/***************************************************************************
SNK/Alpha 68000 based games:
(Game) (PCB Number) (Manufacturer)
Super Stingray ? (Early) Alpha 1986?
Kyros ? (Early) World Games Inc 1987
Mahjong Block Jongbou Alpha 68K-96 N SNK 1987
Paddle Mania Alpha 68K-96 I SNK 1988
Time Soldiers (Ver 3) Alpha 68K-96 II SNK/Romstar 1987
Time Soldiers (Ver 1) Alpha 68K-96 II SNK/Romstar 1987
Battlefield (Ver 1) Alpha 68K-96 II SNK 1987
Sky Soldiers Alpha 68K-96 II SNK/Romstar 1988
Gold Medalist Alpha 68K-96 II SNK 1988
Gold Medalist (Bootleg) SNK 1988
Sky Adventure Alpha 68K-96 V SNK 1989
Gang Wars Alpha 68K-96 V Alpha 1989
Gang Wars (Bootleg) Alpha 1989
Super Champion Baseball (V board?) SNK/Alpha/Romstar/Sega 1989
The Next Space A8004-1 PIC SNK 1989
General notes:
All II & V games are 68000, z80 plus a custom Alpha microcontroller,
the microcontroller is able to write to anywhere within main memory.
Gold Medalist (bootleg) has a 68705 in place of the Alpha controller.
V boards have more memory and double the amount of colours as II boards.
Time Soldiers - make the ROM writable and the game will enter a 'debug'
kind of mode, probably from the development system used.
Time Soldiers - Title screen is corrupt when set to 'Japanese language',
the real board does this too! (Battlefield is corrupt when set to English
too).
The Next Space is not an Alpha game, but the video hardware is identical
to Paddlemania.
Emulation by Bryan McPhail, mish@tendril.co.uk
Stephh's additional notes (based on the games M68000 code and some tests) :
1) 'sstingry'
- You can test the ports (inputs, Dip Switches and sound) by pressing
player 1 buttons 1 and 2 during the P.O.S.T.
2) 'kyros'
- You can enter sort of "test mode" by pressing player 1 buttons 1 and 2
when you reset the game.
3) 'paddlema'
- "Game Time" Dip Switch is the time for match type A. Here is what you
have to add for games B to E :
Match Type B C D E
Time to add 00:10 01:00 01:30 02:00
- When "Game Mode" Dip Switch is set to "Win Match Against CPU", this has
an effect on matches types A and B : player is awarded 99 points at the
round, which is enough to win all matches then see the ending credits.
- "Button A" and "Button B" do the same thing : they BOTH start a game
and select difficulty/court. I've mapped them this way because you
absolutely need the 2 buttons when you are in the "test mode".
4) 'timesold', 'timesol1' and 'btlfield'
- The "Unused" Dip Switch is sort of "Debug Mode" Dip Switch and has an
effect ONLY if 0x008fff.b is writable (as Bryan mentioned it).
Its role seems only to be limited to display some coordonates.
5) 'skysoldr'
- As in "Time Soldiers / Battle Field" there is a something that is sort
of "Debug Mode" Dip Switch : this is the "Manufacturer" Dip Switch when
it is set to "Romstar". Again, it has an effect only if 0x000074.w is
writable and its role seems only to be limited to display some coordonates.
7) 'skyadvnt', 'skyadvnu' and 'skyadvnj'
- As in 'skysoldr', you can access to some "hidden features" if 0x000074.w
is writable :
* bit 4 (when "Unused" Dip Switch is set to "On") determines invulnerability
* bit 6 (when "Difficulty" Dip Switch is set to DEF_STR( Hard ) or DEF_STR( Hardest ))
determines if some coordonates are displayed.
8) 'gangwarb'
- When "Coin Slots" Dip Switch is set to "1", COIN2 only adds ONE credit
and this has nothing to do with the microcontroller stuff.
- There is no Dip Switch to determine if you are allowed to continue a game
or not, so you ALWAYS have the possibility to continue a game.
9) 'sbasebal'
- IMO, there must exist a Japan version of this game which is currently
undumped ! Set the SBASEBAL_HACK to 1 and you'll notice the following
differences :
* different manufacturer (no more SNK licence)
* different coinage (check code at 0x00035c) and additional COIN2
* different game time (check code at 0x001d20)
* different table for "Unknown" Dip Switch
Stephh's log (2002.06.19) :
- Create macros for players inputs and "Coinage" Dip Switch
- Full check and fix of Dip Switches and Inputs in ALL games (PHEW ! :p)
Read MY additional notes for unknown issues though ...
- Improve coin handler for all games (thanks Acho A. Tang for the sample
for 'sstingry', even if I had to rewrite it !)
- Fix screen flipping in 'sbasebal' (this was a Dip Switch issue)
- Add READ16_HANDLER( *_cycle_r ) for the following games :
* timesol1 (based on the one from 'timesold')
* btlfield (based on the one from 'timesold')
* gangwarb (I splitted the one from 'gangwars')
* skyadvnt, skyadvnu and skyadvnj
- Change manufacturer for the following games :
* timesold
* timesol1
* btlfield
* skysoldr
I can send you the ending pics where "Alpha Denshi Co." is mentioned.
- microcontroller_id is no more static to be used in video/alpha68k.c
(in which I've removed the no more needed 'game_id' and 'strcmp')
Revision History:
Pierpaolo Prazzoli, 25-06-2004
- Added Mahjong Block Jongbou (hold P1 button1 during boot to enter test mode)
- Added cocktail support to Super Stingray and Kyros
- Added coin counters to The Next Space
Acho A. Tang, xx-xx-2002
[Super Stingray]
- improved color, added sound, game timer and coin handler, corrected DIP settings
note: CLUT and color remap PROMs missing
[Kyros]
- fixed color, added sound and coin handler, corrected DIP settings
[Paddle Mania]
- reactivated driver
- improved color, added sound, fixed control and priority, corrected DIP settings
[Time Soldiers]
- fixed priority
[Gold Medalist]
- fixed gameplay, control and priority, corrected DIP settings
- fixed garbled voices using sound ROMs from the bootleg set
[Sky Adventure]
- fixed sprite position and priority
[Gang Wars]
- fixed color in the 2nd last graphics bank
[The Next Space]
- fixed color and sprite glitches, added sound, filled DIP settings
DIP locations verified from manuals for:
- tnexspce
- btlfield
- gangwarb
- skyadvnt
- goldmedl
- kyros
***************************************************************************/
#include "driver.h"
#include "cpu/m68000/m68000.h"
#include "deprecat.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "sound/dac.h"
#include "sound/3812intf.h"
#include "sound/2413intf.h"
#include "sound/2203intf.h"
#define SBASEBAL_HACK 0
PALETTE_INIT( kyros );
PALETTE_INIT( paddlem );
VIDEO_START( alpha68k_common_vh );
VIDEO_START( alpha68k );
VIDEO_UPDATE( kyros );
VIDEO_UPDATE( sstingry );
VIDEO_UPDATE( alpha68k_I );
VIDEO_UPDATE( alpha68k_II );
VIDEO_UPDATE( alpha68k_V );
VIDEO_UPDATE( alpha68k_V_sb );
void alpha68k_V_video_bank_w(int bank);
void alpha68k_flipscreen_w(int flip);
void (*alpha68k_video_banking)(int *bank, int data);
void kyros_video_banking(int *bank, int data);
void jongbou_video_banking(int *bank, int data);
WRITE16_HANDLER( alpha68k_paletteram_w );
WRITE16_HANDLER( alpha68k_videoram_w );
WRITE16_HANDLER( alpha68k_II_video_bank_w );
WRITE16_HANDLER( alpha68k_V_video_control_w );
static UINT16 *shared_ram;
static int invert_controls;
int alpha68k_microcontroller_id;
static int coin_id;
#define microcontroller_id alpha68k_microcontroller_id
static unsigned trigstate=0, deposits1=0, deposits2=0, credits=0;
/******************************************************************************/
/* resets the values related to the microcontroller */
static MACHINE_RESET( common )
{
trigstate = 0;
deposits1 = 0;
deposits2 = 0;
credits = 0;
}
static MACHINE_RESET( tnexspce )
{
alpha68k_flipscreen_w(0);
}
static MACHINE_START( common )
{
state_save_register_global(machine, trigstate);
state_save_register_global(machine, deposits1);
state_save_register_global(machine, deposits2);
state_save_register_global(machine, credits);
}
/******************************************************************************/
static WRITE16_HANDLER( tnexspce_coin_counters_w )
{
coin_counter_w(offset, data & 0x01);
}
static WRITE16_HANDLER( tnexspce_unknown_w )
{
logerror("tnexspce_unknown_w : PC = %04x - offset = %04x - data = %04x\n",cpu_get_pc(space->cpu),offset,data);
if (offset==0)
{
alpha68k_flipscreen_w(data & 0x100);
}
}
static WRITE16_HANDLER( alpha_microcontroller_w )
{
logerror("%04x: Alpha write trigger at %04x (%04x)\n",cpu_get_pc(space->cpu),offset,data);
/* 0x44 = coin clear signal to microcontroller? */
if (offset==0x2d && ACCESSING_BITS_0_7)
alpha68k_flipscreen_w(data & 1);
}
/******************************************************************************/
static READ16_HANDLER( kyros_dip_r )
{
return input_port_read(space->machine, "IN1")<<8;
}
static READ16_HANDLER( control_1_r )
{
if (invert_controls)
return ~(input_port_read(space->machine, "IN0") + (input_port_read(space->machine, "IN1") << 8));
return (input_port_read(space->machine, "IN0") + (input_port_read(space->machine, "IN1") << 8));
}
static READ16_HANDLER( control_2_r )
{
if (invert_controls)
return ~(input_port_read(space->machine, "IN3") + ((~(1 << (input_port_read(space->machine, "IN5") * 12 / 256))) << 8));
return input_port_read(space->machine, "IN3") + /* Low byte of CN1 */
((~(1 << (input_port_read(space->machine, "IN5") * 12 / 256))) << 8);
}
static READ16_HANDLER( control_2_V_r )
{
return input_port_read(space->machine, "IN3");
}
static READ16_HANDLER( control_3_r )
{
if (invert_controls)
return ~((( ~(1 << (input_port_read(space->machine, "IN6") * 12 / 256)) )<<8) & 0xff00);
return (( ~(1 << (input_port_read(space->machine, "IN6") * 12 / 256)) )<<8) & 0xff00;
}
/* High 4 bits of CN1 & CN2 */
static READ16_HANDLER( control_4_r )
{
if (invert_controls)
return ~(((( ~(1 << (input_port_read(space->machine, "IN6") * 12 / 256)) ) <<4) & 0xf000)
+ ((( ~(1 << (input_port_read(space->machine, "IN5") * 12 / 256)) ) ) & 0x0f00));
return ((( ~(1 << (input_port_read(space->machine, "IN6") * 12 / 256)) ) <<4) & 0xf000)
+ ((( ~(1 << (input_port_read(space->machine, "IN5") * 12 / 256)) ) ) & 0x0f00);
}
static READ16_HANDLER( jongbou_inputs_r )
{
UINT8 inp1 = input_port_read(space->machine, "IN3");
UINT8 inp2 = input_port_read(space->machine, "IN4");
inp1 = ((inp1 & 0x01) << 3) + ((inp1 & 0x02) << 1) + ((inp1 & 0x04) >> 1) + ((inp1 & 0x08) >> 3);
inp2 = ((inp2 & 0x01) << 3) + ((inp2 & 0x02) << 1) + ((inp2 & 0x04) >> 1) + ((inp2 & 0x08) >> 3);
return input_port_read(space->machine, "IN0") | inp1 | inp2 << 4;
}
/******************************************************************************/
static WRITE16_HANDLER( kyros_sound_w )
{
if(ACCESSING_BITS_8_15)
soundlatch_w(space, 0, (data>>8) & 0xff);
}
static WRITE16_HANDLER( alpha68k_II_sound_w )
{
if(ACCESSING_BITS_0_7)
soundlatch_w(space, 0, data & 0xff);
}
static WRITE16_HANDLER( alpha68k_V_sound_w )
{
/* Sound & fix bank select are in the same word */
if(ACCESSING_BITS_0_7)
soundlatch_w(space, 0, data & 0xff);
if(ACCESSING_BITS_8_15)
alpha68k_V_video_bank_w((data>>8) & 0xff);
}
//AT
static WRITE16_HANDLER( paddlema_soundlatch_w )
{
if (ACCESSING_BITS_0_7)
{
soundlatch_w(space, 0, data);
cpu_set_input_line(space->machine->cpu[1], 0, HOLD_LINE);
}
}
static WRITE16_HANDLER( tnexspce_soundlatch_w )
{
if (ACCESSING_BITS_0_7)
{
soundlatch_w(space, 0, data);
cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_NMI, PULSE_LINE);
}
}
//ZT
/******************************************************************************/
static unsigned coinvalue = 0;
static unsigned microcontroller_data = 0;
static int latch;
/* Kyros, Super Stingray, Mahjong Block Jongbou */
static MACHINE_START( kyros )
{
state_save_register_global(machine, coinvalue);
state_save_register_global(machine, microcontroller_data);
state_save_register_global(machine, latch);
MACHINE_START_CALL( common );
}
static READ16_HANDLER( kyros_alpha_trigger_r )
{
/* possible jump codes:
- Kyros : 0x22
- Super Stingray : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
*/
static const UINT8 coinage1[8][2]={{1,1}, {1,5}, {1,3}, {2,3}, {1,2}, {1,6}, {1,4}, {3,2}};
static const UINT8 coinage2[8][2]={{1,1}, {5,1}, {3,1}, {7,1}, {2,1}, {6,1}, {4,1}, {8,1}};
int source = shared_ram[offset];
switch (offset) {
case 0x22: /* Coin value */
shared_ram[0x22] = (source & 0xff00) | (credits&0x00ff);
return 0;
case 0x29: /* Query microcontroller for coin insert */
trigstate++;
if ((input_port_read(space->machine, "IN2") & 0x3) == 3) latch = 0;
if ((input_port_read(space->machine, "IN2") & 0x1) == 0 && !latch)
{
shared_ram[0x29] = (source & 0xff00) | (coin_id & 0xff); // coinA
shared_ram[0x22] = (source & 0xff00) | 0x0;
latch = 1;
coinvalue = (~input_port_read(space->machine, "IN1")>>1) & 7;
deposits1++;
if (deposits1 == coinage1[coinvalue][0])
{
credits = coinage1[coinvalue][1];
deposits1 = 0;
}
else
credits = 0;
}
else if ((input_port_read(space->machine, "IN2") & 0x2) == 0 && !latch)
{
shared_ram[0x29] = (source & 0xff00) | (coin_id>>8); // coinB
shared_ram[0x22] = (source & 0xff00) | 0x0;
latch = 1;
coinvalue = (~input_port_read(space->machine, "IN1")>>1) & 7;
deposits2++;
if (deposits2 == coinage2[coinvalue][0])
{
credits = coinage2[coinvalue][1];
deposits2 = 0;
}
else
credits = 0;
}
else
{
if (microcontroller_id == 0x00ff) /* Super Stingry */
{
if (trigstate >= 12 || !strcmp(space->machine->gamedrv->name, "jongbou")) /* arbitrary value ! */
{
trigstate = 0;
microcontroller_data = 0x21; // timer
}
else
microcontroller_data = 0x00;
}
else
microcontroller_data = 0x00;
shared_ram[0x29] = (source & 0xff00) | microcontroller_data;
}
return 0;
case 0xff: /* Custom check, only used at bootup */
shared_ram[0xff] = (source & 0xff00) | microcontroller_id;
break;
}
logerror("%04x: Alpha read trigger at %04x\n",cpu_get_pc(space->cpu),offset);
return 0; /* Values returned don't matter */
}
/* Time Soldiers, Sky Soldiers, Gold Medalist */
static READ16_HANDLER( alpha_II_trigger_r )
{
/* possible jump codes:
- Time Soldiers : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
- Sky Soldiers : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
- Gold Medalist : 0x21,0x23,0x24,0x5b
*/
static const UINT8 coinage1[8][2] = {{1,1}, {1,2}, {1,3}, {1,4}, {1,5}, {1,6}, {2,3}, {3,2}};
static const UINT8 coinage2[8][2] = {{1,1}, {2,1}, {3,1}, {4,1}, {5,1}, {6,1}, {7,1}, {8,1}};
int source = shared_ram[offset];
switch (offset)
{
case 0: /* Dipswitch 2 */
shared_ram[0] = (source & 0xff00) | input_port_read(space->machine, "IN4");
return 0;
case 0x22: /* Coin value */
shared_ram[0x22] = (source & 0xff00) | (credits & 0x00ff);
return 0;
case 0x29: /* Query microcontroller for coin insert */
if ((input_port_read(space->machine, "IN2") & 0x3) == 3) latch = 0;
if ((input_port_read(space->machine, "IN2") & 0x1) == 0 && !latch)
{
shared_ram[0x29] = (source & 0xff00) | (coin_id & 0xff); // coinA
shared_ram[0x22] = (source & 0xff00) | 0x0;
latch = 1;
if ((coin_id&0xff) == 0x22)
{
if(!strcmp(space->machine->gamedrv->name, "btlfildb"))
coinvalue = (input_port_read(space->machine, "IN4")>>0) & 7;
else
coinvalue = (~input_port_read(space->machine, "IN4")>>0) & 7;
deposits1++;
if (deposits1 == coinage1[coinvalue][0])
{
credits = coinage1[coinvalue][1];
deposits1 = 0;
}
else
credits = 0;
}
}
else if ((input_port_read(space->machine, "IN2") & 0x2) == 0 && !latch)
{
shared_ram[0x29] = (source & 0xff00) | (coin_id>>8); // coinB
shared_ram[0x22] = (source & 0xff00) | 0x0;
latch = 1;
if ((coin_id>>8) == 0x22)
{
if(!strcmp(space->machine->gamedrv->name, "btlfildb"))
coinvalue = (input_port_read(space->machine, "IN4")>>0) & 7;
else
coinvalue = (~input_port_read(space->machine, "IN4")>>0) & 7;
deposits2++;
if (deposits2 == coinage2[coinvalue][0])
{
credits = coinage2[coinvalue][1];
deposits2 = 0;
}
else
credits = 0;
}
}
else
{
if (microcontroller_id == 0x8803) /* Gold Medalist */
microcontroller_data = 0x21; // timer
else
microcontroller_data = 0x00;
shared_ram[0x29] = (source & 0xff00) | microcontroller_data;
}
return 0;
case 0xfe: /* Custom ID check, same for all games */
shared_ram[0xfe] = (source & 0xff00) | 0x87;
break;
case 0xff: /* Custom ID check, same for all games */
shared_ram[0xff] = (source & 0xff00) | 0x13;
break;
}
logerror("%04x: Alpha read trigger at %04x\n",cpu_get_pc(space->cpu),offset);
return 0; /* Values returned don't matter */
}
/* Sky Adventure, Gang Wars, Super Champion Baseball */
static READ16_HANDLER( alpha_V_trigger_r )
{
/* possible jump codes:
- Sky Adventure : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
- Gang Wars : 0x21,0x23,0x24,0x54
- Super Champion Baseball : 0x21,0x23,0x24
*/
static const UINT8 coinage1[8][2] = {{1,1}, {1,5}, {1,3}, {2,3}, {1,2}, {1,6}, {1,4}, {3,2}};
static const UINT8 coinage2[8][2] = {{1,1}, {5,1}, {3,1}, {7,1}, {2,1}, {6,1}, {4,1}, {8,1}};
int source = shared_ram[offset];
switch (offset)
{
case 0: /* Dipswitch 1 */
shared_ram[0] = (source & 0xff00) | input_port_read(space->machine, "IN4");
return 0;
case 0x22: /* Coin value */
shared_ram[0x22] = (source & 0xff00) | (credits&0x00ff);
return 0;
case 0x29: /* Query microcontroller for coin insert */
if ((input_port_read(space->machine, "IN2") & 0x3) == 3) latch = 0;
if ((input_port_read(space->machine, "IN2") & 0x1) == 0 && !latch)
{
shared_ram[0x29] = (source & 0xff00) | (coin_id & 0xff); // coinA
shared_ram[0x22] = (source & 0xff00) | 0x0;
latch = 1;
if ((coin_id&0xff) == 0x22)
{
coinvalue = (~input_port_read(space->machine, "IN4")>>1) & 7;
deposits1++;
if (deposits1 == coinage1[coinvalue][0])
{
credits = coinage1[coinvalue][1];
deposits1 = 0;
}
else
credits = 0;
}
}
else if ((input_port_read(space->machine, "IN2") & 0x2) == 0 && !latch)
{
shared_ram[0x29] = (source & 0xff00) | (coin_id>>8); // coinB
shared_ram[0x22] = (source & 0xff00) | 0x0;
latch = 1;
if ((coin_id>>8) == 0x22)
{
coinvalue = (~input_port_read(space->machine, "IN4")>>1) & 7;
deposits2++;
if (deposits2 == coinage2[coinvalue][0])
{
credits = coinage2[coinvalue][1];
deposits2 = 0;
}
else
credits = 0;
}
}
else
{
microcontroller_data = 0x00;
shared_ram[0x29] = (source & 0xff00) | microcontroller_data;
}
return 0;
case 0xfe: /* Custom ID check */
shared_ram[0xfe] = (source & 0xff00) | (microcontroller_id>>8);
break;
case 0xff: /* Custom ID check */
shared_ram[0xff] = (source & 0xff00) | (microcontroller_id&0xff);
break;
case 0x1f00: /* Dipswitch 1 */
shared_ram[0x1f00] = (source & 0xff00) | input_port_read(space->machine, "IN4");
return 0;
case 0x1f29: /* Query microcontroller for coin insert */
if ((input_port_read(space->machine, "IN2") & 0x3) == 3) latch = 0;
if ((input_port_read(space->machine, "IN2") & 0x1) == 0 && !latch)
{
shared_ram[0x1f29] = (source & 0xff00) | (coin_id & 0xff); // coinA
shared_ram[0x1f22] = (source & 0xff00) | 0x0;
latch = 1;
if ((coin_id&0xff) == 0x22)
{
coinvalue = (~input_port_read(space->machine, "IN4")>>1) & 7;
deposits1++;
if (deposits1 == coinage1[coinvalue][0])
{
credits = coinage1[coinvalue][1];
deposits1 = 0;
}
else
credits = 0;
}
}
else if ((input_port_read(space->machine, "IN2") & 0x2) == 0 && !latch)
{
shared_ram[0x1f29] = (source & 0xff00) | (coin_id>>8); // coinB
shared_ram[0x1f22] = (source & 0xff00) | 0x0;
latch = 1;
if ((coin_id>>8) == 0x22)
{
coinvalue = (~input_port_read(space->machine, "IN4")>>1) & 7;
deposits2++;
if (deposits2 == coinage2[coinvalue][0])
{
credits = coinage2[coinvalue][1];
deposits2 = 0;
}
else
credits = 0;
}
}
else
{
microcontroller_data = 0x00;
shared_ram[0x1f29] = (source & 0xff00) | microcontroller_data;
}
/* Gang Wars expects the first dip to appear in RAM at 0x02c6,
the microcontroller supplies it (it does for all the other games,
but usually to 0x0 in RAM) when 0x21 is read (code at 0x009332) */
source=shared_ram[0x0163];
shared_ram[0x0163] = (source & 0x00ff) | (input_port_read(space->machine, "IN4")<<8);
return 0;
case 0x1ffe: /* Custom ID check */
shared_ram[0x1ffe] = (source & 0xff00) | (microcontroller_id>>8);
break;
case 0x1fff: /* Custom ID check */
shared_ram[0x1fff] = (source & 0xff00) | (microcontroller_id & 0xff);
break;
}
logerror("%04x: Alpha read trigger at %04x\n",cpu_get_pc(space->cpu),offset);
return 0; /* Values returned don't matter */
}
/******************************************************************************/
static ADDRESS_MAP_START( kyros_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x01ffff) AM_ROM // main program
AM_RANGE(0x020000, 0x020fff) AM_RAM AM_BASE(&shared_ram) // work RAM
AM_RANGE(0x040000, 0x041fff) AM_RAM AM_BASE(&spriteram16) // sprite RAM
AM_RANGE(0x060000, 0x060001) AM_RAM AM_BASE(&videoram16) // MSB: watchdog, LSB: BGC
AM_RANGE(0x080000, 0x0801ff) AM_READWRITE(kyros_alpha_trigger_r, alpha_microcontroller_w)
AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("IN0")
AM_RANGE(0x0e0000, 0x0e0001) AM_READWRITE(kyros_dip_r, kyros_sound_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( alpha68k_I_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_ROM // main program
AM_RANGE(0x080000, 0x083fff) AM_RAM // work RAM
AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE(&spriteram16) // video RAM
AM_RANGE(0x180000, 0x180001) AM_READ_PORT("IN3") AM_WRITE(SMH_NOP) // LSB: DSW0, MSB: watchdog(?)
AM_RANGE(0x180008, 0x180009) AM_READ_PORT("IN4") // LSB: DSW1
AM_RANGE(0x300000, 0x300001) AM_READ_PORT("IN0") // joy1, joy2
AM_RANGE(0x340000, 0x340001) AM_READ_PORT("IN1") // coin, start, service
AM_RANGE(0x380000, 0x380001) AM_READ_PORT("IN2") AM_WRITE(paddlema_soundlatch_w) // LSB: sound latch write and RST38 trigger, joy3, joy4
ADDRESS_MAP_END
static ADDRESS_MAP_START( alpha68k_II_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_ROM
AM_RANGE(0x040000, 0x040fff) AM_RAM AM_BASE(&shared_ram)
AM_RANGE(0x080000, 0x080001) AM_READ(control_1_r) /* Joysticks */
AM_RANGE(0x080000, 0x080001) AM_WRITE(alpha68k_II_sound_w)
AM_RANGE(0x0c0000, 0x0c0001) AM_READ(control_2_r) /* CN1 & Dip 1 */
AM_RANGE(0x0c0000, 0x0c00ff) AM_WRITE(alpha68k_II_video_bank_w)
AM_RANGE(0x0c8000, 0x0c8001) AM_READ(control_3_r) /* Bottom of CN2 */
AM_RANGE(0x0d0000, 0x0d0001) AM_READ(control_4_r) /* Top of CN1 & CN2 */
AM_RANGE(0x0d8000, 0x0d8001) AM_READ(SMH_NOP) /* IRQ ack? */
AM_RANGE(0x0e0000, 0x0e0001) AM_READ(SMH_NOP) /* IRQ ack? */
AM_RANGE(0x0e8000, 0x0e8001) AM_READ(SMH_NOP) /* watchdog? */
AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(alpha68k_videoram_w) AM_BASE(&videoram16)
AM_RANGE(0x200000, 0x207fff) AM_RAM AM_BASE(&spriteram16)
AM_RANGE(0x300000, 0x3001ff) AM_READWRITE(alpha_II_trigger_r, alpha_microcontroller_w)
AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(alpha68k_paletteram_w) AM_BASE(&paletteram16)
AM_RANGE(0x800000, 0x83ffff) AM_ROMBANK(8)
ADDRESS_MAP_END
static ADDRESS_MAP_START( alpha68k_V_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_ROM
AM_RANGE(0x040000, 0x043fff) AM_RAM AM_BASE(&shared_ram)
AM_RANGE(0x080000, 0x080001) AM_READWRITE(control_1_r, alpha68k_V_sound_w) /* Joysticks */
AM_RANGE(0x0c0000, 0x0c0001) AM_READ(control_2_V_r) /* Dip 2 */
AM_RANGE(0x0c0000, 0x0c00ff) AM_WRITE(alpha68k_V_video_control_w)
AM_RANGE(0x0d8000, 0x0d8001) AM_READNOP /* IRQ ack? */
AM_RANGE(0x0e0000, 0x0e0001) AM_READNOP /* IRQ ack? */
AM_RANGE(0x0e8000, 0x0e8001) AM_READNOP /* watchdog? */
AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(alpha68k_videoram_w) AM_BASE(&videoram16)
AM_RANGE(0x200000, 0x207fff) AM_RAM AM_BASE(&spriteram16)
AM_RANGE(0x300000, 0x303fff) AM_READ(alpha_V_trigger_r)
AM_RANGE(0x300000, 0x3001ff) AM_WRITE(alpha_microcontroller_w)
AM_RANGE(0x303e00, 0x303fff) AM_WRITE(alpha_microcontroller_w) /* Gang Wars mirror */
AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(alpha68k_paletteram_w) AM_BASE(&paletteram16)
AM_RANGE(0x800000, 0x83ffff) AM_ROMBANK(8)
ADDRESS_MAP_END
static READ16_HANDLER(sound_cpu_r) { return 1; }
static ADDRESS_MAP_START( tnexspce_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_ROM
AM_RANGE(0x070000, 0x073fff) AM_RAM
AM_RANGE(0x0a0000, 0x0a3fff) AM_RAM AM_BASE(&spriteram16)
AM_RANGE(0x0d0000, 0x0d0001) AM_WRITENOP // unknown write port (0)
AM_RANGE(0x0e0000, 0x0e0001) AM_READ_PORT("P1")
AM_RANGE(0x0e0002, 0x0e0003) AM_READ_PORT("P2")
AM_RANGE(0x0e0004, 0x0e0005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x0e0006, 0x0e0007) AM_WRITENOP // unknown write port (0)
AM_RANGE(0x0e0008, 0x0e0009) AM_READ_PORT("DSW1")
AM_RANGE(0x0e000a, 0x0e000b) AM_READ_PORT("DSW2")
AM_RANGE(0x0e000e, 0x0e000f) AM_WRITENOP // unknown write port (0)
AM_RANGE(0x0e0018, 0x0e0019) AM_READ(sound_cpu_r)
AM_RANGE(0x0f0000, 0x0f0001) AM_WRITE(tnexspce_unknown_w)
AM_RANGE(0x0f0002, 0x0f0005) AM_WRITE(tnexspce_coin_counters_w)
AM_RANGE(0x0f0008, 0x0f0009) AM_WRITE(tnexspce_soundlatch_w)
ADDRESS_MAP_END
/******************************************************************************/
static WRITE8_HANDLER( sound_bank_w )
{
int bankaddress;
UINT8 *RAM = memory_region(space->machine, "audiocpu");
bankaddress = 0x10000 + (data) * 0x4000;
memory_set_bankptr(space->machine, 7,&RAM[bankaddress]);
}
static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x87ff) AM_RAM
AM_RANGE(0xc000, 0xffff) AM_ROMBANK(7)
ADDRESS_MAP_END
static ADDRESS_MAP_START( kyros_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_ROM
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r)
AM_RANGE(0xe002, 0xe002) AM_WRITE(soundlatch_clear_w)
AM_RANGE(0xe004, 0xe004) AM_DEVWRITE("dac", dac_signed_w)
AM_RANGE(0xe006, 0xe00e) AM_WRITE(SMH_NOP) // soundboard I/O's, ignored
/* reference only
AM_RANGE(0xe006, 0xe006) AM_WRITE(SMH_NOP) // NMI: diminishing saw-tooth
AM_RANGE(0xe008, 0xe008) AM_WRITE(SMH_NOP) // NMI: 00
AM_RANGE(0xe00a, 0xe00a) AM_WRITE(SMH_NOP) // RST38: 20
AM_RANGE(0xe00c, 0xe00c) AM_WRITE(SMH_NOP) // RST30: 00 on entry
AM_RANGE(0xe00e, 0xe00e) AM_WRITE(SMH_NOP) // RST30: 00,02,ff on exit(0x1d88)
*/
ADDRESS_MAP_END
static ADDRESS_MAP_START( sstingry_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x87ff) AM_RAM
AM_RANGE(0xc100, 0xc100) AM_READ(soundlatch_r)
AM_RANGE(0xc102, 0xc102) AM_WRITE(soundlatch_clear_w)
AM_RANGE(0xc104, 0xc104) AM_DEVWRITE("dac", dac_signed_w)
AM_RANGE(0xc106, 0xc10e) AM_WRITENOP // soundboard I/O's, ignored
ADDRESS_MAP_END
static ADDRESS_MAP_START( jongbou_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x83ff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( alpha68k_I_s_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x9fff) AM_ROM
AM_RANGE(0xe000, 0xe000) AM_READWRITE(soundlatch_r, soundlatch_clear_w)
AM_RANGE(0xe800, 0xe800) AM_DEVREADWRITE("ym", ym3812_status_port_r, ym3812_control_port_w)
AM_RANGE(0xec00, 0xec00) AM_DEVWRITE("ym", ym3812_write_port_w)
AM_RANGE(0xf000, 0xf7ff) AM_RAM
AM_RANGE(0xfc00, 0xfc00) AM_RAM // unknown port
ADDRESS_MAP_END
static ADDRESS_MAP_START( tnexspce_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xefff) AM_ROM
AM_RANGE(0xf000, 0xf7ff) AM_RAM
AM_RANGE(0xf800, 0xf800) AM_READWRITE(soundlatch_r, soundlatch_clear_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_portmap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READWRITE(soundlatch_r, soundlatch_clear_w)
AM_RANGE(0x08, 0x08) AM_DEVWRITE("dac", dac_signed_w)
AM_RANGE(0x0a, 0x0b) AM_DEVWRITE("ym2", ym2413_w)
AM_RANGE(0x0c, 0x0d) AM_DEVWRITE("ym1", ym2203_w)
AM_RANGE(0x0e, 0x0e) AM_WRITE(sound_bank_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( kyros_sound_portmap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x10, 0x11) AM_DEVWRITE("ym1", ym2203_w)
AM_RANGE(0x80, 0x81) AM_DEVWRITE("ym2", ym2203_w)
AM_RANGE(0x90, 0x91) AM_DEVWRITE("ym3", ym2203_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( jongbou_sound_portmap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_DEVWRITE("ay", ay8910_address_w)
AM_RANGE(0x01, 0x01) AM_DEVREADWRITE("ay", ay8910_r, ay8910_data_w)
AM_RANGE(0x02, 0x02) AM_WRITE(soundlatch_clear_w)
AM_RANGE(0x06, 0x06) AM_WRITE(SMH_NOP)
ADDRESS_MAP_END
static ADDRESS_MAP_START( tnexspce_sound_portmap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_DEVREADWRITE("ym", ym3812_status_port_r, ym3812_control_port_w)
AM_RANGE(0x20, 0x20) AM_DEVWRITE("ym", ym3812_write_port_w)
AM_RANGE(0x3b, 0x3b) AM_READNOP // unknown read port
AM_RANGE(0x3d, 0x3d) AM_READNOP // unknown read port
AM_RANGE(0x7b, 0x7b) AM_READNOP // unknown read port
ADDRESS_MAP_END
/******************************************************************************/
#define ALPHA68K_PLAYER_INPUT_LSB( player, button3, start, active ) \
PORT_BIT( 0x0001, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \
PORT_BIT( 0x0002, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \
PORT_BIT( 0x0004, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \
PORT_BIT( 0x0008, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
PORT_BIT( 0x0010, active, IPT_BUTTON1 ) PORT_PLAYER(player) \
PORT_BIT( 0x0020, active, IPT_BUTTON2 ) PORT_PLAYER(player) \
PORT_BIT( 0x0040, active, button3 ) PORT_PLAYER(player) \
PORT_BIT( 0x0080, active, start )
#define ALPHA68K_PLAYER_INPUT_MSB( player, button3, start, active ) \
PORT_BIT( 0x0100, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \
PORT_BIT( 0x0200, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \
PORT_BIT( 0x0400, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \
PORT_BIT( 0x0800, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
PORT_BIT( 0x1000, active, IPT_BUTTON1 ) PORT_PLAYER(player) \
PORT_BIT( 0x2000, active, IPT_BUTTON2 ) PORT_PLAYER(player) \
PORT_BIT( 0x4000, active, button3 ) PORT_PLAYER(player) \
PORT_BIT( 0x8000, active, start )
#define ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( player, button3, start, active ) \
PORT_BIT( 0x0001, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \
PORT_BIT( 0x0002, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \
PORT_BIT( 0x0004, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
PORT_BIT( 0x0008, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \
PORT_BIT( 0x0010, active, IPT_BUTTON1 ) PORT_PLAYER(player) \
PORT_BIT( 0x0020, active, IPT_BUTTON2 ) PORT_PLAYER(player) \
PORT_BIT( 0x0040, active, button3 ) PORT_PLAYER(player) \
PORT_BIT( 0x0080, active, start )
#define ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( player, button3, start, active ) \
PORT_BIT( 0x0100, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \
PORT_BIT( 0x0200, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \
PORT_BIT( 0x0400, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
PORT_BIT( 0x0800, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \
PORT_BIT( 0x1000, active, IPT_BUTTON1 ) PORT_PLAYER(player) \
PORT_BIT( 0x2000, active, IPT_BUTTON2 ) PORT_PLAYER(player) \
PORT_BIT( 0x4000, active, button3 ) PORT_PLAYER(player) \
PORT_BIT( 0x8000, active, start )
#define ALPHA68K_COINAGE_BITS_0TO2 \
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:4,5,6") \
PORT_DIPSETTING( 0x07, "A 1C/1C B 1C/1C" ) \
PORT_DIPSETTING( 0x06, "A 1C/2C B 2C/1C" ) \
PORT_DIPSETTING( 0x05, "A 1C/3C B 3C/1C" ) \
PORT_DIPSETTING( 0x04, "A 1C/4C B 4C/1C" ) \
PORT_DIPSETTING( 0x03, "A 1C/5C B 5C/1C" ) \
PORT_DIPSETTING( 0x02, "A 1C/6C B 6C/1C" ) \
PORT_DIPSETTING( 0x01, "A 2C/3C B 7C/1C" ) \
PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" ) \
#define ALPHA68K_COINAGE_BITS_1TO3 \
PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4,5,6") \
PORT_DIPSETTING( 0x0e, "A 1C/1C B 1C/1C" ) \
PORT_DIPSETTING( 0x06, "A 1C/2C B 2C/1C" ) \
PORT_DIPSETTING( 0x0a, "A 1C/3C B 3C/1C" ) \
PORT_DIPSETTING( 0x02, "A 1C/4C B 4C/1C" ) \
PORT_DIPSETTING( 0x0c, "A 1C/5C B 5C/1C" ) \
PORT_DIPSETTING( 0x04, "A 1C/6C B 6C/1C" ) \
PORT_DIPSETTING( 0x08, "A 2C/3C B 7C/1C" ) \
PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" )
#define ALPHA68K_COINAGE_BITS_2TO4 \
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:2,3,4") \
PORT_DIPSETTING( 0x1c, "A 1C/1C B 1C/1C" ) \
PORT_DIPSETTING( 0x18, "A 1C/2C B 2C/1C" ) \
PORT_DIPSETTING( 0x14, "A 1C/3C B 3C/1C" ) \
PORT_DIPSETTING( 0x10, "A 1C/4C B 4C/1C" ) \
PORT_DIPSETTING( 0x0c, "A 1C/5C B 5C/1C" ) \
PORT_DIPSETTING( 0x08, "A 1C/6C B 6C/1C" ) \
PORT_DIPSETTING( 0x04, "A 2C/3C B 7C/1C" ) \
PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" )
#define ALPHA68K_MCU \
PORT_START("IN2") /* Coin input to microcontroller */\
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )\
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )\
static INPUT_PORTS_START( sstingry )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_HIGH )
ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_HIGH )
PORT_START("IN1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
ALPHA68K_COINAGE_BITS_1TO3
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x10, "4" )
PORT_DIPSETTING( 0x20, "5" )
PORT_DIPSETTING( 0x30, "6" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
ALPHA68K_MCU
INPUT_PORTS_END
static INPUT_PORTS_START( kyros )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_HIGH )
ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_HIGH )
PORT_START("IN1") /* dipswitches */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
//ALPHA68K_COINAGE_BITS_1TO3
PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3,4")
PORT_DIPSETTING( 0x0e, "A 1C/1C B 1C/1C" )
PORT_DIPSETTING( 0x06, "A 1C/2C B 2C/1C" )
PORT_DIPSETTING( 0x0a, "A 1C/3C B 3C/1C" )
PORT_DIPSETTING( 0x02, "A 1C/4C B 4C/1C" )
PORT_DIPSETTING( 0x0c, "A 1C/5C B 5C/1C" )
PORT_DIPSETTING( 0x04, "A 1C/6C B 6C/1C" )
PORT_DIPSETTING( 0x08, "A 2C/3C B 7C/1C" )
PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x10, "4" )
PORT_DIPSETTING( 0x20, "5" )
PORT_DIPSETTING( 0x30, "6" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
ALPHA68K_MCU
INPUT_PORTS_END
static INPUT_PORTS_START( jongbou )
PORT_START("IN0")
PORT_BIT( 0x0fff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_START("IN1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, "A 1C/1C B 1C/5C" )
PORT_DIPSETTING( 0x02, "A 1C/2C B 1C/3C" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "30000 - 60000" )
PORT_DIPSETTING( 0x04, "Every 30000" )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x30, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x80, 0x80, "Show Girls" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
ALPHA68K_MCU
PORT_START("IN3")
PORT_BIT( 0x0f, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20)
PORT_START("IN4")
PORT_BIT( 0x0f, 0, IPT_DIAL ) PORT_MINMAX(0, 15) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(2)
INPUT_PORTS_END
static INPUT_PORTS_START( paddlema )
PORT_START("IN0") // (bottom players)
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )
ALPHA68K_PLAYER_INPUT_MSB( 2, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )
PORT_START("IN1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Button A (Start)")
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("Button B (Start)")
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // "Test" ?
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2") // (top players)
ALPHA68K_PLAYER_INPUT_LSB( 3, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )
ALPHA68K_PLAYER_INPUT_MSB( 4, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )
PORT_START("IN3") //DSW0
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Game_Time ) ) // See notes
PORT_DIPSETTING( 0x00, "1:00" )
PORT_DIPSETTING( 0x20, "1:10" )
PORT_DIPSETTING( 0x10, "1:20" )
PORT_DIPSETTING( 0x30, "1:30" )
PORT_DIPNAME( 0xc0, 0x40, "Match Type" )
PORT_DIPSETTING( 0x80, "A to B" )
PORT_DIPSETTING( 0x00, "A to C" )
PORT_DIPSETTING( 0x40, "A to E" )
// PORT_DIPSETTING( 0xc0, "A to B" ) // Possibility of "A only" in another version ?
PORT_START("IN4") // DSW1
PORT_SERVICE( 0x01, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x00, "Game Mode" )
PORT_DIPSETTING( 0x20, "Demo Sounds Off" )
PORT_DIPSETTING( 0x00, "Demo Sounds On" )
PORT_DIPSETTING( 0x10, "Win Match Against CPU (Cheat)")
PORT_DIPSETTING( 0x30, "Freeze" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) )
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x40, DEF_STR( Japanese ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( timesold )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )
PORT_START("IN1")
ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )
ALPHA68K_MCU
PORT_START("IN3") /* Service + dip */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)
/* 2 physical sets of _6_ dip switches */
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
// PORT_DIPSETTING( 0x08, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) /* "Difficult" */
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Language ) )
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x20, DEF_STR( Japanese ) )
PORT_DIPUNUSED( 0x40, 0x40 ) /* See notes */
PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN4") /* A 6 way dip switch */
ALPHA68K_COINAGE_BITS_0TO2
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN5") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(8) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE
PORT_START("IN6") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(8) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_REVERSE PORT_PLAYER(2)
INPUT_PORTS_END
/* Same as 'timesold' but different default settings for the "Language" Dip Switch */
static INPUT_PORTS_START( btlfield )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )
PORT_START("IN1")
ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )
ALPHA68K_MCU
PORT_START("IN3") /* Service + dip */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)
/* 2 physical sets of _6_ dip switches */
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:2,3")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
// PORT_DIPSETTING( 0x08, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) /* "Difficult" */
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:4") /* Listed as "Unused". */
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x20, DEF_STR( Japanese ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:5" ) /* Listed as "Unused", see notes. */
PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN4") /* A 6 way dip switch */
ALPHA68K_COINAGE_BITS_0TO2
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN5") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(8) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE
PORT_START("IN6") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(8) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_REVERSE PORT_PLAYER(2)
INPUT_PORTS_END
static INPUT_PORTS_START( btlfildb )
PORT_INCLUDE( btlfield )
PORT_MODIFY("IN4") /* A 6 way dip switch */
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:4,5,6")
PORT_DIPSETTING( 0x00, "A 1C/1C B 1C/1C" )
PORT_DIPSETTING( 0x01, "A 1C/2C B 2C/1C" )
PORT_DIPSETTING( 0x02, "A 1C/3C B 3C/1C" )
PORT_DIPSETTING( 0x03, "A 1C/4C B 4C/1C" )
PORT_DIPSETTING( 0x04, "A 1C/5C B 5C/1C" )
PORT_DIPSETTING( 0x05, "A 1C/6C B 6C/1C" )
PORT_DIPSETTING( 0x06, "A 2C/3C B 7C/1C" )
PORT_DIPSETTING( 0x07, "A 3C/2C B 8C/1C" )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW1:2" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW1:1" )
PORT_MODIFY("IN5") /* player 1 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_MODIFY("IN6") /* player 2 12-way rotary control - converted in controls_r() */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( skysoldr )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )
PORT_START("IN1")
ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )
ALPHA68K_MCU
PORT_START("IN3") /* Service + dip */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)
/* 2 physical sets of _6_ dip switches */
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) // "1"
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // "2"
PORT_DIPSETTING( 0x18, DEF_STR( Hard ) ) // "3"
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "4"
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Language ) )
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x20, DEF_STR( Japanese ) )
PORT_DIPNAME( 0x40, 0x40, "Manufacturer" ) // See notes
PORT_DIPSETTING( 0x40, "SNK" )
PORT_DIPSETTING( 0x00, "Romstar" )
PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN4") /* A 6 way dip switch */
ALPHA68K_COINAGE_BITS_0TO2
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN5") /* player 1 12-way rotary control */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN6") /* player 2 12-way rotary control */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( goldmedl )
PORT_START("IN0") /* 3 buttons per player, no joystick */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* START3 is mapped elsewhere */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN1") /* 3 buttons per player, no joystick */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START4 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
ALPHA68K_MCU
PORT_START("IN3") /* Service + dip */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)
/* 2 physical sets of _6_ dip switches */
PORT_DIPNAME( 0x04, 0x00, "Event Select" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x88, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2,6")
PORT_DIPSETTING( 0x00, "Upright 2 Players" )
PORT_DIPSETTING( 0x80, "Upright 4 Players" )
PORT_DIPSETTING( 0x88, DEF_STR( Cocktail ) )
//PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) /* Not documented. */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START3 ) PORT_DIPLOCATION("SW1:3") /* Listed as "Always OFF". */
PORT_DIPNAME( 0x20, 0x20, "Speed For 100M Dash" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x00, "10 Beats For Max Speed" )
PORT_DIPSETTING( 0x20, "14 Beats For Max Speed" )
PORT_DIPNAME( 0x40, 0x40, "Computer Demonstration" )PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_START("IN4") /* A 6 way dip switch */
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
ALPHA68K_COINAGE_BITS_2TO4
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN5") /* player 1 12-way rotary control */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN6") /* player 2 12-way rotary control */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( skyadvnt )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )
PORT_START("IN1")
ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )
ALPHA68K_MCU
PORT_START("IN3") /* Service + dip */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)
/* 2 physical sets of _6_ dip switches */
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:3" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") // See notes
PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x60, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("IN4") /* A 6 way dip switch */
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW1:6" ) /* Listed as "Unused" */
ALPHA68K_COINAGE_BITS_1TO3
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Freeze" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
/* Same as 'skyadvnt' but bits 0-3 of 2nd set of Dip Switches are different */
static INPUT_PORTS_START( skyadvnu )
PORT_INCLUDE( skyadvnt )
PORT_MODIFY("IN4") /* A 6 way dip switch */
PORT_DIPNAME( 0x01, 0x00, "Price to Continue" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, "Same as Start" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
INPUT_PORTS_END
static INPUT_PORTS_START( gangwars )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_BUTTON3, IPT_START1, IP_ACTIVE_LOW )
PORT_START("IN1")
ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_BUTTON3, IPT_START2, IP_ACTIVE_LOW )
ALPHA68K_MCU
PORT_START("IN3") /* Service + dip */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)
/* 2 physical sets of _6_ dip switches */
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x10, 0x00, "Timer Speed" ) PORT_DIPLOCATION("SW2:3") // Check code at 0x01923a
PORT_DIPSETTING( 0x00, "Slow" ) // 1 second = 0x01ff
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // 1 second = 0x013f
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x60, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("IN4") /* A 6 way dip switch */
PORT_DIPNAME( 0x01, 0x00, "Price to Continue" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, "Same as Start" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Freeze" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
/* Same as 'gangwars' but bits 0-3 of 2nd set of Dip Switches are different */
static INPUT_PORTS_START( gangwarb )
PORT_INCLUDE( gangwars ) /* See notes about "IN2" (microcontroller) */
PORT_MODIFY("IN3")
PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:1" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x08, "3" )
PORT_DIPSETTING( 0x00, "4" )
PORT_MODIFY("IN4") /* A 6 way dip switch */
PORT_DIPNAME( 0x01, 0x00, "Coin Slots" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x01, "2" )
PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4,5")
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_5C ) )
INPUT_PORTS_END
static INPUT_PORTS_START( sbasebal )
PORT_START("IN0")
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_BUTTON3, IPT_START1, IP_ACTIVE_LOW )
PORT_START("IN1")
ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_BUTTON3, IPT_START2, IP_ACTIVE_LOW )
PORT_START("IN2") /* Coin input to microcontroller */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
#if SBASEBAL_HACK
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
#else
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) // COIN2 - unused due to code at 0x0002b4
#endif
PORT_START("IN3") /* Service + dip */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)
/* 2 physical sets of _6_ dip switches */
PORT_DIPNAME( 0x04, 0x04, "Freeze" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) // Check code at 0x0089e6
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Game_Time ) )
#if SBASEBAL_HACK
PORT_DIPSETTING( 0x00, "4:30" )
PORT_DIPSETTING( 0x80, "4:00" )
PORT_DIPSETTING( 0x40, "3:30" )
PORT_DIPSETTING( 0xc0, "3:00" )
#else
PORT_DIPSETTING( 0x00, "3:30" )
PORT_DIPSETTING( 0x80, "3:00" )
PORT_DIPSETTING( 0x40, "2:30" )
PORT_DIPSETTING( 0xc0, "2:00" )
#endif
PORT_START("IN4") /* A 6 way dip switch */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) // Check code at 0x009d3a
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
#if SBASEBAL_HACK
ALPHA68K_COINAGE_BITS_2TO4
#else
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x10, 0x00, "Price to Continue" )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, "Same as Start" )
#endif
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( tnexspce )
PORT_START("P1")
ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )
PORT_START("P2")
ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:2" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x04, "2nd Extend" )
PORT_DIPSETTING( 0x00, "Every Extend" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW1:4" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x30, "A 1C/1C B 1C/2C" )
PORT_DIPSETTING( 0x20, "A 2C/1C B 1C/3C" )
PORT_DIPSETTING( 0x10, "A 3C/1C B 1C/5C" )
PORT_DIPSETTING( 0x00, "A 4C/1C B 1C/6C" )
PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0xc0, "2" )
PORT_DIPSETTING( 0x80, "3" )
PORT_DIPSETTING( 0x40, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") PORT_CONDITION("DSW2",0x08,PORTCOND_EQUALS,0x08)
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "Game Mode" ) PORT_DIPLOCATION("SW2:3") PORT_CONDITION("DSW2",0x08,PORTCOND_EQUALS,0x00)
PORT_DIPSETTING( 0x00, "Freeze" )
PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)")
PORT_DIPNAME( 0x08, 0x08, "SW2:3 Demo Sound/Game Mode" )PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x08, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, "Game Mode" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x30, "100000 200000" )
PORT_DIPSETTING( 0x20, "150000 300000" )
PORT_DIPSETTING( 0x10, "300000 500000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" )
INPUT_PORTS_END
/******************************************************************************/
static const gfx_layout charlayout =
{
8,8, /* 8*8 chars */
2048,
4, /* 4 bits per pixel */
{ 0, 4, 0x8000*8, (0x8000*8)+4 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 8 consecutive bytes */
};
/* You wouldn't believe how long it took me to figure this one out.. */
static const gfx_layout charlayout_V =
{
8,8,
2048,
4, /* 4 bits per pixel */
{ 0,1,2,3 },
{ 16*8+4, 16*8+0, 24*8+4, 24*8+0, 4, 0, 8*8+4, 8*8+0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
32*8 /* every sprite takes 16 consecutive bytes */
};
static const gfx_layout spritelayout =
{
16,16, /* 16*16 sprites */
4096*4,
4, /* 4 bits per pixel */
{ 0, 0x80000*8, 0x100000*8, 0x180000*8 },
{ 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
7, 6, 5, 4, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
8*32 /* every sprite takes 32 consecutive bytes */
};
static const gfx_layout spritelayout_V =
{
16,16, /* 16*16 sprites */
0x5000,
4, /* 4 bits per pixel */
{ 0, 0xa0000*8, 0x140000*8, 0x1e0000*8 },
{ 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
7, 6, 5, 4, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
8*32 /* every sprite takes 32 consecutive bytes */
};
static const gfx_layout tnexspce_layout =
{
8,8, /* 8x8 */
RGN_FRAC(1,1), /* Number of tiles */
4, /* 4 bits per pixel */
{ 8,12,0,4 }, //AT: changed bit plane sequence
{ 8*16+3, 8*16+2, 8*16+1, 8*16+0, 3, 2, 1, 0 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
32*8 /* every char takes 32 consecutive bytes */
};
static const gfx_layout paddle_layout =
{
8,8, /* 8*8 chars */
0x4000,
4, /* 4 bits per pixel */
{ 0, 4, 0x40000*8, 0x40000*8+4 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout sting_layout1 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 4, 0+(0x10000*4), 4+(0x8000*8) },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout sting_layout2 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 0, 0+(0x28000*8), 4+(0x28000*8) },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout sting_layout3 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 0, 0+(0x10000*8), 4+(0x10000*8) },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout kyros_char_layout1 =
{
8,8, /* 8*8 chars */
0x8000/16,
3, /* 3 bits per pixel */
{ 4,0x8000*8,0x8000*8+4 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout kyros_char_layout2 =
{
8,8, /* 8*8 chars */
0x8000/16,
3, /* 3 bits per pixel */
{ 0,0x10000*8,0x10000*8+4 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout jongbou_layout1 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 4, 0+0x20000*8, 4+0x20000*8 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout jongbou_layout2 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 0, 0+0x28000*8, 4+0x28000*8 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout jongbou_layout3 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 4+0x8000*8, 0+0x10000*8, 4+0x10000*8 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout jongbou_layout4 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 0x8000*8, 0x18000*8, 4+0x18000*8 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
static const gfx_layout jongbou_layout5 =
{
8,8, /* 8*8 chars */
1024,
3, /* 3 bits per pixel */
{ 4+0x4000*8, 0+0x24000*8, 4+0x24000*8 },
{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8 /* every char takes 16 consecutive bytes */
};
/******************************************************************************/
static GFXDECODE_START( alpha68k_II )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 128 )
GFXDECODE_END
static GFXDECODE_START( alpha68k_V )
GFXDECODE_ENTRY( "gfx1", 0, charlayout_V, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, spritelayout_V, 0, 256 )
GFXDECODE_END
static GFXDECODE_START( paddle )
GFXDECODE_ENTRY( "gfx1", 0, paddle_layout, 0, 64 )
GFXDECODE_END
static GFXDECODE_START( tnexspce )
GFXDECODE_ENTRY( "gfx1", 0, tnexspce_layout, 0, 64 )
GFXDECODE_END
static GFXDECODE_START( sstingry )
GFXDECODE_ENTRY( "gfx1", 0x00000, sting_layout1, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x00000, sting_layout2, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x10000, sting_layout1, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x10000, sting_layout3, 0, 32 )
GFXDECODE_END
static GFXDECODE_START( kyros )
GFXDECODE_ENTRY( "gfx1", 0x00000, kyros_char_layout1, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x00000, kyros_char_layout2, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x18000, kyros_char_layout1, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x18000, kyros_char_layout2, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x30000, kyros_char_layout1, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x30000, kyros_char_layout2, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x48000, kyros_char_layout1, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0x48000, kyros_char_layout2, 0, 32 )
GFXDECODE_END
static GFXDECODE_START( jongbou )
GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout1, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout2, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout3, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout4, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout5, 0, 32 )
GFXDECODE_END
/******************************************************************************/
static const ay8910_interface ay8910_config =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_MEMORY_HANDLER("audiocpu", PROGRAM, soundlatch_r)
};
static const ym2203_interface ym2203_config =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_MEMORY_HANDLER("audiocpu", PROGRAM, soundlatch_r)
}
};
static void YM3812_irq(const device_config *device, int param)
{
cpu_set_input_line(device->machine->cpu[1], 0, (param) ? HOLD_LINE : CLEAR_LINE);
}
static const ym3812_interface ym3812_config =
{
YM3812_irq
};
static INTERRUPT_GEN( alpha68k_interrupt )
{
if (cpu_getiloops(device) == 0)
cpu_set_input_line(device, 1, HOLD_LINE);
else
cpu_set_input_line(device, 2, HOLD_LINE);
}
//ZT
/******************************************************************************/
static MACHINE_DRIVER_START( sstingry )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 6000000) /* 24MHz/4? */
MDRV_CPU_PROGRAM_MAP(kyros_map,0)
MDRV_CPU_VBLANK_INT_HACK(alpha68k_interrupt,2)
MDRV_CPU_ADD("audiocpu", Z80, 3579545)
MDRV_CPU_PROGRAM_MAP(sstingry_sound_map,0)
MDRV_CPU_IO_MAP(kyros_sound_portmap,0)
//AT
MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold, 2)
MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 4000)
//ZT
MDRV_MACHINE_START(kyros)
MDRV_MACHINE_RESET(common)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(sstingry)
MDRV_PALETTE_LENGTH(256 + 1)
//AT
MDRV_PALETTE_INIT(kyros)
//ZT
MDRV_VIDEO_START(alpha68k_common_vh)
MDRV_VIDEO_UPDATE(sstingry)
/* sound hardware */
//AT
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, 3000000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)
MDRV_SOUND_ADD("ym2", YM2203, 3000000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)
MDRV_SOUND_ADD("ym3", YM2203, 3000000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
//ZT
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( kyros )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 6000000) /* 24MHz/4? */
MDRV_CPU_PROGRAM_MAP(kyros_map,0)
MDRV_CPU_VBLANK_INT_HACK(alpha68k_interrupt,2)
MDRV_CPU_ADD("audiocpu", Z80, 3579545)
MDRV_CPU_PROGRAM_MAP(kyros_sound_map,0)
MDRV_CPU_IO_MAP(kyros_sound_portmap,0)
//AT
MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold, 2)
MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 4000)
//ZT
MDRV_MACHINE_START(kyros)
MDRV_MACHINE_RESET(common)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(kyros)
MDRV_PALETTE_LENGTH(256 + 1)
MDRV_PALETTE_INIT(kyros)
MDRV_VIDEO_START(alpha68k_common_vh)
MDRV_VIDEO_UPDATE(kyros)
/* sound hardware */
//AT
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, 3000000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)
MDRV_SOUND_ADD("ym2", YM2203, 3000000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)
MDRV_SOUND_ADD("ym3", YM2203, 3000000)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90)
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
//ZT
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( jongbou )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 8000000)
MDRV_CPU_PROGRAM_MAP(kyros_map,0)
MDRV_CPU_VBLANK_INT_HACK(alpha68k_interrupt,17) // must be at least 4 for the controls to be smooth
MDRV_CPU_ADD("audiocpu", Z80, 4000000)
MDRV_CPU_PROGRAM_MAP(jongbou_sound_map,0)
MDRV_CPU_IO_MAP(jongbou_sound_portmap,0)
MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold, 160) // guess, controls sound speed
MDRV_MACHINE_START(kyros)
MDRV_MACHINE_RESET(common)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(jongbou)
MDRV_PALETTE_LENGTH(256 + 1)
MDRV_PALETTE_INIT(kyros)
MDRV_VIDEO_START(alpha68k_common_vh)
MDRV_VIDEO_UPDATE(kyros)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay", AY8910, 2000000)
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( alpha68k_I )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 6000000) /* 24MHz/4? */
MDRV_CPU_PROGRAM_MAP(alpha68k_I_map,0)
MDRV_CPU_VBLANK_INT("screen", irq1_line_hold)/* VBL */
MDRV_CPU_ADD("audiocpu", Z80, 4000000) // 4Mhz seems to yield the correct tone
MDRV_CPU_PROGRAM_MAP(alpha68k_I_s_map,0)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(paddle)
//AT
MDRV_PALETTE_LENGTH(1024)
MDRV_PALETTE_INIT(paddlem)
//ZT
MDRV_VIDEO_START(alpha68k_common_vh)
MDRV_VIDEO_UPDATE(alpha68k_I)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym", YM3812, 4000000)
MDRV_SOUND_CONFIG(ym3812_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( alpha68k_II )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 8000000) /* Correct */
MDRV_CPU_PROGRAM_MAP(alpha68k_II_map,0)
MDRV_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */
MDRV_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */
MDRV_CPU_PROGRAM_MAP(sound_map,0)
MDRV_CPU_IO_MAP(sound_portmap,0)
MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 7500) //AT
MDRV_MACHINE_RESET(common)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(alpha68k_II)
MDRV_PALETTE_LENGTH(2048)
MDRV_VIDEO_START(alpha68k)
MDRV_VIDEO_UPDATE(alpha68k_II)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, 3000000)
MDRV_SOUND_CONFIG(ym2203_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)
MDRV_SOUND_ADD("ym2", YM2413, 3579545)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( btlfildb )
MDRV_IMPORT_FROM(alpha68k_II)
MDRV_CPU_MODIFY("maincpu")
MDRV_CPU_VBLANK_INT_HACK(alpha68k_interrupt,2)
MACHINE_DRIVER_END
//AT
static MACHINE_DRIVER_START( alpha68k_II_gm )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 8000000)
MDRV_CPU_PROGRAM_MAP(alpha68k_II_map, 0)
MDRV_CPU_VBLANK_INT_HACK(alpha68k_interrupt, 4)
MDRV_CPU_ADD("audiocpu", Z80, 4000000*2)
MDRV_CPU_PROGRAM_MAP(sound_map,0)
MDRV_CPU_IO_MAP(sound_portmap,0)
MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 7500)
MDRV_MACHINE_RESET(common)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(alpha68k_II)
MDRV_PALETTE_LENGTH(2048)
MDRV_VIDEO_START(alpha68k)
MDRV_VIDEO_UPDATE(alpha68k_II)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, 3000000)
MDRV_SOUND_CONFIG(ym2203_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)
MDRV_SOUND_ADD("ym2", YM2413, 3579545)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_DRIVER_END
//ZT
static MACHINE_DRIVER_START( alpha68k_V )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 10000000) /* ? */
MDRV_CPU_PROGRAM_MAP(alpha68k_V_map,0)
MDRV_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */
MDRV_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */
MDRV_CPU_PROGRAM_MAP(sound_map,0)
MDRV_CPU_IO_MAP(sound_portmap,0)
MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 8500) //AT
MDRV_MACHINE_RESET(common)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(alpha68k_V)
MDRV_PALETTE_LENGTH(4096)
MDRV_VIDEO_START(alpha68k)
MDRV_VIDEO_UPDATE(alpha68k_V)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, 3000000)
MDRV_SOUND_CONFIG(ym2203_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)
MDRV_SOUND_ADD("ym2", YM2413, 3579545)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( alpha68k_V_sb )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 10000000) /* ? */
MDRV_CPU_PROGRAM_MAP(alpha68k_V_map,0)
MDRV_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */
MDRV_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */
MDRV_CPU_PROGRAM_MAP(sound_map,0)
MDRV_CPU_IO_MAP(sound_portmap,0)
MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 8500) //AT
MDRV_MACHINE_RESET(common)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(alpha68k_V)
MDRV_PALETTE_LENGTH(4096)
MDRV_VIDEO_START(alpha68k)
MDRV_VIDEO_UPDATE(alpha68k_V_sb)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, 3000000)
MDRV_SOUND_CONFIG(ym2203_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)
MDRV_SOUND_ADD("ym2", YM2413, 3579545)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( tnexspce )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 9000000) /* Confirmed 18 MHz/2 */
MDRV_CPU_PROGRAM_MAP(tnexspce_map,0)
MDRV_CPU_VBLANK_INT("screen", irq1_line_hold)/* VBL */
MDRV_CPU_ADD("audiocpu", Z80, 4000000)
MDRV_CPU_PROGRAM_MAP(tnexspce_sound_map,0)
MDRV_CPU_IO_MAP(tnexspce_sound_portmap,0)
MDRV_MACHINE_RESET(tnexspce)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(tnexspce)
MDRV_PALETTE_LENGTH(1024)
MDRV_PALETTE_INIT(paddlem)
MDRV_VIDEO_START(alpha68k_common_vh)
MDRV_VIDEO_UPDATE(alpha68k_I)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym", YM3812, 4000000)
MDRV_SOUND_CONFIG(ym3812_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
/******************************************************************************/
ROM_START( sstingry )
ROM_REGION( 0x20000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "ss_05.rom", 0x0000, 0x4000, CRC(bfb28d53) SHA1(64a1b8627529ed13074bb949cb104077eb3eac1f) )
ROM_LOAD16_BYTE( "ss_07.rom", 0x0001, 0x4000, CRC(eb1b65c5) SHA1(cffc4df82b7950358dd28f6a492e0aefaff73048) )
ROM_LOAD16_BYTE( "ss_04.rom", 0x8000, 0x4000, CRC(2e477a79) SHA1(0af9238979c8a740ba49776cd65ffbc024339621) )
ROM_LOAD16_BYTE( "ss_06.rom", 0x8001, 0x4000, CRC(597620cb) SHA1(5549df4843e029df17ce5de2159cc82bd985804b) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */
ROM_LOAD( "ss_01.rom", 0x0000, 0x4000, CRC(fef09a92) SHA1(77b6aded1eed1bd5e6ffb25b56b62b10b7b9a304) )
ROM_LOAD( "ss_02.rom", 0x4000, 0x4000, CRC(ab4e8c01) SHA1(d96e7f97945fff48fb7b4661fdb575ac7ff77445) )
ROM_REGION( 0x0400, "cpu2", 0 ) /* 8748 MCU code */
ROM_LOAD( "d8748.bin", 0x0000, 0x0400, CRC(7fcbfc30) SHA1(6d087a3d44e475b6c8260a5134952097f26459b7) )
ROM_REGION( 0x60000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "ss_12.rom", 0x00000, 0x4000, CRC(74caa9e9) SHA1(9f0874b2fcdf45acb941bd56b44bf2b9b08641e9) )
ROM_LOAD( "ss_08.rom", 0x08000, 0x4000, CRC(32368925) SHA1(af26f73d33936410063de3164ec80f45bed487c7) )
ROM_LOAD( "ss_13.rom", 0x10000, 0x4000, CRC(13da6203) SHA1(afa778c26da1adfdc8b2e2a1c7b2b46944b5d008) )
ROM_LOAD( "ss_10.rom", 0x18000, 0x4000, CRC(2903234a) SHA1(552295ec60469227883eafb6756c86abc20455b5) )
ROM_LOAD( "ss_11.rom", 0x20000, 0x4000, CRC(d134302e) SHA1(4c020ff41458c738596ab7a094d4a33a6dda64bf) )
ROM_LOAD( "ss_09.rom", 0x28000, 0x4000, CRC(6f9d938a) SHA1(eb6934f8eaa7b22441ec4470280f228fe5f134a3) )
ROM_REGION( 0x500, "proms", 0 )
ROM_LOAD( "ic92", 0x0000, 0x0100, CRC(e7ce1179) SHA1(36835c46c1c3f820df39c59c16c362db07b32dc9) )
ROM_LOAD( "ic93", 0x0100, 0x0100, CRC(9af8a375) SHA1(abb8b094a2df41acea688f87004207dc35233db5) )
ROM_LOAD( "ic91", 0x0200, 0x0100, CRC(c3965079) SHA1(6b1f22afd2a849f0003ddcad344079e8043681f9) )
ROM_LOAD( "ssprom2.bin", 0x0300, 0x0100, CRC(c2205b71) SHA1(a7db60ac7d559fe53a35264fab17f1d5e48d3f10) )
ROM_LOAD( "ssprom1.bin", 0x0400, 0x0100, CRC(1003186c) SHA1(e50b60036d6b32a4d524c92d35c4d9901ee7ec0e) )
ROM_END
ROM_START( kyros )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "2.10c", 0x00000, 0x4000, CRC(4bd030b1) SHA1(e503dae8e12995ab0a551022a848a62315908e8b) )
ROM_CONTINUE ( 0x10000, 0x4000 )
ROM_LOAD16_BYTE( "1.13c", 0x00001, 0x4000, CRC(75cfbc5e) SHA1(2a70c56fd7192279157df8294743038a7ed7e68d) )
ROM_CONTINUE ( 0x10001, 0x4000 )
ROM_LOAD16_BYTE( "4.10b", 0x08000, 0x4000, CRC(be2626c2) SHA1(c3b01ec4b65172560a993b37421df6a61b780e43) )
ROM_CONTINUE ( 0x18000, 0x4000 )
ROM_LOAD16_BYTE( "3.13b", 0x08001, 0x4000, CRC(fb25e71a) SHA1(fab8fcbd2c5a8600d6e8577de4875e409cad723b) )
ROM_CONTINUE ( 0x18001, 0x4000 )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "2s.1f", 0x00000, 0x4000, CRC(800ceb27) SHA1(4daa1b8adcad7a90cfd5d20704a7c431673c4995) )
ROM_LOAD( "1s.1d", 0x04000, 0x8000, CRC(87d3e719) SHA1(4b8b1b600c7c1de3a77030001e7e6f0ff118f294) )
ROM_REGION( 0x60000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "8.9pr", 0x00000, 0x8000, CRC(c5290944) SHA1(ec97482dc59220002780ae4d02be4cd172cf65ac) )
ROM_LOAD( "11.11m", 0x08000, 0x8000, CRC(fbd44f1e) SHA1(d095544ea76674a7ad17c1b8c88614e65890281c) )
ROM_LOAD( "12.11n", 0x10000, 0x8000, CRC(10fed501) SHA1(71c0b4b94f86046745105307938f6e2c5661e2a1) )
ROM_LOAD( "9.9s", 0x18000, 0x8000, CRC(dd40ca33) SHA1(91a1d8b6b69fb0d27ed315cd2591f352360bc8e7) )
ROM_LOAD( "13.11p", 0x20000, 0x8000, CRC(e6a02030) SHA1(0de58f8cc69dc76d4b0a45fba04972634a4021a6) )
ROM_LOAD( "14.11r", 0x28000, 0x8000, CRC(722ad23a) SHA1(0e1be976c5a406e33236def5a0dce73911ebac28) )
ROM_LOAD( "15.3t", 0x30000, 0x8000, CRC(045fdda4) SHA1(ac25368e446e6dcfb3ed244e7d6d699f917c202d) )
ROM_LOAD( "17.7t", 0x38000, 0x8000, CRC(7618ec00) SHA1(7346ba41fd2b04e404225726ede2e42e62ca7901) )
ROM_LOAD( "18.9t", 0x40000, 0x8000, CRC(0ee74171) SHA1(1fda8a1066eb7dafeaeffebfe718b408b34f1767) )
ROM_LOAD( "16.5t", 0x48000, 0x8000, CRC(2cf14824) SHA1(07f6b232c4ca6c42b3f75443b0328653f5a3f71d) )
ROM_LOAD( "19.11t", 0x50000, 0x8000, CRC(4f336306) SHA1(83e0c021d2732d3199c70ac433a31863075a5a72) )
ROM_LOAD( "20.13t", 0x58000, 0x8000, CRC(a165d06b) SHA1(ef7f38a71c2f3fc836b28f0eac1c14a3877f0802) )
ROM_REGION( 0x500, "proms", 0 )
ROM_LOAD( "mb7114l.5r", 0x000, 0x100, CRC(3628bf36) SHA1(33b7b873a6e5da59f535d754f8c8257c0f4d0a31) )
ROM_LOAD( "mb7114l.4r", 0x100, 0x100, CRC(850704e4) SHA1(8a9da9efc7bc6a037d4cd27152b853a7839ccd67) )
ROM_LOAD( "mb7114l.6r", 0x200, 0x100, CRC(a54f60d7) SHA1(af039dee847913cb79f85d7abf4846322bba2e5b) )
ROM_LOAD( "mb7114l.5p", 0x300, 0x100, CRC(1cc53765) SHA1(2b665f3e24ddb3ab591273f027ff7740f1c97e27) )
ROM_LOAD( "mb7114l.6p", 0x400, 0x100, CRC(b0d6971f) SHA1(4aa2e9a89f9ea7487433e54ef4aa95a632477c4f) )
ROM_REGION( 0x2000, "user1", 0 )
ROM_LOAD( "0.1t", 0x0000,0x2000, CRC(5d0acb4c) SHA1(52fcdcb2bf6d6ada04aa447b5526c39848bf587f) )
ROM_END
/*
Kyros No Yakata
Alpha Denshi, 1986
PCB Layout:
Main Board
|----------------------------------------------------------|
| |
| 0.1T 24MHz |
| |
| 15.3T |
| PROMG.4R 5814 |
| 16.5T PROMR.5R PROMH.5P 5814 DSW1(8) |
| PROMB.6R PROML.6P |
| 17.7T MCU |
| 2016 2016 |
| 18.9T 9.9S 8.9R 2016 2016 |
| |
| 19.11T 68000 2016 2.10C 4.10A |
| 14.12R 12.12N 2016 |
| 20.13T 13.12P 11.12M 1.13C 3.13A |
| |
|----------------------------------------------------------|
Sound Board
|---------------------|
| |
| |
| YM3014 |
| |
| YM2203 AY-3-8910 |
| |
| AY-3-8910 |
| |
| |
| |
| 2.1F 2114 |
| 2114 |
| 1.1D 16MHz |
| |
| Z80 |
| |
|---------------------|
Notes:
68k clock: 6.000MHz
Z80 clock: 4.000MHz
VSync: 60Hz
HSync: 15.20kHz
AY-3-8910 clock: 2.000MHz
YM2203 clock: 2.000MHz
Unknown MCU clock: 3.000MHz (measured on pin 5)
*/
ROM_START( kyrosj )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "2j.10c",0x00000, 0x4000, CRC(b324c11b) SHA1(9330ee0db8555a3623118c7bc5363b4f6fa87dbc) )
ROM_CONTINUE ( 0x10000, 0x4000 )
ROM_LOAD16_BYTE( "1j.13c",0x00001, 0x4000, CRC(8496241b) SHA1(474cdce735dcc2ff2111ae2f4cd11c0d27a4b4fc) )
ROM_CONTINUE ( 0x10001, 0x4000 )
ROM_LOAD16_BYTE( "4.10a", 0x08000, 0x4000, CRC(0187f59d) SHA1(3bc1b811cb29aa33c38bc8c76e066c8b37104167) )
ROM_CONTINUE ( 0x18000, 0x4000 )
ROM_LOAD16_BYTE( "3.13a", 0x08001, 0x4000, CRC(ab97941d) SHA1(014a55540e1777de5bee23e59773dbbd7efa8f91) )
ROM_CONTINUE ( 0x18001, 0x4000 )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "2s.1f", 0x00000, 0x4000, CRC(800ceb27) SHA1(4daa1b8adcad7a90cfd5d20704a7c431673c4995) )
ROM_LOAD( "1s.1d", 0x04000, 0x8000, CRC(87d3e719) SHA1(4b8b1b600c7c1de3a77030001e7e6f0ff118f294) )
ROM_REGION( 0x60000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "8.9r", 0x00000, 0x8000, CRC(d8203284) SHA1(7dede410239be6b674644fa76c91dd01837f841f) )
ROM_LOAD( "11.12m", 0x08000, 0x8000, CRC(a2f9738c) SHA1(31be81274bf70674bf0c32fcddbacf0f58d8f897) )
ROM_LOAD( "12.11n", 0x10000, 0x8000, CRC(10fed501) SHA1(71c0b4b94f86046745105307938f6e2c5661e2a1) )
ROM_LOAD( "9j.9s", 0x18000, 0x8000, CRC(3e725349) SHA1(79c431d83a0f0d5e0d69086f54f6e60a42b69e14) )
ROM_LOAD( "13.11p", 0x20000, 0x8000, CRC(e6a02030) SHA1(0de58f8cc69dc76d4b0a45fba04972634a4021a6) )
ROM_LOAD( "14.12r", 0x28000, 0x8000, CRC(39d07db9) SHA1(05c0785eea29bc6329892f1e8f0bd37327163080) )
ROM_LOAD( "15.3t", 0x30000, 0x8000, CRC(045fdda4) SHA1(ac25368e446e6dcfb3ed244e7d6d699f917c202d) )
ROM_LOAD( "17.7t", 0x38000, 0x8000, CRC(7618ec00) SHA1(7346ba41fd2b04e404225726ede2e42e62ca7901) )
ROM_LOAD( "18.9t", 0x40000, 0x8000, CRC(0ee74171) SHA1(1fda8a1066eb7dafeaeffebfe718b408b34f1767) )
ROM_LOAD( "16j.5t", 0x48000, 0x8000, CRC(e1566679) SHA1(3653c3160798bea203e1c7713043729b356a7358) )
ROM_LOAD( "19.11t", 0x50000, 0x8000, CRC(4f336306) SHA1(83e0c021d2732d3199c70ac433a31863075a5a72) )
ROM_LOAD( "20j.13t",0x58000, 0x8000, CRC(0624b4c0) SHA1(a8ebdb1f9b7fd0b78102b54523e8680aaa8bcf42) )
ROM_REGION( 0x500, "proms", 0 )
ROM_LOAD( "mb7114l.5r", 0x000, 0x100, CRC(3628bf36) SHA1(33b7b873a6e5da59f535d754f8c8257c0f4d0a31) )
ROM_LOAD( "mb7114l.4r", 0x100, 0x100, CRC(850704e4) SHA1(8a9da9efc7bc6a037d4cd27152b853a7839ccd67) )
ROM_LOAD( "mb7114l.6r", 0x200, 0x100, CRC(a54f60d7) SHA1(af039dee847913cb79f85d7abf4846322bba2e5b) )
ROM_LOAD( "mb7114l.5p", 0x300, 0x100, CRC(1cc53765) SHA1(2b665f3e24ddb3ab591273f027ff7740f1c97e27) )
ROM_LOAD( "mb7114l.6p", 0x400, 0x100, CRC(b0d6971f) SHA1(4aa2e9a89f9ea7487433e54ef4aa95a632477c4f) )
ROM_REGION( 0x2000, "user1", 0 )
ROM_LOAD( "0j.1t", 0x0000,0x2000, CRC(a34ecb29) SHA1(60a0b0cfcd2d9830bc112774bac700ded40d4afb) )
ROM_END
ROM_START( jongbou )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "p2.a13", 0x00000, 0x10000, CRC(ee59e67a) SHA1(d73f15994879c645a8021dcd4f53948bcbd0748e) )
ROM_LOAD16_BYTE( "p1.a15", 0x00001, 0x10000, CRC(1ab6803e) SHA1(a217138332d61b8f5996ead0280c970481db9abe) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "p7.i1", 0x00000, 0x8000, CRC(88d74794) SHA1(98dbbb4d88c1e96a0e251e39ef43b02bd68e0bba) )
ROM_REGION( 0x30000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "p6.l15", 0x00000, 0x10000, CRC(1facee65) SHA1(6c98338c616e53106960063d0d31483131b492b0) )
ROM_LOAD( "p5.k15", 0x10000, 0x10000, CRC(db0ad6bb) SHA1(c2ce0e78a4be9314f4f14ea87f521a79bab3697c) )
ROM_LOAD( "p4.j15", 0x20000, 0x10000, CRC(56842cfa) SHA1(141ed992332540487cec951eab61c18be994b618) )
ROM_REGION( 0x2000, "user1", 0 )
ROM_LOAD( "p3.i15", 0x0000, 0x2000, CRC(8c09cd2a) SHA1(317764e0f5af29e78fd764bdf28579bf6be5630f) )
ROM_REGION( 0x500, "proms", 0 )
ROM_LOAD( "r.k2", 0x0000, 0x0100, CRC(0563235a) SHA1(c337a9a15c1a27012a963fc4e1345605aaa1401f) )
ROM_LOAD( "g.k1", 0x0100, 0x0100, CRC(81fc51f2) SHA1(92df86898a1cc1fa2faf620466737f4e1cf83a58) )
ROM_LOAD( "b.k3", 0x0200, 0x0100, CRC(6dfeba56) SHA1(abf569c400dc4366a0c7e483dbb672c089692c7e) )
ROM_LOAD( "h.l9", 0x0300, 0x0100, CRC(e6e93b0b) SHA1(f64ff63699451910982a1a44c94ccd2c18fd389e) )
ROM_LOAD( "l.l10", 0x0400, 0x0100, CRC(51676dac) SHA1(685d14f448501a63cc9fa063f65842caddad8f39) )
ROM_END
ROM_START( paddlema )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "padlem.6g", 0x00000, 0x10000, CRC(c227a6e8) SHA1(9c98be6e82a0dd76fd5b786601456b060407c57f) )
ROM_LOAD16_BYTE( "padlem.3g", 0x00001, 0x10000, CRC(f11a21aa) SHA1(6eda9ff99f2aa8832fff1e2a054c5ffb6dae7ae3) )
ROM_LOAD16_BYTE( "padlem.6h", 0x20000, 0x10000, CRC(8897555f) SHA1(7d30aa56a727700a6e02af92b065ed982a39ccc2) )
ROM_LOAD16_BYTE( "padlem.3h", 0x20001, 0x10000, CRC(f0fe9b9d) SHA1(2e7a80dc25c549e57b7698052f53562a9a608205) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "padlem.18c", 0x000000, 0x10000, CRC(9269778d) SHA1(bdc9100827f2e018db943d9f7d81b7936c155bf0) )
ROM_REGION( 0x80000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "padlem.16m", 0x00000, 0x10000, CRC(0984fb4d) SHA1(6bc529db93fad277f286e4a380812c40c7f42301) )
ROM_LOAD( "padlem.16n", 0x10000, 0x10000, CRC(4249e047) SHA1(9f35b316b5de65f8b1878fca283c9d534bb8ae25) )
ROM_LOAD( "padlem.13m", 0x20000, 0x10000, CRC(fd9dbc27) SHA1(c01f512afef7686c64cc0766c235084cc8e2f5fc) )
ROM_LOAD( "padlem.13n", 0x30000, 0x10000, CRC(1d460486) SHA1(4ade817a036447e7e6d4fe56fa2c5712f198c625) )
ROM_LOAD( "padlem.9m", 0x40000, 0x10000, CRC(4ee4970d) SHA1(d57d9178129236dfb3a18688e8544e5e555ce559) )
ROM_LOAD( "padlem.9n", 0x50000, 0x10000, CRC(a1756f15) SHA1(1220075e34c482e38eead9ea5e63b53b822e87de) )
ROM_LOAD( "padlem.6m", 0x60000, 0x10000, CRC(3f47910c) SHA1(429d425dc57fbd868bc39c3d799bbaebcf313cc0) )
ROM_LOAD( "padlem.6n", 0x70000, 0x10000, CRC(fe337655) SHA1(ac04124642b245d6a530c72d0dea1b1585b5cebd) )
ROM_REGION( 0x1000, "proms", 0 )
ROM_LOAD( "padlem.a", 0x0000, 0x0100, CRC(cae6bcd6) SHA1(da3b3bdcdc7fefae80b0ef8365565bbe5ff0d5d2) ) /* R */
ROM_LOAD( "padlem.b", 0x0100, 0x0100, CRC(b6df8dcb) SHA1(318ca20fab6608aa2956ec3bb82e8ae77c250d51) ) /* G */
ROM_LOAD( "padlem.c", 0x0200, 0x0100, CRC(39ca9b86) SHA1(8b8d7aae85830e69366e86f8b6cccfb8140cd526) ) /* B */
ROM_LOAD( "padlem.17j", 0x0300, 0x0400, CRC(86170069) SHA1(8e2ad7afa50453e9a2dc89386ce02d10e7c89fbc) ) /* Clut low nibble */
ROM_LOAD( "padlem.16j", 0x0700, 0x0400, CRC(8da58e2c) SHA1(6012715a2d3ba4cf8bc5a8250e7f28cb59913092) ) /* Clut high nibble */
ROM_REGION( 0x8000, "user1", 0 )
ROM_LOAD( "padlem.18n", 0x0000, 0x8000, CRC(06506200) SHA1(d43337e5611cb0d3432942539ccf04bff2bdd345) ) /* Colour lookup */
ROM_END
ROM_START( timesold )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "bf.3", 0x00000, 0x10000, CRC(a491e533) SHA1(e7a2e866e574ea4eb23c1c4cbd312a87c9f81b5e) )
ROM_LOAD16_BYTE( "bf.4", 0x00001, 0x10000, CRC(34ebaccc) SHA1(dda5350d01cffee51d070eb518beecbaec7e4b21) )
ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )
ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "bf.5", 0x00000, 0x08000, CRC(3cec2f55) SHA1(e4fca0c8193680385c7dd4d6c599492c9e0dd4af) )
ROM_LOAD( "bf.6", 0x08000, 0x08000, CRC(086a364d) SHA1(b008d4b351ada4240dd6c82c45405a2489e36019) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "bf.10", 0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) )
ROM_LOAD( "bf.14", 0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) )
ROM_LOAD( "bf.18", 0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) )
ROM_LOAD( "bf.11", 0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) )
ROM_LOAD( "bf.15", 0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) )
ROM_LOAD( "bf.19", 0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) )
ROM_LOAD( "bf.12", 0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) )
ROM_LOAD( "bf.16", 0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) )
ROM_LOAD( "bf.20", 0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) )
ROM_LOAD( "bf.13", 0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) )
ROM_LOAD( "bf.17", 0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) )
ROM_LOAD( "bf.21", 0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) )
ROM_END
ROM_START( timesol1 )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "3", 0x00000, 0x10000, CRC(bc069a29) SHA1(891a6809931871a1da0a5a4d313623a8b92326e3) )
ROM_LOAD16_BYTE( "4", 0x00001, 0x10000, CRC(ac7dca56) SHA1(4322d601ea5abe222f2d707fbfbfb3b207509760) )
ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )
ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "bf.5", 0x00000, 0x08000, CRC(3cec2f55) SHA1(e4fca0c8193680385c7dd4d6c599492c9e0dd4af) )
ROM_LOAD( "bf.6", 0x08000, 0x08000, CRC(086a364d) SHA1(b008d4b351ada4240dd6c82c45405a2489e36019) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "bf.10", 0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) )
ROM_LOAD( "bf.14", 0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) )
ROM_LOAD( "bf.18", 0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) )
ROM_LOAD( "bf.11", 0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) )
ROM_LOAD( "bf.15", 0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) )
ROM_LOAD( "bf.19", 0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) )
ROM_LOAD( "bf.12", 0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) )
ROM_LOAD( "bf.16", 0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) )
ROM_LOAD( "bf.20", 0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) )
ROM_LOAD( "bf.13", 0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) )
ROM_LOAD( "bf.17", 0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) )
ROM_LOAD( "bf.21", 0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) )
ROM_END
ROM_START( btlfield )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "bfv1_03.bin", 0x00000, 0x10000, CRC(8720af0d) SHA1(3a26dc06d98c16600b9fa0b1a12f703feac48c9d) )
ROM_LOAD16_BYTE( "bfv1_04.bin", 0x00001, 0x10000, CRC(7dcccbe6) SHA1(33b69c139c94a9d292c93b4f148441e1bda5aba5) )
ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )
ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "bfv1_05.bin", 0x00000, 0x08000, CRC(be269dbf) SHA1(3240badbf65e076cc1f7caaec1081df9a4371d47) )
ROM_LOAD( "bfv1_06.bin", 0x08000, 0x08000, CRC(022b9de9) SHA1(5a736a4cfe05e7681c78ab816dfe04074fe0293d) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "bf.10", 0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) )
ROM_LOAD( "bf.14", 0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) )
ROM_LOAD( "bf.18", 0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) )
ROM_LOAD( "bf.11", 0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) )
ROM_LOAD( "bf.15", 0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) )
ROM_LOAD( "bf.19", 0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) )
ROM_LOAD( "bf.12", 0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) )
ROM_LOAD( "bf.16", 0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) )
ROM_LOAD( "bf.20", 0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) )
ROM_LOAD( "bf.13", 0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) )
ROM_LOAD( "bf.17", 0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) )
ROM_LOAD( "bf.21", 0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) )
ROM_END
ROM_START( btlfildb )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "3.bin", 0x00000, 0x10000, CRC(141f10ca) SHA1(4f6a59975964c92693476576533aba80c089b5ef) )
ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x10000, CRC(caa09adf) SHA1(5df0775119b3e957bbe620142a5454e337bdf4b8) )
ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )
ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "bfv1_05.bin", 0x00000, 0x08000, CRC(be269dbf) SHA1(3240badbf65e076cc1f7caaec1081df9a4371d47) )
ROM_LOAD( "bfv1_06.bin", 0x08000, 0x08000, CRC(022b9de9) SHA1(5a736a4cfe05e7681c78ab816dfe04074fe0293d) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "12.bin", 0x000000, 0x10000, CRC(8cab60f2) SHA1(92410d430cab112e87888a9cf50c304957f43be0) )
ROM_LOAD( "11.bin", 0x010000, 0x10000, CRC(e296581e) SHA1(5d889e9365ecff7c518e39130c55a7b836ff2861) )
ROM_LOAD( "8.bin", 0x020000, 0x10000, CRC(54462294) SHA1(b772729bbc54b26b09ccbf953c3b054ed4e22273) )
ROM_LOAD( "7.bin", 0x030000, 0x10000, CRC(03b18a1d) SHA1(d4d288ccbe193accc3fd5c04b7152197305a69b7) )
ROM_LOAD( "5.bin", 0x040000, 0x10000, CRC(d6f3d746) SHA1(3f4401d1ab024f8d1a6ab9dd4116d24cad76c3b1) )
ROM_LOAD( "6.bin", 0x050000, 0x10000, CRC(07714f39) SHA1(8a9b62947b29955598218f924b9f76c027177295) )
ROM_LOAD( "16.bin", 0x080000, 0x10000, CRC(6166553a) SHA1(c2279589646ebd8ea77c477e5f2641048ab6f0d4) )
ROM_LOAD( "15.bin", 0x090000, 0x10000, CRC(805439d7) SHA1(385d05341aa71cee96a92eaeec13f4b45d420726) )
ROM_LOAD( "13.bin", 0x0a0000, 0x10000, CRC(5622cb93) SHA1(e8683998714430836313b72d6be894129b65c772) )
ROM_LOAD( "14.bin", 0x0b0000, 0x10000, CRC(67860390) SHA1(1eb25a7e84a10f1385222ab992412db68b4e8266) )
ROM_LOAD( "9.bin", 0x0c0000, 0x10000, CRC(02f73dc5) SHA1(369851080f4716ea9a7b9fa40aa40b4a55bfe0ba) )
ROM_LOAD( "10.bin", 0x0d0000, 0x10000, CRC(e5de7eb8) SHA1(534000a03548f6f7cf466511caf203c487aeaa79) )
ROM_LOAD( "21.bin", 0x100000, 0x10000, CRC(81b75cdc) SHA1(8f529f293899c34d5be31bb675dda6706c2d29a9) )
ROM_LOAD( "22.bin", 0x110000, 0x10000, CRC(5231e4df) SHA1(b3a75eed0496a7437af5f970b23e495ecfe17422) )
ROM_LOAD( "20.bin", 0x120000, 0x10000, CRC(5a944f3e) SHA1(dad0322800348465393fdce9c379636b3829b76c) )
ROM_LOAD( "19.bin", 0x130000, 0x10000, CRC(db1dcd5e) SHA1(cc1d442b7a20ad923f88365f834ce608a56d6f6e) )
ROM_LOAD( "17.bin", 0x140000, 0x10000, CRC(69210ee6) SHA1(b627d8694821a66ca9825f05ce7f4997b4bfe60c) )
ROM_LOAD( "18.bin", 0x150000, 0x10000, CRC(40bf0b3d) SHA1(db084a0879845b265ca3f9359e19d907dc2ac00c) )
ROM_LOAD( "28.bin", 0x180000, 0x10000, CRC(3399e86e) SHA1(6e9a6a623ce2a2a76edfd328192ba85cd820dbc3) )
ROM_LOAD( "27.bin", 0x190000, 0x10000, CRC(86529c8a) SHA1(500d1651b0a86db4c0dd8c357a6363ef2a07b5ba) )
ROM_LOAD( "25.bin", 0x1a0000, 0x10000, CRC(6764d81b) SHA1(331e455fb228f2b6e97124d620688ec66da50603) )
ROM_LOAD( "26.bin", 0x1b0000, 0x10000, CRC(335b7b50) SHA1(8649a710e07835c7ed88efbf8c963a0b5c81d170) )
ROM_LOAD( "24.bin", 0x1c0000, 0x10000, CRC(2e78684a) SHA1(b4a64fef05c11f06640b461b264ec11a86f4119d) )
ROM_LOAD( "23.bin", 0x1d0000, 0x10000, CRC(500e0dbc) SHA1(88caea968340b3932469f8149bc7a08a7ca7d285) )
ROM_END
ROM_START( skysoldr )
ROM_REGION( 0x80000, "maincpu", 0 )
ROM_LOAD16_BYTE( "ss.3", 0x00000, 0x10000, CRC(7b88aa2e) SHA1(17ed682fb67e8fa05a1309e87ac29c09adcd7474) )
ROM_CONTINUE ( 0x40000, 0x10000 )
ROM_LOAD16_BYTE( "ss.4", 0x00001, 0x10000, CRC(f0283d43) SHA1(bfbc7235c9ff52b9ab269247e9c4a9d574ba25e2) )
ROM_CONTINUE ( 0x40001, 0x10000 )
ROM_LOAD16_BYTE( "ss.1", 0x20000, 0x10000, CRC(20e9dbc7) SHA1(632e5c7348a88620b85f968501a33609cc993972) )
ROM_CONTINUE ( 0x60000, 0x10000 )
ROM_LOAD16_BYTE( "ss.2", 0x20001, 0x10000, CRC(486f3432) SHA1(56b6c74031001bccb98e73f228e697556e8111d4) )
ROM_CONTINUE ( 0x60001, 0x10000 )
ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "ss.7", 0x00000, 0x08000, CRC(b711fad4) SHA1(0a9515cb36b8d03ee5f7e0669a9948571b4ec34e) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "ss.8", 0x30000, 0x10000, CRC(e5cf7b37) SHA1(770ee80a1cc0f877486c6b47812db2b1118651d9) )
ROM_LOAD( "ss.9", 0x50000, 0x10000, CRC(76124ca2) SHA1(5b87178ab663cd8aa67670f0c14c9cbb8616b04d) )
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "ss.5", 0x00000, 0x08000, CRC(928ba287) SHA1(c415c5b84b83ee0e5e0aa60eb33132145fcd7487) )
ROM_LOAD( "ss.6", 0x08000, 0x08000, CRC(93b30b55) SHA1(51cacc48f4a298131852d41da80126bda5988920) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "ss.10", 0x000000, 0x20000, CRC(e48c1623) SHA1(1181e16d0d36d246ce4401b5cdacb0780acf835c) )
ROM_LOAD( "ss.14", 0x020000, 0x20000, CRC(190c8704) SHA1(88b12720d0aa01f9df5792f8f3229e582995e4a1) )
ROM_LOAD( "ss.18", 0x040000, 0x20000, CRC(cb6ff33a) SHA1(b1e24b11e0c5da12d21282120e3aab8773854e11) )
ROM_LOAD( "ss.22", 0x060000, 0x20000, CRC(e69b4485) SHA1(041fcadb84d92bca4650768ad954fe47cfa00e62) )
ROM_LOAD( "ss.11", 0x080000, 0x20000, CRC(6c63e9c5) SHA1(cb349a8e0a2a1bcd098c59a879d8e4cbb51adee6) )
ROM_LOAD( "ss.15", 0x0a0000, 0x20000, CRC(55f71ab1) SHA1(2cb69d5532b35915b1fe5653a351508eccabd945) )
ROM_LOAD( "ss.19", 0x0c0000, 0x20000, CRC(312a21f5) SHA1(aef32d805cd338c3980cb282e86157590fbfe791) )
ROM_LOAD( "ss.23", 0x0e0000, 0x20000, CRC(923c19c2) SHA1(8ca88e49dc246798fd0c59cff2669a15aaa933a6) )
ROM_LOAD( "ss.12", 0x100000, 0x20000, CRC(63bb4e89) SHA1(98b5d61469c18830459ccf8aaa51d101e4ae0a4f) )
ROM_LOAD( "ss.16", 0x120000, 0x20000, CRC(138179f7) SHA1(2eb02077ffa4a87feed2c0503b294730f67ac484) )
ROM_LOAD( "ss.20", 0x140000, 0x20000, CRC(268cc7b4) SHA1(a9fe6b3302bafd52214a7eb0ad8a8a238eb29542) )
ROM_LOAD( "ss.24", 0x160000, 0x20000, CRC(f63b8417) SHA1(6a629ae6dd2b15c840f778a0f2ce9476ef578d5e) )
ROM_LOAD( "ss.13", 0x180000, 0x20000, CRC(3506c06b) SHA1(434f12523973de0d08ae30320d833be445c36e3f) )
ROM_LOAD( "ss.17", 0x1a0000, 0x20000, CRC(a7f524e0) SHA1(97e3e637d754a8c8c25c9b8bf8f67b1f8776e460) )
ROM_LOAD( "ss.21", 0x1c0000, 0x20000, CRC(cb7bf5fe) SHA1(8ded0be6b7d3ac4478234df9e72e6cad95f36d21) )
ROM_LOAD( "ss.25", 0x1e0000, 0x20000, CRC(65138016) SHA1(871b0ba39710b1094519cd808339e80ea366a016) )
ROM_REGION16_BE( 0x80000, "user1", 0 ) /* Reload the code here for upper bank */
ROM_LOAD16_BYTE( "ss.3", 0x00000, 0x10000, CRC(7b88aa2e) SHA1(17ed682fb67e8fa05a1309e87ac29c09adcd7474) )
ROM_CONTINUE ( 0x40000, 0x10000 )
ROM_LOAD16_BYTE( "ss.4", 0x00001, 0x10000, CRC(f0283d43) SHA1(bfbc7235c9ff52b9ab269247e9c4a9d574ba25e2) )
ROM_CONTINUE ( 0x40001, 0x10000 )
ROM_LOAD16_BYTE( "ss.1", 0x20000, 0x10000, CRC(20e9dbc7) SHA1(632e5c7348a88620b85f968501a33609cc993972) )
ROM_CONTINUE ( 0x60000, 0x10000 )
ROM_LOAD16_BYTE( "ss.2", 0x20001, 0x10000, CRC(486f3432) SHA1(56b6c74031001bccb98e73f228e697556e8111d4) )
ROM_CONTINUE ( 0x60001, 0x10000 )
ROM_END
ROM_START( goldmedl )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "gm.3", 0x00000, 0x10000, CRC(ddf0113c) SHA1(1efe39da1e25e7a556c48243a15d95388bc67e69) )
ROM_LOAD16_BYTE( "gm.4", 0x00001, 0x10000, CRC(16db4326) SHA1(7c82afcdabbb9ce082025b444ad967817ba36879) )
ROM_LOAD16_BYTE( "gm.1", 0x20000, 0x10000, CRC(54a11e28) SHA1(5e36c86b4d30b07539d9d00c682cbc3d88b6ba01) )
ROM_LOAD16_BYTE( "gm.2", 0x20001, 0x10000, CRC(4b6a13e4) SHA1(fb6bd4690f4f7aa7ae082c31c366c09e1eda801d) )
//AT
#if 0 // old ROM map
ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "goldsnd0.c47", 0x00000, 0x08000, BAD_DUMP CRC(031d27dc) ) // bad dump
ROM_CONTINUE( 0x10000, 0x78000 )
#endif
ROM_REGION( 0x80000, "audiocpu", 0 ) // banking is slightly different from other Alpha68kII games
ROM_LOAD( "38.bin", 0x00000, 0x08000, CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) ) // we use the bootleg set instead
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "39.bin", 0x20000, 0x10000, CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) )
ROM_LOAD( "40.bin", 0x30000, 0x10000, CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) )
ROM_LOAD( "1.bin", 0x40000, 0x10000, CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) )
//ZT
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "gm.5", 0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) )
ROM_LOAD( "gm.6", 0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "goldchr3.c46", 0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) )
ROM_LOAD( "goldchr2.c45", 0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) )
ROM_LOAD( "goldchr1.c44", 0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) )
ROM_LOAD( "goldchr0.c43", 0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) )
ROM_END
// it runs in an Alpha-68K96III system board
ROM_START( goldmeda )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "gm3-7.bin", 0x00000, 0x10000, CRC(11a63f4c) SHA1(840a8f1f6d80d0395c65f8ad30cc6bfe5a9693f4) )
ROM_LOAD16_BYTE( "gm4-7.bin", 0x00001, 0x10000, CRC(e19966af) SHA1(a2523627fcc9f5e4a82b4ebec937880fc0e0e9f3) )
ROM_LOAD16_BYTE( "gm1-7.bin", 0x20000, 0x10000, CRC(6d87b8a6) SHA1(6f47b42d6577691334784e961a991de2ad67f677) )
ROM_LOAD16_BYTE( "gm2-7.bin", 0x20001, 0x10000, CRC(8d579505) SHA1(81f225edbba1cac65275e2929336d076afbbd2bf) )
ROM_REGION( 0x80000, "audiocpu", 0 ) // banking is slightly different from other Alpha68kII games
ROM_LOAD( "38.bin", 0x00000, 0x08000, CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) ) // we use the bootleg set instead
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "39.bin", 0x20000, 0x10000, CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) )
ROM_LOAD( "40.bin", 0x30000, 0x10000, CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) )
ROM_LOAD( "1.bin", 0x40000, 0x10000, CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) )
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "gm.5", 0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) )
ROM_LOAD( "gm.6", 0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) )
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "goldchr3.c46", 0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) )
ROM_LOAD( "goldchr2.c45", 0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) )
ROM_LOAD( "goldchr1.c44", 0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) )
ROM_LOAD( "goldchr0.c43", 0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) )
ROM_REGION( 0x10000, "user1", 0 ) // unknown
ROM_LOAD( "gm5-1.bin", 0x000000, 0x10000, CRC(77c601a3) SHA1(5db88b0000fa5e460aa431ca7b75e8fcf629e31e) )
ROM_END
//AT: the bootleg set has strong resemblance of "goldmed7" on an Alpha-68K96III system board
ROM_START( goldmedb )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "l_3.bin", 0x00000, 0x10000, CRC(5e106bcf) SHA1(421ddfdd5ef1e9b5b7c45617fd690df982d63c4b) )
ROM_LOAD16_BYTE( "l_4.bin", 0x00001, 0x10000, CRC(e19966af) SHA1(a2523627fcc9f5e4a82b4ebec937880fc0e0e9f3) )
ROM_LOAD16_BYTE( "l_1.bin", 0x20000, 0x08000, CRC(7eec7ee5) SHA1(4fbb0832f50a83e5060c6891aacccc8f28a84086) )
ROM_LOAD16_BYTE( "l_2.bin", 0x20001, 0x08000, CRC(bf59e4f9) SHA1(76c276c54f0f1cc08db7f0169fb7a1357278a1fd) )
ROM_REGION( 0x80000, "audiocpu", 0 ) //AT: looks identical to goldsnd0.c47
ROM_LOAD( "38.bin", 0x00000, 0x08000, CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "39.bin", 0x20000, 0x10000, CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) )
ROM_LOAD( "40.bin", 0x30000, 0x10000, CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) )
ROM_LOAD( "1.bin", 0x40000, 0x10000, CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) )
ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "gm.5", 0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) )
ROM_LOAD( "gm.6", 0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) )
// ROM_LOAD( "33.bin", 0x000000, 0x10000, CRC(05600b13) )
/* I haven't yet verified if these are the same as the bootleg */
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "goldchr3.c46", 0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) )
ROM_LOAD( "goldchr2.c45", 0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) )
ROM_LOAD( "goldchr1.c44", 0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) )
ROM_LOAD( "goldchr0.c43", 0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) )
ROM_REGION( 0x10000, "user1", 0 ) //AT: banked data for the main 68k code?
ROM_LOAD( "l_5.bin", 0x00000, 0x10000, CRC(77c601a3) SHA1(5db88b0000fa5e460aa431ca7b75e8fcf629e31e) ) // identical to gm5-1.bin in "goldmed7"
ROM_END
ROM_START( skyadvnt )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "sa1.bin", 0x00000, 0x20000, CRC(c2b23080) SHA1(d72430ae43137e3ecbaa327f37e4f3f028690a83) )
ROM_LOAD16_BYTE( "sa2.bin", 0x00001, 0x20000, CRC(06074e72) SHA1(363b468fad5de0637baf8bb7b92798bfb81a07c5) )
ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "sa.3", 0x00000, 0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "sa.4", 0x30000, 0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) )
ROM_LOAD( "sa.5", 0x50000, 0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) )
ROM_LOAD( "sa.6", 0x70000, 0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) )
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "sa.7", 0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) )
ROM_REGION( 0x280000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "sachr3", 0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) )
ROM_LOAD( "sachr2", 0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) )
ROM_LOAD( "sachr1", 0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) )
ROM_LOAD( "sachr0", 0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) )
ROM_END
ROM_START( skyadvnu )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "sa_v3.1", 0x00000, 0x20000, CRC(862393b5) SHA1(6c9176a6ae286854f2fa7512c293984a3b952f10) )
ROM_LOAD16_BYTE( "sa_v3.2", 0x00001, 0x20000, CRC(fa7a14d1) SHA1(d941042cff726f02e1e645a158b6a2484869464b) )
ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "sa.3", 0x00000, 0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "sa.4", 0x30000, 0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) )
ROM_LOAD( "sa.5", 0x50000, 0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) )
ROM_LOAD( "sa.6", 0x70000, 0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) )
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "sa.7", 0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) )
ROM_REGION( 0x280000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "sachr3", 0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) )
ROM_LOAD( "sachr2", 0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) )
ROM_LOAD( "sachr1", 0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) )
ROM_LOAD( "sachr0", 0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) )
ROM_END
ROM_START( skyadvnj )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "saj1.c19", 0x00000, 0x20000, CRC(662cb4b8) SHA1(853ad557ee7942cef542253f0e643955e27f0ed2) )
ROM_LOAD16_BYTE( "saj2.e19", 0x00001, 0x20000, CRC(06d6130a) SHA1(3411ac90e3039e46887451fc97ec2a22ad0f18fe) )
ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "sa.3", 0x00000, 0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "sa.4", 0x30000, 0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) )
ROM_LOAD( "sa.5", 0x50000, 0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) )
ROM_LOAD( "sa.6", 0x70000, 0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) )
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "sa.7", 0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) )
ROM_REGION( 0x280000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "sachr3", 0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) )
ROM_LOAD( "sachr2", 0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) )
ROM_LOAD( "sachr1", 0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) )
ROM_LOAD( "sachr0", 0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) )
ROM_END
ROM_START( gangwars )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "u1", 0x00000, 0x20000, CRC(11433507) SHA1(df32c14d4105d3ad899dfa8e9dbc2a1fe51dfa6a) )
ROM_LOAD16_BYTE( "u2", 0x00001, 0x20000, CRC(44cc375f) SHA1(38fc402014a816d9b1f7680407175adecfa39efe) )
ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "u12", 0x00000, 0x08000, CRC(2620caa1) SHA1(bd464abce0bedab68cb913321e76d83eb36ca374) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "u9", 0x70000, 0x10000, CRC(9136745e) SHA1(d7a2bfeac69ab2dbd4565a5bd1abb1f3f1199b42) )
ROM_LOAD( "u10", 0x50000, 0x10000, CRC(636978ae) SHA1(5d8093bc43192c89e230af318609222a69866b6e) )
ROM_LOAD( "u11", 0x30000, 0x10000, CRC(2218ceb9) SHA1(69a843308cb0628ad856a09a33cd148f36ce0d24) )
/*
These roms are from the bootleg version, the original graphics
should be the same. The original uses 4 512k mask roms and 4 128k
eeproms to store the same data. The 512k roms are not dumped but
the 128k ones are and match these ones.
*/
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "gwb_ic.m19", 0x000000, 0x10000, CRC(b75bf1d0) SHA1(c22c0049274c45701be0a7be2afc0517620a3a10) )
ROM_REGION( 0x280000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "gwb_ic.308", 0x000000, 0x10000, CRC(321a2fdd) SHA1(b2f37f14a13bc2c2f78b2b0e27fde18a23146e22) )
ROM_LOAD( "gwb_ic.309", 0x010000, 0x10000, CRC(4d908f65) SHA1(6095a34ef4a6905d57c47af4a507dff3a04e5c07) )
ROM_LOAD( "gwb_ic.310", 0x020000, 0x10000, CRC(fc888541) SHA1(e732a03209a88fc7a23b4e4ff69a437d6fbfc2d1) )
ROM_LOAD( "gwb_ic.311", 0x030000, 0x10000, CRC(181b128b) SHA1(2646c9f9cca6277ddd764c07478798c8af3eb297) )
ROM_LOAD( "gwb_ic.312", 0x040000, 0x10000, CRC(930665f3) SHA1(03af85c45acb9600b27dcdd6ec96d147046030e5) )
ROM_LOAD( "gwb_ic.313", 0x050000, 0x10000, CRC(c18f4ca8) SHA1(f5cb666d5aa53f201b6664d1c18b89a211230e78) )
ROM_LOAD( "gwb_ic.314", 0x060000, 0x10000, CRC(dfc44b60) SHA1(311422d4ea77118c0058e9f1a824f74cfa79cb87) )
ROM_LOAD( "gwb_ic.307", 0x070000, 0x10000, CRC(28082a7f) SHA1(e30bade13e03bca49c1f7001c9440ce251ece15d) )
// ROM_LOAD( "gwb_ic.320", 0x080000, 0x10000, CRC(9a7b51d8) SHA1(0ab01972d838c938bfd07d7b4661a0ecd009b2cb) )
ROM_LOAD( "gwb_ic.280", 0x080000, 0x10000, CRC(222b3dcd) SHA1(f9afe24c01daefe61939672efa2cb68bcc7235f0) ) //AT
ROM_LOAD( "gwb_ic.321", 0x090000, 0x10000, CRC(6b421c7b) SHA1(d96f91dc7e5f46990b05701483edf43a828a8879) )
ROM_LOAD( "gwb_ic.300", 0x0a0000, 0x10000, CRC(f3fa0877) SHA1(7950ef86ee66d19693f0b7071a3a34d9200f5a19) )
ROM_LOAD( "gwb_ic.301", 0x0b0000, 0x10000, CRC(f8c866de) SHA1(c6baa41bab35d4d9e80c5c52db74e9eb6b9605f5) )
ROM_LOAD( "gwb_ic.302", 0x0c0000, 0x10000, CRC(5b0d587d) SHA1(852bec7d37d8cee33e5bc30080bf8a6a8d2472e5) )
ROM_LOAD( "gwb_ic.303", 0x0d0000, 0x10000, CRC(d8c0e102) SHA1(f660876ab3457230b1c37835f5ad1ccd1e8e821a) )
ROM_LOAD( "gwb_ic.304", 0x0e0000, 0x10000, CRC(b02bc9d8) SHA1(e0466b93c08363cceaba27c8d85e2609d12a10e7) )
ROM_LOAD( "gwb_ic.305", 0x0f0000, 0x10000, CRC(5e04a9aa) SHA1(663330b467eb6406719d4d6cf7b05835b1600a37) )
ROM_LOAD( "gwb_ic.306", 0x100000, 0x10000, CRC(e2172955) SHA1(af13776e6537e736815a1180a1f6bad385724b0c) )
ROM_LOAD( "gwb_ic.299", 0x110000, 0x10000, CRC(e39f5599) SHA1(3c08a8163b528ebbcb627c511ccc2edacf0653c2) )
// ROM_LOAD( "gwb_ic.318", 0x120000, 0x10000, CRC(9aeaddf9) SHA1(d609314015376672be8147b9eabbfe4c5611ab73) )
ROM_LOAD( "gwb_ic.320", 0x120000, 0x10000, CRC(9a7b51d8) SHA1(0ab01972d838c938bfd07d7b4661a0ecd009b2cb) ) //AT
ROM_LOAD( "gwb_ic.319", 0x130000, 0x10000, CRC(c5b862b7) SHA1(a48be3e32ae5a656d8d239796e6e7bddd4a0805b) )
ROM_LOAD( "gwb_ic.292", 0x140000, 0x10000, CRC(c125f7be) SHA1(5d68abd91fa4fa18275c0597c51ce6d3e743d84d) )
ROM_LOAD( "gwb_ic.293", 0x150000, 0x10000, CRC(c04fce8e) SHA1(499edd3b16770d20368f49e5c66c299740831ff0) )
ROM_LOAD( "gwb_ic.294", 0x160000, 0x10000, CRC(4eda3df5) SHA1(574fef723ebd8fa116b4a379036ee5ec3eb10c90) )
ROM_LOAD( "gwb_ic.295", 0x170000, 0x10000, CRC(6e60c475) SHA1(928494400bbdc3571cb5b1ccb51d39537c5fd904) )
ROM_LOAD( "gwb_ic.296", 0x180000, 0x10000, CRC(99b2a557) SHA1(7a4053909cb5f4b2a32f3caac4e2ccdb64c2ce84) )
ROM_LOAD( "gwb_ic.297", 0x190000, 0x10000, CRC(10373f63) SHA1(98ee65c68823530ad2eefd6e570db2f38b59c48e) )
ROM_LOAD( "gwb_ic.298", 0x1a0000, 0x10000, CRC(df37ec4d) SHA1(d2670dde87970a6f33ca3cd81bdc9991d663bac6) )
ROM_LOAD( "gwb_ic.291", 0x1b0000, 0x10000, CRC(beb07a2e) SHA1(f2751bef1850db7173f119fc0cfeefdf47ed7a86) )
// ROM_LOAD( "gwb_ic.316", 0x1c0000, 0x10000, CRC(655b1518) SHA1(d97fd911901f92786bc22dac8e085cf4fa0cb1e9) )
ROM_LOAD( "gwb_ic.318", 0x1c0000, 0x10000, CRC(9aeaddf9) SHA1(d609314015376672be8147b9eabbfe4c5611ab73) ) //AT
ROM_LOAD( "gwb_ic.317", 0x1d0000, 0x10000, CRC(1622fadd) SHA1(240eaf117145773e388220513c2906ad2ac5d68b) )
ROM_LOAD( "gwb_ic.284", 0x1e0000, 0x10000, CRC(4aa95d66) SHA1(e5bb51fd32a7e9dc23aa13de35b8757dc11f7908) )
ROM_LOAD( "gwb_ic.285", 0x1f0000, 0x10000, CRC(3a1f3ce0) SHA1(edd8820111a3ef9558286280dc819c6d9f21212f) )
ROM_LOAD( "gwb_ic.286", 0x200000, 0x10000, CRC(886e298b) SHA1(8e8b35a0b24c9c3a1d00079b60bdbaa6c8ce597b) )
ROM_LOAD( "gwb_ic.287", 0x210000, 0x10000, CRC(b9542e6a) SHA1(e5762db1a44a966d2c2b7e8a92abab577e24172f) )
ROM_LOAD( "gwb_ic.288", 0x220000, 0x10000, CRC(8e620056) SHA1(59ea29d681c4b001b656b4b8014b14ac78a69625) )
ROM_LOAD( "gwb_ic.289", 0x230000, 0x10000, CRC(c754d69f) SHA1(e64b8e1f719f5a95b7bcab2d25a40c8b819f7d4f) )
ROM_LOAD( "gwb_ic.290", 0x240000, 0x10000, CRC(306d1963) SHA1(2f19ba97b9bd1744b656095ae0244df2db03b09b) )
ROM_LOAD( "gwb_ic.283", 0x250000, 0x10000, CRC(b46e5761) SHA1(3c4c13c5896186fe36ace8704afeef84b0a0cb78) )
// ROM_LOAD( "gwb_ic.280", 0x260000, 0x10000, CRC(222b3dcd) SHA1(f9afe24c01daefe61939672efa2cb68bcc7235f0) )
ROM_LOAD( "gwb_ic.316", 0x260000, 0x10000, CRC(655b1518) SHA1(d97fd911901f92786bc22dac8e085cf4fa0cb1e9) ) //AT
ROM_LOAD( "gwb_ic.315", 0x270000, 0x10000, CRC(e7c9b103) SHA1(6f70ca9b6a7439f9250145477f682f7487e11710) )
ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */
ROM_LOAD16_BYTE( "u3", 0x00000, 0x20000, CRC(de6fd3c0) SHA1(d957e8de3cb0eda1837376f687b8c272e97e1d11) )
ROM_LOAD16_BYTE( "u4", 0x00001, 0x20000, CRC(43f7f5d3) SHA1(13ea03cfae97d0067dcfdc6febb53dbe268a91eb) )
ROM_END
ROM_START( gangwarb )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "gwb_ic.m15", 0x00000, 0x20000, CRC(7752478e) SHA1(7266dd0d2c57433191ae4d1d4e17b32c8c3c8c73) )
ROM_LOAD16_BYTE( "gwb_ic.m16", 0x00001, 0x20000, CRC(c2f3b85e) SHA1(79c215d8b43ec7728e3745b359e64f6bb8240881) )
ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "gwb_ic.380", 0x00000, 0x08000, CRC(e6d6c9cf) SHA1(c35a7a385592e55bdfe232d042f2228f4f7e9ffa) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "gwb_ic.419", 0x30000, 0x10000, CRC(84e5c946) SHA1(0b071d15b664a9c529713b1b896bdb5ebfa16c25) )
ROM_LOAD( "gwb_ic.420", 0x50000, 0x10000, CRC(eb305d42) SHA1(93910cf60c1b8a87969888d8693c7d6782f1e799) )
ROM_LOAD( "gwb_ic.421", 0x70000, 0x10000, CRC(7b9f2608) SHA1(8d61dfa32369450e396cc8a5d67c58eedb2167e6) )
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "gwb_ic.m19", 0x000000, 0x10000, CRC(b75bf1d0) SHA1(c22c0049274c45701be0a7be2afc0517620a3a10) )
ROM_REGION( 0x280000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "gwb_ic.308", 0x000000, 0x10000, CRC(321a2fdd) SHA1(b2f37f14a13bc2c2f78b2b0e27fde18a23146e22) )
ROM_LOAD( "gwb_ic.309", 0x010000, 0x10000, CRC(4d908f65) SHA1(6095a34ef4a6905d57c47af4a507dff3a04e5c07) )
ROM_LOAD( "gwb_ic.310", 0x020000, 0x10000, CRC(fc888541) SHA1(e732a03209a88fc7a23b4e4ff69a437d6fbfc2d1) )
ROM_LOAD( "gwb_ic.311", 0x030000, 0x10000, CRC(181b128b) SHA1(2646c9f9cca6277ddd764c07478798c8af3eb297) )
ROM_LOAD( "gwb_ic.312", 0x040000, 0x10000, CRC(930665f3) SHA1(03af85c45acb9600b27dcdd6ec96d147046030e5) )
ROM_LOAD( "gwb_ic.313", 0x050000, 0x10000, CRC(c18f4ca8) SHA1(f5cb666d5aa53f201b6664d1c18b89a211230e78) )
ROM_LOAD( "gwb_ic.314", 0x060000, 0x10000, CRC(dfc44b60) SHA1(311422d4ea77118c0058e9f1a824f74cfa79cb87) )
ROM_LOAD( "gwb_ic.307", 0x070000, 0x10000, CRC(28082a7f) SHA1(e30bade13e03bca49c1f7001c9440ce251ece15d) )
// ROM_LOAD( "gwb_ic.320", 0x080000, 0x10000, CRC(9a7b51d8) SHA1(0ab01972d838c938bfd07d7b4661a0ecd009b2cb) )
ROM_LOAD( "gwb_ic.280", 0x080000, 0x10000, CRC(222b3dcd) SHA1(f9afe24c01daefe61939672efa2cb68bcc7235f0) ) //AT
ROM_LOAD( "gwb_ic.321", 0x090000, 0x10000, CRC(6b421c7b) SHA1(d96f91dc7e5f46990b05701483edf43a828a8879) )
ROM_LOAD( "gwb_ic.300", 0x0a0000, 0x10000, CRC(f3fa0877) SHA1(7950ef86ee66d19693f0b7071a3a34d9200f5a19) )
ROM_LOAD( "gwb_ic.301", 0x0b0000, 0x10000, CRC(f8c866de) SHA1(c6baa41bab35d4d9e80c5c52db74e9eb6b9605f5) )
ROM_LOAD( "gwb_ic.302", 0x0c0000, 0x10000, CRC(5b0d587d) SHA1(852bec7d37d8cee33e5bc30080bf8a6a8d2472e5) )
ROM_LOAD( "gwb_ic.303", 0x0d0000, 0x10000, CRC(d8c0e102) SHA1(f660876ab3457230b1c37835f5ad1ccd1e8e821a) )
ROM_LOAD( "gwb_ic.304", 0x0e0000, 0x10000, CRC(b02bc9d8) SHA1(e0466b93c08363cceaba27c8d85e2609d12a10e7) )
ROM_LOAD( "gwb_ic.305", 0x0f0000, 0x10000, CRC(5e04a9aa) SHA1(663330b467eb6406719d4d6cf7b05835b1600a37) )
ROM_LOAD( "gwb_ic.306", 0x100000, 0x10000, CRC(e2172955) SHA1(af13776e6537e736815a1180a1f6bad385724b0c) )
ROM_LOAD( "gwb_ic.299", 0x110000, 0x10000, CRC(e39f5599) SHA1(3c08a8163b528ebbcb627c511ccc2edacf0653c2) )
// ROM_LOAD( "gwb_ic.318", 0x120000, 0x10000, CRC(9aeaddf9) SHA1(d609314015376672be8147b9eabbfe4c5611ab73) )
ROM_LOAD( "gwb_ic.320", 0x120000, 0x10000, CRC(9a7b51d8) SHA1(0ab01972d838c938bfd07d7b4661a0ecd009b2cb) ) //AT
ROM_LOAD( "gwb_ic.319", 0x130000, 0x10000, CRC(c5b862b7) SHA1(a48be3e32ae5a656d8d239796e6e7bddd4a0805b) )
ROM_LOAD( "gwb_ic.292", 0x140000, 0x10000, CRC(c125f7be) SHA1(5d68abd91fa4fa18275c0597c51ce6d3e743d84d) )
ROM_LOAD( "gwb_ic.293", 0x150000, 0x10000, CRC(c04fce8e) SHA1(499edd3b16770d20368f49e5c66c299740831ff0) )
ROM_LOAD( "gwb_ic.294", 0x160000, 0x10000, CRC(4eda3df5) SHA1(574fef723ebd8fa116b4a379036ee5ec3eb10c90) )
ROM_LOAD( "gwb_ic.295", 0x170000, 0x10000, CRC(6e60c475) SHA1(928494400bbdc3571cb5b1ccb51d39537c5fd904) )
ROM_LOAD( "gwb_ic.296", 0x180000, 0x10000, CRC(99b2a557) SHA1(7a4053909cb5f4b2a32f3caac4e2ccdb64c2ce84) )
ROM_LOAD( "gwb_ic.297", 0x190000, 0x10000, CRC(10373f63) SHA1(98ee65c68823530ad2eefd6e570db2f38b59c48e) )
ROM_LOAD( "gwb_ic.298", 0x1a0000, 0x10000, CRC(df37ec4d) SHA1(d2670dde87970a6f33ca3cd81bdc9991d663bac6) )
ROM_LOAD( "gwb_ic.291", 0x1b0000, 0x10000, CRC(beb07a2e) SHA1(f2751bef1850db7173f119fc0cfeefdf47ed7a86) )
// ROM_LOAD( "gwb_ic.316", 0x1c0000, 0x10000, CRC(655b1518) SHA1(d97fd911901f92786bc22dac8e085cf4fa0cb1e9) )
ROM_LOAD( "gwb_ic.318", 0x1c0000, 0x10000, CRC(9aeaddf9) SHA1(d609314015376672be8147b9eabbfe4c5611ab73) ) //AT
ROM_LOAD( "gwb_ic.317", 0x1d0000, 0x10000, CRC(1622fadd) SHA1(240eaf117145773e388220513c2906ad2ac5d68b) )
ROM_LOAD( "gwb_ic.284", 0x1e0000, 0x10000, CRC(4aa95d66) SHA1(e5bb51fd32a7e9dc23aa13de35b8757dc11f7908) )
ROM_LOAD( "gwb_ic.285", 0x1f0000, 0x10000, CRC(3a1f3ce0) SHA1(edd8820111a3ef9558286280dc819c6d9f21212f) )
ROM_LOAD( "gwb_ic.286", 0x200000, 0x10000, CRC(886e298b) SHA1(8e8b35a0b24c9c3a1d00079b60bdbaa6c8ce597b) )
ROM_LOAD( "gwb_ic.287", 0x210000, 0x10000, CRC(b9542e6a) SHA1(e5762db1a44a966d2c2b7e8a92abab577e24172f) )
ROM_LOAD( "gwb_ic.288", 0x220000, 0x10000, CRC(8e620056) SHA1(59ea29d681c4b001b656b4b8014b14ac78a69625) )
ROM_LOAD( "gwb_ic.289", 0x230000, 0x10000, CRC(c754d69f) SHA1(e64b8e1f719f5a95b7bcab2d25a40c8b819f7d4f) )
ROM_LOAD( "gwb_ic.290", 0x240000, 0x10000, CRC(306d1963) SHA1(2f19ba97b9bd1744b656095ae0244df2db03b09b) )
ROM_LOAD( "gwb_ic.283", 0x250000, 0x10000, CRC(b46e5761) SHA1(3c4c13c5896186fe36ace8704afeef84b0a0cb78) )
// ROM_LOAD( "gwb_ic.280", 0x260000, 0x10000, CRC(222b3dcd) SHA1(f9afe24c01daefe61939672efa2cb68bcc7235f0) )
ROM_LOAD( "gwb_ic.316", 0x260000, 0x10000, CRC(655b1518) SHA1(d97fd911901f92786bc22dac8e085cf4fa0cb1e9) ) //AT
ROM_LOAD( "gwb_ic.315", 0x270000, 0x10000, CRC(e7c9b103) SHA1(6f70ca9b6a7439f9250145477f682f7487e11710) )
ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */
ROM_LOAD16_BYTE( "gwb_ic.m17", 0x00000, 0x20000, CRC(2a5fe86e) SHA1(0e668f51430983a17e1965143a0bf3aa4d3156ee) )
ROM_LOAD16_BYTE( "gwb_ic.m18", 0x00001, 0x20000, CRC(c8b60c53) SHA1(352c3bcc18cf63bcb757d774c2c2247ce0c4e736) )
ROM_END
ROM_START( sbasebal )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "snksb1.bin", 0x00000, 0x20000, CRC(304fef2d) SHA1(03154e590807f7fd009068b403e1ea039272029d) )
ROM_LOAD16_BYTE( "snksb2.bin", 0x00001, 0x20000, CRC(35821339) SHA1(2c4303bf799de7cb364cadac44ff28306088e2f4) )
ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "snksb3.bin", 0x00000, 0x08000, CRC(89e12f25) SHA1(1c569958a7f5a91b54f1316c1d5ee027be8618d6) )
ROM_CONTINUE( 0x18000, 0x08000 )
ROM_LOAD( "snksb4.bin", 0x30000, 0x10000, CRC(cca2555d) SHA1(13c672331e8e5e5dd8fc3aa7829d46de6b8271f3) )
ROM_LOAD( "snksb5.bin", 0x50000, 0x10000, CRC(f45ee36f) SHA1(cdfdf696e9fcd2827ab1dd6adc2a45085911333d) )
ROM_LOAD( "snksb6.bin", 0x70000, 0x10000, CRC(651c9472) SHA1(bcff6679e22143cd6816c441c5a67b4956ee7ee0) )
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* chars */
ROM_LOAD( "snksb7.bin", 0x000000, 0x10000, CRC(8f3c2e25) SHA1(a5b3880f3079cce607678fd4ea5971560ce9ed8d) )
ROM_REGION( 0x280000, "gfx2", ROMREGION_DISPOSE ) /* sprites */
ROM_LOAD( "kcbchr3.bin", 0x000000, 0x80000, CRC(719071c7) SHA1(47eded73eae25af04cf369f1a8ee657fd06b6480) )
ROM_LOAD( "kcbchr2.bin", 0x0a0000, 0x80000, CRC(014f0f90) SHA1(e80594f06faf303c4034a711fe55dad046ebf9aa) )
ROM_LOAD( "kcbchr1.bin", 0x140000, 0x80000, CRC(a5ce1e10) SHA1(c91cad45a918166155be3f93f4ed299389579f4a) )
ROM_LOAD( "kcbchr0.bin", 0x1e0000, 0x80000, CRC(b8a1a088) SHA1(cb21a04387431b1810130abd86a2ebf78cf09a3b) )
ROM_END
ROM_START( tnexspce )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "ns_4.bin", 0x00000, 0x20000, CRC(4617cba3) SHA1(615a1e67fc1c76d2be004b19a965f423b8daaf5c) )
ROM_LOAD16_BYTE( "ns_3.bin", 0x00001, 0x20000, CRC(a6c47fef) SHA1(b7e4a0fffd5c44ed0b138c1ad04c3b6644ec463b) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
ROM_LOAD( "ns_1.bin", 0x000000, 0x10000, CRC(fc26853c) SHA1(0118b048046a6125bba20dec081b936486eb1597) )
ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "ns_5678.bin", 0x000000, 0x80000, CRC(22756451) SHA1(ce1d58a75ef4b09feb6fd9b3dd2de48b986070c0) )
ROM_REGION( 0x8000, "user1", 0 )
ROM_LOAD( "ns_2.bin", 0x0000, 0x8000, CRC(05771d48) SHA1(9e9376b1449679f554eabf8cea023714dd1ed487) ) /* Colour lookup */
ROM_REGION( 0x1000, "proms", 0 ) //AT: corrected PROM order
ROM_LOAD( "ns_p2.prm", 0x0000, 0x0100, CRC(1f388d48) SHA1(5e7dc37b4e177483f4fc65b801dca8ef132ac282) ) /* R */
ROM_LOAD( "ns_p3.prm", 0x0100, 0x0100, CRC(0254533a) SHA1(d0ec0d03ed78482cd9344661eab3305640e85682) ) /* G */
ROM_LOAD( "ns_p1.prm", 0x0200, 0x0100, CRC(488fd0e9) SHA1(cde18e9ca0b320ded821bea537c88424b02e8910) ) /* B */
ROM_LOAD( "ns_p5.prm", 0x0300, 0x0400, CRC(9c8527bf) SHA1(6b52ab37ea6c07a4814ed33deadd59d137b5fd4d) ) /* Clut high nibble */
ROM_LOAD( "ns_p4.prm", 0x0700, 0x0400, CRC(cc9ff769) SHA1(e9de0371fd8bae7f08924891d78799ace97902b1) ) /* Clut low nibble */
ROM_END
/******************************************************************************/
static READ16_HANDLER( timesold_cycle_r )
{
int ret=shared_ram[0x4];
if (cpu_get_pc(space->cpu)==0x9ea2 && (ret&0xff00)==0) {
cpu_spinuntil_int(space->cpu);
return 0x100 | (ret&0xff);
}
return ret;
}
static READ16_HANDLER( timesol1_cycle_r )
{
int ret=shared_ram[0x4];
if (cpu_get_pc(space->cpu)==0x9e20 && (ret&0xff00)==0) {
cpu_spinuntil_int(space->cpu);
return 0x100 | (ret&0xff);
}
return ret;
}
static READ16_HANDLER( btlfield_cycle_r )
{
int ret=shared_ram[0x4];
if (cpu_get_pc(space->cpu)==0x9e1c && (ret&0xff00)==0) {
cpu_spinuntil_int(space->cpu);
return 0x100 | (ret&0xff);
}
return ret;
}
static READ16_HANDLER( skysoldr_cycle_r )
{
int ret=shared_ram[0x4];
if (cpu_get_pc(space->cpu)==0x1f4e && (ret&0xff00)==0) {
cpu_spinuntil_int(space->cpu);
return 0x100 | (ret&0xff);
}
return ret;
}
static READ16_HANDLER( skyadvnt_cycle_r )
{
int ret=shared_ram[0x4];
if (cpu_get_pc(space->cpu)==0x1f78 && (ret&0xff00)==0) {
cpu_spinuntil_int(space->cpu);
return 0x100 | (ret&0xff);
}
return ret;
}
static READ16_HANDLER( gangwars_cycle_r )
{
int ret=shared_ram[0x103];
if (cpu_get_pc(space->cpu)==0xbbb6) {
cpu_spinuntil_int(space->cpu);
return (ret+2) & 0xff;
}
return ret;
}
static READ16_HANDLER( gangwarb_cycle_r )
{
int ret=shared_ram[0x103];
if (cpu_get_pc(space->cpu)==0xbbca) {
cpu_spinuntil_int(space->cpu);
return (ret+2) & 0xff;
}
return ret;
}
/******************************************************************************/
static DRIVER_INIT( sstingry )
{
invert_controls=0;
microcontroller_id=0x00ff;
coin_id=0x22|(0x22<<8);
}
static DRIVER_INIT( kyros )
{
invert_controls=0;
microcontroller_id=0x0012;
coin_id=0x22|(0x22<<8);
alpha68k_video_banking = kyros_video_banking;
}
static DRIVER_INIT( jongbou )
{
invert_controls=0;
microcontroller_id=0x00ff;
coin_id=0x23|(0x24<<8);
alpha68k_video_banking = jongbou_video_banking;
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x0c0000, 0x0c0001, 0, 0, jongbou_inputs_r);
}
static DRIVER_INIT( paddlema )
{
microcontroller_id=0;
coin_id=0; // Not needed !
}
static DRIVER_INIT( timesold )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40008, 0x40009, 0, 0, timesold_cycle_r);
invert_controls=0;
microcontroller_id=0;
coin_id=0x22|(0x22<<8);
}
static DRIVER_INIT( timesol1 )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40008, 0x40009, 0, 0, timesol1_cycle_r);
invert_controls=1;
microcontroller_id=0;
coin_id=0x22|(0x22<<8);
}
static DRIVER_INIT( btlfield )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40008, 0x40009, 0, 0, btlfield_cycle_r);
invert_controls=1;
microcontroller_id=0;
coin_id=0x22|(0x22<<8);
}
static DRIVER_INIT( btlfildb )
{
invert_controls=1;
microcontroller_id=0;
coin_id=0x22|(0x22<<8); //not checked
}
static DRIVER_INIT( skysoldr )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40008, 0x40009, 0, 0, skysoldr_cycle_r);
memory_set_bankptr(machine, 8, (memory_region(machine, "user1"))+0x40000);
invert_controls=0;
microcontroller_id=0;
coin_id=0x22|(0x22<<8);
}
static DRIVER_INIT( goldmedl )
{
invert_controls=0;
microcontroller_id=0x8803; //AT
coin_id=0x23|(0x24<<8);
}
static DRIVER_INIT( goldmeda )
{
memory_set_bankptr(machine, 8, memory_region(machine, "maincpu") + 0x20000);
invert_controls=0;
microcontroller_id=0x8803; //Guess - routine to handle coinage is the same as in 'goldmedl'
coin_id=0x23|(0x24<<8);
}
static DRIVER_INIT( skyadvnt )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40008, 0x40009, 0, 0, skyadvnt_cycle_r);
invert_controls=0;
microcontroller_id=0x8814;
coin_id=0x22|(0x22<<8);
}
static DRIVER_INIT( skyadvnu )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40008, 0x40009, 0, 0, skyadvnt_cycle_r);
invert_controls=0;
microcontroller_id=0x8814;
coin_id=0x23|(0x24<<8);
}
static DRIVER_INIT( gangwars )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40206, 0x40207, 0, 0, gangwars_cycle_r);
memory_set_bankptr(machine, 8, memory_region(machine, "user1"));
invert_controls=0;
microcontroller_id=0x8512;
coin_id=0x23|(0x24<<8);
}
static DRIVER_INIT( gangwarb )
{
memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x40206, 0x40207, 0, 0, gangwarb_cycle_r);
memory_set_bankptr(machine, 8, memory_region(machine, "user1"));
invert_controls=0;
microcontroller_id=0x8512;
coin_id=0x23|(0x24<<8);
}
static DRIVER_INIT( sbasebal )
{
UINT16 *rom = (UINT16 *)memory_region(machine, "maincpu");
/* Game hangs on divide by zero?! Patch it */
rom[0xb672/2] = 0x4e71;
/* And patch the ROM checksums */
rom[0x44e/2] = 0x4e71;
rom[0x450/2] = 0x4e71;
rom[0x458/2] = 0x4e71;
rom[0x45a/2] = 0x4e71;
#if SBASEBAL_HACK
rom[0x2b4/2] = 0x4e71;
rom[0x2b6/2] = 0x4e71;
#endif
invert_controls=0;
microcontroller_id=0x8512; // Same as 'gangwars' ?
coin_id=0x23|(0x24<<8);
}
static DRIVER_INIT( tnexspce )
{
invert_controls=0;
microcontroller_id=0x890a;
coin_id=0; // Not needed !
}
/******************************************************************************/
GAME( 1986, sstingry, 0, sstingry, sstingry, sstingry, ROT90, "Alpha Denshi Co.", "Super Stingray", GAME_SUPPORTS_SAVE )
GAME( 1987, kyros, 0, kyros, kyros, kyros, ROT90, "World Games Inc", "Kyros", GAME_SUPPORTS_SAVE )
GAME( 1986, kyrosj, kyros, kyros, kyros, kyros, ROT90, "Alpha Denshi Co.", "Kyros No Yakata (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1987, jongbou, 0, jongbou, jongbou, jongbou, ROT90, "SNK", "Mahjong Block Jongbou (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1988, paddlema, 0, alpha68k_I, paddlema, paddlema, ROT90, "SNK", "Paddle Mania", GAME_SUPPORTS_SAVE )
GAME( 1987, timesold, 0, alpha68k_II, timesold, timesold, ROT90, "[Alpha Denshi Co.] (SNK/Romstar license)", "Time Soldiers (US Rev 3)", GAME_SUPPORTS_SAVE )
GAME( 1987, timesol1, timesold, alpha68k_II, timesold, timesol1, ROT90, "[Alpha Denshi Co.] (SNK/Romstar license)", "Time Soldiers (US Rev 1)", GAME_SUPPORTS_SAVE )
GAME( 1987, btlfield, timesold, alpha68k_II, btlfield, btlfield, ROT90, "[Alpha Denshi Co.] (SNK license)", "Battle Field (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1987, btlfildb, timesold, btlfildb, btlfildb, btlfildb, ROT90, "bootleg", "Battle Field (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1988, skysoldr, 0, alpha68k_II, skysoldr, skysoldr, ROT90, "[Alpha Denshi Co.] (SNK of America/Romstar license)", "Sky Soldiers (US)", GAME_SUPPORTS_SAVE )
GAME( 1988, goldmedl, 0, alpha68k_II_gm,goldmedl, goldmedl, ROT0, "SNK", "Gold Medalist", GAME_SUPPORTS_SAVE )
GAME( 1988, goldmeda, goldmedl, alpha68k_II_gm,goldmedl, goldmeda, ROT0, "SNK", "Gold Medalist (alt)", GAME_SUPPORTS_SAVE )
GAME( 1988, goldmedb, goldmedl, alpha68k_II_gm,goldmedl, goldmeda, ROT0, "bootleg", "Gold Medalist (bootleg)", GAME_NOT_WORKING )
GAME( 1989, skyadvnt, 0, alpha68k_V, skyadvnt, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (World)", GAME_SUPPORTS_SAVE )
GAME( 1989, skyadvnu, skyadvnt, alpha68k_V, skyadvnu, skyadvnu, ROT90, "Alpha Denshi Co. (SNK of America license)", "Sky Adventure (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, skyadvnj, skyadvnt, alpha68k_V, skyadvnt, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, gangwars, 0, alpha68k_V, gangwars, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, gangwarb, gangwars, alpha68k_V, gangwarb, gangwarb, ROT0, "bootleg", "Gang Wars (bootleg)", GAME_SUPPORTS_SAVE )
#if SBASEBAL_HACK
GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, sbasebal, ROT0, "Alpha Denshi Co.", "Super Champion Baseball (Japan)", GAME_SUPPORTS_SAVE )
#else
GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, sbasebal, ROT0, "Alpha Denshi Co. (SNK of America license)", "Super Champion Baseball (US)", GAME_SUPPORTS_SAVE )
#endif
GAME( 1989, tnexspce, 0, tnexspce, tnexspce, tnexspce, ROT90, "SNK", "The Next Space", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )