// license:BSD-3-Clause
// copyright-holders:David Haywood
/*
CPS1 single board bootlegs
sound hardware: PIC16c57, oki M6295 (no z80)
Games known to use this h/w:
Cadillacs and Dinosaurs 930201 ETC
The Punisher 930422 ETC
Saturday Night Slam Masters 930713 ETC
(Note, these are all CPS1.5/Q sound games)
Generally the sound quality is very poor compared to official Capcom hardware.
Both music and sound effects are produced by just a single M6295.
Background music consists of short pre-recorded clips which loop continuously.
Currently all games have no sound emulation due to the PICs being secured/protected.
Unless any un-protected PIcs ever turn up (unlikely) then "decapping" of working chips is probably the
only way valid dumps will ever be made.
Status of each game:
--------------------
dinopic: No sound.
dinopic2: No sound, one bad graphics ROM. Copying 8.bin from dinopic fixes it.
dinopic3: No sound. Some minor gfx priority issues, confirmed present on real board.
punipic, punipic2: No sound. Problems in Central Park. Patches used.
punipic3: Same as punipic, and doors are missing.
slampic: No sound. Some minor gfx issues (sprites on character select screen).
slampic2: No sound. All gfx issues confirmed present on real board.
*/
#include "emu.h"
#include "includes/fcrash.h"
#include "cpu/m68000/m68000.h"
#include "cpu/pic16c5x/pic16c5x.h"
#include "sound/okim6295.h"
#include "machine/eepromser.h"
#include "speaker.h"
#define CPS1_ROWSCROLL_OFFS (0x20/2) /* base of row scroll offsets in other RAM */
#define CODE_SIZE 0x400000
class cps1bl_pic_state : public fcrash_state
{
public:
cps1bl_pic_state(const machine_config &mconfig, device_type type, const char *tag)
: fcrash_state(mconfig, type, tag)
{ }
void dinopic(machine_config &config);
void punipic(machine_config &config);
void slampic(machine_config &config);
void slampic2(machine_config &config);
void init_dinopic();
void init_punipic();
void init_punipic3();
void init_slampic();
void init_slampic2();
private:
DECLARE_MACHINE_START(dinopic);
DECLARE_MACHINE_START(punipic);
DECLARE_MACHINE_START(slampic);
DECLARE_MACHINE_START(slampic2);
DECLARE_WRITE16_MEMBER(dinopic_layer_w);
DECLARE_WRITE16_MEMBER(dinopic_layer2_w);
DECLARE_WRITE16_MEMBER(punipic_layer_w);
DECLARE_WRITE16_MEMBER(slampic_layer_w);
DECLARE_WRITE16_MEMBER(slampic_layer2_w);
DECLARE_READ16_MEMBER(slampic2_cps_a_r);
DECLARE_WRITE16_MEMBER(slampic2_sound_w);
DECLARE_WRITE16_MEMBER(slampic2_sound2_w);
void dinopic_map(address_map &map);
void punipic_map(address_map &map);
void slampic_map(address_map &map);
void slampic2_map(address_map &map);
};
class slampic2_state : public cps1bl_pic_state
{
public:
slampic2_state(const machine_config &mconfig, device_type type, const char *tag)
: cps1bl_pic_state(mconfig, type, tag)
{ }
private:
void bootleg_render_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) override;
};
WRITE16_MEMBER(cps1bl_pic_state::dinopic_layer_w)
{
switch (offset)
{
case 0x00:
m_cps_a_regs[0x0e / 2] = data;
break;
case 0x01:
m_cps_a_regs[0x0c / 2] = data;
break;
case 0x02:
m_cps_a_regs[0x12 / 2] = data;
m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
break;
case 0x03:
m_cps_a_regs[0x10 / 2] = data;
break;
case 0x04:
m_cps_a_regs[0x16 / 2] = data;
break;
case 0x05:
m_cps_a_regs[0x14 / 2] = data;
break;
default:
logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data);
}
}
WRITE16_MEMBER(cps1bl_pic_state::dinopic_layer2_w)
{
m_cps_a_regs[0x06 / 2] = data;
}
WRITE16_MEMBER(cps1bl_pic_state::punipic_layer_w)
{
m_cps_a_regs[0x08/2] = 0;
switch (offset)
{
case 0x00:
m_cps_a_regs[0x0e / 2] = data;
break;
case 0x01:
m_cps_a_regs[0x0c / 2] = data;
break;
case 0x02:
m_cps_a_regs[0x12 / 2] = data;
m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
break;
case 0x03:
m_cps_a_regs[0x10 / 2] = data + 0xffc0;
break;
case 0x04:
m_cps_a_regs[0x16 / 2] = data;
break;
case 0x05:
m_cps_a_regs[0x14 / 2] = data;
break;
case 0x06:
switch (data)
{
case 0x14:
case 0x54:
m_cps_a_regs[0x04 / 2] = 0x9100;
break;
case 0x24:
case 0x64:
m_cps_a_regs[0x04 / 2] = 0x90c0;
break;
case 0x3c:
case 0x7c:
m_cps_a_regs[0x04 / 2] = 0x9180;
break;
}
break;
case 0x07:
// unknown
break;
default:
logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data);
}
}
WRITE16_MEMBER(cps1bl_pic_state::slampic_layer_w)
{
switch (offset)
{
case 0x00:
case 0x01:
case 0x02:
case 0x03:
case 0x04:
case 0x05:
dinopic_layer_w(space, offset, data);
break;
case 0x06: // scroll 2 base
m_cps_a_regs[0x04/2] = data << 4;
break;
}
}
WRITE16_MEMBER(cps1bl_pic_state::slampic_layer2_w)
{
COMBINE_DATA(&m_cps_a_regs[offset]);
if (offset == 0x22 / 2)
{
// doesn't seem to write anywhere outside mainram?
m_cps_b_regs[m_layer_enable_reg / 2] = m_mainram[0x8d72 / 2];
m_cps_b_regs[m_layer_mask_reg[1] / 2] = m_mainram[0x8d74 / 2];
m_cps_b_regs[m_layer_mask_reg[2] / 2] = m_mainram[0x8d76 / 2];
m_cps_b_regs[m_layer_mask_reg[3] / 2] = m_mainram[0x8d78 / 2];
}
}
READ16_MEMBER(cps1bl_pic_state::slampic2_cps_a_r)
{
// checks bit 0 of 800132
// no sound codes are sent unless this returns true, ready signal from the sound PIC?
if (offset == 0x32 / 2)
return 0xffff;
else
logerror("Read from cps-a register %02x\n", offset * 2);
return 0;
}
WRITE16_MEMBER(cps1bl_pic_state::slampic2_sound_w)
{
//logerror("Sound command: %04x\n", data);
}
WRITE16_MEMBER(cps1bl_pic_state::slampic2_sound2_w)
{
//logerror("Sound2 command: %04x\n", data);
}
void cps1bl_pic_state::dinopic(machine_config &config)
{
/* basic machine hardware */
M68000(config, m_maincpu, 12000000);
m_maincpu->set_addrmap(AS_PROGRAM, &cps1bl_pic_state::dinopic_map);
m_maincpu->set_vblank_int("screen", FUNC(cps1bl_pic_state::cps1_interrupt));
m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps1bl_pic_state::cpu_space_map);
//PIC16C57(config, m_audiocpu, 3750000).set_disable(); /* no valid dumps .. */
MCFG_MACHINE_START_OVERRIDE(cps1bl_pic_state, dinopic)
EEPROM_93C46_8BIT(config, "eeprom");
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
m_screen->set_size(64*8, 32*8);
m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
m_screen->set_screen_update(FUNC(cps1bl_pic_state::screen_update_fcrash));
m_screen->screen_vblank().set(FUNC(cps1bl_pic_state::screen_vblank_cps1));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
}
void cps1bl_pic_state::punipic(machine_config &config)
{
/* basic machine hardware */
M68000(config, m_maincpu, 12000000);
m_maincpu->set_addrmap(AS_PROGRAM, &cps1bl_pic_state::punipic_map);
m_maincpu->set_vblank_int("screen", FUNC(cps1bl_pic_state::cps1_interrupt));
m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps1bl_pic_state::cpu_space_map);
//PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */
MCFG_MACHINE_START_OVERRIDE(cps1bl_pic_state, punipic)
EEPROM_93C46_8BIT(config, "eeprom");
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
m_screen->set_size(64*8, 32*8);
m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
m_screen->set_screen_update(FUNC(cps1bl_pic_state::screen_update_fcrash));
m_screen->screen_vblank().set(FUNC(cps1bl_pic_state::screen_vblank_cps1));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
}
void cps1bl_pic_state::slampic(machine_config &config)
{
/* basic machine hardware */
M68000(config, m_maincpu, 12000000);
m_maincpu->set_addrmap(AS_PROGRAM, &cps1bl_pic_state::slampic_map);
m_maincpu->set_vblank_int("screen", FUNC(cps1bl_pic_state::cps1_interrupt));
m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps1bl_pic_state::cpu_space_map);
//PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */
MCFG_MACHINE_START_OVERRIDE(cps1bl_pic_state, slampic)
EEPROM_93C46_8BIT(config, "eeprom");
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
m_screen->set_size(64*8, 32*8);
m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
m_screen->set_screen_update(FUNC(cps1bl_pic_state::screen_update_fcrash));
m_screen->screen_vblank().set(FUNC(cps1bl_pic_state::screen_vblank_cps1));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
/* sound hardware */
SPEAKER(config, "mono").front_center();
OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30);
}
void cps1bl_pic_state::slampic2(machine_config &config)
{
M68000(config, m_maincpu, 10000000); // measured
m_maincpu->set_addrmap(AS_PROGRAM, &cps1bl_pic_state::slampic2_map);
m_maincpu->set_vblank_int("screen", FUNC(cps1bl_pic_state::cps1_interrupt));
m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps1bl_pic_state::cpu_space_map);
PIC16C57(config, m_audiocpu, 4000000); // measured
//m_audiocpu->set_disable();
MCFG_MACHINE_START_OVERRIDE(cps1bl_pic_state, slampic2)
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_raw(CPS_PIXEL_CLOCK, CPS_HTOTAL, CPS_HBEND, CPS_HBSTART, CPS_VTOTAL, CPS_VBEND, CPS_VBSTART);
m_screen->set_screen_update(FUNC(cps1bl_pic_state::screen_update_fcrash));
//m_screen->screen_vblank().set(FUNC(cps1bl_pic_state::screen_vblank_cps1));
m_screen->set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1);
PALETTE(config, m_palette, palette_device::BLACK).set_entries(0xc00);
SPEAKER(config, "mono").front_center();
//GENERIC_LATCH_8(config, m_soundlatch);
//GENERIC_LATCH_8(config, m_soundlatch2);
OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_LOW); // measured & pin 7 verified
//m_oki->set_addrmap(0, &cps1bl_pic_state::slampic2_oki_map);
m_oki->add_route(ALL_OUTPUTS, "mono", 0.80);
}
void cps1bl_pic_state::dinopic_map(address_map &map)
{
map(0x000000, 0x3fffff).rom();
map(0x800000, 0x800007).portr("IN1"); /* Player input ports */
map(0x800006, 0x800007).w(FUNC(cps1bl_pic_state::cps1_soundlatch_w)); /* Sound command */
map(0x800018, 0x80001f).r(FUNC(cps1bl_pic_state::cps1_dsw_r)); /* System input ports / Dip Switches */
map(0x800030, 0x800037).w(FUNC(cps1bl_pic_state::cps1_coinctrl_w));
map(0x800100, 0x80013f).w(FUNC(cps1bl_pic_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
map(0x800140, 0x80017f).rw(FUNC(cps1bl_pic_state::cps1_cps_b_r), FUNC(cps1bl_pic_state::cps1_cps_b_w)).share("cps_b_regs");
map(0x800222, 0x800223).w(FUNC(cps1bl_pic_state::dinopic_layer2_w));
map(0x880000, 0x880001).nopw(); // always 0
map(0x900000, 0x92ffff).ram().w(FUNC(cps1bl_pic_state::cps1_gfxram_w)).share("gfxram");
map(0x980000, 0x98000b).w(FUNC(cps1bl_pic_state::dinopic_layer_w));
map(0xf18000, 0xf19fff).ram();
map(0xf1c000, 0xf1c001).portr("IN2"); /* Player 3 controls (later games) */
map(0xf1c004, 0xf1c005).w(FUNC(cps1bl_pic_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
map(0xff0000, 0xffffff).ram().share("mainram");
}
void cps1bl_pic_state::punipic_map(address_map &map)
{
map(0x000000, 0x3fffff).rom();
map(0x800000, 0x800007).portr("IN1"); /* Player input ports */
map(0x800006, 0x800007).w(FUNC(cps1bl_pic_state::cps1_soundlatch_w)); /* Sound command */
map(0x800018, 0x80001f).r(FUNC(cps1bl_pic_state::cps1_dsw_r)); /* System input ports / Dip Switches */
map(0x800030, 0x800037).w(FUNC(cps1bl_pic_state::cps1_coinctrl_w));
map(0x800100, 0x80013f).w(FUNC(cps1bl_pic_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */
map(0x800140, 0x80017f).rw(FUNC(cps1bl_pic_state::cps1_cps_b_r), FUNC(cps1bl_pic_state::cps1_cps_b_w)).share("cps_b_regs");
map(0x880000, 0x880001).nopw(); // same as 98000C
map(0x900000, 0x92ffff).ram().w(FUNC(cps1bl_pic_state::cps1_gfxram_w)).share("gfxram");
map(0x980000, 0x98000f).w(FUNC(cps1bl_pic_state::punipic_layer_w));
map(0x990000, 0x990001).nopw(); // unknown
map(0x991000, 0x991017).nopw(); // unknown
map(0xf18000, 0xf19fff).ram();
map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
map(0xff0000, 0xffffff).ram().share("mainram");
}
void cps1bl_pic_state::slampic_map(address_map &map)
{
map(0x000000, 0x3fffff).rom();
map(0x800006, 0x800007).nopw(); //.w(FUNC(cps1bl_pic_state::cps1_soundlatch2_w));
map(0x800000, 0x800007).portr("IN1"); /* Player input ports */
map(0x800018, 0x80001f).r(FUNC(cps1bl_pic_state::cps1_dsw_r)); /* System input ports / Dip Switches */
map(0x800030, 0x800037).w(FUNC(cps1bl_pic_state::cps1_coinctrl_w));
map(0x800100, 0x80013f).ram().w(FUNC(cps1bl_pic_state::slampic_layer2_w)).share("cps_a_regs"); /* CPS-A custom */
map(0x800140, 0x80017f).ram().share("cps_b_regs");
map(0x880000, 0x880001).nopw(); //.w(FUNC(cps1bl_pic_state::cps1_soundlatch_w)); /* Sound command */
map(0x900000, 0x92ffff).ram().w(FUNC(cps1bl_pic_state::cps1_gfxram_w)).share("gfxram");
map(0x980000, 0x98000d).w(FUNC(cps1bl_pic_state::slampic_layer_w));
map(0xf00000, 0xf0ffff).r(FUNC(cps1bl_pic_state::qsound_rom_r)); /* Slammasters protection */
map(0xf18000, 0xf19fff).ram();
map(0xf1c000, 0xf1c001).portr("IN2"); /* Player 3 controls (later games) */
map(0xf1c004, 0xf1c005).w(FUNC(cps1bl_pic_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */
map(0xf1c006, 0xf1c007).portr("EEPROMIN").portw("EEPROMOUT");
map(0xf1f000, 0xf1ffff).noprw(); // writes 0 to range, then reads F1F6EC, occasionally writes 0d5f->f1f6f0
map(0xff0000, 0xffffff).ram().share("mainram");
}
void cps1bl_pic_state::slampic2_map(address_map &map)
{
map(0x000000, 0x3fffff).rom();
map(0x800000, 0x800001).portr("IN1");
map(0x800002, 0x800003).portr("IN2"); // player 3 + 4 inputs
map(0x800018, 0x80001f).r(FUNC(cps1bl_pic_state::cps1_dsw_r));
map(0x800030, 0x800031).nopw(); // coin ctrl
map(0x800100, 0x80013f).ram().r(FUNC(cps1bl_pic_state::slampic2_cps_a_r)).share("cps_a_regs");
map(0x800140, 0x80017f).ram().share("cps_b_regs");
map(0x800180, 0x800181).w(FUNC(cps1bl_pic_state::slampic2_sound_w)); // sound
map(0x800188, 0x800189).w(FUNC(cps1bl_pic_state::slampic2_sound2_w)); // sound
map(0x8ffff8, 0x8fffff).nopw(); // ?
map(0x900000, 0x92ffff).ram().mirror(0x6c0000).w(FUNC(cps1bl_pic_state::cps1_gfxram_w)).share("gfxram");
// 0x930000, 0x933fff spriteram mirror?
// 0xf00000, 0xf3ffff workram
// 0xfc0000, 0xfeffff gfxram
// 0xff0000, 0xff3fff spriteram
map(0xff4000, 0xffffff).ram().share("mainram");
/*
slammast slampic2
sprite table 1 900000-9007ff ff2000-ff27ff
ff2800-ff2fff ?
sprite table 2 904000-9047ff ff3000-ff37ff
ff3800-ff3fff ?
gfxram 900000-91bfff 900000-91bfff
91c000-92ffff fdc000-feffff
test menu reads 3p + 4p controls at original ports f1c000-f1c003
start-up check tests f00000-f40000 region
start-up check tests 930000-934000 region but ignores any failure found, mirrored with sprite table region?
*/
}
MACHINE_START_MEMBER(cps1bl_pic_state, dinopic)
{
m_layer_enable_reg = 0x0a;
m_layer_mask_reg[0] = 0x0c;
m_layer_mask_reg[1] = 0x0e;
m_layer_mask_reg[2] = 0x00;
m_layer_mask_reg[3] = 0x02;
m_layer_scroll1x_offset = 0x40;
m_layer_scroll2x_offset = 0x40;
m_layer_scroll3x_offset = 0x40;
m_sprite_base = 0x1000;
m_sprite_list_end_marker = 0x8000;
m_sprite_x_offset = 0;
}
MACHINE_START_MEMBER(cps1bl_pic_state, punipic)
{
m_layer_enable_reg = 0x12;
m_layer_mask_reg[0] = 0x14;
m_layer_mask_reg[1] = 0x16;
m_layer_mask_reg[2] = 0x08;
m_layer_mask_reg[3] = 0x0a;
m_layer_scroll1x_offset = 0x46; // text
m_layer_scroll3x_offset = 0x46; // green patch in the park
m_sprite_base = 0x1000;
m_sprite_list_end_marker = 0x8000;
m_sprite_x_offset = 0;
}
MACHINE_START_MEMBER(cps1bl_pic_state, slampic)
{
m_layer_enable_reg = 0x16;
m_layer_mask_reg[0] = 0x00;
m_layer_mask_reg[1] = 0x02;
m_layer_mask_reg[2] = 0x28;
m_layer_mask_reg[3] = 0x2a;
m_layer_scroll1x_offset = 0x40;
m_layer_scroll2x_offset = 0x40;
m_layer_scroll3x_offset = 0x40;
m_sprite_base = 0x1000;
m_sprite_list_end_marker = 0x8000;
m_sprite_x_offset = 2;
}
MACHINE_START_MEMBER(cps1bl_pic_state, slampic2)
{
m_layer_enable_reg = 0x16;
m_layer_mask_reg[1] = 0x02;
m_layer_mask_reg[2] = 0x28;
m_layer_mask_reg[3] = 0x2a;
m_layer_scroll1x_offset = 12; // y offset 1px too low
m_layer_scroll2x_offset = 14; // y offset 1px too low
m_layer_scroll3x_offset = 15; // y offset 1px too low
m_sprite_base = 0x1000;
m_sprite_list_end_marker = 0xff00;
m_sprite_x_offset = 0;
}
void cps1bl_pic_state::init_dinopic()
{
m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000);
m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff, m_bootleg_sprite_ram.get());
init_cps1();
}
void cps1bl_pic_state::init_punipic()
{
uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base();
mem16[0x5A8/2] = 0x4E71; // set data pointers
mem16[0x4DF0/2] = 0x33ED;
mem16[0x4DF2/2] = 0xDB2E;
mem16[0x4DF4/2] = 0x0080;
mem16[0x4DF6/2] = 0x0152;
mem16[0x4DF8/2] = 0x4E75;
init_dinopic();
}
void cps1bl_pic_state::init_punipic3()
{
uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base();
mem16[0x5A6/2] = 0x4E71; // set data pointers
mem16[0x5A8/2] = 0x4E71;
init_dinopic();
}
void cps1bl_pic_state::init_slampic2()
{
m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000);
m_maincpu->space(AS_PROGRAM).install_ram(0x930000, 0x933fff, m_bootleg_sprite_ram.get());
m_maincpu->space(AS_PROGRAM).install_ram(0xff0000, 0xff3fff, m_bootleg_sprite_ram.get());
m_bootleg_work_ram = std::make_unique<uint16_t[]>(0x20000);
m_maincpu->space(AS_PROGRAM).install_ram(0xf00000, 0xf3ffff, m_bootleg_work_ram.get());
init_cps1();
}
static INPUT_PORTS_START( slampic )
PORT_INCLUDE(slammast)
PORT_MODIFY("IN2") // players 3 + 4 (player 4 doesn't work in test menu but ok in game)
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN4 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START4 )
PORT_MODIFY("IN3")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static INPUT_PORTS_START( slampic2 )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
//PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWA")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW(A):1,2,3")
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) // A:cccxxx0x C:xx0xxxxx = coinage (freeplay + "2 coins start" must be off)
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(A):4" )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(A):5" )
PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(A):6" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW(A):7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, "2 Coins Start" ) // A:000xxx1x C:xx0xxxxx = 2 coins start (other coinage + freeplay must be off)
PORT_DIPNAME( 0x80, 0x80, "Chuter" ) PORT_DIPLOCATION("SW(A):8")
PORT_DIPSETTING( 0x80, "Single Chuter" )
PORT_DIPSETTING( 0x00, "Multi Chuters" )
PORT_START("DSWB")
PORT_DIPNAME( 0x07, 0x04, "Game Difficulty" ) PORT_DIPLOCATION("SW(B):1,2,3")
PORT_DIPSETTING( 0x07, "(0) Extra Easy" )
PORT_DIPSETTING( 0x06, "(1) Very Easy" )
PORT_DIPSETTING( 0x05, "(2) Easy" )
PORT_DIPSETTING( 0x04, "(3) Normal" )
PORT_DIPSETTING( 0x03, "(4) Hard" )
PORT_DIPSETTING( 0x02, "(5) Very Hard" )
PORT_DIPSETTING( 0x01, "(6) Extra Hard" )
PORT_DIPSETTING( 0x00, "(7) Hardest" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" )
PORT_DIPNAME( 0x20, 0x20, "Join In") PORT_DIPLOCATION("SW(B):6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0xc0, 0xc0, "Cabinet" ) PORT_DIPLOCATION("SW(B):7,8")
PORT_DIPSETTING( 0xc0, "2 Players Cabinet" )
//PORT_DIPSETTING( 0x80, "Invalid" ) // only coin 1 works, credits both player 1 and 2
PORT_DIPSETTING( 0x40, "4 Players Cabinet" )
PORT_DIPSETTING( 0x00, "2x2 Players Cabinet" ) // only coins 1,3 work, 1 credits 1+2, 2 credits 3+4
PORT_START("DSWC")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" )
PORT_DIPNAME( 0x02, 0x02, "Game Mode" ) PORT_DIPLOCATION("SW(C):2")
PORT_DIPSETTING( 0x02, "For Business" )
PORT_DIPSETTING( 0x00, "For Photographing" ) // doesn't seem to do anything?
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // A:000xxx0x C:xx1xxxxx = freeplay (other coinage + "2 coins start" must be off)
PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5") // doesn't work
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(C):8" )
PORT_START("IN1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_START("IN2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN4 )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START4 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START3 )
INPUT_PORTS_END
#define DRAWSPRITE(CODE, COLOR, FLIPX, FLIPY, SX, SY) \
{ \
if (flip_screen()) \
m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, CODE, COLOR, !(FLIPX), !(FLIPY), 512-16-(SX), 256-16-(SY), screen.priority(), 2, 15); \
else \
m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, CODE, COLOR, FLIPX, FLIPY, SX, SY, screen.priority(), 2, 15); \
}
void slampic2_state::bootleg_render_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
{
int i, j = 0;
int last_sprite_offset = 0;
uint16_t tileno, colour, xpos, ypos;
uint16_t obj_base = m_cps_a_regs[0];
uint16_t *sprite_ram = m_bootleg_sprite_ram.get();
switch (obj_base)
{
case 0x9000:
sprite_ram += m_sprite_base; // ff2000
break;
case 0x9040:
sprite_ram += m_sprite_base + 0x800; // ff3000
break;
default:
logerror("Unknown sprite table location: %04x\n", obj_base);
sprite_ram += m_sprite_base; // ff2000
}
while (last_sprite_offset < m_obj_size / 2)
{
if (sprite_ram[last_sprite_offset + 3] == m_sprite_list_end_marker)
break;
last_sprite_offset += 4;
}
for (i = last_sprite_offset; i > 0; i -= 4)
{
xpos = sprite_ram[j];
ypos = sprite_ram[j + 1];
tileno = sprite_ram[j + 2];
colour = sprite_ram[j + 3];
if (colour & 0xff00 ) // block sprite
{
int nx = (colour & 0x0f00) >> 8;
int ny = (colour & 0xf000) >> 12;
int nxs, nys, sx, sy;
nx++;
ny++;
if (colour & 0x40) // y flip
{
if (colour & 0x20) // x flip
{
for (nys = 0; nys < ny; nys++)
{
for (nxs = 0; nxs < nx; nxs++)
{
sx = (xpos + nxs * 16) & 0x1ff;
sy = (ypos + nys * 16) & 0x1ff;
DRAWSPRITE((tileno & ~0xf) + ((tileno + (nx - 1) - nxs) & 0xf) + 0x10 * (ny - 1 - nys), (colour & 0x1f), 1, 1, sx, sy);
}
}
}
else // no x flip
{
for (nys = 0; nys < ny; nys++)
{
for (nxs = 0; nxs < nx; nxs++)
{
sx = (xpos + nxs * 16) & 0x1ff;
sy = (ypos + nys * 16) & 0x1ff;
DRAWSPRITE((tileno & ~0xf) + ((tileno + nxs) & 0xf) + 0x10 * (ny - 1 - nys), (colour & 0x1f), 0, 1, sx, sy);
}
}
}
}
else // no y flip
{
if (colour & 0x20) // x flip
{
for (nys = 0; nys < ny; nys++)
{
for (nxs = 0; nxs<nx; nxs++)
{
sx = (xpos + nxs * 16) & 0x1ff;
sy = (ypos + nys * 16) & 0x1ff;
DRAWSPRITE((tileno & ~0xf) + ((tileno + (nx - 1) - nxs) & 0xf) + 0x10 * nys, (colour & 0x1f), 1, 0, sx, sy);
}
}
}
else // no x flip
{
for (nys = 0; nys < ny; nys++)
{
for (nxs = 0; nxs < nx; nxs++)
{
sx = (xpos + nxs * 16) & 0x1ff;
sy = (ypos + nys * 16) & 0x1ff;
DRAWSPRITE((tileno & ~0xf) + ((tileno + nxs) & 0xf) + 0x10 * nys, (colour & 0x1f), 0, 0, sx, sy);
}
}
}
}
}
else
DRAWSPRITE(tileno, (colour & 0x1f), (colour & 0x20), (colour & 0x40), (xpos & 0x1ff), (ypos & 0x1ff));
j += 4;
}
}
// ************************************************************************* DINOPIC, DINOPIC2, DINOPIC3
/*
Cadillac Bootleg Hardware:
1x 68000p10
1x PIC16c57
1x AD-65
1x OSC 30mhz
1x OSC 24mhz
13x 27c4000 ROMS
*/
ROM_START( dinopic )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) )
ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) )
ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) )
ROM_LOAD16_BYTE( "7.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) )
ROM_REGION( 0x400000, "gfx", 0 ) // same data, different format, except for 8 which is a 99% match (bad ROM?)
ROM_LOAD64_BYTE( "4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1) )
ROM_CONTINUE( 0x000004, 0x40000)
ROM_LOAD64_BYTE( "8.bin", 0x000001, 0x40000, CRC(d574befc) SHA1(56482e7a9aa8439f30e3cf72311495ce677a083d) )
ROM_CONTINUE( 0x000005, 0x40000)
ROM_LOAD64_BYTE( "9.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840) )
ROM_CONTINUE( 0x000006, 0x40000)
ROM_LOAD64_BYTE( "6.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1) )
ROM_CONTINUE( 0x000007, 0x40000)
ROM_LOAD64_BYTE( "13.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee) )
ROM_CONTINUE( 0x200004, 0x40000)
ROM_LOAD64_BYTE( "12.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee) )
ROM_CONTINUE( 0x200005, 0x40000)
ROM_LOAD64_BYTE( "11.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77) )
ROM_CONTINUE( 0x200006, 0x40000)
ROM_LOAD64_BYTE( "10.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a) )
ROM_CONTINUE( 0x200007, 0x40000)
ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
ROM_LOAD( "pic16c57-rp", 0x00000, 0x2d4c, BAD_DUMP CRC(5a6d393c) SHA1(1391a1590aff5f75bb6fae1c83eddb796b53135d) )
ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
ROM_LOAD( "1.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) )
ROM_END
/* this is basically the same set as above, from a different bootleg pcb, with a few extra pal dumps etc.
the first dump will probably be removed eventually
CPU
1x TS68000CP10 (main)
1x AD-65 (sound)(equivalent to M6295)
1x PIC16C57-XT/P
1x A1020B-PL84C
1x oscillator 24.000MHz (close to main)
1x oscillator 30.000MHz (close to sound)
ROMs
13x 27C4000
3x GAL20V8A
3x PALCE16V8H (1 broken not dumped)
1x CAT93C46P
Note
1x JAMMA edge connector
1x 10 legs connector
1x trimmer (volume)
*/
ROM_START( dinopic2 )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "27c4000-m12374r-2.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) )
ROM_LOAD16_BYTE( "27c4000-m12481.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) )
ROM_LOAD16_BYTE( "27c4000-m12374r-1.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) )
ROM_LOAD16_BYTE( "27c4000-m12374r-3.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) )
ROM_REGION( 0x400000, "gfx", 0 )
ROM_LOAD64_BYTE( "27c4000-m12481-4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1) )
ROM_CONTINUE( 0x000004, 0x40000)
ROM_LOAD64_BYTE( "27c4000-m12481-3.bin", 0x000001, 0x40000, BAD_DUMP CRC(417a4816) SHA1(5268f6667ff550a949a08f94171966f5d841c6b2) ) // this one is a perfect match, unlike dinopic set
ROM_CONTINUE( 0x000005, 0x40000)
ROM_LOAD64_BYTE( "27c4000-m12481-2.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840) )
ROM_CONTINUE( 0x000006, 0x40000)
ROM_LOAD64_BYTE( "27c4000-m12481-1.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1) )
ROM_CONTINUE( 0x000007, 0x40000)
ROM_LOAD64_BYTE( "27c4000-m12481-8.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee) )
ROM_CONTINUE( 0x200004, 0x40000)
ROM_LOAD64_BYTE( "27c4000-m12481-7.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee) )
ROM_CONTINUE( 0x200005, 0x40000)
ROM_LOAD64_BYTE( "27c4000-m12481-6.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77) )
ROM_CONTINUE( 0x200006, 0x40000)
ROM_LOAD64_BYTE( "27c4000-m12481-5.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a) )
ROM_CONTINUE( 0x200007, 0x40000)
ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
ROM_LOAD( "pic16c57-xt.hex", 0x00000, 0x26cc, BAD_DUMP CRC(a6a5eac4) SHA1(2039789084836769180f0bfd230c2553a37e2aaf) )
ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
ROM_LOAD( "27c4000-m12623.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) )
ROM_REGION( 0xc00, "user1", 0 ) /* extra bits on this set */
ROM_LOAD( "cat93c46p.bin", 0x000, 0x080, CRC(d49fa351) SHA1(e6dfaff1c6aa962d34ae8e82b71e6f394d82e19c) )
ROM_LOAD( "gal20v8a-1.bin", 0x200, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) )
ROM_LOAD( "gal20v8a-2.bin", 0x400, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) )
ROM_LOAD( "gal20v8a-3.bin", 0x600, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) )
ROM_LOAD( "palce16v8h-1.bin", 0x800, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) )
ROM_LOAD( "palce16v8h-2.bin", 0xa00, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) )
ROM_END
/*
Cadillacs and Dinosaurs
pcb marking: 3M05B
maincpu roms are same data as dinopic but arranged as 2x 2MB 16-bit mask roms
Confirmed clocks (measured):
xtals: 30MHz, 24MHz
68k = 12MHz (P10 model, overclocked)
pic = 3.75MHz
oki = 1MHz
repair note:
for any gfx issues, check the 9x Harris CD74HC597E shift registers,
(4 were dead on the board used for this dump!)
*/
ROM_START( dinopic3 )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) // = dinopic but arranged differently
ROM_LOAD16_WORD_SWAP( "tk1-305_27c800.bin", 0x000000, 0x100000, CRC(aa468337) SHA1(496df3bd62cdea0b104f96a7988ad21c94a70c2b) )
ROM_LOAD16_WORD_SWAP( "tk1-204_27c800.bin", 0x100000, 0x100000, CRC(0efd1ddb) SHA1(093cf7906eda36533c7021329c629ba5a995c5ee) )
ROM_REGION( 0x400000, "gfx", 0 ) // = dino but arranged differently
ROM_LOAD64_WORD("tb416-02_27c160.bin", 0x000000, 0x80000, CRC(bfd01d21) SHA1(945f2764b0ca7f9e1569a591363c70207e8efbd0) )
ROM_CONTINUE( 0x200000, 0x80000 )
ROM_CONTINUE( 0x000004, 0x80000 )
ROM_CONTINUE( 0x200004, 0x80000 )
ROM_LOAD64_WORD("tb415-01_27c160.bin", 0x000002, 0x80000, CRC(ef508ec5) SHA1(ebb521b51d7269b4a9b441bd44b6d5320a72aaaa) )
ROM_CONTINUE( 0x200002, 0x80000 )
ROM_CONTINUE( 0x000006, 0x80000 )
ROM_CONTINUE( 0x200006, 0x80000 )
// no markings, assume pic16c57, secured
//ROM_REGION( 0x2000, "audiocpu", 0 )
//ROM_LOAD( "pic_t1.bin", 0x0000, 0x1007, NO_DUMP )
ROM_REGION( 0x80000, "oki", 0 )
ROM_LOAD( "ti-i_27c040.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) ) // = dinopic, dinopic2
/* pld devices:
__________________________
| 6 | (no component reference markings on pcb)
| 7 |
== 5 |
== |
== |
== |
== 4 |
| 1 2 3 |
|__________________________|
#1 palce20v8 next to main cpu secured = dinopic2 "gal20v8a-1.bin", tested ok
#2 palce20v8 below gfx roms, left secured = dinopic2 "gal20v8a-2.bin", tested ok
#3 palce20v8 below gfx roms, middle secured = dinopic2 "gal20v8a-3.bin", tested ok
#4 palce16v8 below gfx roms, right secured, bruteforce ok
#5 palce16v8 just below 30M xtal secured = dinopic2 "palce16v8h-1.bin", tested ok
#6 palce16v8 just to right 30M xtal secured = dinopic2 "palce16v8h-2.bin", tested ok
#7 a1020b actel plcc84 unattempted
(The dinopic2 1-3,5-6 dumps were burnt, tested, and work ok on this board)
*/
ROM_REGION( 0xe00, "plds", 0 )
ROM_LOAD( "1_palce20v8.bin", 0x200, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) ) // dinopic2
ROM_LOAD( "2_palce20v8.bin", 0x400, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) ) // dinopic2
ROM_LOAD( "3_palce20v8.bin", 0x600, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) ) // dinopic2
ROM_LOAD( "4_palce16v8.bin", 0x800, 0x117, CRC(97a67c6d) SHA1(822411f878f1efe462a7a8e93960a1fc5140422e) )
ROM_LOAD( "5_palce16v8.bin", 0xa00, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) ) // dinopic2
ROM_LOAD( "6_palce16v8.bin", 0xc00, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) ) // dinopic2
ROM_END
// ************************************************************************* PUNIPIC, PUNIPIC2, PUNIPIC3
/* bootleg with pic, like dinopic / dinopic2 */
ROM_START( punipic )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "cpu5.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) )
ROM_LOAD16_BYTE( "cpu3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) )
ROM_LOAD16_BYTE( "cpu4.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
ROM_LOAD16_BYTE( "cpu2.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
ROM_REGION( 0x400000, "gfx", 0 )
ROM_LOAD64_BYTE( "gfx9.bin", 0x000000, 0x40000, CRC(9b9a887a) SHA1(8805b36fc18837bd7c64c751b435d72b763b2235) )
ROM_CONTINUE( 0x000004, 0x40000)
ROM_LOAD64_BYTE( "gfx8.bin", 0x000001, 0x40000, CRC(2b94287a) SHA1(815d88e66f537e17550fc0483616f02f7126bfb1) )
ROM_CONTINUE( 0x000005, 0x40000)
ROM_LOAD64_BYTE( "gfx7.bin", 0x000002, 0x40000, CRC(e9bd74f5) SHA1(8ed7098c69d1c70093c99956bf82e532bd6fc7ac) )
ROM_CONTINUE( 0x000006, 0x40000)
ROM_LOAD64_BYTE( "gfx6.bin", 0x000003, 0x40000, CRC(a5e1c8a4) SHA1(3596265a45cf6bbf16c623f0fce7cdc65f9338ad) )
ROM_CONTINUE( 0x000007, 0x40000)
ROM_LOAD64_BYTE( "gfx13.bin", 0x200000, 0x40000, CRC(6d75a193) SHA1(6c5a89517926d7ba4a925a3df800d4bdb8a6938d) )
ROM_CONTINUE( 0x200004, 0x40000)
ROM_LOAD64_BYTE( "gfx12.bin", 0x200001, 0x40000, CRC(a3c205c1) SHA1(6317cc49434dbbb9a249ddd4b50bd791803b3ebe) )
ROM_CONTINUE( 0x200005, 0x40000)
ROM_LOAD64_BYTE( "gfx11.bin", 0x200002, 0x40000, CRC(22f2ec92) SHA1(9186bfc5db71dc5b099c9a985e8fdd5710772d1c) )
ROM_CONTINUE( 0x200006, 0x40000)
ROM_LOAD64_BYTE( "gfx10.bin", 0x200003, 0x40000, CRC(763974c9) SHA1(f9b93c7cf0cb8c212fc21c57c85459b7d2e4e2fd) )
ROM_CONTINUE( 0x200007, 0x40000)
ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */
ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */
ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
ROM_END
/* alt bootleg with PIC, same program ROMs as above, bigger graphics ROMs
Punisher
1993, Capcom
This is a bootleg version running on a single PCB.
PCB Layout
----------
|-----------------------------------------|
| 93C46 SOUND 30MHz PAL |
| M6295 PIC16C57 |
| 6116 PAL 6116 |
| 6116 6116 ACTEL |
| 6116 A1020B |
|J 6116 |
|A TEST 6116 |
|M 6116 |
|M |
|A |
| 62256 62256 62256 PU13478 |
| PRG1 PRG2 |
| PRG3 PRG4 62256 PU11256 |
| PAL|
| 68000 24MHz PAL PAL |
|-----------------------------------------|
Notes:
Measured clocks
---------------
68000 clock: 12.000MHz (24 / 2)
M6295 clock: 937.5kHz (30 / 32), sample rate = 30000000 / 32 / 132
16C57 clock: 3.75MHz (30 / 8) NOTE! 4096-byte internal ROM is protected and can't be read out.
VSYNC : 60Hz
ROMs
----
PRG* - 4M mask ROM (read as 27C040)
SOUND - 4M mask ROM (read as 27C040)
PU* - 16M mask ROM (read as 27C160)
*/
ROM_START( punipic2 )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "prg4.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) )
ROM_LOAD16_BYTE( "prg3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) )
ROM_LOAD16_BYTE( "prg2.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
ROM_LOAD16_BYTE( "prg1.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
ROM_REGION( 0x400000, "gfx", 0 )
ROM_LOAD64_WORD( "pu11256.bin", 0x000000, 0x80000, CRC(6581faea) SHA1(2b0e96998002a1df96c7869ec965257d2ecfb531) )
ROM_CONTINUE( 0x200000, 0x80000 )
ROM_CONTINUE( 0x000004, 0x80000 )
ROM_CONTINUE( 0x200004, 0x80000 )
ROM_LOAD64_WORD( "pu13478.bin", 0x000002, 0x80000, CRC(61613de4) SHA1(8f8c46ce907be2b4c4715ad88bfd1456818bdd2c) )
ROM_CONTINUE( 0x200002, 0x80000 )
ROM_CONTINUE( 0x000006, 0x80000 )
ROM_CONTINUE( 0x200006, 0x80000 )
ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */
ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */
ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
ROM_REGION( 0x200000, "user1", 0 ) /* other */
ROM_LOAD( "93c46.bin", 0x00, 0x80, CRC(36ab4e7d) SHA1(60bea43051d86d9aefcbb7a390cf0c7d8b905a4b) )
ROM_END
/* the readme doesn't actually state this has a PIC, and there's no sound ROM
so it might be different */
ROM_START( punipic3 )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "psb5b.rom", 0x000000, 0x80000, CRC(58f42c05) SHA1(e243928f0bbecdf2a8d07cf4a6fdea4440e46c01) )
ROM_LOAD16_BYTE( "psb3b.rom", 0x000001, 0x80000, CRC(90113db4) SHA1(4decc203ae3ee4abcb2e017f11cd20eae2abf3f3) )
ROM_LOAD16_BYTE( "psb4a.rom", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
ROM_LOAD16_BYTE( "psb2a.rom", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
ROM_REGION( 0x400000, "gfx", 0 )
ROM_LOAD64_WORD( "psb-a.rom", 0x000000, 0x80000, CRC(57f0f5e3) SHA1(130b6e92181994bbe874261e0895db65d4f3d5d1) )
ROM_CONTINUE( 0x000004, 0x80000 )
ROM_CONTINUE( 0x200000, 0x80000 )
ROM_CONTINUE( 0x200004, 0x80000 )
ROM_LOAD64_WORD( "psb-b.rom", 0x000002, 0x80000, CRC(d9eb867e) SHA1(9b6eaa4a780da5c9cf09658fcab3a1a6f632c2f4) )
ROM_CONTINUE( 0x000006, 0x80000 )
ROM_CONTINUE( 0x200002, 0x80000 )
ROM_CONTINUE( 0x200006, 0x80000 )
ROM_REGION( 0x28000, "audiocpu", ROMREGION_ERASE00 ) /* PIC16c57 (maybe, not listed in readme) */
//ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
ROM_REGION( 0x200000, "oki", ROMREGION_ERASE00 ) /* OKI6295 */
//ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
ROM_END
// ************************************************************************* SLAMPIC, SLAMPIC2
ROM_START( slampic )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(7dba63cd) SHA1(222e781ffc40c5c23f5789c0682f549f00beeb8d) )
ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(d86671f3) SHA1(d95fae27b0f4d3688f1c2229c9d3780724a870a8) )
ROM_LOAD16_BYTE( "4.bin", 0x100000, 0x80000, CRC(d14d0e42) SHA1(b60c44193b247dc4856bd36d69cbbe9dcb2d21a7) )
ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(38063cd8) SHA1(e647433414ff4fdc0b2c4c7036b8995a95289efa) )
ROM_REGION( 0x600000, "gfx", 0 )
ROM_LOAD64_BYTE( "9.bin", 0x000000, 0x40000, CRC(dc140351) SHA1(0e69e1c8ded85ba26eb8236449d38ead0243ae78) )
ROM_CONTINUE( 0x000004, 0x40000)
ROM_LOAD64_BYTE( "8.bin", 0x000001, 0x40000, CRC(9ae88035) SHA1(3329e9582ca052940e115e759bb3d96f4a9c87fa) )
ROM_CONTINUE( 0x000005, 0x40000)
ROM_LOAD64_BYTE( "7.bin", 0x000002, 0x40000, CRC(5321f759) SHA1(7538a6587cf1077921b938070185e0a0ce5ca922) )
ROM_CONTINUE( 0x000006, 0x40000)
ROM_LOAD64_BYTE( "6.bin", 0x000003, 0x40000, CRC(c8eb5f76) SHA1(a361d2d2dfe71789736666b744ae5f1e4bf7e1b2) )
ROM_CONTINUE( 0x000007, 0x40000)
ROM_LOAD64_BYTE( "17.bin", 0x200000, 0x40000, CRC(21652214) SHA1(039335251f6553c4f36e2d33e8b43fb5726e833e) )
ROM_CONTINUE( 0x200004, 0x40000)
ROM_LOAD64_BYTE( "16.bin", 0x200001, 0x40000, CRC(d49d2eb0) SHA1(1af01575340730166975be93bae438e2b0492f98) )
ROM_CONTINUE( 0x200005, 0x40000)
ROM_LOAD64_BYTE( "15.bin", 0x200002, 0x40000, CRC(0d98bfd6) SHA1(c11fbf555880a933a4cbf6faa517f59f8443304f) )
ROM_CONTINUE( 0x200006, 0x40000)
ROM_LOAD64_BYTE( "14.bin", 0x200003, 0x40000, CRC(807284f1) SHA1(c747c3eaade31c2633fb0a0682dbea900bf2b092) )
ROM_CONTINUE( 0x200007, 0x40000)
ROM_LOAD64_BYTE( "13.bin", 0x400000, 0x40000, CRC(293579c5) SHA1(9adafe29664b20834365b339f7ae379cdb9ee138) )
ROM_CONTINUE( 0x400004, 0x40000)
ROM_LOAD64_BYTE( "12.bin", 0x400001, 0x40000, CRC(c3727ce7) SHA1(c4abc2c59152c59a45f85393e9525505bc2c9e6e) )
ROM_CONTINUE( 0x400005, 0x40000)
ROM_LOAD64_BYTE( "11.bin", 0x400002, 0x40000, CRC(2919883b) SHA1(44ad979daae673c77b3157d2b352797d4ad0ec24) )
ROM_CONTINUE( 0x400006, 0x40000)
ROM_LOAD64_BYTE( "10.bin", 0x400003, 0x40000, CRC(f538e620) SHA1(354cd0548b067dfc8782bbe13b0a9c2083dbd290) )
ROM_CONTINUE( 0x400007, 0x40000)
ROM_REGION( 0x2000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
ROM_LOAD( "pic16c57-xt-p.bin", 0x00000, 0x2000, BAD_DUMP CRC(aeae5ccc) SHA1(553afb68f7bf130cdf34e24512f72b4ecef1576f) )
ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
ROM_LOAD( "18.bin", 0x00000, 0x80000, CRC(73a0c11c) SHA1(a66e1a964313e21c4436200d36c598dcb277cd34) )
ROM_REGION( 0x20000, "user1", 0 ) // not in the dump, but needed for protection
ROM_LOAD( "mb_qa.5k", 0x00000, 0x20000, CRC(e21a03c4) SHA1(98c03fd2c9b6bf8a4fc25a4edca87fff7c3c3819) )
ROM_END
/*
Saturday Night Slam Masters: single board bootleg
CPU
1x MC68000P10 main cpu
GFX
1x Custom QFP 160-pin "PLUS-B A37558.6 9325" CPS-B-xx clone?
RAM
2x NEC D431000ACZ-70L main ram 1Mbit (128Kx8) SRAM 70ns
2x SRM20256LM12 gfx? 256Kbit (32Kx8) SRAM 120ns SOP28 (mounted on SOP->DIP adapter pcbs)
6x T6116S45L gfx? 16Kbit (2Kx8) SRAM 45ns
4x T6116S35L gfx? 16Kbit (2Kx8) SRAM 35ns
ROMS
4x 27C040-15 EPROM main rom 4Mbit (512Kx8)
16x MX27C4000PC-15 OTP gfx 4Mbit (512Kx8)
1x 27C020-15 EPROM sound 2Mbit (256Kx8)
2x MX27C4000PC-15 OTP sound 4Mbit (512Kx8)
1x AM27512DC EPROM ? 512Kbit (64kx8) 1983!
PLD
1x TPC1020AFN-084C
14x PALCE16V8H-25PC/4
4x PALCE20V8H-25PC/4
1x PALCE22V10H-25PC/4
SOUND
1x PIC16C57-XT/P sound cpu
1x TD735 sample player (Oki MSM6295 clone)
1x NEC uPC1242H power amp
1x LM324N op amp
MISC
1x 16MHz xtal
1x 10MHz xtal
1x PST518A reset generator
3x 8 pos dipswitch
2x 10-pin connectors player 3 & 4 inputs
No eeprom!
INPUTS
CN3: Player 3
CN4: Player 4
1 gnd
2 nc
3 right
4 left
5 down
6 up
7 btn 1
8 btn 2
9 coin
10 start
player 3 btn 3: jamma 25 (non-std, player 1 btn 4/neogeo btn D)
player 4 btn 4: jamma ac (non-std, player 2 btn 4/neogeo btn D)
h/w issues compared to original game (slammast)
-----------------------------------------------
these are present on the real board so are not emulation issues:
* On the title screen, the blue crystal-like effect behind the main "slammasters" logo is missing.
* The bottom and side crowd animations have missing frames.
* The foreground ropes of the wrestling ring are glitchy and don't always line up properly with the end sections,
the original game draws all 3 ropes on scroll2 instead of with sprites when 4 players are on screen,
this bootleg draws the top red rope on scroll2 even with 2 players on screen.
* Player 3/4 inputs don't work in test menu (except both btn 3), seems test menu code hasn't been hacked to use the different ports.
* No eeprom on the board, has dipswitches instead.
* Crashes if "memory test" is attempted in test menu.
* Flip screen dipswitch does nothing (but change is shown in test menu).
*/
ROM_START( slampic2 )
ROM_REGION( CODE_SIZE, "maincpu", 0 )
ROM_LOAD16_BYTE( "4.bin", 0x000000, 0x80000, CRC(105cfefd) SHA1(83a34bc83782ae04be1665a91b44625d24f99466) )
ROM_LOAD16_BYTE( "2.bin", 0x000001, 0x80000, CRC(6026c95e) SHA1(8503587941ad14a757ad337dc36591fedcddaa41) )
ROM_LOAD16_BYTE( "3.bin", 0x100000, 0x80000, CRC(0effa84a) SHA1(03342bd4cb1de8652bab874c11cb1ecb69a339c7) )
ROM_LOAD16_BYTE( "1.bin", 0x100001, 0x80000, CRC(8fcb683a) SHA1(4648656bed010a0c27748df4a78c73c5cae07442) )
ROM_REGION( 0x600000, "gfx", 0 ) // overall just 2 bytes diff vs official set (slammast)
ROM_LOAD64_BYTE( "rom7.bin", 0x000000, 0x40000, CRC(b5669ad3) SHA1(ceb3d2a6d6c1443a40d37c8f2ba5f3cf03315908) ) // ~ slampic 9.bin [1/2] 99.914551% [2/2] IDENTICAL
ROM_CONTINUE( 0x000004, 0x40000)
ROM_LOAD64_BYTE( "rom8.bin", 0x000001, 0x40000, CRC(f07a6085) SHA1(68795a0f5151a45f053059bc2fe4a622d5e10d8a) ) // ~ slampic 8.bin [1/2] 99.999237% [2/2] IDENTICAL 2 bytes diff
ROM_CONTINUE( 0x000005, 0x40000)
ROM_LOAD64_BYTE( "rom5.bin", 0x000002, 0x40000, CRC(5321f759) SHA1(7538a6587cf1077921b938070185e0a0ce5ca922) ) // = slampic 7.bin
ROM_CONTINUE( 0x000006, 0x40000)
ROM_LOAD64_BYTE( "rom6.bin", 0x000003, 0x40000, CRC(c8eb5f76) SHA1(a361d2d2dfe71789736666b744ae5f1e4bf7e1b2) ) // = slampic 6.bin
ROM_CONTINUE( 0x000007, 0x40000)
ROM_LOAD64_BYTE( "rom11.bin", 0x200000, 0x40000, CRC(21652214) SHA1(039335251f6553c4f36e2d33e8b43fb5726e833e) ) // = slampic 17.bin
ROM_CONTINUE( 0x200004, 0x40000)
ROM_LOAD64_BYTE( "rom12.bin", 0x200001, 0x40000, CRC(d49d2eb0) SHA1(1af01575340730166975be93bae438e2b0492f98) ) // = slampic 16.bin
ROM_CONTINUE( 0x200005, 0x40000)
ROM_LOAD64_BYTE( "rom9.bin", 0x200002, 0x40000, CRC(0d98bfd6) SHA1(c11fbf555880a933a4cbf6faa517f59f8443304f) ) // = slampic 15.bin
ROM_CONTINUE( 0x200006, 0x40000)
ROM_LOAD64_BYTE( "rom10.bin", 0x200003, 0x40000, CRC(807284f1) SHA1(c747c3eaade31c2633fb0a0682dbea900bf2b092) ) // = slampic 14.bin
ROM_CONTINUE( 0x200007, 0x40000)
ROM_LOAD64_BYTE( "rom15.bin", 0x400000, 0x40000, CRC(293579c5) SHA1(9adafe29664b20834365b339f7ae379cdb9ee138) ) // = slampic 13.bin
ROM_CONTINUE( 0x400004, 0x40000)
ROM_LOAD64_BYTE( "rom16.bin", 0x400001, 0x40000, CRC(c3727ce7) SHA1(c4abc2c59152c59a45f85393e9525505bc2c9e6e) ) // = slampic 12.bin
ROM_CONTINUE( 0x400005, 0x40000)
ROM_LOAD64_BYTE( "rom13.bin", 0x400002, 0x40000, CRC(2919883b) SHA1(44ad979daae673c77b3157d2b352797d4ad0ec24) ) // = slampic 11.bin
ROM_CONTINUE( 0x400006, 0x40000)
ROM_LOAD64_BYTE( "rom14.bin", 0x400003, 0x40000, CRC(f538e620) SHA1(354cd0548b067dfc8782bbe13b0a9c2083dbd290) ) // = slampic 10.bin
ROM_CONTINUE( 0x400007, 0x40000)
// this region contains first 0x40000 bytes of 1st 0x200000 region (rom7/8/5/6.bin)
// then, last 0x1c0000 bytes of 3rd 0x200000 region (rom15/16/13/14.bin)
// game doesn't seem to need it ???
// ROM_LOAD64_BYTE( "rom1.bin", 0x600000, 0x40000, CRC(8f2c41a4) SHA1(097edfbe9c14f299727fe53e4b83a674f7501561) ) // ~ 15.bin
// ROM_CONTINUE( 0x600004, 0x40000)
// ROM_LOAD64_BYTE( "rom2.bin", 0x600001, 0x40000, CRC(65f3dc43) SHA1(01d9ec3ef913ae235bd98ee6921c366f34547d36) ) // ~ 16.bin
// ROM_CONTINUE( 0x600005, 0x40000)
// ROM_LOAD64_BYTE( "rom3.bin", 0x600002, 0x40000, CRC(3cd830e3) SHA1(ac1f055c9516efd01bc66b18313cb315705bd2b0) ) // ~ 13.bin
// ROM_CONTINUE( 0x600006, 0x40000)
// ROM_LOAD64_BYTE( "rom4.bin", 0x600003, 0x40000, CRC(9683dd30) SHA1(8b258b386baff5e06a9b7f176c49507f7e531b95) ) // ~ 14.bin
// ROM_CONTINUE( 0x600007, 0x40000)
ROM_REGION( 0x2000, "audiocpu", 0 ) // NO DUMP - protected PIC
ROM_LOAD( "pic_u33.bin", 0x0000, 0x1007, BAD_DUMP CRC(6dba4094) SHA1(ca3362de83205fc6563d16a59b8e6e4bb7ebf4a6) )
ROM_REGION( 0x140000, "oki", 0 )
ROM_LOAD( "v1.bin", 0x000000, 0x40000, CRC(8962b469) SHA1(91dc12610a0b780ee2b314cd346182d97279c175) ) // 27c020 w/ sticker "7"
ROM_LOAD( "v2.bin", 0x040000, 0x80000, CRC(6687df38) SHA1(d1015ae089fab5c5b4d1ab51b20f3aa6b77ed348) ) // 27c4000
ROM_LOAD( "v3.bin", 0x0c0000, 0x80000, CRC(5782baee) SHA1(c01f8cd08d0c7b78c010ce3f1567383b7435de9f) ) // 27c4000
ROM_REGION( 0x10000, "user1", 0 )
ROM_LOAD( "24.bin", 0x00000, 0x10000, CRC(13ea1c44) SHA1(5b05fe4c3920e33d94fac5f59e09ff14b3e427fe) ) // = various sf2 bootlegs (sf2ebbl etc.) "unknown (bootleg priority?)"
/* pld devices:
#1 P7 palce16V8 todo...
#2 P1 palce16V8 secured, bruteforce ok
#3 P18 palce16V8 todo...
#4 P17 palce16V8 todo...
#5 P15 palce16V8 todo...
#6 P4 palce16V8 todo...
#7 P5 palce16V8 todo...
#8 P6 palce16V8 todo...
#9 P10 palce20V8 todo...
#10 P8 palce20V8 secured
#11 P14 palce20V8 todo...
#12 P9 palce16V8 todo...
#13 P11 palce16V8 todo...
#14 P16 palce16V8 todo...
#15 P2 palce16V8 todo...
#16 P21 palce16V8 todo...
#17 P3 palce16V8 todo...
#18 P12 palce20V8 todo...
#19 P13 palce22V10 todo...
#20 U14 tpc1020afn-084c unattempted
*/
ROM_REGION( 0x0200, "plds", 0 ) // sound
ROM_LOAD( "2_gal16v8.p1", 0x0000, 0x0117, CRC(a944ff96) SHA1(2871a1c70b91fcd8628e63497afa1275f3a27f93) )
ROM_END
// ************************************************************************* DRIVER MACROS
GAME( 1993, dinopic, dino, dinopic, dino, cps1bl_pic_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16C57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
GAME( 1993, dinopic2, dino, dinopic, dino, cps1bl_pic_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16C57, set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
GAME( 1993, dinopic3, dino, dinopic, dino, cps1bl_pic_state, init_dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16C57, set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
GAME( 1993, punipic, punisher, punipic, punisher, cps1bl_pic_state, init_punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16C57, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
GAME( 1993, punipic2, punisher, punipic, punisher, cps1bl_pic_state, init_punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16C57, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
GAME( 1993, punipic3, punisher, punipic, punisher, cps1bl_pic_state, init_punipic3, ROT0, "bootleg", "The Punisher (bootleg with PIC16C57, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
GAME( 1993, slampic, slammast, slampic, slampic, cps1bl_pic_state, init_dinopic, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16C57, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC
GAME( 1993, slampic2, slammast, slampic2, slampic2, slampic2_state, init_slampic2, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16C57, set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC