/***************************************************************************
Chequered Flag / Checkered Flag (GX717) (c) Konami 1988
Notes:
- Position counter doesn't behave correctly because of the K051733 protection.
- 007232 volume & panning control is almost certainly wrong.
2008-07
Dip locations and recommended settings verified with manual
***************************************************************************/
#include "driver.h"
#include "deprecat.h"
#include "cpu/z80/z80.h"
#include "cpu/konami/konami.h"
#include "video/konamiic.h"
#include "sound/2151intf.h"
#include "sound/k007232.h"
static int K051316_readroms;
static WRITE8_HANDLER( k007232_extvolume_w );
/* from video/chqflag.c */
VIDEO_START( chqflag );
VIDEO_UPDATE( chqflag );
static INTERRUPT_GEN( chqflag_interrupt )
{
if (cpu_getiloops() == 0)
{
if (K051960_is_IRQ_enabled())
cpunum_set_input_line(machine, 0, KONAMI_IRQ_LINE, HOLD_LINE);
}
else if (cpu_getiloops() % 2)
{
if (K051960_is_NMI_enabled())
cpunum_set_input_line(machine, 0, INPUT_LINE_NMI, PULSE_LINE);
}
}
static WRITE8_HANDLER( chqflag_bankswitch_w )
{
int bankaddress;
UINT8 *RAM = memory_region(machine, "main");
/* bits 0-4 = ROM bank # (0x00-0x11) */
bankaddress = 0x10000 + (data & 0x1f)*0x4000;
memory_set_bankptr(4,&RAM[bankaddress]);
/* bit 5 = memory bank select */
if (data & 0x20)
{
memory_install_readwrite8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x1800, 0x1fff, 0, 0, SMH_BANK5, paletteram_xBBBBBGGGGGRRRRR_be_w);
memory_set_bankptr(5, paletteram);
if (K051316_readroms)
memory_install_readwrite8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x1000, 0x17ff, 0, 0, K051316_rom_0_r, K051316_0_w); /* 051316 #1 (ROM test) */
else
memory_install_readwrite8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x1000, 0x17ff, 0, 0, K051316_0_r, K051316_0_w); /* 051316 #1 */
}
else
{
memory_install_readwrite8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x1000, 0x17ff, 0, 0, SMH_BANK1, SMH_BANK1); /* RAM */
memory_install_readwrite8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x1800, 0x1fff, 0, 0, SMH_BANK2, SMH_BANK2); /* RAM */
}
/* other bits unknown/unused */
}
static WRITE8_HANDLER( chqflag_vreg_w )
{
static int last;
/* bits 0 & 1 = coin counters */
coin_counter_w(1,data & 0x01);
coin_counter_w(0,data & 0x02);
/* bit 4 = enable rom reading thru K051316 #1 & #2 */
K051316_readroms = (data & 0x10);
if (K051316_readroms)
memory_install_read8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x2800, 0x2fff, 0, 0, K051316_rom_1_r); /* 051316 (ROM test) */
else
memory_install_read8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x2800, 0x2fff, 0, 0, K051316_1_r); /* 051316 */
/* Bits 3-7 probably control palette dimming in a similar way to TMNT2/Saunset Riders, */
/* however I don't have enough evidence to determine the exact behaviour. */
/* Bits 3 and 7 are set in night stages, where the background should get darker and */
/* the headlight (which have the shadow bit set) become highlights */
/* Maybe one of the bits inverts the SHAD line while the other darkens the background. */
if (data & 0x08)
palette_set_shadow_factor(machine,1/PALETTE_DEFAULT_SHADOW_FACTOR);
else
palette_set_shadow_factor(machine,PALETTE_DEFAULT_SHADOW_FACTOR);
if ((data & 0x80) != last)
{
double brt = (data & 0x80) ? PALETTE_DEFAULT_SHADOW_FACTOR : 1.0;
int i;
last = data & 0x80;
/* only affect the background */
for (i = 512;i < 1024;i++)
palette_set_brightness(machine,i,brt);
}
//if ((data & 0xf8) && (data & 0xf8) != 0x88)
// popmessage("chqflag_vreg_w %02x",data);
/* other bits unknown. bit 5 is used. */
}
static int analog_ctrl;
static WRITE8_HANDLER( select_analog_ctrl_w )
{
analog_ctrl = data;
}
static READ8_HANDLER( analog_read_r )
{
static int accel, wheel;
switch (analog_ctrl & 0x03){
case 0x00: return (accel = input_port_read(machine, "IN3")); /* accelerator */
case 0x01: return (wheel = input_port_read(machine, "IN4")); /* steering */
case 0x02: return accel; /* accelerator (previous?) */
case 0x03: return wheel; /* steering (previous?) */
}
return 0xff;
}
static WRITE8_HANDLER( chqflag_sh_irqtrigger_w )
{
cpunum_set_input_line(machine, 1,0,HOLD_LINE);
}
/****************************************************************************/
static ADDRESS_MAP_START( chqflag_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x0fff) AM_READ(SMH_RAM) /* RAM */
AM_RANGE(0x1000, 0x17ff) AM_READ(SMH_BANK1) /* banked RAM (RAM/051316 (chip 1)) */
AM_RANGE(0x1800, 0x1fff) AM_READ(SMH_BANK2) /* palette + RAM */
AM_RANGE(0x2000, 0x2007) AM_READ(K051937_r) /* Sprite control registers */
AM_RANGE(0x2400, 0x27ff) AM_READ(K051960_r) /* Sprite RAM */
AM_RANGE(0x2800, 0x2fff) AM_READ(SMH_BANK3) /* 051316 zoom/rotation (chip 2) */
AM_RANGE(0x3100, 0x3100) AM_READ_PORT("DSW1") /* DIPSW #1 */
AM_RANGE(0x3200, 0x3200) AM_READ_PORT("IN1") /* COINSW, STARTSW, test mode */
AM_RANGE(0x3201, 0x3201) AM_READ_PORT("IN0") /* DIPSW #3, SW 4 */
AM_RANGE(0x3203, 0x3203) AM_READ_PORT("DSW2") /* DIPSW #2 */
AM_RANGE(0x3400, 0x341f) AM_READ(K051733_r) /* 051733 (protection) */
AM_RANGE(0x3701, 0x3701) AM_READ_PORT("IN2") /* Brake + Shift + ? */
AM_RANGE(0x3702, 0x3702) AM_READ(analog_read_r) /* accelerator/wheel */
AM_RANGE(0x4000, 0x7fff) AM_READ(SMH_BANK4) /* banked ROM */
AM_RANGE(0x8000, 0xffff) AM_READ(SMH_ROM) /* ROM */
ADDRESS_MAP_END
static ADDRESS_MAP_START( chqflag_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x0fff) AM_WRITE(SMH_RAM) /* RAM */
AM_RANGE(0x1000, 0x17ff) AM_WRITE(SMH_BANK1) /* banked RAM (RAM/051316 (chip 1)) */
AM_RANGE(0x1800, 0x1fff) AM_WRITE(SMH_BANK2) /* palette + RAM */
AM_RANGE(0x2000, 0x2007) AM_WRITE(K051937_w) /* Sprite control registers */
AM_RANGE(0x2400, 0x27ff) AM_WRITE(K051960_w) /* Sprite RAM */
AM_RANGE(0x2800, 0x2fff) AM_WRITE(K051316_1_w) /* 051316 zoom/rotation (chip 2) */
AM_RANGE(0x3000, 0x3000) AM_WRITE(soundlatch_w) /* sound code # */
AM_RANGE(0x3001, 0x3001) AM_WRITE(chqflag_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x3002, 0x3002) AM_WRITE(chqflag_bankswitch_w) /* bankswitch control */
AM_RANGE(0x3003, 0x3003) AM_WRITE(chqflag_vreg_w) /* enable K051316 ROM reading */
AM_RANGE(0x3300, 0x3300) AM_WRITE(watchdog_reset_w) /* watchdog timer */
AM_RANGE(0x3400, 0x341f) AM_WRITE(K051733_w) /* 051733 (protection) */
AM_RANGE(0x3500, 0x350f) AM_WRITE(K051316_ctrl_0_w) /* 051316 control registers (chip 1) */
AM_RANGE(0x3600, 0x360f) AM_WRITE(K051316_ctrl_1_w) /* 051316 control registers (chip 2) */
AM_RANGE(0x3700, 0x3700) AM_WRITE(select_analog_ctrl_w) /* select accelerator/wheel */
AM_RANGE(0x3702, 0x3702) AM_WRITE(select_analog_ctrl_w) /* select accelerator/wheel (mirror?) */
AM_RANGE(0x4000, 0x7fff) AM_WRITE(SMH_ROM) /* banked ROM */
AM_RANGE(0x8000, 0xffff) AM_WRITE(SMH_ROM) /* ROM */
ADDRESS_MAP_END
static ADDRESS_MAP_START( chqflag_readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM) /* ROM */
AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM) /* RAM */
AM_RANGE(0xa000, 0xa00d) AM_READ(k007232_read_port_0_r) /* 007232 (chip 1) */
AM_RANGE(0xb000, 0xb00d) AM_READ(k007232_read_port_1_r) /* 007232 (chip 2) */
AM_RANGE(0xc001, 0xc001) AM_READ(ym2151_status_port_0_r) /* YM2151 */
AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r) /* soundlatch_r */
//AM_RANGE(0xe000, 0xe000) AM_READ(SMH_NOP) /* ??? */
ADDRESS_MAP_END
static WRITE8_HANDLER( k007232_bankswitch_w )
{
int bank_A, bank_B;
/* banks # for the 007232 (chip 1) */
bank_A = ((data >> 4) & 0x03);
bank_B = ((data >> 6) & 0x03);
k007232_set_bank( 0, bank_A, bank_B );
/* banks # for the 007232 (chip 2) */
bank_A = ((data >> 0) & 0x03);
bank_B = ((data >> 2) & 0x03);
k007232_set_bank( 1, bank_A, bank_B );
}
static ADDRESS_MAP_START( chqflag_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM) /* ROM */
AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM) /* RAM */
AM_RANGE(0x9000, 0x9000) AM_WRITE(k007232_bankswitch_w) /* 007232 bankswitch */
AM_RANGE(0xa000, 0xa00d) AM_WRITE(k007232_write_port_0_w) /* 007232 (chip 1) */
AM_RANGE(0xa01c, 0xa01c) AM_WRITE(k007232_extvolume_w)/* extra volume, goes to the 007232 w/ A11 */
/* selecting a different latch for the external port */
AM_RANGE(0xb000, 0xb00d) AM_WRITE(k007232_write_port_1_w) /* 007232 (chip 2) */
AM_RANGE(0xc000, 0xc000) AM_WRITE(ym2151_register_port_0_w) /* YM2151 */
AM_RANGE(0xc001, 0xc001) AM_WRITE(ym2151_data_port_0_w) /* YM2151 */
AM_RANGE(0xf000, 0xf000) AM_WRITE(SMH_NOP) /* ??? */
ADDRESS_MAP_END
static INPUT_PORTS_START( chqflag )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
// PORT_DIPSETTING( 0x00, "Coin Slot 2 Invalidity" )
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Manual says it's not used */
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Manual says it's not used */
PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Manual says it's not used */
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Manual says it's not used */
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Manual says it's not used */
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN0")
PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:4" ) /* Manual says it's not used */
PORT_START("IN1")
/* COINSW + STARTSW */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
/* DIPSW #3 */
PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW3:1" ) /* Manual says it's not used */
PORT_DIPNAME( 0x40, 0x40, "Title" ) PORT_DIPLOCATION("SW3:2")
PORT_DIPSETTING( 0x40, "Chequered Flag" )
PORT_DIPSETTING( 0x00, "Checkered Flag" )
PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:3" )
PORT_START("IN2") /* Brake, Shift + ??? */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_TOGGLE
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* if this is set, it goes directly to test mode */
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* if bit 7 == 0, the game resets */
PORT_START("IN3") /* Accelerator */
PORT_BIT( 0xff, 0x00, IPT_PEDAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(5)
PORT_START("IN4") /* Driving wheel */
PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x10,0xef) PORT_SENSITIVITY(80) PORT_KEYDELTA(8)
INPUT_PORTS_END
static void chqflag_ym2151_irq_w(running_machine *machine, int data)
{
cpunum_set_input_line(machine, 1,INPUT_LINE_NMI,PULSE_LINE);
}
static const ym2151_interface ym2151_config =
{
chqflag_ym2151_irq_w
};
static void volume_callback0(int v)
{
k007232_set_volume(0,0,(v & 0x0f)*0x11,0);
k007232_set_volume(0,1,0,(v >> 4)*0x11);
}
static WRITE8_HANDLER( k007232_extvolume_w )
{
k007232_set_volume(1,1,(data & 0x0f)*0x11/2,(data >> 4)*0x11/2);
}
static void volume_callback1(int v)
{
k007232_set_volume(1,0,(v & 0x0f)*0x11/2,(v >> 4)*0x11/2);
}
static const k007232_interface k007232_interface_1 =
{
volume_callback0
};
static const k007232_interface k007232_interface_2 =
{
volume_callback1
};
static MACHINE_DRIVER_START( chqflag )
/* basic machine hardware */
MDRV_CPU_ADD("main", KONAMI,XTAL_24MHz/8) /* 052001 (verified on pcb) */
MDRV_CPU_PROGRAM_MAP(chqflag_readmem,chqflag_writemem)
MDRV_CPU_VBLANK_INT_HACK(chqflag_interrupt,16) /* ? */
MDRV_CPU_ADD("audio", Z80, XTAL_3_579545MHz) /* verified on pcb */
MDRV_CPU_PROGRAM_MAP(chqflag_readmem_sound,chqflag_writemem_sound)
MDRV_INTERLEAVE(10)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS)
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(12*8, (64-14)*8-1, 2*8, 30*8-1 )
MDRV_PALETTE_LENGTH(1024)
MDRV_VIDEO_START(chqflag)
MDRV_VIDEO_UPDATE(chqflag)
/* sound hardware */
MDRV_SPEAKER_STANDARD_STEREO("left", "right")
MDRV_SOUND_ADD("ym", YM2151, XTAL_3_579545MHz) /* verified on pcb */
MDRV_SOUND_CONFIG(ym2151_config)
MDRV_SOUND_ROUTE(0, "left", 0.80)
MDRV_SOUND_ROUTE(1, "right", 0.80)
MDRV_SOUND_ADD("konami1", K007232, XTAL_3_579545MHz) /* verified on pcb */
MDRV_SOUND_CONFIG(k007232_interface_1)
MDRV_SOUND_ROUTE(0, "left", 0.20)
MDRV_SOUND_ROUTE(0, "right", 0.20)
MDRV_SOUND_ROUTE(1, "left", 0.20)
MDRV_SOUND_ROUTE(1, "right", 0.20)
MDRV_SOUND_ADD("konami2", K007232, XTAL_3_579545MHz) /* verified on pcb */
MDRV_SOUND_CONFIG(k007232_interface_2)
MDRV_SOUND_ROUTE(0, "left", 0.20)
MDRV_SOUND_ROUTE(1, "right", 0.20)
MACHINE_DRIVER_END
ROM_START( chqflag )
ROM_REGION( 0x58800, "main", 0 ) /* 052001 code */
ROM_LOAD( "717h02", 0x050000, 0x008000, CRC(f5bd4e78) SHA1(7bab02152d055a6c3a322c88e7ee0b85a39d8ef2) ) /* banked ROM */
ROM_CONTINUE( 0x008000, 0x008000 ) /* fixed ROM */
ROM_LOAD( "717e10", 0x010000, 0x040000, CRC(72fc56f6) SHA1(433ea9a33f0230e046c731c70060f6a38db14ac7) ) /* banked ROM */
/* extra memory for banked RAM */
ROM_REGION( 0x10000, "audio", 0 ) /* 64k for the SOUND CPU */
ROM_LOAD( "717e01", 0x000000, 0x008000, CRC(966b8ba8) SHA1(ab7448cb61fa5922b1d8ae5f0d0f42d734ed4f93) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "717e04", 0x000000, 0x080000, CRC(1a50a1cc) SHA1(bc16fab84c637ed124e37b115ddc0149560b727d) ) /* sprites */
ROM_LOAD( "717e05", 0x080000, 0x080000, CRC(46ccb506) SHA1(3ed1f54744fc5cdc0f48e42f250c366267a8199a) ) /* sprites */
ROM_REGION( 0x020000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "717e06", 0x000000, 0x020000, CRC(1ec26c7a) SHA1(05b5b522c5ebf5d0a71a7fc39ec9382008ef33c8) ) /* zoom/rotate (N16) */
ROM_REGION( 0x100000, "gfx3", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "717e07", 0x000000, 0x040000, CRC(b9a565a8) SHA1(a11782f7336e5ad58a4c6ea81f2eeac35d5e7d0a) ) /* zoom/rotate (L20) */
ROM_LOAD( "717e08", 0x040000, 0x040000, CRC(b68a212e) SHA1(b2bd121a43552c3ade528ac763a0df40c3e648e0) ) /* zoom/rotate (L22) */
ROM_LOAD( "717e11", 0x080000, 0x040000, CRC(ebb171ec) SHA1(d65d4a6b169ce03e4427b2a397484634f938236b) ) /* zoom/rotate (N20) */
ROM_LOAD( "717e12", 0x0c0000, 0x040000, CRC(9269335d) SHA1(af298c8cff50d707d6abc806065f8e931f975dc0) ) /* zoom/rotate (N22) */
ROM_REGION( 0x080000, "konami1", 0 ) /* 007232 data (chip 1) */
ROM_LOAD( "717e03", 0x000000, 0x080000, CRC(ebe73c22) SHA1(fad3334e5e91bf8d11b74ffdbbfd57567e6f6f8c) )
ROM_REGION( 0x080000, "konami2", 0 ) /* 007232 data (chip 2) */
ROM_LOAD( "717e09", 0x000000, 0x080000, CRC(d74e857d) SHA1(00c851c857650d67fc4caccea4461d99be4acb3c) )
ROM_END
ROM_START( chqflagj )
ROM_REGION( 0x58800, "main", 0 ) /* 052001 code */
ROM_LOAD( "717j02.bin", 0x050000, 0x008000, CRC(05355daa) SHA1(130ddbc289c077565e44f33c63a63963e6417e19) ) /* banked ROM */
ROM_CONTINUE( 0x008000, 0x008000 ) /* fixed ROM */
ROM_LOAD( "717e10", 0x010000, 0x040000, CRC(72fc56f6) SHA1(433ea9a33f0230e046c731c70060f6a38db14ac7) ) /* banked ROM */
/* extra memory for banked RAM */
ROM_REGION( 0x10000, "audio", 0 ) /* 64k for the SOUND CPU */
ROM_LOAD( "717e01", 0x000000, 0x008000, CRC(966b8ba8) SHA1(ab7448cb61fa5922b1d8ae5f0d0f42d734ed4f93) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "717e04", 0x000000, 0x080000, CRC(1a50a1cc) SHA1(bc16fab84c637ed124e37b115ddc0149560b727d) ) /* sprites */
ROM_LOAD( "717e05", 0x080000, 0x080000, CRC(46ccb506) SHA1(3ed1f54744fc5cdc0f48e42f250c366267a8199a) ) /* sprites */
ROM_REGION( 0x020000, "gfx2", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "717e06", 0x000000, 0x020000, CRC(1ec26c7a) SHA1(05b5b522c5ebf5d0a71a7fc39ec9382008ef33c8) ) /* zoom/rotate (N16) */
ROM_REGION( 0x100000, "gfx3", 0 ) /* graphics (addressable by the main CPU) */
ROM_LOAD( "717e07", 0x000000, 0x040000, CRC(b9a565a8) SHA1(a11782f7336e5ad58a4c6ea81f2eeac35d5e7d0a) ) /* zoom/rotate (L20) */
ROM_LOAD( "717e08", 0x040000, 0x040000, CRC(b68a212e) SHA1(b2bd121a43552c3ade528ac763a0df40c3e648e0) ) /* zoom/rotate (L22) */
ROM_LOAD( "717e11", 0x080000, 0x040000, CRC(ebb171ec) SHA1(d65d4a6b169ce03e4427b2a397484634f938236b) ) /* zoom/rotate (N20) */
ROM_LOAD( "717e12", 0x0c0000, 0x040000, CRC(9269335d) SHA1(af298c8cff50d707d6abc806065f8e931f975dc0) ) /* zoom/rotate (N22) */
ROM_REGION( 0x080000, "konami1", 0 ) /* 007232 data (chip 1) */
ROM_LOAD( "717e03", 0x000000, 0x080000, CRC(ebe73c22) SHA1(fad3334e5e91bf8d11b74ffdbbfd57567e6f6f8c) )
ROM_REGION( 0x080000, "konami2", 0 ) /* 007232 data (chip 2) */
ROM_LOAD( "717e09", 0x000000, 0x080000, CRC(d74e857d) SHA1(00c851c857650d67fc4caccea4461d99be4acb3c) )
ROM_END
static DRIVER_INIT( chqflag )
{
UINT8 *RAM = memory_region(machine, "main");
konami_rom_deinterleave_2("gfx1");
paletteram = &RAM[0x58000];
}
GAME( 1988, chqflag, 0, chqflag, chqflag, chqflag, ROT90, "Konami", "Chequered Flag", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND )
GAME( 1988, chqflagj, chqflag, chqflag, chqflag, chqflag, ROT90, "Konami", "Chequered Flag (Japan)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND )