/***************************************************************************
-= Dark Horse =-
driver by Luca Elia (l.elia@tin.it)
A bootleg of 1997 Seta's "Jockey Club II" on inferior hardware:
|-----------------------------------------------------------|
| M6295 SND GM76C512 GM76C512 |-------| |
| GM76C512 GM76C512 |ACTEL | |
| EEPROM PRG1 GM76C512 GM76C512 |A40MX04| |
| GM76C512 GM76C512 | | |
| PRG2 |-------| |
| |-------| 62256 GM71C4260 |
| |ACTEL | 3.6V_BATT 62256 GM71C4260 |
| |A40MX04| 68EC020 GAL |
| | | GAL GAL |
|J |-------| |
|A GFX1 GFX2 |
|M |
|M GFX3 |
|A |
| GFX4 |
| 62256 |
| GFX5 |
| 62256 |-------| |
| 62256 |ACTEL | GFX6 |
| |A42MX09| |
| 62256 | | GFX7 |
| |-------| |
| GAL GFX8 |
| GAL |
| 36MHz |
|-----------------------------------------------------------|
Notes:
- Sprite ram is parsed and converted from the original format (gdfs zooming sprites +
ssv row sprites?, see ssv.c) to this harware's plain sprites + 2 tilemaps.
- During boot press: Test (F1) for test menu; Service (9) for config menu.
- This game uses 72 input keys!
To do:
- Emulate coin double sensor. At the moment you will need to enter the config menu
(9 during boot), change to single sensor, press 9 again then 1 to save.
- Remove the patch to pass the eeprom test.
- Extend palette to 0x20000 entries (palette_start prevents more than 0x10000).
- Fix the disalignment between sprites and tilemap (gap in the fence) during play,
without breaking the other screens, which are fine.
- Implement a few missing inputs / outputs.
- Correct clocks
***************************************************************************/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "machine/eeprom.h"
#include "sound/okim6295.h"
#include "sound/st0016.h"
#include "includes/st0016.h"
#include "cpu/z80/z80.h"
class darkhors_state : public driver_device
{
public:
darkhors_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu")
{ }
tilemap_t *m_tmap;
tilemap_t *m_tmap2;
UINT32 *m_tmapram;
UINT32 *m_tmapscroll;
UINT32 *m_tmapram2;
UINT32 *m_tmapscroll2;
UINT32 m_input_sel;
UINT32* m_jclub2_tileram;
int m_jclub2_gfx_index;
UINT32 *m_spriteram;
required_device<cpu_device> m_maincpu;
};
#define DARKHORS_DEBUG 0
/***************************************************************************
Video Hardware
***************************************************************************/
static VIDEO_START( darkhors );
static SCREEN_UPDATE( darkhors );
static TILE_GET_INFO( get_tile_info_0 )
{
darkhors_state *state = machine.driver_data<darkhors_state>();
UINT16 tile = state->m_tmapram[tile_index] >> 16;
UINT16 color = state->m_tmapram[tile_index] & 0xffff;
SET_TILE_INFO(0, tile/2, (color & 0x200) ? (color & 0x1ff) : ((color & 0x0ff) * 4) , 0);
}
static TILE_GET_INFO( get_tile_info_1 )
{
darkhors_state *state = machine.driver_data<darkhors_state>();
UINT16 tile = state->m_tmapram2[tile_index] >> 16;
UINT16 color = state->m_tmapram2[tile_index] & 0xffff;
SET_TILE_INFO(0, tile/2, (color & 0x200) ? (color & 0x1ff) : ((color & 0x0ff) * 4) , 0);
}
static WRITE32_HANDLER( darkhors_tmapram_w )
{
darkhors_state *state = space->machine().driver_data<darkhors_state>();
COMBINE_DATA(&state->m_tmapram[offset]);
tilemap_mark_tile_dirty(state->m_tmap, offset);
}
static WRITE32_HANDLER( darkhors_tmapram2_w )
{
darkhors_state *state = space->machine().driver_data<darkhors_state>();
COMBINE_DATA(&state->m_tmapram2[offset]);
tilemap_mark_tile_dirty(state->m_tmap2, offset);
}
static void draw_sprites(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect)
{
darkhors_state *state = machine.driver_data<darkhors_state>();
UINT32 *s = state->m_spriteram;
UINT32 *end = state->m_spriteram + 0x02000/4;
for ( ; s < end; s += 8/4 )
{
int attr, code, color, sx, sy, flipx, flipy;
sx = (s[ 0 ] >> 16);
sy = (s[ 0 ] & 0xffff);
attr = (s[ 1 ] >> 16);
code = (s[ 1 ] & 0xffff);
// Last sprite
if (sx & 0x8000) break;
flipx = 0;
flipy = 0;
color = (attr & 0x0200) ? (attr & 0x1ff) : (attr & 0x1ff) * 4;
// Sign extend the position
sx = (sx & 0x1ff) - (sx & 0x200);
sy = (sy & 0x1ff) - (sy & 0x200);
sy = -sy;
sy += 0xf8;
drawgfx_transpen( bitmap, cliprect, machine.gfx[0],
code/2, color,
flipx, flipy, sx, sy, 0);
}
}
static VIDEO_START( darkhors )
{
darkhors_state *state = machine.driver_data<darkhors_state>();
state->m_tmap = tilemap_create( machine, get_tile_info_0, tilemap_scan_rows,
16,16, 0x40,0x40 );
state->m_tmap2 = tilemap_create( machine, get_tile_info_1, tilemap_scan_rows,
16,16, 0x40,0x40 );
tilemap_set_transparent_pen(state->m_tmap, 0);
tilemap_set_transparent_pen(state->m_tmap2, 0);
machine.gfx[0]->color_granularity = 64; /* 256 colour sprites with palette selectable on 64 colour boundaries */
}
static SCREEN_UPDATE( darkhors )
{
darkhors_state *state = screen->machine().driver_data<darkhors_state>();
int layers_ctrl = -1;
#if DARKHORS_DEBUG
if (screen->machine().input().code_pressed(KEYCODE_Z))
{
int mask = 0;
if (screen->machine().input().code_pressed(KEYCODE_Q)) mask |= 1;
if (screen->machine().input().code_pressed(KEYCODE_W)) mask |= 2;
if (screen->machine().input().code_pressed(KEYCODE_A)) mask |= 4;
if (mask != 0) layers_ctrl &= mask;
}
#endif
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
tilemap_set_scrollx(state->m_tmap,0, (state->m_tmapscroll[0] >> 16) - 5);
tilemap_set_scrolly(state->m_tmap,0, (state->m_tmapscroll[0] & 0xffff) - 0xff );
if (layers_ctrl & 1) tilemap_draw(bitmap,cliprect, state->m_tmap, TILEMAP_DRAW_OPAQUE, 0);
tilemap_set_scrollx(state->m_tmap2,0, (state->m_tmapscroll2[0] >> 16) - 5);
tilemap_set_scrolly(state->m_tmap2,0, (state->m_tmapscroll2[0] & 0xffff) - 0xff );
if (layers_ctrl & 2) tilemap_draw(bitmap,cliprect, state->m_tmap2, 0, 0);
if (layers_ctrl & 4) draw_sprites(screen->machine(),bitmap,cliprect);
#if DARKHORS_DEBUG
#if 0
popmessage("%04X-%04X %04X-%04X %04X-%04X %04X-%04X %04X-%04X %04X-%04X",
state->m_tmapscroll[0] >> 16, state->m_tmapscroll[0] & 0xffff,
state->m_tmapscroll[1] >> 16, state->m_tmapscroll[1] & 0xffff,
state->m_tmapscroll[2] >> 16, state->m_tmapscroll[2] & 0xffff,
state->m_tmapscroll[3] >> 16, state->m_tmapscroll[3] & 0xffff,
state->m_tmapscroll[4] >> 16, state->m_tmapscroll[4] & 0xffff,
state->m_tmapscroll[5] >> 16, state->m_tmapscroll[5] & 0xffff
);
#endif
#endif
return 0;
}
/***************************************************************************
Memory Map
***************************************************************************/
static const eeprom_interface eeprom_intf =
{
7, // address bits 7
8, // data bits 8
"*110", // read 1 10 aaaaaaa
"*101", // write 1 01 aaaaaaa dddddddd
"*111", // erase 1 11 aaaaaaa
"*10000xxxx", // lock 1 00 00xxxx
"*10011xxxx", // unlock 1 00 11xxxx
1,
// "*10001xxxx" // write all 1 00 01xxxx dddddddd
// "*10010xxxx" // erase all 1 00 10xxxx
};
static WRITE32_DEVICE_HANDLER( darkhors_eeprom_w )
{
if (data & ~0xff000000)
logerror("%s: Unknown EEPROM bit written %08X\n",device->machine().describe_context(),data);
if ( ACCESSING_BITS_24_31 )
{
// latch the bit
eeprom_device *eeprom = downcast<eeprom_device *>(device);
eeprom->write_bit(data & 0x04000000);
// reset line asserted: reset.
eeprom->set_cs_line((data & 0x01000000) ? CLEAR_LINE : ASSERT_LINE );
// clock line asserted: write latch or select next bit to read
eeprom->set_clock_line((data & 0x02000000) ? ASSERT_LINE : CLEAR_LINE );
}
}
static WRITE32_HANDLER( paletteram32_xBBBBBGGGGGRRRRR_dword_w )
{
if (ACCESSING_BITS_16_31) paletteram16_xBBBBBGGGGGRRRRR_word_w(space, offset*2, data >> 16, mem_mask >> 16);
if (ACCESSING_BITS_0_15) paletteram16_xBBBBBGGGGGRRRRR_word_w(space, offset*2+1, data, mem_mask);
}
static WRITE32_HANDLER( darkhors_input_sel_w )
{
darkhors_state *state = space->machine().driver_data<darkhors_state>();
COMBINE_DATA(&state->m_input_sel);
// if (ACCESSING_BITS_16_31) popmessage("%04X",data >> 16);
}
static int mask_to_bit( int mask )
{
switch( mask )
{
default:
case 0x01: return 0;
case 0x02: return 1;
case 0x04: return 2;
case 0x08: return 3;
case 0x10: return 4;
case 0x20: return 5;
case 0x40: return 6;
case 0x80: return 7;
}
}
static READ32_HANDLER( darkhors_input_sel_r )
{
darkhors_state *state = space->machine().driver_data<darkhors_state>();
// from bit mask to bit number
int bit_p1 = mask_to_bit((state->m_input_sel & 0x00ff0000) >> 16);
int bit_p2 = mask_to_bit((state->m_input_sel & 0xff000000) >> 24);
static const char *const portnames[] = { "IN0", "IN1", "IN2", "IN3", "IN4", "IN5", "IN6", "IN7" };
return (input_port_read(space->machine(), portnames[bit_p1]) & 0x00ffffff) |
(input_port_read(space->machine(), portnames[bit_p2]) & 0xff000000) ;
}
static WRITE32_HANDLER( darkhors_unk1_w )
{
// 0x1000 lockout
// if (ACCESSING_BITS_16_31) popmessage("%04X",data >> 16);
}
static ADDRESS_MAP_START( darkhors_map, AS_PROGRAM, 32 )
AM_RANGE(0x000000, 0x0fffff) AM_ROM
AM_RANGE(0x400000, 0x41ffff) AM_RAM
AM_RANGE(0x490040, 0x490043) AM_DEVWRITE("eeprom", darkhors_eeprom_w)
AM_RANGE(0x4e0080, 0x4e0083) AM_READ_PORT("4e0080") AM_WRITE(darkhors_unk1_w)
AM_RANGE(0x580000, 0x580003) AM_READ_PORT("580000")
AM_RANGE(0x580004, 0x580007) AM_READ_PORT("580004")
AM_RANGE(0x580008, 0x58000b) AM_READ(darkhors_input_sel_r)
AM_RANGE(0x58000c, 0x58000f) AM_WRITE(darkhors_input_sel_w)
AM_RANGE(0x580084, 0x580087) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0xff000000)
AM_RANGE(0x580200, 0x580203) AM_READNOP
AM_RANGE(0x580400, 0x580403) AM_READ_PORT("580400")
AM_RANGE(0x580420, 0x580423) AM_READ_PORT("580420")
AM_RANGE(0x800000, 0x86bfff) AM_RAM
AM_RANGE(0x86c000, 0x86ffff) AM_RAM_WRITE(darkhors_tmapram_w) AM_BASE_MEMBER(darkhors_state, m_tmapram)
AM_RANGE(0x870000, 0x873fff) AM_RAM_WRITE(darkhors_tmapram2_w) AM_BASE_MEMBER(darkhors_state, m_tmapram2)
AM_RANGE(0x874000, 0x87dfff) AM_RAM
AM_RANGE(0x87e000, 0x87ffff) AM_RAM AM_BASE_MEMBER(darkhors_state, m_spriteram)
AM_RANGE(0x880000, 0x89ffff) AM_WRITE(paletteram32_xBBBBBGGGGGRRRRR_dword_w) AM_BASE_GENERIC(paletteram)
AM_RANGE(0x8a0000, 0x8bffff) AM_WRITEONLY // this should still be palette ram!
AM_RANGE(0x8c0120, 0x8c012f) AM_WRITEONLY AM_BASE_MEMBER(darkhors_state, m_tmapscroll)
AM_RANGE(0x8c0130, 0x8c013f) AM_WRITEONLY AM_BASE_MEMBER(darkhors_state, m_tmapscroll2)
ADDRESS_MAP_END
static WRITE32_HANDLER( jclub2_tileram_w )
{
darkhors_state *state = space->machine().driver_data<darkhors_state>();
COMBINE_DATA(&state->m_jclub2_tileram[offset]);
gfx_element_mark_dirty(space->machine().gfx[state->m_jclub2_gfx_index], offset/(256/4));
}
static ADDRESS_MAP_START( jclub2_map, AS_PROGRAM, 32 )
AM_RANGE(0x000000, 0x1fffff) AM_ROM
AM_RANGE(0x400000, 0x41ffff) AM_RAM
AM_RANGE(0x490040, 0x490043) AM_DEVWRITE("eeprom", darkhors_eeprom_w)
AM_RANGE(0x4e0080, 0x4e0083) AM_READ_PORT("4e0080") AM_WRITE(darkhors_unk1_w)
AM_RANGE(0x580000, 0x580003) AM_READ_PORT("580000")
AM_RANGE(0x580004, 0x580007) AM_READ_PORT("580004")
AM_RANGE(0x580008, 0x58000b) AM_READ(darkhors_input_sel_r)
AM_RANGE(0x58000c, 0x58000f) AM_WRITE(darkhors_input_sel_w)
AM_RANGE(0x580200, 0x580203) AM_READNOP
AM_RANGE(0x580400, 0x580403) AM_READ_PORT("580400")
AM_RANGE(0x580420, 0x580423) AM_READ_PORT("580420")
AM_RANGE(0x800000, 0x87ffff) AM_RAM AM_BASE_MEMBER(darkhors_state, m_spriteram)
AM_RANGE(0x880000, 0x89ffff) AM_WRITE(paletteram32_xBBBBBGGGGGRRRRR_dword_w) AM_BASE_GENERIC(paletteram)
AM_RANGE(0x8a0000, 0x8bffff) AM_WRITEONLY // this should still be palette ram!
AM_RANGE(0x8C0000, 0x8C01ff) AM_RAM
AM_RANGE(0x8E0000, 0x8E01ff) AM_RAM
AM_RANGE(0x900000, 0x90ffff) AM_RAM_WRITE(jclub2_tileram_w) AM_BASE_MEMBER(darkhors_state, m_jclub2_tileram) // tile data gets decompressed here by main cpu?
ADDRESS_MAP_END
static ADDRESS_MAP_START( jclub2o_map, AS_PROGRAM, 32 )
AM_RANGE(0x000000, 0x1fffff) AM_ROM
AM_RANGE(0x400000, 0x41ffff) AM_RAM
ADDRESS_MAP_END
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( darkhors )
PORT_START("580000")
PORT_BIT( 0xff7fffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("?") PORT_CODE(KEYCODE_RCONTROL)
PORT_START("580004")
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_BILL1 ) // bill in
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in s1
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN3 ) // coin in s2
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN1 ) // coin drop
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SPECIAL ) // hopper full
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1") PORT_CODE(KEYCODE_ENTER) // bill in p2
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_COIN2 ) // coin in s1 p2
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_COIN4 ) // coin in s2 p2
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_COIN2 ) // coin drop p2
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_SPECIAL) // hopper full p2
PORT_START("580400")
PORT_BIT( 0xfffcffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_0_PAD)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("9") PORT_CODE(KEYCODE_9_PAD)
PORT_START("580420")
PORT_BIT( 0xfffcffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0*") PORT_CODE(KEYCODE_0_PAD)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("9*") PORT_CODE(KEYCODE_9_PAD)
PORT_START("4e0080")
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_SERVICE1 ) // config
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // reset
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE3 ) // meter
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_SERVICE4 ) // lastgame
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // test
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // door 1
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // door 2
PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_START1 ) // start
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Payout") PORT_CODE(KEYCODE_LCONTROL) // payout
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Cancel") PORT_CODE(KEYCODE_LALT) // cancel
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_START2 ) // start p2
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Payout") PORT_CODE(KEYCODE_RCONTROL) // payout p2
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Cancel") PORT_CODE(KEYCODE_RALT) // cancel p2
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0") /* 580008(0) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1") PORT_CODE(KEYCODE_1_PAD)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2") PORT_CODE(KEYCODE_2_PAD)
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3") PORT_CODE(KEYCODE_3_PAD)
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4") PORT_CODE(KEYCODE_4_PAD)
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5") PORT_CODE(KEYCODE_5_PAD)
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 6") PORT_CODE(KEYCODE_6_PAD)
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 7") PORT_CODE(KEYCODE_7_PAD)
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 8") PORT_CODE(KEYCODE_8_PAD)
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 6") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 7") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 8") //PORT_CODE(KEYCODE_)
PORT_START("IN1") /* 580008(1) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-2") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-3") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-4") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-5") PORT_CODE(KEYCODE_Y)
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-6") PORT_CODE(KEYCODE_J)
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-7") PORT_CODE(KEYCODE_0_PAD)
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-8") PORT_CODE(KEYCODE_ENTER_PAD)
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-2") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-3") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-4") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-5") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-6") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-7") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-8") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2") /* 580008(2) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-3") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-4") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-5") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-6") PORT_CODE(KEYCODE_U)
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-7") PORT_CODE(KEYCODE_K)
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-8") PORT_CODE(KEYCODE_DEL_PAD)
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-3") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-4") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-5") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-6") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-7") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-8") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN3") /* 580008(3) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-4") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-5") PORT_CODE(KEYCODE_D)
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-6") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-7") PORT_CODE(KEYCODE_I)
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-8") PORT_CODE(KEYCODE_L)
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-4") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-5") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-6") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-7") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-8") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN4") /* 580008(4) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-5") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-6") PORT_CODE(KEYCODE_F)
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-7") PORT_CODE(KEYCODE_R)
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-8") PORT_CODE(KEYCODE_O)
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-5") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-6") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-7") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-8") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN5") /* 580008(5) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5-6") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5-7") PORT_CODE(KEYCODE_G)
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5-8") PORT_CODE(KEYCODE_T)
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5-6") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5-7") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5-8") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN6") /* 580008(6) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 6-7") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 6-8") PORT_CODE(KEYCODE_H)
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 6-7") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 6-8") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN7") /* 580008(7) */
PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 7-8") PORT_CODE(KEYCODE_M)
PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 7-8") //PORT_CODE(KEYCODE_)
PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/***************************************************************************
Gfx Layouts
***************************************************************************/
static const gfx_layout layout_16x16x8 =
{
16,16,
RGN_FRAC(1,4),
8,
{ RGN_FRAC(3,4)+8,RGN_FRAC(3,4)+0,
RGN_FRAC(2,4)+8,RGN_FRAC(2,4)+0,
RGN_FRAC(1,4)+8,RGN_FRAC(1,4)+0,
RGN_FRAC(0,4)+8,RGN_FRAC(0,4)+0 },
{ STEP8(0,1), STEP8(16,1) },
{ STEP16(0,16*2)},
16*16*2
};
static GFXDECODE_START( darkhors )
GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0, 0x10000/64 ) // color codes should be doubled
GFXDECODE_END
// wrong
static const gfx_layout layout_16x16x8_jclub2 =
{
16,16,
0x10000/256,
8,
{ 0,1,2,3,4,5,6,7 },
{ 24,16,8,0, 56,48,40,32, 88,80,72,64, 120, 112, 104, 96},
{ 0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128,8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128 },
256*8
};
static GFXDECODE_START( jclub2 )
//GFXDECODE_ENTRY( "maincpu", 0, layout_16x16x8_jclub2, 0, 0x10000/64 ) // color codes should be doubled
GFXDECODE_END
/***************************************************************************
Machine Drivers
***************************************************************************/
static TIMER_DEVICE_CALLBACK( darkhors_irq )
{
darkhors_state *state = timer.machine().driver_data<darkhors_state>();
int scanline = param;
if(scanline == 248)
device_set_input_line(state->m_maincpu, 5, HOLD_LINE);
if(scanline == 0)
device_set_input_line(state->m_maincpu, 3, HOLD_LINE);
if(scanline >= 1 && scanline <= 247)
device_set_input_line(state->m_maincpu, 4, HOLD_LINE);
}
static MACHINE_CONFIG_START( darkhors, darkhors_state )
MCFG_CPU_ADD("maincpu", M68EC020, 12000000) // 36MHz/3 ??
MCFG_CPU_PROGRAM_MAP(darkhors_map)
MCFG_TIMER_ADD_SCANLINE("scantimer", darkhors_irq, "screen", 0, 1)
MCFG_EEPROM_ADD("eeprom", eeprom_intf)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(0x190, 0x100+16)
MCFG_SCREEN_VISIBLE_AREA(0, 0x190-1, 8, 0x100-8-1)
MCFG_SCREEN_UPDATE(darkhors)
MCFG_GFXDECODE(darkhors)
MCFG_PALETTE_LENGTH(0x10000)
MCFG_VIDEO_START(darkhors)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_OKIM6295_ADD("oki", 528000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static VIDEO_START(jclub2)
{
darkhors_state *state = machine.driver_data<darkhors_state>();
/* find first empty slot to decode gfx */
for (state->m_jclub2_gfx_index = 0; state->m_jclub2_gfx_index < MAX_GFX_ELEMENTS; state->m_jclub2_gfx_index++)
if (machine.gfx[state->m_jclub2_gfx_index] == 0)
break;
assert(state->m_jclub2_gfx_index != MAX_GFX_ELEMENTS);
/* create the char set (gfx will then be updated dynamically from RAM) */
machine.gfx[state->m_jclub2_gfx_index] = gfx_element_alloc(machine, &layout_16x16x8_jclub2, (UINT8 *)state->m_jclub2_tileram, machine.total_colors() / 16, 0);
}
static SCREEN_UPDATE(jclub2)
{
return 0;
}
static MACHINE_CONFIG_START( jclub2, darkhors_state )
MCFG_CPU_ADD("maincpu", M68EC020, 12000000)
MCFG_CPU_PROGRAM_MAP(jclub2_map)
MCFG_TIMER_ADD_SCANLINE("scantimer", darkhors_irq, "screen", 0, 1)
MCFG_EEPROM_ADD("eeprom", eeprom_intf)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(0x190, 0x100+16)
MCFG_SCREEN_VISIBLE_AREA(0, 0x190-1, 8, 0x100-8-1)
MCFG_SCREEN_UPDATE(jclub2)
MCFG_GFXDECODE(jclub2)
MCFG_PALETTE_LENGTH(0x10000)
MCFG_VIDEO_START(jclub2)
MACHINE_CONFIG_END
static ADDRESS_MAP_START( st0016_mem, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
AM_RANGE(0xe900, 0xe9ff) AM_DEVREADWRITE("stsnd", st0016_snd_r, st0016_snd_w)
AM_RANGE(0xec00, 0xec1f) AM_READ(st0016_character_ram_r) AM_WRITE(st0016_character_ram_w)
AM_RANGE(0xf000, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( st0016_io, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0xbf) AM_READ(st0016_vregs_r) AM_WRITE(st0016_vregs_w)
//AM_RANGE(0xc0, 0xc0) AM_READ(cmd1_r)
//AM_RANGE(0xc1, 0xc1) AM_READ(cmd2_r)
//AM_RANGE(0xc2, 0xc2) AM_READ(cmd_stat8_r)
AM_RANGE(0xe1, 0xe1) AM_WRITE(st0016_rom_bank_w)
AM_RANGE(0xe7, 0xe7) AM_WRITE(st0016_rom_bank_w)
//AM_RANGE(0xf0, 0xf0) AM_READ(st0016_dma_r)
ADDRESS_MAP_END
static const st0016_interface st0016_config =
{
&st0016_charram
};
static VIDEO_START(jclub2o)
{
}
static SCREEN_UPDATE(jclub2o)
{
return 0;
}
static MACHINE_CONFIG_START( jclub2o, darkhors_state )
MCFG_CPU_ADD("st0016",Z80,8000000)
MCFG_CPU_PROGRAM_MAP(st0016_mem)
MCFG_CPU_IO_MAP(st0016_io)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
MCFG_CPU_ADD("maincpu", M68EC020, 12000000)
MCFG_CPU_PROGRAM_MAP(jclub2o_map)
MCFG_EEPROM_ADD("eeprom", eeprom_intf)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(0x190, 0x100)
MCFG_SCREEN_VISIBLE_AREA(0, 0x190-1, 8, 0x100-8-1)
MCFG_SCREEN_UPDATE(jclub2o)
MCFG_GFXDECODE(jclub2)
MCFG_PALETTE_LENGTH(0x10000)
MCFG_VIDEO_START(jclub2o)
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_SOUND_ADD("stsnd", ST0016, 0)
MCFG_SOUND_CONFIG(st0016_config)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
ROMs Loading
***************************************************************************/
ROM_START( darkhors )
ROM_REGION( 0x100000, "maincpu", 0 ) // 68EC020 code
ROM_LOAD32_WORD_SWAP( "prg2", 0x00000, 0x80000, CRC(f2ec5818) SHA1(326937a331496880f517f41b0b8ab54e55fd7af7) )
ROM_LOAD32_WORD_SWAP( "prg1", 0x00002, 0x80000, CRC(b80f8f59) SHA1(abc26dd8b36da0d510978364febe385f69fb317f) )
ROM_REGION( 0x400000, "gfx1", 0 )
ROM_LOAD( "gfx1", 0x000000, 0x80000, CRC(e9fe9967) SHA1(a79d75c09f0eac6372de8d6e98c5eecf38ef750c) )
ROM_LOAD( "gfx2", 0x080000, 0x80000, CRC(0853c5c5) SHA1(2b49ffe607278817f1f8219a79f5906be53ee6f4) )
ROM_LOAD( "gfx3", 0x100000, 0x80000, CRC(6e89278f) SHA1(044c15e00ea95fd3f108fa916000a1000789c8e8) )
ROM_LOAD( "gfx4", 0x180000, 0x80000, CRC(f28407ab) SHA1(47933719cff8099fc079fd736b4b08176f3aff66) )
ROM_LOAD( "gfx5", 0x200000, 0x80000, CRC(281402cd) SHA1(77f8e5e02c6e7161299c06e65a078c1cdda1ba66) )
ROM_LOAD( "gfx6", 0x280000, 0x80000, CRC(8ea0149b) SHA1(7792fd7e07a7baa4e15f50b6528c78fb15b40b40) )
ROM_LOAD( "gfx7", 0x300000, 0x80000, BAD_DUMP CRC(504bf849) SHA1(13a184ec9e176371808938015111f8918cb4df7d) ) // FIXED BITS (11111111)
ROM_FILL( 0x300000, 0x80000, 0 ) // a zero-fill seems fine
ROM_LOAD( "gfx8", 0x380000, 0x80000, CRC(590bec2a) SHA1(7fdbb21f1a3eccde65e91eb2443a0e01487c59c3) ) // 000xxxxxxxxxxxxxxxx = 0x00
ROM_REGION( 0x80000, "oki", 0 ) // Samples
ROM_LOAD( "snd", 0x00000, 0x80000, CRC(7aeb12d3) SHA1(3e81725fc206baa7559da87552a0cd73b7616155) )
ROM_REGION( 0x80, "eeprom", 0 ) // EEPROM
ROM_LOAD( "eeprom", 0x0000, 0x0080, CRC(1f434f66) SHA1(e1bee11d83fb72aed9c312bdc794d8b9a6645534) )
ROM_END
/*
Jockey Club II Original sets
-- unlike the bootleg these appear to have the graphics compressed in the main program roms. (CPS3 / SRMP6 -like) (I think CPS3 is a SETA design)
-- the older hardware uses an st-0016 for sound (see st0016.c)
-- the program can be upgraded by placing a ROM in the socket next to the main program ROM.
*/
/*
Jockey Club II by SETA 1996
PCB E79-001 rev 01a (Newer)
Main CPU : SETA ST-0032 70C600JF505
Others : MC68EC020FG16
SETA ST-0013
SETA ST-0017
Xtal : 42.9545 MHz, 60.0000 MHz, 33.3333 MHz
Rams : Toshiba : TC5118160CJ-60 (x3)
NKK N341256SJ-15 (x2)
NEC D43001GU-70LL (x4)
Gals : gal16V8B(x2) ref : M88-03 M88-04
Eeprom : 93c46
Eproms : M88-01.u38,M88-023.u6 (read as 578200) (1st set)
M88-01A.u38,M88-02.u6 (2nd set)
M88-01B.u38,M88-02.u6 (3rd set)
M88-01.u38,M88-02.u6,Z201x.u39 (4th set)
M88-01A.u38,M88-02.u6 M88-03D.u39 (5th set)
M88-01B.u38,M88-02.u6,M88-03D.u39 (6th set)
Provided to you by Belgium Dump Team Gerald (COY) on 18/01/2007.
*/
// ToDo: check for other similarities with CPS3 hardware, there are more than a few things which look the same.
// this contains mutliple sets, although splitting them as listed above makes no sense.. especially not the 'subcpu' roms
ROM_START( jclub2 )
ROM_REGION( 0x200000, "maincpu", 0 ) // 68EC020 code + compressed GFX
// main program (similar to main program of bootleg
ROM_LOAD16_WORD_SWAP( "m88-01b.u38",0x00000, 0x200000, CRC(f1054c69) SHA1(be6d92653f0d3cc0a36a2ff0798043f4a95439bc) )
ROM_LOAD16_WORD_SWAP( "m88-01a.u38",0x00000, 0x200000, CRC(c1243e1c) SHA1(2a5857738b8950daf77ddaa8304b765f809f8241) ) // alt revision?
ROM_LOAD16_WORD_SWAP( "m88-01.u38", 0x00000, 0x200000, CRC(84476b68) SHA1(1014d23d3cebbfa9aa3bfb90505529989a8eedfa) ) // alt revision?
ROM_REGION( 0x200000, "patch", 0 ) // 68EC020 code
// it appears that the operator could place a ROM in the socket next to the main CPU rom to update the main program rom by
// overriding the initial 0x80000 bytes of the program rom.
ROM_LOAD16_WORD_SWAP( "m88-03d.u39",0x00000, 0x080000, CRC(723dd22b) SHA1(0ca622e0dd315f29e72dd9b82fb419d306ec5df8) )
ROM_LOAD16_WORD_SWAP( "z201x.u39",0x00000, 0x080000, CRC(1fb79c16) SHA1(c8914f7dfc17c412f6ca756f8eb6d6a35e3b6214) )
ROM_REGION( 0x100000, "oki", 0 ) // Samples? (not oki probably one of the ST-xx customs, no idea if the dump is good)
// data distribution would indicate this is a sound rom
ROM_LOAD( "m88-02.u6", 0x00000, 0x100000, CRC(0dd3436a) SHA1(809d3b7a26d36f71da04036fd8ab5d0c5089392a) )
ROM_REGION( 0x80000, "misc", ROMREGION_ERASEFF )
ROM_LOAD( "gal16v8b-m88-03.bin", 0x000, 0x117, CRC(6d9c882e) SHA1(84cb95ab540290c2f8b740668360e9c643a67dcf) )
ROM_LOAD( "gal16v8b-m88-04.bin", 0x000, 0x117, CRC(5e79f292) SHA1(5e44c234e2b15d486a1af71fee986892aa245b4d) )
ROM_END
/*
Jockey Club II by SETA 1994-1995
Other hardware version (older):
Main PCB: E06-00409
Sub PCb : E06-00407 (I/O nothing else)
Main CPU : SETA ST-0020
Many XTAL : 48.0000 MHz,33.3333 MHz,4.91520 MHz,42.9545 MHz(x2),105.0000 MHz (this 105.0000 Xtal is sometimes replaced by a tiny pcb silscreened 108.0000 MHz(!), with ICS ICS1494N, MB3771 and 14.3181 MHz Xtal)
Others : MC68EC020FG16
SETA ST-0013
SETA ST-0016 <-- z80 core + simple gfx + sound, see st0016.c
SETA ST-0017
Rams : Toshiba TC514800AJ-70
Toshiba TC514000ASJ-70 (x8)
Sharp LH5168D
Eproms : SX006A-01.u26 read as 5716200,JC2-110x.u27,SX006-04.u87 (sound)
SX006B-01.u26,JC2-110x.u27,SX006-04.u87 (sound)
SX006A-01.u26,JC2-112x.u27,SX006-04.u87 (sound)
SX006B-01.u26,JC2-112x.u27,SX006-04.u87 (sound)
Provided to you by Belgium Dump Team Gerald (COY) on 18/01/2007.
*/
// this contains mutliple sets
ROM_START( jclub2o )
ROM_REGION( 0x200000, "maincpu", 0 ) // 68EC020 code + compressed gfx
ROM_LOAD16_WORD_SWAP( "sx006a-01.106",0x00000, 0x200000, CRC(55e249bc) SHA1(ed0f066ed17f047760b712cbbfba1a62d4b452ba) )
ROM_LOAD16_WORD_SWAP( "sx006b-01.u26",0x00000, 0x200000, CRC(f730dded) SHA1(efb966dcb98440a072d4825ef2788c85acdfd103) ) // alt revision?
ROM_REGION( 0x200000, "patch", 0 ) // 68EC020 code
// it appears that the operator could place a ROM in the socket next to the main CPU rom to update the main program rom by
// overriding the initial 0x80000 bytes of the program rom.
ROM_LOAD16_WORD_SWAP( "jc2-110x.u27",0x00000, 0x080000, CRC(03aa6882) SHA1(e0343bc77a19994ddafa614891663b40e1476332) )
ROM_LOAD16_WORD_SWAP( "jc2-112x.u27",0x00000, 0x080000, CRC(e1ab93bd) SHA1(78b618b3f7819bd5351ebf949f328fec7795cec9) ) // alt revision?
ROM_REGION( 0x90000, "st0016", 0 ) // z80 core (used for sound?)
ROM_LOAD( "sx006-04.u87", 0x10000, 0x80000, CRC(a87adedd) SHA1(1cd5af2d03738fff2230b46241659179467c828c) )
ROM_COPY( "st0016", 0x10000, 0x00000, 0x08000 )
ROM_END
/***************************************************************************
Game Drivers
***************************************************************************/
static DRIVER_INIT( darkhors )
{
UINT32 *rom = (UINT32 *) machine.region("maincpu")->base();
UINT8 *eeprom = (UINT8 *) machine.region("eeprom")->base();
int i;
#if 1
// eeprom error patch
rom[0x0444c/4] = 0x02b34e71;
rom[0x04450/4] = 0x4e710839;
rom[0x045fc/4] = 0xbe224e71;
rom[0x04600/4] = 0x4e714eb9;
#endif
if (eeprom != NULL)
for (i = 0; i < (1<<7); i++)
eeprom[i] = eeprom[i*2];
}
GAME( 199?, jclub2, 0, jclub2, darkhors, 0, ROT0, "Seta", "Jockey Club II (newer hardware)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 199?, jclub2o, jclub2, jclub2o, darkhors, 0, ROT0, "Seta", "Jockey Club II (older hardware)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 2001, darkhors, jclub2, darkhors,darkhors, darkhors, ROT0, "bootleg", "Dark Horse (bootleg of Jockey Club II)", GAME_IMPERFECT_GRAPHICS )