/***************************************************************************
Argus (Early NMK driver 1986-1987)
-------------------------------------
driver by Yochizo
Special thanks to :
=====================
- Gerardo Oporto Jorrin for dipswitch informations.
- Suzuki2go for screenshots of Argus and Valtric.
- Jarek Parchanski for Psychic5 driver.
Supported games :
==================
Argus (C) 1986 NMK / Jaleco
Valtric (C) 1986 NMK / Jaleco
Butasan (C) 1987 NMK / Jaleco
System specs :
===============
Argus
---------------------------------------------------------------
CPU : Z80 (4MHz) + Z80 (4MHz, Sound)
Sound : YM2203 x 1
Layers : BG0, BG1, Sprite, Text [BG0 is controlled by VROMs]
Colors : 832 colors
Sprite : 128 colors
BG0 : 256 colors
BG1 : 256 colors
Text : 256 colors
Others : Brightness controller (Emulated)
Half transparent color (Not emulated)
Valtric
---------------------------------------------------------------
CPU : Z80 (5MHz) + Z80 (5MHz, Sound)
Sound : YM2203 x 2
Layers : BG1, Sprite, Text
Colors : 768 colors
Sprite : 256 colors
BG1 : 256 colors
Text : 256 colors
Others : Brightness controller (Emulated)
Half transparent color (Not emulated)
Mosaic effect (Emulated)
Butasan
---------------------------------------------------------------
CPU : Z80 (5MHz) + Z80 (5MHz, Sound)
Sound : YM2203 x 2
Layers : BG0, BG1, Sprite, Text [BG0 and BG1 is not shown simultaneously]
Colors : 672 colors
Sprite : 16x4 + 8x8 = 128 colors
BG0 : 256 colors
BG1 : 32 colors
Text : 256 colors
Others : 2 VRAM pages (Emulated)
Various sprite sizes (Emulated)
PCB Edge Connector Pinout :
============================
Argus
----------------------------------
PARTS SOLDER
--------------------------------
GND 1 A GND
GND 2 B GND
5V 3 C 5V
5V 4 D 5V
12V 5 E 12V
Video Red 6 F Video Blue
Video Green 7 H Video Sync
Speaker + 8 J Speaker -
Coin 2 9 K Coin 1 (*) see below
GND 10 L GND
1P Start 11 M 2P Start
1P Up 12 N 2P Up
1P Down 13 P 2P Down
1P Right 14 R 2P Right
1P Left 15 S 2P Left
1P Shot 1 16 T 2P Shot 1
1P Shot 2 17 U 2P Shot 2
GND 18 V GND
(*) You may doubt that 9 and K are swapped. But they are not.
Valtric and Butasan
----------------------------------
JAMMA
Note :
=======
- To enter test mode, press Coin 2 key at start in Argus,
press Coin 1 key at start in Valtric,
and press Service key at start in Butasan.
- DIP locations verified for:
butasan
argus
valtric
Known issues :
===============
- Half transparent color (50% alpha blending) is not emulated.
- Sprite priority switch of Butasan is shown in test mode. What will be
happened when set it ? JFF is not implemented this mistery switch too.
- In Butasan, text layer will corrupt completely when you take a special
item.
- Data proms of Butasan does exist. But I don't know what is used for.
- Though clock speed of Argus is actually 4 MHz, major sprite problems
are broken out in the middle of slowdown. So, it is set 5 MHz now.
- Sprite locations of Argus delay around 1 or 2 frames when horizontal
scroll occurs.
****************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/2203intf.h"
#include "includes/argus.h"
/***************************************************************************
Interrupt(s)
***************************************************************************/
static TIMER_DEVICE_CALLBACK( argus_scanline )
{
int scanline = param;
if(scanline == 240) // vblank-out irq
cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE,0xd7); /* RST 10h */
if(scanline == 16) // vblank-in irq
cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE,0xcf); /* RST 08h */
}
static TIMER_DEVICE_CALLBACK( butasan_scanline )
{
int scanline = param;
if(scanline == 248) // vblank-out irq
cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE,0xd7); /* RST 10h */
if(scanline == 8) // vblank-in irq
cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE,0xcf); /* RST 08h */
}
/* Handler called by the YM2203 emulator when the internal timers cause an IRQ */
static void irqhandler(device_t *device, int irq)
{
cputag_set_input_line(device->machine(), "audiocpu", 0, irq ? ASSERT_LINE : CLEAR_LINE);
}
static const ym2203_interface ym2203_config =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL
},
irqhandler
};
/***************************************************************************
Memory Handler(s)
***************************************************************************/
static WRITE8_HANDLER( argus_bankselect_w )
{
UINT8 *RAM = space->machine().region("maincpu")->base();
int bankaddress;
bankaddress = 0x10000 + ((data & 7) * 0x4000);
memory_set_bankptr(space->machine(), "bank1", &RAM[bankaddress]); /* Select 8 banks of 16k */
}
/***************************************************************************
Memory Map(s)
***************************************************************************/
static ADDRESS_MAP_START( argus_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_RAMBANK("bank1")
AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM")
AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1")
AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2")
AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1")
AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2")
AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_w)
AM_RANGE(0xc201, 0xc201) AM_WRITE(argus_flipscreen_w)
AM_RANGE(0xc202, 0xc202) AM_WRITE(argus_bankselect_w)
AM_RANGE(0xc300, 0xc301) AM_RAM AM_BASE_MEMBER(argus_state, m_bg0_scrollx)
AM_RANGE(0xc302, 0xc303) AM_RAM AM_BASE_MEMBER(argus_state, m_bg0_scrolly)
AM_RANGE(0xc308, 0xc309) AM_RAM AM_BASE_MEMBER(argus_state, m_bg1_scrollx)
AM_RANGE(0xc30a, 0xc30b) AM_RAM AM_BASE_MEMBER(argus_state, m_bg1_scrolly)
AM_RANGE(0xc30c, 0xc30c) AM_WRITE(argus_bg_status_w)
AM_RANGE(0xc400, 0xcfff) AM_READWRITE(argus_paletteram_r, argus_paletteram_w) AM_BASE_MEMBER(argus_state, m_paletteram)
AM_RANGE(0xd000, 0xd7ff) AM_READWRITE(argus_txram_r, argus_txram_w) AM_BASE_MEMBER(argus_state, m_txram)
AM_RANGE(0xd800, 0xdfff) AM_READWRITE(argus_bg1ram_r, argus_bg1ram_w) AM_BASE_MEMBER(argus_state, m_bg1ram)
AM_RANGE(0xe000, 0xf1ff) AM_RAM
AM_RANGE(0xf200, 0xf7ff) AM_RAM AM_BASE_SIZE_MEMBER(argus_state, m_spriteram, m_spriteram_size)
AM_RANGE(0xf800, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( valtric_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_RAMBANK("bank1")
AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM")
AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1")
AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2")
AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1")
AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2")
AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_w)
AM_RANGE(0xc201, 0xc201) AM_WRITE(argus_flipscreen_w)
AM_RANGE(0xc202, 0xc202) AM_WRITE(argus_bankselect_w)
AM_RANGE(0xc300, 0xc300) AM_WRITE(valtric_unknown_w)
AM_RANGE(0xc308, 0xc309) AM_RAM AM_BASE_MEMBER(argus_state, m_bg1_scrollx)
AM_RANGE(0xc30a, 0xc30b) AM_RAM AM_BASE_MEMBER(argus_state, m_bg1_scrolly)
AM_RANGE(0xc30c, 0xc30c) AM_WRITE(valtric_bg_status_w)
AM_RANGE(0xc30d, 0xc30d) AM_WRITE(valtric_mosaic_w)
AM_RANGE(0xc400, 0xcfff) AM_READWRITE(argus_paletteram_r, valtric_paletteram_w) AM_BASE_MEMBER(argus_state, m_paletteram)
AM_RANGE(0xd000, 0xd7ff) AM_READWRITE(argus_txram_r, argus_txram_w) AM_BASE_MEMBER(argus_state, m_txram)
AM_RANGE(0xd800, 0xdfff) AM_READWRITE(argus_bg1ram_r, argus_bg1ram_w) AM_BASE_MEMBER(argus_state, m_bg1ram)
AM_RANGE(0xe000, 0xf1ff) AM_RAM
AM_RANGE(0xf200, 0xf7ff) AM_RAM AM_BASE_SIZE_MEMBER(argus_state, m_spriteram, m_spriteram_size)
AM_RANGE(0xf800, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( butasan_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_RAMBANK("bank1")
AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM")
AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1")
AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2")
AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1")
AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2")
AM_RANGE(0xc100, 0xc100) AM_WRITE(butasan_unknown_w)
AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_w)
AM_RANGE(0xc201, 0xc201) AM_WRITE(argus_flipscreen_w)
AM_RANGE(0xc202, 0xc202) AM_WRITE(argus_bankselect_w)
AM_RANGE(0xc203, 0xc203) AM_WRITE(butasan_pageselect_w)
AM_RANGE(0xc300, 0xc301) AM_RAM AM_BASE_MEMBER(argus_state, m_bg0_scrollx)
AM_RANGE(0xc302, 0xc303) AM_RAM AM_BASE_MEMBER(argus_state, m_bg0_scrolly)
AM_RANGE(0xc304, 0xc304) AM_WRITE(butasan_bg0_status_w)
AM_RANGE(0xc308, 0xc309) AM_RAM AM_BASE_MEMBER(argus_state, m_bg1_scrollx)
AM_RANGE(0xc30a, 0xc30b) AM_RAM AM_BASE_MEMBER(argus_state, m_bg1_scrolly)
AM_RANGE(0xc30c, 0xc30c) AM_WRITE(butasan_bg1_status_w)
AM_RANGE(0xc400, 0xc7ff) AM_READWRITE(butasan_bg1ram_r, butasan_bg1ram_w) AM_BASE_MEMBER(argus_state, m_butasan_bg1ram)
AM_RANGE(0xc800, 0xcfff) AM_READWRITE(argus_paletteram_r, butasan_paletteram_w) AM_BASE_MEMBER(argus_state, m_paletteram)
AM_RANGE(0xd000, 0xdfff) AM_READWRITE(butasan_pagedram_r, butasan_pagedram_w)
AM_RANGE(0xe000, 0xefff) AM_RAM
AM_RANGE(0xf000, 0xf67f) AM_RAM AM_BASE_SIZE_MEMBER(argus_state, m_spriteram, m_spriteram_size)
AM_RANGE(0xf680, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map_a, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x87ff) AM_RAM
AM_RANGE(0xc000, 0xc000) AM_READ(soundlatch_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map_b, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_ROM
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r)
ADDRESS_MAP_END
#if 0
static ADDRESS_MAP_START( sound_portmap_1, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w)
ADDRESS_MAP_END
#endif
static ADDRESS_MAP_START( sound_portmap_2, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w)
AM_RANGE(0x80, 0x81) AM_DEVREADWRITE("ym2", ym2203_r, ym2203_w)
ADDRESS_MAP_END
/***************************************************************************
Input Port(s)
***************************************************************************/
static INPUT_PORTS_START( argus )
PORT_START("SYSTEM") /* System control */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("P1") /* Player 1 control */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* Player 2 control */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
/* DIPSW default setting: all OFF */
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7,6")
PORT_DIPSETTING( 0x04, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x06, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x02, DEF_STR( Medium_Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Difficult ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:2,1")
PORT_DIPSETTING( 0x80, "2" )
PORT_DIPSETTING( 0xc0, "3" )
PORT_DIPSETTING( 0x40, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:6,5,4")
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0C, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1C, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:3,2,1")
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
INPUT_PORTS_END
static INPUT_PORTS_START( valtric )
PORT_INCLUDE( argus )
PORT_MODIFY("SYSTEM")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* assigned JAMMA "Service", but not used */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
/* DIPSW default setting: all OFF */
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7,6")
PORT_DIPSETTING( 0x06, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x04, DEF_STR( Medium_Difficult ) )
PORT_DIPSETTING( 0x02, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:2,1")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0xc0, "3" )
PORT_DIPSETTING( 0x80, "4" )
PORT_DIPSETTING( 0x40, "5" )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( butasan )
PORT_INCLUDE( valtric )
PORT_MODIFY("SYSTEM")
PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) /* work as both "Service Credit SW" and "Test Mode SW" */
/* DIPSW default setting: all OFF */
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Invulnerability (Cheat)" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6,5")
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x04, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,3")
PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Medium_Difficult ) )
PORT_DIPSETTING( 0x10, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:2" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:1" ) /* Listed as "Unused" */
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/***************************************************************************
Machine Driver(s)
***************************************************************************/
static const gfx_layout charlayout =
{
8,8, /* 8x8 characters */
1024, /* 1024 characters */
4, /* 4 bits per pixel */
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28 },
{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8 },
32*8
};
static const gfx_layout tilelayout_256 =
{
16,16, /* 16x16 characters */
256, /* 256 characters */
4, /* 4 bits per pixel */
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
128*8
};
static const gfx_layout tilelayout_512 =
{
16,16, /* 16x16 characters */
512, /* 512 characters */
4, /* 4 bits per pixel */
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
128*8
};
static const gfx_layout tilelayout_1024 =
{
16,16, /* 16x16 characters */
1024, /* 1024 characters */
4, /* 4 bits per pixel */
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
128*8
};
static const gfx_layout tilelayout_2048 =
{
16,16, /* 16x16 characters */
2048, /* 2048 characters */
4, /* 4 bits per pixel */
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
128*8
};
static const gfx_layout tilelayout_4096 =
{
16,16, /* 16x16 characters */
4096, /* 4096 characters */
4, /* 4 bits per pixel */
{ 0, 1, 2, 3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 },
{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 },
128*8
};
static GFXDECODE_START( argus )
GFXDECODE_ENTRY( "gfx1", 0, tilelayout_1024, 0*16, 8 )
GFXDECODE_ENTRY( "gfx2", 0, tilelayout_1024, 8*16, 16 )
GFXDECODE_ENTRY( "gfx3", 0, tilelayout_256, 24*16, 16 )
GFXDECODE_ENTRY( "gfx4", 0, charlayout, 40*16, 16 )
GFXDECODE_END
static GFXDECODE_START( valtric )
GFXDECODE_ENTRY( "gfx1", 0, tilelayout_1024, 0*16, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tilelayout_2048, 16*16, 16 )
GFXDECODE_ENTRY( "gfx3", 0, charlayout, 32*16, 16 )
GFXDECODE_END
static GFXDECODE_START( butasan )
GFXDECODE_ENTRY( "gfx1", 0, tilelayout_4096, 0*16, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tilelayout_1024, 16*16, 16 )
GFXDECODE_ENTRY( "gfx3", 0, tilelayout_512, 12*16, 16 )
GFXDECODE_ENTRY( "gfx4", 0, charlayout, 32*16, 16 )
GFXDECODE_END
static MACHINE_CONFIG_START( argus, argus_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, 5000000) /* 4 MHz */
MCFG_CPU_PROGRAM_MAP(argus_map)
MCFG_TIMER_ADD_SCANLINE("scantimer", argus_scanline, "screen", 0, 1)
MCFG_CPU_ADD("audiocpu", Z80, 5000000)
MCFG_CPU_PROGRAM_MAP(sound_map_a)
MCFG_CPU_IO_MAP(sound_portmap_2)
MCFG_QUANTUM_TIME(attotime::from_hz(600))
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(54)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is referred to psychic5 driver */)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MCFG_SCREEN_SIZE(32*16, 32*16)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(argus)
MCFG_GFXDECODE(argus)
MCFG_PALETTE_LENGTH(896)
MCFG_VIDEO_START(argus)
MCFG_VIDEO_RESET(argus)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, 6000000 / 4)
MCFG_SOUND_CONFIG(ym2203_config)
MCFG_SOUND_ROUTE(0, "mono", 0.15)
MCFG_SOUND_ROUTE(1, "mono", 0.15)
MCFG_SOUND_ROUTE(2, "mono", 0.15)
MCFG_SOUND_ROUTE(3, "mono", 0.50)
MCFG_SOUND_ADD("ym2", YM2203, 6000000 / 4)
MCFG_SOUND_ROUTE(0, "mono", 0.15)
MCFG_SOUND_ROUTE(1, "mono", 0.15)
MCFG_SOUND_ROUTE(2, "mono", 0.15)
MCFG_SOUND_ROUTE(3, "mono", 0.50)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( valtric, argus_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, 5000000) /* 5 MHz */
MCFG_CPU_PROGRAM_MAP(valtric_map)
MCFG_TIMER_ADD_SCANLINE("scantimer", argus_scanline, "screen", 0, 1)
MCFG_CPU_ADD("audiocpu", Z80, 5000000)
MCFG_CPU_PROGRAM_MAP(sound_map_a)
MCFG_CPU_IO_MAP(sound_portmap_2)
MCFG_QUANTUM_TIME(attotime::from_hz(600))
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(54)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is referred to psychic5 driver */)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MCFG_SCREEN_SIZE(32*16, 32*16)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(valtric)
MCFG_GFXDECODE(valtric)
MCFG_PALETTE_LENGTH(768)
MCFG_VIDEO_START(valtric)
MCFG_VIDEO_RESET(valtric)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, 6000000 / 4)
MCFG_SOUND_CONFIG(ym2203_config)
MCFG_SOUND_ROUTE(0, "mono", 0.15)
MCFG_SOUND_ROUTE(1, "mono", 0.15)
MCFG_SOUND_ROUTE(2, "mono", 0.15)
MCFG_SOUND_ROUTE(3, "mono", 0.50)
MCFG_SOUND_ADD("ym2", YM2203, 6000000 / 4)
MCFG_SOUND_ROUTE(0, "mono", 0.15)
MCFG_SOUND_ROUTE(1, "mono", 0.15)
MCFG_SOUND_ROUTE(2, "mono", 0.15)
MCFG_SOUND_ROUTE(3, "mono", 0.50)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( butasan, argus_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, 5000000) /* 5 MHz */
MCFG_CPU_PROGRAM_MAP(butasan_map)
MCFG_TIMER_ADD_SCANLINE("scantimer", butasan_scanline, "screen", 0, 1)
MCFG_CPU_ADD("audiocpu", Z80, 5000000)
MCFG_CPU_PROGRAM_MAP(sound_map_b)
MCFG_CPU_IO_MAP(sound_portmap_2)
MCFG_QUANTUM_TIME(attotime::from_hz(600))
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(54)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is taken from psychic5 driver */)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MCFG_SCREEN_SIZE(32*16, 32*16)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE(butasan)
MCFG_GFXDECODE(butasan)
MCFG_PALETTE_LENGTH(768)
MCFG_VIDEO_START(butasan)
MCFG_VIDEO_RESET(butasan)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, 6000000 / 4)
MCFG_SOUND_CONFIG(ym2203_config)
MCFG_SOUND_ROUTE(0, "mono", 0.30)
MCFG_SOUND_ROUTE(1, "mono", 0.30)
MCFG_SOUND_ROUTE(2, "mono", 0.30)
MCFG_SOUND_ROUTE(3, "mono", 1.0)
MCFG_SOUND_ADD("ym2", YM2203, 6000000 / 4)
MCFG_SOUND_ROUTE(0, "mono", 0.30)
MCFG_SOUND_ROUTE(1, "mono", 0.30)
MCFG_SOUND_ROUTE(2, "mono", 0.30)
MCFG_SOUND_ROUTE(3, "mono", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( argus )
ROM_REGION( 0x28000, "maincpu", 0 ) /* Main CPU */
ROM_LOAD( "ag_02.bin", 0x00000, 0x08000, CRC(278a3f3d) SHA1(c5ac5a004ebf0194c33f71dab4020fa636cefbc2) )
ROM_LOAD( "ag_03.bin", 0x10000, 0x08000, CRC(3a7f3bfa) SHA1(b11e134c084fc3c982dfe31836c1cf3fc0d481fd) )
ROM_LOAD( "ag_04.bin", 0x18000, 0x08000, CRC(76adc9f6) SHA1(e223a8b2371c51f121958ee3687c777f597334c9) )
ROM_LOAD( "ag_05.bin", 0x20000, 0x08000, CRC(f76692d6) SHA1(1dc353a042cdda909eb9f1b1ca749a3b3eaa01e4) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "ag_01.bin", 0x00000, 0x04000, CRC(769e3f57) SHA1(209160a96486ab0b90967c015143ec28fba2e2a4) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* Sprite */
ROM_LOAD( "ag_09.bin", 0x00000, 0x08000, CRC(6dbc1c58) SHA1(ef7b6901b702dd347b3a3f162162138175efe578) )
ROM_LOAD( "ag_08.bin", 0x08000, 0x08000, CRC(ce6e987e) SHA1(9de257d8061ec917f4d443ff509fd457f995d73b) )
ROM_LOAD( "ag_07.bin", 0x10000, 0x08000, CRC(bbb9638d) SHA1(61dec71d4d976bef3af26d0dc9c0355fd1098ffb) )
ROM_LOAD( "ag_06.bin", 0x18000, 0x08000, CRC(655b48f8) SHA1(4fce1dffe091b97e7055955743434e49e97b4b79) )
ROM_REGION( 0x20000, "gfx2", 0 ) /* BG0 */
ROM_LOAD( "ag_13.bin", 0x00000, 0x08000, CRC(20274268) SHA1(9b7767d14bd169dabe6add0623d353bf4b59779b) )
ROM_LOAD( "ag_14.bin", 0x08000, 0x08000, CRC(ceb8860b) SHA1(90e094686d9d18e49e4848d18d1e31ac95f13937) )
ROM_LOAD( "ag_11.bin", 0x10000, 0x08000, CRC(99ce8556) SHA1(39caababd6e20ecb0375b85fb6490ee0b04f0949) )
ROM_LOAD( "ag_12.bin", 0x18000, 0x08000, CRC(e0e5377c) SHA1(b5981d832127d0b28b6a7bb0437716593e0ed71a) )
ROM_REGION( 0x08000, "gfx3", 0 ) /* BG1 */
ROM_LOAD( "ag_17.bin", 0x00000, 0x08000, CRC(0f12d09b) SHA1(718db4ff016526dddacdf6f0088f247ee97c6543) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* Text */
ROM_LOAD( "ag_10.bin", 0x00000, 0x04000, CRC(2de696c4) SHA1(1ad0f1cde127a1618c2ea74a53e522963a79e5ce) )
ROM_REGION( 0x08000, "user1", 0 ) /* Map */
ROM_LOAD( "ag_15.bin", 0x00000, 0x08000, CRC(99834c1b) SHA1(330f271771b158493b28bb178c8cda98efd1d90c) )
ROM_REGION( 0x08000, "user2", 0 ) /* Pattern */
ROM_LOAD( "ag_16.bin", 0x00000, 0x08000, CRC(39a51714) SHA1(ad89a630f1352eb4d8beeeebf909d5e2b5d7cc12) )
ROM_END
ROM_START( valtric )
ROM_REGION( 0x30000, "maincpu", 0 ) /* Main CPU */
ROM_LOAD( "vt_04.bin", 0x00000, 0x08000, CRC(709c705f) SHA1(b82e2209a0371dcbc2708c485b02985cea04353f) )
ROM_LOAD( "vt_06.bin", 0x10000, 0x10000, CRC(c9cbb4e4) SHA1(3c84cda778263a9bb2031e29f6f29f29878d2070) )
ROM_LOAD( "vt_05.bin", 0x20000, 0x10000, CRC(7ab2684b) SHA1(9bca7e2fd3b5f4043de37cd439d5235957e5012f) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "vt_01.bin", 0x00000, 0x08000, CRC(4616484f) SHA1(24d060218cc1542ebfc2100ecd6489a0e17b36ee) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* Sprite */
ROM_LOAD( "vt_02.bin", 0x00000, 0x10000, CRC(66401977) SHA1(91c527d0bcea54d723068715a12cb3c976d04294) )
ROM_LOAD( "vt_03.bin", 0x10000, 0x10000, CRC(9203bbce) SHA1(f40cee48f62a87a0b5d18e271faa5b8dd36ae5f1) )
ROM_REGION( 0x40000, "gfx2", 0 ) /* BG */
ROM_LOAD( "vt_08.bin", 0x00000, 0x10000, CRC(661dd338) SHA1(cc643a14607c10e4a1710766f77422cd89a6bf94) )
ROM_LOAD( "vt_09.bin", 0x10000, 0x10000, CRC(085a35b1) SHA1(ff589e67b6b5a6e661f29294a32a3840f45a9304) )
ROM_LOAD( "vt_10.bin", 0x20000, 0x10000, CRC(09c47323) SHA1(fcfbd5054e63fae00b6a3959228964ac8f3cbf37) )
ROM_LOAD( "vt_11.bin", 0x30000, 0x10000, CRC(4cf800b5) SHA1(7241e284b15475d8a6d533e4caadd0acbf058231) )
ROM_REGION( 0x08000, "gfx3", 0 ) /* Text */
ROM_LOAD( "vt_07.bin", 0x00000, 0x08000, CRC(d5f9bfb9) SHA1(6b3f11f9b8f76c0144a109f1506d8cbb01876237) )
ROM_END
ROM_START( butasan )
ROM_REGION( 0x30000, "maincpu", 0 ) /* Main CPU */
ROM_LOAD( "buta-04.bin", 0x00000, 0x08000, CRC(47ff4ca9) SHA1(d89a41f6987c91d20b010f0cbda332cf54b21f8c) )
ROM_LOAD( "buta-03.bin", 0x10000, 0x10000, CRC(69fd88c7) SHA1(fd827d7926a2de5ffe2982b3a59ea43de00ee46b) )
ROM_LOAD( "buta-02.bin", 0x20000, 0x10000, CRC(519dc412) SHA1(48bbb01b217bd19c48ef7ab12c60805aaa02527c) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "buta-01.bin", 0x00000, 0x10000, CRC(c9d23e2d) SHA1(cee289d5bf7626fc35808a09f9f1f4628fa16974) )
ROM_REGION( 0x80000, "gfx1", 0 ) /* Sprite */
ROM_LOAD( "buta-16.bin", 0x00000, 0x10000, CRC(e0ce51b6) SHA1(458c7c422a7b6ce42f397a8868610f6386fd815c) )
ROM_LOAD( "buta-15.bin", 0x10000, 0x10000, CRC(3ed19daa) SHA1(b8090c3baa2b31681bed15c682a97c024e229df7) )
ROM_LOAD( "buta-14.bin", 0x20000, 0x10000, CRC(8ec891c1) SHA1(e16f18a0eed300752af8f07fd3cef5cd825a2a05) )
ROM_LOAD( "buta-13.bin", 0x30000, 0x10000, CRC(5023e74d) SHA1(edf43e6c89f0e537cebf1c21a671dba4cd7d91ea) )
ROM_LOAD( "buta-12.bin", 0x40000, 0x10000, CRC(44f59905) SHA1(bf364f7f907fee551e9228db7c27c106bcfecf6c) )
ROM_LOAD( "buta-11.bin", 0x50000, 0x10000, CRC(b8929f1d) SHA1(18a72f30284bed0c6723105f87eb10d64d3f461d) )
ROM_LOAD( "buta-10.bin", 0x60000, 0x10000, CRC(fd4d3baf) SHA1(fa8e3970a8aac83efcb669fe5d4683adade9aa4f) )
ROM_LOAD( "buta-09.bin", 0x70000, 0x10000, CRC(7da4c0fd) SHA1(fb2b148ccfee530313da886eddf7711ee83b4aeb) )
ROM_REGION( 0x20000, "gfx2", 0 ) /* BG0 */
ROM_LOAD( "buta-05.bin", 0x00000, 0x10000, CRC(b8e026b0) SHA1(eb6ff9042b21b7190000c571ccba7d81f11ce9f1) )
ROM_LOAD( "buta-06.bin", 0x10000, 0x10000, CRC(8bbacb81) SHA1(015be76e44ed2389eff912d8f61a757667d7670b) )
ROM_REGION( 0x10000, "gfx3", 0 ) /* BG1 */
ROM_LOAD( "buta-07.bin", 0x00000, 0x10000, CRC(3a48d531) SHA1(0ff6256bb7ea909d95b2bfb994ebc5432ea6d055) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* Text */
ROM_LOAD( "buta-08.bin", 0x00000, 0x08000, CRC(5d45ce9c) SHA1(113c3e7ce20634ee4bb740705485572583298694) )
ROM_REGION( 0x00200, "proms", 0 ) /* Data proms ??? */
ROM_LOAD( "buta-01.prm", 0x00000, 0x00100, CRC(45baedd0) SHA1(afdafb67d55007e6fb99518657e27ce61d2cb7e6) )
ROM_LOAD( "buta-02.prm", 0x00100, 0x00100, CRC(0dcb18fc) SHA1(0b097b873c9484981f87a5e3d1af767f901ae05f) )
ROM_END
/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */
GAME( 1986, argus, 0, argus, argus, 0, ROT270, "NMK (Jaleco license)", "Argus" , GAME_IMPERFECT_GRAPHICS )
GAME( 1986, valtric, 0, valtric, valtric, 0, ROT270, "NMK (Jaleco license)", "Valtric" , GAME_IMPERFECT_GRAPHICS )
GAME( 1987, butasan, 0, butasan, butasan, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan)", GAME_IMPERFECT_GRAPHICS )