/******************************************************************************
Dacholer (c) 1983 Nichibutsu
Kick Boy (c) 1983 Nichibutsu
Driver by Pierpaolo Prazzoli
TODO:
- Add colors when proms are dumped
Mods by Tomasz Slanina (2008.06.12):
- fixed sound cpu interrupts (mode 2 (two vectors)+ nmi)
- added sound and music.
- ay/msm clocks are arbitrary
- just a guess - upper nibble of byte from port 3 _probably_
contains sound command (sound cpu writes it to port c)
******************************************************************************/
#include "driver.h"
#include "sound/dac.h"
#include "sound/msm5205.h"
#include "sound/ay8910.h"
static int msm_data = 0;
static int msm_toggle=0;
static UINT8 *bgvideoram,*fgvideoram;
static int bg_bank = 0;
static UINT8 snd_interrupt_enable=0;
static UINT8 music_interrupt_enable=0;
static UINT8 snd_ack;
static tilemap *bg_tilemap,*fg_tilemap;
static WRITE8_HANDLER( background_w )
{
bgvideoram[offset] = data;
tilemap_mark_tile_dirty(bg_tilemap,offset);
}
static WRITE8_HANDLER( foreground_w )
{
fgvideoram[offset] = data;
tilemap_mark_tile_dirty(fg_tilemap,offset);
}
static WRITE8_HANDLER( bg_bank_w )
{
if((data & 3) != bg_bank)
{
bg_bank = data & 3;
tilemap_mark_all_tiles_dirty(bg_tilemap);
}
flip_screen_set(data & 0xc); // probably one bit for flipx and one for flipy
}
static WRITE8_HANDLER( coins_w )
{
coin_counter_w(0, data & 1);
coin_counter_w(1, data & 2);
set_led_status(0, data & 4);
set_led_status(1, data & 8);
}
static WRITE8_HANDLER(snd_w)
{
soundlatch_w(machine,offset,data);
cpunum_set_input_line(machine, 1,INPUT_LINE_NMI,PULSE_LINE);
}
static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8800, 0x97ff) AM_RAM
AM_RANGE(0xc000, 0xc3ff) AM_RAM_WRITE(background_w) AM_BASE(&bgvideoram)
AM_RANGE(0xd000, 0xd3ff) AM_RAM_WRITE(foreground_w) AM_BASE(&fgvideoram)
AM_RANGE(0xe000, 0xe0ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
ADDRESS_MAP_END
static ADDRESS_MAP_START( main_io_map, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READ_PORT("P1")
AM_RANGE(0x01, 0x01) AM_READ_PORT("P2")
AM_RANGE(0x02, 0x02) AM_READ_PORT("SYSTEM")
AM_RANGE(0x03, 0x03) AM_READ_PORT("DSWA")
AM_RANGE(0x04, 0x04) AM_READ_PORT("DSWB")
AM_RANGE(0x20, 0x20) AM_WRITE(coins_w)
AM_RANGE(0x21, 0x21) AM_WRITE(bg_bank_w)
AM_RANGE(0x22, 0x22) AM_WRITENOP
AM_RANGE(0x23, 0x23) AM_WRITENOP
AM_RANGE(0x24, 0x24) AM_WRITENOP
AM_RANGE(0x27, 0x27) AM_WRITE(snd_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( snd_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x5fff) AM_ROM
AM_RANGE(0xd000, 0xe7ff) AM_RAM
ADDRESS_MAP_END
static WRITE8_HANDLER( adpcm_w )
{
msm_data = data;
msm_toggle = 0;
}
static WRITE8_HANDLER( snd_ack_w )
{
snd_ack = data;
}
static CUSTOM_INPUT( snd_ack_r )
{
return snd_ack; //guess ...
