// license:BSD-3-Clause
// copyright-holders:Angelo Salese
/***************************************************************************************************
Cycle Maabou (c) 1984 Taito Corporation / Seta
Sky Destroyer (c) 1985 Taito Corporation
appears to be in the exact middle between the gsword / josvolly HW and the ppking / gladiator HW
driver by Angelo Salese
TODO:
- inputs in Cycle Maabou;
- sound (controlled by three i8741);
- add flipscreen;
- color prom resistor network is guessed, cyclemb yellows are more reddish on pcb video and photos;
BTANB verified on pcb: cyclemb standing cones are reddish-yellow/black instead of red/white
=====================================================================================================
Cycle Mahbou
(c)1984 Taito/Seta
----------------------------------------
Top
P1-002A
----------------------------------------
P0_20.3D [53e3a36e]
P0_21.3E [a7dab6d8]
----------------------------------------
Bottom
P0-001A
CPU :Z80A x2
OSC :18.000MHz
Other:AP-001,AP-004,AP-005,AP-006,P7,P8,P9
----------------------------------------
P0_1.1A [a1588264]
P0_2.1B [04141837]
P0_3.1C [a9dd4b22]
P0_4.1E [456a30df]
P0_5.1F [a3b9c297]
P0_6.1H [ec76a0a6]
P0_7.1K [6507d23f]
P0_10.1N [a98415db]
P0_11.1R [626556fe]
P0_12.1S [1e08902c]
P0_13.1T [086639c1]
P0_14.1U [3f5fe2b6]
P0_15.10C [9cc52c32]
P0_16.10D [8d03227e]
AP-002.7B [Not Dump] 8741
AP-003.7C [Not Dump] /
P1.2E [6297104c] 82S123
P2.4E [70a09cc5] /
P0_3.11T [be89c1f7] 82S129
P0_4.11U [4886d832] /
--- Team Japump!!! ---
Dumped by Chack'n
27/Nov/2009
28/Nov/2009
****************************************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "sound/2203intf.h"
#include "machine/tait8741.h"
class cyclemb_state : public driver_device
{
public:
cyclemb_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch"),
m_vram(*this, "vram"),
m_cram(*this, "cram"),
m_obj1_ram(*this, "obj1_ram"),
m_obj2_ram(*this, "obj2_ram"),
m_obj3_ram(*this, "obj3_ram")
{ }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
required_shared_ptr<UINT8> m_vram;
required_shared_ptr<UINT8> m_cram;
required_shared_ptr<UINT8> m_obj1_ram;
required_shared_ptr<UINT8> m_obj2_ram;
required_shared_ptr<UINT8> m_obj3_ram;
struct
{
UINT8 rxd;
UINT8 txd;
UINT8 rst;
UINT8 state;
UINT8 packet_type;
} m_mcu[2];
UINT16 m_dsw_pc_hack;
DECLARE_WRITE8_MEMBER(cyclemb_bankswitch_w);
// DECLARE_READ8_MEMBER(mcu_status_r);
// DECLARE_WRITE8_MEMBER(sound_cmd_w);
DECLARE_WRITE8_MEMBER(cyclemb_flip_w);
DECLARE_READ8_MEMBER(skydest_i8741_0_r);
DECLARE_WRITE8_MEMBER(skydest_i8741_0_w);
DECLARE_DRIVER_INIT(skydest);
DECLARE_DRIVER_INIT(cyclemb);
virtual void machine_start() override;
virtual void machine_reset() override;
DECLARE_PALETTE_INIT(cyclemb);
UINT32 screen_update_cyclemb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_skydest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void cyclemb_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void cyclemb_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void skydest_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void skydest_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void skydest_i8741_reset();
};
PALETTE_INIT_MEMBER(cyclemb_state, cyclemb)
{
const UINT8 *color_prom = memregion("proms")->base();
int i,r,g,b,val;
int bit0,bit1,bit2;
for (i = 0; i < 256; i++)
{
val = (color_prom[i+0x100]) | (color_prom[i+0x000]<<4);
bit0 = 0;
bit1 = (val >> 6) & 0x01;
bit2 = (val >> 7) & 0x01;
b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = (val >> 3) & 0x01;
bit1 = (val >> 4) & 0x01;
bit2 = (val >> 5) & 0x01;
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = (val >> 0) & 0x01;
bit1 = (val >> 1) & 0x01;
bit2 = (val >> 2) & 0x01;
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_pen_color(i, rgb_t(r, g, b));
}
}
void cyclemb_state::cyclemb_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
gfx_element *gfx = m_gfxdecode->gfx(0);
int x,y,count;
count = 0;
for (y=0;y<32;y++)
{
for (x=0;x<64;x++)
{
int attr = m_cram[count];
int tile = (m_vram[count]) | ((attr & 3)<<8);
int color = ((attr & 0xf8) >> 3) ^ 0x1f;
int odd_line = y & 1 ? 0x40 : 0x00;
// int sx_offs = flip_screen() ? 512 : 0
int scrollx = ((m_vram[(y/2)+odd_line]) + (m_cram[(y/2)+odd_line]<<8) + 48) & 0x1ff;
if(!(attr & 4))
color += 0x20;//screen.machine().rand();
if(flip_screen())
{
gfx->opaque(bitmap,cliprect,tile,color,1,1,512-(x*8)-scrollx,256-(y*8));
/* wrap-around */
gfx->opaque(bitmap,cliprect,tile,color,1,1,512-(x*8)-scrollx+512,256-(y*8));
}
else
{
gfx->opaque(bitmap,cliprect,tile,color,0,0,(x*8)-scrollx,(y*8));
/* wrap-around */
gfx->opaque(bitmap,cliprect,tile,color,0,0,(x*8)-scrollx+512,(y*8));
}
count++;
}
}
}
/*
bank 1
xxxx xxxx [0] sprite offset
---x xxxx [1] color offset
bank 2
xxxx xxxx [0] y offs
xxxx xxxx [1] x offs
bank 3
---- ---x [1] sprite enable flag?
*/
void cyclemb_state::cyclemb_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
UINT8 col,fx,fy,region;
UINT16 spr_offs,i;
INT16 x,y;
/*
0x3b-0x3c-0x3d tire (0x13 0x00 / 0x17 0x00 )
0x3b- shirt (0x16 0x00)
0x20 tire stick (0x16 0x00)
0x2e go sign (0x11 0x00)
0x18 trampoline (0x13 0x00)
0x27 cone (0x13 0x00)
*/
for(i=0;i<0x40;i+=2)
{
y = 0xf1 - m_obj2_ram[i];
x = m_obj2_ram[i+1] - 56;
spr_offs = (m_obj1_ram[i+0]);
spr_offs += ((m_obj3_ram[i+0] & 3) << 8);
col = (m_obj1_ram[i+1] & 0x3f);
region = ((m_obj3_ram[i] & 0x10) >> 4) + 1;
if(region == 2)
{
spr_offs >>= 2;
//spr_offs += ((m_obj3_ram[i+0] & 3) << 5);
y-=16;
}
if(m_obj3_ram[i+1] & 1)
x+=256;
//if(m_obj3_ram[i+1] & 2)
// x-=256;
fx = (m_obj3_ram[i+0] & 4) >> 2;
fy = (m_obj3_ram[i+0] & 8) >> 3;
if(flip_screen())
{
fx = !fx;
fy = !fy;
}
m_gfxdecode->gfx(region)->transpen(bitmap,cliprect,spr_offs,col,fx,fy,x,y,0);
}
}
void cyclemb_state::skydest_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
gfx_element *gfx = m_gfxdecode->gfx(0);
int x,y;
for (y=0;y<32;y++)
{
for (x=2;x<62;x++)
{
/* upper bits of the first address of cram seems to be related to colour cycling */
int attr = m_cram[x+y*64];
int tile = (m_vram[x+y*64]) | ((attr & 3)<<8);
int color = ((attr & 0xfc) >> 2);
int scrollx = m_vram[0*64+0];
scrollx |= (m_cram[0*64+0] & 0x01)<<8;
int cycle = (m_cram[0*64+0] & 0xf0)>>4;
color ^= 0x3f;
// hardcoded to thie palette bit?
if (attr & 0x40) color ^= cycle;
scrollx -= 0xc0;
int scrolly;
if (x<32)
scrolly = m_vram[(x)*64+0];
else
scrolly = m_vram[(x-32)*64+1];
gfx->opaque(bitmap,cliprect,tile,color,0,0,x*8+scrollx,((y*8)-scrolly)&0xff);
gfx->opaque(bitmap,cliprect,tile,color,0,0,x*8+scrollx-480,((y*8)-scrolly)&0xff);
gfx->opaque(bitmap,cliprect,tile,color,0,0,x*8+scrollx+480,((y*8)-scrolly)&0xff);
}
}
}
/*
bank 1
xxxx xxxx [0] sprite offset
---x xxxx [1] color offset
bank 2
xxxx xxxx [0] y offs
xxxx xxxx [1] x offs
bank 3
---- ---x [1] sprite enable flag?
*/
void cyclemb_state::skydest_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
UINT8 col,fx,fy,region;
UINT16 spr_offs,i;
INT16 x,y;
// popmessage("%d %d",m_obj2_ram[0x0d], 0xf1 - m_obj2_ram[0x0c+1] + 68);
for(i=0;i<0x80;i+=2)
{
y = m_obj2_ram[i] - 1;
x = m_obj2_ram[i+1];
if(m_obj3_ram[i+1] & 1)
x |= 0x100;
x = 0x138 - x;
spr_offs = (m_obj1_ram[i+0]);
spr_offs += ((m_obj3_ram[i+0] & 3) << 8);
col = (m_obj1_ram[i+1] & 0x3f);
region = ((m_obj3_ram[i] & 0x10) >> 4) + 1;
if(region == 2)
{
spr_offs >>= 2;
// spr_offs += ((m_obj3_ram[i+0] & 3) << 5);
x-=16;
}
fx = (m_obj3_ram[i+0] & 4) >> 2;
fy = (m_obj3_ram[i+0] & 8) >> 3;
if(flip_screen())
{
fx = !fx;
fy = !fy;
}
m_gfxdecode->gfx(region)->transpen(bitmap,cliprect,spr_offs,col,fx,fy,x,y,0);
}
}
UINT32 cyclemb_state::screen_update_cyclemb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
cyclemb_draw_tilemap(screen,bitmap,cliprect);
cyclemb_draw_sprites(screen,bitmap,cliprect);
return 0;
}
UINT32 cyclemb_state::screen_update_skydest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(0, cliprect);
skydest_draw_tilemap(screen,bitmap,cliprect);
skydest_draw_sprites(screen,bitmap,cliprect);
return 0;
}
WRITE8_MEMBER(cyclemb_state::cyclemb_bankswitch_w)
{
membank("bank1")->set_entry(data & 3);
}
#if 0
WRITE8_MEMBER(cyclemb_state::sound_cmd_w)
{
m_soundlatch->write(space, 0, data & 0xff);
m_audiocpu->set_input_line(0, HOLD_LINE);
}
#endif
#if 0
READ8_MEMBER(cyclemb_state::mcu_status_r)
{
return 1;
}
WRITE8_MEMBER(cyclemb_state::sound_cmd_w)//actually ciom
{
m_soundlatch->write(space, 0, data & 0xff);
m_audiocpu->set_input_line(0, HOLD_LINE);
}
#endif
WRITE8_MEMBER(cyclemb_state::cyclemb_flip_w)
{
flip_screen_set(data & 1);
// a bunch of other things are setted here
}
void cyclemb_state::skydest_i8741_reset()
{
m_mcu[0].rxd = 0;
m_mcu[0].txd = 0;
m_mcu[0].rst = 0;
m_mcu[0].state = 0;
m_mcu[0].packet_type = 0;
}
READ8_MEMBER( cyclemb_state::skydest_i8741_0_r )
{
if(offset == 1) //status port
{
//printf("STATUS PC=%04x\n",m_maincpu->pc());
return 1;
}
else
{
UINT8 i,pt;
//printf("%04x\n",m_maincpu->pc());
/* TODO: internal state of this */
if(m_maincpu->pc() == m_dsw_pc_hack)
m_mcu[0].rxd = (ioport("DSW1")->read() & 0x1f) << 2;
else if(m_mcu[0].rst)
{
//printf("READ PC=%04x\n",m_maincpu->pc());
{
switch(m_mcu[0].state)
{
case 1:
{
m_mcu[0].packet_type^=0x20;
if(m_mcu[0].packet_type & 0x20)
m_mcu[0].rxd = ((ioport("DSW3")->read()) & 0x9f) | (m_mcu[0].packet_type);
else
m_mcu[0].rxd = ((ioport("SYSTEM")->read()) & 0x9f) | (m_mcu[0].packet_type);
break;
}
case 2:
{
m_mcu[0].packet_type^=0x20;
if(m_mcu[0].packet_type & 0x20)
{
m_mcu[0].rxd = ((ioport("P1_1")->read()) & 0x9f) | (m_mcu[0].packet_type);
}
else
{
m_mcu[0].rxd = ((ioport("P1_0")->read()) & 0x1f) | (m_mcu[0].packet_type);
m_mcu[0].rxd |= ((ioport("SYSTEM")->read()) & 0x80);
}
break;
}
case 3:
{
m_mcu[0].packet_type^=0x20;
if(m_mcu[0].packet_type & 0x20)
m_mcu[0].rxd = ((ioport("P2_1")->read()) & 0x9f) | (m_mcu[0].packet_type);
else
{
m_mcu[0].rxd = ((ioport("P2_0")->read()) & 0x1f) | (m_mcu[0].packet_type);
m_mcu[0].rxd |= ((ioport("SYSTEM")->read()) & 0x80);
}
break;
}
default:
//printf("%02x\n",m_mcu[0].txd);
m_mcu[0].rxd = 0x00;
break;
}
}
for(i=0,pt=0;i<8;i++)
{
if(m_mcu[0].rxd & (1 << i))
pt++;
}
if((pt % 2) == 1)
m_mcu[0].rxd|=0x40;
}
return m_mcu[0].rxd;
}
}
WRITE8_MEMBER( cyclemb_state::skydest_i8741_0_w )
{
if(offset == 1) //command port
{
//printf("%02x CMD PC=%04x\n",data,m_maincpu->pc());
switch(data)
{
case 0:
m_mcu[0].rxd = 0x40;
m_mcu[0].rst = 0;
m_mcu[0].state = 0;
break;
case 1:
/*
status codes:
0x06 sub NG IOX2
0x05 sub NG IOX1
0x04 sub NG CIOS
0x03 sub NG OPN
0x02 sub NG ROM
0x01 sub NG RAM
0x00 ok
*/
m_mcu[0].rxd = 0x40;
m_mcu[0].rst = 0;
break;
case 2:
m_mcu[0].rxd = (ioport("DSW2")->read() & 0x1f) << 2;
m_mcu[0].rst = 0;
break;
case 3:
//m_mcu[0].rxd = (ioport("DSW1")->read() & 0x1f) << 2;
m_mcu[0].rst = 1;
m_mcu[0].txd = 0;
break;
}
}
else
{
//printf("%02x DATA PC=%04x\n",data,m_maincpu->pc());
m_mcu[0].txd = data;
if(m_mcu[0].txd == 0x41)
m_mcu[0].state = 1;
if(m_mcu[0].txd == 0x42)
m_mcu[0].state = 2;
if(m_mcu[0].txd == 0x44)
m_mcu[0].state = 3;
}
}
static ADDRESS_MAP_START( cyclemb_map, AS_PROGRAM, 8, cyclemb_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x8fff) AM_ROMBANK("bank1")
AM_RANGE(0x9000, 0x97ff) AM_RAM AM_SHARE("vram")
AM_RANGE(0x9800, 0x9fff) AM_RAM AM_SHARE("cram")
AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_SHARE("obj1_ram") //ORAM1 (only a000-a3ff tested)
AM_RANGE(0xa800, 0xafff) AM_RAM AM_SHARE("obj2_ram") //ORAM2 (only a800-abff tested)
AM_RANGE(0xb000, 0xb7ff) AM_RAM AM_SHARE("obj3_ram") //ORAM3 (only b000-b3ff tested)
AM_RANGE(0xb800, 0xbfff) AM_RAM //WRAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( cyclemb_io, AS_IO, 8, cyclemb_state )
// ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0xc000, 0xc000) AM_WRITE(cyclemb_bankswitch_w)
//AM_RANGE(0xc020, 0xc020) AM_WRITENOP // ?
AM_RANGE(0xc09e, 0xc09f) AM_READWRITE(skydest_i8741_0_r, skydest_i8741_0_w)
AM_RANGE(0xc0bf, 0xc0bf) AM_WRITE(cyclemb_flip_w) //flip screen
ADDRESS_MAP_END
static ADDRESS_MAP_START( skydest_io, AS_IO, 8, cyclemb_state )
// ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0xc000, 0xc000) AM_WRITE(cyclemb_bankswitch_w)
//AM_RANGE(0xc020, 0xc020) AM_WRITENOP // ?
AM_RANGE(0xc080, 0xc081) AM_READWRITE(skydest_i8741_0_r, skydest_i8741_0_w)
//AM_RANGE(0xc0a0, 0xc0a0) AM_WRITENOP // ?
AM_RANGE(0xc0bf, 0xc0bf) AM_WRITE(cyclemb_flip_w) //flip screen
ADDRESS_MAP_END
static ADDRESS_MAP_START( cyclemb_sound_map, AS_PROGRAM, 8, cyclemb_state )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x6000, 0x63ff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( cyclemb_sound_io, AS_IO, 8, cyclemb_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ymsnd", ym2203_device, read, write)
AM_RANGE(0x40, 0x40) AM_DEVREAD("soundlatch", generic_latch_8_device, read) AM_DEVWRITE("soundlatch2", generic_latch_8_device, write)
ADDRESS_MAP_END
void cyclemb_state::machine_start()
{
for (int i = 0; i < 2; i++)
{
save_item(NAME(m_mcu[i].rxd), i);
save_item(NAME(m_mcu[i].txd), i);
save_item(NAME(m_mcu[i].rst), i);
save_item(NAME(m_mcu[i].state), i);
save_item(NAME(m_mcu[i].packet_type), i);
}
}
void cyclemb_state::machine_reset()
{
skydest_i8741_reset();
}
static INPUT_PORTS_START( cyclemb )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_DIPNAME( 0x04, 0x00, "SYSTEM" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_START("P1_0")
PORT_DIPNAME( 0x01, 0x00, "IN1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P1_1")
PORT_BIT( 0x9f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "PAD_P1")
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("PAD_P1")
PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_PLAYER(1)
PORT_START("P2_0")
PORT_DIPNAME( 0x01, 0x00, "IN1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P2_1")
PORT_BIT( 0x9f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "PAD_P2")
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("PAD_P2")
PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(15) PORT_KEYDELTA(8) PORT_PLAYER(2)
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, "DSW1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, "DSW2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPNAME( 0x02, 0x00, "Disallow Game Over (Cheat)" )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPNAME( 0x0c, 0x00, "Stage Start" )
PORT_DIPSETTING( 0x00, "Tutorial" )
PORT_DIPSETTING( 0x04, "1" )
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x0c, "Bonus Game" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Service_Mode ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( skydest )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_DIPNAME( 0x04, 0x00, "SYSTEM" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_START("P1_0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_DIPNAME( 0x04, 0x00, "P1_0" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("P1_1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_DIPNAME( 0x04, 0x00, "P1_1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("P2_0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_DIPNAME( 0x04, 0x00, "P1_0" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("P2_1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_DIPNAME( 0x04, 0x00, "P1_1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, "DSW1" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "DSW2" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, "DSW3" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, "Invincibility (Cheat)" )
PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
2,
{ 0, 4 },
{ 0,1,2,3,64,65,66,67 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
16*8
};
static const gfx_layout spritelayout_16x16 =
{
16,16,
RGN_FRAC(1,1),
2,
{ 0, 4 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3},
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8
};
static const gfx_layout spritelayout_32x32 =
{
32,32,
RGN_FRAC(1,1),
2,
{ 0, 4 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3,
64*8+0, 64*8+1, 64*8+2, 64*8+3, 72*8+0, 72*8+1, 72*8+2, 72*8+3,
80*8+0, 80*8+1, 80*8+2, 80*8+3, 88*8+0, 88*8+1, 88*8+2, 88*8+3},
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8,
128*8, 129*8, 130*8, 131*8, 132*8, 133*8, 134*8, 135*8,
160*8, 161*8, 162*8, 163*8, 164*8, 165*8, 166*8, 167*8 },
64*8*4 /* every sprite takes (64*8=16x6)*4) bytes */
};
static GFXDECODE_START( cyclemb )
GFXDECODE_ENTRY( "tilemap_data", 0, charlayout, 0, 0x40 )
GFXDECODE_ENTRY( "sprite_data", 0, spritelayout_16x16, 0x00, 0x40 )
GFXDECODE_ENTRY( "sprite_data", 0, spritelayout_32x32, 0x00, 0x40 )
GFXDECODE_END
static MACHINE_CONFIG_START( cyclemb, cyclemb_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, XTAL_18MHz/3) // Z8400BPS
MCFG_CPU_PROGRAM_MAP(cyclemb_map)
MCFG_CPU_IO_MAP(cyclemb_io)
MCFG_CPU_VBLANK_INT_DRIVER("screen", cyclemb_state, irq0_line_hold)
MCFG_CPU_ADD("audiocpu", Z80, XTAL_18MHz/6)
MCFG_CPU_PROGRAM_MAP(cyclemb_sound_map)
MCFG_CPU_IO_MAP(cyclemb_sound_io)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(cyclemb_state, screen_update_cyclemb)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", cyclemb)
MCFG_PALETTE_ADD("palette", 256)
MCFG_PALETTE_INIT_OWNER(cyclemb_state, cyclemb)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_GENERIC_LATCH_8_ADD("soundlatch2")
MCFG_SOUND_ADD("ymsnd", YM2203, XTAL_18MHz/12)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( skydest, cyclemb )
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_IO_MAP(skydest_io)
MCFG_SCREEN_MODIFY("screen")
MCFG_SCREEN_SIZE(64*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(2*8, 34*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(cyclemb_state, screen_update_skydest)
// MCFG_PALETTE_INIT_OWNER(cyclemb_state,skydest)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( cyclemb )
ROM_REGION( 0x18000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD( "p0_1.1a", 0x00000, 0x2000, CRC(a1588264) SHA1(ff17df61207e39443a8ea62be1fce102c163d8e1) )
ROM_LOAD( "p0_2.1b", 0x02000, 0x2000, CRC(04141837) SHA1(18d2f17fd5334b306ca13a1c26780f4a868a4ac8) )
ROM_LOAD( "p0_3.1c", 0x04000, 0x2000, CRC(a9dd4b22) SHA1(8d3535ecd43aa0eccf3856b7cbad8702d17dd576) )
ROM_LOAD( "p0_4.1e", 0x06000, 0x2000, CRC(456a30df) SHA1(75594178e6299ef5a81c134138ac1f1231a36caa) )
ROM_LOAD( "p0_5.1f", 0x10000, 0x2000, CRC(a3b9c297) SHA1(edbab8639cb73e1376306ef70ef4ae451a75e4a9) )
ROM_LOAD( "p0_6.1h", 0x12000, 0x2000, CRC(ec76a0a6) SHA1(9d1d3c050c76df42da53896f38ae53c5f79b0c5c) )
ROM_REGION( 0x4000, "audiocpu", 0 )
ROM_LOAD( "p0_15.10c", 0x0000, 0x2000, CRC(9cc52c32) SHA1(05d4e7c8ce8fdfc995013c0ed693b4d4778acc25) )
ROM_LOAD( "p0_16.10d", 0x2000, 0x2000, CRC(8d03227e) SHA1(7e90437cbe5e854025e799348bb2cbca98368bd9) )
ROM_REGION( 0x4000, "tilemap_data", 0 )
ROM_LOAD( "p0_21.3e", 0x0000, 0x2000, CRC(a7dab6d8) SHA1(c5802e76abd394a2ce1526815bfbfc12e5e57587) )
ROM_LOAD( "p0_20.3d", 0x2000, 0x2000, CRC(53e3a36e) SHA1(d95c1dfe216bb8b1f3e14c72a480eb2befa9d1dd) )
ROM_REGION( 0x10000, "sprite_data", ROMREGION_ERASEFF )
ROM_LOAD( "p0_7.1k", 0x0000, 0x2000, CRC(6507d23f) SHA1(1640b25a6efa0976f13ed7838f31ef53c37c8d2d) )
ROM_LOAD( "p0_10.1n", 0x6000, 0x2000, CRC(a98415db) SHA1(218a1d3ad27c30263daf87be87b4d5e06d5ac604) )
ROM_LOAD( "p0_11.1r", 0x8000, 0x2000, CRC(626556fe) SHA1(ebd08a407fe466af14813bdeeb852d6816da932e) )
ROM_LOAD( "p0_12.1s", 0xa000, 0x2000, CRC(1e08902c) SHA1(3d5f620580dc1fc43cd5f99b2a1e62a6d749f8b9) )
ROM_LOAD( "p0_13.1t", 0xc000, 0x2000, CRC(086639c1) SHA1(3afbe76bb466d4c5916ef85d4cfc42e0c3f69883) )
ROM_LOAD( "p0_14.1u", 0xe000, 0x2000, CRC(3f5fe2b6) SHA1(a7d1d0bc449f557ba827936b0fdbcccf7b1ee629) )
ROM_REGION( 0x200, "proms", 0 )
ROM_LOAD( "p0_3.11t", 0x0000, 0x100, CRC(be89c1f7) SHA1(7fb2d9fccf6c74130c3e0db4ea4269aeb45359e3) )
ROM_LOAD( "p0_4.11u", 0x0100, 0x100, CRC(4886d832) SHA1(49e77923b7e2a0d5e9d990706dac258ecfd7720e) )
ROM_REGION( 0x40, "timing_proms", 0 ) //???
ROM_LOAD( "p1.2e", 0x000, 0x020, CRC(6297104c) SHA1(f2a40811505625a7a7ef4a7e4168c556c263449b) )
ROM_LOAD( "p2.4e", 0x020, 0x020, CRC(70a09cc5) SHA1(82c0f3122d2c1e8be74b857737380c2e978adeef) )
ROM_END
ROM_START( skydest )
ROM_REGION( 0x18000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD( "pd1-1.1a", 0x000000, 0x002000, CRC(78951c75) SHA1(f6d36a1b9b35a346a1e7389956e90332ada07454) )
ROM_LOAD( "pd0-2.1b", 0x002000, 0x002000, CRC(da2d48cd) SHA1(5f4871f66bca8515505e4ef887cadf41a4e88f4d) )
ROM_LOAD( "pd0-3.1c", 0x004000, 0x002000, CRC(28ef8eda) SHA1(c2ca346b1170e8ca7239bee4040225c50923e527) )
ROM_LOAD( "pd1-4.1e", 0x006000, 0x002000, CRC(b8ec9938) SHA1(79f9be7ba74af9542488247c83a4aa731ebb7917) )
ROM_REGION( 0x4000, "audiocpu", 0 )
ROM_LOAD( "pd0-15.10c", 0x000000, 0x002000, CRC(f8b3d3f7) SHA1(447907f982362f5995d7eb646628cf0e07ba8f64) )
ROM_LOAD( "pd0-16.10d", 0x002000, 0x002000, CRC(19ce8106) SHA1(31186d3b1c0d124da82310930a002a481941ebb1) )
ROM_REGION( 0x4000, "tilemap_data", ROMREGION_INVERT )
ROM_LOAD( "pd0-20.1h", 0x000000, 0x004000, CRC(8b2137f2) SHA1(1f83e081cab116c69a8349fd33ba1916b1c91826) ) // on daughterboard
ROM_REGION( 0x10000, "sprite_data", ROMREGION_ERASEFF )
ROM_LOAD( "pd0-7.1k", 0x000000, 0x002000, CRC(83137d42) SHA1(7e35f28577d6bfeee184a0ac3095b478999d6477) ) //ok
ROM_LOAD( "pd1-8.1l", 0x002000, 0x002000, CRC(b810858b) SHA1(385e625fc989a1dfa18559a62c99363b62c66a67) ) //ok
ROM_LOAD( "pd0-9.1m", 0x004000, 0x002000, CRC(6f558bee) SHA1(0539feaa848d6cfb9f90a46a851f73fb74e82676) ) //ok
ROM_LOAD( "pd1-10.1n", 0x006000, 0x002000, CRC(5840b5b5) SHA1(1b5b188023c4d3198402c946b8c5a51d7f512a07) )
ROM_LOAD( "pd0-11.1r", 0x008000, 0x002000, CRC(29e5fce4) SHA1(59748e3a192a45dce7920e8d5a7a11d5145915b0) ) //ok
ROM_LOAD( "pd0-12.1s", 0x00a000, 0x002000, CRC(06234942) SHA1(1cc40a8c8e24ab6db1dc7dc88979be23b7a9cab6) )
ROM_LOAD( "pd1-13.1t", 0x00c000, 0x002000, CRC(3cca5b95) SHA1(74baec7c128254c394dd3162df7abacf5ed5a99b) ) //ok
ROM_LOAD( "pd0-14.1u", 0x00e000, 0x002000, CRC(7ef05b01) SHA1(f36ad1c0dac201729def78dc18feacda8fcf1a3f) )
ROM_REGION( 0x200, "proms", 0 )
ROM_LOAD( "green.11t", 0x000, 0x100, CRC(f803beb7) SHA1(9c979a296de04728d43c94e9e06f8d8600dc9cfb) )
ROM_LOAD( "red.11u", 0x100, 0x100, CRC(24b7b6f3) SHA1(c2f6477baa5be038c41f5f2ecd16522a6b8d84db) )
ROM_REGION( 0x40, "timing_proms", 0 ) //???
ROM_LOAD( "p1.2e", 0x000, 0x020, NO_DUMP )
ROM_LOAD( "p0.4e", 0x020, 0x020, NO_DUMP )
ROM_REGION( 0x100, "unk_prom", 0 ) //???
ROM_LOAD( "blue.4j", 0x000, 0x100, CRC(34579681) SHA1(10e5e137837bdd71959f0c4bf52e0f333630a22f) ) // on daughterboard, _not_ a color prom
ROM_END
DRIVER_INIT_MEMBER(cyclemb_state,cyclemb)
{
membank("bank1")->configure_entries(0, 4, memregion("maincpu")->base() + 0x10000, 0x1000);
m_dsw_pc_hack = 0x760;
}
DRIVER_INIT_MEMBER(cyclemb_state,skydest)
{
membank("bank1")->configure_entries(0, 4, memregion("maincpu")->base() + 0x10000, 0x1000);
m_dsw_pc_hack = 0x554;
}
GAME( 1984, cyclemb, 0, cyclemb, cyclemb, cyclemb_state, cyclemb, ROT0, "Taito Corporation", "Cycle Maabou (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1985, skydest, 0, skydest, skydest, cyclemb_state, skydest, ROT0, "Taito Corporation", "Sky Destroyer (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )