have no idea what they do in Slyspy */
switch (offset<<1) {
case 0: return 0;
case 2: return 0x13;
case 4: return 0;
case 6: return 0x2;
}
logerror("%04x, Unknown protection read at 30c000 %d\n", space.device().safe_pc(), offset);
return 0;
}
/*
The memory map in Sly Spy can change between 4 states according to the protection!
Default state (called by Traps 1, 3, 4, 7, C)
240000 - 24001f = control (Playfield 2 area)
242000 - 24207f = colscroll
242400 - 2425ff = rowscroll
246000 - 2467ff = data
248000 - 24801f = control (Playfield 1 area)
24c000 - 24c07f = colscroll
24c400 - 24c4ff = rowscroll
24e000 - 24e7ff = data
State 1 (Called by Trap 9) uses this memory map:
248000 = pf1 data
24c000 = pf2 data
State 2 (Called by Trap A) uses this memory map:
240000 = pf2 data
242000 = pf1 data
24e000 = pf1 data
State 3 (Called by Trap B) uses this memory map:
240000 = pf1 data
248000 = pf2 data
*/
WRITE16_MEMBER(dec0_state::unmapped_w)
{
// fall through for unmapped protection areas
logerror("unmapped memory write to %04x = %04x in mode %d\n", 0x240000+offset*2, data, m_slyspy_state);
}
void slyspy_set_protection_map(running_machine& machine, int type);
WRITE16_MEMBER(dec0_state::slyspy_state_w)
{
m_slyspy_state=0;
slyspy_set_protection_map(m_slyspy_state);
}
READ16_MEMBER(dec0_state::slyspy_state_r)
{
m_slyspy_state++;
m_slyspy_state=m_slyspy_state%4;
slyspy_set_protection_map(m_slyspy_state);
return 0; /* Value doesn't mater */
}
void dec0_state::slyspy_set_protection_map( int type)
{
address_space& space = machine().device("maincpu")->memory().space(AS_PROGRAM);
deco_bac06_device *tilegen1 = (deco_bac06_device*)m_tilegen1;
deco_bac06_device *tilegen2 = (deco_bac06_device*)m_tilegen2;
space.install_write_handler( 0x240000, 0x24ffff, write16_delegate(FUNC(dec0_state::unmapped_w),this));
space.install_write_handler( 0x24a000, 0x24a001, write16_delegate(FUNC(dec0_state::slyspy_state_w),this));
space.install_read_handler( 0x244000, 0x244001, read16_delegate(FUNC(dec0_state::slyspy_state_r),this));
switch (type)
{
case 0:
space.install_legacy_write_handler( *tilegen2, 0x240000, 0x240007, FUNC(deco_bac06_pf_control_0_w));
space.install_legacy_write_handler( *tilegen2, 0x240010, 0x240017, FUNC(deco_bac06_pf_control_1_w));
space.install_legacy_write_handler( *tilegen2, 0x242000, 0x24207f, FUNC(deco_bac06_pf_colscroll_w));
space.install_legacy_write_handler( *tilegen2, 0x242400, 0x2427ff, FUNC(deco_bac06_pf_rowscroll_w));
space.install_legacy_write_handler( *tilegen2, 0x246000, 0x247fff, FUNC(deco_bac06_pf_data_w));
space.install_legacy_write_handler( *tilegen1, 0x248000, 0x280007, FUNC(deco_bac06_pf_control_0_w));
space.install_legacy_write_handler( *tilegen1, 0x248010, 0x280017, FUNC(deco_bac06_pf_control_1_w));
space.install_legacy_write_handler( *tilegen1, 0x24c000, 0x24c07f, FUNC(deco_bac06_pf_colscroll_w));
space.install_legacy_write_handler( *tilegen1, 0x24c400, 0x24c7ff, FUNC(deco_bac06_pf_rowscroll_w));
space.install_legacy_write_handler( *tilegen1, 0x24e000, 0x24ffff, FUNC(deco_bac06_pf_data_w));
break;
case 1:
// 0x240000 - 0x241fff not mapped
// 0x242000 - 0x243fff not mapped
// 0x246000 - 0x247fff not mapped
space.install_legacy_write_handler( *tilegen1, 0x248000, 0x249fff, FUNC(deco_bac06_pf_data_w));
space.install_legacy_write_handler( *tilegen2, 0x24c000, 0x24dfff, FUNC(deco_bac06_pf_data_w));
// 0x24e000 - 0x24ffff not mapped
break;
case 2:
space.install_legacy_write_handler( *tilegen2, 0x240000, 0x241fff, FUNC(deco_bac06_pf_data_w));
space.install_legacy_write_handler( *tilegen1, 0x242000, 0x243fff, FUNC(deco_bac06_pf_data_w));
// 0x242000 - 0x243fff not mapped
// 0x246000 - 0x247fff not mapped
// 0x248000 - 0x249fff not mapped
// 0x24c000 - 0x24dfff not mapped
space.install_legacy_write_handler( *tilegen1, 0x24e000, 0x24ffff, FUNC(deco_bac06_pf_data_w));
break;
case 3:
space.install_legacy_write_handler( *tilegen1, 0x240000, 0x241fff, FUNC(deco_bac06_pf_data_w));
// 0x242000 - 0x243fff not mapped
// 0x246000 - 0x247fff not mapped
space.install_legacy_write_handler( *tilegen2, 0x248000, 0x249fff, FUNC(deco_bac06_pf_data_w));
// 0x24c000 - 0x24dfff not mapped
// 0x24e000 - 0x24ffff not mapped
break;
}
}
static ADDRESS_MAP_START( slyspy_map, AS_PROGRAM, 16, dec0_state )
AM_RANGE(0x000000, 0x05ffff) AM_ROM
/* The location of p1 & pf2 can change in the 240000 - 24ffff region according to protection */
/* Pf3 is unaffected by protection */
AM_RANGE(0x300000, 0x300007) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control_0_w)
AM_RANGE(0x300010, 0x300017) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control_1_w)
AM_RANGE(0x300800, 0x30087f) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
AM_RANGE(0x300c00, 0x300fff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x301000, 0x3017ff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x304000, 0x307fff) AM_RAM AM_SHARE("ram") /* Sly spy main ram */
AM_RANGE(0x308000, 0x3087ff) AM_RAM AM_SHARE("spriteram") /* Sprites */
AM_RANGE(0x310000, 0x3107ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_word_w) AM_SHARE("paletteram")
AM_RANGE(0x314000, 0x314003) AM_WRITE(slyspy_control_w)
AM_RANGE(0x314008, 0x31400f) AM_READ(slyspy_controls_r)
AM_RANGE(0x31c000, 0x31c00f) AM_READ(slyspy_protection_r) AM_WRITENOP
ADDRESS_MAP_END
static ADDRESS_MAP_START( midres_map, AS_PROGRAM, 16, dec0_state )
AM_RANGE(0x000000, 0x07ffff) AM_ROM
AM_RANGE(0x100000, 0x103fff) AM_RAM AM_SHARE("ram")
AM_RANGE(0x120000, 0x1207ff) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0x140000, 0x1407ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_word_w) AM_SHARE("paletteram")
AM_RANGE(0x160000, 0x160001) AM_WRITE(dec0_priority_w)
AM_RANGE(0x180000, 0x18000f) AM_READ(midres_controls_r)
AM_RANGE(0x180008, 0x18000f) AM_WRITENOP /* ?? watchdog ?? */
AM_RANGE(0x1a0000, 0x1a0001) AM_WRITE(midres_sound_w)
AM_RANGE(0x200000, 0x200007) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control_0_w)
AM_RANGE(0x200010, 0x200017) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control_1_w)
AM_RANGE(0x220000, 0x2207ff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x220800, 0x220fff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_data_r, deco_bac06_pf_data_w) /* mirror address used in end sequence */
AM_RANGE(0x240000, 0x24007f) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
AM_RANGE(0x240400, 0x2407ff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x280000, 0x280007) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control_0_w)
AM_RANGE(0x280010, 0x280017) AM_DEVWRITE_LEGACY("tilegen3", deco_bac06_pf_control_1_w)
AM_RANGE(0x2a0000, 0x2a07ff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x2c0000, 0x2c007f) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
AM_RANGE(0x2c0400, 0x2c07ff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x300000, 0x300007) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control_0_w)
AM_RANGE(0x300010, 0x300017) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control_1_w)
AM_RANGE(0x320000, 0x321fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x340000, 0x34007f) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
AM_RANGE(0x340400, 0x3407ff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x320000, 0x321fff) AM_RAM
ADDRESS_MAP_END
/******************************************************************************/
static ADDRESS_MAP_START( dec0_s_map, AS_PROGRAM, 8, dec0_state )
AM_RANGE(0x0000, 0x05ff) AM_RAM
AM_RANGE(0x0800, 0x0801) AM_DEVWRITE_LEGACY("ym1", ym2203_w)
AM_RANGE(0x1000, 0x1001) AM_DEVWRITE_LEGACY("ym2", ym3812_w)
AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_byte_r)
AM_RANGE(0x3800, 0x3800) AM_DEVREADWRITE("oki", okim6295_device, read, write)
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
/* Physical memory map (21 bits) */
static ADDRESS_MAP_START( slyspy_s_map, AS_PROGRAM, 8, dec0_state )
AM_RANGE(0x000000, 0x00ffff) AM_ROM
AM_RANGE(0x090000, 0x090001) AM_DEVWRITE_LEGACY("ym2", ym3812_w)
AM_RANGE(0x0a0000, 0x0a0001) AM_READNOP /* Protection counter */
AM_RANGE(0x0b0000, 0x0b0001) AM_DEVWRITE_LEGACY("ym1", ym2203_w)
AM_RANGE(0x0e0000, 0x0e0001) AM_DEVREADWRITE("oki", okim6295_device, read, write)
AM_RANGE(0x0f0000, 0x0f0001) AM_READ(soundlatch_byte_r)
AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8")
AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( midres_s_map, AS_PROGRAM, 8, dec0_state )
AM_RANGE(0x000000, 0x00ffff) AM_ROM
AM_RANGE(0x108000, 0x108001) AM_DEVWRITE_LEGACY("ym2", ym3812_w)
AM_RANGE(0x118000, 0x118001) AM_DEVWRITE_LEGACY("ym1", ym2203_w)
AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE("oki", okim6295_device, read, write)
AM_RANGE(0x138000, 0x138001) AM_READ(soundlatch_byte_r)
AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8")
AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w)
ADDRESS_MAP_END
/* swizzle the palette writes around so we can use the same gfx plane ordering as the originals */
READ16_MEMBER( dec0_automat_state::automat_palette_r )
{
offset ^=0xf;
return m_generic_paletteram_16[offset];
}
WRITE16_MEMBER( dec0_automat_state::automat_palette_w )
{
offset ^=0xf;
paletteram_xxxxBBBBGGGGRRRR_word_w(space, offset, data, mem_mask);
}
static ADDRESS_MAP_START( automat_map, AS_PROGRAM, 16, dec0_automat_state )
AM_RANGE(0x000000, 0x05ffff) AM_ROM
AM_RANGE(0x240000, 0x240007) AM_RAM /* text layer */
AM_RANGE(0x240010, 0x240017) AM_RAM
AM_RANGE(0x242000, 0x24207f) AM_RAM
AM_RANGE(0x242400, 0x2427ff) AM_RAM
AM_RANGE(0x242800, 0x243fff) AM_RAM
AM_RANGE(0x244000, 0x245fff) AM_RAM AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x246000, 0x246007) AM_RAM /* first tile layer */
AM_RANGE(0x246010, 0x246017) AM_RAM
AM_RANGE(0x248000, 0x24807f) AM_RAM
AM_RANGE(0x248400, 0x2487ff) AM_RAM
AM_RANGE(0x24a000, 0x24a7ff) AM_RAM AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x24c000, 0x24c007) AM_RAM /* second tile layer */
AM_RANGE(0x24c010, 0x24c017) AM_RAM
AM_RANGE(0x24c800, 0x24c87f) AM_RAM
AM_RANGE(0x24cc00, 0x24cfff) AM_RAM
AM_RANGE(0x24d000, 0x24d7ff) AM_RAM AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x300000, 0x30001f) AM_READ(dec0_rotary_r)
AM_RANGE(0x30c000, 0x30c00b) AM_READ(dec0_controls_r)
AM_RANGE(0x30c000, 0x30c01f) AM_WRITE(automat_control_w) /* Priority, sound, etc. */
AM_RANGE(0x310000, 0x3107ff) AM_READWRITE(automat_palette_r, automat_palette_w) AM_SHARE("paletteram")
AM_RANGE(0x314000, 0x3147ff) AM_RAM
// video regs are moved to here..
AM_RANGE(0x400000, 0x400007) AM_WRITE(automat_scroll_w)
AM_RANGE(0x400008, 0x400009) AM_WRITE(dec0_priority_w)
AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_SHARE("ram") /* Main ram */
AM_RANGE(0xffc000, 0xffcfff) AM_RAM AM_SHARE("spriteram") /* Sprites */
ADDRESS_MAP_END
static ADDRESS_MAP_START( secretab_map, AS_PROGRAM, 16, dec0_automat_state )
AM_RANGE(0x000000, 0x05ffff) AM_ROM
// AM_RANGE(0x240000, 0x240007) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control_0_w)
// AM_RANGE(0x240010, 0x240017) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control_1_w)
AM_RANGE(0x246000, 0x247fff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
// AM_RANGE(0x240000, 0x24007f) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
// AM_RANGE(0x240400, 0x2407ff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
// AM_RANGE(0x200000, 0x300007) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control_0_w)
// AM_RANGE(0x300010, 0x300017) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control_1_w)
AM_RANGE(0x24e000, 0x24ffff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
// AM_RANGE(0x340000, 0x34007f) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w)
// AM_RANGE(0x340400, 0x3407ff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w)
AM_RANGE(0x314008, 0x31400f) AM_READ(slyspy_controls_r)
// AM_RANGE(0x314000, 0x314003) AM_WRITE(slyspy_control_w)
AM_RANGE(0x300000, 0x300007) AM_RAM
AM_RANGE(0x300010, 0x300017) AM_RAM
AM_RANGE(0x300800, 0x30087f) AM_RAM
AM_RANGE(0x300c00, 0x300fff) AM_RAM
AM_RANGE(0x301000, 0x3017ff) AM_DEVREADWRITE_LEGACY("tilegen3", deco_bac06_pf_data_r, deco_bac06_pf_data_w)
AM_RANGE(0x301800, 0x307fff) AM_RAM AM_SHARE("ram") /* Sly spy main ram */
AM_RANGE(0x310000, 0x3107ff) AM_READWRITE(automat_palette_r, automat_palette_w) AM_SHARE("paletteram")
AM_RANGE(0xb08000, 0xb08fff) AM_RAM AM_SHARE("spriteram") /* Sprites */
ADDRESS_MAP_END
WRITE8_MEMBER(dec0_automat_state::automat_adpcm_w)
{
m_automat_adpcm_byte = data;
}
static ADDRESS_MAP_START( automat_s_map, AS_PROGRAM, 8, dec0_automat_state )
AM_RANGE(0x0103, 0x0103) AM_WRITENOP
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xc800, 0xc801) AM_DEVWRITE_LEGACY("2203a", ym2203_w)
AM_RANGE(0xd800, 0xd800) AM_READ(soundlatch_byte_r)
AM_RANGE(0xd000, 0xd001) AM_DEVWRITE_LEGACY("2203b", ym2203_w)
AM_RANGE(0xf000, 0xf000) AM_WRITE(automat_adpcm_w)
AM_RANGE(0x0000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( mcu_io_map, AS_IO, 8, dec0_state )
ADDRESS_MAP_UNMAP_HIGH
AM_RANGE(MCS51_PORT_P0, MCS51_PORT_P3) AM_READWRITE(dec0_mcu_port_r, dec0_mcu_port_w)
ADDRESS_MAP_END
/******************************************************************************/
static INPUT_PORTS_START( dec0 )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) /* Button 4 - only in Service Mode */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL /* Button 4 - only in Service Mode */
PORT_START("SYSTEM")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON5 ) /* Button 5 - only in Service Mode */
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_COCKTAIL /* Button 5 - only in Service Mode */
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
INPUT_PORTS_END
static INPUT_PORTS_START( dec1 )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
PORT_START("SYSTEM")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
#define DEC0_COIN_SETTING \
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")\
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) \
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")\
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) \
PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
static INPUT_PORTS_START( hbarrel )
PORT_INCLUDE( dec0 )
PORT_START("DSW")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) )
PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "5" )
PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x3000, "30k 80k 160k" )
PORT_DIPSETTING( 0x2000, "50k 120k 190k" )
PORT_DIPSETTING( 0x1000, "100k 200k 300k" )
PORT_DIPSETTING( 0x0000, "150k 300k 450k" )
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END
static INPUT_PORTS_START( birdtry )
PORT_INCLUDE( dec0 )
PORT_START("DSW")
DEC0_COIN_SETTING
PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
PORT_DIPNAME( 0x0300, 0x0300, "Difficulty (Extend)" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0c00, "Difficulty (Course)" ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, "Timer" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, "Fast" )
PORT_DIPNAME( 0xc000, 0x0000, "Control Panel Type" ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0xc000, "Type A - Cocktail" )
PORT_DIPSETTING( 0x8000, "Type B - Cocktail 2" )
PORT_DIPSETTING( 0x4000, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x0000, "Type C - Upright" )
/* "Difficulty (Extend)"
Easy Normal Hard Hardest
(Start) (5) (3) (3) (3)
Hole in one +5 +5 +2 +1
Albatross +3 +3 +1 0
Eagle +2 +2 +1 0
Birdie +1 +1 +1 0
Par 0 0 0 0
Bogey -1 -1 -1 -1
Double bogey -2 -2 -2 -1
Triple bogey -3 -3 -3 -1
Quadruple bogey -4 -4 -4 -1
Give up -5 -5 -4 -2
*/
PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END
static INPUT_PORTS_START( baddudes )
PORT_INCLUDE( dec0 )
PORT_START("DSW")
DEC0_COIN_SETTING
PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
/* "SW1:8"
English "Bad Dudes" manual says "Dont Change"
Japanese "Dragonninja" manual says "Control Panel / Off=Table / On=Upright", but maybe not work
*/
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "5" )
PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x1000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF
PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* unused */
PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* unused */
INPUT_PORTS_END
static INPUT_PORTS_START( drgninja )
PORT_INCLUDE( baddudes )
PORT_MODIFY("DSW")
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0100, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "4" )
PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
INPUT_PORTS_END
static INPUT_PORTS_START( robocop )
PORT_INCLUDE( dec0 )
PORT_START("DSW")
DEC0_COIN_SETTING
PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0300, 0x0300, "Player Energy" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0100, DEF_STR( Low ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x0200, DEF_STR( High ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Very_High ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
PORT_DIPNAME( 0x2000, 0x2000, "Bonus Stage Energy" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Low ) )
PORT_DIPSETTING( 0x2000, DEF_STR( High ) )
PORT_DIPNAME( 0x4000, 0x4000, "Brink Time" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, "Less" )
/* "SW2:7"
English manual says "Always Off"
Japanese manual says "Invulnerable Brink Time On Continue / Off=Long / On=Short"
*/
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
INPUT_PORTS_END
static INPUT_PORTS_START( hippodrm )
PORT_INCLUDE( dec0 )
PORT_START("DSW")
DEC0_COIN_SETTING
PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0300, "2" )
PORT_DIPSETTING( 0x0200, "3" )
PORT_DIPSETTING( 0x0000, "5" )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x3000, 0x3000, "Player & Enemy Energy" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x1000, DEF_STR( Very_Low ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Low ) )
PORT_DIPSETTING( 0x3000, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x0000, DEF_STR( High ) )
PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less
PORT_DIPSETTING( 0x0000, "3 Dots" ) // 3 Dots less
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
PORT_START("VBLANK")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
INPUT_PORTS_END
static INPUT_PORTS_START( ffantasy )
PORT_INCLUDE( hippodrm )
PORT_MODIFY("DSW")
PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less
PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) // 0 Dot less
INPUT_PORTS_END
static INPUT_PORTS_START( ffantasybl )
PORT_INCLUDE( hippodrm )
PORT_MODIFY("DSW")
PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, "2 Dots" ) // 2 Dots less
PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) // 0 Dot less
PORT_MODIFY("SYSTEM")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // Game does not want vblank here
INPUT_PORTS_END
static INPUT_PORTS_START( slyspy )
PORT_INCLUDE( dec1 )
/* if you set VBLANK as ACTIVE_LOW, you obtain screwed up colors */
PORT_START("DSW")
DEC0_COIN_SETTING
PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, "Low - 8 bars" )
PORT_DIPSETTING( 0x0300, "Medium - 10 bars" )
PORT_DIPSETTING( 0x0100, "High - 12 bars" )
PORT_DIPSETTING( 0x0000, "Very High - 14 bars" )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") /* not mentioned in manual */
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF
PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
INPUT_PORTS_END
static INPUT_PORTS_START( midres )
PORT_INCLUDE( dec1 )
PORT_START("DSW")
DEC0_COIN_SETTING
PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "4" )
PORT_DIPSETTING( 0x0100, "5" )
PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */
PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */
/* "SW2:5,6"
English manual says "Extra Lives / OFF OFF" ( missing "ON OFF", "OFF ON" and "ON ON" ) , but maybe not work
Japanese manual says "Never Touch"
*/
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END
static INPUT_PORTS_START( midresu )
PORT_INCLUDE( midres )
PORT_MODIFY("DSW")
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "5" )
PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
INPUT_PORTS_END
static INPUT_PORTS_START( midresb )
PORT_INCLUDE( dec0 )
PORT_START("DSW")
DEC0_COIN_SETTING
PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "5" )
PORT_DIPSETTING( 0x0000, "Infinite (Cheat)")
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */
PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
PORT_START("AN0") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
PORT_START("AN1") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END
static INPUT_PORTS_START( bouldash )
PORT_INCLUDE( dec1 )
PORT_MODIFY("SYSTEM")
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") /* extremely slow palette fades with ACTIVE_HIGH */
PORT_START("DSW")
/* Different Coinage. Just a few combinations from manual, the rest was figured out */
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "4" )
PORT_DIPSETTING( 0x0100, "5" )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) // Always OFF
PORT_DIPNAME( 0x2000, 0x2000, "Game Change Mode" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x2000, "Part 1" )
PORT_DIPSETTING( 0x0000, "Part 2" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
/******************************************************************************/
static const gfx_layout charlayout =
{
8,8, /* 8*8 chars */
RGN_FRAC(1,4),
4, /* 4 bits per pixel */
{ RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout tilelayout =
{
16,16,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) },
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
16*16
};
static const gfx_layout automat_spritelayout =
{
16,16,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) },
{ 16*8+7, 16*8+6,16*8+5,16*8+4,16*8+3,16*8+2,16*8+1,16*8+0,7,6,5,4,3,2,1,0},
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
16*16
};
static const gfx_layout automat_tilelayout3 =
{
16,16,
0x800,
4,
{ RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) },
{ 0,1,2,3,4,5,6,7,0x8000*8+0, 0x8000*8+1, 0x8000*8+2, 0x8000*8+3, 0x8000*8+4, 0x8000*8+5, 0x8000*8+6, 0x8000*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x4000*8+0*8, 0x4000*8+1*8, 0x4000*8+2*8, 0x4000*8+3*8, 0x4000*8+4*8, 0x4000*8+5*8, 0x4000*8+6*8, 0x4000*8+7*8 },
8*8
};
static const gfx_layout automat_tilelayout2 =
{
16,16,
0x400, // RGN_FRAC(1,16) causes divide by zero?!
4,
{ RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) },
{ 0,1,2,3,4,5,6,7, 0x4000*8+0, 0x4000*8+1, 0x4000*8+2, 0x4000*8+3, 0x4000*8+4, 0x4000*8+5, 0x4000*8+6, 0x4000*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x2000*8+0*8, 0x2000*8+1*8, 0x2000*8+2*8, 0x2000*8+3*8, 0x2000*8+4*8, 0x2000*8+5*8, 0x2000*8+6*8, 0x2000*8+7*8 },
8*8
};
static GFXDECODE_START( dec0 )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 256, 16 ) /* Sprites 16x16 */
GFXDECODE_END
static GFXDECODE_START( midres )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 256, 16 ) /* Characters 8x8 */
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 0, 16 ) /* Sprites 16x16 */
GFXDECODE_END
static GFXDECODE_START( automat )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */
GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout3, 512, 16 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2, 768, 16 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout, 256, 16 ) /* Sprites 16x16 */
GFXDECODE_END
static GFXDECODE_START( secretab )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 0x10 )
GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout2, 0x200, 0x10 )
GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2, 0x300, 0x10 )
GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout, 0x100, 0x10 )
GFXDECODE_END
/******************************************************************************/
static void sound_irq(device_t *device, int linestate)
{
device->machine().device("audiocpu")->execute().set_input_line(0, linestate); /* IRQ */
}
static void sound_irq2(device_t *device, int linestate)
{
device->machine().device("audiocpu")->execute().set_input_line(1, linestate); /* IRQ2 */
}
static const ym3812_interface ym3812_config =
{
sound_irq
};
static const ym3812_interface ym3812b_interface =
{
sound_irq2
};
/******************************************************************************/
static MACHINE_CONFIG_START( dec0_base, dec0_state )
MCFG_GFXDECODE(dec0)
MCFG_PALETTE_LENGTH(1024)
MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,0,0);
MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,1,0);
MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,2,0);
MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
deco_mxc06_device::set_gfx_region(*device, 3);
MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( dec0_base_sound, dec0_base )
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz / 8)
MCFG_SOUND_ROUTE(0, "mono", 0.90)
MCFG_SOUND_ROUTE(1, "mono", 0.90)
MCFG_SOUND_ROUTE(2, "mono", 0.90)
MCFG_SOUND_ROUTE(3, "mono", 0.35)
MCFG_SOUND_ADD("ym2", YM3812, XTAL_12MHz / 4)
MCFG_SOUND_CONFIG(ym3812_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MCFG_OKIM6295_ADD("oki", XTAL_20MHz / 2 / 10, OKIM6295_PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( dec0_base_sound_alt, dec0_base )
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz/8) /* verified on pcb */
MCFG_SOUND_ROUTE(0, "mono", 0.90)
MCFG_SOUND_ROUTE(1, "mono", 0.90)
MCFG_SOUND_ROUTE(2, "mono", 0.90)
MCFG_SOUND_ROUTE(3, "mono", 0.35)
MCFG_SOUND_ADD("ym2", YM3812, XTAL_12MHz/4) /* verified on pcb */
MCFG_SOUND_CONFIG(ym3812b_interface)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MCFG_OKIM6295_ADD("oki", XTAL_12MHz/12, OKIM6295_PIN7_HIGH) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END
// MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK, DEC0_HTOTAL, DEC0_HBEND, DEC0_HBSTART, DEC0_VTOTAL, DEC0_VBEND, DEC0_VBSTART)
/* TODO: These are raw guesses, only to get ~57,41 Hz */
#define DEC0_PIXEL_CLOCK XTAL_20MHz/4
#define DEC0_HTOTAL 256+74
#define DEC0_HBEND 0
#define DEC0_HBSTART 256
#define DEC0_VTOTAL 264
#define DEC0_VBEND 8
#define DEC0_VBSTART 256-8
static void automat_vclk_cb(device_t *device)
{
dec0_automat_state *state = device->machine().driver_data<dec0_automat_state>();
if (state->m_automat_msm5205_vclk_toggle == 0)
{
msm5205_data_w(device, state->m_automat_adpcm_byte & 0xf);
}
else
{
msm5205_data_w(device, state->m_automat_adpcm_byte >> 4);
//device->machine().device("audiocpu")->execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE); // gives some scratch samples but breaks other sounds too
}
state->m_automat_msm5205_vclk_toggle ^= 1;
}
static const msm5205_interface msm5205_config =
{
automat_vclk_cb,
MSM5205_S48_4B
};
static MACHINE_CONFIG_START( automat, dec0_automat_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 10000000)
MCFG_CPU_PROGRAM_MAP(automat_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold)/* VBL */
MCFG_CPU_ADD("audiocpu", Z80, 3000000)// ?
MCFG_CPU_PROGRAM_MAP(automat_s_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
MCFG_SCREEN_UPDATE_DRIVER(dec0_automat_state, screen_update_automat)
MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma)
MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,0,0);
MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,1,0);
MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,2,0);
MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
deco_mxc06_device::set_gfx_region(*device, 3);
MCFG_PALETTE_LENGTH(1024)
MCFG_GFXDECODE(automat)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("2203a", YM2203, 1500000)
MCFG_SOUND_ROUTE(0, "mono", 0.90)
MCFG_SOUND_ROUTE(1, "mono", 0.90)
MCFG_SOUND_ROUTE(2, "mono", 0.90)
MCFG_SOUND_ROUTE(3, "mono", 0.35)
MCFG_SOUND_ADD("2203b", YM2203, 1500000)
MCFG_SOUND_ROUTE(0, "mono", 0.90)
MCFG_SOUND_ROUTE(1, "mono", 0.90)
MCFG_SOUND_ROUTE(2, "mono", 0.90)
MCFG_SOUND_ROUTE(3, "mono", 0.35)
MCFG_SOUND_ADD("msm", MSM5205, 384000/2)
MCFG_SOUND_CONFIG(msm5205_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
// this seems very similar to the automat bootleg
static MACHINE_CONFIG_START( secretab, dec0_automat_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */
MCFG_CPU_PROGRAM_MAP(secretab_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold)/* VBL */
MCFG_CPU_ADD("audiocpu", Z80, 3000000)// ?
MCFG_CPU_PROGRAM_MAP(automat_s_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
MCFG_SCREEN_UPDATE_DRIVER(dec0_automat_state, screen_update_secretab)
MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma)
MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,0,0);
MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,1,0);
MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,2,0);
MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
deco_mxc06_device::set_gfx_region(*device, 3);
MCFG_PALETTE_LENGTH(1024)
MCFG_GFXDECODE(secretab)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("2203a", YM2203, 1500000)
MCFG_SOUND_ROUTE(0, "mono", 0.90)
MCFG_SOUND_ROUTE(1, "mono", 0.90)
MCFG_SOUND_ROUTE(2, "mono", 0.90)
MCFG_SOUND_ROUTE(3, "mono", 0.35)
MCFG_SOUND_ADD("2203b", YM2203, 1500000)
MCFG_SOUND_ROUTE(0, "mono", 0.90)
MCFG_SOUND_ROUTE(1, "mono", 0.90)
MCFG_SOUND_ROUTE(2, "mono", 0.90)
MCFG_SOUND_ROUTE(3, "mono", 0.35)
MCFG_SOUND_ADD("msm", MSM5205, 384000/2)
MCFG_SOUND_CONFIG(msm5205_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( hbarrel, dec0_base_sound )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
MCFG_CPU_PROGRAM_MAP(dec0_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert)/* VBL, level 5 interrupts from i8751 */
MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8)
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
MCFG_CPU_ADD("mcu", I8751, XTAL_8MHz)
MCFG_CPU_IO_MAP(mcu_io_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
//MCFG_SCREEN_REFRESH_RATE(57.41)
//MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
//MCFG_SCREEN_SIZE(32*8, 32*8)
//MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hbarrel)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( baddudes, dec0_base_sound )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
MCFG_CPU_PROGRAM_MAP(dec0_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert)/* VBL, level 5 interrupts from i8751 */
MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8)
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_baddudes)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( birdtry, dec0_base_sound )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
MCFG_CPU_PROGRAM_MAP(dec0_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert)/* VBL, level 5 interrupts from i8751 */
MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8)
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_birdtry)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( robocop, dec0_base_sound )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
MCFG_CPU_PROGRAM_MAP(dec0_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert)/* VBL */
MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8)
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16)
MCFG_CPU_PROGRAM_MAP(robocop_sub_map)
MCFG_QUANTUM_TIME(attotime::from_hz(3000)) /* Interleave between HuC6280 & 68000 */
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_robocop)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( robocopb, dec0_base_sound )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 10000000)
MCFG_CPU_PROGRAM_MAP(dec0_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert)/* VBL */
MCFG_CPU_ADD("audiocpu", M6502, 1500000)
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_robocop)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( hippodrm, dec0_base_sound )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
MCFG_CPU_PROGRAM_MAP(dec0_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert)/* VBL */
MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8)
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16)
MCFG_CPU_PROGRAM_MAP(hippodrm_sub_map)
MCFG_QUANTUM_TIME(attotime::from_hz(300)) /* Interleave between H6280 & 68000 */
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hippodrm)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( ffantasybl, dec0_base_sound )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
MCFG_CPU_PROGRAM_MAP(dec0_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_assert)/* VBL */
MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8)
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
// MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16)
// MCFG_CPU_PROGRAM_MAP(hippodrm_sub_map)
// MCFG_QUANTUM_TIME(attotime::from_hz(300)) /* Interleave between H6280 & 68000 */
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hippodrm)
MACHINE_CONFIG_END
MACHINE_RESET_MEMBER(dec0_state,slyspy)
{
// set initial memory map
slyspy_set_protection_map(0);
}
static MACHINE_CONFIG_DERIVED( slyspy, dec0_base_sound_alt )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */
MCFG_CPU_PROGRAM_MAP(slyspy_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold) /* VBL, apparently it auto-acks */
MCFG_CPU_ADD("audiocpu", H6280, XTAL_12MHz/2/3) /* verified on pcb (6Mhz is XIN on pin 10 of H6280, verified on pcb */
MCFG_CPU_PROGRAM_MAP(slyspy_s_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_slyspy)
MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma)
MCFG_MACHINE_RESET_OVERRIDE(dec0_state,slyspy)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( midres, dec0_base_sound_alt )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */
MCFG_CPU_PROGRAM_MAP(midres_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state, irq6_line_hold)/* VBL */
MCFG_CPU_ADD("audiocpu", H6280, XTAL_24MHz/4/3) /* verified on pcb (6Mhz is XIN on pin 10 of H6280, verified on pcb */
MCFG_CPU_PROGRAM_MAP(midres_s_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
// MCFG_SCREEN_REFRESH_RATE(57.41)
// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
// MCFG_SCREEN_SIZE(32*8, 32*8)
// MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_midres)
MCFG_GFXDECODE(midres)
MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( midresb, midres )
MCFG_CPU_REPLACE("audiocpu", M6502, 1500000 )
MCFG_CPU_PROGRAM_MAP(dec0_s_map)
MCFG_SOUND_MODIFY("ym2")
MCFG_SOUND_CONFIG(ym3812_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END
/******************************************************************************/
ROM_START( hbarrel )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
ROM_LOAD16_BYTE( "hb04.bin", 0x00000, 0x10000, CRC(4877b09e) SHA1(30c653b2f59fece881d088b675192ff2599adbe3) )
ROM_LOAD16_BYTE( "hb01.bin", 0x00001, 0x10000, CRC(8b41c219) SHA1(5155095f459c29bd1fa5b3e8e2555db20a3bcfbc) )
ROM_LOAD16_BYTE( "hb05.bin", 0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) )
ROM_LOAD16_BYTE( "hb02.bin", 0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) )
ROM_LOAD16_BYTE( "hb06.bin", 0x40000, 0x10000, CRC(da4e3fbc) SHA1(afc054eb5ee1d64d69fd8134d62e7c2d90f775c8) )
ROM_LOAD16_BYTE( "hb03.bin", 0x40001, 0x10000, CRC(7fed7c46) SHA1(697742a18a0b01acadb0bbddc54331ab7e097bd8) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "hb07.bin", 0x8000, 0x8000, CRC(a127f0f7) SHA1(2cf962410936ac336e384dda2bf434a297bc940f) )
ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
ROM_LOAD( "hb31.9a", 0x0000, 0x1000, CRC(239d726f) SHA1(969f38ae981ffde6053ece93cc51614d492edbbb) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "hb25.bin", 0x00000, 0x10000, CRC(8649762c) SHA1(84d3d82d4d011c54271ef7a0dc5857a34b61cf8a) )
ROM_LOAD( "hb26.bin", 0x10000, 0x10000, CRC(f8189bbd) SHA1(b4445f50e8771af6ba4fcbc34018f6ecd379779a) )
ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "hb18.bin", 0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) )
ROM_LOAD( "hb17.bin", 0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) )
ROM_LOAD( "hb20.bin", 0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) )
ROM_LOAD( "hb19.bin", 0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) )
ROM_LOAD( "hb22.bin", 0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) )
ROM_LOAD( "hb21.bin", 0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) )
ROM_LOAD( "hb24.bin", 0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) )
ROM_LOAD( "hb23.bin", 0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "hb29.bin", 0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) )
ROM_LOAD( "hb30.bin", 0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) )
ROM_LOAD( "hb27.bin", 0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) )
ROM_LOAD( "hb28.bin", 0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "hb15.bin", 0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) )
ROM_LOAD( "hb16.bin", 0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) )
ROM_LOAD( "hb11.bin", 0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) )
ROM_LOAD( "hb12.bin", 0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) )
ROM_LOAD( "hb13.bin", 0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) )
ROM_LOAD( "hb14.bin", 0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) )
ROM_LOAD( "hb09.bin", 0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) )
ROM_LOAD( "hb10.bin", 0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "hb08.bin", 0x0000, 0x10000, CRC(645c5b68) SHA1(096ca5d7b5df752df6d2c856b3f94b29eea7c3de) )
ROM_END
ROM_START( hbarrelw )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
ROM_LOAD16_BYTE( "hb_ec04.rom", 0x00000, 0x10000, CRC(d01bc3db) SHA1(53c9b78ce12ab577111fd96ef793b0fc4131bec3) )
ROM_LOAD16_BYTE( "hb_ec01.rom", 0x00001, 0x10000, CRC(6756f8ae) SHA1(4edea085dedab46995b07d134b0974e365c32bfe) )
ROM_LOAD16_BYTE( "hb05.bin", 0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) )
ROM_LOAD16_BYTE( "hb02.bin", 0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) )
ROM_LOAD16_BYTE( "hb_ec06.rom", 0x40000, 0x10000, CRC(61ec20d8) SHA1(9cd87fb896e746dc7745c59396cf5b06a9c6fae1) )
ROM_LOAD16_BYTE( "hb_ec03.rom", 0x40001, 0x10000, CRC(720c6b13) SHA1(2af04de911f759b20ecec3aaf96238545c6cc987) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "hb_ec07.rom", 0x8000, 0x8000, CRC(16a5a1aa) SHA1(27eb8c09be6b1be502bda9ae9c9ff860d2560d46) )
ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
ROM_LOAD( "ec31.9a", 0x0000, 0x1000, BAD_DUMP CRC(aa14a2ae) SHA1(d456a55a01478286fecea7c33029b7ab74d9ec00) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "hb_ec25.rom", 0x00000, 0x10000, CRC(2e5732a2) SHA1(b730ce11db1876b81d2b7cde0f129bd6fbfeb771) )
ROM_LOAD( "hb_ec26.rom", 0x10000, 0x10000, CRC(161a2c4d) SHA1(fbfa97ecc8b4d540d38f811ebb6272b348ed37e5) )
ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "hb18.bin", 0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) )
ROM_LOAD( "hb17.bin", 0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) )
ROM_LOAD( "hb20.bin", 0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) )
ROM_LOAD( "hb19.bin", 0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) )
ROM_LOAD( "hb22.bin", 0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) )
ROM_LOAD( "hb21.bin", 0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) )
ROM_LOAD( "hb24.bin", 0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) )
ROM_LOAD( "hb23.bin", 0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "hb29.bin", 0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) )
ROM_LOAD( "hb30.bin", 0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) )
ROM_LOAD( "hb27.bin", 0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) )
ROM_LOAD( "hb28.bin", 0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "hb15.bin", 0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) )
ROM_LOAD( "hb16.bin", 0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) )
ROM_LOAD( "hb11.bin", 0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) )
ROM_LOAD( "hb12.bin", 0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) )
ROM_LOAD( "hb13.bin", 0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) )
ROM_LOAD( "hb14.bin", 0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) )
ROM_LOAD( "hb09.bin", 0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) )
ROM_LOAD( "hb10.bin", 0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "hb_ec08.rom", 0x0000, 0x10000, CRC(2159a609) SHA1(cae503e446c7164a44b59886680f554a4cb1eef2) )
ROM_END
ROM_START( baddudes )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */
ROM_LOAD16_BYTE( "ei04-1.3c", 0x00000, 0x10000, CRC(4bf158a7) SHA1(e034f64cec3e8596a2d86dd83462592178f19611) )
ROM_LOAD16_BYTE( "ei01-1.3a", 0x00001, 0x10000, CRC(74f5110c) SHA1(9b8ff24e69505846a1406f5ab82b855b84a5cdf2) )
ROM_LOAD16_BYTE( "ei06.6c", 0x40000, 0x10000, CRC(3ff8da57) SHA1(eea8125a3eac33d76d22e72b69633eaae138efe5) )
ROM_LOAD16_BYTE( "ei03.6a", 0x40001, 0x10000, CRC(f8f2bd94) SHA1(622c66fea00cabb2cce16bf621b07d38a660708d) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "ei07.8a", 0x8000, 0x8000, CRC(9fb1ef4b) SHA1(f4dd0773be93c2ad8b0faacd12939c531b5aa130) )
ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
ROM_LOAD( "ei31.9a", 0x0000, 0x1000, NO_DUMP )
ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ei25.15j", 0x00000, 0x08000, CRC(bcf59a69) SHA1(486727e19c12ea55b47e2ef773d0d0471cf50083) )
ROM_LOAD( "ei26.16j", 0x08000, 0x08000, CRC(9aff67b8) SHA1(18c3972a9f17a48897463f48be0d723ea0cf5aba) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ei18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) )
ROM_LOAD( "ei20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) )
ROM_LOAD( "ei22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) )
ROM_LOAD( "ei24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ei30.9j", 0x08000, 0x08000, CRC(982da0d1) SHA1(d819a587905624d793988f2ea726783da527d9f2) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "ei28.9f", 0x18000, 0x08000, CRC(f01ebb3b) SHA1(1686690cb0c87d9e687b2abb4896cf285ab8378f) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ei15.16c", 0x00000, 0x10000, CRC(a38a7d30) SHA1(5cb1fb97605829fc733c79a7e169fa52adc6863b) )
ROM_LOAD( "ei16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) )
ROM_LOAD( "ei11.16a", 0x20000, 0x10000, CRC(3a77326c) SHA1(4de81752329cde6210a9c250a9f8ebe3dad9fe92) )
ROM_LOAD( "ei12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) )
ROM_LOAD( "ei13.13c", 0x40000, 0x10000, CRC(e5ae2751) SHA1(4e4a3c68b11e9b0c8da70121b23296128063d4e9) )
ROM_LOAD( "ei14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) )
ROM_LOAD( "ei09.13a", 0x60000, 0x10000, CRC(6901e628) SHA1(1162c8cee20450780774cad54a9af40ebf0f0826) )
ROM_LOAD( "ei10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ei08.2c", 0x0000, 0x10000, CRC(3c87463e) SHA1(f17c98507b562e91e9b27599614b3249fe68ff7a) )
ROM_END
ROM_START( drgninja )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */
ROM_LOAD16_BYTE( "eg04.3c", 0x00000, 0x10000, CRC(41b8b3f8) SHA1(0ab143b9f7a5f857cfd2053c24fa5213ce7641e4) )
ROM_LOAD16_BYTE( "eg01.3a", 0x00001, 0x10000, CRC(e08e6885) SHA1(641eaf4ef6c8bfbc39611f5f81765f7915ae9d9f) )
ROM_LOAD16_BYTE( "eg06.6c", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) )
ROM_LOAD16_BYTE( "eg03.6a", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "eg07.8a", 0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) )
ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
ROM_LOAD( "i8751", 0x0000, 0x1000, NO_DUMP )
/* various graphic and sound roms also differ when compared to baddudes */
ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
//ROM_LOAD( "drgninja.25", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) )
// the rom below was found on a genuine 'dragonninja' pcb, compared to the other ROM it has the 'bad dudes' (unused) logo
// partially erased, and a bad pixel on the left arrow character. Is the other rom a cleaned up hack, or from a bootleg,
// or did Data East actually clean it up on a later PCB?
ROM_LOAD( "eg25.15j", 0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) // different to baddudes
ROM_LOAD( "eg26.16j", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "eg18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) )
ROM_LOAD( "eg20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) )
ROM_LOAD( "eg22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) )
ROM_LOAD( "eg24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "eg30.9j", 0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "eg28.9f", 0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "eg15.16c", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes
ROM_LOAD( "eg16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) )
ROM_LOAD( "eg11.16a", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes
ROM_LOAD( "eg12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) )
ROM_LOAD( "eg13.13c", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes
ROM_LOAD( "eg14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) )
ROM_LOAD( "eg09.13a", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f)) // different to baddudes
ROM_LOAD( "eg10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "eg08.2c", 0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes
ROM_END
ROM_START( drgninjab )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */
ROM_LOAD16_BYTE( "n-12.d2", 0x00000, 0x10000, CRC(5a70eb52) SHA1(26fd48ea71cd5196e3907eebcf1234f44a3d7dba) )
ROM_LOAD16_BYTE( "n-11.a2", 0x00001, 0x10000, CRC(3887eb92) SHA1(a8650ce128927955497540d7c6fbd23516afdb24) )
ROM_LOAD16_BYTE( "eg06.6c", 0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) )
ROM_LOAD16_BYTE( "eg03.6a", 0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "eg07.8a", 0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) )
ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
ROM_LOAD( "i8751", 0x0000, 0x1000, NO_DUMP )
/* various graphic and sound roms also differ when compared to baddudes */
ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
//ROM_LOAD( "drgninja.25", 0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) )
// the rom below was found on a genuine 'dragonninja' pcb, compared to the other ROM it has the 'bad dudes' (unused) logo
// partially erased, and a bad pixel on the left arrow character. Is the other rom a cleaned up hack, or from a bootleg,
// or did Data East actually clean it up on a later PCB?
ROM_LOAD( "eg25.15j", 0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) // different to baddudes
ROM_LOAD( "eg26.16j", 0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "eg18.14d", 0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) )
ROM_LOAD( "eg20.17d", 0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) )
ROM_LOAD( "eg22.14f", 0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) )
ROM_LOAD( "eg24.17f", 0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "eg30.9j", 0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "eg28.9f", 0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "eg15.16c", 0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes
ROM_LOAD( "eg16.17c", 0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) )
ROM_LOAD( "eg11.16a", 0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes
ROM_LOAD( "eg12.17a", 0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) )
ROM_LOAD( "eg13.13c", 0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes
ROM_LOAD( "eg14.14c", 0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) )
ROM_LOAD( "eg09.13a", 0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f)) // different to baddudes
ROM_LOAD( "eg10.14a", 0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "eg08.2c", 0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes
ROM_END
ROM_START( birdtry )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
ROM_LOAD16_BYTE( "ek-04.bin", 0x00000, 0x10000, CRC(5f0f4686) SHA1(5eea74f5626339ebd50e623029f21f1cd0f93135) )
ROM_LOAD16_BYTE( "ek-01.bin", 0x00001, 0x10000, CRC(47f470db) SHA1(8fcb043d02e1c04c8517781715da4dd4ee3bb8fb) )
ROM_LOAD16_BYTE( "ek-05.bin", 0x20000, 0x10000, CRC(b508cffd) SHA1(c1861a2420d99e19d889881f9164fe4ff667a1be) )
ROM_LOAD16_BYTE( "ek-02.bin", 0x20001, 0x10000, CRC(0195d989) SHA1(cff48d57b2085263e12413ae19757cdcc7028282) )
ROM_LOAD16_BYTE( "ek-06.bin", 0x40000, 0x10000, CRC(301d57d8) SHA1(64fd77aa2fbb235c86f0f84603e5272b4f4bba85) )
ROM_LOAD16_BYTE( "ek-03.bin", 0x40001, 0x10000, CRC(73b0acc5) SHA1(76b79c9f02de2e53093ded66a1639b40cd2640e8) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ek-07.bin", 0x8000, 0x8000, CRC(236549bc) SHA1(1f664a277b3451b7905638abdf98c7e428b2e935) )
ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
ROM_LOAD( "i8751", 0x0000, 0x1000, NO_DUMP )
ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ek-25.bin", 0x00000, 0x08000, CRC(4df134ad) SHA1(f2cfa7e3fc4a2ac40897c2600c901ff75237e081) )
ROM_LOAD( "ek-26.bin", 0x08000, 0x08000, CRC(a00d3e8e) SHA1(3ac8511d55a684a5b2bc05d8d520169447a66840) )
ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ek-18.bin", 0x00000, 0x10000, CRC(9886fb70) SHA1(d36c41bfe217affab7f9deec64ff3f12e3efa28c) )
ROM_LOAD( "ek-17.bin", 0x10000, 0x10000, CRC(bed91bf7) SHA1(f0ffc557a4c216a5a2e180b4c2366e7b49630064) )
ROM_LOAD( "ek-20.bin", 0x20000, 0x10000, CRC(45d53965) SHA1(d54d33cc82e099bcb511de8ee26cdcc64a0b8f1d) )
ROM_LOAD( "ek-19.bin", 0x30000, 0x10000, CRC(c2949dd2) SHA1(d4317f8e0d9957feda54ee6d05aafb3f74f243d1) )
ROM_LOAD( "ek-22.bin", 0x40000, 0x10000, CRC(7f2cc80a) SHA1(f2539515fcf0b6dc90134d399baf779c50b19c0d) )
ROM_LOAD( "ek-21.bin", 0x50000, 0x10000, CRC(281bc793) SHA1(836fc2900b7197c886c23d9eeb1a80aed85c4d13) )
ROM_LOAD( "ek-24.bin", 0x60000, 0x10000, CRC(2244cc75) SHA1(67c9868927319abe80a932203e8ac6595ae455b3) )
ROM_LOAD( "ek-23.bin", 0x70000, 0x10000, CRC(d0ed0116) SHA1(a35e64ecac57585b83e830a1bf90a402c931f071) )
ROM_REGION( 0x10000, "gfx3", ROMREGION_ERASEFF ) /* tiles */
/* This game doesn't have the extra playfield chip, so no roms */
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ek-15.bin", 0x00000, 0x10000, CRC(a6a041a3) SHA1(3b8d18d5821e6d354ed97a4f547f1b2bee8674f5) )
ROM_LOAD( "ek-16.bin", 0x10000, 0x08000, CRC(784f62b0) SHA1(b68b234a5f469149d481645290a3251667bdab27) )
ROM_LOAD( "ek-11.bin", 0x20000, 0x10000, CRC(9224a6b9) SHA1(547c22db1728a85035a682eb54ce654a98a4ba3d) )
ROM_LOAD( "ek-12.bin", 0x30000, 0x08000, CRC(12deecfa) SHA1(22e33ccc6623957533028f720e9a746f36217ded) )
ROM_LOAD( "ek-13.bin", 0x40000, 0x10000, CRC(1f023459) SHA1(e502edb4078168df4677a6d3aa43770eb8e49caa) )
ROM_LOAD( "ek-14.bin", 0x50000, 0x08000, CRC(57d54943) SHA1(9639fad61919652c1564b24926845d228d016ca0) )
ROM_LOAD( "ek-09.bin", 0x60000, 0x10000, CRC(6d2d488a) SHA1(40b21a4bc8a4641a6f80d7579e32fe9d69eb42f1) )
ROM_LOAD( "ek-10.bin", 0x70000, 0x08000, CRC(580ba206) SHA1(8e57e4ef8c732b85e494bd6ec5da6566f27540e6) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ek-08.bin", 0x0000, 0x10000, CRC(be3db6cb) SHA1(4e8b8e0bef3a3f36d7e641e27b5f48c8fe9a8b7f) )
ROM_END
ROM_START( robocop )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "ep05-4.11c", 0x00000, 0x10000, CRC(29c35379) SHA1(a352c2d0dff843c1e0b5cade506a8b33c2d781f1) )
ROM_LOAD16_BYTE( "ep01-4.11b", 0x00001, 0x10000, CRC(77507c69) SHA1(843b678b4a297d6d99ea7d797dedde33e5003119) )
ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) )
ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )
ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "en_24_mb7124e.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
/*
MB7116E at 12C on CPU board - Removing this causes all sprites to disappear
MB7124E at 12A on ROM Board (although the board
is screened as MB7130) - Removing this causes the
display to disappear, although coining up makes
the correct text appear (and sound to play),
intro graphics appear on starting a game, then
nothing, it won't even play blind (although the
coin up sound still plays on coin insert)
*/
ROM_REGION( 0xc00, "proms", 0 ) /* PROMs */
ROM_LOAD( "mb7116e.12c", 0x000, 0x400, CRC(c288a256) SHA1(cb6813507cfa6fa0b74f4692247fd1d4466c659b) )
ROM_LOAD( "mb7122e.17e", 0x400, 0x800, CRC(64764ecf) SHA1(9385a8a2fae8b8f6310194331a77d97eca7917bd) )
ROM_END
ROM_START( robocopw )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "ep05-3", 0x00000, 0x10000, CRC(ba69bf84) SHA1(a9d4d94d1b936d43a610cfe02cc03bdeddb81ac6) )
ROM_LOAD16_BYTE( "ep01-3", 0x00001, 0x10000, CRC(2a9f6e2c) SHA1(74aeb5be36619d90034d4a8139c3d043fe8d33c2) )
ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) )
ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )
ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END
ROM_START( robocopj )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "em05-1.c11", 0x00000, 0x10000, CRC(954ea8f4) SHA1(2efc6c6bf856bcd86aca439bf85ec9a5c2f89612) )
ROM_LOAD16_BYTE( "em01-1.b12", 0x00001, 0x10000, CRC(1b87b622) SHA1(4b17e6377a77e8529b038529c12fdb2bd8a5af25) )
ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) )
ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )
ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END
ROM_START( robocopu )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "ep05-1", 0x00000, 0x10000, CRC(8de5cb3d) SHA1(66eb87aa11697d0abdd0c265aaa2048ca3c80c18) )
ROM_LOAD16_BYTE( "ep01-1", 0x00001, 0x10000, CRC(b3c6bc02) SHA1(380dd241bebfdbdc93450b6cf562bccf8e3b8e27) )
ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) )
ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) )
ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END
ROM_START( robocopu0 )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "ep05", 0x00000, 0x10000, CRC(c465bdd8) SHA1(a1d5435ea2664ac38db84577b97ba74304e09473) )
ROM_LOAD16_BYTE( "ep01", 0x00001, 0x10000, CRC(1352d36e) SHA1(7bfdce66020b6c9465b768bac2ba7c9fe458242e) )
ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) )
ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) )
ROM_REGION( 0x200000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END
ROM_START( robocopb )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "robop_05.rom", 0x00000, 0x10000, CRC(bcef3e9b) SHA1(0ca099ea7428f877036e6e2a6daddfd9145ed9bb) )
ROM_LOAD16_BYTE( "robop_01.rom", 0x00001, 0x10000, CRC(c9803685) SHA1(13b3b0ebee24b4453685616e9a204b4ca6fb0053) )
ROM_LOAD16_BYTE( "robop_04.rom", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) )
ROM_LOAD16_BYTE( "robop_00.rom", 0x20001, 0x10000, CRC(80ba64ab) SHA1(0688f1b483a265c7324f546d38a4a5ac5b1b9214) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END
/*
AUTOMAT (bootleg ROBOCOP)
^^^^^^^^^^^^^^^^^^^^^^^^^
Dumped by Andrew Welburn on the evening of a day
of big snow! 02/02/09
http://www.andys-arcade.com
*************************************************
**Do not separate this text file from the roms.**
*************************************************
Take a look at the photos in the archive, the roms
should be failry explanatory, and you should be
able to pick out the chips it uses.
The most striking thing about this bootleg apart
from the obviously changed title screen is that
the music/melody is not right, they've copied the
digital sound effects, but appear to have ripepd
the music and circuit design from an earlier
capcom game, i can't work out whcih one, but
what an odd thing to do!
you can see a youtube video of it runnign here:
http://uk.youtube.com/watch?v=Y-KvbKtqzaQ
Rom 21 is full of 0's... i cleaned and re-dumped
it numerous times, but i just got 0's everytime.
It contains some of the the graphics for enemies
on the opening stage at the very least.
enjoy..
*/
ROM_START( automat )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "5.bin", 0x00000, 0x10000, CRC(fb6faa74) SHA1(0af03c06193b5ba1422571b9504a7f655c608d94) )
ROM_LOAD16_BYTE( "2.bin", 0x00001, 0x10000, CRC(7ecf8309) SHA1(59dd50bcb528ece42a67154bcc4f432770420986) )
ROM_LOAD16_BYTE( "4.bin", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) )
ROM_LOAD16_BYTE( "3.bin", 0x20001, 0x10000, CRC(e655f9c3) SHA1(d5e99d542303d009277ccfc245f877e4e28603c9) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Sound */
ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(72ea6024) SHA1(debd30219879ec01f43cc116a6cfa17209940ecc) )
ROM_REGION( 0x40000, "gfxload1", 0 ) /* chars */
ROM_LOAD( "8.bin", 0x00000, 0x10000, CRC(dcfffc7a) SHA1(e250626473917d397381210ef536efbc93c46474) ) // y?
ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(40218082) SHA1(6a5c83d20fe110d642d5730c52e2796655fb66b4) ) // y
ROM_LOAD( "10.bin", 0x20000, 0x10000, CRC(957da6dd) SHA1(53490d80ef108e93f13440de13b58761b89a419a) ) // y
ROM_LOAD( "12.bin", 0x30000, 0x10000, CRC(00cd0990) SHA1(3fc498fcee2110001e376f5ee38d7dd361bd3ee3) ) // y
/* copy out the chars */
ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */
ROM_COPY( "gfxload1", 0x00000, 0x00000, 0x8000 )
ROM_COPY( "gfxload1", 0x10000, 0x08000, 0x8000 )
ROM_COPY( "gfxload1", 0x20000, 0x10000, 0x8000 )
ROM_COPY( "gfxload1", 0x30000, 0x18000, 0x8000 )
ROM_REGION( 0x20000, "gfx3", ROMREGION_INVERT ) /* tiles */
ROM_COPY( "gfxload1", 0x08000, 0x00000, 0x8000 )
ROM_COPY( "gfxload1", 0x18000, 0x08000, 0x8000 )
ROM_COPY( "gfxload1", 0x28000, 0x10000, 0x8000 )
ROM_COPY( "gfxload1", 0x38000, 0x18000, 0x8000 )
// we have to rearrange this with ROM_CONTINUE due to the way gfxdecode works */
ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT ) /* tiles */
ROM_LOAD( "9.bin", 0x00000, 0x2000, CRC(ccf91ce0) SHA1(c976eddcea48da6e7fbd28a4d5c48706d61cabfb) )
ROM_CONTINUE( 0x04000, 0x2000 )
ROM_CONTINUE( 0x08000, 0x2000 )
ROM_CONTINUE( 0x0c000, 0x2000 )
ROM_CONTINUE( 0x02000, 0x2000 )
ROM_CONTINUE( 0x06000, 0x2000 )
ROM_CONTINUE( 0x0a000, 0x2000 )
ROM_CONTINUE( 0x0e000, 0x2000 )
ROM_LOAD( "6.bin", 0x10000, 0x2000, CRC(5a557765) SHA1(f081323dad532fae6ec5d2875ffb1c394ac0bcf9) )
ROM_CONTINUE( 0x14000, 0x2000 )
ROM_CONTINUE( 0x18000, 0x2000 )
ROM_CONTINUE( 0x1c000, 0x2000 )
ROM_CONTINUE( 0x12000, 0x2000 )
ROM_CONTINUE( 0x16000, 0x2000 )
ROM_CONTINUE( 0x1a000, 0x2000 )
ROM_CONTINUE( 0x1e000, 0x2000 )
ROM_LOAD( "11.bin", 0x20000, 0x2000, CRC(8b196ab7) SHA1(030dc19f464db072c8dbbf043ae9334aa58510d0) )
ROM_CONTINUE( 0x24000, 0x2000 )
ROM_CONTINUE( 0x28000, 0x2000 )
ROM_CONTINUE( 0x2c000, 0x2000 )
ROM_CONTINUE( 0x22000, 0x2000 )
ROM_CONTINUE( 0x26000, 0x2000 )
ROM_CONTINUE( 0x2a000, 0x2000 )
ROM_CONTINUE( 0x2e000, 0x2000 )
ROM_LOAD( "13.bin", 0x30000, 0x2000, CRC(7f12ed0e) SHA1(9340611b85f9866d086970ed5e9c0c704616c330) )
ROM_CONTINUE( 0x34000, 0x2000 )
ROM_CONTINUE( 0x38000, 0x2000 )
ROM_CONTINUE( 0x3c000, 0x2000 )
ROM_CONTINUE( 0x32000, 0x2000 )
ROM_CONTINUE( 0x36000, 0x2000 )
ROM_CONTINUE( 0x3a000, 0x2000 )
ROM_CONTINUE( 0x3e000, 0x2000 )
// the sprite data is the same as robocop, but with the bits in each byte reversed
// 21.bin was repaired with this knowledge as the chip was faulty
ROM_REGION( 0x80000, "gfx4", 0) /* sprites */
ROM_LOAD( "16.bin", 0x00000, 0x10000, CRC(e42e8675) SHA1(5b964477de8278ea330ffc2366e5fc7e10122ef8) )
ROM_LOAD( "17.bin", 0x10000, 0x08000, CRC(9a414c56) SHA1(017eb5a238e24cd6de50afd029c239993fc61a21) )
ROM_LOAD( "20.bin", 0x20000, 0x10000, CRC(7c62a2a1) SHA1(43a40355cdcbb17506f9634e8f12673287e79bd7) )
ROM_LOAD( "21.bin", 0x30000, 0x08000, CRC(ae59dccd) SHA1(e4ec6e9441bd7882a14768a7b7d8e79a7781f436) )
ROM_LOAD( "14.bin", 0x40000, 0x10000, CRC(674ad6dc) SHA1(63982b8106f771e9e79cd8dbad42cfd4aad6f16f) )
ROM_LOAD( "15.bin", 0x50000, 0x08000, CRC(5e7dd1aa) SHA1(822232a7389708dd5fee4a874a8832e22e7a0a26) )
ROM_LOAD( "18.bin", 0x60000, 0x10000, CRC(751e34aa) SHA1(066730a26606a74b9295fc483cb0063c32dc9a14) )
ROM_LOAD( "19.bin", 0x70000, 0x08000, CRC(118e7fc7) SHA1(fa6d8eef9da873579e19a9bf982643e061b8ca26) )
ROM_END
ROM_START( hippodrm )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
ROM_LOAD16_BYTE( "ew02", 0x00000, 0x10000, CRC(df0d7dc6) SHA1(a60197ad6f19f730e05cf6a3be9181f28d425344) )
ROM_LOAD16_BYTE( "ew01", 0x00001, 0x10000, CRC(d5670aa7) SHA1(ea8bdff63176c2657746c2c438298685e1f44eae) )
ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */
ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )
ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ew14", 0x00000, 0x10000, CRC(71ca593d) SHA1(05ab9403c4010a21dcaa169f4c59d19c4169d9cd) )
ROM_LOAD( "ew13", 0x10000, 0x10000, CRC(86be5fa7) SHA1(71c31ca2e92fb39a5486e80150919e13d5617855) )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ew15", 0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) )
ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
ROM_LOAD( "ew10", 0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) )
ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
ROM_LOAD( "ew06", 0x40000, 0x10000, CRC(e4bb8199) SHA1(49b5b45c7cd9c44f53d83ee2a156d9e9f8a53960) )
ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
ROM_LOAD( "ew17", 0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) )
ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END
ROM_START( ffantasy )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
ROM_LOAD16_BYTE( "ff-02-2.bin", 0x00000, 0x10000, CRC(29fc22a7) SHA1(73cbd47c34bee22c16a69cfc6037a60dc30effe8) )
ROM_LOAD16_BYTE( "ff-01-2.bin", 0x00001, 0x10000, CRC(9f617cb4) SHA1(447ea4e57dd6b23aaf48e5e14c7893277730c7d9) )
ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */
ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )
ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ev14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
ROM_LOAD( "ev13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ev15", 0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) )
ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
ROM_LOAD( "ev10", 0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) )
ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
ROM_LOAD( "ev06", 0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) )
ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
ROM_LOAD( "ev17", 0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) )
ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END
ROM_START( ffantasya )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
ROM_LOAD16_BYTE( "ev02", 0x00000, 0x10000, CRC(797a7860) SHA1(aaab24c99e96b393d2bda435f18b0dc4003cdf09) )
ROM_LOAD16_BYTE( "ev01", 0x00001, 0x10000, CRC(0f17184d) SHA1(c1bcd6347df9bee2d2d9ca29b22af9235493871c) )
ROM_LOAD16_BYTE( "ew05", 0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
ROM_LOAD16_BYTE( "ew00", 0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */
ROM_LOAD( "ew04", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )
ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
ROM_LOAD( "ew08", 0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "ev14", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
ROM_LOAD( "ev13", 0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "ew19", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
ROM_LOAD( "ew18", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
ROM_LOAD( "ew20", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
ROM_LOAD( "ew21", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "ew24", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
ROM_LOAD( "ew25", 0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
ROM_LOAD( "ew23", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
ROM_LOAD( "ew22", 0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "ev15", 0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) )
ROM_LOAD( "ew16", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
ROM_LOAD( "ev10", 0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) )
ROM_LOAD( "ew11", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
ROM_LOAD( "ev06", 0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) )
ROM_LOAD( "ew07", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
ROM_LOAD( "ev17", 0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) )
ROM_LOAD( "ew12", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ew03", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END
/* this is probably a bootleg of an undumped original revision */
ROM_START( ffantasybl )
ROM_REGION( 0x80000, "maincpu", 0 ) /* 4*64k for 68000 code */
ROM_LOAD16_BYTE( "14.bin", 0x00000, 0x10000, CRC(bd42bc66) SHA1(d81a3d16ca282817f85372d1426470900a553b24) ) // 61.926270% ff-02-2.bin
ROM_LOAD16_BYTE( "11.bin", 0x00001, 0x10000, CRC(4df38e4b) SHA1(e176afb7b63e2e1ac482662d152da2866884594e) ) // 55.798340% ff-01-2.bin
ROM_LOAD16_BYTE( "13.bin", 0x20000, 0x10000, CRC(eecb6bed) SHA1(f5761bfc01ae207d3a321aa4ad510f6af8ad6094) ) // 86.532593% ew05
ROM_LOAD16_BYTE( "10.bin", 0x20001, 0x10000, CRC(7cdcf418) SHA1(9653b6620dce70bd510fb63ba5c324dda581a412) ) // 85.887146% ew00
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */
ROM_LOAD( "15.bin", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )
ROM_REGION( 0x10000, "cpu2", 0 ) /* 68705 MCU */ // (labeled on PCB as Z80, but it isn't!)
ROM_LOAD( "68705u3.bin", 0x00000, 0x1000, NO_DUMP ) // nor dumped, maybe it's the same as the midresb one?
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "22.bin", 0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
ROM_LOAD( "23.bin", 0x10000, 0x10000, CRC(28e69371) SHA1(32d57aabf948388825757ab0cfe87b6550a07a9d) ) // 94.793701% ev13
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "25.bin", 0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
ROM_LOAD( "27.bin", 0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
ROM_LOAD( "24.bin", 0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
ROM_LOAD( "26.bin", 0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )
ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "29.bin", 0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
ROM_LOAD( "21.bin", 0x08000, 0x08000, CRC(28b37d27) SHA1(c70718f8ce23f75a728dc0a7556fd7d259048b88) )
ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half
ROM_LOAD( "28.bin", 0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
ROM_LOAD( "20.bin", 0x18000, 0x08000, CRC(b5ca8ed9) SHA1(3f44ebf7fec76154a843ee4398d4ac8690e70342) )
ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) )
ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
ROM_LOAD( "8.bin", 0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) )
ROM_LOAD( "4.bin", 0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
ROM_LOAD( "5.bin", 0x40000, 0x10000, CRC(bc6028c4) SHA1(6ca5bb328912df23ad3d61b596b4a35f2815ef31) ) // 99.996948% ew06 (bad dump?)
ROM_LOAD( "1.bin", 0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
ROM_LOAD( "7.bin", 0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) )
ROM_LOAD( "2.bin", 0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "30.bin", 0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END
ROM_START( slyspy )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fa14-3.17l", 0x00000, 0x10000, CRC(54353a84) SHA1(899559f17705a8222fd56e9304e9b802eac8f6db) )
ROM_LOAD16_BYTE( "fa12-2.9l", 0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) )
ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) )
ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) )
ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) )
ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */
ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) )
ROM_CONTINUE( 0x08000, 0x04000 )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) )
ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) )
ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) )
ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) )
ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) )
ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */
ROM_REGION( 0x0800, "plds", 0 )
ROM_LOAD( "pal16l8b-ta-1.bin", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) )
ROM_LOAD( "pal16r4a-ta-2.bin", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) )
ROM_LOAD( "pal16l8a-ta-3.bin", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) )
ROM_LOAD( "pal16l8a-ta-4.bin", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) )
ROM_END
ROM_START( slyspy2 )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fa14-2.bin", 0x00000, 0x10000, CRC(0e431e39) SHA1(ab4774966ad113e4d7004d14bfd72330d4a93a43) )
ROM_LOAD16_BYTE( "fa12-2.9l", 0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) )
ROM_LOAD16_BYTE( "fa15.19l", 0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) )
ROM_LOAD16_BYTE( "fa13.11l", 0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) )
ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) )
ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */
ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) )
ROM_CONTINUE( 0x08000, 0x04000 )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) )
ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) )
ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) )
ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) )
ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) )
ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */
ROM_REGION( 0x0800, "plds", 0 )
ROM_LOAD( "pal16l8b-ta-1.bin", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) )
ROM_LOAD( "pal16r4a-ta-2.bin", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) )
ROM_LOAD( "pal16l8a-ta-3.bin", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) )
ROM_LOAD( "pal16l8a-ta-4.bin", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) )
ROM_END
ROM_START( secretag )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fb14-3.17l", 0x00000, 0x10000, CRC(9be6ac90) SHA1(1c78af9da63add7c77c8d2ce24924505481381b1) )
ROM_LOAD16_BYTE( "fb12-3.9l", 0x00001, 0x10000, CRC(28904b6b) SHA1(c3fd42c3ba5b19c3483df3ac9e44016570762de7) )
ROM_LOAD16_BYTE( "fb15.19l", 0x20000, 0x10000, CRC(106bb26c) SHA1(e5d05124b6dfc54e41dcf40916633caaa9a19823) )
ROM_LOAD16_BYTE( "fb13.11l", 0x20001, 0x10000, CRC(90523413) SHA1(7ea65525f2d7c577255aa01260acc5f43d136b3c) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) )
ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) )
ROM_CONTINUE( 0x00000, 0x04000 ) /* the two halves are swapped */
ROM_LOAD( "fa04.9a", 0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) )
ROM_CONTINUE( 0x08000, 0x04000 )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) )
ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) )
ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) )
ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) )
ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) )
ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */
ROM_END
/*
secret agent - deco (clone)
(snd)
1 x z80
1 x ym2203c
1 x ym3812
sa_01 and sa_02
(prg)
1 x 68000
from sa_03 to sa_06
(gfx)
from sa_07 to sa_14
from sa_15 to sa_22
[dump.it]
*/
ROM_START( secretab )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "sa_05.bin", 0x00000, 0x10000, CRC(54869474) SHA1(88c1894d1b6d8dd3d37e97d566aafef9c9409d6e) )
ROM_LOAD16_BYTE( "sa_03.bin", 0x00001, 0x10000, CRC(36ab1874) SHA1(baa47c466ab13ac792761531f77ee8e639d19203) )
ROM_LOAD16_BYTE( "sa_06.bin", 0x20000, 0x10000, CRC(8e691f23) SHA1(eb08c9539b699af124fcf87be07a33d2d5a71ada) )
ROM_LOAD16_BYTE( "sa_04.bin", 0x20001, 0x10000, CRC(c838b205) SHA1(8c7a453ec7a00d4f5bbf9fadba6d551909647ed8) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "sa_01.bin", 0x00000, 0x10000, CRC(9fdc503b) SHA1(7b258e0734ca88a7d3f574d75116f0fe3b628898) )
ROM_REGION( 0x40000, "charset", 0 )
ROM_LOAD( "sa_08.bin", 0x00000, 0x10000,CRC(4806b951) SHA1(a2fa5b8587132747067d7d64ccfd14129a34ef58) )
ROM_LOAD( "sa_12.bin", 0x10000, 0x10000,CRC(f9e2cd5f) SHA1(f2c3f6e763c6f80307e9daee533d316b05cd02c5) )
ROM_LOAD( "sa_10.bin", 0x20000, 0x10000,CRC(843c4679) SHA1(871f3e77aa7e628e924a40d06ddec700487e23fb) )
ROM_LOAD( "sa_14.bin", 0x30000, 0x10000,CRC(3dac9128) SHA1(f3a2068e90973c1f04f1bbaa209111e3f9669ee0) )
ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */
ROM_COPY( "charset", 0x00000, 0x00000, 0x8000 )
ROM_COPY( "charset", 0x10000, 0x08000, 0x8000 )
ROM_COPY( "charset", 0x20000, 0x10000, 0x8000 )
ROM_COPY( "charset", 0x30000, 0x18000, 0x8000 )
ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) /* tiles */
ROM_COPY( "charset", 0x08000, 0x00000, 0x8000 )
ROM_COPY( "charset", 0x18000, 0x08000, 0x8000 )
ROM_COPY( "charset", 0x28000, 0x10000, 0x8000 )
ROM_COPY( "charset", 0x38000, 0x18000, 0x8000 )
ROM_REGION( 0x40000, "gfx3", ROMREGION_INVERT ) /* tiles */
ROM_LOAD( "sa_09.bin", 0x00000, 0x10000,CRC(9e412267) SHA1(482cd6e772fa21f15db66c27acf85e8f97f7c5a5) )
ROM_LOAD( "sa_11.bin", 0x10000, 0x10000,CRC(e87650db) SHA1(381352428b12fd4a8cd13270009ff7602aa41a0b) )
ROM_LOAD( "sa_07.bin", 0x20000, 0x10000,CRC(6ad2e575) SHA1(b6b159cb36e222fe62fc10271602226f027440e4) )
ROM_LOAD( "sa_13.bin", 0x30000, 0x10000,CRC(e8601057) SHA1(fd73a36fb84049154248d250ffea68b1ee39a43f) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "sa_20.bin", 0x00000, 0x10000,CRC(447e4f0b) SHA1(97db103e505a6e11eb9bdb3622e4aa3b796a9714) )
ROM_LOAD( "sa_19.bin", 0x10000, 0x10000,CRC(d29bc22e) SHA1(ce0935d09f7e94fa32247c86e14a74b73514b29e) )
ROM_LOAD( "sa_16.bin", 0x20000, 0x10000,CRC(ff72b838) SHA1(fdc48ecdd2225fc69472313f34973f6add8fb558) )
ROM_LOAD( "sa_15.bin", 0x30000, 0x10000,CRC(54fcbc39) SHA1(293a6799193b01424c3eac86cf90cc023aa771db) )
ROM_LOAD( "sa_22.bin", 0x40000, 0x10000,CRC(d234cae5) SHA1(0cd07bf087a4da19a5da29785385de9eee52d0fb) )
ROM_LOAD( "sa_21.bin", 0x50000, 0x10000,CRC(dc6a38df) SHA1(9043df911389d3f085299f2f2202cab356473a32) )
ROM_LOAD( "sa_18.bin", 0x60000, 0x10000,CRC(4f989f00) SHA1(ae7ae6e62e6a516ae3c8ebbeb5e39887c1961add) )
ROM_LOAD( "sa_17.bin", 0x70000, 0x10000,CRC(f61972c8) SHA1(fa9ddca3473091b4879171d8f3b302e8f2b45149) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "sa_02.bin", 0x00000, 0x10000,CRC(439eb5a9) SHA1(8d6baad8a1e89279ef0a378941d3d9b49a606864) ) // both halves identical
ROM_END
ROM_START( midres )
ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fk_14.rom", 0x00000, 0x20000, CRC(de7522df) SHA1(b627a4bf2f2308ff16e55a9e49ba4eb9bd637d90) )
ROM_LOAD16_BYTE( "fk_12.rom", 0x00001, 0x20000, CRC(3494b8c9) SHA1(6cb3f1421fe71d329c65c0a9056bcfae7229a37b) )
ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) )
ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fl16", 0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fk_05.rom", 0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "fk_04.rom", 0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) )
ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) )
ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) )
ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) )
ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) )
ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) )
ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) )
ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fl17", 0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */
ROM_REGION( 0x0c00, "plds", 0 )
ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) )
ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) )
ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) )
ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) )
ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) )
ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) )
ROM_END
ROM_START( midresu )
ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fl14", 0x00000, 0x20000, CRC(2f9507a2) SHA1(bfa3449c2f8d706ec9eebb41c0f089229cd30537) )
ROM_LOAD16_BYTE( "fl12", 0x00001, 0x20000, CRC(3815ad9f) SHA1(04b05ca68a2526ef6b16a1bbbf91c36300070c6c) )
ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) )
ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fl16", 0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fl05", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "fl04", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) )
ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) )
ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) )
ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) )
ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) )
ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) )
ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) )
ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fl17", 0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */
ROM_REGION( 0x0c00, "plds", 0 )
ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) )
ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) )
ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) )
ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) )
ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) )
ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) )
ROM_END
ROM_START( midresj )
ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fh14", 0x00000, 0x20000, CRC(6d632a51) SHA1(38f9e8fe01ec9105c1ec83d70a5f5b2c754865ca) )
ROM_LOAD16_BYTE( "fh12", 0x00001, 0x20000, CRC(45143384) SHA1(5733439d6598a02dc0ae74b41d34b6afadd39330) )
ROM_LOAD16_BYTE( "fl15", 0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) )
ROM_LOAD16_BYTE( "fl13", 0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fh16", 0x00000, 0x10000, CRC(00736f32) SHA1(292f98b5579314c866247dd0ea1346c6e160b304) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fk_05.rom", 0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "fk_04.rom", 0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fl09", 0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) )
ROM_LOAD( "fl08", 0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) )
ROM_LOAD( "fl07", 0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) )
ROM_LOAD( "fl06", 0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fl11", 0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) )
ROM_LOAD( "fl10", 0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fl01", 0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) )
ROM_LOAD( "fl03", 0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) )
ROM_LOAD( "fl00", 0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) )
ROM_LOAD( "fl02", 0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fh17", 0x00000, 0x20000, CRC(c7b0a24e) SHA1(8a068d7838bbdfb200c7104deb0cd5647336117a) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "7114.prm", 0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) ) /* Priority (not used) */
ROM_REGION( 0x0c00, "plds", 0 )
ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) )
ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) )
ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) )
ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) )
ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) )
ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) )
ROM_END
/*
Midnight Resistance bootleg
Really nasty piece of junk, 2 huge boards.
There's also Bad Dudes running on the same
h/w (have seen one a few years ago)
basic components......
68000 @8MHz
6502
68705R3
YM2203
YM3812
M6295
XTALs 16MHz & 12MHz
2x 8 position DSWs
rom10 is missing (another PCB was found and dumped)
*/
ROM_START( midresb )
ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "14.bin", 0x00000, 0x10000, CRC(d9c0f06f) SHA1(23cdc3e0613fed4e3e35094884b716d2507d59c8) )
ROM_LOAD16_BYTE( "13.bin", 0x20000, 0x10000, CRC(d1bb2cd6) SHA1(6d4afd8dd8c4c3e90de199358da27108286637e2) )
ROM_LOAD16_BYTE( "11.bin", 0x00001, 0x10000, CRC(1909081a) SHA1(a8cfa551b55830f3cc32e52c9a855ca525e1ab3f) )
ROM_LOAD16_BYTE( "10.bin", 0x20001, 0x10000, CRC(42ccdd0d) SHA1(ef17cc984a8d57e9c52877f4e9b78e9976f99033) )
ROM_LOAD16_BYTE( "12.bin", 0x40000, 0x10000, CRC(1e85a68d) SHA1(9ff778d023523302f408d80f1cbd3a7c49c044b0) )
ROM_LOAD16_BYTE( "9.bin", 0x40001, 0x10000, CRC(1587bc2a) SHA1(0ca2abccfc52b0071b0741e1498c34d765fe38da) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 sound */ // same as hippodrome / fighting fantasy...
ROM_LOAD( "15.bin", 0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )
ROM_REGION( 0x10000, "cpu2", 0 ) /* 68705 MCU */
ROM_LOAD( "68705r3.bin", 0x00000, 0x1000, CRC(ad5b1c13) SHA1(3616dc5969323a54e3e171d169f76250ae4e711a) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "23.bin", 0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "24.bin", 0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "28.bin", 0x00000, 0x10000, CRC(4490ed48) SHA1(e825c6290c65b9e3fa38f961a2174836ec2324d9) )
ROM_LOAD( "19.bin", 0x10000, 0x10000, CRC(0f94f5c1) SHA1(235f1d8a09c0bfc51454a16c41489eb45ea29e0b) )
ROM_LOAD( "26.bin", 0x20000, 0x10000, CRC(d4994050) SHA1(1d78ad702325013c3fd0889622b969af76d749ee) )
ROM_LOAD( "18.bin", 0x30000, 0x10000, CRC(dc85368b) SHA1(4c5b04de63e1b58d5d8615eb561fbb90d1e16011) )
ROM_LOAD( "27.bin", 0x40000, 0x10000, CRC(06f7ac18) SHA1(402a2c05ef7bea5afaff417bc1a1e2ba24e52eaa) )
ROM_LOAD( "20.bin", 0x50000, 0x10000, CRC(d2679020) SHA1(5ca10cd55e8a4aa670645528f6eff33fabf0c4d7) )
ROM_LOAD( "25.bin", 0x60000, 0x10000, CRC(323cce90) SHA1(8f5c5d0cc2bc2ded75bb4d0683f2611585b5affc) )
ROM_LOAD( "17.bin", 0x70000, 0x10000, CRC(7c94e1b4) SHA1(5b2d036f13c9ec85b46d601d8d925cfa14d204c3) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "22.bin", 0x00000, 0x10000, CRC(68d50336) SHA1(89a1b2398796ec2392f003e1c77ba914ea90c8c2) )
ROM_LOAD( "30.bin", 0x10000, 0x10000, CRC(efe22953) SHA1(2f4b6090c2fcd45381746ccc14c8ad8948aa096b) )
ROM_LOAD( "21.bin", 0x20000, 0x10000, CRC(3311d7b0) SHA1(d9812cd9d8b5bd38a78c4c3a92aa2a90d78525a3) )
ROM_LOAD( "29.bin", 0x30000, 0x10000, CRC(9210b713) SHA1(1db2775359d946221b99047fb648114a908690a9) )
ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "8.bin", 0x00000, 0x10000, CRC(3f499acb) SHA1(1a22cfeed0497ddc2d571114d9f246b3ae18ede9) )
ROM_LOAD( "4.bin", 0x10000, 0x10000, CRC(5e7a6800) SHA1(8dd5c9005b6804a30627644053f14e4477fe0074) )
ROM_LOAD( "6.bin", 0x20000, 0x10000, CRC(897ba6e4) SHA1(70fd9cba3922751cb317770d6effdc2fb94c1324) )
ROM_LOAD( "2.bin", 0x30000, 0x10000, CRC(9fefb810) SHA1(863a81540261e78de5c612dea807ba29b12054d4) )
ROM_LOAD( "7.bin", 0x40000, 0x10000, CRC(ebafe720) SHA1(b9f76d2f1b59f1d028e6156b831c5c8ada033641) )
ROM_LOAD( "3.bin", 0x50000, 0x10000, CRC(87aab3c2) SHA1(fc5e96505f392b95a397e412f193f9aee74d58f5) )
ROM_LOAD( "5.bin", 0x60000, 0x10000, CRC(fd0bd8d3) SHA1(d6b19869ddc2a8ed4f38ba9d613b71853f2d13c0) )
ROM_LOAD( "1.bin", 0x70000, 0x10000, CRC(fc46d5ed) SHA1(20ddf3f67f0dfb222ad8d3fd464b892ec9c9e4f5) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "16.bin", 0x00000, 0x10000, CRC(ccf24b52) SHA1(39b2663c548b30684197284cb8e7a6ca803330c9) )
ROM_END
ROM_START( bouldash )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fw-15-2.17l", 0x00000, 0x10000, CRC(ca19a967) SHA1(b9dc2b1323f19b6239e550ed020943bf13de8db0) )
ROM_LOAD16_BYTE( "fw-12-2.9l", 0x00001, 0x10000, CRC(242bdc2a) SHA1(9f2d7a5af94fae4ce4e61a2f3881a7aa10cdef3f) )
ROM_LOAD16_BYTE( "fw-16-2.19l", 0x20000, 0x10000, CRC(b7217265) SHA1(7ffc71fffb82b1299c6d5d0d1e9e1550977d258a) )
ROM_LOAD16_BYTE( "fw-13-2.11l", 0x20001, 0x10000, CRC(19209ef4) SHA1(36d7eb242f9558ee760b6cc69e7cf8f32d01070f) )
ROM_LOAD16_BYTE( "fw-17-2.20l", 0x40000, 0x10000, CRC(78a632a1) SHA1(6b7b82bf59cca10ac5a71b910a218a09c5014ff6) )
ROM_LOAD16_BYTE( "fw-14-2.13l", 0x40001, 0x10000, CRC(69b6112d) SHA1(3a8e34ae858946fc72b9ed4f932b9af64b081051) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fn-10", 0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fn-04", 0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "fn-05", 0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fn-07", 0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) )
ROM_LOAD( "fn-06", 0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fn-09", 0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) )
ROM_LOAD( "fn-08", 0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) )
ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fn-01", 0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) )
ROM_LOAD( "fn-03", 0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) )
ROM_LOAD( "fn-00", 0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) )
ROM_LOAD( "fn-02", 0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fn-11", 0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "ta-16.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */
ROM_END
ROM_START( bouldashj )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fn-15-1.17l", 0x00000, 0x10000, CRC(d3ef20f8) SHA1(87a32a3865bec086afee5d97c0691087a41f4870) )
ROM_LOAD16_BYTE( "fn-12-1.9l", 0x00001, 0x10000, CRC(f4a10b45) SHA1(12c42d8abc7b21fbdef4f02d588a800cef222754) )
ROM_LOAD16_BYTE( "fn-16-.19l", 0x20000, 0x10000, CRC(fd1806a5) SHA1(fdbc8e8048d0935ee69b2b8023b5afdfe6fd9095) )
ROM_LOAD16_BYTE( "fn-13-.11l", 0x20001, 0x10000, CRC(d24d3681) SHA1(3f822592f7db4ba10852a57ea03fbc84271d2f77) )
ROM_LOAD16_BYTE( "fn-17-.20l", 0x40000, 0x10000, CRC(28d48a37) SHA1(7c5ddc35e7b29e5f89073ba88cd4048699f57e55) )
ROM_LOAD16_BYTE( "fn-14-.13l", 0x40001, 0x10000, CRC(8c61c682) SHA1(4ff2b5fc61b7887775901c968c872a2853ea6dbc) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "fn-10", 0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
ROM_LOAD( "fn-04", 0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) )
ROM_CONTINUE( 0x00000, 0x08000 ) /* the two halves are swapped */
ROM_LOAD( "fn-05", 0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) )
ROM_CONTINUE( 0x10000, 0x08000 )
ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
ROM_LOAD( "fn-07", 0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) )
ROM_LOAD( "fn-06", 0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
ROM_LOAD( "fn-09", 0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) )
ROM_LOAD( "fn-08", 0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) )
ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */
ROM_LOAD( "fn-01", 0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) )
ROM_LOAD( "fn-03", 0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) )
ROM_LOAD( "fn-00", 0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) )
ROM_LOAD( "fn-02", 0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) )
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "fn-11", 0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "ta-16.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) ) /* Priority (not used) */
ROM_END
DRIVER_INIT_MEMBER(dec0_state,midresb)
{
machine().device("maincpu")->memory().space(AS_PROGRAM).install_read_handler(0x00180000, 0x0018000f, read16_delegate(FUNC(dec0_state::dec0_controls_r),this));
machine().device("maincpu")->memory().space(AS_PROGRAM).install_read_handler(0x001a0000, 0x001a000f, read16_delegate(FUNC(dec0_state::dec0_rotary_r),this));
machine().device("maincpu")->memory().space(AS_PROGRAM).install_write_handler(0x00180014, 0x00180015, write16_delegate(FUNC(dec0_state::midres_sound_w),this));
}
READ16_MEMBER(dec0_state::ffantasybl_242024_r)
{
/*
000152: 41F9 0024 2020 lea $242020.l, A0
000158: 4A68 0004 tst.w ($4,A0)
00015C: 6700 00A0 beq $1fe
This allows us to at insert a coin...
*/
return 0xffff;
}
READ16_MEMBER(dec0_state::ffantasybl_vblank_r)
{
return ioport("VBLANK")->read();
}
DRIVER_INIT_MEMBER(dec0_state,ffantasybl)
{
machine().device("maincpu")->memory().space(AS_PROGRAM).install_ram(0x24c880, 0x24cbff); // what is this? layer 3-related??
machine().device("maincpu")->memory().space(AS_PROGRAM).install_read_handler(0x00242024, 0x00242025, read16_delegate(FUNC(dec0_state::ffantasybl_242024_r),this));
machine().device("maincpu")->memory().space(AS_PROGRAM).install_read_handler(0x00ff87ee, 0x00ff87ef, read16_delegate(FUNC(dec0_state::ffantasybl_vblank_r),this));
}
/******************************************************************************/
// YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS
GAME( 1987, hbarrel, 0, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East USA", "Heavy Barrel (US)", 0 )
GAME( 1987, hbarrelw, hbarrel, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", 0 )
GAME( 1988, baddudes, 0, baddudes, baddudes, dec0_state, baddudes, ROT0, "Data East USA", "Bad Dudes vs. Dragonninja (US)", 0 )
GAME( 1988, drgninja, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "Data East Corporation", "Dragonninja (Japan)", 0 )
GAME( 1988, birdtry, 0, birdtry, birdtry, dec0_state, birdtry, ROT270, "Data East Corporation", "Birdie Try (Japan)", GAME_UNEMULATED_PROTECTION )
GAME( 1988, robocop, 0, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 4)", 0 )
GAME( 1988, robocopw, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 3)", 0 )
GAME( 1988, robocopj, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (Japan)", 0 )
GAME( 1988, robocopu, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 1)", 0 )
GAME( 1988, robocopu0, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 0)", 0 )
GAME( 1989, hippodrm, 0, hippodrm, hippodrm, dec0_state, hippodrm, ROT0, "Data East USA", "Hippodrome (US)", 0 )
GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 2)", 0 )
GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan)", 0 )
GAME( 1989, slyspy, 0, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 3)", 0 )
GAME( 1989, slyspy2, slyspy, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 2)", 0 )
GAME( 1989, secretag, slyspy, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (World)", 0 )
GAME( 1989, midres, 0, midres, midres, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (World)", 0 )
GAME( 1989, midresu, midres, midres, midresu, driver_device, 0, ROT0, "Data East USA", "Midnight Resistance (US)", 0 )
GAME( 1989, midresj, midres, midres, midresu, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (Japan)", 0 )
GAME( 1990, bouldash, 0, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", 0 )
GAME( 1990, bouldashj, bouldash, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", 0 )
// bootlegs
// more or less just an unprotected versions of the game, everything intact
GAME( 1988, robocopb, robocop, robocopb, robocop, dec0_state, robocop, ROT0, "bootleg", "Robocop (World bootleg)", 0)
GAME( 1988, drgninjab, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja (bootleg)", 0 )
// this is a common bootleg board
GAME( 1989, midresb, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", 0 ) // need to hook up 68705?
GAME( 1989, ffantasybl, hippodrm, ffantasybl, ffantasybl, dec0_state, ffantasybl, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", GAME_IMPERFECT_GRAPHICS ) // 68705 not dumped, might be the same as midresb
/* A Bad Dudes bootleg with 68705 like the midres and ffantasy ones exists, but is not dumped */
// these are different to the above but quite similar to each other
GAME( 1988, automat, robocop, automat, robocop, dec0_state, robocop, ROT0, "bootleg", "Automat (bootleg of Robocop)", GAME_NOT_WORKING ) // sound rom / music from section z with mods for ADPCM?
GAME( 1989, secretab, slyspy, secretab, slyspy, dec0_state, slyspy, ROT0, "bootleg", "Secret Agent (bootleg)", GAME_NOT_WORKING )