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path: root/src/mame/drivers/bandai_design_master.cpp
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// license:BSD-3-Clause
// copyright-holders:David Haywood
/******************************************************************************************************************************

 __________________________________IR___
 |                          ____  RX/TX |
 |   _____      ________    |   |    __ |
 |   |    |     |       |   |   |    | ||
 |   |IC3 |     | IC2   |   |   |CN2->_||
 |   |    |     |       |   |   |       |
 |   |____|     |_______|   |   |       |
 |   ____                   |   |       |
 |   |   |       CART SLOT->|   |       |
 |   |IC5|                  |   |       |
 |   |___|      ________    |   |       |
 |   ____       |       |   |   |       |
 |   |   |      | IC1   |   |   |       |
 |   |IC4|      |       |   |   |       |
 |   |___|      |_______|   |___|       |
 |                                      |
 | SW2                                  |
 |______________________________________|

 IC1 = Hitachi H8/328 (24K-byte internal ROM + 1K-byte RAM)
 IC2 = Hitachi HG62G010R21FBN Gate Array (low gatecount and low I/O-count packages)
 IC3 = Hitachi HM62256LFP-10T 256kbit CMOS SRAM
 IC4 = BA10324AF Ground Sense Operational Amplifier
 IC5 = Hitachi 74HC00 (5B2T HC00)


 TODO: cartridge pinouts / information

 NOTE: cartridge dumps contain boot vectors so Internal ROM likely only used when no cartridge is present

******************************************************************************************************************************/

#include "emu.h"
#include "cpu/h8/h83337.h"

#include "bus/generic/slot.h"
#include "bus/generic/carts.h"

#include "screen.h"
//#include "speaker.h"

class bdsm_state : public driver_device
{
public:
	bdsm_state(const machine_config &mconfig, device_type type, const char *tag) :
		driver_device(mconfig, type, tag),
		m_maincpu(*this, "maincpu"),
		m_cartslot(*this, "cartslot"),
		m_cartslot_region(nullptr),
		m_bank(*this, "cartbank"),
		m_screen(*this, "screen")
	{ }

	void bdesignm(machine_config &config);

protected:
	virtual void machine_start() override;

private:
	void io_map(address_map &map);
	void mem_map(address_map &map);

	uint16_t io_p7_r();
	void io_p7_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);

	uint32_t screen_update(screen_device& screen, bitmap_rgb32& bitmap, const rectangle& cliprect);

	DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load_bdesignm);

	required_device<cpu_device> m_maincpu;
	required_device<generic_slot_device> m_cartslot;
	memory_region *m_cartslot_region;
	required_memory_bank m_bank;
	required_device<screen_device> m_screen;
};

void bdsm_state::machine_start()
{
	if (m_cartslot && m_cartslot->exists())
	{
		std::string region_tag;
		m_cartslot_region = memregion(region_tag.assign(m_cartslot->tag()).append(GENERIC_ROM_REGION_TAG).c_str());
		m_bank->configure_entries(0, (m_cartslot_region->bytes() / 0x8000), m_cartslot_region->base(), 0x8000);
		m_bank->set_entry(0); // only the first bank seems to contain a valid reset vector '0x50' which points at the first code in the ROM.  The other banks contain 0x5a00 as the reset vector.  IRQ vector seems valid in all banks.
	}
}

DEVICE_IMAGE_LOAD_MEMBER(bdsm_state::cart_load_bdesignm)
{
	uint32_t size = m_cartslot->common_get_size("rom");

	m_cartslot->rom_alloc(size, GENERIC_ROM16_WIDTH, ENDIANNESS_BIG);
	m_cartslot->common_load_rom(m_cartslot->get_rom_base(), size, "rom");

	return image_init_result::PASS;
}

void bdsm_state::mem_map(address_map &map)
{
	map(0x0000, 0x7fff).bankr("cartbank");
	map(0x8000, 0x895f).ram().share("unkram");
}

uint16_t bdsm_state::io_p7_r()
{
	return machine().rand();
}

void bdsm_state::io_p7_w(offs_t offset, uint16_t data, uint16_t mem_mask)
{
	logerror("%s: io_p7_w %04x %04x\n", machine().describe_context(), data, mem_mask);
}


void bdsm_state::io_map(address_map &map)
{
	map(h8_device::PORT_7, h8_device::PORT_7).rw(FUNC(bdsm_state::io_p7_r), FUNC(bdsm_state::io_p7_w));
}

static INPUT_PORTS_START( bdesignm )
INPUT_PORTS_END

uint32_t bdsm_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
	return 0;
}


void bdsm_state::bdesignm(machine_config &config)
{
	/* basic machine hardware */
	H83334(config, m_maincpu, XTAL(20'000'000)); /* H8/328 (24kbytes internal ROM, 1kbyte internal ROM) ?Mhz */
	m_maincpu->set_addrmap(AS_PROGRAM, &bdsm_state::mem_map);
	m_maincpu->set_addrmap(AS_IO, &bdsm_state::io_map);

	SCREEN(config, m_screen, SCREEN_TYPE_LCD);
	m_screen->set_refresh_hz(60);
	m_screen->set_size(160, 150); // resolution unknown
	m_screen->set_visarea(0, 160-1, 0, 150-1);
	m_screen->set_screen_update(FUNC(bdsm_state::screen_update));
	m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));

	GENERIC_CARTSLOT(config, m_cartslot, generic_linear_slot, "bdesignm_cart"); // TODO: this should be a custom bus type with capability to plug the 'design' carts into it
	//m_cartslot->set_must_be_loaded(true);

	SOFTWARE_LIST(config, "cart_list_game").set_original("bdesignm_game_cart"); // Game carts, these appear to disable the Internal ROM
	SOFTWARE_LIST(config, "cart_list_design").set_original("bdesignm_design_cart"); // You can also plug a design cart directly into the unit for use by the Internal ROM program (they contain no program)
}

ROM_START( bdesignm )
	ROM_REGION16_BE(0x88000, "roms", ROMREGION_ERASE00)
	ROM_LOAD( "h8_328.bin", 0x00000, 0x6000, NO_DUMP ) // internal rom (When the console is booted up without a cart it enters the default (builtin) art / drawing program, otherwise probably not used as carts contain boot vectors etc.)
ROM_END


CONS( 1995, bdesignm,  0,      0,      bdesignm,   bdesignm, bdsm_state, empty_init, "Bandai", "Design Master Denshi Mangajuku",   MACHINE_IS_SKELETON )