// license:BSD-3-Clause
// copyright-holders:Pierpaolo Prazzoli
/*
Jibun wo Migaku Culture School Mahjong Hen
(c)1994 Face
driver by Pierpaolo Prazzoli
thanks to David Haywood for some precious advice
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/bankdev.h"
#include "sound/okim6295.h"
#include "screen.h"
#include "speaker.h"
#define MCLK 16000000
class cultures_state : public driver_device
{
public:
cultures_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_vrambank(*this, "vrambank"),
m_prgbank(*this, "prgbank"),
m_okibank(*this, "okibank"),
m_bg1_rom(*this, "bg1"),
m_bg2_rom(*this, "bg2"),
m_bg0_videoram(*this, "bg0_videoram"),
m_bg0_regs_x(*this, "bg0_regs_x"),
m_bg0_regs_y(*this, "bg0_regs_y"),
m_bg1_regs_x(*this, "bg1_regs_x"),
m_bg1_regs_y(*this, "bg1_regs_y"),
m_bg2_regs_x(*this, "bg2_regs_x"),
m_bg2_regs_y(*this, "bg2_regs_y")
{ }
/* devices */
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<address_map_bank_device> m_vrambank;
required_memory_bank m_prgbank;
required_memory_bank m_okibank;
/* memory pointers */
required_region_ptr<uint16_t> m_bg1_rom;
required_region_ptr<uint16_t> m_bg2_rom;
required_shared_ptr<uint8_t> m_bg0_videoram;
required_shared_ptr<uint8_t> m_bg0_regs_x;
required_shared_ptr<uint8_t> m_bg0_regs_y;
required_shared_ptr<uint8_t> m_bg1_regs_x;
required_shared_ptr<uint8_t> m_bg1_regs_y;
required_shared_ptr<uint8_t> m_bg2_regs_x;
required_shared_ptr<uint8_t> m_bg2_regs_y;
/* video-related */
tilemap_t *m_bg0_tilemap;
tilemap_t *m_bg1_tilemap;
tilemap_t *m_bg2_tilemap;
int m_irq_enable;
int m_bg1_bank;
int m_bg2_bank;
DECLARE_WRITE8_MEMBER(cpu_bankswitch_w);
DECLARE_WRITE8_MEMBER(bg0_videoram_w);
DECLARE_WRITE8_MEMBER(misc_w);
DECLARE_WRITE8_MEMBER(bg_bank_w);
TILE_GET_INFO_MEMBER(get_bg1_tile_info);
TILE_GET_INFO_MEMBER(get_bg2_tile_info);
TILE_GET_INFO_MEMBER(get_bg0_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
uint32_t screen_update_cultures(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(cultures_interrupt);
void cultures(machine_config &config);
void cultures_io_map(address_map &map);
void cultures_map(address_map &map);
void oki_map(address_map &map);
void vrambank_map(address_map &map);
};
TILE_GET_INFO_MEMBER(cultures_state::get_bg1_tile_info)
{
int const code = m_bg1_rom[0x200000/2 + m_bg1_bank * 0x80000/2 + tile_index];
SET_TILE_INFO_MEMBER(1, code, code >> 12, 0);
}
TILE_GET_INFO_MEMBER(cultures_state::get_bg2_tile_info)
{
int const code = m_bg2_rom[0x200000/2 + m_bg2_bank * 0x80000/2 + tile_index];
SET_TILE_INFO_MEMBER(2, code, code >> 12, 0);
}
TILE_GET_INFO_MEMBER(cultures_state::get_bg0_tile_info)
{
int const code = m_bg0_videoram[tile_index * 2] + (m_bg0_videoram[tile_index * 2 + 1] << 8);
SET_TILE_INFO_MEMBER(0, code, code >> 12, 0);
}
void cultures_state::video_start()
{
m_bg0_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(cultures_state::get_bg0_tile_info),this),TILEMAP_SCAN_ROWS, 8, 8, 64, 128);
m_bg1_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(cultures_state::get_bg1_tile_info),this),TILEMAP_SCAN_ROWS, 8, 8, 512, 512);
m_bg2_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(cultures_state::get_bg2_tile_info),this),TILEMAP_SCAN_ROWS, 8, 8, 512, 512);
m_bg1_tilemap->set_transparent_pen(0);
m_bg0_tilemap->set_transparent_pen(0);
m_bg0_tilemap->set_scrolldx(502, -118);
m_bg1_tilemap->set_scrolldx(502, -118);
m_bg2_tilemap->set_scrolldx(502, -118);
m_bg0_tilemap->set_scrolldy(255, -16);
m_bg1_tilemap->set_scrolldy(255, -16);
m_bg2_tilemap->set_scrolldy(255, -16);
}
uint32_t cultures_state::screen_update_cultures(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int attr;
// tilemaps attributes
attr = (m_bg0_regs_x[3] & 1 ? TILEMAP_FLIPX : 0) | (m_bg0_regs_y[3] & 1 ? TILEMAP_FLIPY : 0);
m_bg0_tilemap->set_flip(attr);
attr = (m_bg1_regs_x[3] & 1 ? TILEMAP_FLIPX : 0) | (m_bg1_regs_y[3] & 1 ? TILEMAP_FLIPY : 0);
m_bg1_tilemap->set_flip(attr);
attr = (m_bg2_regs_x[3] & 1 ? TILEMAP_FLIPX : 0) | (m_bg2_regs_y[3] & 1 ? TILEMAP_FLIPY : 0);
m_bg2_tilemap->set_flip(attr);
// tilemaps scrolls
m_bg0_tilemap->set_scrollx(0, (m_bg0_regs_x[2] << 8) + m_bg0_regs_x[0]);
m_bg1_tilemap->set_scrollx(0, (m_bg1_regs_x[2] << 8) + m_bg1_regs_x[0]);
m_bg2_tilemap->set_scrollx(0, (m_bg2_regs_x[2] << 8) + m_bg2_regs_x[0]);
m_bg0_tilemap->set_scrolly(0, (m_bg0_regs_y[2] << 8) + m_bg0_regs_y[0]);
m_bg1_tilemap->set_scrolly(0, (m_bg1_regs_y[2] << 8) + m_bg1_regs_y[0]);
m_bg2_tilemap->set_scrolly(0, (m_bg2_regs_y[2] << 8) + m_bg2_regs_y[0]);
m_bg2_tilemap->draw(screen, bitmap, cliprect, 0, 0);
m_bg0_tilemap->draw(screen, bitmap, cliprect, 0, 0);
m_bg1_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}
WRITE8_MEMBER(cultures_state::cpu_bankswitch_w)
{
m_prgbank->set_entry(data & 0x0f);
m_vrambank->set_bank((data & 0x20)>>5);
}
WRITE8_MEMBER(cultures_state::bg0_videoram_w)
{
m_bg0_videoram[offset] = data;
m_bg0_tilemap->mark_tile_dirty(offset >> 1);
}
WRITE8_MEMBER(cultures_state::misc_w)
{
m_okibank->set_entry(data&0x0f);
m_irq_enable = data & 0x80;
}
WRITE8_MEMBER(cultures_state::bg_bank_w)
{
if (m_bg1_bank != (data & 3))
{
m_bg1_bank = data & 3;
m_bg1_tilemap->mark_all_dirty();
}
if (m_bg2_bank != ((data & 0xc) >> 2))
{
m_bg2_bank = (data & 0xc) >> 2;
m_bg2_tilemap->mark_all_dirty();
}
machine().bookkeeping().coin_counter_w(0, data & 0x10);
}
void cultures_state::oki_map(address_map &map)
{
map(0x00000, 0x1ffff).rom();
map(0x20000, 0x3ffff).bankr("okibank");
}
void cultures_state::vrambank_map(address_map &map)
{
map(0x0000, 0x3fff).ram().w(this, FUNC(cultures_state::bg0_videoram_w)).share("bg0_videoram");
map(0x4000, 0x6fff).ram().w("palette", FUNC(palette_device::write8)).share("palette");
}
void cultures_state::cultures_map(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x7fff).bankr("prgbank");
map(0x8000, 0xbfff).m(m_vrambank, FUNC(address_map_bank_device::amap8));
map(0xc000, 0xdfff).ram();
map(0xf000, 0xffff).ram();
}
void cultures_state::cultures_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x03).ram();
map(0x10, 0x13).ram();
map(0x20, 0x23).ram().share("bg0_regs_x");
map(0x30, 0x33).ram().share("bg0_regs_y");
map(0x40, 0x43).ram().share("bg1_regs_x");
map(0x50, 0x53).ram().share("bg1_regs_y");
map(0x60, 0x63).ram().share("bg2_regs_x");
map(0x70, 0x73).ram().share("bg2_regs_y");
map(0x80, 0x80).w(this, FUNC(cultures_state::cpu_bankswitch_w));
map(0x90, 0x90).w(this, FUNC(cultures_state::misc_w));
map(0xa0, 0xa0).w(this, FUNC(cultures_state::bg_bank_w));
map(0xc0, 0xc0).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0xd0, 0xd0).portr("SW1_A");
map(0xd1, 0xd1).portr("SW1_B");
map(0xd2, 0xd2).portr("SW2_A");
map(0xd3, 0xd3).portr("SW2_B");
map(0xe0, 0xe0).portr("KEY0");
map(0xe1, 0xe1).portr("KEY1");
map(0xe2, 0xe2).portr("KEY2");
map(0xe3, 0xe3).portr("KEY3");
map(0xe4, 0xe4).portr("KEY4");
map(0xe5, 0xe5).portr("START");
map(0xf0, 0xf0).portr("UNUSED1");
map(0xf1, 0xf1).portr("UNUSED2");
map(0xf2, 0xf2).portr("UNUSED3");
map(0xf3, 0xf3).portr("UNUSED4");
map(0xf7, 0xf7).portr("COINS");
}
static INPUT_PORTS_START( cultures )
PORT_START("SW1_A")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x00, "10 Coins / 1 Credit" )
PORT_DIPSETTING( 0x01, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SW1_B")
PORT_DIPNAME( 0x01, 0x01, "Auto Mode After Reach" ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
PORT_DIPNAME( 0x02, 0x02, "Attract Mode" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x02, "Partial" )
PORT_DIPSETTING( 0x00, "Full" )
PORT_DIPNAME( 0x04, 0x04, "Open Hands After Noten" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
PORT_DIPNAME( 0x08, 0x08, "Datsui Count After Continue" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x08, "Not Cleared" )
PORT_DIPSETTING( 0x00, "Cleared" )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SW2_A")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "Game Background Music" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SW2_B")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
PORT_DIPNAME( 0x02, 0x02, "Machihai Display" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW2:7" ) // "always off"
PORT_SERVICE_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:8" )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("KEY0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_B )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_C )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_D )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("KEY1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_E )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_G )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_H )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("KEY2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_I )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_J )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_L )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("KEY3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_M )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_N )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("KEY4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("START")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("UNUSED1")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("UNUSED2")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("UNUSED3")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("UNUSED4")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COINS")
PORT_BIT( 0x1f, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) // "Test"
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
INPUT_PORTS_END
/*** GFX Decode ***/
static const gfx_layout gfxlayout =
{
8,8,
RGN_FRAC(1,1),
8,
{ 0,1,2,3,4,5,6,7 },
{ 1*8, 0*8, 3*8, 2*8, 5*8, 4*8, 7*8, 6*8 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 },
8*64,
};
static GFXDECODE_START( gfx_cultures )
GFXDECODE_ENTRY("bg0", 0, gfxlayout, 0x0000, 16 )
GFXDECODE_ENTRY("bg1", 0, gfxlayout, 0x1000, 8 )
GFXDECODE_ENTRY("bg2", 0, gfxlayout, 0x1000, 8 )
GFXDECODE_END
INTERRUPT_GEN_MEMBER(cultures_state::cultures_interrupt)
{
if (m_irq_enable)
device.execute().set_input_line(0, HOLD_LINE);
}
void cultures_state::machine_start()
{
m_prgbank->configure_entries(0, 16, memregion("maincpu")->base(), 0x4000);
m_okibank->configure_entries(0, 0x200000 / 0x20000, memregion("oki")->base(), 0x20000);
m_okibank->set_entry(0);
save_item(NAME(m_irq_enable));
save_item(NAME(m_bg1_bank));
save_item(NAME(m_bg2_bank));
}
void cultures_state::machine_reset()
{
m_okibank->set_entry(0);
m_vrambank->set_bank(1);
m_irq_enable = 0;
m_bg1_bank = 0;
m_bg2_bank = 0;
}
MACHINE_CONFIG_START(cultures_state::cultures)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, MCLK/2) /* 8.000 MHz */
MCFG_DEVICE_PROGRAM_MAP(cultures_map)
MCFG_DEVICE_IO_MAP(cultures_io_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", cultures_state, cultures_interrupt)
MCFG_DEVICE_ADD("vrambank", ADDRESS_MAP_BANK, 0)
MCFG_DEVICE_PROGRAM_MAP(vrambank_map)
MCFG_ADDRESS_MAP_BANK_ENDIANNESS(ENDIANNESS_LITTLE)
MCFG_ADDRESS_MAP_BANK_DATA_WIDTH(8)
MCFG_ADDRESS_MAP_BANK_ADDR_WIDTH(15)
MCFG_ADDRESS_MAP_BANK_STRIDE(0x4000)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(64*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 0*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(cultures_state, screen_update_cultures)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_cultures)
MCFG_PALETTE_ADD("palette", 0x3000/2)
MCFG_PALETTE_FORMAT(xRGBRRRRGGGGBBBB_bit0)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("oki", OKIM6295, MCLK/8, okim6295_device::PIN7_HIGH) // clock frequency & pin 7 not verified
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MCFG_DEVICE_ADDRESS_MAP(0, oki_map)
MACHINE_CONFIG_END
/*
Jibun wo Migaku Culture School Mahjong Hen
(c)1994 Face
CPU: Z80
Sound: M6295
OSC: 16.000MHz
EEPROM: 93C46
Custom: FACE AV44 4HA0G (x3)
ROMs:
MA01.U12
PCM.U87
BG0C.U45
BG0C2.U46
BG1C.U80
BG1T.U67
BG2C.U68
BG2T.U79
-----mahjong connector-----
empty
amp OSC BG0C
6295 GAL BG0C2
G PCM SS S
A MA01 G RR R
L A AA A
Z80 L MM custom M
D GGG
I AAA
P LLL
D
I custom BG2C BG1C
P custom custom
93C46 BG1T BG2T
*/
ROM_START( cultures )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD( "ma01.u12", 0x000000, 0x040000, CRC(f57417b3) SHA1(9a2a50222f54e5da9bc5c66863b8be16e33b171f) )
ROM_REGION( 0x400000, "bg0", ROMREGION_ERASE00 )
ROM_LOAD( "bg0c.u45", 0x000000, 0x200000, CRC(ad2e1263) SHA1(b28a3d82aaa0421a7b4df837814147b109e7d1a5) )
ROM_LOAD( "bg0c2.u46", 0x200000, 0x100000, CRC(97c71c09) SHA1(ffbcee1d9cb39d0824f3aa652c3a24579113cf2e) )
/* 0x300000 - 0x3fffff empty */
ROM_REGION16_LE( 0x400000, "bg1", ROMREGION_ERASE00 )
ROM_LOAD( "bg2c.u68", 0x000000, 0x200000, CRC(fa598644) SHA1(532249e456c34f18a787d5a028df82f2170f604d) )
ROM_LOAD( "bg1t.u67", 0x200000, 0x100000, CRC(d2e594ee) SHA1(a84b5ab62dec1867d433ccaeb1381e7593958cf0) )
/* 0x300000 - 0x3fffff empty */
ROM_REGION16_LE( 0x400000, "bg2", ROMREGION_ERASE00 )
ROM_LOAD( "bg1c.u80", 0x000000, 0x200000, CRC(9ab99bd9) SHA1(bce41b6f5d83c8262ba8d37b2dfcd5d7a5e7ace7) )
ROM_LOAD( "bg2t.u79", 0x200000, 0x100000, CRC(0610a79f) SHA1(9fc6b2e5c573ed682b2f7fa462c8f42ff99da5ba) )
/* 0x300000 - 0x3fffff empty */
ROM_REGION( 0x200000, "oki", 0 )
ROM_LOAD( "pcm.u87", 0x000000, 0x200000, CRC(84206475) SHA1(d1423bd5c7425e121fb4e7845cf57801e9afa7b3) )
ROM_END
GAME( 1994, cultures, 0, cultures, cultures, cultures_state, empty_init, ROT0, "Face", "Jibun wo Migaku Culture School Mahjong Hen", MACHINE_SUPPORTS_SAVE )