/***************************************************************************
Misc early Z80 games with simple color bitmap graphics
- Space King 2 (c) Konami
- Kosmo Killer bootleg
- Kamikaze (c) Leijac Corporation
- Astro Invader (c) Stern
- Space Intruder (c) Shoei
Space Intruder emulation by Lee Taylor (lee@defender.demon.co.uk),
December 1998.
DIP locations verified for:
- astinvad (manual)
***************************************************************************/
#include "driver.h"
#include "cpu/z80/z80.h"
#include "machine/8255ppi.h"
#include "sound/samples.h"
#define MASTER_CLOCK XTAL_2MHz
#define VIDEO_CLOCK XTAL_4_9152MHz
/* sample sound IDs - must match sample file name table below */
enum
{
SND_UFO = 0,
SND_SHOT,
SND_BASEHIT,
SND_INVADERHIT,
SND_FLEET1,
SND_FLEET2,
SND_FLEET3,
SND_FLEET4,
SND_UFOHIT
};
/*************************************
*
* Globals
*
*************************************/
static emu_timer *int_timer;
static UINT8 sound_state[2];
static UINT8 screen_flip;
static UINT8 screen_red;
static UINT8 flip_yoffs;
static UINT8 color_latch;
/*************************************
*
* Prototypes and interfaces
*
*************************************/
static WRITE8_DEVICE_HANDLER( astinvad_sound1_w );
static WRITE8_DEVICE_HANDLER( astinvad_sound2_w );
static const ppi8255_interface ppi8255_intf[2] =
{
{
DEVCB_INPUT_PORT("IN0"),
DEVCB_INPUT_PORT("IN1"),
DEVCB_INPUT_PORT("IN2"),
DEVCB_NULL,
DEVCB_NULL,
DEVCB_NULL
},
{
DEVCB_NULL,
DEVCB_INPUT_PORT("CABINET"),
DEVCB_NULL,
DEVCB_HANDLER(astinvad_sound1_w),
DEVCB_HANDLER(astinvad_sound2_w),
DEVCB_NULL
}
};
/*************************************
*
* Spaceint color RAM handling
*
*************************************/
static VIDEO_START( spaceint )
{
colorram = auto_malloc(videoram_size);
}
static WRITE8_HANDLER( color_latch_w )
{
color_latch = data & 0x0f;
}
static WRITE8_HANDLER( spaceint_videoram_w )
{
videoram[offset] = data;
colorram[offset] = color_latch;
}
/*************************************
*
* Spaceint color RAM handling
*
*************************************/
static void plot_byte(bitmap_t *bitmap, UINT8 y, UINT8 x, UINT8 data, UINT8 color)
{
pen_t fore_pen = MAKE_RGB(pal1bit(color >> 0), pal1bit(color >> 2), pal1bit(color >> 1));
UINT8 flip_xor = screen_flip & 7;
*BITMAP_ADDR32(bitmap, y, x + (0 ^ flip_xor)) = (data & 0x01) ? fore_pen : RGB_BLACK;
*BITMAP_ADDR32(bitmap, y, x + (1 ^ flip_xor)) = (data & 0x02) ? fore_pen : RGB_BLACK;
*BITMAP_ADDR32(bitmap, y, x + (2 ^ flip_xor)) = (data & 0x04) ? fore_pen : RGB_BLACK;
*BITMAP_ADDR32(bitmap, y, x + (3 ^ flip_xor)) = (data & 0x08) ? fore_pen : RGB_BLACK;
*BITMAP_ADDR32(bitmap, y, x + (4 ^ flip_xor)) = (data & 0x10) ? fore_pen : RGB_BLACK;
*BITMAP_ADDR32(bitmap, y, x + (5 ^ flip_xor)) = (data & 0x20) ? fore_pen : RGB_BLACK;
*BITMAP_ADDR32(bitmap, y, x + (6 ^ flip_xor)) = (data & 0x40) ? fore_pen : RGB_BLACK;
*BITMAP_ADDR32(bitmap, y, x + (7 ^ flip_xor)) = (data & 0x80) ? fore_pen : RGB_BLACK;
}
static VIDEO_UPDATE( astinvad )
{
const UINT8 *color_prom = memory_region(screen->machine, "proms");
UINT8 yoffs = flip_yoffs & screen_flip;
int x, y;
/* render the visible pixels */
for (y = cliprect->min_y; y <= cliprect->max_y; y++)
for (x = cliprect->min_x & ~7; x <= cliprect->max_x; x += 8)
{
UINT8 color = color_prom[((y & 0xf8) << 2) | (x >> 3)] >> (screen_flip ? 0 : 4);
UINT8 data = videoram[(((y ^ screen_flip) + yoffs) << 5) | ((x ^ screen_flip) >> 3)];
plot_byte(bitmap, y, x, data, screen_red ? 1 : color);
}
return 0;
}
static VIDEO_UPDATE( spaceint )
{
const UINT8 *color_prom = memory_region(screen->machine, "proms");
int offs;
for (offs = 0; offs < videoram_size; offs++)
{
UINT8 data = videoram[offs];
UINT8 color = colorram[offs];
UINT8 y = ~offs;
UINT8 x = offs >> 8 << 3;
/* this is almost certainly wrong */
offs_t n = ((offs >> 5) & 0xf0) | color;
color = color_prom[n] & 0x07;
plot_byte(bitmap, y, x, data, color);
}
return 0;
}
/*************************************
*
* Interrupts
*
*************************************/
static TIMER_CALLBACK( kamikaze_int_off )
{
cpu_set_input_line(machine->cpu[0], 0, CLEAR_LINE);
}
static TIMER_CALLBACK( kamizake_int_gen )
{
/* interrupts are asserted on every state change of the 128V line */
cpu_set_input_line(machine->cpu[0], 0, ASSERT_LINE);
param ^= 128;
timer_adjust_oneshot(int_timer, video_screen_get_time_until_pos(machine->primary_screen, param, 0), param);
/* an RC circuit turns the interrupt off after a short amount of time */
timer_set(machine, double_to_attotime(300 * 0.1e-6), NULL, 0, kamikaze_int_off);
}
static MACHINE_START( kamikaze )
{
int_timer = timer_alloc(machine, kamizake_int_gen, NULL);
timer_adjust_oneshot(int_timer, video_screen_get_time_until_pos(machine->primary_screen, 128, 0), 128);
}
static INPUT_CHANGED( spaceint_coin_inserted )
{
/* coin insertion causes an NMI */
cpu_set_input_line(field->port->machine->cpu[0], INPUT_LINE_NMI, newval ? ASSERT_LINE : CLEAR_LINE);
}
/*************************************
*
* 8255 PPI handlers
*
*************************************/
static READ8_HANDLER( kamikaze_ppi_r )
{
UINT8 result = 0xff;
/* the address lines are used for /CS; yes, they can overlap! */
if (!(offset & 4))
result &= ppi8255_r(devtag_get_device(space->machine, "ppi8255_0"), offset);
if (!(offset & 8))
result &= ppi8255_r(devtag_get_device(space->machine, "ppi8255_1"), offset);
return result;
}
static WRITE8_HANDLER( kamikaze_ppi_w )
{
/* the address lines are used for /CS; yes, they can overlap! */
if (!(offset & 4))
ppi8255_w(devtag_get_device(space->machine, "ppi8255_0"), offset, data);
if (!(offset & 8))
ppi8255_w(devtag_get_device(space->machine, "ppi8255_1"), offset, data);
}
/*************************************
*
* Sound and I/O port handlers
*
*************************************/
static WRITE8_DEVICE_HANDLER( astinvad_sound1_w )
{
const device_config *samples = devtag_get_device(device->machine, "samples");
int bits_gone_hi = data & ~sound_state[0];
sound_state[0] = data;
if (bits_gone_hi & 0x01) sample_start(samples, 0, SND_UFO, 1);
if (!(data & 0x01)) sample_stop(samples, 0);
if (bits_gone_hi & 0x02) sample_start(samples, 1, SND_SHOT, 0);
if (bits_gone_hi & 0x04) sample_start(samples, 2, SND_BASEHIT, 0);