}
static WRITE8_HANDLER( snd_irq_w )
{
snd_interrupt_enable = data;
}
static WRITE8_HANDLER( music_irq_w )
{
music_interrupt_enable = data;
}
static ADDRESS_MAP_START( snd_io_map, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READWRITE(soundlatch_r, soundlatch_clear_w )
AM_RANGE(0x04, 0x04) AM_WRITE(music_irq_w)
AM_RANGE(0x08, 0x08) AM_WRITE(snd_irq_w)
AM_RANGE(0x0c, 0x0c) AM_WRITE(snd_ack_w)
AM_RANGE(0x80, 0x80) AM_WRITE(adpcm_w)
AM_RANGE(0x86, 0x86) AM_WRITE(ay8910_write_port_0_w)
AM_RANGE(0x87, 0x87) AM_WRITE(ay8910_control_port_0_w)
AM_RANGE(0x8a, 0x8a) AM_WRITE(ay8910_write_port_1_w)
AM_RANGE(0x8b, 0x8b) AM_WRITE(ay8910_control_port_1_w)
AM_RANGE(0x8e, 0x8e) AM_WRITE(ay8910_write_port_2_w)
AM_RANGE(0x8f, 0x8f) AM_WRITE(ay8910_control_port_2_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( dacholer )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWA")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x0a8c */
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x0a94 */
PORT_DIPSETTING( 0x00, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snd_ack_r, NULL)
PORT_START("DSWB")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) /* table at 0x0a9c */
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "4" )
// PORT_DIPNAME( 0x0c, 0x0c, "1st Bonus Life" ) /* table at 0x0aa0 */
// PORT_DIPSETTING( 0x0c, "20k" )
// PORT_DIPSETTING( 0x08, "30k" )
// PORT_DIPSETTING( 0x04, "40k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
// PORT_DIPNAME( 0x30, 0x30, "Next Bonus Lifes" ) /* table at 0x0aa8 */
// PORT_DIPSETTING( 0x30, "+50k" )
// PORT_DIPSETTING( 0x20, "+70k" )
// PORT_DIPSETTING( 0x10, "+100k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x3c, 0x3c, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x3c, "20k 70k then every 50k" )
PORT_DIPSETTING( 0x38, "30k 80k then every 50k" )
PORT_DIPSETTING( 0x34, "40k 90k then every 50k" )
// PORT_DIPSETTING( 0x30, DEF_STR( None ) )
PORT_DIPSETTING( 0x2c, "20k 90k then every 70k" )
PORT_DIPSETTING( 0x28, "30k 100k then every 70k" )
PORT_DIPSETTING( 0x24, "40k 110k then every 70k" )
// PORT_DIPSETTING( 0x20, DEF_STR( None ) )
PORT_DIPSETTING( 0x1c, "20k 120k then every 100k" )
PORT_DIPSETTING( 0x18, "30k 130k then every 100k" )
PORT_DIPSETTING( 0x14, "40k 140k then every 100k" )
// PORT_DIPSETTING( 0x10, DEF_STR( None ) )
PORT_DIPSETTING( 0x0c, "20k only" )
PORT_DIPSETTING( 0x08, "30k only" )
PORT_DIPSETTING( 0x04, "40k only" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( kickboy )
PORT_INCLUDE(dacholer)
PORT_MODIFY("DSWA")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x0f71 - same as in 'dacholer' */
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x0f79 */
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_MODIFY("DSWB")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) /* table at 0x0f81 */
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "99 (Cheat)" )
// PORT_DIPNAME( 0x0c, 0x0c, "1st Bonus Life" ) /* table at 0x0f85 - same as in 'dacholer' */
// PORT_DIPSETTING( 0x0c, "20k" )
// PORT_DIPSETTING( 0x08, "30k" )
// PORT_DIPSETTING( 0x04, "40k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
// PORT_DIPNAME( 0x30, 0x30, "Next Bonus Lifes" ) /* table at 0x0f8d */
// PORT_DIPSETTING( 0x30, "+30k" )
// PORT_DIPSETTING( 0x20, "+50k" )
// PORT_DIPSETTING( 0x10, "+70k" )
// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x3c, 0x3c, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x3c, "20k 50k then every 30k" )
PORT_DIPSETTING( 0x38, "30k 60k then every 30k" )
PORT_DIPSETTING( 0x34, "40k 70k then every 30k" )
// PORT_DIPSETTING( 0x30, DEF_STR( None ) )
PORT_DIPSETTING( 0x2c, "20k 70k then every 50k" )
PORT_DIPSETTING( 0x28, "30k 80k then every 50k" )
PORT_DIPSETTING( 0x24, "40k 90k then every 50k" )
// PORT_DIPSETTING( 0x20, DEF_STR( None ) )
PORT_DIPSETTING( 0x1c, "20k 90k then every 70k" )
PORT_DIPSETTING( 0x18, "30k 100k then every 70k" )
PORT_DIPSETTING( 0x14, "40k 110k then every 70k" )
// PORT_DIPSETTING( 0x10, DEF_STR( None ) )
PORT_DIPSETTING( 0x0c, "20k only" )
PORT_DIPSETTING( 0x08, "30k only" )
PORT_DIPSETTING( 0x04, "40k only" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) /* stored at 0x920f */
PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
INPUT_PORTS_END
static TILE_GET_INFO( get_bg_tile_info )
{
SET_TILE_INFO(1,bgvideoram[tile_index] + bg_bank * 0x100,0,0);
}
static TILE_GET_INFO( get_fg_tile_info )
{
SET_TILE_INFO(0,fgvideoram[tile_index],0,0);
}
static VIDEO_START( dacholer )
{
bg_tilemap = tilemap_create(get_bg_tile_info,tilemap_scan_rows,8,8,32,32);
fg_tilemap = tilemap_create(get_fg_tile_info,tilemap_scan_rows,8,8,32,32);
tilemap_set_transparent_pen(fg_tilemap,0);
}
static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect )
{
int offs,code,attr,sx,sy,flipx,flipy;
for (offs = 0;offs < spriteram_size;offs += 4)
{
code = spriteram[offs+1];
attr = spriteram[offs+2];
flipx = attr & 0x10;
flipy = attr & 0x20;
sx = (spriteram[offs+3] - 128) + 256 * (attr & 0x01);
sy = 248 - spriteram[offs];
if (flip_screen_get())
{
sx = 240 - sx;
sy = 240 - sy;
flipx = !flipx;
flipy = !flipy;
}
drawgfx(bitmap,machine->gfx[2],
code,
0,
flipx,flipy,
sx,sy,
cliprect,TRANSPARENCY_PEN,0);
}
}
static VIDEO_UPDATE(dacholer)
{
tilemap_draw(bitmap,cliprect,bg_tilemap,0,0);
tilemap_draw(bitmap,cliprect,fg_tilemap,0,0);
draw_sprites(screen->machine,bitmap,cliprect);
return 0;
}
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
16*16*4
};
static GFXDECODE_START( dacholer )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 16 )
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0, 16 )
GFXDECODE_END
static INTERRUPT_GEN( sound_irq )
{
if(music_interrupt_enable == 1)
{
cpunum_set_input_line_and_vector(machine, 1, 0, HOLD_LINE, 0x30);
}
}
static INTERRUPT_GEN(adpcm_int)
{
if(snd_interrupt_enable == 1 || (snd_interrupt_enable ==0 && msm_toggle==1))
{
msm5205_data_w(0,msm_data >> 4);
msm_data<<=4;
msm_toggle^=1;
if (msm_toggle==0)
{
cpunum_set_input_line_and_vector(machine, 1, 0, HOLD_LINE, 0x38);
}
}
}
static const msm5205_interface msm_interface =
{
adpcm_int, /* interrupt function */
MSM5205_S96_4B /* 1 / 96 = 3906.25Hz playback - guess */
};
static MACHINE_DRIVER_START( dacholer )
/* basic machine hardware */
MDRV_CPU_ADD("main", Z80, 4000000) /* ? */
MDRV_CPU_PROGRAM_MAP(main_map, 0)
MDRV_CPU_IO_MAP(main_io_map, 0)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
MDRV_CPU_ADD("audio", Z80, 4000000) /* ? */
MDRV_CPU_PROGRAM_MAP(snd_map, 0)
MDRV_CPU_IO_MAP(snd_io_map, 0)
MDRV_CPU_VBLANK_INT("main",sound_irq)
/* video hardware */
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(256, 256)
MDRV_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-1-16)
MDRV_PALETTE_LENGTH(16)
MDRV_GFXDECODE(dacholer)
MDRV_VIDEO_START(dacholer)
MDRV_VIDEO_UPDATE(dacholer)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay1", AY8910, 1500000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("ay2", AY8910, 1500000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("ay3", AY8910, 1500000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("msm", MSM5205, 375000)
MDRV_SOUND_CONFIG(msm_interface)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MACHINE_DRIVER_END
ROM_START( dacholer )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "dacholer8.rom", 0x0000, 0x2000, CRC(8b73a441) SHA1(6de9e4845b9063af8df42aa82ad536737190582c) )
ROM_LOAD( "dacholer9.rom", 0x2000, 0x2000, CRC(9499289f) SHA1(bcfe554eb1f8e686d193050c18278b6bf93f179f) )
ROM_LOAD( "dacholer10.rom", 0x4000, 0x2000, CRC(39d37281) SHA1(daaf84079dd18dd854946e066e2dcde994bcbba4) )
ROM_LOAD( "dacholer11.rom", 0x6000, 0x2000, CRC(bb781ea4) SHA1(170966c4bcd0246968850d908a69f81ea1e136d5) )
ROM_REGION( 0x10000, "audio", 0 )
ROM_LOAD( "dacholer12.rom", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
ROM_LOAD( "dacholer13.rom", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
ROM_LOAD( "dacholer14.rom", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )
ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "dacholer7.rom", 0x0000, 0x2000, CRC(fd649d36) SHA1(77d78eef44f348b635dbc0711e662a5236c00d51) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "dacholer1.rom", 0x0000, 0x2000, CRC(9cca0fd2) SHA1(3ca1b4cca9611232df1195ae6ac172a79c8368c3) )
ROM_LOAD( "dacholer2.rom", 0x2000, 0x2000, CRC(c1322b27) SHA1(8022f59b8ae10a7a911563b01bffc2d5646108a5) )
ROM_LOAD( "dacholer3.rom", 0x4000, 0x2000, CRC(9e1e7198) SHA1(7a75da1ae09f6cf095976b48f462ede42625b244) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "dacholer5.rom", 0x0000, 0x2000, CRC(dd4818f0) SHA1(718236932248512f8779f640e0367b5d92e6497e) )
ROM_LOAD( "dacholer4.rom", 0x2000, 0x2000, CRC(7f338ae0) SHA1(9206ed044feb44c55990803cdf608dd899e976ff) )
ROM_LOAD( "dacholer6.rom", 0x4000, 0x2000, CRC(0a6d4ec4) SHA1(419ea1f6ead3afb2de98432d9f8ead7447842a1e) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "proms", 0x0000, 0x0020, NO_DUMP )
ROM_END
ROM_START( kickboy )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "kickboy1.rom", 0x0000, 0x2000, CRC(525746f1) SHA1(4044f880f271f77b56b2d8964ab97d34fb507c7a) )
ROM_LOAD( "kickboy2.rom", 0x2000, 0x2000, CRC(9d091725) SHA1(827cea1c371094720b47fda271945cee20c9d956) )
ROM_LOAD( "kickboy3.rom", 0x4000, 0x2000, CRC(d61b6ff6) SHA1(071ab4c05ed54526144f2ba751c111e8c4bdc61a) )
ROM_LOAD( "kickboy4.rom", 0x6000, 0x2000, CRC(a8985bfe) SHA1(a8e466a7df381dfc8dd2e3483eba0215bfec7551) )
ROM_REGION( 0x10000, "audio", 0 )
ROM_LOAD( "kickboy5.rom", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
ROM_LOAD( "kickboy6.rom", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
ROM_LOAD( "kickboy7.rom", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )
ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "kickboy13.rom", 0x0000, 0x2000, CRC(22be46e8) SHA1(d92b3913d8eba881c69acd1d85ca73ee58489fae) )
ROM_REGION( 0x4000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "kickboy9.rom", 0x0000, 0x2000, CRC(7eac2a64) SHA1(b4a44770bbded59cd572ac5d0ae178affc8cdab8) )
ROM_LOAD( "kickboy8.rom", 0x2000, 0x2000, CRC(b8829572) SHA1(01009ec63449c809608923fd9dcecd82b29c5d6d) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "kickboy11.rom", 0x0000, 0x2000, CRC(4b769a1c) SHA1(fde17dcd4b7cda9cc54572e81bc2f0e48c19277d) )
ROM_LOAD( "kickboy10.rom", 0x2000, 0x2000, CRC(45199750) SHA1(a04b4d6d0defa613d269625b089d28dc68d5b73a) )
ROM_LOAD( "kickboy12.rom", 0x4000, 0x2000, CRC(d1795506) SHA1(e0f7a64e301cf43c4739031461dba16aa44100a1) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "proms", 0x0000, 0x0020, NO_DUMP )
ROM_END
GAME( 1983, dacholer, 0, dacholer, dacholer, 0, ROT0, "Nichibutsu", "Dacholer", GAME_WRONG_COLORS )
GAME( 1983, kickboy, 0, dacholer, kickboy, 0, ROT0, "Nichibutsu", "Kick Boy", GAME_WRONG_COLORS )