/***************************************************************************
Success Joe / Ashita no Joe [Wave]
driver by David Haywood and bits from Pierpaolo Prazzoli
todo:
- sound
- frequencies
- 1 unused rom
Upper board marked: W9011
Sticker on the upper pcb of Success Joe (World) labelled:
M6100506A
SUCCESS JOE
900110149
Two sub-boards:
Upper:
Program
ROMS 1 to 8 (ST M27512)
Standard Motorola MC68000P8
8.0000 MHz osc.
PALs W9011A (AMD PALCE16V8H) + W9011B (MMI PAL 16L88CN)
Sound
ROM 9 (ST M27256)
Standard Zilog Z80 (Z0840004PSC)
Yamaha YM2203C
GFX?
Mask ROMs 401, 402 & 403 (Hitachi HN62414 Mask ROMs)
Note: the pcb has a place for a battery circuit but the components are not soldered.
Lower:
GFX?
Mask ROMs 404, 405, 406, 407, 408 & 409 (Hitachi HN62414 Mask ROMs)
PAL W90120R2 (MMI PAL 16L88CN)
EPL (Ricoh EPL16P8BP, not dumped)
13.3330 MHz osc.
Dips:
Two banks (* = default)
A
1 2 3 4 5 6 7 8
Game Style * Table ON OFF OFF
Upright OFF OFF OFF
Screen Reverse * Usual OFF OFF OFF
Reverse ON OFF OFF
Test Mode * Game mode OFF OFF OFF
Test Mode ON OFF OFF
Demo Sound * Yes OFF OFF OFF
No ON OFF OFF
Play Fee - Coin * 1 Coin 1 Play OFF OFF OFF OFF
1 Coin 2 Play ON OFF OFF OFF
2 Coin 1 Play OFF ON OFF OFF
2 Coin 3 Play ON ON OFF OFF
B
1 2 3 4 5 6 7 8
Difficulty * Rank B OFF OFF OFF OFF OFF OFF OFF OFF
Rank A ON OFF OFF OFF OFF OFF OFF OFF
Rank C OFF ON OFF OFF OFF OFF OFF OFF
Rank D ON ON OFF OFF OFF OFF OFF OFF
Easy (A) -> Difficult (D)
Game is controled with 4-direction lever and two buttons
Coin B is not used
*************************************************************************/
#include "driver.h"
#include "sound/2203intf.h"
#include "sound/msm5205.h"
extern UINT16 *ashnojoetileram16, *ashnojoetileram16_2, *ashnojoetileram16_3, *ashnojoetileram16_4, *ashnojoetileram16_5, *ashnojoetileram16_6, *ashnojoetileram16_7;
extern UINT16 *ashnojoe_tilemap_reg;
extern WRITE16_HANDLER( ashnojoe_tileram_w );
extern WRITE16_HANDLER( ashnojoe_tileram2_w );
extern WRITE16_HANDLER( ashnojoe_tileram3_w );
extern WRITE16_HANDLER( ashnojoe_tileram4_w );
extern WRITE16_HANDLER( ashnojoe_tileram5_w );
extern WRITE16_HANDLER( ashnojoe_tileram6_w );
extern WRITE16_HANDLER( ashnojoe_tileram7_w );
extern WRITE16_HANDLER( joe_tilemaps_xscroll_w );
extern WRITE16_HANDLER( joe_tilemaps_yscroll_w );
extern VIDEO_START( ashnojoe );
extern VIDEO_UPDATE( ashnojoe );
static READ16_HANDLER(fake_4a00a_r)
{
//if it returns 1 there's no sound. is it used to sync the game and sound?
//or just a debug enable/disble register?
return 0;
//return 1;
}
static WRITE16_HANDLER( ashnojoe_soundlatch_w )
{
if(ACCESSING_BITS_0_7)
{
soundlatch_w(machine,0,data & 0xff);
//needed?
cpunum_set_input_line(machine, 1,0,HOLD_LINE);
}
}
static ADDRESS_MAP_START( ashnojoe_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x01ffff) AM_ROM
AM_RANGE(0x040000, 0x041fff) AM_RAM_WRITE(ashnojoe_tileram3_w) AM_BASE(&ashnojoetileram16_3)
AM_RANGE(0x042000, 0x043fff) AM_RAM_WRITE(ashnojoe_tileram4_w) AM_BASE(&ashnojoetileram16_4)
AM_RANGE(0x044000, 0x044fff) AM_RAM_WRITE(ashnojoe_tileram5_w) AM_BASE(&ashnojoetileram16_5)
AM_RANGE(0x045000, 0x045fff) AM_RAM_WRITE(ashnojoe_tileram2_w) AM_BASE(&ashnojoetileram16_2)
AM_RANGE(0x046000, 0x046fff) AM_RAM_WRITE(ashnojoe_tileram6_w) AM_BASE(&ashnojoetileram16_6)
AM_RANGE(0x047000, 0x047fff) AM_RAM_WRITE(ashnojoe_tileram7_w) AM_BASE(&ashnojoetileram16_7)
AM_RANGE(0x048000, 0x048fff) AM_RAM_WRITE(ashnojoe_tileram_w) AM_BASE(&ashnojoetileram16)
AM_RANGE(0x049000, 0x049fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
AM_RANGE(0x04a000, 0x04a001) AM_READ_PORT("P1") // p1 inputs, coins
AM_RANGE(0x04a002, 0x04a003) AM_READ_PORT("P2") // p2 inputs
AM_RANGE(0x04a004, 0x04a005) AM_READ_PORT("DSW") // dipswitches
AM_RANGE(0x04a006, 0x04a007) AM_WRITE(SMH_RAM) AM_BASE(&ashnojoe_tilemap_reg)
AM_RANGE(0x04a008, 0x04a009) AM_WRITE(ashnojoe_soundlatch_w)
AM_RANGE(0x04a00a, 0x04a00b) AM_READ(fake_4a00a_r) // ??
AM_RANGE(0x04a010, 0x04a019) AM_WRITE(joe_tilemaps_xscroll_w)
AM_RANGE(0x04a020, 0x04a029) AM_WRITE(joe_tilemaps_yscroll_w)
AM_RANGE(0x04c000, 0x04ffff) AM_RAM
AM_RANGE(0x080000, 0x0bffff) AM_ROM
ADDRESS_MAP_END
static READ8_HANDLER(fake_6_r)
{
// if it returns 0 the cpu doesn't read from port $4 ?
int ret = 0;
ret ^= 1;
return ret;
/* FIXME: earlier attemts to remove ?
return 1;
return 0;
return mame_rand(machine);
*/
}
static WRITE8_HANDLER( adpcm_data_w )
{
msm5205_data_w(0, data & 0xf);
msm5205_data_w(0, data>>4);
}
static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x5fff) AM_ROM
AM_RANGE(0x6000, 0x7fff) AM_RAM
AM_RANGE(0x8000, 0xffff) AM_ROMBANK(4)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_portmap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READWRITE(ym2203_status_port_0_r, ym2203_control_port_0_w)
AM_RANGE(0x01, 0x01) AM_READWRITE(ym2203_read_port_0_r, ym2203_write_port_0_w)
AM_RANGE(0x02, 0x02) AM_WRITE(adpcm_data_w)
AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r) //PC: 15D -> cp $7f
AM_RANGE(0x06, 0x06) AM_READ(fake_6_r/*soundlatch_r */) //PC: 14A -> and $1
ADDRESS_MAP_END
static INPUT_PORTS_START( ashnojoe )
PORT_START("P1") /* player 1 16-bit */
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_SERVICE1 )
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("P2") /* player 2 16-bit */
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
/* unused ? */
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW") /* 16-bit */
PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
PORT_SERVICE( 0x0004, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0000, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Hard ) )
PORT_DIPNAME( 0x0400, 0x0000, "Number of controller" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x0400, "1" )
PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout tiles8x8_layout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout tiles16x16_layout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
32,36,40, 44, 48, 52, 56, 60 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
8*64, 9*64,10*64,11*64,12*64,13*64,14*64,15*64 },
16*64
};
static GFXDECODE_START( ashnojoe )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx2", 0, tiles8x8_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx3", 0, tiles8x8_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx4", 0, tiles16x16_layout, 0, 0x100 )
GFXDECODE_ENTRY( "gfx5", 0, tiles16x16_layout, 0, 0x100 )
GFXDECODE_END
static void irqhandler(running_machine *machine, int irq)
{
cpunum_set_input_line(machine, 1,0,irq ? ASSERT_LINE : CLEAR_LINE);
}
static WRITE8_HANDLER(writeA)
{
if (data == 0xff) return; // this gets called at 8910 startup with 0xff before the 5205 exists, causing a crash
msm5205_reset_w(0, !(data & 0x01));
}
static WRITE8_HANDLER(writeB)
{
memory_set_bankptr(4, memory_region(machine, "adpcm") + ((data & 0xf) * 0x8000));
}
static void ashnojoe_adpcm_int (running_machine *machine, int data)
{
cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, PULSE_LINE);
}
static const msm5205_interface msm5205_config =
{
ashnojoe_adpcm_int, /* interrupt function */
MSM5205_S48_4B /* 4KHz 4-bit */
};
static const ym2203_interface ym2203_config =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
NULL,
NULL,
writeA,
writeB,
},
irqhandler
};
static DRIVER_INIT( ashnojoe )
{
memory_set_bankptr(4, memory_region(machine, "adpcm"));
}
static MACHINE_DRIVER_START( ashnojoe )
/* basic machine hardware */
MDRV_CPU_ADD("main", M68000, 8000000) /* 8 MHz (verified on pcb) */
MDRV_CPU_PROGRAM_MAP(ashnojoe_map,0)
MDRV_CPU_VBLANK_INT("main", irq1_line_hold)
MDRV_CPU_ADD("audio", Z80, 4000000) /* 4 MHz (verified on pcb) */
MDRV_CPU_PROGRAM_MAP(sound_map,0)
MDRV_CPU_IO_MAP(sound_portmap,0)
/* video hardware */
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(512, 512)
MDRV_SCREEN_VISIBLE_AREA(14*8, 50*8-1, 3*8, 29*8-1)
MDRV_GFXDECODE(ashnojoe)
MDRV_PALETTE_LENGTH(0x1000/2)
MDRV_VIDEO_START(ashnojoe)
MDRV_VIDEO_UPDATE(ashnojoe)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym", YM2203, 4000000) /* 4 MHz (verified on pcb) */
MDRV_SOUND_CONFIG(ym2203_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("msm", MSM5205, 384000)
MDRV_SOUND_CONFIG(msm5205_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END
ROM_START( scessjoe )
ROM_REGION( 0xc0000, "main", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "5.4q", 0x00000, 0x10000, CRC(c805f9e7) SHA1(e1e85701bde496b1fd64211b94bfb0def597ae51) )
ROM_LOAD16_BYTE( "6.4s", 0x00001, 0x10000, CRC(eda7a537) SHA1(3bb19fbdfb6c8af4e2078958fa445ac1f4434d0d) )
ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) )
ROM_REGION( 0x10000, "audio", 0 ) /* 32k for Z80 code */
ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) )
ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) )
ROM_LOAD( "7.5c", 0x10000, 0x10000, CRC(b250c69d) SHA1(594b1bb94a162b07944a971b7fedddca5c37f2cb) )
ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) )
ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) )
ROM_REGION( 0x20000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) )
ROM_LOAD( "1.1m", 0x10000, 0x10000, CRC(5d16a6fa) SHA1(2af907b0fcb9ff93340de3301da4b10e945455e5) )
ROM_REGION( 0x100000, "gfx4", ROMREGION_DISPOSE )
ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) )
ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) )
ROM_REGION( 0x300000, "gfx5", ROMREGION_DISPOSE )
ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) )
ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) )
ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) )
ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) )
ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) )
ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) )
ROM_REGION( 0x80000, "adpcm", 0 ) /* samples? */
ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) )
ROM_END
ROM_START( ashnojoe )
ROM_REGION( 0xc0000, "main", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "5.bin", 0x00000, 0x10000, CRC(c61e1569) SHA1(422c18f5810539b5a9e3a9bd4e3b4d70bde8d1d5) )
ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x10000, CRC(c0a16338) SHA1(fb127b9d38f2c9807b6e23ff71935fc8a22a2e8f) )
ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) )
ROM_REGION( 0x10000, "audio", 0 ) /* 32k for Z80 code */
ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) )
ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) )
ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(7e1efc42) SHA1(e3c282072fdaa0b98c2a1bf25fd02c680d9ca4d7) )
ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) )
ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) )
ROM_REGION( 0x20000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) )
ROM_LOAD( "1.bin", 0x10000, 0x10000, CRC(1bf585f0) SHA1(4003941636e7fded95e880109c3c9dd1d8f28b07) )
ROM_REGION( 0x100000, "gfx4", ROMREGION_DISPOSE )
ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) )
ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) )
ROM_REGION( 0x300000, "gfx5", ROMREGION_DISPOSE )
ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) )
ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) )
ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) )
ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) )
ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) )
ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) )
ROM_REGION( 0x80000, "adpcm", 0 ) /* samples? */
ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) )
ROM_END
GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe, ROT0, "WAVE / Taito Corporation", "Success Joe (World)", GAME_IMPERFECT_SOUND )
GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe, ROT0, "WAVE / Taito Corporation", "Ashita no Joe (Japan)", GAME_IMPERFECT_SOUND )