if (bits_gone_hi & 0x08) sample_start(samples, 3, SND_INVADERHIT, 0);
sound_global_enable(data & 0x20);
screen_red = data & 0x04;
}
static WRITE8_DEVICE_HANDLER( astinvad_sound2_w )
{
const device_config *samples = devtag_get_device(device->machine, "samples");
int bits_gone_hi = data & ~sound_state[1];
sound_state[1] = data;
if (bits_gone_hi & 0x01) sample_start(samples, 5, SND_FLEET1, 0);
if (bits_gone_hi & 0x02) sample_start(samples, 5, SND_FLEET2, 0);
if (bits_gone_hi & 0x04) sample_start(samples, 5, SND_FLEET3, 0);
if (bits_gone_hi & 0x08) sample_start(samples, 5, SND_FLEET4, 0);
if (bits_gone_hi & 0x10) sample_start(samples, 4, SND_UFOHIT, 0);
screen_flip = (input_port_read(device->machine, "CABINET") & data & 0x20) ? 0xff : 0x00;
}
static WRITE8_HANDLER( spaceint_sound1_w )
{
const device_config *samples = devtag_get_device(space->machine, "samples");
int bits_gone_hi = data & ~sound_state[0];
sound_state[0] = data;
if (bits_gone_hi & 0x01) sample_start(samples, 1, SND_SHOT, 0);
if (bits_gone_hi & 0x02) sample_start(samples, 2, SND_BASEHIT, 0);
if (bits_gone_hi & 0x04) sample_start(samples, 4, SND_UFOHIT, 0);
if (bits_gone_hi & 0x08) sample_start(samples, 0, SND_UFO, 1);
if (!(data & 0x08)) sample_stop(samples, 0);
if (bits_gone_hi & 0x10) sample_start(samples, 5, SND_FLEET1, 0);
if (bits_gone_hi & 0x20) sample_start(samples, 5, SND_FLEET2, 0);
if (bits_gone_hi & 0x40) sample_start(samples, 5, SND_FLEET3, 0);
if (bits_gone_hi & 0x80) sample_start(samples, 5, SND_FLEET4, 0);
}
static WRITE8_HANDLER( spaceint_sound2_w )
{
const device_config *samples = devtag_get_device(space->machine, "samples");
int bits_gone_hi = data & ~sound_state[1];
sound_state[1] = data;
sound_global_enable(data & 0x02);
if (bits_gone_hi & 0x04) sample_start(samples, 3, SND_INVADERHIT, 0);
screen_flip = (input_port_read(space->machine, "CABINET") & data & 0x80) ? 0xff : 0x00;
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
static ADDRESS_MAP_START( kamikaze_map, ADDRESS_SPACE_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x3fff)
AM_RANGE(0x0000, 0x1bff) AM_ROM
AM_RANGE(0x1c00, 0x1fff) AM_RAM
AM_RANGE(0x2000, 0x3fff) AM_RAM AM_BASE(&videoram) AM_SIZE(&videoram_size)
ADDRESS_MAP_END
static ADDRESS_MAP_START( spaceint_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x2000, 0x23ff) AM_RAM
AM_RANGE(0x4000, 0x5fff) AM_RAM_WRITE(spaceint_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
ADDRESS_MAP_END
static ADDRESS_MAP_START( kamikaze_portmap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0xff) AM_READWRITE(kamikaze_ppi_r, kamikaze_ppi_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( spaceint_portmap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0")
AM_RANGE(0x01, 0x01) AM_READ_PORT("IN1")
AM_RANGE(0x02, 0x02) AM_WRITE(spaceint_sound1_w)
AM_RANGE(0x03, 0x03) AM_WRITE(color_latch_w)
AM_RANGE(0x04, 0x04) AM_WRITE(spaceint_sound2_w)
ADDRESS_MAP_END
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( kamikaze )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x88, 0x88, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x88, "5000" )
PORT_DIPSETTING( 0x80, "10000" )
PORT_DIPSETTING( 0x08, "15000" )
PORT_DIPSETTING( 0x00, "20000" )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("CABINET")
PORT_DIPNAME( 0xff, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0xff, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( astinvad )
PORT_INCLUDE(kamikaze)
PORT_MODIFY("IN1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:1")
PORT_DIPSETTING( 0x02, "10000" )
PORT_DIPSETTING( 0x00, "20000" )
PORT_DIPNAME( 0x88, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
PORT_DIPSETTING( 0x88, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
INPUT_PORTS_END
static INPUT_PORTS_START( spcking2 )
PORT_INCLUDE(kamikaze)
PORT_MODIFY("IN1")
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x08, "1000" )
PORT_DIPSETTING( 0x00, "2000" )
PORT_DIPNAME( 0x80, 0x00, "Coin Info" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( spaceint )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_START("IN1")
PORT_DIPUNUSED( 0x01, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) /* code at 0x0d4a */
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x02, "5" )
// PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(spaceint_coin_inserted, 0)
PORT_START("CABINET")
PORT_DIPNAME( 0xff, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0xff, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( spaceinj )
PORT_INCLUDE( spaceint )
PORT_MODIFY("IN1")
PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) /* code at 0x0d37 */
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x02, "5" )
// PORT_DIPSETTING( 0x04, "5" ) /* duplicate settings */
// PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */
INPUT_PORTS_END
/*************************************
*
* Sound definitions
*
*************************************/
static const char *const astinvad_sample_names[] =
{
"*invaders",
"0.wav",
"1.wav",
"2.wav",
"3.wav",
"4.wav",
"5.wav",
"6.wav",
"7.wav",
"8.wav",
0
};
static const samples_interface astinvad_samples_interface =
{
6, /* channels */
astinvad_sample_names
};
/*************************************
*
* Machine drivers
*
*************************************/
static MACHINE_DRIVER_START( kamikaze )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", Z80, MASTER_CLOCK)
MDRV_CPU_PROGRAM_MAP(kamikaze_map,0)
MDRV_CPU_IO_MAP(kamikaze_portmap,0)
MDRV_MACHINE_START(kamikaze)
MDRV_PPI8255_ADD( "ppi8255_0", ppi8255_intf[0] )
MDRV_PPI8255_ADD( "ppi8255_1", ppi8255_intf[1] )
/* video hardware */
MDRV_VIDEO_UPDATE(astinvad)
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MDRV_SCREEN_RAW_PARAMS(VIDEO_CLOCK, 320, 0, 256, 256, 32, 256)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("samples", SAMPLES, 0)
MDRV_SOUND_CONFIG(astinvad_samples_interface)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( spcking2 )
/* basic machine hardware */
MDRV_IMPORT_FROM(kamikaze)
MDRV_SCREEN_MODIFY("screen")
MDRV_SCREEN_RAW_PARAMS(VIDEO_CLOCK, 320, 0, 256, 256, 16, 240)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( spaceint )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", Z80, MASTER_CLOCK) /* a guess */
MDRV_CPU_PROGRAM_MAP(spaceint_map,0)
MDRV_CPU_IO_MAP(spaceint_portmap,0)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)
/* video hardware */
MDRV_VIDEO_START(spaceint)
MDRV_VIDEO_UPDATE(spaceint)
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MDRV_SCREEN_REFRESH_RATE(60)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("samples", SAMPLES, 0)
MDRV_SOUND_CONFIG(astinvad_samples_interface)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( kamikaze )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "km01", 0x0000, 0x0800, CRC(8aae7414) SHA1(91cb5c268a03960d50401000903d70dc29f904fb) )
ROM_LOAD( "km02", 0x0800, 0x0800, CRC(6c7a2beb) SHA1(86447d077a58e8c1fc096d0d32b02d18523019a6) )
ROM_LOAD( "km03", 0x1000, 0x0800, CRC(3e8dedb6) SHA1(19679d0e8ebe2d19dc766b12a07335b1220fb568) )
ROM_LOAD( "km04", 0x1800, 0x0800, CRC(494e1f6d) SHA1(f9626072d80897a977c10fe9523a8b608f1f7b7c) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "ai_vid_c.rom", 0x0000, 0x0400, BAD_DUMP CRC(b45287ff) SHA1(7e558eaf402641d7ff60171f854030219fbf9a59) )
ROM_END
ROM_START( astinvad )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ai_cpu_1.rom", 0x0000, 0x0400, CRC(20e3ec41) SHA1(7e77fa3c51d1e83ce91a24808301d9f1e0bed18e) )
ROM_LOAD( "ai_cpu_2.rom", 0x0400, 0x0400, CRC(e8f1ab55) SHA1(b3e38f2d6bdb65ee7c53c8d5dd3951a3fd43c51c) )
ROM_LOAD( "ai_cpu_3.rom", 0x0800, 0x0400, CRC(a0092553) SHA1(34fced8ce06d912980ba45fad8d80d2a2e3357b9) )
ROM_LOAD( "ai_cpu_4.rom", 0x0c00, 0x0400, CRC(be14185c) SHA1(59ecf450682dab9840c891c18ccda1d5ec4cc954) )
ROM_LOAD( "ai_cpu_5.rom", 0x1000, 0x0400, CRC(fee681ec) SHA1(b4b94f62e598030e6a432a0bb83d18d0e342aed9) )
ROM_LOAD( "ai_cpu_6.rom", 0x1400, 0x0400, CRC(eb338863) SHA1(e841c6c5903dd6dee9ec2fedaff431f4a31d738a) )
ROM_LOAD( "ai_cpu_7.rom", 0x1800, 0x0400, CRC(16dcfea4) SHA1(b6a0e206a604297f548ac4658664e98b2d04f75f) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "ai_vid_c.rom", 0x0000, 0x0400, CRC(b45287ff) SHA1(7e558eaf402641d7ff60171f854030219fbf9a59) )
ROM_END
ROM_START( kosmokil )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "1.bin", 0x0000, 0x0400, CRC(8d851fb2) SHA1(06b3816ecb45c5d034447a875669a96f443339f5) )
ROM_LOAD( "us1-2.bin", 0x0400, 0x0400, CRC(786599d2) SHA1(70db8dae052c3556948d75b741ef4346aa947479) )
ROM_LOAD( "si1-3.bin", 0x0800, 0x0400, CRC(12621222) SHA1(062b1dff3e129dff23e55bef0d29c72ac5f212c4) )
ROM_LOAD( "ib1-4.bin", 0x0c00, 0x0400, CRC(a5c56156) SHA1(557f5fbb5e9fe4d7450f3cf97ed3c935b9dd5c1a) )
ROM_LOAD( "bi1-5.bin", 0x1000, 0x0400, CRC(5e8b2b6f) SHA1(ec8499325d5a3dcb0d10e9f12b9d3a03f629bbfd) )
ROM_LOAD( "il1-6.bin", 0x1400, 0x0400, CRC(a076de05) SHA1(bdb076b89795d69824c99a27473089f203690055) )
ROM_LOAD( "li1-7.bin", 0x1800, 0x0400, CRC(ee9adb63) SHA1(038e6cadfdfe05c45a79ed9a54cff428de33d24c) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "40.bin", 0x0000, 0x0400, CRC(d62a3e62) SHA1(00d42988203fbf167791cf5b887f06d1d015e942) )
ROM_END
ROM_START( spcking2 )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "1.bin", 0x0000, 0x0400, CRC(716fe9e0) SHA1(d5131abf6e3e6650ff9f649a999bf1d8ae8afb78) )
ROM_LOAD( "2.bin", 0x0400, 0x0400, CRC(6f6d4e5c) SHA1(0269c3b9da2723411c16ee13ff53e2140e49e7ff) )
ROM_LOAD( "3.bin", 0x0800, 0x0400, CRC(2ab1c280) SHA1(62cb2445b3f859bddd5617e4ebfb37eedf8bd11e) )
ROM_LOAD( "4.bin", 0x0c00, 0x0400, CRC(07ba1f21) SHA1(26468e142edef3475e71320292bd1817552a9218) )
ROM_LOAD( "5.bin", 0x1000, 0x0400, CRC(b084c074) SHA1(1c7e86ae35cd69679712cd8a209b4a70a2075163) )
ROM_LOAD( "6.bin", 0x1400, 0x0400, CRC(b53d7791) SHA1(45415bcccb03a9c61cea611df807b011e8cc0d2d) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "c.bin", 0x0000, 0x0400, CRC(d27fe595) SHA1(1781281110b57ab3a5eef7a3dbaa93f11c013554) )
ROM_END
ROM_START( spaceint )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "1", 0x0000, 0x0400, CRC(184314d2) SHA1(76789780c46e19c73904b229d23c865819915558) )
ROM_LOAD( "2", 0x0400, 0x0400, CRC(55459aa1) SHA1(5631d8de4e41682962cde65002b0fe86f2b189f9) )
ROM_LOAD( "3", 0x0800, 0x0400, CRC(9d6819be) SHA1(da061b908ca6a9f3312d6adc4395a138eed473c8) )
ROM_LOAD( "4", 0x0c00, 0x0400, CRC(432052d4) SHA1(0c944c91cc7b1f03cd817250af13238eb62539ec) )
ROM_LOAD( "5", 0x1000, 0x0400, CRC(c6cfa650) SHA1(afdfaedddf6703101856944bb49ba13fc40ede39) )
ROM_LOAD( "6", 0x1400, 0x0400, CRC(c7ccf40f) SHA1(10efe05a4e0625ce427871fbb6e55df112fdd783) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "clr", 0x0000, 0x0100, CRC(13c1803f) SHA1(da59bf63d9e84aca32904c107674bc89974648eb) )
ROM_END
ROM_START( spaceinj )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "3j", 0x0000, 0x0800, CRC(b26c57a1) SHA1(456330c09130f910e847ef4bfe773421615d1448) )
ROM_LOAD( "3f", 0x0800, 0x0800, CRC(bac8b96c) SHA1(5a7b24402c7a1a08e69cf15eb31c93d411a7e929) )
ROM_LOAD( "3e", 0x1000, 0x0800, CRC(346125f3) SHA1(59c120ac3b120fa28acef3b9041c03939f2981f8) )
ROM_LOAD( "3d", 0x1800, 0x0800, CRC(3a3a261f) SHA1(0604ec621180016acab804b57ac405e434d6f0c0) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "clr", 0x0000, 0x0100, BAD_DUMP CRC(13c1803f) SHA1(da59bf63d9e84aca32904c107674bc89974648eb) )
ROM_END
/*************************************
*
* Driver initialization
*
*************************************/
static DRIVER_INIT( kamikaze )
{
/* the flip screen logic adds 32 to the Y after flipping */
flip_yoffs = 32;
}
static DRIVER_INIT( spcking2 )
{
/* don't have the schematics, but the blanking must center the screen here */
flip_yoffs = 0;
}
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1979, kamikaze, 0, kamikaze, kamikaze, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", 0 )
GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Stern", "Astro Invader", 0 )
GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, kamikaze, ROT270, "bootleg", "Kosmo Killer", 0 ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
GAME( 1979, spcking2, 0, spcking2, spcking2, spcking2, ROT270, "Konami", "Space King 2", 0 )
GAME( 1980, spaceint, 0, spaceint, spaceint, 0, ROT90, "Shoei", "Space Intruder", GAME_WRONG_COLORS )
GAME( 1980, spaceinj, spaceint, spaceint, spaceinj, 0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_WRONG_COLORS )