// license:BSD-3-Clause
// copyright-holders:Pierpaolo Prazzoli
/******************************************************************************
Dacholer (c) 1983 Nichibutsu
Kick Boy (c) 1983 Nichibutsu
Driver by Pierpaolo Prazzoli
TODO:
- is the background color pen correct for both games? (Dacholer probably
just use a different color prom data)
Mods by Tomasz Slanina (2008.06.12):
- fixed sound cpu interrupts (mode 2 (two vectors)+ nmi)
- added sound and music.
- ay/msm clocks are arbitrary
- just a guess - upper nibble of byte from port 3 _probably_
contains sound command (sound cpu writes it to port c)
Itazura Tenshi (Japan Ver.)
(c)1984 Nichibutsu / Alice
--- Team Japump!!! ---
Dumped by Chack'n
Driver written by Hau
based on driver from drivers/dacholer.c by Pierpaolo Prazzoli
note:
Sound test does not work.
******************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "sound/msm5205.h"
#include "sound/ay8910.h"
#include "video/resnet.h"
#include "screen.h"
#include "speaker.h"
class dacholer_state : public driver_device
{
public:
dacholer_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
m_audiocpu(*this,"audiocpu"),
m_msm(*this, "msm"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch"),
m_bgvideoram(*this, "bgvideoram"),
m_fgvideoram(*this, "fgvideoram"),
m_spriteram(*this, "spriteram") { }
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
optional_device<msm5205_device> m_msm;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
/* memory pointers */
required_shared_ptr<uint8_t> m_bgvideoram;
required_shared_ptr<uint8_t> m_fgvideoram;
required_shared_ptr<uint8_t> m_spriteram;
/* video-related */
tilemap_t *m_bg_tilemap;
tilemap_t *m_fg_tilemap;
int m_bg_bank;
uint8_t m_scroll_x;
uint8_t m_scroll_y;
/* sound-related */
int m_msm_data;
int m_msm_toggle;
uint8_t m_snd_interrupt_enable;
uint8_t m_music_interrupt_enable;
uint8_t m_snd_ack;
DECLARE_WRITE8_MEMBER(bg_scroll_x_w);
DECLARE_WRITE8_MEMBER(bg_scroll_y_w);
DECLARE_WRITE8_MEMBER(background_w);
DECLARE_WRITE8_MEMBER(foreground_w);
DECLARE_WRITE8_MEMBER(bg_bank_w);
DECLARE_WRITE8_MEMBER(coins_w);
DECLARE_WRITE8_MEMBER(main_irq_ack_w);
DECLARE_WRITE8_MEMBER(adpcm_w);
DECLARE_WRITE8_MEMBER(snd_ack_w);
DECLARE_WRITE8_MEMBER(snd_irq_w);
DECLARE_WRITE8_MEMBER(music_irq_w);
DECLARE_CUSTOM_INPUT_MEMBER(snd_ack_r);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
DECLARE_PALETTE_INIT(dacholer);
uint32_t screen_update_dacholer(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(sound_irq);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
DECLARE_WRITE_LINE_MEMBER(adpcm_int);
void itaten(machine_config &config);
void dacholer(machine_config &config);
void itaten_main_map(address_map &map);
void itaten_snd_io_map(address_map &map);
void itaten_snd_map(address_map &map);
void main_io_map(address_map &map);
void main_map(address_map &map);
void snd_io_map(address_map &map);
void snd_map(address_map &map);
};
TILE_GET_INFO_MEMBER(dacholer_state::get_bg_tile_info)
{
SET_TILE_INFO_MEMBER(1, m_bgvideoram[tile_index] + m_bg_bank * 0x100, 0, 0);
}
TILE_GET_INFO_MEMBER(dacholer_state::get_fg_tile_info)
{
SET_TILE_INFO_MEMBER(0, m_fgvideoram[tile_index], 0, 0);
}
void dacholer_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(dacholer_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(dacholer_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_fg_tilemap->set_transparent_pen(0);
}
WRITE8_MEMBER(dacholer_state::bg_scroll_x_w)
{
m_scroll_x = data;
}
WRITE8_MEMBER(dacholer_state::bg_scroll_y_w)
{
m_scroll_y = data;
}
void dacholer_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
int offs, code, attr, sx, sy, flipx, flipy;
for (offs = 0; offs < m_spriteram.bytes(); offs += 4)
{
code = m_spriteram[offs + 1];
attr = m_spriteram[offs + 2];
flipx = attr & 0x10;
flipy = attr & 0x20;
sx = (m_spriteram[offs + 3] - 128) + 256 * (attr & 0x01);
sy = 255 - m_spriteram[offs];
if (flip_screen())
{
sx = 240 - sx;
sy = 240 - sy;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(2)->transpen(bitmap,cliprect,
code,
0,
flipx,flipy,
sx,sy,0);
}
}
uint32_t dacholer_state::screen_update_dacholer(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
if (flip_screen())
{
m_bg_tilemap->set_scrollx(0, 256 - m_scroll_x);
m_bg_tilemap->set_scrolly(0, 256 - m_scroll_y);
}
else
{
m_bg_tilemap->set_scrollx(0, m_scroll_x);
m_bg_tilemap->set_scrolly(0, m_scroll_y);
}
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
draw_sprites(bitmap, cliprect);
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}
WRITE8_MEMBER(dacholer_state::background_w)
{
m_bgvideoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(dacholer_state::foreground_w)
{
m_fgvideoram[offset] = data;
m_fg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(dacholer_state::bg_bank_w)
{
if ((data & 3) != m_bg_bank)
{
m_bg_bank = data & 3;
m_bg_tilemap->mark_all_dirty();
}
flip_screen_set(data & 0xc); // probably one bit for flipx and one for flipy
}
WRITE8_MEMBER(dacholer_state::coins_w)
{
machine().bookkeeping().coin_counter_w(0, data & 1);
machine().bookkeeping().coin_counter_w(1, data & 2);
output().set_led_value(0, data & 4);
output().set_led_value(1, data & 8);
}
WRITE8_MEMBER(dacholer_state::main_irq_ack_w)
{
m_maincpu->set_input_line(0, CLEAR_LINE);
}
void dacholer_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8800, 0x97ff).ram();
map(0xc000, 0xc3ff).mirror(0x400).ram().w(this, FUNC(dacholer_state::background_w)).share("bgvideoram");
map(0xd000, 0xd3ff).ram().w(this, FUNC(dacholer_state::foreground_w)).share("fgvideoram");
map(0xe000, 0xe0ff).ram().share("spriteram");
}
void dacholer_state::itaten_main_map(address_map &map)
{
main_map(map);
map(0x0000, 0x9fff).rom();
map(0xa000, 0xb7ff).ram();
}
void dacholer_state::main_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).portr("P1");
map(0x01, 0x01).portr("P2");
map(0x02, 0x02).portr("SYSTEM");
map(0x03, 0x03).portr("DSWA");
map(0x04, 0x04).portr("DSWB");
map(0x05, 0x05).nopr(); // watchdog in itaten
map(0x20, 0x20).w(this, FUNC(dacholer_state::coins_w));
map(0x21, 0x21).w(this, FUNC(dacholer_state::bg_bank_w));
map(0x22, 0x22).w(this, FUNC(dacholer_state::bg_scroll_x_w));
map(0x23, 0x23).w(this, FUNC(dacholer_state::bg_scroll_y_w));
map(0x24, 0x24).w(this, FUNC(dacholer_state::main_irq_ack_w));
map(0x27, 0x27).w(m_soundlatch, FUNC(generic_latch_8_device::write));
}
void dacholer_state::snd_map(address_map &map)
{
map(0x0000, 0x5fff).rom();
map(0xd000, 0xe7ff).ram();
}
void dacholer_state::itaten_snd_map(address_map &map)
{
map(0x0000, 0x2fff).rom();
map(0xe000, 0xe7ff).ram();
}
WRITE8_MEMBER(dacholer_state::adpcm_w)
{
m_msm_data = data;
m_msm_toggle = 0;
}
WRITE8_MEMBER(dacholer_state::snd_ack_w)
{
m_snd_ack = data;
}
CUSTOM_INPUT_MEMBER(dacholer_state::snd_ack_r)
{
return m_snd_ack; //guess ...
}
WRITE8_MEMBER(dacholer_state::snd_irq_w)
{
m_snd_interrupt_enable = data;
}
WRITE8_MEMBER(dacholer_state::music_irq_w)
{
m_music_interrupt_enable = data;
}
void dacholer_state::snd_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).rw(m_soundlatch, FUNC(generic_latch_8_device::read), FUNC(generic_latch_8_device::acknowledge_w));
map(0x04, 0x04).w(this, FUNC(dacholer_state::music_irq_w));
map(0x08, 0x08).w(this, FUNC(dacholer_state::snd_irq_w));
map(0x0c, 0x0c).w(this, FUNC(dacholer_state::snd_ack_w));
map(0x80, 0x80).w(this, FUNC(dacholer_state::adpcm_w));
map(0x86, 0x87).w("ay1", FUNC(ay8910_device::data_address_w));
map(0x8a, 0x8b).w("ay2", FUNC(ay8910_device::data_address_w));
map(0x8e, 0x8f).w("ay3", FUNC(ay8910_device::data_address_w));
}
void dacholer_state::itaten_snd_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).rw(m_soundlatch, FUNC(generic_latch_8_device::read), FUNC(generic_latch_8_device::acknowledge_w));
map(0x86, 0x87).w("ay1", FUNC(ay8910_device::data_address_w));
map(0x8a, 0x8b).w("ay2", FUNC(ay8910_device::data_address_w));
map(0x8e, 0x8f).w("ay3", FUNC(ay8910_device::data_address_w));
}
static INPUT_PORTS_START( dacholer )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWA")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x0a8c */
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x0a94 */
PORT_DIPSETTING( 0x00, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, dacholer_state,snd_ack_r, nullptr)
PORT_START("DSWB")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) /* table at 0x0a9c */
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "4" )
// PORT_DIPNAME( 0x0c, 0x0c, "1st Bonus Life" ) /* table at 0x0aa0 */
// PORT_DIPSETTING( 0x0c, "20k" )
// PORT_DIPSETTING( 0x08, "30k" )
// PORT_DIPSETTING( 0x04, "40k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
// PORT_DIPNAME( 0x30, 0x30, "Next Bonus Lifes" ) /* table at 0x0aa8 */
// PORT_DIPSETTING( 0x30, "+50k" )
// PORT_DIPSETTING( 0x20, "+70k" )
// PORT_DIPSETTING( 0x10, "+100k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x3c, 0x3c, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x3c, "20k 70k then every 50k" )
PORT_DIPSETTING( 0x38, "30k 80k then every 50k" )
PORT_DIPSETTING( 0x34, "40k 90k then every 50k" )
// PORT_DIPSETTING( 0x30, DEF_STR( None ) )
PORT_DIPSETTING( 0x2c, "20k 90k then every 70k" )
PORT_DIPSETTING( 0x28, "30k 100k then every 70k" )
PORT_DIPSETTING( 0x24, "40k 110k then every 70k" )
// PORT_DIPSETTING( 0x20, DEF_STR( None ) )
PORT_DIPSETTING( 0x1c, "20k 120k then every 100k" )
PORT_DIPSETTING( 0x18, "30k 130k then every 100k" )
PORT_DIPSETTING( 0x14, "40k 140k then every 100k" )
// PORT_DIPSETTING( 0x10, DEF_STR( None ) )
PORT_DIPSETTING( 0x0c, "20k only" )
PORT_DIPSETTING( 0x08, "30k only" )
PORT_DIPSETTING( 0x04, "40k only" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( kickboy )
PORT_INCLUDE(dacholer)
PORT_MODIFY("DSWA")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x0f71 - same as in 'dacholer' */
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x0f79 */
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_MODIFY("DSWB")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) /* table at 0x0f81 */
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "99 (Cheat)" )
// PORT_DIPNAME( 0x0c, 0x0c, "1st Bonus Life" ) /* table at 0x0f85 - same as in 'dacholer' */
// PORT_DIPSETTING( 0x0c, "20k" )
// PORT_DIPSETTING( 0x08, "30k" )
// PORT_DIPSETTING( 0x04, "40k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
// PORT_DIPNAME( 0x30, 0x30, "Next Bonus Lifes" ) /* table at 0x0f8d */
// PORT_DIPSETTING( 0x30, "+30k" )
// PORT_DIPSETTING( 0x20, "+50k" )
// PORT_DIPSETTING( 0x10, "+70k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x3c, 0x3c, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x3c, "20k 50k then every 30k" )
PORT_DIPSETTING( 0x38, "30k 60k then every 30k" )
PORT_DIPSETTING( 0x34, "40k 70k then every 30k" )
// PORT_DIPSETTING( 0x30, DEF_STR( None ) )
PORT_DIPSETTING( 0x2c, "20k 70k then every 50k" )
PORT_DIPSETTING( 0x28, "30k 80k then every 50k" )
PORT_DIPSETTING( 0x24, "40k 90k then every 50k" )
// PORT_DIPSETTING( 0x20, DEF_STR( None ) )
PORT_DIPSETTING( 0x1c, "20k 90k then every 70k" )
PORT_DIPSETTING( 0x18, "30k 100k then every 70k" )
PORT_DIPSETTING( 0x14, "40k 110k then every 70k" )
// PORT_DIPSETTING( 0x10, DEF_STR( None ) )
PORT_DIPSETTING( 0x0c, "20k only" )
PORT_DIPSETTING( 0x08, "30k only" )
PORT_DIPSETTING( 0x04, "40k only" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) /* stored at 0x920f */
PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
INPUT_PORTS_END
static INPUT_PORTS_START( itaten )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWA")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_6C ) )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWB")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x02, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x04, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x30, "30k then every 50k" )
PORT_DIPSETTING( 0x20, "60k then every 50k" )
PORT_DIPSETTING( 0x10, "30k then every 90k" )
PORT_DIPSETTING( 0x00, "60k then every 90k" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
16*16*4
};
static GFXDECODE_START( dacholer )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 1 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x10, 1 )
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x10, 1 )
GFXDECODE_END
static GFXDECODE_START( itaten )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 1 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x00, 1 )
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x10, 1 )
GFXDECODE_END
INTERRUPT_GEN_MEMBER(dacholer_state::sound_irq)
{
if (m_music_interrupt_enable == 1)
{
device.execute().set_input_line_and_vector(0, HOLD_LINE, 0x30);
}
}
WRITE_LINE_MEMBER(dacholer_state::adpcm_int)
{
if (m_snd_interrupt_enable == 1 || (m_snd_interrupt_enable == 0 && m_msm_toggle == 1))
{
m_msm->data_w(m_msm_data >> 4);
m_msm_data <<= 4;
m_msm_toggle ^= 1;
if (m_msm_toggle == 0)
{
m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0x38);
}
}
}
void dacholer_state::machine_start()
{
save_item(NAME(m_bg_bank));
save_item(NAME(m_msm_data));
save_item(NAME(m_msm_toggle));
save_item(NAME(m_snd_interrupt_enable));
save_item(NAME(m_music_interrupt_enable));
save_item(NAME(m_snd_ack));
}
void dacholer_state::machine_reset()
{
m_msm_data = 0;
m_msm_toggle = 0;
m_bg_bank = 0;
m_snd_interrupt_enable = 0;
m_music_interrupt_enable = 0;
m_snd_ack = 0;
}
/* guess: use the same resistor values as Crazy Climber (needs checking on the real HW) */
PALETTE_INIT_MEMBER(dacholer_state, dacholer)
{
const uint8_t *color_prom = memregion("proms")->base();
static const int resistances_rg[3] = { 1000, 470, 220 };
static const int resistances_b [2] = { 470, 220 };
double weights_rg[3], weights_b[2];
int i;
/* compute the color output resistor weights */
compute_resistor_weights(0, 255, -1.0,
3, resistances_rg, weights_rg, 0, 0,
2, resistances_b, weights_b, 0, 0,
0, nullptr, nullptr, 0, 0);
for (i = 0;i < palette.entries(); i++)
{
int bit0, bit1, bit2;
int r, g, b;
/* red component */
bit0 = (color_prom[i] >> 0) & 0x01;
bit1 = (color_prom[i] >> 1) & 0x01;
bit2 = (color_prom[i] >> 2) & 0x01;
r = combine_3_weights(weights_rg, bit0, bit1, bit2);
/* green component */
bit0 = (color_prom[i] >> 3) & 0x01;
bit1 = (color_prom[i] >> 4) & 0x01;
bit2 = (color_prom[i] >> 5) & 0x01;
g = combine_3_weights(weights_rg, bit0, bit1, bit2);
/* blue component */
bit0 = (color_prom[i] >> 6) & 0x01;
bit1 = (color_prom[i] >> 7) & 0x01;
b = combine_2_weights(weights_b, bit0, bit1);
palette.set_pen_color(i, rgb_t(r, g, b));
}
}
/* note: clocks are taken from itaten sound reference recording */
MACHINE_CONFIG_START(dacholer_state::dacholer)
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, XTAL(16'000'000)/4) /* ? */
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_IO_MAP(main_io_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dacholer_state, irq0_line_assert)
MCFG_CPU_ADD("audiocpu", Z80, XTAL(19'968'000)/8) /* ? */
MCFG_CPU_PROGRAM_MAP(snd_map)
MCFG_CPU_IO_MAP(snd_io_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", dacholer_state, sound_irq)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(256, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-1-16)
MCFG_SCREEN_UPDATE_DRIVER(dacholer_state, screen_update_dacholer)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 32)
MCFG_PALETTE_INIT_OWNER(dacholer_state, dacholer)
MCFG_GFXDECODE_ADD("gfxdecode", "palette", dacholer)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI))
MCFG_SOUND_ADD("ay1", AY8910, XTAL(19'968'000)/16)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MCFG_SOUND_ADD("ay2", AY8910, XTAL(19'968'000)/16)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MCFG_SOUND_ADD("ay3", AY8910, XTAL(19'968'000)/16)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MCFG_SOUND_ADD("msm", MSM5205, XTAL(384'000))
MCFG_MSM5205_VCLK_CB(WRITELINE(dacholer_state, adpcm_int)) /* interrupt function */
MCFG_MSM5205_PRESCALER_SELECTOR(S96_4B) /* 1 / 96 = 3906.25Hz playback - guess */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(dacholer_state::itaten)
dacholer(config);
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(itaten_main_map)
MCFG_CPU_MODIFY("audiocpu")
MCFG_CPU_PROGRAM_MAP(itaten_snd_map)
MCFG_CPU_IO_MAP(itaten_snd_io_map)
MCFG_CPU_VBLANK_INT_REMOVE()
MCFG_GFXDECODE_MODIFY("gfxdecode", itaten)
MCFG_DEVICE_REMOVE("msm")
MACHINE_CONFIG_END
ROM_START( dacholer )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "dacholer8.rom", 0x0000, 0x2000, CRC(8b73a441) SHA1(6de9e4845b9063af8df42aa82ad536737190582c) )
ROM_LOAD( "dacholer9.rom", 0x2000, 0x2000, CRC(9499289f) SHA1(bcfe554eb1f8e686d193050c18278b6bf93f179f) )
ROM_LOAD( "dacholer10.rom", 0x4000, 0x2000, CRC(39d37281) SHA1(daaf84079dd18dd854946e066e2dcde994bcbba4) )
ROM_LOAD( "dacholer11.rom", 0x6000, 0x2000, CRC(bb781ea4) SHA1(170966c4bcd0246968850d908a69f81ea1e136d5) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "dacholer12.rom", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
ROM_LOAD( "dacholer13.rom", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
ROM_LOAD( "dacholer14.rom", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "dacholer7.rom", 0x0000, 0x2000, CRC(fd649d36) SHA1(77d78eef44f348b635dbc0711e662a5236c00d51) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "dacholer1.rom", 0x0000, 0x2000, CRC(9cca0fd2) SHA1(3ca1b4cca9611232df1195ae6ac172a79c8368c3) )
ROM_LOAD( "dacholer2.rom", 0x2000, 0x2000, CRC(c1322b27) SHA1(8022f59b8ae10a7a911563b01bffc2d5646108a5) )
ROM_LOAD( "dacholer3.rom", 0x4000, 0x2000, CRC(9e1e7198) SHA1(7a75da1ae09f6cf095976b48f462ede42625b244) )
ROM_REGION( 0x6000, "gfx3", 0 )
ROM_LOAD( "dacholer5.rom", 0x0000, 0x2000, CRC(dd4818f0) SHA1(718236932248512f8779f640e0367b5d92e6497e) )
ROM_LOAD( "dacholer4.rom", 0x2000, 0x2000, CRC(7f338ae0) SHA1(9206ed044feb44c55990803cdf608dd899e976ff) )
ROM_LOAD( "dacholer6.rom", 0x4000, 0x2000, CRC(0a6d4ec4) SHA1(419ea1f6ead3afb2de98432d9f8ead7447842a1e) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "k.13d", 0x0000, 0x0020, BAD_DUMP CRC(82f87a36) SHA1(5dc2059eb5b6cd541b014347c36198b8838d98fa) ) //taken from Kick Boy
ROM_END
ROM_START( kickboy )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "k_1.5k", 0x0000, 0x2000, CRC(525746f1) SHA1(4044f880f271f77b56b2d8964ab97d34fb507c7a) )
ROM_LOAD( "k_2.5l", 0x2000, 0x2000, CRC(9d091725) SHA1(827cea1c371094720b47fda271945cee20c9d956) )
ROM_LOAD( "k_3.5m", 0x4000, 0x2000, CRC(d61b6ff6) SHA1(071ab4c05ed54526144f2ba751c111e8c4bdc61a) )
ROM_LOAD( "k_4.5n", 0x6000, 0x2000, CRC(a8985bfe) SHA1(a8e466a7df381dfc8dd2e3483eba0215bfec7551) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "k_1.6g", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
ROM_LOAD( "k_2.6h", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
ROM_LOAD( "k_3.6j", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "k_7.12j", 0x0000, 0x2000, CRC(22be46e8) SHA1(d92b3913d8eba881c69acd1d85ca73ee58489fae) )
ROM_REGION( 0x4000, "gfx2", 0 )
ROM_LOAD( "k_3.13a", 0x0000, 0x2000, CRC(7eac2a64) SHA1(b4a44770bbded59cd572ac5d0ae178affc8cdab8) )
ROM_LOAD( "k_2.12a", 0x2000, 0x2000, CRC(b8829572) SHA1(01009ec63449c809608923fd9dcecd82b29c5d6d) )
ROM_REGION( 0x6000, "gfx3", 0 )
ROM_LOAD( "k_5.2d", 0x0000, 0x2000, CRC(4b769a1c) SHA1(fde17dcd4b7cda9cc54572e81bc2f0e48c19277d) )
ROM_LOAD( "k_4.1d", 0x2000, 0x2000, CRC(45199750) SHA1(a04b4d6d0defa613d269625b089d28dc68d5b73a) )
ROM_LOAD( "k_6.3d", 0x4000, 0x2000, CRC(d1795506) SHA1(e0f7a64e301cf43c4739031461dba16aa44100a1) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "k.13d", 0x0000, 0x0020, CRC(82f87a36) SHA1(5dc2059eb5b6cd541b014347c36198b8838d98fa) )
ROM_END
/*
--------------------------------
IT A-1
CPU :LH0080 Z80,LH0080A Z80A
Sound:AY-3-8910 x3
OSC :16.000MHz
--------------------------------
1.5K [84c8a010] 2764
2.5L [19946038] |
3.5M [4f9e26fd] /
6.6G [dfcb1a3e] 2764
7.6H [844e78d6] 2732
AF-1.3N [5638e485] 82S123
--------------------------------
ITA-EXP
--------------------------------
4.1F [35f85aeb] 2764
5.1E [6cf30924] /
--------------------------------
IT A-2
OSC :19.968 ?
--------------------------------
8.10A [c32b0859] 2764
9.11A [919cac5e] |
10.12A [d2b60e5d] |
11.13A [ed3279d5] /
12.1D [f0f64636] 2764
13.2D [d32559f5] |
14.3D [8c532c74] |
15.4D [d119b483] /
16.12J [8af2bfb8] 2764
AF-2.1H [e1cac297] 82S123
AF-3.13D [875429ba] /
--------------------------------
*/
ROM_START( itaten )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "1.5k", 0x0000, 0x2000, CRC(84c8a010) SHA1(52d78ac70b3d5e905a11efd76acd99810c56e467) )
ROM_LOAD( "2.5l", 0x2000, 0x2000, CRC(19946038) SHA1(74f76096e676535ead4386755fce853caac7673b) )
ROM_LOAD( "3.5m", 0x4000, 0x2000, CRC(4f9e26fd) SHA1(33062724c46108611c9db16fdbf2cb9feed7e213) )
ROM_LOAD( "4.1f", 0x6000, 0x2000, CRC(35f85aeb) SHA1(ecd8f62e304d1277332a5a2b7ec6aace9f77d8ad) )
ROM_LOAD( "5.1e", 0x8000, 0x2000, CRC(6cf30924) SHA1(5e82e9aa0811ec1b853d300368c5ceec44938363) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "6.6g", 0x0000, 0x2000, CRC(dfcb1a3e) SHA1(cee0906cfbddd0254a947737da1cfbe47c445c32) )
ROM_LOAD( "7.6h", 0x2000, 0x1000, CRC(844e78d6) SHA1(11b48af650809f8504b56e9a8e53c9f043782c5f) )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "16.12j", 0x0000, 0x2000, CRC(8af2bfb8) SHA1(6744db0deb4fda7920fcfddf7f9c1ed6681d3622) )
ROM_REGION( 0x8000, "gfx2", 0 )
ROM_LOAD( "11.13a", 0x0000, 0x2000, CRC(ed3279d5) SHA1(e4bcae8038739c588f896ff35fa95288979fa683) )
ROM_LOAD( "10.12a", 0x2000, 0x2000, CRC(d2b60e5d) SHA1(c833ac6e5d4d0a244ace600f5f02c6f43d3bd34b) )
ROM_LOAD( "9.11a", 0x4000, 0x2000, CRC(919cac5e) SHA1(9602ad7618b5e4d93fa22676aa855256d4690dd1) )
ROM_LOAD( "8.10a", 0x6000, 0x2000, CRC(c32b0859) SHA1(1bb00de55742a1f2cbbf3970b43b122114b0911b) )
ROM_REGION( 0x8000, "gfx3", 0 )
ROM_LOAD( "13.2d", 0x0000, 0x2000, CRC(d32559f5) SHA1(a4f05b1c8c48aad367ff675c29a9a1828c71b693) )
ROM_LOAD( "12.1d", 0x2000, 0x2000, CRC(f0f64636) SHA1(a3354be74460e45453fea62c8dd910f98b5d2fb5) )
ROM_LOAD( "14.3d", 0x4000, 0x2000, CRC(8c532c74) SHA1(c95786c81f82f7211f4411a9f39fd4ba4def9073) )
ROM_LOAD( "15.4d", 0x6000, 0x2000, CRC(d119b483) SHA1(c1e403369bfbda0233ec5764fc703522e9f312a7) )
ROM_REGION( 0x0060, "proms", 0 )
ROM_LOAD( "af-3.13d", 0x0000, 0x0020, CRC(875429ba) SHA1(7186e1fb15806d60fd3e704be8db94c7b6c8c058) )
ROM_LOAD( "af-2.1h", 0x0020, 0x0020, CRC(e1cac297) SHA1(f15326d04d006d9d029a6565aebf9daf3657bc2a) )
ROM_LOAD( "af-1.3n", 0x0040, 0x0020, CRC(5638e485) SHA1(5d892111936a8eb7646c03a17300069be9a2b442) )
ROM_END
GAME( 1983, dacholer, 0, dacholer, dacholer, dacholer_state, 0, ROT0, "Nichibutsu", "Dacholer", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
GAME( 1983, kickboy, 0, dacholer, kickboy, dacholer_state, 0, ROT0, "Nichibutsu", "Kick Boy", MACHINE_SUPPORTS_SAVE )
GAME( 1984, itaten, 0, itaten, itaten, dacholer_state, 0, ROT0, "Nichibutsu / Alice", "Itazura Tenshi (Japan)", MACHINE_SUPPORTS_SAVE )