// license:BSD-3-Clause
// copyright-holders: Angelo Salese, Roberto Fresca
/***************************************************************************
Double Crown (c) 1997 Cadence Technology / Dyna
Driver by Angelo Salese
Additional work by Roberto Fresca.
TODO:
- Bogus "Hole" in main screen display;
- Is the background pen really black?
- Lots of unmapped I/Os (game doesn't make much use of the HW);
- video / irq timings;
Notes:
- at POST the SW tries to write to the palette RAM in a banking fashion.
I think it's just an HW left-over.
- there are various bogus checks to ROM region throughout the whole SW
(0x0030-0x0033? O.o), trying to change the values of these ones changes
the functionality of the game, almost like that the DSWs are tied to
these ...
============================================================================
Excellent System
boardlabel: ES-9411B
28.6363 xtal
ES-9409 QFP is 208 pins.. for graphics only?
Z0840006PSC Zilog z80, is rated 6.17 MHz
OKI M82C55A-2
65764H-5 .. 64kbit ram CMOS
2 * N341256P-25 - CMOS SRAM 256K-BIT(32KX8)
4 * dipsw 8pos
YMZ284-D (ay8910, but without i/o ports)
MAXIM MAX693ACPE is a "Microprocessor Supervisory Circuit", for watchdog
and for nvram functions.
***************************************************************************/
#define MAIN_CLOCK XTAL(28'636'363)
#define CPU_CLOCK MAIN_CLOCK / 6
#define SND_CLOCK MAIN_CLOCK / 12
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "machine/i8255.h"
#include "machine/nvram.h"
#include "machine/timer.h"
#include "machine/watchdog.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "dblcrown.lh"
#define DEBUG_VRAM
class dblcrown_state : public driver_device
{
public:
dblcrown_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_watchdog(*this, "watchdog")
, m_gfxdecode(*this, "gfxdecode")
, m_palette(*this, "palette")
, m_inputs(*this, "IN%u", 0U)
, m_lamps(*this, "lamp%u", 0U)
{ }
void dblcrown(machine_config &config);
private:
// driver_device overrides
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
// screen updates
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE8_MEMBER(bank_w);
DECLARE_READ8_MEMBER(irq_source_r);
DECLARE_WRITE8_MEMBER(irq_source_w);
DECLARE_READ8_MEMBER(palette_r);
DECLARE_WRITE8_MEMBER(palette_w);
DECLARE_READ8_MEMBER(vram_r);
DECLARE_WRITE8_MEMBER(vram_w);
DECLARE_READ8_MEMBER(vram_bank_r);
DECLARE_WRITE8_MEMBER(vram_bank_w);
DECLARE_WRITE8_MEMBER(mux_w);
DECLARE_READ8_MEMBER(in_mux_r);
DECLARE_READ8_MEMBER(in_mux_type_r);
DECLARE_WRITE8_MEMBER(output_w);
DECLARE_WRITE8_MEMBER(lamps_w);
DECLARE_WRITE8_MEMBER(watchdog_w);
TIMER_DEVICE_CALLBACK_MEMBER(dblcrown_irq_scanline);
void dblcrown_palette(palette_device &palette) const;
void dblcrown_io(address_map &map);
void dblcrown_map(address_map &map);
// devices
required_device<cpu_device> m_maincpu;
required_device<watchdog_timer_device> m_watchdog;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_ioport_array<4> m_inputs;
output_finder<8> m_lamps;
uint8_t m_bank;
uint8_t m_irq_src;
std::unique_ptr<uint8_t[]> m_pal_ram;
std::unique_ptr<uint8_t[]> m_vram;
uint8_t m_vram_bank[2];
uint8_t m_mux_data;
};
void dblcrown_state::video_start()
{
m_pal_ram = std::make_unique<uint8_t[]>(0x200 * 2);
m_vram = std::make_unique<uint8_t[]>(0x1000 * 0x10);
save_pointer(NAME(m_vram), 0x1000 * 0x10);
}
uint32_t dblcrown_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
{
gfx_element *gfx = m_gfxdecode->gfx(0);
gfx_element *gfx_2 = m_gfxdecode->gfx(1);
int x,y;
int count;
count = 0xa000;
for (y = 0; y < 16; y++)
{
for (x = 0; x < 32; x++)
{
uint16_t tile = ((m_vram[count]) | (m_vram[count+1] << 8)) & 0xfff;
uint8_t col = (m_vram[count+1] >> 4);
gfx_2->opaque(bitmap, cliprect, tile, col, 0, 0, x * 16, y * 16);
count += 2;
}
}
count = 0xb000;
for (y = 0; y < 32; y++)
{
for (x = 0; x < 64; x++)
{
uint16_t tile = ((m_vram[count]) | (m_vram[count + 1] << 8)) & 0xfff;
uint8_t col = (m_vram[count + 1] >> 4); // ok?
gfx->transpen(bitmap, cliprect, tile, col, 0, 0, x * 8, y * 8, 0);
count += 2;
}
}
return 0;
}
WRITE8_MEMBER( dblcrown_state::bank_w)
{
m_bank = data;
membank("rom_bank")->set_entry(m_bank & 0x1f);
}
READ8_MEMBER( dblcrown_state::irq_source_r)
{
return m_irq_src;
}
WRITE8_MEMBER( dblcrown_state::irq_source_w)
{
m_irq_src = data; // this effectively acks the irq, by writing 0
}
READ8_MEMBER( dblcrown_state::palette_r)
{
//if(m_bank & 8) /* TODO: verify this */
// offset+=0x200;
return m_pal_ram[offset];
}
WRITE8_MEMBER( dblcrown_state::palette_w)
{
int r,g,b,datax;
//if(m_bank & 8) /* TODO: verify this */
// offset+=0x200;
m_pal_ram[offset] = data;
offset >>= 1;
datax = m_pal_ram[offset * 2] + 256 * m_pal_ram[offset * 2 + 1];
r = ((datax) & 0x000f) >> 0;
g = ((datax) & 0x00f0) >> 4;
b = ((datax) & 0x0f00) >> 8;
/* TODO: remaining bits */
m_palette->set_pen_color(offset, pal4bit(r), pal4bit(g), pal4bit(b));
}
READ8_MEMBER( dblcrown_state::vram_r)
{
uint32_t hi_offs;
hi_offs = m_vram_bank[(offset & 0x1000) >> 12] << 12;
return m_vram[(offset & 0xfff) | hi_offs];
}
WRITE8_MEMBER( dblcrown_state::vram_w)
{
uint32_t hi_offs;
hi_offs = m_vram_bank[(offset & 0x1000) >> 12] << 12;
m_vram[(offset & 0xfff) | hi_offs] = data;
#ifdef DEBUG_VRAM
{
uint8_t *VRAM = memregion("vram")->base();
VRAM[(offset & 0xfff) | hi_offs] = data;
m_gfxdecode->gfx(0)->mark_dirty(((offset & 0xfff) | hi_offs) / 32);
}
#endif
}
READ8_MEMBER( dblcrown_state::vram_bank_r)
{
return m_vram_bank[offset];
}
WRITE8_MEMBER( dblcrown_state::vram_bank_w)
{
m_vram_bank[offset] = data & 0xf;
if(data & 0xf0)
printf("vram bank = %02x\n",data);
}
WRITE8_MEMBER( dblcrown_state::mux_w)
{
m_mux_data = data;
}
READ8_MEMBER( dblcrown_state::in_mux_r )
{
int i;
uint8_t res;
res = 0;
for(i = 0; i < 4; i++)
{
if(m_mux_data & 1 << i)
res |= m_inputs[i]->read();
}
return res;
}
READ8_MEMBER( dblcrown_state::in_mux_type_r )
{
int i;
uint8_t res;
res = 0xff;
for(i = 0; i < 4; i++)
{
if (m_inputs[i]->read() != 0xff)
res &= ~(1 << i);
}
return res;
}
WRITE8_MEMBER( dblcrown_state::output_w )
{
/* bits
7654 3210
---- -x-- unknown (active after deal)
---- x--- Payout counter pulse
---x ---- Coin In counter pulse
-x-- ---- unknown (active after deal)
x-x- --xx unknown
*/
machine().bookkeeping().coin_counter_w(0, data & 0x10); /* Coin In counter pulse */
machine().bookkeeping().coin_counter_w(1 ,data & 0x08); /* Payout counter pulse */
// popmessage("out: %02x", data);
}
WRITE8_MEMBER( dblcrown_state::lamps_w )
{
/* bits
7654 3210
---- ---x Deal
---- --x- Bet
---- -x-- Cancel
---- x--- Hold 5
---x ---- Hold 4
--x- ---- Hold 3
-x-- ---- Hold 2
x--- ---- Hold 1
*/
for (int n = 0; n < 8; n++)
m_lamps[n] = BIT(data, n);
}
WRITE8_MEMBER(dblcrown_state::watchdog_w)
/*
Always 0x01...
*/
{
if (data & 0x01) /* check for refresh value (0x01) */
{
m_watchdog->watchdog_reset();
}
else
{
popmessage("Watchdog: %02x", data);
}
}
void dblcrown_state::dblcrown_map(address_map &map)
{
map.unmap_value_high();
map(0x0000, 0x7fff).rom();
map(0x8000, 0x9fff).bankr("rom_bank");
map(0xa000, 0xb7ff).ram(); // work ram
map(0xb800, 0xbfff).ram().share("nvram");
map(0xc000, 0xdfff).rw(FUNC(dblcrown_state::vram_r), FUNC(dblcrown_state::vram_w));
map(0xf000, 0xf1ff).rw(FUNC(dblcrown_state::palette_r), FUNC(dblcrown_state::palette_w));
map(0xfe00, 0xfeff).ram(); // ???
map(0xff00, 0xffff).ram(); // ???, intentional fall-through
map(0xff00, 0xff01).rw(FUNC(dblcrown_state::vram_bank_r), FUNC(dblcrown_state::vram_bank_w));
map(0xff04, 0xff04).rw(FUNC(dblcrown_state::irq_source_r), FUNC(dblcrown_state::irq_source_w));
}
void dblcrown_state::dblcrown_io(address_map &map)
{
map.global_mask(0xff);
map.unmap_value_high();
map(0x00, 0x00).portr("DSWA");
map(0x01, 0x01).portr("DSWB");
map(0x02, 0x02).portr("DSWC");
map(0x03, 0x03).portr("DSWD");
map(0x04, 0x04).r(FUNC(dblcrown_state::in_mux_r));
map(0x05, 0x05).r(FUNC(dblcrown_state::in_mux_type_r));
map(0x10, 0x13).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x20, 0x21).w("ymz", FUNC(ymz284_device::address_data_w));
map(0x30, 0x30).w(FUNC(dblcrown_state::watchdog_w));
map(0x40, 0x40).w(FUNC(dblcrown_state::output_w));
}
static INPUT_PORTS_START( dblcrown )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MEMORY_RESET )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Credit Reset")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Note")
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Payout")
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Repeat Bet")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Deal / Draw")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_BET )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Analyzer")
PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSWA")
PORT_DIPNAME( 0x01, 0x01, "DSWA" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Hold Type" )
PORT_DIPSETTING( 0x20, "Hold" )
PORT_DIPSETTING( 0x00, "Discard" )
PORT_DIPNAME( 0x40, 0x40, "Input Test" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSWB")
PORT_DIPNAME( 0x01, 0x01, "DSWB" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSWC")
PORT_DIPNAME( 0x01, 0x01, "DSWC" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSWD")
PORT_DIPNAME( 0x01, 0x01, "DSWD" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout char_8x8_layout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0,1,2,3 },
{ 4,0, 12,8, 20,16, 28,24 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout char_16x16_layout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0,1,2,3 },
{ 4,0, 12,8, 20,16, 28,24, 36,32, 44,40, 52,48, 60,56 },
{ STEP16(0,8*8) },
8*8*16
};
static GFXDECODE_START( gfx_dblcrown )
#ifdef DEBUG_VRAM
GFXDECODE_ENTRY( "vram", 0, char_8x8_layout, 0, 0x10 )
#endif
GFXDECODE_ENTRY( "gfx1", 0, char_16x16_layout, 0, 0x10 )
GFXDECODE_END
void dblcrown_state::machine_start()
{
uint8_t *ROM = memregion("maincpu")->base();
membank("rom_bank")->configure_entries(0, 0x20, &ROM[0], 0x2000);
m_lamps.resolve();
}
void dblcrown_state::machine_reset()
{
}
void dblcrown_state::dblcrown_palette(palette_device &palette) const
{
}
TIMER_DEVICE_CALLBACK_MEMBER(dblcrown_state::dblcrown_irq_scanline)
{
int scanline = param;
if (scanline == 256)
{
m_maincpu->set_input_line(0, HOLD_LINE);
m_irq_src = 2;
}
else if ((scanline % 4) == 0) /* TODO: proper timing of this ... */
{
/*
This is the main loop of this irq source. They hooked a timer irq then polled inputs via this wacky routine.
It needs at least 64 instances because 0xa05b will be eventually nuked by the vblank irq sub-routine.
043B: pop af
043C: push af
043D: ld a,($A05B)
0440: cp $00
0442: jr z,$0463
0444: cp $10
0446: jr z,$046D
0448: cp $20
044A: jr z,$047F
044C: cp $30
044E: jr z,$0491
0450: cp $40
0452: jr z,$04AB
0454: ld a,($A05B)
0457: inc a
0458: ld ($A05B),a
045B: xor a
045C: ld ($FF04),a
045F: pop af
0460: ei
0461: reti
*/
m_maincpu->set_input_line(0, HOLD_LINE);
m_irq_src = 4;
}
}
void dblcrown_state::dblcrown(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, CPU_CLOCK);
m_maincpu->set_addrmap(AS_PROGRAM, &dblcrown_state::dblcrown_map);
m_maincpu->set_addrmap(AS_IO, &dblcrown_state::dblcrown_io);
TIMER(config, "scantimer").configure_scanline(FUNC(dblcrown_state::dblcrown_irq_scanline), "screen", 0, 1);
WATCHDOG_TIMER(config, m_watchdog).set_time(attotime::from_msec(1000)); /* 1000 ms. (minimal of MAX693A watchdog long timeout period with internal oscillator) */
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500));
screen.set_screen_update(FUNC(dblcrown_state::screen_update));
screen.set_size(64*8, 64*8);
screen.set_visarea(0*8, 40*8-1, 2*8, 30*8-1);
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_dblcrown);
PALETTE(config, m_palette, FUNC(dblcrown_state::dblcrown_palette), 0x100);
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
i8255_device &ppi(I8255(config, "ppi"));
ppi.out_pa_callback().set(FUNC(dblcrown_state::lamps_w));
ppi.out_pb_callback().set(FUNC(dblcrown_state::bank_w));
ppi.out_pc_callback().set(FUNC(dblcrown_state::mux_w));
/* sound hardware */
SPEAKER(config, "mono").front_center();
YMZ284(config, "ymz", SND_CLOCK).add_route(ALL_OUTPUTS, "mono", 0.75);
}
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( dblcrown )
ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD("1.u33", 0x00000, 0x40000, CRC(5df95a9c) SHA1(799333206089989c25ff9f167363073d4cf64bd2) )
// ROM_FILL( 0x0030, 4, 0xff )
ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASE00 )
ROM_LOAD("2.u43", 0x00000, 0x80000, CRC(58200bd4) SHA1(2795cfc41056111f66bfb82916343d1c733baa83) )
#ifdef DEBUG_VRAM
ROM_REGION( 0x1000*0x10, "vram", ROMREGION_ERASE00 )
#endif
ROM_REGION( 0x0bf1, "plds", 0 )
ROM_LOAD("palce16v8h.u39", 0x0000, 0x0117, CRC(c74231ee) SHA1(f1b9e98f1fde53eee64d5da38fb8a6c22b6333e2) )
ROM_END
/* YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAMEL( 1997, dblcrown, 0, dblcrown, dblcrown, dblcrown_state, empty_init, ROT0, "Cadence Technology", "Double Crown (v1.0.3)", MACHINE_IMPERFECT_GRAPHICS, layout_dblcrown ) // 1997 DYNA copyright in tile GFX