// license:BSD-3-Clause
// copyright-holders:David Haywood
/***************************************************************************
Success Joe / Ashita no Joe [Wave]
driver by David Haywood and bits from Pierpaolo Prazzoli
Upper board marked: W9011
Sticker on the upper pcb of Success Joe (World) labelled:
M6100506A
SUCCESS JOE
900110149
Two sub-boards:
Upper:
Program
ROMS 1 to 8 (ST M27512)
Standard Motorola MC68000P8
8.0000 MHz osc.
PALs W9011A (AMD PALCE16V8H) + W9011B (MMI PAL 16L88CN)
Sound
ROM 9 (ST M27256)
Standard Zilog Z80 (Z0840004PSC)
Yamaha YM2203C
GFX?
Mask ROMs 401, 402 & 403 (Hitachi HN62414 Mask ROMs)
Note: the pcb has a place for a battery circuit but the components are not soldered.
Lower:
GFX?
Mask ROMs 404, 405, 406, 407, 408 & 409 (Hitachi HN62414 Mask ROMs)
PAL W90120R2 (MMI PAL 16L88CN)
EPL (Ricoh EPL16P8BP, not dumped)
13.3330 MHz osc.
Dips:
Two banks (* = default)
A
1 2 3 4 5 6 7 8
Game Style * Table ON OFF OFF
Upright OFF OFF OFF
Screen Reverse * Usual OFF OFF OFF
Reverse ON OFF OFF
Test Mode * Game mode OFF OFF OFF
Test Mode ON OFF OFF
Demo Sound * Yes OFF OFF OFF
No ON OFF OFF
Play Fee - Coin * 1 Coin 1 Play OFF OFF OFF OFF
1 Coin 2 Play ON OFF OFF OFF
2 Coin 1 Play OFF ON OFF OFF
2 Coin 3 Play ON ON OFF OFF
B
1 2 3 4 5 6 7 8
Difficulty * Rank B OFF OFF OFF OFF OFF OFF OFF OFF
Rank A ON OFF OFF OFF OFF OFF OFF OFF
Rank C OFF ON OFF OFF OFF OFF OFF OFF
Rank D ON ON OFF OFF OFF OFF OFF OFF
Easy (A) -> Difficult (D)
Game is controlled with 4-direction lever and two buttons
Coin B is not used
*************************************************************************/
#include "emu.h"
#include "includes/ashnojoe.h"
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "sound/2203intf.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
READ16_MEMBER(ashnojoe_state::fake_4a00a_r)
{
/* If it returns 1 there's no sound. Is it used to sync the game and sound?
or just a debug enable/disable register? */
return 0;
}
void ashnojoe_state::ashnojoe_map(address_map &map)
{
map(0x000000, 0x01ffff).rom();
map(0x040000, 0x041fff).ram().w(FUNC(ashnojoe_state::ashnojoe_tileram3_w)).share("tileram_3");
map(0x042000, 0x043fff).ram().w(FUNC(ashnojoe_state::ashnojoe_tileram4_w)).share("tileram_4");
map(0x044000, 0x044fff).ram().w(FUNC(ashnojoe_state::ashnojoe_tileram5_w)).share("tileram_5");
map(0x045000, 0x045fff).ram().w(FUNC(ashnojoe_state::ashnojoe_tileram2_w)).share("tileram_2");
map(0x046000, 0x046fff).ram().w(FUNC(ashnojoe_state::ashnojoe_tileram6_w)).share("tileram_6");
map(0x047000, 0x047fff).ram().w(FUNC(ashnojoe_state::ashnojoe_tileram7_w)).share("tileram_7");
map(0x048000, 0x048fff).ram().w(FUNC(ashnojoe_state::ashnojoe_tileram_w)).share("tileram");
map(0x049000, 0x049fff).ram().w("palette", FUNC(palette_device::write16)).share("palette");
map(0x04a000, 0x04a001).portr("P1");
map(0x04a002, 0x04a003).portr("P2");
map(0x04a004, 0x04a005).portr("DSW");
map(0x04a006, 0x04a007).writeonly().share("tilemap_reg");
map(0x04a009, 0x04a009).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x04a00a, 0x04a00b).r(FUNC(ashnojoe_state::fake_4a00a_r)); // ??
map(0x04a010, 0x04a019).w(FUNC(ashnojoe_state::joe_tilemaps_xscroll_w));
map(0x04a020, 0x04a029).w(FUNC(ashnojoe_state::joe_tilemaps_yscroll_w));
map(0x04c000, 0x04ffff).ram();
map(0x080000, 0x0bffff).rom();
}
WRITE8_MEMBER(ashnojoe_state::adpcm_w)
{
m_adpcm_byte = data;
}
READ8_MEMBER(ashnojoe_state::sound_latch_status_r)
{
return m_soundlatch->pending_r();
}
void ashnojoe_state::sound_map(address_map &map)
{
map(0x0000, 0x5fff).rom();
map(0x6000, 0x7fff).ram();
map(0x8000, 0xffff).bankr("bank4");
}
void ashnojoe_state::sound_portmap(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x01).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
map(0x02, 0x02).w(FUNC(ashnojoe_state::adpcm_w));
map(0x04, 0x04).r(m_soundlatch, FUNC(generic_latch_8_device::read));
map(0x06, 0x06).r(FUNC(ashnojoe_state::sound_latch_status_r));
}
static INPUT_PORTS_START( ashnojoe )
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_SERVICE1 )
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
/* unused ? */
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
PORT_SERVICE( 0x0004, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0000, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Hard ) )
PORT_DIPNAME( 0x0400, 0x0000, "Number of controller" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x0400, "1" )
PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout tiles8x8_layout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout tiles16x16_layout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
32,36,40, 44, 48, 52, 56, 60 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
8*64, 9*64,10*64,11*64,12*64,13*64,14*64,15*64 },
16*64
};
static GFXDECODE_START( gfx_ashnojoe )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx2", 0, tiles8x8_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx3", 0, tiles8x8_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx4", 0, tiles16x16_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx5", 0, tiles16x16_layout, 0, 0x100 )
GFXDECODE_END
WRITE8_MEMBER(ashnojoe_state::ym2203_write_a)
{
/* This gets called at 8910 startup with 0xff before the 5205 exists, causing a crash */
if (data == 0xff)
return;
m_msm->reset_w(!(data & 0x01));
}
WRITE8_MEMBER(ashnojoe_state::ym2203_write_b)
{
membank("bank4")->set_entry(data & 0x0f);
}
WRITE_LINE_MEMBER(ashnojoe_state::ashnojoe_vclk_cb)
{
if (m_msm5205_vclk_toggle == 0)
{
m_msm->write_data(m_adpcm_byte >> 4);
}
else
{
m_msm->write_data(m_adpcm_byte & 0xf);
m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
m_msm5205_vclk_toggle ^= 1;
}
void ashnojoe_state::machine_start()
{
save_item(NAME(m_adpcm_byte));
save_item(NAME(m_msm5205_vclk_toggle));
}
void ashnojoe_state::machine_reset()
{
m_adpcm_byte = 0;
m_msm5205_vclk_toggle = 0;
}
MACHINE_CONFIG_START(ashnojoe_state::ashnojoe)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, 8000000)
MCFG_DEVICE_PROGRAM_MAP(ashnojoe_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", ashnojoe_state, irq1_line_hold)
MCFG_DEVICE_ADD("audiocpu", Z80, 4000000)
MCFG_DEVICE_PROGRAM_MAP(sound_map)
MCFG_DEVICE_IO_MAP(sound_portmap)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(512, 512)
MCFG_SCREEN_VISIBLE_AREA(14*8, 50*8-1, 3*8, 29*8-1)
MCFG_SCREEN_UPDATE_DRIVER(ashnojoe_state, screen_update_ashnojoe)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_ashnojoe)
MCFG_PALETTE_ADD("palette", 0x1000/2)
MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
ym2203_device &ymsnd(YM2203(config, "ymsnd", 4000000));
ymsnd.irq_handler().set_inputline(m_audiocpu, 0);
ymsnd.port_a_write_callback().set(FUNC(ashnojoe_state::ym2203_write_a));
ymsnd.port_b_write_callback().set(FUNC(ashnojoe_state::ym2203_write_b));
ymsnd.add_route(ALL_OUTPUTS, "mono", 0.1);
MCFG_DEVICE_ADD("msm", MSM5205, 384000)
MCFG_MSM5205_VCLK_CB(WRITELINE(*this, ashnojoe_state, ashnojoe_vclk_cb))
MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
ROM_START( scessjoe )
ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "5.4q", 0x00000, 0x10000, CRC(c805f9e7) SHA1(e1e85701bde496b1fd64211b94bfb0def597ae51) )
ROM_LOAD16_BYTE( "6.4s", 0x00001, 0x10000, CRC(eda7a537) SHA1(3bb19fbdfb6c8af4e2078958fa445ac1f4434d0d) )
ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 32k for Z80 code */
ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) )
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) )
ROM_LOAD( "7.5c", 0x10000, 0x10000, CRC(b250c69d) SHA1(594b1bb94a162b07944a971b7fedddca5c37f2cb) )
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) )
ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) )
ROM_REGION( 0x20000, "gfx3", 0 )
ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) )
ROM_LOAD( "1.1m", 0x10000, 0x10000, CRC(5d16a6fa) SHA1(2af907b0fcb9ff93340de3301da4b10e945455e5) )
ROM_REGION( 0x100000, "gfx4", 0 )
ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) )
ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) )
ROM_REGION( 0x300000, "gfx5", 0 )
ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) )
ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) )
ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) )
ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) )
ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) )
ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) )
ROM_REGION( 0x80000, "adpcm", 0 )
ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) )
ROM_END
ROM_START( ashnojoe )
ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "5.bin", 0x00000, 0x10000, CRC(c61e1569) SHA1(422c18f5810539b5a9e3a9bd4e3b4d70bde8d1d5) )
ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x10000, CRC(c0a16338) SHA1(fb127b9d38f2c9807b6e23ff71935fc8a22a2e8f) )
ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 32k for Z80 code */
ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) )
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) )
ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(7e1efc42) SHA1(e3c282072fdaa0b98c2a1bf25fd02c680d9ca4d7) )
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) )
ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) )
ROM_REGION( 0x20000, "gfx3", 0 )
ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) )
ROM_LOAD( "1.bin", 0x10000, 0x10000, CRC(1bf585f0) SHA1(4003941636e7fded95e880109c3c9dd1d8f28b07) )
ROM_REGION( 0x100000, "gfx4", 0 )
ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) )
ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) )
ROM_REGION( 0x300000, "gfx5", 0 )
ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) )
ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) )
ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) )
ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) )
ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) )
ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) )
ROM_REGION( 0x80000, "adpcm", 0 )
ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) )
ROM_END
void ashnojoe_state::init_ashnojoe()
{
uint8_t *ROM = memregion("adpcm")->base();
membank("bank4")->configure_entries(0, 16, &ROM[0x00000], 0x8000);
membank("bank4")->set_entry(0);
}
GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, init_ashnojoe, ROT0, "Taito Corporation / Wave", "Success Joe (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, init_ashnojoe, ROT0, "Taito Corporation / Wave", "Ashita no Joe (Japan)", MACHINE_SUPPORTS_SAVE )