// license:BSD-3-Clause
// copyright-holders:BUT
/*
Chack'n Pop driver by BUT
Modified by Hau, Chack'n
Chack'n Pop
Taito 1983
PCB Layout
----------
Top board
J1000045A
K1000220A
|------------------------|
| |
| AO4_06.IC27|
| |
| |
| |
| |
| |
| |
| |
| |
|-| |
| | Z80A |
| | |
| | AO4_05.IC3 MSM2128 |
| | |
| | |
| | |
|-| |
| |
|------------------------|
Notes:
AO4_06.IC23 - Motorola MC68705P5 Micro-controller. Clock 3.000MHz [18/6]
MSM2128 - 2k x8 SRAM
Z80 - Clock 3.000MHz [18/6]
Middle Board
J1000043A
K1000218A
M4200367A (sticker)
|-----------------------------------------------------|
| VOL MB3731 |
| MC14584 416 416 |-|
| 416 416 | |
| NE555 416 416 | |
| 416 416 | |
| TD62003 416 416 | |
| 416 416 | |
|2 416 416 | |
|2 416 416 |-|
|W |
|A |-|
|Y | |
| AO4_01.28 | |
| LM3900 | |
| AY3-8910 AO4_02.27 | |
| S | |
| AY3-8910 AO4_03.26 | |
| |-|
|DSWC DSWA DSWB AO4_04.25 |
|-----------------------------------------------------|
Notes:
S - Flat cable connector joining to top PCB
416 - NEC uPC416C 16k x1 DRAM
AY3-8910 - Clock 1.500MHz [18/12]
HSync - 15.1430kHz
VSync - 59.1828Hz
Bottom Board
J1000044A
K1000219A
|-----------------------------------------------------|
| AO4_07.IC15 |
| |-|
| AO4_08.IC14 2114 | |
| 2114 2114 | |
| AO4_09.IC98| |
| 2114 | |
|1 AO4_10.IC97| |
|8 | |
|W AO4-11.IC96|-|
|A AO4-12.IC95 |
|Y |-|
| 18MHz| |
| | |
| | |
| HM2510 HM2510 | |
| HM2510 HM2510 | |
| HM2510 HM2510 | |
| HM2510 HM2510 |-|
| HM2510 HM2510 |
|-----------------------------------------------------|
Notes:
HM2510 - Hitachi HM2510 1k x1 SRAM
2114 - 1k x4 SRAM
*/
#include "emu.h"
#include "includes/chaknpop.h"
#include "cpu/z80/z80.h"
#include "cpu/m6805/m6805.h"
#include "sound/ay8910.h"
#include "screen.h"
#include "speaker.h"
/***************************************************************************
Memory Handler(s)
***************************************************************************/
READ8_MEMBER(chaknpop_state::mcu_status_r)
{
// bit 0 = when 1, MCU is ready to receive data from main CPU
// bit 1 = when 1, MCU has sent data to the main CPU
return
((CLEAR_LINE == m_bmcu->host_semaphore_r()) ? 0x01 : 0x00) |
((CLEAR_LINE != m_bmcu->mcu_semaphore_r()) ? 0x02 : 0x00);
}
WRITE8_MEMBER(chaknpop_state::unknown_port_1_w)
{
//logerror("%s: write to unknown port 1: 0x%02x\n", machine().describe_context(), data);
}
WRITE8_MEMBER(chaknpop_state::unknown_port_2_w)
{
//logerror("%s: write to unknown port 2: 0x%02x\n", machine().describe_context(), data);
}
WRITE8_MEMBER(chaknpop_state::unknown_port_3_w)
{
//logerror("%s: write to unknown port 3: 0x%02x\n", machine().describe_context(), data);
}
WRITE8_MEMBER(chaknpop_state::coinlock_w)
{
logerror("%04x: coin lock %sable\n", m_maincpu->pc(), data ? "dis" : "en");
}
/***************************************************************************
Memory Map(s)
***************************************************************************/
void chaknpop_state::chaknpop_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0x87ff).ram();
map(0x8800, 0x8800).rw(m_bmcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w));
map(0x8801, 0x8801).r(FUNC(chaknpop_state::mcu_status_r));
map(0x8802, 0x8802).w(FUNC(chaknpop_state::unknown_port_3_w));
map(0x8804, 0x8805).rw("ay1", FUNC(ay8910_device::data_r), FUNC(ay8910_device::address_data_w));
map(0x8806, 0x8807).rw("ay2", FUNC(ay8910_device::data_r), FUNC(ay8910_device::address_data_w));
map(0x8808, 0x8808).portr("DSWC");
map(0x8809, 0x8809).portr("P1");
map(0x880a, 0x880a).portr("SYSTEM");
map(0x880b, 0x880b).portr("P2");
map(0x880c, 0x880c).rw(FUNC(chaknpop_state::gfxmode_r), FUNC(chaknpop_state::gfxmode_w));
map(0x880d, 0x880d).w(FUNC(chaknpop_state::coinlock_w)); // coin lock out
map(0x9000, 0x93ff).ram().w(FUNC(chaknpop_state::txram_w)).share("tx_ram"); // TX tilemap
map(0x9800, 0x983f).ram().w(FUNC(chaknpop_state::attrram_w)).share("attr_ram"); // Color attribute
map(0x9840, 0x98ff).ram().share("spr_ram"); // sprite
map(0xa000, 0xbfff).rom();
map(0xc000, 0xffff).bankrw("bank1"); // bitmap plane 1-4
}
/***************************************************************************
Input Port(s)
***************************************************************************/
static INPUT_PORTS_START( chaknpop )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) // LEFT COIN
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) // RIGHT COIN
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWC")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Language ) ) PORT_DIPLOCATION("SWC:1")
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x01, DEF_STR( Japanese ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWC:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "Super Chack'n" ) PORT_DIPLOCATION("SWC:3")
PORT_DIPSETTING( 0x04, "pi" )
PORT_DIPSETTING( 0x00, "1st Chance" )
PORT_DIPNAME( 0x08, 0x08, "Endless (Cheat)") PORT_DIPLOCATION("SWC:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Credit Info" ) PORT_DIPLOCATION("SWC:5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Show Year" ) PORT_DIPLOCATION("SWC:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Infinite (Cheat)") PORT_DIPLOCATION("SWC:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWC:8")
PORT_DIPSETTING( 0x00, "1 Way" )
PORT_DIPSETTING( 0x80, "2 Way" )
PORT_START("DSWB")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:1,2")
PORT_DIPSETTING( 0x00, "80k and every 100k" )
PORT_DIPSETTING( 0x01, "60k and every 100k" )
PORT_DIPSETTING( 0x02, "40k and every 100k" )
PORT_DIPSETTING( 0x03, "20k and every 100k" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SWB:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:4,5")
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPSETTING( 0x08, "3" )
PORT_DIPSETTING( 0x10, "2" )
PORT_DIPSETTING( 0x18, "1" )
PORT_DIPNAME( 0x20, 0x00, "Training/Difficulty" ) PORT_DIPLOCATION("SWB:6")
PORT_DIPSETTING( 0x20, "Off/Every 10 Min." )
PORT_DIPSETTING( 0x00, "On/Every 7 Min." )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWB:8")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
PORT_START("DSWA")
PORT_DIPNAME(0x0f, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:1,2,3,4")
PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) )
PORT_DIPNAME(0xf0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:5,6,7,8")
PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) )
INPUT_PORTS_END
/***************************************************************************
Machine Driver(s)
***************************************************************************/
static const gfx_layout spritelayout =
{
16,16, /* 16*16 characters */
256, /* 256 characters */
2, /* 2 bits per pixel */
{ 0, 0x2000*8 }, /* the two bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7 ,
8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
32*8 /* every sprite takes 32 consecutive bytes */
};
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
1024, /* 1024 characters */
2, /* 2 bits per pixel */
{ 0, 0x2000*8 }, /* the two bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static GFXDECODE_START( gfx_chaknpop )
GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 8 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 32, 8 )
GFXDECODE_END
void chaknpop_state::machine_start()
{
uint8_t *ROM = memregion("maincpu")->base();
membank("bank1")->configure_entries(0, 2, &ROM[0x10000], 0x4000);
save_item(NAME(m_gfxmode));
save_item(NAME(m_flip_x));
save_item(NAME(m_flip_y));
}
void chaknpop_state::machine_reset()
{
m_gfxmode = 0;
m_flip_x = 0;
m_flip_y = 0;
}
MACHINE_CONFIG_START(chaknpop_state::chaknpop)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, XTAL(18'000'000) / 6) // Verified on PCB
MCFG_DEVICE_PROGRAM_MAP(chaknpop_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", chaknpop_state, irq0_line_hold)
MCFG_DEVICE_ADD("bmcu", TAITO68705_MCU, XTAL(18'000'000) / 6) // Verified on PCB
MCFG_QUANTUM_TIME(attotime::from_hz(6000)) // 100 CPU slices per frame - a high value to ensure proper synchronization of the CPUs
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(59.1828)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(chaknpop_state, screen_update)
MCFG_SCREEN_PALETTE(m_palette)
GFXDECODE(config, m_gfxdecode, m_palette, gfx_chaknpop);
PALETTE(config, m_palette, FUNC(chaknpop_state::chaknpop_palette), 1024);
/* sound hardware */
SPEAKER(config, "mono").front_center();
ay8910_device &ay1(AY8910(config, "ay1", XTAL(18'000'000) / 12)); // Verified on PCB
ay1.port_a_read_callback().set_ioport("DSWA");
ay1.port_b_read_callback().set_ioport("DSWB");
ay1.add_route(ALL_OUTPUTS, "mono", 0.15);
ay8910_device &ay2(AY8910(config, "ay2", XTAL(18'000'000) / 12)); // Verified on PCB
ay2.port_a_write_callback().set(FUNC(chaknpop_state::unknown_port_1_w)); // ??
ay2.port_b_write_callback().set(FUNC(chaknpop_state::unknown_port_2_w)); // ??
ay2.add_route(ALL_OUTPUTS, "mono", 0.10);
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( chaknpop )
ROM_REGION( 0x18000, "maincpu", 0 ) // Main CPU
ROM_LOAD( "ao4_01.ic28", 0x00000, 0x2000, CRC(386fe1c8) SHA1(cca24abfb8a7f439251e7936036475c694002561) )
ROM_LOAD( "ao4_02.ic27", 0x02000, 0x2000, CRC(5562a6a7) SHA1(0c5d81f9aaf858f88007a6bca7f83dc3ef59c5b5) )
ROM_LOAD( "ao4_03.ic26", 0x04000, 0x2000, CRC(3e2f0a9c) SHA1(f1cf87a4cb07f77104d4a4d369807dac522e052c) )
ROM_LOAD( "ao4_04.ic25", 0x06000, 0x2000, CRC(5209c7d4) SHA1(dcba785a697df55d84d65735de38365869a1da9d) )
ROM_LOAD( "ao4_05.ic3", 0x0a000, 0x2000, CRC(8720e024) SHA1(99e445c117d1501a245f9eb8d014abc4712b4963) )
ROM_REGION( 0x0800, "bmcu:mcu", 0 ) // 2k for the Motorola MC68705P5 Micro-controller
ROM_LOAD( "ao4_06.ic23", 0x0000, 0x0800, CRC(9c78c24c) SHA1(f74c7f3ee106e5c45c907e590ec09614a2bc6751) )
ROM_REGION( 0x4000, "gfx1", 0 ) // Sprite
ROM_LOAD( "ao4_08.ic14", 0x0000, 0x2000, CRC(5575a021) SHA1(c2fad53fe6a12c19cec69d27c13fce6aea2502f2) )
ROM_LOAD( "ao4_07.ic15", 0x2000, 0x2000, CRC(ae687c18) SHA1(65b25263da88d30cbc0dad94511869596e5c975a) )
ROM_REGION( 0x4000, "gfx2", 0 ) // Text
ROM_LOAD( "ao4_09.ic98", 0x0000, 0x2000, CRC(757a723a) SHA1(62ab84d2aaa9bc1ea5aa9df8155aa3b5a1e93889) )
ROM_LOAD( "ao4_10.ic97", 0x2000, 0x2000, CRC(3e3fd608) SHA1(053a8fbdb35bf1c142349f78a63e8cd1adb41ef6) )
ROM_REGION( 0x0800, "proms", 0 ) // Palette
ROM_LOAD( "ao4-11.ic96", 0x0000, 0x0400, CRC(9bf0e85f) SHA1(44f0a4712c99a715dec54060afb0b27dc48998b4) )
ROM_LOAD( "ao4-12.ic95", 0x0400, 0x0400, CRC(954ce8fc) SHA1(e187f9e2cb754264d149c2896ca949dea3bcf2eb) )
ROM_END
// ( YEAR NAME PARENT MACHINE INPUT STATE INIT MONITOR COMPANY FULLNAME FLAGS )
GAME( 1983, chaknpop, 0, chaknpop, chaknpop, chaknpop_state, empty_init, ROT0, "Taito Corporation", "Chack'n Pop", MACHINE_SUPPORTS_SAVE )