// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************
Bank Panic / Combat Hawk hardware
Sega & Sanritsu
1984 - 1987
driver by Nicola Salmoria
PCB Layout (Comba Hawk)
-----------------------
C2-00170-A BANK PANIC (screened on PCB)
834-6381 COMBAT HAWK (sticker)
SANRITSU VIDEO GAME - screened on PCB
|------------------------------------------------------------------------|
| PR-10902 PR-10900 |
| PAL (315-5073) |
| |
| PAL (315-5074) EPR-10907 |
| |
| 2016 EPR-10908 EPR-10903 |
| 2|
| EPR-10909 EPR-10904 2|
| ||
| EPR-10910 PR-10901 EPR-10905 SW1 W|
| A|
| Y|
| EPR-10911 2016 EPR-10906 SN76489 |
| |
| SN76489 |
| EPR-10912 |
| SN76489 |
| 2016 EPR-10913 Z80 |
| VOL |
|15.468MHz EPR-10914 555 358 HA1377A|
|------------------------------------------------------------------------|
Notes:
2016 - 2kx8 SRAM
Z80 clock - 2.578MHz [15.468/6]
SN76489 clock - 2.578MHz [15.468/6]
VSync - 60Hz
HSync - 15.36kHz
SW1 - 8-position DIP switch
ROMs
----
PR-10900 - ?
PR-10901 - 82S129 BIPOLAR PROM
PR-10902 - 82S129 BIPOLAR PROM
EPR-10907-14 & 3 - 2764 EPROM
EPR-10904-6 - 27128 EPROM
315-5073 - PAL16L4 (protected)
315-5074 - PAL10L8 (read OK)
---------------------------------------------------
Bank Panic memory map (preliminary)
Similar to Appoooh
0000-dfff ROM
e000-e7ff RAM
f000-f3ff Video RAM #1
f400-f7ff Color RAM #1
f800-fbff Video RAM #2
fc00-ffff Color RAM #2
I/O
read:
00 IN0
01 IN1
02 IN2
04 DSW
write:
00 SN76496 #1
01 SN76496 #2
02 SN76496 #3
05 horizontal scroll
07 bit 0-1 = at least one of these two controls the playfield priority
bit 2-3 = ?
bit 4 = NMI enable
bit 5 = flip screen
bit 6-7 = ?
***************************************************************************/
#include "emu.h"
#include "includes/bankp.h"
#include "cpu/z80/z80.h"
#include "sound/sn76496.h"
#include "screen.h"
#include "speaker.h"
#define MASTER_CLOCK XTAL(15'468'480)
// Video timing
// PCB measured: H = 15.61khz V = 60.99hz, +/- 0.01hz
// --> VTOTAL should be OK, HTOTAL not 100% certain
#define PIXEL_CLOCK MASTER_CLOCK/3
#define HTOTAL 330
#define HBEND 0+3*8
#define HBSTART 224+3*8
#define VTOTAL 256
#define VBEND 0+2*8
#define VBSTART 224+2*8
/*************************************
*
* Address maps
*
*************************************/
void bankp_state::bankp_map(address_map &map)
{
map(0x0000, 0xdfff).rom();
map(0xe000, 0xefff).ram();
map(0xf000, 0xf3ff).ram().w(FUNC(bankp_state::videoram_w)).share("videoram");
map(0xf400, 0xf7ff).ram().w(FUNC(bankp_state::colorram_w)).share("colorram");
map(0xf800, 0xfbff).ram().w(FUNC(bankp_state::videoram2_w)).share("videoram2");
map(0xfc00, 0xffff).ram().w(FUNC(bankp_state::colorram2_w)).share("colorram2");
}
void bankp_state::bankp_io_map(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).portr("IN0").w("sn1", FUNC(sn76489_device::command_w));
map(0x01, 0x01).portr("IN1").w("sn2", FUNC(sn76489_device::command_w));
map(0x02, 0x02).portr("IN2").w("sn3", FUNC(sn76489_device::command_w));
map(0x04, 0x04).portr("DSW1");
map(0x05, 0x05).w(FUNC(bankp_state::scroll_w));
map(0x07, 0x07).w(FUNC(bankp_state::out_w));
}
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( bankp )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE1 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x00, "Coin Switch 1" ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x04, 0x00, "Coin Switch 2" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, "70K 200K 500K" ) /* and 900K 1500K 2000K */
PORT_DIPSETTING( 0x10, "100K 400K 800K" ) /* and 1200K 2000K 3000K */
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( combh )
PORT_INCLUDE( bankp )
PORT_MODIFY("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_2WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_2WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3")
PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x10, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_HIGH, "SW1:6" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
PORT_DIPNAME( 0x80, 0x00, "Fuel" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x00, "120 Units" )
PORT_DIPSETTING( 0x80, "90 Units" )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
1024, /* 1024 characters */
2, /* 2 bits per pixel */
{ 0, 4 }, /* the bitplanes are packed in one byte */
{ STEP4(8*8+3,-1), STEP4(0*8+3,-1) },
{ STEP8(0*8,8) },
16*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout charlayout2 =
{
8,8, /* 8*8 characters */
2048, /* 2048 characters */
3, /* 3 bits per pixel */
{ 0, 2048*8*8, 2*2048*8*8 }, /* the bitplanes are separated */
{ STEP8(7,-1) },
{ STEP8(0*8,8) },
8*8 /* every char takes 8 consecutive bytes */
};
static GFXDECODE_START( gfx_bankp )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout2, 32*4, 16 )
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
void bankp_state::machine_reset()
{
m_scroll_x = 0;
m_priority = 0;
m_nmi_mask = 0;
}
INTERRUPT_GEN_MEMBER(bankp_state::vblank_irq)
{
if(m_nmi_mask)
device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
MACHINE_CONFIG_START(bankp_state::bankp)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, MASTER_CLOCK/6)
MCFG_DEVICE_PROGRAM_MAP(bankp_map)
MCFG_DEVICE_IO_MAP(bankp_io_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", bankp_state, vblank_irq)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART)
MCFG_SCREEN_UPDATE_DRIVER(bankp_state, screen_update)
MCFG_SCREEN_PALETTE(m_palette)
GFXDECODE(config, m_gfxdecode, m_palette, gfx_bankp);
PALETTE(config, m_palette, FUNC(bankp_state::bankp_palette), 32*4+16*8, 32);
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("sn1", SN76489, MASTER_CLOCK/6)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("sn2", SN76489, MASTER_CLOCK/6)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("sn3", SN76489, MASTER_CLOCK/6)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( bankp )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-6175.7e", 0x0000, 0x4000, CRC(044552b8) SHA1(8d50ba062483d4789cfd3ed86cea53dff0ff6968) )
ROM_LOAD( "epr-6174.7f", 0x4000, 0x4000, CRC(d29b1598) SHA1(8c1ee4d23d8d6f93af3e22f2cba189b0055994fb) )
ROM_LOAD( "epr-6173.7h", 0x8000, 0x4000, CRC(b8405d38) SHA1(0f62a972f38b4ddcea77eb0e1d76c70ddbcb7b11) )
ROM_LOAD( "epr-6176.7d", 0xc000, 0x2000, CRC(c98ac200) SHA1(1bdb87868deebe03da18280e617530c24118da1c) )
ROM_REGION( 0x04000, "gfx1", 0 )
ROM_LOAD( "epr-6165.5l", 0x0000, 0x2000, CRC(aef34a93) SHA1(513895cd3144977b3d9b5ac7f2bf40384d69e157) ) /* playfield #1 chars */
ROM_LOAD( "epr-6166.5k", 0x2000, 0x2000, CRC(ca13cb11) SHA1(3aca0b0d3f052a742e1cd0b96bfad834e78fcd7d) )
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "epr-6172.5b", 0x0000, 0x2000, CRC(c4c4878b) SHA1(423143d81408eda96f87bdc3a306517c473cbe00) ) /* playfield #2 chars */
ROM_LOAD( "epr-6171.5d", 0x2000, 0x2000, CRC(a18165a1) SHA1(9a7513ea84f9231edba4e637df28a1705c8cdeb0) )
ROM_LOAD( "epr-6170.5e", 0x4000, 0x2000, CRC(b58aa8fa) SHA1(432b43cd9af4e3dab579cfd191b731aa11ceb121) )
ROM_LOAD( "epr-6169.5f", 0x6000, 0x2000, CRC(1aa37fce) SHA1(6e2402683145de8972a53c9ec01da9a422392bed) )
ROM_LOAD( "epr-6168.5h", 0x8000, 0x2000, CRC(05f3a867) SHA1(9da11c3cea967c5f0d7397c0ff4f87b4b1446c4c) )
ROM_LOAD( "epr-6167.5i", 0xa000, 0x2000, CRC(3fa337e1) SHA1(5fdc45436be27cceb5157bd6201c30e3de28fd7b) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "pr-6177.8a", 0x0000, 0x020, CRC(eb70c5ae) SHA1(13613dad6c14004278f777d6f3f62712a2a85773) ) /* palette */
ROM_LOAD( "pr-6178.6f", 0x0020, 0x100, CRC(0acca001) SHA1(54c354d825a24a9085867b114a2cd6835baebe55) ) /* charset #1 lookup table */
ROM_LOAD( "pr-6179.5a", 0x0120, 0x100, CRC(e53bafdb) SHA1(7a414f6db5476dd7d0217e5b846ed931381eda02) ) /* charset #2 lookup table */
ROM_REGION( 0x025c, "user1", 0 )
ROM_LOAD( "315-5074.2c.bin", 0x0000, 0x025b, CRC(2e57bbba) SHA1(c3e45e8a972342779442e50872a2f5f2d61e9c0a) )
ROM_LOAD( "315-5073.pal16l4", 0x0000, 0x0001, NO_DUMP ) /* read protected */
ROM_END
ROM_START( combh )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-10904.7e", 0x0000, 0x4000, CRC(4b106335) SHA1(1cdfac301b52ccd98d09b52089bb2a45fc9afdbb) )
ROM_LOAD( "epr-10905.7f", 0x4000, 0x4000, CRC(a76fc390) SHA1(9ffc453010ffb93db5f549e3cc1e0a4eb39ac61c) )
ROM_LOAD( "epr-10906.7h", 0x8000, 0x4000, CRC(16d54885) SHA1(e00fc618bb1a1f8c160fe2a0d4de6d9750313643) )
ROM_LOAD( "epr-10903.7d", 0xc000, 0x2000, CRC(b7a59cab) SHA1(6321fa9bdf580d76267b13fcf7dc066a45e0c926) )
ROM_REGION( 0x04000, "gfx1", 0 )
ROM_LOAD( "epr-10914.5l", 0x0000, 0x2000, CRC(7d7a2340) SHA1(7411131bf929eaf11e12047eea74158daf8dd274) )
ROM_LOAD( "epr-10913.5k", 0x2000, 0x2000, CRC(d5c1a8ae) SHA1(4f05fd183918bcc5e7b312df5a22f92756cec01d) )
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "epr-10907.5b", 0x0000, 0x2000, CRC(08e5eea3) SHA1(1ab46f9f390a4d8647b0bc07bff66f4d7f47b19e) )
ROM_LOAD( "epr-10908.5d", 0x2000, 0x2000, CRC(d9e413f5) SHA1(c9eb038eed97fcdb56c368f5540b372a1c7b4250) )
ROM_LOAD( "epr-10909.5e", 0x4000, 0x2000, CRC(fec7962c) SHA1(1e58cb19d3a80164a9968e42eea0503364dad017) )
ROM_LOAD( "epr-10910.5f", 0x6000, 0x2000, CRC(33db0fa7) SHA1(51f73a216d1349fd194bcc166bfbc7a39935f1bf) )
ROM_LOAD( "epr-10911.5h", 0x8000, 0x2000, CRC(565d9e6d) SHA1(99071eaacfc571eb55e199f2f723fe6ef109b07a) )
ROM_LOAD( "epr-10912.5i", 0xa000, 0x2000, CRC(cbe22738) SHA1(2dbdb593882ec66e783411f02941ce822e1c62a1) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "pr-10900.8a", 0x0000, 0x020, CRC(f95fcd66) SHA1(ed7bf6691a942f344b0230310876a63a68606922) ) /* palette */
ROM_LOAD( "pr-10901.6f", 0x0020, 0x100, CRC(6fd981c8) SHA1(0bd2e7b72fd5e055224a675108e2e706cd6f6e5a) ) /* charset #2 lookup table */
ROM_LOAD( "pr-10902.5a", 0x0120, 0x100, CRC(84d6bded) SHA1(67d9c4c7d7c84eb54ec655a4cf1768ca0cbb047d) ) /* charset #1 lookup table */
ROM_REGION( 0x025c, "user1", 0 )
ROM_LOAD( "315-5074.2c.bin", 0x0000, 0x025b, CRC(2e57bbba) SHA1(c3e45e8a972342779442e50872a2f5f2d61e9c0a) )
ROM_LOAD( "315-5073.pal16l4", 0x0000, 0x0001, NO_DUMP ) /* read protected */
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 1984, bankp, 0, bankp, bankp, bankp_state, empty_init, ROT0, "Sanritsu / Sega", "Bank Panic", MACHINE_SUPPORTS_SAVE )
GAME( 1987, combh, 0, bankp, combh, bankp_state, empty_init, ROT270, "Sanritsu / Sega", "Combat Hawk", MACHINE_SUPPORTS_SAVE )