/***************************************************************************
Exidy Car Polo hardware
driver by Zsolt Vasvari
Games supported:
* Car Polo
Known issues:
* sound
Original Bugs:
* if you insert a coin too fast (before the GAME OVER sign appears),
the cars will chase *away* from the ball
****************************************************************************/
#include "emu.h"
#include "cpu/m6502/m6502.h"
#include "machine/7474.h"
#include "machine/74148.h"
#include "machine/74153.h"
#include "machine/6821pia.h"
#include "includes/carpolo.h"
/*************************************
*
* Main CPU memory handlers
*
*************************************/
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x01ff) AM_RAM
AM_RANGE(0x3000, 0x30ff) AM_WRITEONLY AM_BASE_MEMBER(carpolo_state, m_alpharam)
AM_RANGE(0x4000, 0x400f) AM_WRITEONLY AM_BASE_MEMBER(carpolo_state, m_spriteram)
AM_RANGE(0x5400, 0x5403) AM_DEVREADWRITE_MODERN("pia0", pia6821_device, read, write)
AM_RANGE(0x5800, 0x5803) AM_DEVREADWRITE_MODERN("pia1", pia6821_device, read, write)
AM_RANGE(0xa000, 0xa000) AM_READ(carpolo_ball_screen_collision_cause_r)
AM_RANGE(0xa001, 0xa001) AM_READ(carpolo_car_ball_collision_x_r)
AM_RANGE(0xa002, 0xa002) AM_READ(carpolo_car_ball_collision_y_r)
AM_RANGE(0xa003, 0xa003) AM_READ(carpolo_car_car_collision_cause_r)
AM_RANGE(0xa004, 0xa004) AM_READ(carpolo_car_border_collision_cause_r)
AM_RANGE(0xa005, 0xa005) AM_READ(carpolo_car_ball_collision_cause_r)
AM_RANGE(0xa006, 0xa006) AM_READ(carpolo_car_goal_collision_cause_r)
AM_RANGE(0xa007, 0xa007) AM_READ_PORT("IN1")
AM_RANGE(0xb000, 0xb000) AM_WRITE(carpolo_ball_screen_interrupt_clear_w)
AM_RANGE(0xb001, 0xb001) AM_WRITE(carpolo_timer_interrupt_clear_w)
AM_RANGE(0xb003, 0xb003) AM_WRITE(carpolo_car_car_interrupt_clear_w)
AM_RANGE(0xb004, 0xb004) AM_WRITE(carpolo_car_border_interrupt_clear_w)
AM_RANGE(0xb005, 0xb005) AM_WRITE(carpolo_car_ball_interrupt_clear_w)
AM_RANGE(0xb006, 0xb006) AM_WRITE(carpolo_car_goal_interrupt_clear_w)
AM_RANGE(0xc000, 0xc000) AM_READ(carpolo_interrupt_cause_r)
AM_RANGE(0xf000, 0xffff) AM_ROM
ADDRESS_MAP_END
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( carpolo )
PORT_START("IN0") /* IN0 */
PORT_BIT (0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT (0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT (0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT (0x08, IP_ACTIVE_HIGH, IPT_COIN4 )
PORT_BIT (0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )
/* the value read from here is used directly,
the result is calculated by 60/value */
PORT_START("IN1") /* IN1 */
PORT_BIT (0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) /* the lowest 2 bits of the counter */
PORT_DIPNAME( 0xfc, 0x3c, "Game Sec/Real Sec" )
PORT_DIPSETTING( 0x00, "0.23 (Longest)" )
PORT_DIPSETTING( 0xfc, "0.24" )
PORT_DIPSETTING( 0xf8, "0.24" )
PORT_DIPSETTING( 0xf4, "0.25" )
PORT_DIPSETTING( 0xf0, "0.25" )
PORT_DIPSETTING( 0xec, "0.25" )
PORT_DIPSETTING( 0xe8, "0.26" )
PORT_DIPSETTING( 0xe4, "0.26" )
PORT_DIPSETTING( 0xe0, "0.27" )
PORT_DIPSETTING( 0xdc, "0.27" )
PORT_DIPSETTING( 0xd8, "0.28" )
PORT_DIPSETTING( 0xd4, "0.28" )
PORT_DIPSETTING( 0xd0, "0.29" )
PORT_DIPSETTING( 0xcc, "0.29" )
PORT_DIPSETTING( 0xc8, "0.30" )
PORT_DIPSETTING( 0xc4, "0.31" )
PORT_DIPSETTING( 0xc0, "0.31" )
PORT_DIPSETTING( 0xbc, "0.32" )
PORT_DIPSETTING( 0xb8, "0.33" )
PORT_DIPSETTING( 0xb4, "0.33" )
PORT_DIPSETTING( 0xb0, "0.34" )
PORT_DIPSETTING( 0xac, "0.35" )
PORT_DIPSETTING( 0xa8, "0.36" )
PORT_DIPSETTING( 0xa4, "0.37" )
PORT_DIPSETTING( 0xa0, "0.38" )
PORT_DIPSETTING( 0x9c, "0.38" )
PORT_DIPSETTING( 0x98, "0.39" )
PORT_DIPSETTING( 0x94, "0.41" )
PORT_DIPSETTING( 0x90, "0.42" )
PORT_DIPSETTING( 0x8c, "0.44" )
PORT_DIPSETTING( 0x84, "0.46" )
PORT_DIPSETTING( 0x80, "0.47" )
PORT_DIPSETTING( 0x7c, "0.48" )
PORT_DIPSETTING( 0x78, "0.50" )
PORT_DIPSETTING( 0x74, "0.52" )
PORT_DIPSETTING( 0x70, "0.54" )
PORT_DIPSETTING( 0x6c, "0.56" )
PORT_DIPSETTING( 0x68, "0.58" )
PORT_DIPSETTING( 0x64, "0.60" )
PORT_DIPSETTING( 0x60, "0.63" )
PORT_DIPSETTING( 0x5c, "0.65" )
PORT_DIPSETTING( 0x58, "0.68" )
PORT_DIPSETTING( 0x54, "0.71" )
PORT_DIPSETTING( 0x50, "0.75" )
PORT_DIPSETTING( 0x4c, "0.79" )
PORT_DIPSETTING( 0x48, "0.83" )
PORT_DIPSETTING( 0x44, "0.88" )
PORT_DIPSETTING( 0x40, "0.94" )
PORT_DIPSETTING( 0x3c, "1.00" )
PORT_DIPSETTING( 0x38, "1.07" )
PORT_DIPSETTING( 0x34, "1.15" )
PORT_DIPSETTING( 0x30, "1.25" )
PORT_DIPSETTING( 0x2c, "1.36" )
PORT_DIPSETTING( 0x28, "1.50" )
PORT_DIPSETTING( 0x24, "1.67" )
PORT_DIPSETTING( 0x20, "1.88" )
PORT_DIPSETTING( 0x1c, "2.14" )
PORT_DIPSETTING( 0x18, "2.50" )
PORT_DIPSETTING( 0x14, "3.00" )
PORT_DIPSETTING( 0x10, "3.75" )
PORT_DIPSETTING( 0x0c, "5.00" )
PORT_DIPSETTING( 0x08, "7.50" )
PORT_DIPSETTING( 0x04, "15.00 (Shortest)" )
PORT_START("DIAL0") /* IN2 */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(1)
PORT_START("DIAL1") /* IN3 */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(2)
PORT_START("DIAL2") /* IN4 */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(3)
PORT_START("DIAL3") /* IN5 */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(4)
PORT_START("PEDALS") /* IN6 - accelerator pedals */
PORT_BIT (0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT (0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT (0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT (0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT (0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT (0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT (0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT (0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_START("IN2") /* IN7 - forward/reverse */
PORT_BIT (0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT (0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT (0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT (0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT (0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,4),
1,
{ 0 },
{ STEP4(3*0x100*8+4,1),
STEP4(2*0x100*8+4,1),
STEP4(1*0x100*8+4,1),
STEP4(0*0x100*8+4,1) },
{ STEP16(0,8) },
16*8
};
static const gfx_layout goallayout =
{
8,32,
1,
4,
{ 4, 5, 6, 7 },
{ STEP8(0,8) },
{ STEP8(192*8,8*8),
STEP16( 0*8,8*8),
STEP8(128*8,8*8) },
0
};
static const gfx_layout alphalayout =
{
8,8,
RGN_FRAC(1,1),
1,
{ 0 },
{ STEP8(0,1) },
{ STEP8(0,8) },
8*8
};
static GFXDECODE_START( carpolo )
GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 12 )
GFXDECODE_ENTRY( "gfx2", 0, goallayout, 12*2, 2 )
GFXDECODE_ENTRY( "gfx3", 0, alphalayout, 12*2+2*16, 4 )
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
static MACHINE_CONFIG_START( carpolo, carpolo_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6502, XTAL_11_289MHz/12) /* 940.75 kHz */
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_VBLANK_INT("screen", carpolo_timer_interrupt) /* this not strictly VBLANK,
but it's supposed to happen 60
times a sec, so it's a good place */
MCFG_MACHINE_START(carpolo)
MCFG_MACHINE_RESET(carpolo)
MCFG_PIA6821_ADD("pia0", carpolo_pia0_intf)
MCFG_PIA6821_ADD("pia1", carpolo_pia1_intf)
MCFG_7474_ADD("7474_2s_1", "74148_3s", NULL, carpolo_7474_2s_1_q_cb)
MCFG_7474_ADD("7474_2s_2", "74148_3s", NULL, carpolo_7474_2s_2_q_cb)
MCFG_7474_ADD("7474_2u_1", "74148_3s", NULL, carpolo_7474_2u_1_q_cb)
MCFG_7474_ADD("7474_2u_2", "74148_3s", NULL, carpolo_7474_2u_2_q_cb)
MCFG_7474_ADD("7474_1f_1", NULL, NULL, NULL)
MCFG_7474_ADD("7474_1f_2", NULL, NULL, NULL)
MCFG_7474_ADD("7474_1d_1", NULL, NULL, NULL)
MCFG_7474_ADD("7474_1d_2", NULL, NULL, NULL)
MCFG_7474_ADD("7474_1c_1", NULL, NULL, NULL)
MCFG_7474_ADD("7474_1c_2", NULL, NULL, NULL)
MCFG_7474_ADD("7474_1a_1", NULL, NULL, NULL)
MCFG_7474_ADD("7474_1a_2", NULL, NULL, NULL)
MCFG_74148_ADD("74148_3s", carpolo_74148_3s_cb)
MCFG_74153_ADD("74153_1k", NULL)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(256, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 239, 0, 255)
MCFG_SCREEN_UPDATE(carpolo)
MCFG_SCREEN_EOF(carpolo)
MCFG_GFXDECODE(carpolo)
MCFG_PALETTE_LENGTH(12*2+2*16+4*2)
MCFG_PALETTE_INIT(carpolo)
MCFG_VIDEO_START(carpolo)
MACHINE_CONFIG_END
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( carpolo )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "4000.6c", 0xf000, 0x0200, CRC(9d2e75a5) SHA1(c249d0b31de452738516f04a7bc3fb472d54f79d) )
ROM_LOAD( "4001.6d", 0xf200, 0x0200, CRC(69fb3768) SHA1(5fcc0807e560de0d73f8bab6943f3cad5ee324c9) )
ROM_LOAD( "4002.6h", 0xf400, 0x0200, CRC(5db179c7) SHA1(83615cdc1e3d8930cbdafbd0d327e1d6611faefd) )
ROM_LOAD( "4003.6k", 0xf600, 0x0200, CRC(0f992f09) SHA1(dfb8d96b94850166a1b5332f200ae9ceeffc1ce6) )
ROM_LOAD( "4004.6e", 0xf800, 0x0200, CRC(be731610) SHA1(70b035f75dd6eace94b4d7a8a344f136b8af743d) )
ROM_LOAD( "4005.6f", 0xfa00, 0x0200, CRC(7332f84f) SHA1(be548329918c4ac512fd6027d6bcd16d20c9dd98) )
ROM_LOAD( "4006.6l", 0xfc00, 0x0200, CRC(8479c350) SHA1(391c737947498aad4d478639cbbc72181d680fce) )
ROM_LOAD( "4007a.6n", 0xfe00, 0x0200, CRC(c6a619de) SHA1(c1b650a0126791fa733f89d9e9bdeeb605486a2c) )
ROM_REGION( 0x0400, "gfx1", 0 ) /* sprites */
ROM_LOAD( "1024.10w", 0x0000, 0x0100, CRC(eedacc7e) SHA1(d89628f013039ca387cafe22180de71e1553cffc) )
ROM_LOAD( "1023.10v", 0x0100, 0x0100, CRC(45df6c74) SHA1(a986b62b4c263c5d217bae0d51e74197f5288180) )
ROM_LOAD( "1022.10u", 0x0200, 0x0100, CRC(00868768) SHA1(2388e428db300a1e0005cccb9165ec604518033d) )
ROM_LOAD( "1021.10t", 0x0300, 0x0100, CRC(a508af9c) SHA1(219ba776d8cccf6726519aff17e37f2a6a85d0d1) )
ROM_REGION( 0x0100, "gfx2", 0 ) /* goal */
ROM_LOAD( "1020.6v", 0x0000, 0x0100, CRC(5e89fbcd) SHA1(6be171168924cd8aa94ff5e1994faecb6f303bd9) )
ROM_REGION( 0x0200, "gfx3", 0 ) /* alpha */
ROM_LOAD( "2513.4l", 0x0000, 0x0200, BAD_DUMP CRC(f80d8889) SHA1(ca573543dcce1221459d5693c476cef14bfac4f4) ) /* MIA - stolen from Night Driver */
ROM_REGION( 0x0060, "proms", 0 )
ROM_LOAD( "328.5u", 0x0000, 0x0020, CRC(f295e0fc) SHA1(974a0481e0c6d5c0b6f0129653d8ed87880916e0) ) /* color PROM */
ROM_LOAD( "325.6t", 0x0020, 0x0020, CRC(b8b44022) SHA1(29fe6159c8d239c322296cef68ad59bcf290f246) ) /* horizontal timing */
ROM_LOAD( "326.6w", 0x0040, 0x0020, CRC(628ae3d1) SHA1(e6d43d2b5e8ec4b8c1adf6f29c2c9a43ab67ff50) ) /* vertical timing */
ROM_REGION( 0x0020, "user1", 0 )
ROM_LOAD( "327.10s", 0x0000, 0x0020, CRC(e047d24d) SHA1(2ea7afc8d97c906295bf2af929e0515f6c34137f) ) /* sprite image map */
ROM_END
/*************************************
*
* Game drivers
*
*************************************/
static DRIVER_INIT( carpolo )
{
size_t i, len;
UINT8 *ROM;
/* invert gfx PROM since the bits are active LO */
ROM = machine.region("gfx2")->base();
len = machine.region("gfx2")->bytes();
for (i = 0;i < len; i++)
ROM[i] ^= 0x0f;
}
GAME( 1977, carpolo, 0, carpolo, carpolo, carpolo, ROT0, "Exidy", "Car Polo", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )