// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Mike Coates, Frank Palazzolo, Aaron Giles, Dirk Best
/****************************************************************************
Bally Astrocade consumer hardware
****************************************************************************/
#include "emu.h"
#include "includes/astrocde.h"
#include "cpu/z80/z80.h"
#include "machine/ram.h"
#include "sound/astrocde.h"
#include "bus/astrocde/slot.h"
#include "bus/astrocde/rom.h"
#include "bus/astrocde/exp.h"
#include "bus/astrocde/ram.h"
#include "softlist.h"
#include "speaker.h"
class astrocde_mess_state : public astrocde_state
{
public:
astrocde_mess_state(const machine_config &mconfig, device_type type, const char *tag)
: astrocde_state(mconfig, type, tag)
, m_cart(*this, "cartslot")
, m_exp(*this, "exp")
, m_keypad(*this, "KEYPAD%u", 0U)
{ }
void astrocde(machine_config &config);
private:
DECLARE_READ8_MEMBER(inputs_r);
DECLARE_MACHINE_START(astrocde);
void astrocade_io(address_map &map);
void astrocade_mem(address_map &map);
required_device<astrocade_cart_slot_device> m_cart;
required_device<astrocade_exp_device> m_exp;
required_ioport_array<4> m_keypad;
};
/*********************************************************************************
*
* Memory maps
*
* $0000 to $1FFF: 8K on-board ROM (could be one of three available BIOS dumps)
* $2000 to $3FFF: 8K cartridge ROM
* $4000 to $4FFF: 4K screen RAM
* $5000 to $FFFF: 44K address space not available in standard machine. With a
* sufficiently large RAM expansion, all of this RAM can be added, and accessed
* by an extended BASIC program. Bally and Astrocade BASIC can access from
* $5000 to $7FFF if available.
*
*********************************************************************************/
void astrocde_mess_state::astrocade_mem(address_map &map)
{
map(0x0000, 0x0fff).rom().w(FUNC(astrocde_mess_state::astrocade_funcgen_w));
map(0x1000, 0x3fff).rom(); /* Star Fortress writes in here?? */
map(0x4000, 0x4fff).ram().share("videoram"); /* ASG */
//AM_RANGE(0x5000, 0xffff) AM_DEVREADWRITE("exp", astrocade_exp_device, read, write)
}
void astrocde_mess_state::astrocade_io(address_map &map)
{
map(0x00, 0x0f).select(0xff00).rw(FUNC(astrocde_state::video_register_r), FUNC(astrocde_state::video_register_w));
map(0x10, 0x1f).select(0xff00).r("astrocade1", FUNC(astrocade_io_device::read));
map(0x10, 0x18).select(0xff00).w("astrocade1", FUNC(astrocade_io_device::write));
map(0x19, 0x19).mirror(0xff00).w(FUNC(astrocde_state::expand_register_w));
}
/*************************************
*
* Input ports
*
*
* The Astrocade has ports for four hand controllers. Each controller has a
* knob on top that can be simultaneously pushed as an eight-way joystick and
* twisted as a paddle, in addition to a trigger button. The knob can twist
* through about 270 degrees, registering 256 unique positions. It does not
* autocenter. When selecting options on the menu, twisting the knob to the
* right gives lower numbers, and twisting to the left gives larger numbers.
* Paddle games like Clowns have more intuitive behavior -- twisting to the
* right moves the character right.
*
* There is a 24-key keypad on the system itself (6 rows, 4 columns). It is
* labeled for the built-in calculator, but overlays were released for other
* programs, the most popular being the BASIC cartridges, which allowed a
* large number of inputs by making the bottom row shift buttons. The labels
* below first list the calculator key, then the BASIC keys in the order of no
* shift, GREEN shift, RED shift, BLUE shift, WORDS shift.
*
*************************************/
READ8_MEMBER(astrocde_mess_state::inputs_r)
{
if (BIT(offset, 2))
return m_keypad[offset & 3]->read();
else
return m_handle[offset & 3]->read();
}
static INPUT_PORTS_START( astrocde )
PORT_START("P1HANDLE")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(1) PORT_8WAY
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(1) PORT_8WAY
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(1) PORT_8WAY
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1) PORT_8WAY
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(1)
PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("P2HANDLE")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(2) PORT_8WAY
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(2) PORT_8WAY
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(2) PORT_8WAY
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2) PORT_8WAY
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(2)
PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("P3HANDLE")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(3) PORT_8WAY
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(3) PORT_8WAY
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(3) PORT_8WAY
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(3) PORT_8WAY
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(3)
PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("P4HANDLE")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(4) PORT_8WAY
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(4) PORT_8WAY
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(4) PORT_8WAY
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(4) PORT_8WAY
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(4)
PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("KEYPAD0")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("% \xC3\xB7 [ ] LIST") PORT_CODE(KEYCODE_O)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("/ x J K L NEXT") PORT_CODE(KEYCODE_SLASH_PAD)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("x - V W X IF") PORT_CODE(KEYCODE_ASTERISK)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("- + & @ * GOTO") PORT_CODE(KEYCODE_MINUS_PAD)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("+ = # % : PRINT") PORT_CODE(KEYCODE_PLUS_PAD)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("= WORDS Shift") PORT_CODE(KEYCODE_ENTER_PAD)
PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("KEYPAD1")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x93 HALT RUN") PORT_CODE(KEYCODE_PGDN)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CH 9 G H I STEP") PORT_CODE(KEYCODE_H)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("9 6 S T U RND") PORT_CODE(KEYCODE_9)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("6 3 \xE2\x86\x91 . \xE2\x86\x93 BOX") PORT_CODE(KEYCODE_6)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("3 ERASE ( ; )") PORT_CODE(KEYCODE_3)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME(". BLUE Shift") PORT_CODE(KEYCODE_STOP)
PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("KEYPAD2")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x91 PAUSE / \\") PORT_CODE(KEYCODE_PGUP)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MS 8 D E F TO") PORT_CODE(KEYCODE_S)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("8 5 P Q R RETN") PORT_CODE(KEYCODE_8)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("5 2 \xE2\x86\x90 ' \xE2\x86\x92 LINE") PORT_CODE(KEYCODE_5)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("2 0 < \" > INPUT") PORT_CODE(KEYCODE_2)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("0 RED Shift") PORT_CODE(KEYCODE_0)
PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("KEYPAD3")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("C GO +10") PORT_CODE(KEYCODE_C)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MR 7 A B C FOR") PORT_CODE(KEYCODE_R)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("7 4 M N O GOSB") PORT_CODE(KEYCODE_7)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("4 1 Y Z ! CLEAR") PORT_CODE(KEYCODE_4)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("1 SPACE $ , ?") PORT_CODE(KEYCODE_1)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CE GREEN Shift") PORT_CODE(KEYCODE_E)
PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("P1_KNOB")
PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1)
PORT_START("P2_KNOB")
PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2)
PORT_START("P3_KNOB")
PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Q) PORT_CODE_INC(KEYCODE_W) PORT_PLAYER(3)
PORT_START("P4_KNOB")
PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Y) PORT_CODE_INC(KEYCODE_U) PORT_PLAYER(4)
INPUT_PORTS_END
/*************************************
*
* Machine drivers
*
*************************************/
static void astrocade_cart(device_slot_interface &device)
{
device.option_add_internal("rom", ASTROCADE_ROM_STD);
device.option_add_internal("rom_256k", ASTROCADE_ROM_256K);
device.option_add_internal("rom_512k", ASTROCADE_ROM_512K);
}
static void astrocade_exp(device_slot_interface &device)
{
device.option_add("blue_ram_4k", ASTROCADE_BLUERAM_4K);
device.option_add("blue_ram_16k", ASTROCADE_BLUERAM_16K);
device.option_add("blue_ram_32k", ASTROCADE_BLUERAM_32K);
device.option_add("viper_sys1", ASTROCADE_VIPER_SYS1);
device.option_add("lil_white_ram", ASTROCADE_WHITERAM);
device.option_add("rl64_ram", ASTROCADE_RL64RAM);
}
MACHINE_CONFIG_START(astrocde_mess_state::astrocde)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, ASTROCADE_CLOCK/4) /* 1.789 MHz */
MCFG_DEVICE_PROGRAM_MAP(astrocade_mem)
MCFG_DEVICE_IO_MAP(astrocade_io)
MCFG_MACHINE_START_OVERRIDE(astrocde_mess_state, astrocde)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(ASTROCADE_CLOCK, 455, 0, 352, 262, 0, 240)
MCFG_SCREEN_UPDATE_DRIVER(astrocde_state, screen_update_astrocde)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 512)
MCFG_PALETTE_INIT_OWNER(astrocde_state, astrocde)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("astrocade1", ASTROCADE_IO, ASTROCADE_CLOCK/4)
MCFG_ASTROCADE_IO_SI_READ_CB(READ8(*this, astrocde_mess_state, inputs_r))
MCFG_ASTROCADE_IO_POT0("P1_KNOB")
MCFG_ASTROCADE_IO_POT1("P2_KNOB")
MCFG_ASTROCADE_IO_POT2("P3_KNOB")
MCFG_ASTROCADE_IO_POT3("P4_KNOB")
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
/* expansion port */
MCFG_ASTROCADE_EXPANSION_SLOT_ADD("exp", astrocade_exp, nullptr)
/* cartridge */
MCFG_ASTROCADE_CARTRIDGE_ADD("cartslot", astrocade_cart, nullptr)
/* Software lists */
MCFG_SOFTWARE_LIST_ADD("cart_list","astrocde")
MACHINE_CONFIG_END
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( astrocde )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "astro.bin", 0x0000, 0x2000, CRC(ebc77f3a) SHA1(b902c941997c9d150a560435bf517c6a28137ecc) )
ROM_END
ROM_START( astrocdl )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ballyhlc.bin", 0x0000, 0x2000, CRC(d7c517ba) SHA1(6b2bef5d970e54ed204549f58ba6d197a8bfd3cc) )
ROM_END
ROM_START( astrocdw )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "bioswhit.bin", 0x0000, 0x2000, CRC(6eb53e79) SHA1(d84341feec1a0a0e8aa6151b649bc3cf6ef69fbf) )
ROM_END
/*************************************
*
* Driver initialization
*
*************************************/
void astrocde_state::init_astrocde()
{
m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS;
}
MACHINE_START_MEMBER(astrocde_mess_state, astrocde)
{
if (m_cart->exists())
m_maincpu->space(AS_PROGRAM).install_read_handler(0x2000, 0x3fff, read8_delegate(FUNC(astrocade_cart_slot_device::read_rom),(astrocade_cart_slot_device*)m_cart));
// if no RAM is mounted and the handlers are installed, the system starts with garbage on screen and a RESET is necessary
// thus, install RAM only if an expansion is mounted
if (m_exp->get_card_mounted())
m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0x5000, 0xffff, read8_delegate(FUNC(astrocade_exp_device::read),(astrocade_exp_device*)m_exp), write8_delegate(FUNC(astrocade_exp_device::write),(astrocade_exp_device*)m_exp));
}
/*************************************
*
* Driver definitions
*
*************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */
CONS( 1978, astrocde, 0, 0, astrocde, astrocde, astrocde_mess_state, init_astrocde, "Bally Manufacturing", "Bally Professional Arcade", MACHINE_SUPPORTS_SAVE )
CONS( 1977, astrocdl, astrocde, 0, astrocde, astrocde, astrocde_mess_state, init_astrocde, "Bally Manufacturing", "Bally Home Library Computer", MACHINE_SUPPORTS_SAVE )
CONS( 1977, astrocdw, astrocde, 0, astrocde, astrocde, astrocde_mess_state, init_astrocde, "Bally Manufacturing", "Bally Computer System", MACHINE_SUPPORTS_SAVE )