/***************************************************************************
Blades of Steel (GX797) (c) 1987 Konami
Driver by Manuel Abadia <manu@teleline.es>
Interrupts:
CPU #0 (6309):
--------------
* IRQ: not used.
* FIRQ: generated by VBLANK.
* NMI: writes the sound command to the 6809.
CPU #1 (6809):
--------------
* IRQ: triggered by the 6309 when a sound command is written.
* FIRQ: not used.
* NMI: not used.
Notes:
* The protection is not fully understood(Konami 051733). The
game is playable, but is not 100% accurate.
* Missing samples.
(both issues above are outdated?)
***************************************************************************/
#include "emu.h"
#include "cpu/m6809/m6809.h"
#include "cpu/hd6309/hd6309.h"
#include "sound/2203intf.h"
#include "sound/upd7759.h"
#include "video/konicdev.h"
#include "includes/konamipt.h"
#include "includes/bladestl.h"
TIMER_DEVICE_CALLBACK_MEMBER(bladestl_state::bladestl_scanline)
{
int scanline = param;
if(scanline == 240 && k007342_is_int_enabled(m_k007342)) // vblank-out irq
machine().device("maincpu")->execute().set_input_line(HD6309_FIRQ_LINE, HOLD_LINE);
if(scanline == 0) // vblank-in or timer irq
machine().device("maincpu")->execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}
/*************************************
*
* Memory handlers
*
*************************************/
READ8_MEMBER(bladestl_state::trackball_r)
{
static const char *const port[] = { "TRACKBALL_P1_1", "TRACKBALL_P1_2", "TRACKBALL_P2_1", "TRACKBALL_P1_2" };
int curr, delta;
curr = ioport(port[offset])->read();
delta = (curr - m_last_track[offset]) & 0xff;
m_last_track[offset] = curr;
return (delta & 0x80) | (curr >> 1);
}
WRITE8_MEMBER(bladestl_state::bladestl_bankswitch_w)
{
/* bits 0 & 1 = coin counters */
coin_counter_w(machine(), 0,data & 0x01);
coin_counter_w(machine(), 1,data & 0x02);
/* bits 2 & 3 = lamps */
set_led_status(machine(), 0,data & 0x04);
set_led_status(machine(), 1,data & 0x08);
/* bit 4 = relay (???) */
/* bits 5-6 = bank number */
membank("bank1")->set_entry((data & 0x60) >> 5);
/* bit 7 = select sprite bank */
m_spritebank = (data & 0x80) << 3;
}
WRITE8_MEMBER(bladestl_state::bladestl_sh_irqtrigger_w)
{
soundlatch_byte_w(space, offset, data);
m_audiocpu->set_input_line(M6809_IRQ_LINE, HOLD_LINE);
//logerror("(sound) write %02x\n", data);
}
WRITE8_MEMBER(bladestl_state::bladestl_port_B_w)
{
device_t *device = machine().device("upd");
/* bit 1, 2 unknown */
upd7759_set_bank_base(device, ((data & 0x38) >> 3) * 0x20000);
}
READ8_MEMBER(bladestl_state::bladestl_speech_busy_r)
{
device_t *device = machine().device("upd");
return upd7759_busy_r(device) ? 1 : 0;
}
WRITE8_MEMBER(bladestl_state::bladestl_speech_ctrl_w)
{
device_t *device = machine().device("upd");
upd7759_reset_w(device, data & 1);
upd7759_start_w(device, data & 2);
}
/*************************************
*
* Address maps
*
*************************************/
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, bladestl_state )
AM_RANGE(0x0000, 0x1fff) AM_DEVREADWRITE_LEGACY("k007342", k007342_r, k007342_w) /* Color RAM + Video RAM */
AM_RANGE(0x2000, 0x21ff) AM_DEVREADWRITE_LEGACY("k007420", k007420_r, k007420_w) /* Sprite RAM */
AM_RANGE(0x2200, 0x23ff) AM_DEVREADWRITE_LEGACY("k007342", k007342_scroll_r, k007342_scroll_w) /* Scroll RAM */
AM_RANGE(0x2400, 0x245f) AM_RAM AM_SHARE("paletteram") /* palette */
AM_RANGE(0x2600, 0x2607) AM_DEVWRITE_LEGACY("k007342", k007342_vreg_w) /* Video Registers */
AM_RANGE(0x2e00, 0x2e00) AM_READ_PORT("COINSW") /* DIPSW #3, coinsw, startsw */
AM_RANGE(0x2e01, 0x2e01) AM_READ_PORT("P1") /* 1P controls */
AM_RANGE(0x2e02, 0x2e02) AM_READ_PORT("P2") /* 2P controls */
AM_RANGE(0x2e03, 0x2e03) AM_READ_PORT("DSW2") /* DISPW #2 */
AM_RANGE(0x2e40, 0x2e40) AM_READ_PORT("DSW1") /* DIPSW #1 */
AM_RANGE(0x2e80, 0x2e80) AM_WRITE(bladestl_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x2ec0, 0x2ec0) AM_WRITE(watchdog_reset_w) /* watchdog reset */
AM_RANGE(0x2f00, 0x2f03) AM_READ(trackball_r) /* Trackballs */
AM_RANGE(0x2f40, 0x2f40) AM_WRITE(bladestl_bankswitch_w) /* bankswitch control */
AM_RANGE(0x2f80, 0x2f9f) AM_DEVREADWRITE_LEGACY("k051733", k051733_r, k051733_w) /* Protection: 051733 */
AM_RANGE(0x2fc0, 0x2fc0) AM_WRITENOP /* ??? */
AM_RANGE(0x4000, 0x5fff) AM_RAM /* Work RAM */
AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank1") /* banked ROM */
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, bladestl_state )
AM_RANGE(0x0000, 0x07ff) AM_RAM
AM_RANGE(0x1000, 0x1001) AM_DEVREADWRITE_LEGACY("ymsnd", ym2203_r, ym2203_w) /* YM2203 */
AM_RANGE(0x3000, 0x3000) AM_WRITE(bladestl_speech_ctrl_w) /* UPD7759 */
AM_RANGE(0x4000, 0x4000) AM_READ(bladestl_speech_busy_r) /* UPD7759 */
AM_RANGE(0x5000, 0x5000) AM_WRITENOP /* ??? */
AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_byte_r) /* soundlatch_byte_r */
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( bladestl )
PORT_START("DSW1")
KONAMI_COINAGE_ALT_LOC(SW1)
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x18, "Bonus time set" ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x18, "30 secs" )
PORT_DIPSETTING( 0x10, "20 secs" )
PORT_DIPSETTING( 0x08, "15 secs" )
PORT_DIPSETTING( 0x00, "10 secs" )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("COINSW")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW3:2" )
PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:3" )
PORT_START("P1")
KONAMI8_B123(1)
PORT_DIPNAME( 0x80, 0x80, "Period time set" ) PORT_DIPLOCATION("SW3:4")
PORT_DIPSETTING( 0x80, "4" )
PORT_DIPSETTING( 0x00, "7" )
PORT_START("P2")
KONAMI8_B123_UNK(2)
PORT_START("TRACKBALL_P1_1")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_REVERSE PORT_PLAYER(1)
PORT_START("TRACKBALL_P1_2")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1)
PORT_START("TRACKBALL_P2_1")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_REVERSE PORT_PLAYER(2)
PORT_START("TRACKBALL_P2_2")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
INPUT_PORTS_END
static INPUT_PORTS_START( bladestle )
PORT_INCLUDE( bladestl )
PORT_MODIFY("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */
PORT_MODIFY("P1")
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:4" ) /* Listed as "Unused" */
PORT_MODIFY("TRACKBALL_P2_1")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
PORT_MODIFY("TRACKBALL_P2_2")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout charlayout =
{
8,8, /* 8 x 8 characters */
0x40000/32, /* 8192 characters */
4, /* 4bpp */
{ 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
{ 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8 /* every character takes 32 consecutive bytes */
};
static const gfx_layout spritelayout =
{
8,8, /* 8*8 sprites */
0x40000/32, /* 8192 sprites */
4, /* 4 bpp */
{ 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8 /* every sprite takes 32 consecutive bytes */
};
static GFXDECODE_START( bladestl )
GFXDECODE_ENTRY( "gfx1", 0x000000, charlayout, 0, 2 ) /* colors 00..31 */
GFXDECODE_ENTRY( "gfx1", 0x040000, spritelayout, 32, 16 ) /* colors 32..47 but using lookup table */
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
static const ym2203_interface ym2203_config =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_NULL,
DEVCB_NULL,
DEVCB_DEVICE_HANDLER("upd", upd7759_port_w),
DEVCB_DRIVER_MEMBER(bladestl_state,bladestl_port_B_w)
},
DEVCB_NULL
};
static const k007342_interface bladestl_k007342_intf =
{
0, bladestl_tile_callback /* gfx_num (for tile creation), callback */
};
static const k007420_interface bladestl_k007420_intf =
{
0x3ff, bladestl_sprite_callback /* banklimit, callback */
};
void bladestl_state::machine_start()
{
UINT8 *ROM = memregion("maincpu")->base();
membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x2000);
m_audiocpu = machine().device<cpu_device>("audiocpu");
m_k007342 = machine().device("k007342");
m_k007420 = machine().device("k007420");
save_item(NAME(m_spritebank));
save_item(NAME(m_layer_colorbase));
save_item(NAME(m_last_track));
}
void bladestl_state::machine_reset()
{
int i;
m_layer_colorbase[0] = 0;
m_layer_colorbase[1] = 1;
m_spritebank = 0;
for (i = 0; i < 4 ; i++)
m_last_track[i] = 0;
}
static MACHINE_CONFIG_START( bladestl, bladestl_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", HD6309, 24000000/2) /* 24MHz/2 (?) */
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", bladestl_state, bladestl_scanline, "screen", 0, 1)
MCFG_CPU_ADD("audiocpu", M6809, 2000000)
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_QUANTUM_TIME(attotime::from_hz(600))
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(bladestl_state, screen_update_bladestl)
MCFG_GFXDECODE(bladestl)
MCFG_PALETTE_LENGTH(32 + 16*16)
MCFG_K007342_ADD("k007342", bladestl_k007342_intf)
MCFG_K007420_ADD("k007420", bladestl_k007420_intf)
MCFG_K051733_ADD("k051733")
/* sound hardware */
/* the initialization order is important, the port callbacks being
called at initialization time */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MCFG_SOUND_ADD("ymsnd", YM2203, 3579545)
MCFG_SOUND_CONFIG(ym2203_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
MACHINE_CONFIG_END
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( bladestl )
ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "797-t01.19c", 0x10000, 0x08000, CRC(89d7185d) SHA1(0d2f346d9515cab0389106c0e227fb0bd84a2c9c) ) /* fixed ROM */
ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) )
ROM_REGION( 0x080000, "gfx1", 0 )
ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */
ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */
ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */
ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) )
ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) )
ROM_END
ROM_START( bladestll )
ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "797-l01.19c", 0x10000, 0x08000, CRC(1ab14c40) SHA1(c566e31a666b467d75f5fc9fa427986c3ebc705c) ) /* fixed ROM */
ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) )
ROM_REGION( 0x080000, "gfx1", 0 )
ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */
ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */
ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */
ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) )
ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) )
ROM_END
ROM_START( bladestle )
ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "797-e01.19c", 0x10000, 0x08000, CRC(f8472e95) SHA1(8b6caa905fb1642300dd9da508871b00429872c3) ) /* fixed ROM */
ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) )
ROM_REGION( 0x080000, "gfx1", 0 )
ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */
ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */
ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */
ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) )
ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) )
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 1987, bladestl, 0, bladestl, bladestl, driver_device, 0, ROT90, "Konami", "Blades of Steel (version T)", GAME_SUPPORTS_SAVE )
GAME( 1987, bladestll, bladestl, bladestl, bladestle, driver_device,0, ROT90, "Konami", "Blades of Steel (version L)", GAME_SUPPORTS_SAVE )
GAME( 1987, bladestle, bladestl, bladestl, bladestle, driver_device,0, ROT90, "Konami", "Blades of Steel (version E)", GAME_SUPPORTS_SAVE )