/***************************************************************************
Aliens (c) 1990 Konami Co. Ltd
Preliminary driver by:
Manuel Abadia <manu@teleline.es>
***************************************************************************/
#include "driver.h"
#include "cpu/z80/z80.h"
#include "cpu/konami/konami.h" /* for the callback and the firq irq definition */
#include "video/konamiic.h"
#include "sound/k007232.h"
#include "sound/2151intf.h"
/* prototypes */
static MACHINE_RESET( aliens );
static KONAMI_SETLINES_CALLBACK( aliens_banking );
VIDEO_START( aliens );
VIDEO_UPDATE( aliens );
static int palette_selected;
static UINT8 *ram;
static INTERRUPT_GEN( aliens_interrupt )
{
if (K051960_is_IRQ_enabled())
cpu_set_input_line(device, KONAMI_IRQ_LINE, HOLD_LINE);
}
static READ8_HANDLER( bankedram_r )
{
if (palette_selected)
return paletteram[offset];
else
return ram[offset];
}
static WRITE8_HANDLER( bankedram_w )
{
if (palette_selected)
paletteram_xBBBBBGGGGGRRRRR_be_w(space,offset,data);
else
ram[offset] = data;
}
static WRITE8_HANDLER( aliens_coin_counter_w )
{
/* bits 0-1 = coin counters */
coin_counter_w(0,data & 0x01);
coin_counter_w(1,data & 0x02);
/* bit 5 = select work RAM or palette */
palette_selected = data & 0x20;
/* bit 6 = enable char ROM reading through the video RAM */
K052109_set_RMRD_line((data & 0x40) ? ASSERT_LINE : CLEAR_LINE);
/* other bits unknown */
#if 0
{
char baf[40];
sprintf(baf,"%02x",data);
popmessage(baf);
}
#endif
}
static WRITE8_HANDLER( aliens_sh_irqtrigger_w )
{
soundlatch_w(space,offset,data);
cpu_set_input_line_and_vector(space->machine->cpu[1], 0, HOLD_LINE, 0xff);
}
static WRITE8_DEVICE_HANDLER( aliens_snd_bankswitch_w )
{
/* b1: bank for chanel A */
/* b0: bank for chanel B */
int bank_A = ((data >> 1) & 0x01);
int bank_B = ((data) & 0x01);
k007232_set_bank( devtag_get_device(device->machine, "konami"), bank_A, bank_B );
}
static ADDRESS_MAP_START( aliens_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x03ff) AM_READWRITE(bankedram_r, bankedram_w) AM_BASE(&ram) /* palette + work RAM */
AM_RANGE(0x0400, 0x1fff) AM_RAM
AM_RANGE(0x2000, 0x3fff) AM_ROMBANK(1) /* banked ROM */
AM_RANGE(0x5f80, 0x5f80) AM_READ_PORT("DSW3")
AM_RANGE(0x5f81, 0x5f81) AM_READ_PORT("P1")
AM_RANGE(0x5f82, 0x5f82) AM_READ_PORT("P2")
AM_RANGE(0x5f83, 0x5f83) AM_READ_PORT("DSW2")
AM_RANGE(0x5f84, 0x5f84) AM_READ_PORT("DSW1")
AM_RANGE(0x5f88, 0x5f88) AM_READWRITE(watchdog_reset_r, aliens_coin_counter_w) /* coin counters */
AM_RANGE(0x5f8c, 0x5f8c) AM_WRITE(aliens_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x4000, 0x7fff) AM_READWRITE(K052109_051960_r, K052109_051960_w)
AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM e24_j02.bin */
ADDRESS_MAP_END
static ADDRESS_MAP_START( aliens_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM /* ROM g04_b03.bin */
AM_RANGE(0x8000, 0x87ff) AM_RAM /* RAM */
AM_RANGE(0xa000, 0xa001) AM_DEVREADWRITE("ym", ym2151_r, ym2151_w)
AM_RANGE(0xc000, 0xc000) AM_READ(soundlatch_r) /* soundlatch_r */
AM_RANGE(0xe000, 0xe00d) AM_DEVREADWRITE("konami", k007232_r, k007232_w)
ADDRESS_MAP_END
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( aliens )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
// PORT_DIPSETTING( 0x00, "Invalid" )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW2:3" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW2:4" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW3:2" ) /* Listed as "Unused" */
PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Listed as "Unused" */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
INPUT_PORTS_END
/***************************************************************************
Machine Driver
***************************************************************************/
static void volume_callback(const device_config *device, int v)
{
k007232_set_volume(device,0,(v & 0x0f) * 0x11,0);
k007232_set_volume(device,1,0,(v >> 4) * 0x11);
}
static const k007232_interface k007232_config =
{
volume_callback /* external port callback */
};
static const ym2151_interface ym2151_config =
{
0,
aliens_snd_bankswitch_w
};
static MACHINE_DRIVER_START( aliens )
/* basic machine hardware */
/* external clock should be 12MHz probably, CPU internal divider and precise cycle timings */
/* are unknown though. 3MHz is too low, sprites flicker in the pseudo-3D levels */
MDRV_CPU_ADD("maincpu", KONAMI, 6000000) /* ? */
MDRV_CPU_PROGRAM_MAP(aliens_map,0)
MDRV_CPU_VBLANK_INT("screen", aliens_interrupt)
MDRV_CPU_ADD("audiocpu", Z80, 3579545)
MDRV_CPU_PROGRAM_MAP(aliens_sound_map,0)
MDRV_MACHINE_RESET(aliens)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS)
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 )
MDRV_PALETTE_LENGTH(512)
MDRV_VIDEO_START(aliens)
MDRV_VIDEO_UPDATE(aliens)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym", YM2151, 3579545)
MDRV_SOUND_CONFIG(ym2151_config)
MDRV_SOUND_ROUTE(0, "mono", 0.60)
MDRV_SOUND_ROUTE(1, "mono", 0.60)
MDRV_SOUND_ADD("konami", K007232, 3579545)
MDRV_SOUND_CONFIG(k007232_config)
MDRV_SOUND_ROUTE(0, "mono", 0.20)
MDRV_SOUND_ROUTE(1, "mono", 0.20)
MACHINE_DRIVER_END
/***************************************************************************
Game ROMs
***************************************************************************/
ROM_START( aliens )
ROM_REGION( 0x38000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "875_j02.e24", 0x10000, 0x08000, CRC(56c20971) SHA1(af272e146705e97342466a208c64d823ebc83d83) )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "875_j01.c24", 0x18000, 0x20000, CRC(6a529cd6) SHA1(bff6dee33141d8ed2b2c28813cf49f52dceac364) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "875_b03.g04", 0x00000, 0x08000, CRC(1ac4d283) SHA1(2253f1f39c7edb6cef438b3d97f3af67a1f491ff) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics */
ROM_LOAD( "875b11.k13", 0x000000, 0x80000, CRC(89c5c885) SHA1(02a1581579b6ef816e04bec312a7b3ae7c7e84f8) ) /* characters (set 1) */
ROM_LOAD( "875b07.j13", 0x080000, 0x40000, CRC(e9c56d66) SHA1(1f58949d5391aef002a6e1ee7034e57bf99cee61) ) /* characters (set 2) */
/* second half empty */
ROM_LOAD( "875b12.k19", 0x100000, 0x80000, CRC(ea6bdc17) SHA1(a7c22370f8adc5b479283f1ff831f493df78282f) ) /* characters (set 1) */
ROM_LOAD( "875b08.j19", 0x180000, 0x40000, CRC(f9387966) SHA1(470ecc4a5a3edd08d5e0ab10b0c590db1968fb0a) ) /* characters (set 2) */
/* second half empty */
ROM_REGION( 0x200000, "gfx2", 0 ) /* graphics */
ROM_LOAD( "875b10.k08", 0x000000, 0x80000, CRC(0b1035b1) SHA1(db04020761386e79249762cd1540208375c38c7f) ) /* sprites (set 1) */
ROM_LOAD( "875b06.j08", 0x080000, 0x40000, CRC(081a0566) SHA1(3a4aa14178fe76a030224743c9e9cd974e08bd79) ) /* sprites (set 2) */
/* second half empty */
ROM_LOAD( "875b09.k02", 0x100000, 0x80000, CRC(e76b3c19) SHA1(6838e07460b3eaaeb129208ad0696c8019bd63d9) ) /* sprites (set 1) */
ROM_LOAD( "875b05.j02", 0x180000, 0x40000, CRC(19a261f2) SHA1(b0518fad833b3e613e0201d5d9cab73dc5e78e1d) ) /* sprites (set 2) */
/* second half empty */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "821a08.h14", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */
ROM_REGION( 0x40000, "konami", 0 ) /* samples for 007232 */
ROM_LOAD( "875b04.e05", 0x00000, 0x40000, CRC(4e209ac8) SHA1(09d9eaae61bfd04bf318555ccd44d7371571d86d) )
ROM_END
ROM_START( aliens2 )
ROM_REGION( 0x38000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "875_p02.e24", 0x10000, 0x08000, CRC(4edd707d) SHA1(02b39068e5fd99ecb5b35a586335b65a20fde490) )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "875_n01.c24", 0x18000, 0x20000, CRC(106cf59c) SHA1(78622adc02055d31cd587c83b23a6cde30c9bc22) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "875_b03.g04", 0x00000, 0x08000, CRC(1ac4d283) SHA1(2253f1f39c7edb6cef438b3d97f3af67a1f491ff) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics */
ROM_LOAD( "875b11.k13", 0x000000, 0x80000, CRC(89c5c885) SHA1(02a1581579b6ef816e04bec312a7b3ae7c7e84f8) ) /* characters (set 1) */
ROM_LOAD( "875b07.j13", 0x080000, 0x40000, CRC(e9c56d66) SHA1(1f58949d5391aef002a6e1ee7034e57bf99cee61) ) /* characters (set 2) */
/* second half empty */
ROM_LOAD( "875b12.k19", 0x100000, 0x80000, CRC(ea6bdc17) SHA1(a7c22370f8adc5b479283f1ff831f493df78282f) ) /* characters (set 1) */
ROM_LOAD( "875b08.j19", 0x180000, 0x40000, CRC(f9387966) SHA1(470ecc4a5a3edd08d5e0ab10b0c590db1968fb0a) ) /* characters (set 2) */
/* second half empty */
ROM_REGION( 0x200000, "gfx2", 0 ) /* graphics */
ROM_LOAD( "875b10.k08", 0x000000, 0x80000, CRC(0b1035b1) SHA1(db04020761386e79249762cd1540208375c38c7f) ) /* sprites (set 1) */
ROM_LOAD( "875b06.j08", 0x080000, 0x40000, CRC(081a0566) SHA1(3a4aa14178fe76a030224743c9e9cd974e08bd79) ) /* sprites (set 2) */
/* second half empty */
ROM_LOAD( "875b09.k02", 0x100000, 0x80000, CRC(e76b3c19) SHA1(6838e07460b3eaaeb129208ad0696c8019bd63d9) ) /* sprites (set 1) */
ROM_LOAD( "875b05.j02", 0x180000, 0x40000, CRC(19a261f2) SHA1(b0518fad833b3e613e0201d5d9cab73dc5e78e1d) ) /* sprites (set 2) */
/* second half empty */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "821a08.h14", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */
ROM_REGION( 0x40000, "konami", 0 ) /* samples for 007232 */
ROM_LOAD( "875b04.e05", 0x00000, 0x40000, CRC(4e209ac8) SHA1(09d9eaae61bfd04bf318555ccd44d7371571d86d) )
ROM_END
ROM_START( aliens3 )
ROM_REGION( 0x38000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "875_w3_2.e24", 0x10000, 0x08000, CRC(f917f7b5) SHA1(ab95ad40c82f11572bbaa03d76dae35f76bacf0c) ) /* Needs correct rom label */
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "875_w3_1.c24", 0x18000, 0x20000, CRC(3c0006fb) SHA1(e8730d50c358e7321dd676c74368fe44b9bbe5b2) ) /* Needs correct rom label */
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "875_b03.g04", 0x00000, 0x08000, CRC(1ac4d283) SHA1(2253f1f39c7edb6cef438b3d97f3af67a1f491ff) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics */
ROM_LOAD( "875b11.k13", 0x000000, 0x80000, CRC(89c5c885) SHA1(02a1581579b6ef816e04bec312a7b3ae7c7e84f8) ) /* characters (set 1) */
ROM_LOAD( "875b07.j13", 0x080000, 0x40000, CRC(e9c56d66) SHA1(1f58949d5391aef002a6e1ee7034e57bf99cee61) ) /* characters (set 2) */
/* second half empty */
ROM_LOAD( "875b12.k19", 0x100000, 0x80000, CRC(ea6bdc17) SHA1(a7c22370f8adc5b479283f1ff831f493df78282f) ) /* characters (set 1) */
ROM_LOAD( "875b08.j19", 0x180000, 0x40000, CRC(f9387966) SHA1(470ecc4a5a3edd08d5e0ab10b0c590db1968fb0a) ) /* characters (set 2) */
/* second half empty */
ROM_REGION( 0x200000, "gfx2", 0 ) /* graphics */
ROM_LOAD( "875b10.k08", 0x000000, 0x80000, CRC(0b1035b1) SHA1(db04020761386e79249762cd1540208375c38c7f) ) /* sprites (set 1) */
ROM_LOAD( "875b06.j08", 0x080000, 0x40000, CRC(081a0566) SHA1(3a4aa14178fe76a030224743c9e9cd974e08bd79) ) /* sprites (set 2) */
/* second half empty */
ROM_LOAD( "875b09.k02", 0x100000, 0x80000, CRC(e76b3c19) SHA1(6838e07460b3eaaeb129208ad0696c8019bd63d9) ) /* sprites (set 1) */
ROM_LOAD( "875b05.j02", 0x180000, 0x40000, CRC(19a261f2) SHA1(b0518fad833b3e613e0201d5d9cab73dc5e78e1d) ) /* sprites (set 2) */
/* second half empty */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "821a08.h14", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */
ROM_REGION( 0x40000, "konami", 0 ) /* samples for 007232 */
ROM_LOAD( "875b04.e05", 0x00000, 0x40000, CRC(4e209ac8) SHA1(09d9eaae61bfd04bf318555ccd44d7371571d86d) )
ROM_END
ROM_START( aliensu )
ROM_REGION( 0x38000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "875_n02.e24", 0x10000, 0x08000, CRC(24dd612e) SHA1(35bceb3045cd0bd9d107312b371fb60dcf3f1272) )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "875_n01.c24", 0x18000, 0x20000, CRC(106cf59c) SHA1(78622adc02055d31cd587c83b23a6cde30c9bc22) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "875_b03.g04", 0x00000, 0x08000, CRC(1ac4d283) SHA1(2253f1f39c7edb6cef438b3d97f3af67a1f491ff) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics */
ROM_LOAD( "875b11.k13", 0x000000, 0x80000, CRC(89c5c885) SHA1(02a1581579b6ef816e04bec312a7b3ae7c7e84f8) ) /* characters (set 1) */
ROM_LOAD( "875b07.j13", 0x080000, 0x40000, CRC(e9c56d66) SHA1(1f58949d5391aef002a6e1ee7034e57bf99cee61) ) /* characters (set 2) */
/* second half empty */
ROM_LOAD( "875b12.k19", 0x100000, 0x80000, CRC(ea6bdc17) SHA1(a7c22370f8adc5b479283f1ff831f493df78282f) ) /* characters (set 1) */
ROM_LOAD( "875b08.j19", 0x180000, 0x40000, CRC(f9387966) SHA1(470ecc4a5a3edd08d5e0ab10b0c590db1968fb0a) ) /* characters (set 2) */
/* second half empty */
ROM_REGION( 0x200000, "gfx2", 0 ) /* graphics */
ROM_LOAD( "875b10.k08", 0x000000, 0x80000, CRC(0b1035b1) SHA1(db04020761386e79249762cd1540208375c38c7f) ) /* sprites (set 1) */
ROM_LOAD( "875b06.j08", 0x080000, 0x40000, CRC(081a0566) SHA1(3a4aa14178fe76a030224743c9e9cd974e08bd79) ) /* sprites (set 2) */
/* second half empty */
ROM_LOAD( "875b09.k02", 0x100000, 0x80000, CRC(e76b3c19) SHA1(6838e07460b3eaaeb129208ad0696c8019bd63d9) ) /* sprites (set 1) */
ROM_LOAD( "875b05.j02", 0x180000, 0x40000, CRC(19a261f2) SHA1(b0518fad833b3e613e0201d5d9cab73dc5e78e1d) ) /* sprites (set 2) */
/* second half empty */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "821a08.h14", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */
ROM_REGION( 0x40000, "konami", 0 ) /* samples for 007232 */
ROM_LOAD( "875b04.e05", 0x00000, 0x40000, CRC(4e209ac8) SHA1(09d9eaae61bfd04bf318555ccd44d7371571d86d) )
ROM_END
ROM_START( aliensj )
ROM_REGION( 0x38000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "875_m02.e24", 0x10000, 0x08000, CRC(54a774e5) SHA1(b6413b2199f863cae1c6fcef766989162cd4b95e) )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "875_m01.c24", 0x18000, 0x20000, CRC(1663d3dc) SHA1(706bdf3daa3bda372d94263f3405d67a7ef8dc69) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "875_k03.g04", 0x00000, 0x08000, CRC(bd86264d) SHA1(345fd666daf8a29ef314b14306c1a976cb159bed) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics */
ROM_LOAD( "875b11.k13", 0x000000, 0x80000, CRC(89c5c885) SHA1(02a1581579b6ef816e04bec312a7b3ae7c7e84f8) ) /* characters (set 1) */
ROM_LOAD( "875b07.j13", 0x080000, 0x40000, CRC(e9c56d66) SHA1(1f58949d5391aef002a6e1ee7034e57bf99cee61) ) /* characters (set 2) */
/* second half empty */
ROM_LOAD( "875b12.k19", 0x100000, 0x80000, CRC(ea6bdc17) SHA1(a7c22370f8adc5b479283f1ff831f493df78282f) ) /* characters (set 1) */
ROM_LOAD( "875b08.j19", 0x180000, 0x40000, CRC(f9387966) SHA1(470ecc4a5a3edd08d5e0ab10b0c590db1968fb0a) ) /* characters (set 2) */
/* second half empty */
ROM_REGION( 0x200000, "gfx2", 0 ) /* graphics */
ROM_LOAD( "875b10.k08", 0x000000, 0x80000, CRC(0b1035b1) SHA1(db04020761386e79249762cd1540208375c38c7f) ) /* sprites (set 1) */
ROM_LOAD( "875b06.j08", 0x080000, 0x40000, CRC(081a0566) SHA1(3a4aa14178fe76a030224743c9e9cd974e08bd79) ) /* sprites (set 2) */
/* second half empty */
ROM_LOAD( "875b09.k02", 0x100000, 0x80000, CRC(e76b3c19) SHA1(6838e07460b3eaaeb129208ad0696c8019bd63d9) ) /* sprites (set 1) */
ROM_LOAD( "875b05.j02", 0x180000, 0x40000, CRC(19a261f2) SHA1(b0518fad833b3e613e0201d5d9cab73dc5e78e1d) ) /* sprites (set 2) */
/* second half empty */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "821a08.h14", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */
ROM_REGION( 0x40000, "konami", 0 ) /* samples for 007232 */
ROM_LOAD( "875b04.e05", 0x00000, 0x40000, CRC(4e209ac8) SHA1(09d9eaae61bfd04bf318555ccd44d7371571d86d) )
ROM_END
ROM_START( aliensj2 )
ROM_REGION( 0x38000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "875_j2_2.e24", 0x10000, 0x08000, CRC(4bb84952) SHA1(ca40a7181f11d6c34c26b65f8d4a1d1df2c7fb48) ) /* Needs correct rom label */
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "875_m01.c24", 0x18000, 0x20000, CRC(1663d3dc) SHA1(706bdf3daa3bda372d94263f3405d67a7ef8dc69) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "875_k03.g04", 0x00000, 0x08000, CRC(bd86264d) SHA1(345fd666daf8a29ef314b14306c1a976cb159bed) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics */
ROM_LOAD( "875b11.k13", 0x000000, 0x80000, CRC(89c5c885) SHA1(02a1581579b6ef816e04bec312a7b3ae7c7e84f8) ) /* characters (set 1) */
ROM_LOAD( "875b07.j13", 0x080000, 0x40000, CRC(e9c56d66) SHA1(1f58949d5391aef002a6e1ee7034e57bf99cee61) ) /* characters (set 2) */
/* second half empty */
ROM_LOAD( "875b12.k19", 0x100000, 0x80000, CRC(ea6bdc17) SHA1(a7c22370f8adc5b479283f1ff831f493df78282f) ) /* characters (set 1) */
ROM_LOAD( "875b08.j19", 0x180000, 0x40000, CRC(f9387966) SHA1(470ecc4a5a3edd08d5e0ab10b0c590db1968fb0a) ) /* characters (set 2) */
/* second half empty */
ROM_REGION( 0x200000, "gfx2", 0 ) /* graphics */
ROM_LOAD( "875b10.k08", 0x000000, 0x80000, CRC(0b1035b1) SHA1(db04020761386e79249762cd1540208375c38c7f) ) /* sprites (set 1) */
ROM_LOAD( "875b06.j08", 0x080000, 0x40000, CRC(081a0566) SHA1(3a4aa14178fe76a030224743c9e9cd974e08bd79) ) /* sprites (set 2) */
/* second half empty */
ROM_LOAD( "875b09.k02", 0x100000, 0x80000, CRC(e76b3c19) SHA1(6838e07460b3eaaeb129208ad0696c8019bd63d9) ) /* sprites (set 1) */
ROM_LOAD( "875b05.j02", 0x180000, 0x40000, CRC(19a261f2) SHA1(b0518fad833b3e613e0201d5d9cab73dc5e78e1d) ) /* sprites (set 2) */
/* second half empty */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "821a08.h14", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */
ROM_REGION( 0x40000, "konami", 0 ) /* samples for 007232 */
ROM_LOAD( "875b04.e05", 0x00000, 0x40000, CRC(4e209ac8) SHA1(09d9eaae61bfd04bf318555ccd44d7371571d86d) )
ROM_END
/***************************************************************************
Game driver(s)
***************************************************************************/
static KONAMI_SETLINES_CALLBACK( aliens_banking )
{
UINT8 *RAM = memory_region(device->machine, "maincpu");
int offs = 0x18000;
if (lines & 0x10) offs -= 0x8000;
offs += (lines & 0x0f)*0x2000;
memory_set_bankptr(device->machine, 1, &RAM[offs] );
}
static MACHINE_RESET( aliens )
{
UINT8 *RAM = memory_region(machine, "maincpu");
konami_configure_set_lines(machine->cpu[0], aliens_banking);
/* init the default bank */
memory_set_bankptr(machine, 1, &RAM[0x10000] );
}
static DRIVER_INIT( aliens )
{
konami_rom_deinterleave_2(machine, "gfx1");
konami_rom_deinterleave_2(machine, "gfx2");
state_save_register_global(machine, palette_selected);
}
GAME( 1990, aliens, 0, aliens, aliens, aliens, ROT0, "Konami", "Aliens (World set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliens2, aliens, aliens, aliens, aliens, ROT0, "Konami", "Aliens (World set 2)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliens3, aliens, aliens, aliens, aliens, ROT0, "Konami", "Aliens (World set 3)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensu, aliens, aliens, aliens, aliens, ROT0, "Konami", "Aliens (US)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensj, aliens, aliens, aliens, aliens, ROT0, "Konami", "Aliens (Japan set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensj2, aliens, aliens, aliens, aliens, ROT0, "Konami", "Aliens (Japan set 2)", GAME_SUPPORTS_SAVE )